Searched refs:FastCaptureState (Results 1 - 7 of 7) sorted by relevance

/frameworks/av/services/audioflinger/
H A DFastCaptureState.cpp17 #include "FastCaptureState.h"
21 FastCaptureState::FastCaptureState() : FastThreadState(), function in class:android::FastCaptureState
26 FastCaptureState::~FastCaptureState()
H A DStateQueueInstantiations.cpp19 #include "FastCaptureState.h"
27 template class StateQueue<FastCaptureState>; // typedef FastCaptureStateQueue
H A DFastCaptureState.h27 struct FastCaptureState : FastThreadState { struct in namespace:android
28 FastCaptureState();
29 /*virtual*/ ~FastCaptureState();
47 }; // struct FastCaptureState
H A DFastCapture.h22 #include "FastCaptureState.h"
26 typedef StateQueue<FastCaptureState> FastCaptureStateQueue;
60 static const FastCaptureState initial;
61 FastCaptureState preIdle; // copy of state before we went into idle
H A DFastCapture.cpp32 /*static*/ const FastCaptureState FastCapture::initial;
66 preIdle = *(const FastCaptureState *)current;
77 switch ((FastCaptureState::Command) command) {
78 case FastCaptureState::READ:
79 case FastCaptureState::WRITE:
80 case FastCaptureState::READ_WRITE:
89 const FastCaptureState * const current = (const FastCaptureState *) this->current;
90 const FastCaptureState * const previous = (const FastCaptureState *) thi
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H A DAndroid.mk73 LOCAL_SRC_FILES += FastCapture.cpp FastCaptureState.cpp
H A DThreads.cpp5031 FastCaptureState *state = sq->begin();
5038 state->mCommand = FastCaptureState::COLD_IDLE;
5077 FastCaptureState *state = sq->begin();
5078 if (state->mCommand == FastCaptureState::COLD_IDLE) {
5084 state->mCommand = FastCaptureState::EXIT;
5268 FastCaptureState *state = sq->begin();
5271 if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5273 if (state->mCommand == FastCaptureState::COLD_IDLE) {
5279 state->mCommand = FastCaptureState::READ_WRITE;
5607 FastCaptureState *stat
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