1// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "ash/wm/coordinate_conversion.h" 6 7#include "ash/display/display_controller.h" 8#include "ash/shell.h" 9#include "ui/aura/client/screen_position_client.h" 10#include "ui/gfx/display.h" 11#include "ui/gfx/point.h" 12#include "ui/gfx/rect.h" 13#include "ui/gfx/screen.h" 14 15namespace ash { 16namespace wm { 17 18aura::Window* GetRootWindowAt(const gfx::Point& point) { 19 const gfx::Display& display = 20 Shell::GetScreen()->GetDisplayNearestPoint(point); 21 DCHECK(display.is_valid()); 22 // TODO(yusukes): Move coordinate_conversion.cc and .h to ui/aura/ once 23 // GetRootWindowForDisplayId() is moved to aura::Env. 24 return Shell::GetInstance()->display_controller()-> 25 GetRootWindowForDisplayId(display.id()); 26} 27 28aura::Window* GetRootWindowMatching(const gfx::Rect& rect) { 29 const gfx::Display& display = Shell::GetScreen()->GetDisplayMatching(rect); 30 return Shell::GetInstance()->display_controller()-> 31 GetRootWindowForDisplayId(display.id()); 32} 33 34} // namespace wm 35} // namespace ash 36