1// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "content/browser/gamepad/gamepad_standard_mappings.h" 6 7namespace content { 8 9namespace { 10 11void MapperLogitechDualAction( 12 const blink::WebGamepad& input, 13 blink::WebGamepad* mapped) { 14 *mapped = input; 15 mapped->buttons[kButtonPrimary] = input.buttons[1]; 16 mapped->buttons[kButtonSecondary] = input.buttons[2]; 17 mapped->buttons[kButtonTertiary] = input.buttons[0]; 18 mapped->axes[kAxisRightStickY] = input.axes[5]; 19 DpadFromAxis(mapped, input.axes[9]); 20 21 mapped->buttonsLength = kNumButtons; 22 mapped->axesLength = kNumAxes; 23} 24 25void Mapper2Axes8Keys( 26 const blink::WebGamepad& input, 27 blink::WebGamepad* mapped) { 28 *mapped = input; 29 mapped->buttons[kButtonPrimary] = input.buttons[2]; 30 mapped->buttons[kButtonSecondary] = input.buttons[1]; 31 mapped->buttons[kButtonTertiary] = input.buttons[3]; 32 mapped->buttons[kButtonQuaternary] = input.buttons[0]; 33 mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[1]); 34 mapped->buttons[kButtonDpadDown] = AxisPositiveAsButton(input.axes[1]); 35 mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[0]); 36 mapped->buttons[kButtonDpadRight] = AxisPositiveAsButton(input.axes[0]); 37 38 // Missing buttons 39 mapped->buttons[kButtonLeftTrigger] = blink::WebGamepadButton(); 40 mapped->buttons[kButtonRightTrigger] = blink::WebGamepadButton(); 41 mapped->buttons[kButtonLeftThumbstick] = blink::WebGamepadButton(); 42 mapped->buttons[kButtonRightThumbstick] = blink::WebGamepadButton(); 43 mapped->buttons[kButtonMeta] = blink::WebGamepadButton(); 44 45 mapped->buttonsLength = kNumButtons - 1; 46 mapped->axesLength = 0; 47} 48 49void MapperDualshock4( 50 const blink::WebGamepad& input, 51 blink::WebGamepad* mapped) { 52 enum Dualshock4Buttons { 53 kTouchpadButton = kNumButtons, 54 kNumDualshock4Buttons 55 }; 56 57 *mapped = input; 58 mapped->buttons[kButtonPrimary] = input.buttons[1]; 59 mapped->buttons[kButtonSecondary] = input.buttons[2]; 60 mapped->buttons[kButtonTertiary] = input.buttons[0]; 61 mapped->buttons[kButtonQuaternary] = input.buttons[3]; 62 mapped->buttons[kButtonLeftShoulder] = input.buttons[4]; 63 mapped->buttons[kButtonRightShoulder] = input.buttons[5]; 64 mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[3]); 65 mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[4]); 66 mapped->buttons[kButtonBackSelect] = input.buttons[8]; 67 mapped->buttons[kButtonStart] = input.buttons[9]; 68 mapped->buttons[kButtonLeftThumbstick] = input.buttons[10]; 69 mapped->buttons[kButtonRightThumbstick] = input.buttons[11]; 70 mapped->buttons[kButtonMeta] = input.buttons[12]; 71 mapped->buttons[kTouchpadButton] = input.buttons[13]; 72 mapped->axes[kAxisRightStickY] = input.axes[5]; 73 DpadFromAxis(mapped, input.axes[9]); 74 75 mapped->buttonsLength = kNumDualshock4Buttons; 76 mapped->axesLength = kNumAxes; 77} 78 79void MapperOnLiveWireless( 80 const blink::WebGamepad& input, 81 blink::WebGamepad* mapped) { 82 *mapped = input; 83 mapped->buttons[kButtonPrimary] = input.buttons[0]; 84 mapped->buttons[kButtonSecondary] = input.buttons[1]; 85 mapped->buttons[kButtonTertiary] = input.buttons[3]; 86 mapped->buttons[kButtonQuaternary] = input.buttons[4]; 87 mapped->buttons[kButtonLeftShoulder] = input.buttons[6]; 88 mapped->buttons[kButtonRightShoulder] = input.buttons[7]; 89 mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[2]); 90 mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[5]); 91 mapped->buttons[kButtonBackSelect] = input.buttons[10]; 92 mapped->buttons[kButtonStart] = input.buttons[11]; 93 mapped->buttons[kButtonLeftThumbstick] = input.buttons[13]; 94 mapped->buttons[kButtonRightThumbstick] = input.buttons[14]; 95 mapped->buttons[kButtonMeta] = input.buttons[12]; 96 mapped->axes[kAxisRightStickX] = input.axes[3]; 97 mapped->axes[kAxisRightStickY] = input.axes[4]; 98 DpadFromAxis(mapped, input.axes[9]); 99 100 mapped->buttonsLength = kNumButtons; 101 mapped->axesLength = kNumAxes; 102} 103 104void MapperADT1( 105 const blink::WebGamepad& input, 106 blink::WebGamepad* mapped) { 107 *mapped = input; 108 mapped->buttons[kButtonPrimary] = input.buttons[0]; 109 mapped->buttons[kButtonSecondary] = input.buttons[1]; 110 mapped->buttons[kButtonTertiary] = input.buttons[3]; 111 mapped->buttons[kButtonQuaternary] = input.buttons[4]; 112 mapped->buttons[kButtonLeftShoulder] = input.buttons[6]; 113 mapped->buttons[kButtonRightShoulder] = input.buttons[7]; 114 mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[4]); 115 mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[3]); 116 mapped->buttons[kButtonBackSelect] = NullButton(); 117 mapped->buttons[kButtonStart] = NullButton(); 118 mapped->buttons[kButtonLeftThumbstick] = input.buttons[13]; 119 mapped->buttons[kButtonRightThumbstick] = input.buttons[14]; 120 mapped->buttons[kButtonMeta] = input.buttons[12]; 121 mapped->axes[kAxisRightStickY] = input.axes[5]; 122 DpadFromAxis(mapped, input.axes[9]); 123 124 mapped->buttonsLength = kNumButtons; 125 mapped->axesLength = kNumAxes; 126} 127 128struct MappingData { 129 const char* const vendor_id; 130 const char* const product_id; 131 GamepadStandardMappingFunction function; 132} AvailableMappings[] = { 133 // http://www.linux-usb.org/usb.ids 134 { "046d", "c216", MapperLogitechDualAction }, // Logitech DualAction 135 { "0079", "0011", Mapper2Axes8Keys }, // 2Axes 8Keys Game Pad 136 { "054c", "05c4", MapperDualshock4 }, // Playstation Dualshock 4 137 { "2378", "1008", MapperOnLiveWireless }, // OnLive Controller (Bluetooth) 138 { "2378", "100a", MapperOnLiveWireless }, // OnLive Controller (Wired) 139 { "18d1", "2c40", MapperADT1 }, // ADT-1 Controller 140}; 141 142} // namespace 143 144GamepadStandardMappingFunction GetGamepadStandardMappingFunction( 145 const base::StringPiece& vendor_id, 146 const base::StringPiece& product_id) { 147 for (size_t i = 0; i < arraysize(AvailableMappings); ++i) { 148 MappingData& item = AvailableMappings[i]; 149 if (vendor_id == item.vendor_id && product_id == item.product_id) 150 return item.function; 151 } 152 return NULL; 153} 154 155} // namespace content 156