/external/chromium_org/third_party/angle/tests/angle_tests/ |
H A D | UniformTest.cpp | 30 mUniformFLocation = glGetUniformLocation(mProgram, "uniF"); 33 mUniformILocation = glGetUniformLocation(mProgram, "uniI");
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H A D | TextureTest.cpp | 78 mTexture2DUniformLocation = glGetUniformLocation(m2DProgram, "tex"); 141 GLint tex2DUniformLocation = glGetUniformLocation(mCubeProgram, "tex2D"); 142 GLint texCubeUniformLocation = glGetUniformLocation(mCubeProgram, "texCube");
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H A D | BlendMinMaxTest.cpp | 97 mColorLocation = glGetUniformLocation(mProgram, "color");
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/external/chromium_org/third_party/angle/samples/angle/particle_system/ |
H A D | ParticleSystem.cpp | 89 mTimeLoc = glGetUniformLocation(mProgram, "u_time"); 90 mCenterPositionLoc = glGetUniformLocation(mProgram, "u_centerPosition"); 91 mColorLoc = glGetUniformLocation(mProgram, "u_color"); 92 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
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/external/deqp/modules/gles2/functional/ |
H A D | es2fNegativeShaderApiTests.cpp | 366 ES2F_ADD_API_CASE(get_uniform_location, "Invalid glGetUniformLocation() usage", 373 glGetUniformLocation(programEmpty, "test"); 379 glGetUniformLocation(-2, "test"); 498 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 499 GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest"); // ivec4 500 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D 586 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 587 GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest"); // ivec4 588 GLint fSampler = glGetUniformLocation(program.getProgram(), "fSampler"); // sampler2D 659 GLint vUnif = glGetUniformLocation(progra [all...] |
H A D | es2fShaderStateQueryTests.cpp | 1796 location = glGetUniformLocation(program.getProgram(), "floatUniform"); 1800 location = glGetUniformLocation(program.getProgram(), "float2Uniform"); 1804 location = glGetUniformLocation(program.getProgram(), "float3Uniform"); 1808 location = glGetUniformLocation(program.getProgram(), "float4Uniform"); 1855 location = glGetUniformLocation(program.getProgram(), "intUniform"); 1859 location = glGetUniformLocation(program.getProgram(), "int2Uniform"); 1863 location = glGetUniformLocation(program.getProgram(), "int3Uniform"); 1867 location = glGetUniformLocation(program.getProgram(), "int4Uniform"); 1916 location = glGetUniformLocation(program.getProgram(), "boolUniform"); 1920 location = glGetUniformLocation(progra [all...] |
/external/chromium_org/gpu/command_buffer/tests/ |
H A D | gl_program_unittest.cc | 73 GLint location_sx = glGetUniformLocation(program, "u_struct.x"); 74 GLint location_array_0 = glGetUniformLocation(program, "u_array[0]"); 153 GLint color_location = glGetUniformLocation(program, "u_color");
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H A D | occlusion_query_unittest.cc | 99 matrix_loc_ = glGetUniformLocation(program, "worldMatrix"); 100 color_loc_ = glGetUniformLocation(program, "color");
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/external/chromium_org/third_party/angle/samples/angle/mip_map_2d/ |
H A D | MipMap2D.cpp | 66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); 69 mOffsetLoc = glGetUniformLocation(mProgram, "u_offset");
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/external/chromium_org/third_party/angle/samples/angle/multi_texture/ |
H A D | MultiTexture.cpp | 82 mBaseMapLoc = glGetUniformLocation(mProgram, "s_baseMap"); 83 mLightMapLoc = glGetUniformLocation(mProgram, "s_lightMap");
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/external/chromium_org/third_party/angle/samples/angle/texture_wrap/ |
H A D | TextureWrap.cpp | 66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture"); 69 mOffsetLoc = glGetUniformLocation(mProgram, "u_offset");
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/external/chromium_org/media/tools/player_x11/ |
H A D | gl_video_renderer.cc | 225 glUniform1i(glGetUniformLocation(program, "y_tex"), 0); 226 glUniform1i(glGetUniformLocation(program, "u_tex"), 1); 227 glUniform1i(glGetUniformLocation(program, "v_tex"), 2); 228 int yuv2rgb_location = glGetUniformLocation(program, "yuv2rgb");
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/external/chromium_org/third_party/webrtc/modules/video_render/ios/ |
H A D | open_gles20.mm | 108 int i = glGetUniformLocation(program_, "Ytex"); 111 i = glGetUniformLocation(program_, "Utex"); 114 i = glGetUniformLocation(program_, "Vtex");
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/external/deqp/modules/gles3/functional/ |
H A D | es3fNegativeShaderApiTests.cpp | 657 ES3F_ADD_API_CASE(get_uniform_location, "Invalid glGetUniformLocation() usage", 665 glGetUniformLocation(programEmpty, "test"); 671 glGetUniformLocation(-2, "test"); 769 GLint vec4_v = glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 770 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 771 GLint uvec4_f = glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 772 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D 864 GLint vec4_v = glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 865 GLint ivec4_f = glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 866 GLint uvec4_f = glGetUniformLocation(progra [all...] |
H A D | es3fShaderStateQueryTests.cpp | 2950 location = glGetUniformLocation(program,"floatUniform"); 2954 location = glGetUniformLocation(program,"float2Uniform"); 2958 location = glGetUniformLocation(program,"float3Uniform"); 2962 location = glGetUniformLocation(program,"float4Uniform"); 3021 location = glGetUniformLocation(program,"intUniform"); 3025 location = glGetUniformLocation(program,"int2Uniform"); 3029 location = glGetUniformLocation(program,"int3Uniform"); 3033 location = glGetUniformLocation(program,"int4Uniform"); 3092 location = glGetUniformLocation(program,"uintUniform"); 3096 location = glGetUniformLocation(progra [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeShaderApiTests.cpp | 694 ctx.glGetUniformLocation(programEmpty, "test"); 700 ctx.glGetUniformLocation(-2, "test"); 801 GLint vec4_v = ctx.glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 802 GLint ivec4_f = ctx.glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 803 GLint uvec4_f = ctx.glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 804 GLint sampler_f = ctx.glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D 898 GLint vec4_v = ctx.glGetUniformLocation(program.getProgram(), "vec4_v"); // vec4 899 GLint ivec4_f = ctx.glGetUniformLocation(program.getProgram(), "ivec4_f"); // ivec4 900 GLint uvec4_f = ctx.glGetUniformLocation(program.getProgram(), "uvec4_f"); // uvec4 901 GLint sampler_f = ctx.glGetUniformLocation(progra [all...] |
/external/chromium_org/third_party/angle/samples/angle/simple_texture_2d/ |
H A D | SimpleTexture2D.cpp | 64 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
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/external/chromium_org/third_party/angle/samples/angle/simple_texture_cubemap/ |
H A D | SimpleTextureCubemap.cpp | 66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
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/external/chromium_org/native_client_sdk/src/examples/api/media_stream_video/ |
H A D | media_stream_video.cc | 233 glUniform1i(glGetUniformLocation(program_yuv_, "y_texture"), 0); 234 glUniform1i(glGetUniformLocation(program_yuv_, "u_texture"), 1); 235 glUniform1i(glGetUniformLocation(program_yuv_, "v_texture"), 2); 236 glUniformMatrix3fv(glGetUniformLocation(program_yuv_, "color_matrix"), 256 glUniform1i(glGetUniformLocation(program_rgb_, "rgb_texture"), 3);
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/external/chromium_org/ppapi/examples/media_stream_video/ |
H A D | media_stream_video.cc | 233 glUniform1i(glGetUniformLocation(program_yuv_, "y_texture"), 0); 234 glUniform1i(glGetUniformLocation(program_yuv_, "u_texture"), 1); 235 glUniform1i(glGetUniformLocation(program_yuv_, "v_texture"), 2); 236 glUniformMatrix3fv(glGetUniformLocation(program_yuv_, "color_matrix"), 256 glUniform1i(glGetUniformLocation(program_rgb_, "rgb_texture"), 3);
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/external/chromium_org/third_party/libjingle/source/talk/app/webrtc/objc/ |
H A D | RTCOpenGLVideoRenderer.mm | 297 _ySampler = glGetUniformLocation(_program, "s_textureY"); 298 _uSampler = glGetUniformLocation(_program, "s_textureU"); 299 _vSampler = glGetUniformLocation(_program, "s_textureV");
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/external/chromium_org/third_party/webrtc/modules/video_render/android/ |
H A D | video_render_opengles20.cc | 153 int i = glGetUniformLocation(_program, "Ytex"); 154 checkGlError("glGetUniformLocation"); 158 i = glGetUniformLocation(_program, "Utex"); 159 checkGlError("glGetUniformLocation Utex"); 163 i = glGetUniformLocation(_program, "Vtex"); 164 checkGlError("glGetUniformLocation");
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/external/chromium_org/third_party/angle/samples/angle/post_sub_buffer/ |
H A D | PostSubBuffer.cpp | 75 mMVPMatrixLoc = glGetUniformLocation(mProgram, "u_mvpMatrix");
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/external/chromium_org/third_party/angle/samples/angle/simple_vertex_shader/ |
H A D | SimpleVertexShader.cpp | 67 mMVPMatrixLoc = glGetUniformLocation(mProgram, "u_mvpMatrix");
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/external/chromium_org/third_party/angle/tests/perf_tests/ |
H A D | BufferSubData.cpp | 255 glUniform1f(glGetUniformLocation(mProgram, "uScale"), scale); 256 glUniform1f(glGetUniformLocation(mProgram, "uOffset"), offset);
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