Searched defs:GLuint (Results 1 - 5 of 5) sorted by path
/frameworks/native/opengl/include/GLES/ |
H A D | gl.h | 28 typedef unsigned int GLuint; typedef 635 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 636 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 655 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 656 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 675 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 676 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 689 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 691 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 722 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mas [all...] |
/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 66 typedef unsigned int GLuint; typedef 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 379 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 380 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 381 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 383 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shade [all...] |
/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 66 typedef unsigned int GLuint; typedef 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 379 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 380 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 381 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 383 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shade [all...] |
H A D | gl31.h | 66 typedef unsigned int GLuint; typedef 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 379 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 380 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 381 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 382 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 383 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shade [all...] |
/frameworks/native/opengl/tests/angeles/include/GLES/ |
H A D | gl.h | 63 typedef unsigned int GLuint; typedef 476 GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 514 GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures); 563 GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 564 GLAPI void APIENTRY glStencilMask (GLuint mask);
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