Searched refs:VGboolean (Results 1 - 25 of 70) sorted by relevance
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/ |
H A D | shader.h | 41 void shader_set_color_transform(struct shader *shader, VGboolean set); 43 void shader_set_masking(struct shader *shader, VGboolean set); 44 VGboolean shader_is_masking(struct shader *shader); 52 void shader_set_drawing_image(struct shader *shader, VGboolean drawing_image); 53 VGboolean shader_drawing_image(struct shader *shader);
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H A D | vg_state.h | 55 VGboolean color_transform; 67 VGboolean dash_phase_reset; 82 VGboolean masking; 83 VGboolean scissoring; 90 VGboolean filter_format_linear; 91 VGboolean filter_format_premultiplied;
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H A D | renderer.h | 67 VGboolean renderer_copy_begin(struct renderer *renderer, 69 VGboolean y0_top, 78 VGboolean renderer_drawtex_begin(struct renderer *renderer, 87 VGboolean renderer_scissor_begin(struct renderer *renderer, 88 VGboolean restore_dsa); 95 VGboolean renderer_clear_begin(struct renderer *renderer); 103 VGboolean renderer_filter_begin(struct renderer *renderer, 105 VGboolean y0_top, 120 VGboolean renderer_polygon_stencil_begin(struct renderer *renderer, 123 VGboolean restore_ds [all...] |
H A D | text.h | 43 VGboolean isHinted, 59 VGboolean allowAutoHinting); 67 VGboolean allowAutoHinting);
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H A D | shader.c | 47 VGboolean color_transform; 48 VGboolean masking; 55 VGboolean drawing_image; 79 void shader_set_color_transform(struct shader *shader, VGboolean set) 84 void shader_set_masking(struct shader *shader, VGboolean set) 89 VGboolean shader_is_masking(struct shader *shader) 130 static VGboolean blend_use_shader(struct shader *shader) 133 VGboolean advanced_blending; 220 static INLINE VGboolean is_format_bw(struct shader *shader) 240 VGboolean black_whit [all...] |
H A D | paint.h | 106 VGboolean set); 107 VGboolean paint_color_ramp_premultiplied(struct vg_paint *paint); 113 VGboolean paint_is_degenerate(struct vg_paint *paint); 121 VGboolean paint_is_opaque(struct vg_paint *paint);
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H A D | text.c | 43 VGboolean is_hinted; 48 static VGboolean del_glyph(struct vg_font *font, 64 VGboolean isHinted, 94 VGboolean allowAutoHinting) 119 VGboolean last) 167 VGboolean isHinted, 197 VGboolean allowAutoHinting) 218 VGboolean allowAutoHinting)
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H A D | path.h | 50 typedef VGboolean (*path_for_each_cb)(struct path *p, 80 VGboolean path_is_empty(struct path *p); 102 VGboolean path_interpolate(struct path *dst,
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H A D | arc.h | 52 VGboolean is_valid;
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H A D | vg_context.h | 151 VGboolean vg_object_is_valid(VGHandle object, enum vg_object_type type); 160 VGboolean vg_context_is_object_valid(struct vg_context *ctx, 178 VGboolean vg_get_paint_matrix(struct vg_context *ctx, 183 static INLINE VGboolean is_aligned_to(const void *ptr, VGbyte alignment) 189 static INLINE VGboolean is_aligned(const void *ptr)
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H A D | api_text.c | 70 VGboolean isHinted, 152 VGboolean allowAutoHinting) 176 VGboolean allowAutoHinting)
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H A D | image.h | 80 VGboolean dither); 94 VGboolean vg_image_overlaps(struct vg_image *dst,
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H A D | polygon.h | 61 VGboolean polygon_is_closed(struct polygon *p);
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/external/mesa3d/src/gallium/state_trackers/vega/ |
H A D | shader.h | 41 void shader_set_color_transform(struct shader *shader, VGboolean set); 43 void shader_set_masking(struct shader *shader, VGboolean set); 44 VGboolean shader_is_masking(struct shader *shader); 52 void shader_set_drawing_image(struct shader *shader, VGboolean drawing_image); 53 VGboolean shader_drawing_image(struct shader *shader);
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H A D | vg_state.h | 55 VGboolean color_transform; 67 VGboolean dash_phase_reset; 82 VGboolean masking; 83 VGboolean scissoring; 90 VGboolean filter_format_linear; 91 VGboolean filter_format_premultiplied;
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H A D | renderer.h | 67 VGboolean renderer_copy_begin(struct renderer *renderer, 69 VGboolean y0_top, 78 VGboolean renderer_drawtex_begin(struct renderer *renderer, 87 VGboolean renderer_scissor_begin(struct renderer *renderer, 88 VGboolean restore_dsa); 95 VGboolean renderer_clear_begin(struct renderer *renderer); 103 VGboolean renderer_filter_begin(struct renderer *renderer, 105 VGboolean y0_top, 120 VGboolean renderer_polygon_stencil_begin(struct renderer *renderer, 123 VGboolean restore_ds [all...] |
H A D | text.h | 43 VGboolean isHinted, 59 VGboolean allowAutoHinting); 67 VGboolean allowAutoHinting);
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H A D | shader.c | 47 VGboolean color_transform; 48 VGboolean masking; 55 VGboolean drawing_image; 79 void shader_set_color_transform(struct shader *shader, VGboolean set) 84 void shader_set_masking(struct shader *shader, VGboolean set) 89 VGboolean shader_is_masking(struct shader *shader) 130 static VGboolean blend_use_shader(struct shader *shader) 133 VGboolean advanced_blending; 220 static INLINE VGboolean is_format_bw(struct shader *shader) 240 VGboolean black_whit [all...] |
H A D | paint.h | 106 VGboolean set); 107 VGboolean paint_color_ramp_premultiplied(struct vg_paint *paint); 113 VGboolean paint_is_degenerate(struct vg_paint *paint); 121 VGboolean paint_is_opaque(struct vg_paint *paint);
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H A D | text.c | 43 VGboolean is_hinted; 48 static VGboolean del_glyph(struct vg_font *font, 64 VGboolean isHinted, 94 VGboolean allowAutoHinting) 119 VGboolean last) 167 VGboolean isHinted, 197 VGboolean allowAutoHinting) 218 VGboolean allowAutoHinting)
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H A D | path.h | 50 typedef VGboolean (*path_for_each_cb)(struct path *p, 80 VGboolean path_is_empty(struct path *p); 102 VGboolean path_interpolate(struct path *dst,
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H A D | arc.h | 52 VGboolean is_valid;
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H A D | vg_context.h | 151 VGboolean vg_object_is_valid(VGHandle object, enum vg_object_type type); 160 VGboolean vg_context_is_object_valid(struct vg_context *ctx, 178 VGboolean vg_get_paint_matrix(struct vg_context *ctx, 183 static INLINE VGboolean is_aligned_to(const void *ptr, VGbyte alignment) 189 static INLINE VGboolean is_aligned(const void *ptr)
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H A D | api_text.c | 70 VGboolean isHinted, 152 VGboolean allowAutoHinting) 176 VGboolean allowAutoHinting)
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H A D | image.h | 80 VGboolean dither); 94 VGboolean vg_image_overlaps(struct vg_image *dst,
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