1//===---------------------------- test_vector.cpp -------------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is dual licensed under the MIT and the University of Illinois Open 6// Source Licenses. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9 10#include "cxxabi.h" 11 12#include <iostream> 13#include <cstdlib> 14 15// Wrapper routines 16void *my_alloc2 ( size_t sz ) { 17 void *p = std::malloc ( sz ); 18// std::printf ( "Allocated %ld bytes at %lx\n", sz, (unsigned long) p ); 19 return p; 20 } 21 22void my_dealloc2 ( void *p ) { 23// std::printf ( "Freeing %lx\n", (unsigned long) p ); 24 std::free ( p ); 25 } 26 27void my_dealloc3 ( void *p, size_t sz ) { 28// std::printf ( "Freeing %lx (size %ld)\n", (unsigned long) p, sz ); 29 std::free ( p ); 30 } 31 32void my_construct ( void *p ) { 33// std::printf ( "Constructing %lx\n", (unsigned long) p ); 34 } 35 36void my_destruct ( void *p ) { 37// std::printf ( "Destructing %lx\n", (unsigned long) p ); 38 } 39 40int gCounter; 41void count_construct ( void *p ) { ++gCounter; } 42void count_destruct ( void *p ) { --gCounter; } 43 44 45int gConstructorCounter; 46int gConstructorThrowTarget; 47int gDestructorCounter; 48int gDestructorThrowTarget; 49void throw_construct ( void *p ) { if ( gConstructorCounter == gConstructorThrowTarget ) throw 1; ++gConstructorCounter; } 50void throw_destruct ( void *p ) { if ( ++gDestructorCounter == gDestructorThrowTarget ) throw 2; } 51 52#if __cplusplus >= 201103L 53# define CAN_THROW noexcept(false) 54#else 55# define CAN_THROW 56#endif 57 58struct vec_on_stack { 59 void *storage; 60 vec_on_stack () : storage ( __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct )) {} 61 ~vec_on_stack () CAN_THROW {__cxxabiv1::__cxa_vec_delete ( storage, 40, 8, throw_destruct ); } 62 }; 63 64// Test calls with empty constructors and destructors 65int test_empty ( ) { 66 void *one, *two, *three; 67 68// Try with no padding and no con/destructors 69 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, NULL, NULL ); 70 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, NULL, NULL, my_alloc2, my_dealloc2 ); 71 three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, NULL, NULL, my_alloc2, my_dealloc3 ); 72 73 __cxxabiv1::__cxa_vec_delete ( one, 40, 0, NULL ); 74 __cxxabiv1::__cxa_vec_delete2( two, 40, 0, NULL, my_dealloc2 ); 75 __cxxabiv1::__cxa_vec_delete3( three, 40, 0, NULL, my_dealloc3 ); 76 77// Try with no padding 78 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, my_construct, my_destruct ); 79 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, my_construct, my_destruct, my_alloc2, my_dealloc2 ); 80 three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, my_construct, my_destruct, my_alloc2, my_dealloc3 ); 81 82 __cxxabiv1::__cxa_vec_delete ( one, 40, 0, my_destruct ); 83 __cxxabiv1::__cxa_vec_delete2( two, 40, 0, my_destruct, my_dealloc2 ); 84 __cxxabiv1::__cxa_vec_delete3( three, 40, 0, my_destruct, my_dealloc3 ); 85 86// Padding and no con/destructors 87 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, NULL, NULL ); 88 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, NULL, NULL, my_alloc2, my_dealloc2 ); 89 three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, NULL, NULL, my_alloc2, my_dealloc3 ); 90 91 __cxxabiv1::__cxa_vec_delete ( one, 40, 8, NULL ); 92 __cxxabiv1::__cxa_vec_delete2( two, 40, 8, NULL, my_dealloc2 ); 93 __cxxabiv1::__cxa_vec_delete3( three, 40, 8, NULL, my_dealloc3 ); 94 95// Padding with con/destructors 96 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, my_construct, my_destruct ); 97 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, my_construct, my_destruct, my_alloc2, my_dealloc2 ); 98 three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, my_construct, my_destruct, my_alloc2, my_dealloc3 ); 99 100 __cxxabiv1::__cxa_vec_delete ( one, 40, 8, my_destruct ); 101 __cxxabiv1::__cxa_vec_delete2( two, 40, 8, my_destruct, my_dealloc2 ); 102 __cxxabiv1::__cxa_vec_delete3( three, 40, 8, my_destruct, my_dealloc3 ); 103 104 return 0; 105 } 106 107// Make sure the constructors and destructors are matched 108int test_counted ( ) { 109 int retVal = 0; 110 void *one, *two, *three; 111 112// Try with no padding 113 gCounter = 0; 114 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, count_construct, count_destruct ); 115 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, count_construct, count_destruct, my_alloc2, my_dealloc2 ); 116 three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, count_construct, count_destruct, my_alloc2, my_dealloc3 ); 117 118 __cxxabiv1::__cxa_vec_delete ( one, 40, 0, count_destruct ); 119 __cxxabiv1::__cxa_vec_delete2( two, 40, 0, count_destruct, my_dealloc2 ); 120 __cxxabiv1::__cxa_vec_delete3( three, 40, 0, count_destruct, my_dealloc3 ); 121 122// Since there was no padding, the # of elements in the array are not stored 123// and the destructors are not called. 124 if ( gCounter != 30 ) { 125 std::cerr << "Mismatched Constructor/Destructor calls (1)" << std::endl; 126 std::cerr << " Expected 30, got " << gCounter << std::endl; 127 retVal = 1; 128 } 129 130 gCounter = 0; 131 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, count_construct, count_destruct ); 132 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, count_construct, count_destruct, my_alloc2, my_dealloc2 ); 133 three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, count_construct, count_destruct, my_alloc2, my_dealloc3 ); 134 135 __cxxabiv1::__cxa_vec_delete ( one, 40, 8, count_destruct ); 136 __cxxabiv1::__cxa_vec_delete2( two, 40, 8, count_destruct, my_dealloc2 ); 137 __cxxabiv1::__cxa_vec_delete3( three, 40, 8, count_destruct, my_dealloc3 ); 138 139 if ( gCounter != 0 ) { 140 std::cerr << "Mismatched Constructor/Destructor calls (2)" << std::endl; 141 std::cerr << " Expected 0, got " << gCounter << std::endl; 142 retVal = 1; 143 } 144 145 return retVal; 146 } 147 148// Make sure the constructors and destructors are matched 149int test_exception_in_constructor ( ) { 150 int retVal = 0; 151 void *one, *two, *three; 152 153// Try with no padding 154 gConstructorCounter = gDestructorCounter = 0; 155 gConstructorThrowTarget = 15; 156 gDestructorThrowTarget = -1; 157 try { 158 one = two = three = NULL; 159 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, throw_construct, throw_destruct ); 160 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, throw_construct, throw_destruct, my_alloc2, my_dealloc2 ); 161 three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, throw_construct, throw_destruct, my_alloc2, my_dealloc3 ); 162 } 163 catch ( int i ) {} 164 165 __cxxabiv1::__cxa_vec_delete ( one, 40, 0, throw_destruct ); 166 __cxxabiv1::__cxa_vec_delete2( two, 40, 0, throw_destruct, my_dealloc2 ); 167 __cxxabiv1::__cxa_vec_delete3( three, 40, 0, throw_destruct, my_dealloc3 ); 168 169// Since there was no padding, the # of elements in the array are not stored 170// and the destructors are not called. 171// Since we threw after 15 calls to the constructor, we should see 5 calls to 172// the destructor from the partially constructed array. 173 if ( gConstructorCounter - gDestructorCounter != 10 ) { 174 std::cerr << "Mismatched Constructor/Destructor calls (1C)" << std::endl; 175 std::cerr << gConstructorCounter << " constructors, but " << 176 gDestructorCounter << " destructors" << std::endl; 177 retVal = 1; 178 } 179 180 gConstructorCounter = gDestructorCounter = 0; 181 gConstructorThrowTarget = 15; 182 gDestructorThrowTarget = -1; 183 try { 184 one = two = three = NULL; 185 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct ); 186 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 ); 187 three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc3 ); 188 } 189 catch ( int i ) {} 190 191 __cxxabiv1::__cxa_vec_delete ( one, 40, 8, throw_destruct ); 192 __cxxabiv1::__cxa_vec_delete2( two, 40, 8, throw_destruct, my_dealloc2 ); 193 __cxxabiv1::__cxa_vec_delete3( three, 40, 8, throw_destruct, my_dealloc3 ); 194 195 if ( gConstructorCounter != gDestructorCounter ) { 196 std::cerr << "Mismatched Constructor/Destructor calls (2C)" << std::endl; 197 std::cerr << gConstructorCounter << " constructors, but " << 198 gDestructorCounter << " destructors" << std::endl; 199 retVal = 1; 200 } 201 202 return retVal; 203 } 204 205// Make sure the constructors and destructors are matched 206int test_exception_in_destructor ( ) { 207 int retVal = 0; 208 void *one, *two, *three; 209 210// Throw from within a destructor 211 gConstructorCounter = gDestructorCounter = 0; 212 gConstructorThrowTarget = -1; 213 gDestructorThrowTarget = 15; 214 try { 215 one = two = three = NULL; 216 one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct ); 217 two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 ); 218 three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc3 ); 219 } 220 catch ( int i ) {} 221 222 try { 223 __cxxabiv1::__cxa_vec_delete ( one, 40, 8, throw_destruct ); 224 __cxxabiv1::__cxa_vec_delete2( two, 40, 8, throw_destruct, my_dealloc2 ); 225 __cxxabiv1::__cxa_vec_delete3( three, 40, 8, throw_destruct, my_dealloc3 ); 226 } 227 catch ( int i ) {} 228 229// We should have thrown in the middle of cleaning up "two", which means that 230// there should be 20 calls to the destructor, and "three" was not cleaned up. 231 if ( gConstructorCounter != 30 || gDestructorCounter != 20 ) { 232 std::cerr << "Unexpected Constructor/Destructor calls (1D)" << std::endl; 233 std::cerr << "Expected (30, 20), but got (" << gConstructorCounter << ", " << 234 gDestructorCounter << ")" << std::endl; 235 retVal = 1; 236 } 237 238// Try throwing from a destructor - should be fine. 239 gConstructorCounter = gDestructorCounter = 0; 240 gConstructorThrowTarget = -1; 241 gDestructorThrowTarget = 5; 242 try { vec_on_stack v; } 243 catch ( int i ) {} 244 245 if ( gConstructorCounter != gDestructorCounter ) { 246 std::cerr << "Mismatched Constructor/Destructor calls (2D)" << std::endl; 247 std::cerr << gConstructorCounter << " constructors, but " << 248 gDestructorCounter << " destructors" << std::endl; 249 retVal = 1; 250 } 251 252 return retVal; 253 } 254 255int main ( int argc, char *argv [] ) { 256 int retVal = 0; 257 retVal += test_empty (); 258 retVal += test_counted (); 259 retVal += test_exception_in_constructor (); 260 retVal += test_exception_in_destructor (); 261 return retVal; 262 } 263