Searched refs:hasTextShadow (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
H A DDisplayListOp.h188 virtual bool hasTextShadow() const { function in class:android::uirenderer::DrawOp
1308 virtual bool hasTextShadow() const { function in class:android::uirenderer::DrawSomeTextOp
1309 return OpenGLRenderer::hasTextShadow(mPaint);
H A DDeferredDisplayList.cpp190 if (!isTextBatch || op->hasTextShadow()) {
H A DOpenGLRenderer.h314 static inline bool hasTextShadow(const SkPaint* paint) { function in class:android::uirenderer::OpenGLRenderer
H A DOpenGLRenderer.cpp2666 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;
2698 if (CC_UNLIKELY(hasTextShadow(paint))) {
2780 if (CC_UNLIKELY(hasTextShadow(paint))) {

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