Searched refs:VGboolean (Results 1 - 25 of 70) sorted by relevance

123

/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
H A Dshader.h41 void shader_set_color_transform(struct shader *shader, VGboolean set);
43 void shader_set_masking(struct shader *shader, VGboolean set);
44 VGboolean shader_is_masking(struct shader *shader);
52 void shader_set_drawing_image(struct shader *shader, VGboolean drawing_image);
53 VGboolean shader_drawing_image(struct shader *shader);
H A Dvg_state.h55 VGboolean color_transform;
67 VGboolean dash_phase_reset;
82 VGboolean masking;
83 VGboolean scissoring;
90 VGboolean filter_format_linear;
91 VGboolean filter_format_premultiplied;
H A Drenderer.h67 VGboolean renderer_copy_begin(struct renderer *renderer,
69 VGboolean y0_top,
78 VGboolean renderer_drawtex_begin(struct renderer *renderer,
87 VGboolean renderer_scissor_begin(struct renderer *renderer,
88 VGboolean restore_dsa);
95 VGboolean renderer_clear_begin(struct renderer *renderer);
103 VGboolean renderer_filter_begin(struct renderer *renderer,
105 VGboolean y0_top,
120 VGboolean renderer_polygon_stencil_begin(struct renderer *renderer,
123 VGboolean restore_ds
[all...]
H A Dtext.h43 VGboolean isHinted,
59 VGboolean allowAutoHinting);
67 VGboolean allowAutoHinting);
H A Dshader.c47 VGboolean color_transform;
48 VGboolean masking;
55 VGboolean drawing_image;
79 void shader_set_color_transform(struct shader *shader, VGboolean set)
84 void shader_set_masking(struct shader *shader, VGboolean set)
89 VGboolean shader_is_masking(struct shader *shader)
130 static VGboolean blend_use_shader(struct shader *shader)
133 VGboolean advanced_blending;
220 static INLINE VGboolean is_format_bw(struct shader *shader)
240 VGboolean black_whit
[all...]
H A Dpaint.h106 VGboolean set);
107 VGboolean paint_color_ramp_premultiplied(struct vg_paint *paint);
113 VGboolean paint_is_degenerate(struct vg_paint *paint);
121 VGboolean paint_is_opaque(struct vg_paint *paint);
H A Dtext.c43 VGboolean is_hinted;
48 static VGboolean del_glyph(struct vg_font *font,
64 VGboolean isHinted,
94 VGboolean allowAutoHinting)
119 VGboolean last)
167 VGboolean isHinted,
197 VGboolean allowAutoHinting)
218 VGboolean allowAutoHinting)
H A Dpath.h50 typedef VGboolean (*path_for_each_cb)(struct path *p,
80 VGboolean path_is_empty(struct path *p);
102 VGboolean path_interpolate(struct path *dst,
H A Darc.h52 VGboolean is_valid;
H A Dvg_context.h151 VGboolean vg_object_is_valid(VGHandle object, enum vg_object_type type);
160 VGboolean vg_context_is_object_valid(struct vg_context *ctx,
178 VGboolean vg_get_paint_matrix(struct vg_context *ctx,
183 static INLINE VGboolean is_aligned_to(const void *ptr, VGbyte alignment)
189 static INLINE VGboolean is_aligned(const void *ptr)
H A Dapi_text.c70 VGboolean isHinted,
152 VGboolean allowAutoHinting)
176 VGboolean allowAutoHinting)
H A Dimage.h80 VGboolean dither);
94 VGboolean vg_image_overlaps(struct vg_image *dst,
H A Dpolygon.h61 VGboolean polygon_is_closed(struct polygon *p);
/external/mesa3d/src/gallium/state_trackers/vega/
H A Dshader.h41 void shader_set_color_transform(struct shader *shader, VGboolean set);
43 void shader_set_masking(struct shader *shader, VGboolean set);
44 VGboolean shader_is_masking(struct shader *shader);
52 void shader_set_drawing_image(struct shader *shader, VGboolean drawing_image);
53 VGboolean shader_drawing_image(struct shader *shader);
H A Dvg_state.h55 VGboolean color_transform;
67 VGboolean dash_phase_reset;
82 VGboolean masking;
83 VGboolean scissoring;
90 VGboolean filter_format_linear;
91 VGboolean filter_format_premultiplied;
H A Drenderer.h67 VGboolean renderer_copy_begin(struct renderer *renderer,
69 VGboolean y0_top,
78 VGboolean renderer_drawtex_begin(struct renderer *renderer,
87 VGboolean renderer_scissor_begin(struct renderer *renderer,
88 VGboolean restore_dsa);
95 VGboolean renderer_clear_begin(struct renderer *renderer);
103 VGboolean renderer_filter_begin(struct renderer *renderer,
105 VGboolean y0_top,
120 VGboolean renderer_polygon_stencil_begin(struct renderer *renderer,
123 VGboolean restore_ds
[all...]
H A Dtext.h43 VGboolean isHinted,
59 VGboolean allowAutoHinting);
67 VGboolean allowAutoHinting);
H A Dshader.c47 VGboolean color_transform;
48 VGboolean masking;
55 VGboolean drawing_image;
79 void shader_set_color_transform(struct shader *shader, VGboolean set)
84 void shader_set_masking(struct shader *shader, VGboolean set)
89 VGboolean shader_is_masking(struct shader *shader)
130 static VGboolean blend_use_shader(struct shader *shader)
133 VGboolean advanced_blending;
220 static INLINE VGboolean is_format_bw(struct shader *shader)
240 VGboolean black_whit
[all...]
H A Dpaint.h106 VGboolean set);
107 VGboolean paint_color_ramp_premultiplied(struct vg_paint *paint);
113 VGboolean paint_is_degenerate(struct vg_paint *paint);
121 VGboolean paint_is_opaque(struct vg_paint *paint);
H A Dtext.c43 VGboolean is_hinted;
48 static VGboolean del_glyph(struct vg_font *font,
64 VGboolean isHinted,
94 VGboolean allowAutoHinting)
119 VGboolean last)
167 VGboolean isHinted,
197 VGboolean allowAutoHinting)
218 VGboolean allowAutoHinting)
H A Dpath.h50 typedef VGboolean (*path_for_each_cb)(struct path *p,
80 VGboolean path_is_empty(struct path *p);
102 VGboolean path_interpolate(struct path *dst,
H A Darc.h52 VGboolean is_valid;
H A Dvg_context.h151 VGboolean vg_object_is_valid(VGHandle object, enum vg_object_type type);
160 VGboolean vg_context_is_object_valid(struct vg_context *ctx,
178 VGboolean vg_get_paint_matrix(struct vg_context *ctx,
183 static INLINE VGboolean is_aligned_to(const void *ptr, VGbyte alignment)
189 static INLINE VGboolean is_aligned(const void *ptr)
H A Dapi_text.c70 VGboolean isHinted,
152 VGboolean allowAutoHinting)
176 VGboolean allowAutoHinting)
H A Dimage.h80 VGboolean dither);
94 VGboolean vg_image_overlaps(struct vg_image *dst,

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