1/*
2 Copyright (C) Intel Corp.  2006.  All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28  * Authors:
29  *   Keith Whitwell <keith@tungstengraphics.com>
30  */
31
32
33#include "main/glheader.h"
34#include "main/macros.h"
35#include "main/enums.h"
36#include "program/program.h"
37
38#include "intel_batchbuffer.h"
39
40#include "brw_defines.h"
41#include "brw_context.h"
42#include "brw_eu.h"
43#include "brw_clip.h"
44
45
46
47
48struct brw_reg get_tmp( struct brw_clip_compile *c )
49{
50   struct brw_reg tmp = brw_vec4_grf(c->last_tmp, 0);
51
52   if (++c->last_tmp > c->prog_data.total_grf)
53      c->prog_data.total_grf = c->last_tmp;
54
55   return tmp;
56}
57
58static void release_tmp( struct brw_clip_compile *c, struct brw_reg tmp )
59{
60   if (tmp.nr == c->last_tmp-1)
61      c->last_tmp--;
62}
63
64
65static struct brw_reg make_plane_ud(GLuint x, GLuint y, GLuint z, GLuint w)
66{
67   return brw_imm_ud((w<<24) | (z<<16) | (y<<8) | x);
68}
69
70
71void brw_clip_init_planes( struct brw_clip_compile *c )
72{
73   struct brw_compile *p = &c->func;
74
75   if (!c->key.nr_userclip) {
76      brw_MOV(p, get_element_ud(c->reg.fixed_planes, 0), make_plane_ud( 0,    0, 0xff, 1));
77      brw_MOV(p, get_element_ud(c->reg.fixed_planes, 1), make_plane_ud( 0,    0,    1, 1));
78      brw_MOV(p, get_element_ud(c->reg.fixed_planes, 2), make_plane_ud( 0, 0xff,    0, 1));
79      brw_MOV(p, get_element_ud(c->reg.fixed_planes, 3), make_plane_ud( 0,    1,    0, 1));
80      brw_MOV(p, get_element_ud(c->reg.fixed_planes, 4), make_plane_ud(0xff,  0,    0, 1));
81      brw_MOV(p, get_element_ud(c->reg.fixed_planes, 5), make_plane_ud( 1,    0,    0, 1));
82   }
83}
84
85
86
87#define W 3
88
89/* Project 'pos' to screen space (or back again), overwrite with results:
90 */
91void brw_clip_project_position(struct brw_clip_compile *c, struct brw_reg pos )
92{
93   struct brw_compile *p = &c->func;
94
95   /* calc rhw
96    */
97   brw_math_invert(p, get_element(pos, W), get_element(pos, W));
98
99   /* value.xyz *= value.rhw
100    */
101   brw_set_access_mode(p, BRW_ALIGN_16);
102   brw_MUL(p, brw_writemask(pos, WRITEMASK_XYZ), pos, brw_swizzle1(pos, W));
103   brw_set_access_mode(p, BRW_ALIGN_1);
104}
105
106
107static void brw_clip_project_vertex( struct brw_clip_compile *c,
108				     struct brw_indirect vert_addr )
109{
110   struct brw_compile *p = &c->func;
111   struct brw_reg tmp = get_tmp(c);
112   GLuint hpos_offset = brw_vert_result_to_offset(&c->vue_map,
113                                                  VERT_RESULT_HPOS);
114   GLuint ndc_offset = brw_vert_result_to_offset(&c->vue_map,
115                                                 BRW_VERT_RESULT_NDC);
116
117   /* Fixup position.  Extract from the original vertex and re-project
118    * to screen space:
119    */
120   brw_MOV(p, tmp, deref_4f(vert_addr, hpos_offset));
121   brw_clip_project_position(c, tmp);
122   brw_MOV(p, deref_4f(vert_addr, ndc_offset), tmp);
123
124   release_tmp(c, tmp);
125}
126
127
128
129
130/* Interpolate between two vertices and put the result into a0.0.
131 * Increment a0.0 accordingly.
132 */
133void brw_clip_interp_vertex( struct brw_clip_compile *c,
134			     struct brw_indirect dest_ptr,
135			     struct brw_indirect v0_ptr, /* from */
136			     struct brw_indirect v1_ptr, /* to */
137			     struct brw_reg t0,
138			     bool force_edgeflag)
139{
140   struct brw_compile *p = &c->func;
141   struct brw_reg tmp = get_tmp(c);
142   GLuint slot;
143
144   /* Just copy the vertex header:
145    */
146   /*
147    * After CLIP stage, only first 256 bits of the VUE are read
148    * back on Ironlake, so needn't change it
149    */
150   brw_copy_indirect_to_indirect(p, dest_ptr, v0_ptr, 1);
151
152   /* Iterate over each attribute (could be done in pairs?)
153    */
154   for (slot = 0; slot < c->vue_map.num_slots; slot++) {
155      int vert_result = c->vue_map.slot_to_vert_result[slot];
156      GLuint delta = brw_vue_slot_to_offset(slot);
157
158      if (vert_result == VERT_RESULT_EDGE) {
159	 if (force_edgeflag)
160	    brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(1));
161	 else
162	    brw_MOV(p, deref_4f(dest_ptr, delta), deref_4f(v0_ptr, delta));
163      } else if (vert_result == VERT_RESULT_PSIZ ||
164                 vert_result == VERT_RESULT_CLIP_DIST0 ||
165                 vert_result == VERT_RESULT_CLIP_DIST1) {
166	 /* PSIZ doesn't need interpolation because it isn't used by the
167          * fragment shader.  CLIP_DIST0 and CLIP_DIST1 don't need
168          * intepolation because on pre-GEN6, these are just placeholder VUE
169          * slots that don't perform any action.
170          */
171      } else if (vert_result < VERT_RESULT_MAX) {
172	 /* This is a true vertex result (and not a special value for the VUE
173	  * header), so interpolate:
174	  *
175	  *        New = attr0 + t*attr1 - t*attr0
176	  */
177	 brw_MUL(p,
178		 vec4(brw_null_reg()),
179		 deref_4f(v1_ptr, delta),
180		 t0);
181
182	 brw_MAC(p,
183		 tmp,
184		 negate(deref_4f(v0_ptr, delta)),
185		 t0);
186
187	 brw_ADD(p,
188		 deref_4f(dest_ptr, delta),
189		 deref_4f(v0_ptr, delta),
190		 tmp);
191      }
192   }
193
194   if (c->vue_map.num_slots % 2) {
195      GLuint delta = brw_vue_slot_to_offset(c->vue_map.num_slots);
196
197      brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0));
198   }
199
200   release_tmp(c, tmp);
201
202   /* Recreate the projected (NDC) coordinate in the new vertex
203    * header:
204    */
205   brw_clip_project_vertex(c, dest_ptr );
206}
207
208void brw_clip_emit_vue(struct brw_clip_compile *c,
209		       struct brw_indirect vert,
210		       bool allocate,
211		       bool eot,
212		       GLuint header)
213{
214   struct brw_compile *p = &c->func;
215
216   brw_clip_ff_sync(c);
217
218   assert(!(allocate && eot));
219
220   /* Copy the vertex from vertn into m1..mN+1:
221    */
222   brw_copy_from_indirect(p, brw_message_reg(1), vert, c->nr_regs);
223
224   /* Overwrite PrimType and PrimStart in the message header, for
225    * each vertex in turn:
226    */
227   brw_MOV(p, get_element_ud(c->reg.R0, 2), brw_imm_ud(header));
228
229
230   /* Send each vertex as a seperate write to the urb.  This
231    * is different to the concept in brw_sf_emit.c, where
232    * subsequent writes are used to build up a single urb
233    * entry.  Each of these writes instantiates a seperate
234    * urb entry - (I think... what about 'allocate'?)
235    */
236   brw_urb_WRITE(p,
237		 allocate ? c->reg.R0 : retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
238		 0,
239		 c->reg.R0,
240		 allocate,
241		 1,		/* used */
242		 c->nr_regs + 1, /* msg length */
243		 allocate ? 1 : 0, /* response_length */
244		 eot,		/* eot */
245		 1,		/* writes_complete */
246		 0,		/* urb offset */
247		 BRW_URB_SWIZZLE_NONE);
248}
249
250
251
252void brw_clip_kill_thread(struct brw_clip_compile *c)
253{
254   struct brw_compile *p = &c->func;
255
256   brw_clip_ff_sync(c);
257   /* Send an empty message to kill the thread and release any
258    * allocated urb entry:
259    */
260   brw_urb_WRITE(p,
261		 retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
262		 0,
263		 c->reg.R0,
264		 0,		/* allocate */
265		 0,		/* used */
266		 1, 		/* msg len */
267		 0, 		/* response len */
268		 1, 		/* eot */
269		 1,		/* writes complete */
270		 0,
271		 BRW_URB_SWIZZLE_NONE);
272}
273
274
275
276
277struct brw_reg brw_clip_plane0_address( struct brw_clip_compile *c )
278{
279   return brw_address(c->reg.fixed_planes);
280}
281
282
283struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c )
284{
285   if (c->key.nr_userclip) {
286      return brw_imm_uw(16);
287   }
288   else {
289      return brw_imm_uw(4);
290   }
291}
292
293
294/* If flatshading, distribute color from provoking vertex prior to
295 * clipping.
296 */
297void brw_clip_copy_colors( struct brw_clip_compile *c,
298			   GLuint to, GLuint from )
299{
300   struct brw_compile *p = &c->func;
301
302   if (brw_clip_have_vert_result(c, VERT_RESULT_COL0))
303      brw_MOV(p,
304	      byte_offset(c->reg.vertex[to],
305                          brw_vert_result_to_offset(&c->vue_map,
306                                                    VERT_RESULT_COL0)),
307	      byte_offset(c->reg.vertex[from],
308                          brw_vert_result_to_offset(&c->vue_map,
309                                                    VERT_RESULT_COL0)));
310
311   if (brw_clip_have_vert_result(c, VERT_RESULT_COL1))
312      brw_MOV(p,
313	      byte_offset(c->reg.vertex[to],
314                          brw_vert_result_to_offset(&c->vue_map,
315                                                    VERT_RESULT_COL1)),
316	      byte_offset(c->reg.vertex[from],
317                          brw_vert_result_to_offset(&c->vue_map,
318                                                    VERT_RESULT_COL1)));
319
320   if (brw_clip_have_vert_result(c, VERT_RESULT_BFC0))
321      brw_MOV(p,
322	      byte_offset(c->reg.vertex[to],
323                          brw_vert_result_to_offset(&c->vue_map,
324                                                    VERT_RESULT_BFC0)),
325	      byte_offset(c->reg.vertex[from],
326                          brw_vert_result_to_offset(&c->vue_map,
327                                                    VERT_RESULT_BFC0)));
328
329   if (brw_clip_have_vert_result(c, VERT_RESULT_BFC1))
330      brw_MOV(p,
331	      byte_offset(c->reg.vertex[to],
332                          brw_vert_result_to_offset(&c->vue_map,
333                                                    VERT_RESULT_BFC1)),
334	      byte_offset(c->reg.vertex[from],
335                          brw_vert_result_to_offset(&c->vue_map,
336                                                    VERT_RESULT_BFC1)));
337}
338
339
340
341void brw_clip_init_clipmask( struct brw_clip_compile *c )
342{
343   struct brw_compile *p = &c->func;
344   struct brw_reg incoming = get_element_ud(c->reg.R0, 2);
345
346   /* Shift so that lowest outcode bit is rightmost:
347    */
348   brw_SHR(p, c->reg.planemask, incoming, brw_imm_ud(26));
349
350   if (c->key.nr_userclip) {
351      struct brw_reg tmp = retype(vec1(get_tmp(c)), BRW_REGISTER_TYPE_UD);
352
353      /* Rearrange userclip outcodes so that they come directly after
354       * the fixed plane bits.
355       */
356      brw_AND(p, tmp, incoming, brw_imm_ud(0x3f<<14));
357      brw_SHR(p, tmp, tmp, brw_imm_ud(8));
358      brw_OR(p, c->reg.planemask, c->reg.planemask, tmp);
359
360      release_tmp(c, tmp);
361   }
362}
363
364void brw_clip_ff_sync(struct brw_clip_compile *c)
365{
366    struct intel_context *intel = &c->func.brw->intel;
367
368    if (intel->needs_ff_sync) {
369        struct brw_compile *p = &c->func;
370
371        brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
372        brw_AND(p, brw_null_reg(), c->reg.ff_sync, brw_imm_ud(0x1));
373        brw_IF(p, BRW_EXECUTE_1);
374        {
375            brw_OR(p, c->reg.ff_sync, c->reg.ff_sync, brw_imm_ud(0x1));
376            brw_ff_sync(p,
377			c->reg.R0,
378			0,
379			c->reg.R0,
380			1, /* allocate */
381			1, /* response length */
382			0 /* eot */);
383        }
384        brw_ENDIF(p);
385        brw_set_predicate_control(p, BRW_PREDICATE_NONE);
386    }
387}
388
389void brw_clip_init_ff_sync(struct brw_clip_compile *c)
390{
391    struct intel_context *intel = &c->func.brw->intel;
392
393    if (intel->needs_ff_sync) {
394	struct brw_compile *p = &c->func;
395
396        brw_MOV(p, c->reg.ff_sync, brw_imm_ud(0));
397    }
398}
399