1/*
2 * Copyright 2006 The Android Open Source Project
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "SkColorPriv.h"
9#include "SkImageDecoder.h"
10#include "SkStream.h"
11#include "SkStreamPriv.h"
12#include "SkTypes.h"
13
14class SkICOImageDecoder : public SkImageDecoder {
15public:
16    SkICOImageDecoder();
17
18    virtual Format getFormat() const SK_OVERRIDE {
19        return kICO_Format;
20    }
21
22protected:
23    virtual bool onDecode(SkStream* stream, SkBitmap* bm, Mode) SK_OVERRIDE;
24
25private:
26    typedef SkImageDecoder INHERITED;
27};
28
29/////////////////////////////////////////////////////////////////////////////////////////
30
31//read bytes starting from the begin-th index in the buffer
32//read in Intel order, and return an integer
33
34#define readByte(buffer,begin) buffer[begin]
35#define read2Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)
36#define read4Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)+(buffer[begin+2]<<16)+(buffer[begin+3]<<24)
37
38/////////////////////////////////////////////////////////////////////////////////////////
39
40SkICOImageDecoder::SkICOImageDecoder()
41{
42}
43
44//helpers - my function pointer will call one of these, depending on the bitCount, each time through the inner loop
45static void editPixelBit1(const int pixelNo, const unsigned char* buf,
46            const int xorOffset, int& x, int y, const int w,
47            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
48static void editPixelBit4(const int pixelNo, const unsigned char* buf,
49            const int xorOffset, int& x, int y, const int w,
50            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
51static void editPixelBit8(const int pixelNo, const unsigned char* buf,
52            const int xorOffset, int& x, int y, const int w,
53            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
54static void editPixelBit24(const int pixelNo, const unsigned char* buf,
55            const int xorOffset, int& x, int y, const int w,
56            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
57static void editPixelBit32(const int pixelNo, const unsigned char* buf,
58            const int xorOffset, int& x, int y, const int w,
59            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
60
61
62static int calculateRowBytesFor8888(int w, int bitCount)
63{
64    //  Default rowBytes is w << 2 for kARGB_8888
65    //  In the case of a 4 bit image with an odd width, we need to add some
66    //  so we can go off the end of the drawn bitmap.
67    //  Add 4 to ensure that it is still a multiple of 4.
68    if (4 == bitCount && (w & 0x1)) {
69        return (w + 1) << 2;
70    }
71    //  Otherwise return 0, which will allow it to be calculated automatically.
72    return 0;
73}
74
75bool SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, Mode mode)
76{
77    SkAutoMalloc autoMal;
78    const size_t length = SkCopyStreamToStorage(&autoMal, stream);
79    if (0 == length) {
80        return false;
81    }
82
83    unsigned char* buf = (unsigned char*)autoMal.get();
84
85    //these should always be the same - should i use for error checking? - what about files that have some
86    //incorrect values, but still decode properly?
87    int reserved = read2Bytes(buf, 0);    // 0
88    int type = read2Bytes(buf, 2);        // 1
89    if (reserved != 0 || type != 1)
90        return false;
91    int count = read2Bytes(buf, 4);
92
93    //need to at least have enough space to hold the initial table of info
94    if (length < (size_t)(6 + count*16))
95        return false;
96
97#ifdef SK_SUPPORT_LEGACY_IMAGEDECODER_CHOOSER
98    int choice;
99    Chooser* chooser = this->getChooser();
100    //FIXME:if no chooser, consider providing the largest color image
101    //what are the odds that the largest image would be monochrome?
102    if (NULL == chooser) {
103        choice = 0;
104    } else {
105        chooser->begin(count);
106        for (int i = 0; i < count; i++)
107        {
108            //need to find out the config, width, and height from the stream
109            int width = readByte(buf, 6 + i*16);
110            int height = readByte(buf, 7 + i*16);
111            int offset = read4Bytes(buf, 18 + i*16);
112            int bitCount = read2Bytes(buf, offset+14);
113            SkBitmap::Config c;
114            //currently only provide ARGB_8888_, but maybe we want kIndex8_Config for 1 and 4, and possibly 8?
115            //or maybe we'll determine this based on the provided config
116            switch (bitCount)
117            {
118                case 1:
119                case 4:
120                    // In reality, at least for the moment, these will be decoded into kARGB_8888 bitmaps.
121                    // However, this will be used to distinguish between the lower quality 1bpp and 4 bpp
122                    // images and the higher quality images.
123                    c = SkBitmap::kIndex8_Config;
124                    break;
125                case 8:
126                case 24:
127                case 32:
128                    c = SkBitmap::kARGB_8888_Config;
129                    break;
130                default:
131                    SkDEBUGF(("Image with %ibpp not supported\n", bitCount));
132                    continue;
133            }
134            chooser->inspect(i, c, width, height);
135        }
136        choice = chooser->choose();
137    }
138
139    //you never know what the chooser is going to supply
140    if (choice >= count || choice < 0)
141        return false;
142#else
143    const int choice = 0;   // TODO: fold this value into the expressions below
144#endif
145
146    //skip ahead to the correct header
147    //commented out lines are not used, but if i switch to other read method, need to know how many to skip
148    //otherwise, they could be used for error checking
149    int w = readByte(buf, 6 + choice*16);
150    int h = readByte(buf, 7 + choice*16);
151    int colorCount = readByte(buf, 8 + choice*16);
152    //int reservedToo = readByte(buf, 9 + choice*16);   //0
153    //int planes = read2Bytes(buf, 10 + choice*16);       //1 - but often 0
154    //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usually 0
155    const size_t size = read4Bytes(buf, 14 + choice*16);           //matters?
156    const size_t offset = read4Bytes(buf, 18 + choice*16);
157    // promote the sum to 64-bits to avoid overflow
158    if (((uint64_t)offset + size) > length) {
159        return false;
160    }
161
162    // Check to see if this is a PNG image inside the ICO
163    {
164        SkMemoryStream subStream(buf + offset, size, false);
165        SkAutoTDelete<SkImageDecoder> otherDecoder(SkImageDecoder::Factory(&subStream));
166        if (otherDecoder.get() != NULL) {
167            // Disallow nesting ICO files within one another
168            if (otherDecoder->getFormat() == SkImageDecoder::kICO_Format) {
169                return false;
170            }
171            // Set fields on the other decoder to be the same as this one.
172            this->copyFieldsToOther(otherDecoder.get());
173            if(otherDecoder->decode(&subStream, bm, this->getDefaultPref(), mode)) {
174                return true;
175            }
176        }
177    }
178
179    //int infoSize = read4Bytes(buf, offset);             //40
180    //int width = read4Bytes(buf, offset+4);              //should == w
181    //int height = read4Bytes(buf, offset+8);             //should == 2*h
182    //int planesToo = read2Bytes(buf, offset+12);         //should == 1 (does it?)
183    int bitCount = read2Bytes(buf, offset+14);
184
185    void (*placePixel)(const int pixelNo, const unsigned char* buf,
186        const int xorOffset, int& x, int y, const int w,
187        SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = NULL;
188    switch (bitCount)
189    {
190        case 1:
191            placePixel = &editPixelBit1;
192            colorCount = 2;
193            break;
194        case 4:
195            placePixel = &editPixelBit4;
196            colorCount = 16;
197            break;
198        case 8:
199            placePixel = &editPixelBit8;
200            colorCount = 256;
201            break;
202        case 24:
203            placePixel = &editPixelBit24;
204            colorCount = 0;
205            break;
206        case 32:
207            placePixel = &editPixelBit32;
208            colorCount = 0;
209            break;
210        default:
211            SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount));
212            return false;
213    }
214
215    //these should all be zero, but perhaps are not - need to check
216    //int compression = read4Bytes(buf, offset+16);       //0
217    //int imageSize = read4Bytes(buf, offset+20);         //0 - sometimes has a value
218    //int xPixels = read4Bytes(buf, offset+24);           //0
219    //int yPixels = read4Bytes(buf, offset+28);           //0
220    //int colorsUsed = read4Bytes(buf, offset+32)         //0 - might have an actual value though
221    //int colorsImportant = read4Bytes(buf, offset+36);   //0
222
223    int begin = offset + 40;
224    //this array represents the colortable
225    //if i allow other types of bitmaps, it may actually be used as a part of the bitmap
226    SkPMColor* colors = NULL;
227    int blue, green, red;
228    if (colorCount)
229    {
230        colors = new SkPMColor[colorCount];
231        for (int j = 0; j < colorCount; j++)
232        {
233            //should this be a function - maybe a #define?
234            blue = readByte(buf, begin + 4*j);
235            green = readByte(buf, begin + 4*j + 1);
236            red = readByte(buf, begin + 4*j + 2);
237            colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF);
238        }
239    }
240    int bitWidth = w*bitCount;
241    int test = bitWidth & 0x1F;
242    int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
243    int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask);
244    int lineWidth = lineBitWidth/bitCount;
245
246    int xorOffset = begin + colorCount*4;   //beginning of the color bitmap
247                                            //other read method means we will just be here already
248    int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3);
249
250    /*int */test = w & 0x1F;   //the low 5 bits - we are rounding up to the next 32 (2^5)
251    /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
252    int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask);
253    //if we allow different Configs, everything is the same til here
254    //change the config, and use different address getter, and place index vs color, and add the color table
255    //FIXME: what is the tradeoff in size?
256    //if the andbitmap (mask) is all zeroes, then we can easily do an index bitmap
257    //however, with small images with large colortables, maybe it's better to still do argb_8888
258
259    bm->setInfo(SkImageInfo::MakeN32Premul(w, h), calculateRowBytesFor8888(w, bitCount));
260
261    if (SkImageDecoder::kDecodeBounds_Mode == mode) {
262        delete[] colors;
263        return true;
264    }
265
266    if (!this->allocPixelRef(bm, NULL))
267    {
268        delete[] colors;
269        return false;
270    }
271
272    SkAutoLockPixels alp(*bm);
273
274    for (int y = 0; y < h; y++)
275    {
276        for (int x = 0; x < w; x++)
277        {
278            //U32* address = bm->getAddr32(x, y);
279
280            //check the alpha bit first, but pass it along to the function to figure out how to deal with it
281            int andPixelNo = andLineWidth*(h-y-1)+x;
282            //only need to get a new alphaByte when x %8 == 0
283            //but that introduces an if and a mod - probably much slower
284            //that's ok, it's just a read of an array, not a stream
285            int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3));
286            int shift = 7 - (andPixelNo & 0x7);
287            int m = 1 << shift;
288
289            int pixelNo = lineWidth*(h-y-1)+x;
290            placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift, colors);
291
292        }
293    }
294
295    delete [] colors;
296    //ensure we haven't read off the end?
297    //of course this doesn't help us if the andOffset was a lie...
298    //return andOffset + (andLineWidth >> 3) <= length;
299    return true;
300}   //onDecode
301
302//function to place the pixel, determined by the bitCount
303static void editPixelBit1(const int pixelNo, const unsigned char* buf,
304            const int xorOffset, int& x, int y, const int w,
305            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
306{
307    // note that this should be the same as/similar to the AND bitmap
308    SkPMColor* address = bm->getAddr32(x,y);
309    int byte = readByte(buf, xorOffset + (pixelNo >> 3));
310    int colorBit;
311    int alphaBit;
312    // Read all of the bits in this byte.
313    int i = x + 8;
314    // Pin to the width so we do not write outside the bounds of
315    // our color table.
316    i = i > w ? w : i;
317    // While loop to check all 8 bits individually.
318    while (x < i)
319    {
320
321        colorBit = (byte & m) >> shift;
322        alphaBit = (alphaByte & m) >> shift;
323        *address = (alphaBit-1)&(colors[colorBit]);
324        x++;
325        // setup for the next pixel
326        address = address + 1;
327        m = m >> 1;
328        shift -= 1;
329    }
330    x--;
331}
332static void editPixelBit4(const int pixelNo, const unsigned char* buf,
333            const int xorOffset, int& x, int y, const int w,
334            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
335{
336    SkPMColor* address = bm->getAddr32(x, y);
337    int byte = readByte(buf, xorOffset + (pixelNo >> 1));
338    int pixel = (byte >> 4) & 0xF;
339    int alphaBit = (alphaByte & m) >> shift;
340    *address = (alphaBit-1)&(colors[pixel]);
341    x++;
342    //if w is odd, x may be the same as w, which means we are writing to an unused portion of the bitmap
343    //but that's okay, since i've added an extra rowByte for just this purpose
344    address = address + 1;
345    pixel = byte & 0xF;
346    m = m >> 1;
347    alphaBit = (alphaByte & m) >> (shift-1);
348    //speed up trick here
349    *address = (alphaBit-1)&(colors[pixel]);
350}
351
352static void editPixelBit8(const int pixelNo, const unsigned char* buf,
353            const int xorOffset, int& x, int y, const int w,
354            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
355{
356    SkPMColor* address = bm->getAddr32(x, y);
357    int pixel = readByte(buf, xorOffset + pixelNo);
358    int alphaBit = (alphaByte & m) >> shift;
359    *address = (alphaBit-1)&(colors[pixel]);
360}
361
362static void editPixelBit24(const int pixelNo, const unsigned char* buf,
363            const int xorOffset, int& x, int y, const int w,
364            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
365{
366    SkPMColor* address = bm->getAddr32(x, y);
367    int blue = readByte(buf, xorOffset + 3*pixelNo);
368    int green = readByte(buf, xorOffset + 3*pixelNo + 1);
369    int red = readByte(buf, xorOffset + 3*pixelNo + 2);
370    int alphaBit = (alphaByte & m) >> shift;
371    //alphaBit == 1 => alpha = 0
372    int alpha = (alphaBit-1) & 0xFF;
373    *address = SkPreMultiplyARGB(alpha, red, green, blue);
374}
375
376static void editPixelBit32(const int pixelNo, const unsigned char* buf,
377            const int xorOffset, int& x, int y, const int w,
378            SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
379{
380    SkPMColor* address = bm->getAddr32(x, y);
381    int blue = readByte(buf, xorOffset + 4*pixelNo);
382    int green = readByte(buf, xorOffset + 4*pixelNo + 1);
383    int red = readByte(buf, xorOffset + 4*pixelNo + 2);
384    int alphaBit = (alphaByte & m) >> shift;
385#if 1 // don't trust the alphaBit for 32bit images <mrr>
386    alphaBit = 0;
387#endif
388    int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF);
389    *address = SkPreMultiplyARGB(alpha, red, green, blue);
390}
391
392///////////////////////////////////////////////////////////////////////////////
393DEFINE_DECODER_CREATOR(ICOImageDecoder);
394/////////////////////////////////////////////////////////////////////////////////////////
395
396static bool is_ico(SkStreamRewindable* stream) {
397    // Check to see if the first four bytes are 0,0,1,0
398    // FIXME: Is that required and sufficient?
399    SkAutoMalloc autoMal(4);
400    unsigned char* buf = (unsigned char*)autoMal.get();
401    stream->read((void*)buf, 4);
402    int reserved = read2Bytes(buf, 0);
403    int type = read2Bytes(buf, 2);
404    if (reserved != 0 || type != 1) {
405        // This stream does not represent an ICO image.
406        return false;
407    }
408    return true;
409}
410
411static SkImageDecoder* sk_libico_dfactory(SkStreamRewindable* stream) {
412    if (is_ico(stream)) {
413        return SkNEW(SkICOImageDecoder);
414    }
415    return NULL;
416}
417
418static SkImageDecoder_DecodeReg gReg(sk_libico_dfactory);
419
420static SkImageDecoder::Format get_format_ico(SkStreamRewindable* stream) {
421    if (is_ico(stream)) {
422        return SkImageDecoder::kICO_Format;
423    }
424    return SkImageDecoder::kUnknown_Format;
425}
426
427static SkImageDecoder_FormatReg gFormatReg(get_format_ico);
428