Searched refs:CREATE_BRIDGE2 (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
H A DRenderProxy.cpp36 #define CREATE_BRIDGE2(name, a1, a2) CREATE_BRIDGE(name, a1,a2,,,,,,) macro
94 CREATE_BRIDGE2(setFrameInterval, RenderThread* thread, nsecs_t frameIntervalNanos) { function in namespace:android::uirenderer::renderthread
106 CREATE_BRIDGE2(setSwapBehavior, CanvasContext* context, SwapBehavior swapBehavior) { function in namespace:android::uirenderer::renderthread
135 CREATE_BRIDGE2(initialize, CanvasContext* context, ANativeWindow* window) { function in namespace:android::uirenderer::renderthread
146 CREATE_BRIDGE2(updateSurface, CanvasContext* context, ANativeWindow* window) { function in namespace:android::uirenderer::renderthread
158 CREATE_BRIDGE2(pauseSurface, CanvasContext* context, ANativeWindow* window) { function in namespace:android::uirenderer::renderthread
190 CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) { function in namespace:android::uirenderer::renderthread
222 CREATE_BRIDGE2(invokeFunctor, RenderThread* thread, Functor* functor) { function in namespace:android::uirenderer::renderthread
243 CREATE_BRIDGE2(runWithGlContext, CanvasContext* context, RenderTask* task) { function in namespace:android::uirenderer::renderthread
255 CREATE_BRIDGE2(createTextureLaye function in namespace:android::uirenderer::renderthread
270 CREATE_BRIDGE2(buildLayer, CanvasContext* context, RenderNode* node) { function in namespace:android::uirenderer::renderthread
326 CREATE_BRIDGE2(timMemory, RenderThread* thread, int level) { function in namespace:android::uirenderer::renderthread
374 CREATE_BRIDGE2(dumpProfileInfo, CanvasContext* context, int fd) { function in namespace:android::uirenderer::renderthread
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