Searched refs:glGetUniformLocation (Results 1 - 25 of 109) sorted by relevance

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/external/chromium_org/third_party/angle/tests/angle_tests/
H A DUniformTest.cpp30 mUniformFLocation = glGetUniformLocation(mProgram, "uniF");
33 mUniformILocation = glGetUniformLocation(mProgram, "uniI");
H A DTextureTest.cpp78 mTexture2DUniformLocation = glGetUniformLocation(m2DProgram, "tex");
141 GLint tex2DUniformLocation = glGetUniformLocation(mCubeProgram, "tex2D");
142 GLint texCubeUniformLocation = glGetUniformLocation(mCubeProgram, "texCube");
H A DBlendMinMaxTest.cpp97 mColorLocation = glGetUniformLocation(mProgram, "color");
/external/chromium_org/third_party/angle/samples/angle/particle_system/
H A DParticleSystem.cpp89 mTimeLoc = glGetUniformLocation(mProgram, "u_time");
90 mCenterPositionLoc = glGetUniformLocation(mProgram, "u_centerPosition");
91 mColorLoc = glGetUniformLocation(mProgram, "u_color");
92 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
/external/deqp/modules/gles2/functional/
H A Des2fNegativeShaderApiTests.cpp366 ES2F_ADD_API_CASE(get_uniform_location, "Invalid glGetUniformLocation() usage",
373 glGetUniformLocation(programEmpty, "test");
379 glGetUniformLocation(-2, "test");
498 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4
499 GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest"); // ivec4
500 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D
586 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4
587 GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest"); // ivec4
588 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D
659 GLint vUnif = glGetUniformLocation(progra
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H A Des2fShaderStateQueryTests.cpp1796 location = glGetUniformLocation(program.getProgram(), "floatUniform");
1800 location = glGetUniformLocation(program.getProgram(), "float2Uniform");
1804 location = glGetUniformLocation(program.getProgram(), "float3Uniform");
1808 location = glGetUniformLocation(program.getProgram(), "float4Uniform");
1855 location = glGetUniformLocation(program.getProgram(), "intUniform");
1859 location = glGetUniformLocation(program.getProgram(), "int2Uniform");
1863 location = glGetUniformLocation(program.getProgram(), "int3Uniform");
1867 location = glGetUniformLocation(program.getProgram(), "int4Uniform");
1916 location = glGetUniformLocation(program.getProgram(), "boolUniform");
1920 location = glGetUniformLocation(progra
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/external/chromium_org/gpu/command_buffer/tests/
H A Dgl_program_unittest.cc73 GLint location_sx = glGetUniformLocation(program, "u_struct.x");
74 GLint location_array_0 = glGetUniformLocation(program, "u_array[0]");
153 GLint color_location = glGetUniformLocation(program, "u_color");
H A Docclusion_query_unittest.cc99 matrix_loc_ = glGetUniformLocation(program, "worldMatrix");
100 color_loc_ = glGetUniformLocation(program, "color");
/external/chromium_org/third_party/angle/samples/angle/mip_map_2d/
H A DMipMap2D.cpp66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
69 mOffsetLoc = glGetUniformLocation(mProgram, "u_offset");
/external/chromium_org/third_party/angle/samples/angle/multi_texture/
H A DMultiTexture.cpp82 mBaseMapLoc = glGetUniformLocation(mProgram, "s_baseMap");
83 mLightMapLoc = glGetUniformLocation(mProgram, "s_lightMap");
/external/chromium_org/third_party/angle/samples/angle/texture_wrap/
H A DTextureWrap.cpp66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
69 mOffsetLoc = glGetUniformLocation(mProgram, "u_offset");
/external/chromium_org/media/tools/player_x11/
H A Dgl_video_renderer.cc225 glUniform1i(glGetUniformLocation(program, "y_tex"), 0);
226 glUniform1i(glGetUniformLocation(program, "u_tex"), 1);
227 glUniform1i(glGetUniformLocation(program, "v_tex"), 2);
228 int yuv2rgb_location = glGetUniformLocation(program, "yuv2rgb");
/external/chromium_org/third_party/webrtc/modules/video_render/ios/
H A Dopen_gles20.mm108 int i = glGetUniformLocation(program_, "Ytex");
111 i = glGetUniformLocation(program_, "Utex");
114 i = glGetUniformLocation(program_, "Vtex");
/external/deqp/modules/gles3/functional/
H A Des3fNegativeShaderApiTests.cpp657 ES3F_ADD_API_CASE(get_uniform_location, "Invalid glGetUniformLocation() usage",
665 glGetUniformLocation(programEmpty, "test");
671 glGetUniformLocation(-2, "test");
769 GLint vec4_v = glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4
770 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4
771 GLint uvec4_f = glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4
772 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D
864 GLint vec4_v = glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4
865 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4
866 GLint uvec4_f = glGetUniformLocation(progra
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H A Des3fShaderStateQueryTests.cpp2950 location = glGetUniformLocation(program,"floatUniform");
2954 location = glGetUniformLocation(program,"float2Uniform");
2958 location = glGetUniformLocation(program,"float3Uniform");
2962 location = glGetUniformLocation(program,"float4Uniform");
3021 location = glGetUniformLocation(program,"intUniform");
3025 location = glGetUniformLocation(program,"int2Uniform");
3029 location = glGetUniformLocation(program,"int3Uniform");
3033 location = glGetUniformLocation(program,"int4Uniform");
3092 location = glGetUniformLocation(program,"uintUniform");
3096 location = glGetUniformLocation(progra
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/external/deqp/modules/gles31/functional/
H A Des31fNegativeShaderApiTests.cpp694 ctx.glGetUniformLocation(programEmpty, "test");
700 ctx.glGetUniformLocation(-2, "test");
801 GLint vec4_v = ctx.glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4
802 GLint ivec4_f = ctx.glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4
803 GLint uvec4_f = ctx.glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4
804 GLint sampler_f = ctx.glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D
898 GLint vec4_v = ctx.glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4
899 GLint ivec4_f = ctx.glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4
900 GLint uvec4_f = ctx.glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4
901 GLint sampler_f = ctx.glGetUniformLocation(progra
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/external/chromium_org/third_party/angle/samples/angle/simple_texture_2d/
H A DSimpleTexture2D.cpp64 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
/external/chromium_org/third_party/angle/samples/angle/simple_texture_cubemap/
H A DSimpleTextureCubemap.cpp66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
/external/chromium_org/native_client_sdk/src/examples/api/media_stream_video/
H A Dmedia_stream_video.cc233 glUniform1i(glGetUniformLocation(program_yuv_, "y_texture"), 0);
234 glUniform1i(glGetUniformLocation(program_yuv_, "u_texture"), 1);
235 glUniform1i(glGetUniformLocation(program_yuv_, "v_texture"), 2);
236 glUniformMatrix3fv(glGetUniformLocation(program_yuv_, "color_matrix"),
256 glUniform1i(glGetUniformLocation(program_rgb_, "rgb_texture"), 3);
/external/chromium_org/ppapi/examples/media_stream_video/
H A Dmedia_stream_video.cc233 glUniform1i(glGetUniformLocation(program_yuv_, "y_texture"), 0);
234 glUniform1i(glGetUniformLocation(program_yuv_, "u_texture"), 1);
235 glUniform1i(glGetUniformLocation(program_yuv_, "v_texture"), 2);
236 glUniformMatrix3fv(glGetUniformLocation(program_yuv_, "color_matrix"),
256 glUniform1i(glGetUniformLocation(program_rgb_, "rgb_texture"), 3);
/external/chromium_org/third_party/libjingle/source/talk/app/webrtc/objc/
H A DRTCOpenGLVideoRenderer.mm297 _ySampler = glGetUniformLocation(_program, "s_textureY");
298 _uSampler = glGetUniformLocation(_program, "s_textureU");
299 _vSampler = glGetUniformLocation(_program, "s_textureV");
/external/chromium_org/third_party/webrtc/modules/video_render/android/
H A Dvideo_render_opengles20.cc153 int i = glGetUniformLocation(_program, "Ytex");
154 checkGlError("glGetUniformLocation");
158 i = glGetUniformLocation(_program, "Utex");
159 checkGlError("glGetUniformLocation Utex");
163 i = glGetUniformLocation(_program, "Vtex");
164 checkGlError("glGetUniformLocation");
/external/chromium_org/third_party/angle/samples/angle/post_sub_buffer/
H A DPostSubBuffer.cpp75 mMVPMatrixLoc = glGetUniformLocation(mProgram, "u_mvpMatrix");
/external/chromium_org/third_party/angle/samples/angle/simple_vertex_shader/
H A DSimpleVertexShader.cpp67 mMVPMatrixLoc = glGetUniformLocation(mProgram, "u_mvpMatrix");
/external/chromium_org/third_party/angle/tests/perf_tests/
H A DBufferSubData.cpp255 glUniform1f(glGetUniformLocation(mProgram, "uScale"), scale);
256 glUniform1f(glGetUniformLocation(mProgram, "uOffset"), offset);

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