Searched refs:light0_ (Results 1 - 4 of 4) sorted by relevance

/development/ndk/platforms/android-17/samples/Teapot/jni/
H A DTeapotRenderer.h62 GLuint light0_; member in struct:SHADER_PARAMS
H A DTeapotRenderer.cpp191 glUniform3f( shader_param_.light0_, 100.f, -200.f, -600.f );
266 params->light0_ = glGetUniformLocation( program, "vLight0" );
/development/ndk/platforms/android-18/samples/MoreTeapots/jni/
H A DMoreTeapotsRenderer.h62 GLuint light0_; member in struct:SHADER_PARAMS
H A DMoreTeapotsRenderer.cpp300 glUniform3f( shader_param_.light0_, 100.f, -200.f, -600.f );
444 params->light0_ = glGetUniformLocation( program, "vLight0" );
523 params->light0_ = glGetUniformLocation( program, "vLight0" );

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