/external/chromium_org/third_party/skia/src/gpu/ |
H A D | GrTextureAccess.cpp | 8 #include "GrTextureAccess.h" 12 GrTextureAccess::GrTextureAccess() { function in class:GrTextureAccess 19 GrTextureAccess::GrTextureAccess(GrTexture* texture, const GrTextureParams& params) { function in class:GrTextureAccess 23 GrTextureAccess::GrTextureAccess(GrTexture* texture, function in class:GrTextureAccess 29 GrTextureAccess::GrTextureAccess(GrTexture* texture, function in class:GrTextureAccess 35 GrTextureAccess function in class:GrTextureAccess [all...] |
H A D | GrProcessor.cpp | 67 void GrProcessor::addTextureAccess(const GrTextureAccess* access) {
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/external/skia/src/gpu/ |
H A D | GrTextureAccess.cpp | 8 #include "GrTextureAccess.h" 12 GrTextureAccess::GrTextureAccess() { function in class:GrTextureAccess 19 GrTextureAccess::GrTextureAccess(GrTexture* texture, const GrTextureParams& params) { function in class:GrTextureAccess 23 GrTextureAccess::GrTextureAccess(GrTexture* texture, function in class:GrTextureAccess 29 GrTextureAccess::GrTextureAccess(GrTexture* texture, function in class:GrTextureAccess 35 GrTextureAccess function in class:GrTextureAccess [all...] |
H A D | GrEffect.cpp | 91 void GrEffect::addTextureAccess(const GrTextureAccess* access) {
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/external/chromium_org/third_party/skia/include/gpu/ |
H A D | GrTextureAccess.h | 18 * GrTextureAccess (defined below). Also, some of the texture cache methods require knowledge about 20 * be folded into GrTextureAccess. The default is clamp tile modes and no filtering. 114 class GrTextureAccess : public SkNoncopyable { class in inherits:SkNoncopyable 116 SK_DECLARE_INST_COUNT_ROOT(GrTextureAccess); 119 * A default GrTextureAccess must have reset() called on it in a GrProcessor subclass's 122 GrTextureAccess(); 127 GrTextureAccess(GrTexture*, const GrTextureParams&); 128 explicit GrTextureAccess(GrTexture*, 136 GrTextureAccess(GrTexture*, const char* swizzle, const GrTextureParams&); 137 GrTextureAccess(GrTextur [all...] |
H A D | GrProcessor.h | 16 #include "GrTextureAccess.h" 101 const GrTextureAccess& textureAccess(int index) const { return *fTextureAccesses[index]; } 138 * GrTextureAccess is typically a member field of the GrProcessor subclass. This must only be 141 void addTextureAccess(const GrTextureAccess* textureAccess); 164 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses;
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/external/skia/include/gpu/ |
H A D | GrTextureAccess.h | 19 * GrTextureAccess (defined below). Also, some of the texture cache methods require knowledge about 21 * be folded into GrTextureAccess. The default is clamp tile modes and no filtering. 115 class GrTextureAccess : SkNoncopyable { class in inherits:SkNoncopyable 118 * A default GrTextureAccess must have reset() called on it in a GrEffect subclass's 121 GrTextureAccess(); 126 GrTextureAccess(GrTexture*, const GrTextureParams&); 127 explicit GrTextureAccess(GrTexture*, 135 GrTextureAccess(GrTexture*, const char* swizzle, const GrTextureParams&); 136 GrTextureAccess(GrTexture*, 151 bool operator== (const GrTextureAccess [all...] |
H A D | GrEffect.h | 14 #include "GrTextureAccess.h" 145 const GrTextureAccess& textureAccess(int index) const { return *fTextureAccesses[index]; } 219 * GrTextureAccess is typically a member field of the GrEffect subclass. This must only be 222 void addTextureAccess(const GrTextureAccess* textureAccess); 331 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses;
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/external/chromium_org/third_party/skia/src/gpu/effects/ |
H A D | GrCustomCoordsTextureEffect.h | 44 GrTextureAccess fTextureAccess;
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H A D | GrDistanceFieldTextureEffect.h | 82 GrTextureAccess fTextureAccess; 84 GrTextureAccess fGammaTextureAccess; 131 GrTextureAccess fTextureAccess; 132 GrTextureAccess fGammaTextureAccess;
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H A D | GrSingleTextureEffect.h | 62 GrTextureAccess fTextureAccess;
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H A D | GrYUVtoRGBEffect.cpp | 121 GrTextureAccess fYAccess; 122 GrTextureAccess fUAccess; 123 GrTextureAccess fVAccess;
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/external/skia/src/gpu/effects/ |
H A D | GrCustomCoordsTextureEffect.h | 43 GrTextureAccess fTextureAccess;
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H A D | GrDistanceFieldTextureEffect.h | 64 GrTextureAccess fTextureAccess; 66 GrTextureAccess fGammaTextureAccess; 115 GrTextureAccess fTextureAccess; 116 GrTextureAccess fGammaTextureAccess;
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H A D | GrSingleTextureEffect.h | 62 GrTextureAccess fTextureAccess;
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/external/chromium_org/third_party/skia/src/gpu/gl/ |
H A D | GrGLProcessor.h | 50 TextureSampler(UniformHandle uniform, const GrTextureAccess& access) 113 @param samplers Contains one entry for each GrTextureAccess of the GrProcessor. These
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H A D | GrGLProgramEffects.cpp | 82 const GrTextureAccess& textureAccess = effect.textureAccess(s);
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H A D | GrGLProgramDesc.cpp | 103 const GrTextureAccess& access = effect->textureAccess(t);
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/external/skia/src/effects/ |
H A D | SkAlphaThresholdFilter.cpp | 50 #include "GrTextureAccess.h" 106 GrTextureAccess fImageTextureAccess; 108 GrTextureAccess fMaskTextureAccess;
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H A D | SkDisplacementMapEffect.cpp | 343 GrTextureAccess fDisplacementAccess; 345 GrTextureAccess fColorAccess;
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/external/chromium_org/third_party/skia/src/effects/ |
H A D | SkAlphaThresholdFilter.cpp | 55 #include "GrTextureAccess.h" 112 GrTextureAccess fImageTextureAccess; 114 GrTextureAccess fMaskTextureAccess;
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/external/skia/src/gpu/gl/ |
H A D | GrGLProgramEffects.h | 13 #include "GrTextureAccess.h" 79 TextureSampler(UniformHandle uniform, const GrTextureAccess& access)
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H A D | GrGLProgramEffects.cpp | 200 const GrTextureAccess& access = (*drawEffect.effect())->textureAccess(t); 253 const GrTextureAccess& textureAccess = effect->textureAccess(s);
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/external/chromium_org/third_party/skia/src/effects/gradients/ |
H A D | SkGradientShaderPriv.h | 385 GrTextureAccess fTextureAccess;
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/external/skia/src/effects/gradients/ |
H A D | SkGradientShaderPriv.h | 358 GrTextureAccess fTextureAccess;
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