/frameworks/base/core/java/android/hardware/input/ |
H A D | InputManagerInternal.java | 41 public abstract void setInteractive(boolean interactive); argument
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/frameworks/base/services/core/java/com/android/server/power/ |
H A D | Notifier.java | 96 // The current interactive state. 104 // The currently broadcasted interactive state. This reflects what other parts of the 132 // Initialize interactive state for battery stats. 248 // We handle interactive state changes once they start so that the system can 250 final boolean interactive = PowerManagerInternal.isInteractive(wakefulness); 251 if (interactive) { 252 handleWakefulnessChange(wakefulness, interactive, reason); 258 mInputManagerInternal.setInteractive(interactive); 269 // Handle interactive state changes once they are finished so that the system can 272 final boolean interactive 278 handleWakefulnessChange(final int wakefulness, boolean interactive, final int reason) argument [all...] |
H A D | PowerManagerService.java | 207 // Timestamp of last interactive power hint. 250 // True if interactive mode is enabled. 274 // True to decouple interactive mode from the display state. 2020 final boolean interactive = mDisplayPowerRequest.isBrightOrDim(); 2039 // Inform the power HAL about interactive mode. 2040 // Although we could set interactive strictly based on the wakefulness 2042 // the display policy state instead so that the interactive state observed 2046 // When becoming non-interactive, we want to defer sending this signal 2050 if (interactive || mDisplayReady) { 2051 setHalInteractiveModeLocked(interactive); [all...] |
/frameworks/base/core/java/com/android/internal/app/ |
H A D | IBatteryStats.aidl | 79 void noteInteractive(boolean interactive);
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/frameworks/base/policy/src/com/android/internal/policy/impl/ |
H A D | PhoneWindowManager.java | 828 private void interceptPowerKeyDown(KeyEvent event, boolean interactive) { argument 841 boolean panic = mImmersiveModeConfirmation.onPowerKeyDown(interactive, 848 if (interactive && !mScreenshotChordPowerKeyTriggered 865 && telecomManager.isInCall() && interactive) { 877 if (interactive) { 878 // When interactive, we're already awake. 899 private void interceptPowerKeyUp(KeyEvent event, boolean interactive, boolean canceled) { argument 915 interactive ? 1 : 0, mPowerKeyPressCounter, eventTime); 922 powerPress(eventTime, interactive, mPowerKeyPressCounter); 944 private void powerPress(long eventTime, boolean interactive, in argument 978 powerMultiPressAction(long eventTime, boolean interactive, int behavior) argument [all...] |
/frameworks/base/core/java/android/service/dreams/ |
H A D | DreamService.java | 56 * <p>Dreams are interactive screensavers launched when a charging device is idle, or docked in a 450 * Marks this dream as interactive to receive input events. 452 * <p>Non-interactive dreams (default) will dismiss on the first input event.</p> 456 * @param interactive True if this dream will handle input events. 458 public void setInteractive(boolean interactive) { argument 459 mInteractive = interactive; 463 * Returns whether or not this dream is interactive. Defaults to false. 1056 if (isInteractive()) pw.print(" interactive");
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/frameworks/base/packages/Keyguard/src/com/android/keyguard/ |
H A D | SlidingChallengeLayout.java | 281 public void setChallengeInteractive(boolean interactive) { argument 282 mChallengeInteractiveExternal = interactive; 284 mExpandChallengeView.setEnabled(interactive);
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/frameworks/base/services/core/jni/ |
H A D | com_android_server_input_InputManagerService.cpp | 192 void setInteractive(bool interactive); 749 void NativeInputManager::setInteractive(bool interactive) { argument 750 mInteractive = interactive; 1270 jclass clazz, jlong ptr, jboolean interactive) { 1273 im->setInteractive(interactive); 1269 nativeSetInteractive(JNIEnv* env, jclass clazz, jlong ptr, jboolean interactive) argument
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/frameworks/base/services/core/java/com/android/server/am/ |
H A D | BatteryStatsService.java | 357 public void noteInteractive(boolean interactive) { argument 360 mStats.noteInteractiveLocked(interactive);
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/frameworks/base/services/core/java/com/android/server/input/ |
H A D | InputManagerService.java | 189 private static native void nativeSetInteractive(long ptr, boolean interactive); argument 1793 public void setInteractive(boolean interactive) { argument 1794 nativeSetInteractive(mPtr, interactive);
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/frameworks/base/services/core/java/com/android/server/ |
H A D | AlarmManagerService.java | 883 pw.print("Time since non-interactive: "); 928 pw.print(", max non-interactive time: "); 1314 void interactiveStateChangedLocked(boolean interactive) { argument 1315 if (mInteractive != interactive) { 1316 mInteractive = interactive; 1318 if (interactive) {
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/frameworks/base/docs/html/training/ |
H A D | training_toc.cs | 1253 "How to build custom UI widgets that are interactive and smooth." 1265 <li><a href="<?cs var:toroot ?>training/custom-views/making-interactive.html">
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/frameworks/base/core/java/com/android/internal/os/ |
H A D | BatteryStatsImpl.java | 3119 public void noteInteractiveLocked(boolean interactive) { argument 3120 if (mInteractive != interactive) { 3122 mInteractive = interactive; 3123 if (DEBUG) Slog.v(TAG, "Interactive: " + interactive); 3124 if (interactive) {
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