Searched refs:releaseBufferLocked (Results 1 - 11 of 11) sorted by relevance

/frameworks/native/include/gui/
H A DGLConsumer.h246 // releaseBufferLocked overrides the ConsumerBase method to update the
248 virtual status_t releaseBufferLocked(int slot,
252 status_t releaseBufferLocked(int slot, function in class:android::GLConsumer
254 return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence);
H A DConsumerBase.h159 // releaseBufferLocked relinquishes control over a buffer, returning that
165 // ConsumerBase::releaseBufferLocked.e
166 virtual status_t releaseBufferLocked(int slot,
/frameworks/native/libs/gui/
H A DBufferItemConsumer.cpp94 err = releaseBufferLocked(item.mBuf, item.mGraphicBuffer, EGL_NO_DISPLAY,
H A DGLConsumer.cpp275 err = releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR);
352 status_t GLConsumer::releaseBufferLocked(int buf, function in class:android::GLConsumer
359 status_t err = ConsumerBase::releaseBufferLocked(
374 releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer,
382 releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer,
396 releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer,
408 releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer,
420 status_t status = releaseBufferLocked(
H A DConsumerBase.cpp237 status_t ConsumerBase::releaseBufferLocked( function in class:android::ConsumerBase
247 CB_LOGV("releaseBufferLocked: slot=%d/%" PRIu64,
H A DCpuConsumer.cpp256 releaseBufferLocked(
/frameworks/native/services/surfaceflinger/
H A DSurfaceFlingerConsumer.cpp74 releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, EGL_NO_SYNC_KHR);
/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DFramebufferSurface.cpp110 err = releaseBufferLocked(mCurrentBufferSlot, mCurrentBuffer,
H A DVirtualDisplaySurface.cpp224 releaseBufferLocked(sslot, mProducerBuffers[mFbProducerSlot],
/frameworks/rs/
H A DrsGrallocConsumer.cpp184 releaseBufferLocked(
/frameworks/av/services/camera/libcameraservice/gui/
H A DRingBufferConsumer.cpp247 err = releaseBufferLocked(item.mBuf, item.mGraphicBuffer,

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