Searched defs:Sampler (Results 1 - 7 of 7) sorted by path
/frameworks/base/rs/java/android/renderscript/ |
H A D | Sampler.java | 20 * Sampler object that defines how Allocations can be read as textures within a 24 * Any Allocation used with a Sampler must have been created with {@link 25 * android.renderscript.Allocation#USAGE_GRAPHICS_TEXTURE}; using a Sampler on 29 public class Sampler extends BaseObj { class in inherits:BaseObj 52 Sampler(long id, RenderScript rs) { method in class:Sampler 97 * @return Sampler 99 public static Sampler CLAMP_NEAREST(RenderScript rs) { 117 * @return Sampler 119 public static Sampler CLAMP_LINEAR(RenderScript rs) { 137 * @return Sampler [all...] |
/frameworks/rs/cpp/ |
H A D | Sampler.cpp | 22 Sampler::Sampler(sp<RS> rs, void* id): function in class:Sampler 32 RsSamplerValue Sampler::getMinification() { 36 RsSamplerValue Sampler::getMagnification() { 40 RsSamplerValue Sampler::getWrapS() { 44 RsSamplerValue Sampler::getWrapT() { 48 float Sampler::getAnisotropy() { 52 sp<Sampler> Sampler::create(sp<RS> rs, RsSamplerValue min, RsSamplerValue mag, RsSamplerValue wrapS, RsSamplerValue wrapT, float anisotropy) { 55 return new Sampler(r [all...] |
H A D | rsCppStructs.h | 47 class Sampler; 242 sp<const Sampler> CLAMP_NEAREST; 243 sp<const Sampler> CLAMP_LINEAR; 244 sp<const Sampler> CLAMP_LINEAR_MIP_LINEAR; 245 sp<const Sampler> WRAP_NEAREST; 246 sp<const Sampler> WRAP_LINEAR; 247 sp<const Sampler> WRAP_LINEAR_MIP_LINEAR; 248 sp<const Sampler> MIRRORED_REPEAT_NEAREST; 249 sp<const Sampler> MIRRORED_REPEAT_LINEAR; 250 sp<const Sampler> MIRRORED_REPEAT_LINEAR_MIP_LINEA 1882 class Sampler : public BaseObj { class in namespace:android::RSC [all...] |
/frameworks/rs/driver/runtime/ |
H A D | rs_structs.h | 138 * internal members of the C++ class Sampler owned by librs. Unfortunately, 151 typedef struct Sampler { struct
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/frameworks/rs/ |
H A D | rsSampler.cpp | 25 Sampler::Sampler(Context *rsc) : ObjectBase(rsc) { function in class:Sampler 30 Sampler::Sampler(Context *rsc, function in class:Sampler 47 Sampler::~Sampler() { 51 void Sampler::preDestroy() const { 60 void Sampler::bindToContext(SamplerState *ss, uint32_t slot) { 65 void Sampler::unbindFromContext(SamplerState *ss) { 71 void Sampler [all...] |
H A D | rsSampler.h | 37 class Sampler : public ObjectBase { class in namespace:android::renderscript 56 static ObjectBaseRef<Sampler> getSampler(Context *, 68 static Sampler *createFromStream(Context *rsc, IStream *stream); 74 virtual ~Sampler(); 77 Sampler(Context *); 78 Sampler(Context *, 90 ObjectBaseRef<Sampler> mSamplers[RS_MAX_SAMPLER_SLOT]; 99 Vector<Sampler *> mAllSamplers;
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/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/ |
H A D | Sampler.java | 31 * Sampler object that defines how Allocations can be read as textures within a 35 * Any Allocation used with a Sampler must have been created with {@link 37 * Sampler on an {@link android.support.v8.renderscript.Allocation} that was not 42 public class Sampler extends BaseObj { class in inherits:BaseObj 65 Sampler(int id, RenderScript rs) { method in class:Sampler 110 * @return Sampler 112 public static Sampler CLAMP_NEAREST(RenderScript rs) { 130 * @return Sampler 132 public static Sampler CLAMP_LINEAR(RenderScript rs) { 150 * @return Sampler [all...] |
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