Searched refs:GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (Results 1 - 3 of 3) sorted by relevance

/development/ndk/platforms/android-18/samples/gles3jni/jni/
H A Dgl3stub.h367 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 macro
/development/ndk/sources/android/ndk_helper/
H A Dgl3stub.h377 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 macro
/development/ndk/platforms/android-18/include/GLES3/
H A Dgl3.h792 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 macro

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