Searched refs:getCurrentTextureTarget (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DDeferredLayerUpdater.cpp110 GLenum renderTarget = mSurfaceTexture->getCurrentTextureTarget();
/frameworks/native/include/gui/
H A DGLConsumer.h172 // getCurrentTextureTarget returns the texture target of the current
174 uint32_t getCurrentTextureTarget() const;
/frameworks/native/libs/gui/
H A DGLConsumer.cpp721 uint32_t GLConsumer::getCurrentTextureTarget() const { function in class:android::GLConsumer

Completed in 233 milliseconds