1// Copyright 2011 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "cc/quads/render_pass_draw_quad.h"
6
7#include "base/debug/trace_event_argument.h"
8#include "base/values.h"
9#include "cc/base/math_util.h"
10#include "cc/debug/traced_value.h"
11#include "third_party/skia/include/core/SkImageFilter.h"
12
13namespace cc {
14
15RenderPassDrawQuad::RenderPassDrawQuad()
16    : render_pass_id(RenderPassId(-1, -1)),
17      mask_resource_id(static_cast<ResourceProvider::ResourceId>(-1)) {
18}
19
20RenderPassDrawQuad::~RenderPassDrawQuad() {
21}
22
23void RenderPassDrawQuad::SetNew(const SharedQuadState* shared_quad_state,
24                                const gfx::Rect& rect,
25                                const gfx::Rect& visible_rect,
26                                RenderPassId render_pass_id,
27                                ResourceProvider::ResourceId mask_resource_id,
28                                const gfx::RectF& mask_uv_rect,
29                                const FilterOperations& filters,
30                                const gfx::Vector2dF& filters_scale,
31                                const FilterOperations& background_filters) {
32  DCHECK_GT(render_pass_id.layer_id, 0);
33  DCHECK_GE(render_pass_id.index, 0);
34
35  gfx::Rect opaque_rect;
36  bool needs_blending = false;
37  SetAll(shared_quad_state,
38         rect,
39         opaque_rect,
40         visible_rect,
41         needs_blending,
42         render_pass_id,
43         mask_resource_id,
44         mask_uv_rect,
45         filters,
46         filters_scale,
47         background_filters);
48}
49
50void RenderPassDrawQuad::SetAll(const SharedQuadState* shared_quad_state,
51                                const gfx::Rect& rect,
52                                const gfx::Rect& opaque_rect,
53                                const gfx::Rect& visible_rect,
54                                bool needs_blending,
55                                RenderPassId render_pass_id,
56                                ResourceProvider::ResourceId mask_resource_id,
57                                const gfx::RectF& mask_uv_rect,
58                                const FilterOperations& filters,
59                                const gfx::Vector2dF& filters_scale,
60                                const FilterOperations& background_filters) {
61  DCHECK_GT(render_pass_id.layer_id, 0);
62  DCHECK_GE(render_pass_id.index, 0);
63
64  DrawQuad::SetAll(shared_quad_state, DrawQuad::RENDER_PASS, rect, opaque_rect,
65                   visible_rect, needs_blending);
66  this->render_pass_id = render_pass_id;
67  this->mask_resource_id = mask_resource_id;
68  this->mask_uv_rect = mask_uv_rect;
69  this->filters = filters;
70  this->filters_scale = filters_scale;
71  this->background_filters = background_filters;
72}
73
74void RenderPassDrawQuad::IterateResources(
75    const ResourceIteratorCallback& callback) {
76  if (mask_resource_id)
77    mask_resource_id = callback.Run(mask_resource_id);
78}
79
80const RenderPassDrawQuad* RenderPassDrawQuad::MaterialCast(
81    const DrawQuad* quad) {
82  DCHECK_EQ(quad->material, DrawQuad::RENDER_PASS);
83  return static_cast<const RenderPassDrawQuad*>(quad);
84}
85
86void RenderPassDrawQuad::ExtendValue(base::debug::TracedValue* value) const {
87  TracedValue::SetIDRef(render_pass_id.AsTracingId(), value, "render_pass_id");
88  value->SetInteger("mask_resource_id", mask_resource_id);
89
90  value->BeginArray("mask_uv_rect");
91  MathUtil::AddToTracedValue(mask_uv_rect, value);
92  value->EndArray();
93
94  value->BeginDictionary("filters");
95  filters.AsValueInto(value);
96  value->EndDictionary();
97
98  value->BeginArray("filters_scale");
99  MathUtil::AddToTracedValue(filters_scale, value);
100  value->EndArray();
101
102  value->BeginDictionary("background_filters");
103  background_filters.AsValueInto(value);
104  value->EndDictionary();
105}
106
107}  // namespace cc
108