1/* 2 * Copyright 2008, 2010 George Sapountzis <gsapountzis@gmail.com> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included 12 * in all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 20 */ 21 22/* 23 * DRI software rasterizer 24 * 25 * This is the mesa swrast module packaged into a DRI driver structure. 26 * 27 * The front-buffer is allocated by the loader. The loader provides read/write 28 * callbacks for access to the front-buffer. The driver uses a scratch row for 29 * front-buffer rendering to avoid repeated calls to the loader. 30 * 31 * The back-buffer is allocated by the driver and is private. 32 */ 33 34#include "main/context.h" 35#include "main/extensions.h" 36#include "main/formats.h" 37#include "main/framebuffer.h" 38#include "main/imports.h" 39#include "main/renderbuffer.h" 40#include "swrast/swrast.h" 41#include "swrast/s_renderbuffer.h" 42#include "swrast_setup/swrast_setup.h" 43#include "tnl/tnl.h" 44#include "tnl/t_context.h" 45#include "tnl/t_pipeline.h" 46#include "vbo/vbo.h" 47#include "drivers/common/driverfuncs.h" 48#include "drivers/common/meta.h" 49#include "utils.h" 50 51#include "main/teximage.h" 52#include "main/texformat.h" 53#include "main/texstate.h" 54 55#include "swrast_priv.h" 56#include "swrast/s_context.h" 57 58 59/** 60 * Screen and config-related functions 61 */ 62 63static void swrastSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, 64 GLint texture_format, __DRIdrawable *dPriv) 65{ 66 struct dri_context *dri_ctx; 67 int x, y, w, h; 68 __DRIscreen *sPriv = dPriv->driScreenPriv; 69 struct gl_texture_unit *texUnit; 70 struct gl_texture_object *texObj; 71 struct gl_texture_image *texImage; 72 struct swrast_texture_image *swImage; 73 uint32_t internalFormat; 74 gl_format texFormat; 75 76 dri_ctx = pDRICtx->driverPrivate; 77 78 internalFormat = (texture_format == __DRI_TEXTURE_FORMAT_RGB ? 3 : 4); 79 80 texUnit = _mesa_get_current_tex_unit(&dri_ctx->Base); 81 texObj = _mesa_select_tex_object(&dri_ctx->Base, texUnit, target); 82 texImage = _mesa_get_tex_image(&dri_ctx->Base, texObj, target, 0); 83 swImage = swrast_texture_image(texImage); 84 85 _mesa_lock_texture(&dri_ctx->Base, texObj); 86 87 sPriv->swrast_loader->getDrawableInfo(dPriv, &x, &y, &w, &h, dPriv->loaderPrivate); 88 89 if (texture_format == __DRI_TEXTURE_FORMAT_RGB) 90 texFormat = MESA_FORMAT_XRGB8888; 91 else 92 texFormat = MESA_FORMAT_ARGB8888; 93 94 _mesa_init_teximage_fields(&dri_ctx->Base, texImage, 95 w, h, 1, 0, internalFormat, texFormat); 96 97 sPriv->swrast_loader->getImage(dPriv, x, y, w, h, (char *)swImage->Buffer, 98 dPriv->loaderPrivate); 99 100 _mesa_unlock_texture(&dri_ctx->Base, texObj); 101} 102 103static void swrastSetTexBuffer(__DRIcontext *pDRICtx, GLint target, 104 __DRIdrawable *dPriv) 105{ 106 swrastSetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv); 107} 108 109static const __DRItexBufferExtension swrastTexBufferExtension = { 110 { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, 111 swrastSetTexBuffer, 112 swrastSetTexBuffer2, 113}; 114 115static const __DRIextension *dri_screen_extensions[] = { 116 &swrastTexBufferExtension.base, 117 NULL 118}; 119 120static __DRIconfig ** 121swrastFillInModes(__DRIscreen *psp, 122 unsigned pixel_bits, unsigned depth_bits, 123 unsigned stencil_bits, GLboolean have_back_buffer) 124{ 125 __DRIconfig **configs; 126 unsigned depth_buffer_factor; 127 unsigned back_buffer_factor; 128 GLenum fb_format; 129 GLenum fb_type; 130 131 /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't 132 * support pageflipping at all. 133 */ 134 static const GLenum back_buffer_modes[] = { 135 GLX_NONE, GLX_SWAP_UNDEFINED_OML 136 }; 137 138 uint8_t depth_bits_array[4]; 139 uint8_t stencil_bits_array[4]; 140 uint8_t msaa_samples_array[1]; 141 142 (void) psp; 143 (void) have_back_buffer; 144 145 depth_bits_array[0] = 0; 146 depth_bits_array[1] = 0; 147 depth_bits_array[2] = depth_bits; 148 depth_bits_array[3] = depth_bits; 149 150 /* Just like with the accumulation buffer, always provide some modes 151 * with a stencil buffer. 152 */ 153 stencil_bits_array[0] = 0; 154 stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; 155 stencil_bits_array[2] = 0; 156 stencil_bits_array[3] = (stencil_bits == 0) ? 8 : stencil_bits; 157 158 msaa_samples_array[0] = 0; 159 160 depth_buffer_factor = 4; 161 back_buffer_factor = 2; 162 163 switch (pixel_bits) { 164 case 8: 165 fb_format = GL_RGB; 166 fb_type = GL_UNSIGNED_BYTE_2_3_3_REV; 167 break; 168 case 16: 169 fb_format = GL_RGB; 170 fb_type = GL_UNSIGNED_SHORT_5_6_5; 171 break; 172 case 24: 173 fb_format = GL_BGR; 174 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; 175 break; 176 case 32: 177 fb_format = GL_BGRA; 178 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; 179 break; 180 default: 181 fprintf(stderr, "[%s:%u] bad depth %d\n", __func__, __LINE__, 182 pixel_bits); 183 return NULL; 184 } 185 186 configs = driCreateConfigs(fb_format, fb_type, 187 depth_bits_array, stencil_bits_array, 188 depth_buffer_factor, back_buffer_modes, 189 back_buffer_factor, msaa_samples_array, 1, 190 GL_TRUE); 191 if (configs == NULL) { 192 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, 193 __LINE__); 194 return NULL; 195 } 196 197 return configs; 198} 199 200static const __DRIconfig ** 201dri_init_screen(__DRIscreen * psp) 202{ 203 __DRIconfig **configs8, **configs16, **configs24, **configs32; 204 205 TRACE; 206 207 psp->extensions = dri_screen_extensions; 208 209 configs8 = swrastFillInModes(psp, 8, 8, 0, 1); 210 configs16 = swrastFillInModes(psp, 16, 16, 0, 1); 211 configs24 = swrastFillInModes(psp, 24, 24, 8, 1); 212 configs32 = swrastFillInModes(psp, 32, 24, 8, 1); 213 214 configs16 = driConcatConfigs(configs8, configs16); 215 configs24 = driConcatConfigs(configs16, configs24); 216 configs32 = driConcatConfigs(configs24, configs32); 217 218 return (const __DRIconfig **)configs32; 219} 220 221static void 222dri_destroy_screen(__DRIscreen * sPriv) 223{ 224 TRACE; 225 (void) sPriv; 226} 227 228 229/** 230 * Framebuffer and renderbuffer-related functions. 231 */ 232 233static GLuint 234choose_pixel_format(const struct gl_config *v) 235{ 236 int depth = v->rgbBits; 237 238 if (depth == 32 239 && v->redMask == 0xff0000 240 && v->greenMask == 0x00ff00 241 && v->blueMask == 0x0000ff) 242 return PF_A8R8G8B8; 243 else if (depth == 24 244 && v->redMask == 0xff0000 245 && v->greenMask == 0x00ff00 246 && v->blueMask == 0x0000ff) 247 return PF_X8R8G8B8; 248 else if (depth == 16 249 && v->redMask == 0xf800 250 && v->greenMask == 0x07e0 251 && v->blueMask == 0x001f) 252 return PF_R5G6B5; 253 else if (depth == 8 254 && v->redMask == 0x07 255 && v->greenMask == 0x38 256 && v->blueMask == 0xc0) 257 return PF_R3G3B2; 258 259 _mesa_problem( NULL, "unexpected format in %s", __FUNCTION__ ); 260 return 0; 261} 262 263static void 264swrast_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb) 265{ 266 struct dri_swrast_renderbuffer *xrb = dri_swrast_renderbuffer(rb); 267 268 TRACE; 269 270 free(xrb->Base.Buffer); 271 _mesa_delete_renderbuffer(ctx, rb); 272} 273 274/* see bytes_per_line in libGL */ 275static INLINE int 276bytes_per_line(unsigned pitch_bits, unsigned mul) 277{ 278 unsigned mask = mul - 1; 279 280 return ((pitch_bits + mask) & ~mask) / 8; 281} 282 283static GLboolean 284swrast_alloc_front_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, 285 GLenum internalFormat, GLuint width, GLuint height) 286{ 287 struct dri_swrast_renderbuffer *xrb = dri_swrast_renderbuffer(rb); 288 289 TRACE; 290 291 (void) ctx; 292 (void) internalFormat; 293 294 xrb->Base.Buffer = NULL; 295 rb->Width = width; 296 rb->Height = height; 297 xrb->pitch = bytes_per_line(width * xrb->bpp, 32); 298 299 return GL_TRUE; 300} 301 302static GLboolean 303swrast_alloc_back_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, 304 GLenum internalFormat, GLuint width, GLuint height) 305{ 306 struct dri_swrast_renderbuffer *xrb = dri_swrast_renderbuffer(rb); 307 308 TRACE; 309 310 free(xrb->Base.Buffer); 311 312 swrast_alloc_front_storage(ctx, rb, internalFormat, width, height); 313 314 xrb->Base.Buffer = malloc(height * xrb->pitch); 315 316 return GL_TRUE; 317} 318 319static struct dri_swrast_renderbuffer * 320swrast_new_renderbuffer(const struct gl_config *visual, __DRIdrawable *dPriv, 321 GLboolean front) 322{ 323 struct dri_swrast_renderbuffer *xrb = calloc(1, sizeof *xrb); 324 struct gl_renderbuffer *rb; 325 GLuint pixel_format; 326 327 TRACE; 328 329 if (!xrb) 330 return NULL; 331 332 rb = &xrb->Base.Base; 333 334 _mesa_init_renderbuffer(rb, 0); 335 336 pixel_format = choose_pixel_format(visual); 337 338 xrb->dPriv = dPriv; 339 xrb->Base.Base.Delete = swrast_delete_renderbuffer; 340 if (front) { 341 rb->AllocStorage = swrast_alloc_front_storage; 342 } 343 else { 344 rb->AllocStorage = swrast_alloc_back_storage; 345 } 346 347 switch (pixel_format) { 348 case PF_A8R8G8B8: 349 rb->Format = MESA_FORMAT_ARGB8888; 350 rb->InternalFormat = GL_RGBA; 351 rb->_BaseFormat = GL_RGBA; 352 xrb->bpp = 32; 353 break; 354 case PF_X8R8G8B8: 355 rb->Format = MESA_FORMAT_ARGB8888; /* XXX */ 356 rb->InternalFormat = GL_RGB; 357 rb->_BaseFormat = GL_RGB; 358 xrb->bpp = 32; 359 break; 360 case PF_R5G6B5: 361 rb->Format = MESA_FORMAT_RGB565; 362 rb->InternalFormat = GL_RGB; 363 rb->_BaseFormat = GL_RGB; 364 xrb->bpp = 16; 365 break; 366 case PF_R3G3B2: 367 rb->Format = MESA_FORMAT_RGB332; 368 rb->InternalFormat = GL_RGB; 369 rb->_BaseFormat = GL_RGB; 370 xrb->bpp = 8; 371 break; 372 default: 373 return NULL; 374 } 375 376 return xrb; 377} 378 379static void 380swrast_map_renderbuffer(struct gl_context *ctx, 381 struct gl_renderbuffer *rb, 382 GLuint x, GLuint y, GLuint w, GLuint h, 383 GLbitfield mode, 384 GLubyte **out_map, 385 GLint *out_stride) 386{ 387 struct dri_swrast_renderbuffer *xrb = dri_swrast_renderbuffer(rb); 388 GLubyte *map = xrb->Base.Buffer; 389 int cpp = _mesa_get_format_bytes(rb->Format); 390 int stride = rb->Width * cpp; 391 392 if (rb->AllocStorage == swrast_alloc_front_storage) { 393 __DRIdrawable *dPriv = xrb->dPriv; 394 __DRIscreen *sPriv = dPriv->driScreenPriv; 395 396 xrb->map_mode = mode; 397 xrb->map_x = x; 398 xrb->map_y = y; 399 xrb->map_w = w; 400 xrb->map_h = h; 401 402 stride = w * cpp; 403 xrb->Base.Buffer = malloc(h * stride); 404 405 sPriv->swrast_loader->getImage(dPriv, x, y, w, h, 406 (char *) xrb->Base.Buffer, 407 dPriv->loaderPrivate); 408 409 *out_map = xrb->Base.Buffer; 410 *out_stride = stride; 411 return; 412 } 413 414 ASSERT(xrb->Base.Buffer); 415 416 if (rb->AllocStorage == swrast_alloc_back_storage) { 417 map += (rb->Height - 1) * stride; 418 stride = -stride; 419 } 420 421 map += (GLsizei)y * stride; 422 map += (GLsizei)x * cpp; 423 424 *out_map = map; 425 *out_stride = stride; 426} 427 428static void 429swrast_unmap_renderbuffer(struct gl_context *ctx, 430 struct gl_renderbuffer *rb) 431{ 432 struct dri_swrast_renderbuffer *xrb = dri_swrast_renderbuffer(rb); 433 434 if (rb->AllocStorage == swrast_alloc_front_storage) { 435 __DRIdrawable *dPriv = xrb->dPriv; 436 __DRIscreen *sPriv = dPriv->driScreenPriv; 437 438 if (xrb->map_mode & GL_MAP_WRITE_BIT) { 439 sPriv->swrast_loader->putImage(dPriv, __DRI_SWRAST_IMAGE_OP_DRAW, 440 xrb->map_x, xrb->map_y, 441 xrb->map_w, xrb->map_h, 442 (char *) xrb->Base.Buffer, 443 dPriv->loaderPrivate); 444 } 445 446 free(xrb->Base.Buffer); 447 xrb->Base.Buffer = NULL; 448 } 449} 450 451static GLboolean 452dri_create_buffer(__DRIscreen * sPriv, 453 __DRIdrawable * dPriv, 454 const struct gl_config * visual, GLboolean isPixmap) 455{ 456 struct dri_drawable *drawable = NULL; 457 struct gl_framebuffer *fb; 458 struct dri_swrast_renderbuffer *frontrb, *backrb; 459 460 TRACE; 461 462 (void) sPriv; 463 (void) isPixmap; 464 465 drawable = CALLOC_STRUCT(dri_drawable); 466 if (drawable == NULL) 467 goto drawable_fail; 468 469 dPriv->driverPrivate = drawable; 470 drawable->dPriv = dPriv; 471 472 drawable->row = malloc(SWRAST_MAX_WIDTH * 4); 473 if (drawable->row == NULL) 474 goto drawable_fail; 475 476 fb = &drawable->Base; 477 478 /* basic framebuffer setup */ 479 _mesa_initialize_window_framebuffer(fb, visual); 480 481 /* add front renderbuffer */ 482 frontrb = swrast_new_renderbuffer(visual, dPriv, GL_TRUE); 483 _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontrb->Base.Base); 484 485 /* add back renderbuffer */ 486 if (visual->doubleBufferMode) { 487 backrb = swrast_new_renderbuffer(visual, dPriv, GL_FALSE); 488 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backrb->Base.Base); 489 } 490 491 /* add software renderbuffers */ 492 _swrast_add_soft_renderbuffers(fb, 493 GL_FALSE, /* color */ 494 visual->haveDepthBuffer, 495 visual->haveStencilBuffer, 496 visual->haveAccumBuffer, 497 GL_FALSE, /* alpha */ 498 GL_FALSE /* aux bufs */); 499 500 return GL_TRUE; 501 502drawable_fail: 503 504 if (drawable) 505 free(drawable->row); 506 507 FREE(drawable); 508 509 return GL_FALSE; 510} 511 512static void 513dri_destroy_buffer(__DRIdrawable * dPriv) 514{ 515 TRACE; 516 517 if (dPriv) { 518 struct dri_drawable *drawable = dri_drawable(dPriv); 519 struct gl_framebuffer *fb; 520 521 free(drawable->row); 522 523 fb = &drawable->Base; 524 525 fb->DeletePending = GL_TRUE; 526 _mesa_reference_framebuffer(&fb, NULL); 527 } 528} 529 530static void 531dri_swap_buffers(__DRIdrawable * dPriv) 532{ 533 __DRIscreen *sPriv = dPriv->driScreenPriv; 534 535 GET_CURRENT_CONTEXT(ctx); 536 537 struct dri_drawable *drawable = dri_drawable(dPriv); 538 struct gl_framebuffer *fb; 539 struct dri_swrast_renderbuffer *frontrb, *backrb; 540 541 TRACE; 542 543 fb = &drawable->Base; 544 545 frontrb = 546 dri_swrast_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); 547 backrb = 548 dri_swrast_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); 549 550 /* check for signle-buffered */ 551 if (backrb == NULL) 552 return; 553 554 /* check if swapping currently bound buffer */ 555 if (ctx && ctx->DrawBuffer == fb) { 556 /* flush pending rendering */ 557 _mesa_notifySwapBuffers(ctx); 558 } 559 560 sPriv->swrast_loader->putImage(dPriv, __DRI_SWRAST_IMAGE_OP_SWAP, 561 0, 0, 562 frontrb->Base.Base.Width, 563 frontrb->Base.Base.Height, 564 (char *) backrb->Base.Buffer, 565 dPriv->loaderPrivate); 566} 567 568 569/** 570 * General device driver functions. 571 */ 572 573static void 574get_window_size( struct gl_framebuffer *fb, GLsizei *w, GLsizei *h ) 575{ 576 __DRIdrawable *dPriv = swrast_drawable(fb)->dPriv; 577 __DRIscreen *sPriv = dPriv->driScreenPriv; 578 int x, y; 579 580 sPriv->swrast_loader->getDrawableInfo(dPriv, 581 &x, &y, w, h, 582 dPriv->loaderPrivate); 583} 584 585static void 586swrast_check_and_update_window_size( struct gl_context *ctx, struct gl_framebuffer *fb ) 587{ 588 GLsizei width, height; 589 590 get_window_size(fb, &width, &height); 591 if (fb->Width != width || fb->Height != height) { 592 _mesa_resize_framebuffer(ctx, fb, width, height); 593 } 594} 595 596static const GLubyte * 597get_string(struct gl_context *ctx, GLenum pname) 598{ 599 (void) ctx; 600 switch (pname) { 601 case GL_VENDOR: 602 return (const GLubyte *) "Mesa Project"; 603 case GL_RENDERER: 604 return (const GLubyte *) "Software Rasterizer"; 605 default: 606 return NULL; 607 } 608} 609 610static void 611update_state( struct gl_context *ctx, GLuint new_state ) 612{ 613 /* not much to do here - pass it on */ 614 _swrast_InvalidateState( ctx, new_state ); 615 _swsetup_InvalidateState( ctx, new_state ); 616 _vbo_InvalidateState( ctx, new_state ); 617 _tnl_InvalidateState( ctx, new_state ); 618} 619 620static void 621viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h) 622{ 623 struct gl_framebuffer *draw = ctx->WinSysDrawBuffer; 624 struct gl_framebuffer *read = ctx->WinSysReadBuffer; 625 626 (void) x; 627 (void) y; 628 (void) w; 629 (void) h; 630 swrast_check_and_update_window_size(ctx, draw); 631 swrast_check_and_update_window_size(ctx, read); 632} 633 634static gl_format swrastChooseTextureFormat(struct gl_context * ctx, 635 GLenum target, 636 GLint internalFormat, 637 GLenum format, 638 GLenum type) 639{ 640 if (internalFormat == GL_RGB) 641 return MESA_FORMAT_XRGB8888; 642 return _mesa_choose_tex_format(ctx, target, internalFormat, format, type); 643} 644 645static void 646swrast_init_driver_functions(struct dd_function_table *driver) 647{ 648 driver->GetString = get_string; 649 driver->UpdateState = update_state; 650 driver->GetBufferSize = NULL; 651 driver->Viewport = viewport; 652 driver->ChooseTextureFormat = swrastChooseTextureFormat; 653 driver->MapRenderbuffer = swrast_map_renderbuffer; 654 driver->UnmapRenderbuffer = swrast_unmap_renderbuffer; 655} 656 657static const char *es2_extensions[] = { 658 /* Used by mesa internally (cf all_mesa_extensions in ../common/utils.c) */ 659 "GL_ARB_transpose_matrix", 660 "GL_ARB_window_pos", 661 "GL_EXT_blend_func_separate", 662 "GL_EXT_compiled_vertex_array", 663 "GL_EXT_framebuffer_blit", 664 "GL_IBM_multimode_draw_arrays", 665 "GL_MESA_window_pos", 666 "GL_NV_vertex_program", 667 668 /* Required by GLES2 */ 669 "GL_ARB_fragment_program", 670 "GL_ARB_fragment_shader", 671 "GL_ARB_shader_objects", 672 "GL_ARB_texture_cube_map", 673 "GL_ARB_texture_non_power_of_two", 674 "GL_ARB_vertex_shader", 675 "GL_EXT_blend_color", 676 "GL_EXT_blend_equation_separate", 677 "GL_EXT_blend_minmax", 678 679 /* Optional GLES2 */ 680 "GL_ARB_framebuffer_object", 681 "GL_EXT_texture_filter_anisotropic", 682 "GL_ARB_depth_texture", 683 "GL_EXT_packed_depth_stencil", 684 "GL_EXT_framebuffer_object", 685 NULL, 686}; 687 688static void 689InitExtensionsES2(struct gl_context *ctx) 690{ 691 int i; 692 693 for (i = 0; es2_extensions[i]; i++) 694 _mesa_enable_extension(ctx, es2_extensions[i]); 695} 696 697/** 698 * Context-related functions. 699 */ 700 701static GLboolean 702dri_create_context(gl_api api, 703 const struct gl_config * visual, 704 __DRIcontext * cPriv, 705 unsigned major_version, 706 unsigned minor_version, 707 uint32_t flags, 708 unsigned *error, 709 void *sharedContextPrivate) 710{ 711 struct dri_context *ctx = NULL; 712 struct dri_context *share = (struct dri_context *)sharedContextPrivate; 713 struct gl_context *mesaCtx = NULL; 714 struct gl_context *sharedCtx = NULL; 715 struct dd_function_table functions; 716 717 TRACE; 718 719 /* Flag filtering is handled in dri2CreateContextAttribs. 720 */ 721 (void) flags; 722 723 switch (api) { 724 case API_OPENGL: 725 if (major_version > 2 726 || (major_version == 2 && minor_version > 1)) { 727 *error = __DRI_CTX_ERROR_BAD_VERSION; 728 return GL_FALSE; 729 } 730 break; 731 case API_OPENGLES: 732 case API_OPENGLES2: 733 break; 734 case API_OPENGL_CORE: 735 *error = __DRI_CTX_ERROR_BAD_API; 736 return GL_FALSE; 737 } 738 739 ctx = CALLOC_STRUCT(dri_context); 740 if (ctx == NULL) { 741 *error = __DRI_CTX_ERROR_NO_MEMORY; 742 goto context_fail; 743 } 744 745 cPriv->driverPrivate = ctx; 746 ctx->cPriv = cPriv; 747 748 /* build table of device driver functions */ 749 _mesa_init_driver_functions(&functions); 750 swrast_init_driver_functions(&functions); 751 752 if (share) { 753 sharedCtx = &share->Base; 754 } 755 756 mesaCtx = &ctx->Base; 757 758 /* basic context setup */ 759 if (!_mesa_initialize_context(mesaCtx, api, visual, sharedCtx, &functions, (void *) cPriv)) { 760 *error = __DRI_CTX_ERROR_NO_MEMORY; 761 goto context_fail; 762 } 763 764 /* do bounds checking to prevent segfaults and server crashes! */ 765 mesaCtx->Const.CheckArrayBounds = GL_TRUE; 766 767 /* create module contexts */ 768 _swrast_CreateContext( mesaCtx ); 769 _vbo_CreateContext( mesaCtx ); 770 _tnl_CreateContext( mesaCtx ); 771 _swsetup_CreateContext( mesaCtx ); 772 _swsetup_Wakeup( mesaCtx ); 773 774 /* use default TCL pipeline */ 775 { 776 TNLcontext *tnl = TNL_CONTEXT(mesaCtx); 777 tnl->Driver.RunPipeline = _tnl_run_pipeline; 778 } 779 780 _mesa_meta_init(mesaCtx); 781 _mesa_enable_sw_extensions(mesaCtx); 782 783 switch (api) { 784 case API_OPENGL_CORE: 785 /* XXX fix me, fall-through for now */ 786 case API_OPENGL: 787 _mesa_enable_1_3_extensions(mesaCtx); 788 _mesa_enable_1_4_extensions(mesaCtx); 789 _mesa_enable_1_5_extensions(mesaCtx); 790 _mesa_enable_2_0_extensions(mesaCtx); 791 _mesa_enable_2_1_extensions(mesaCtx); 792 break; 793 case API_OPENGLES: 794 _mesa_enable_1_3_extensions(mesaCtx); 795 _mesa_enable_1_4_extensions(mesaCtx); 796 _mesa_enable_1_5_extensions(mesaCtx); 797 798 break; 799 case API_OPENGLES2: 800 InitExtensionsES2( mesaCtx); 801 break; 802 } 803 804 *error = __DRI_CTX_ERROR_SUCCESS; 805 return GL_TRUE; 806 807context_fail: 808 809 FREE(ctx); 810 811 return GL_FALSE; 812} 813 814static void 815dri_destroy_context(__DRIcontext * cPriv) 816{ 817 TRACE; 818 819 if (cPriv) { 820 struct dri_context *ctx = dri_context(cPriv); 821 struct gl_context *mesaCtx; 822 823 mesaCtx = &ctx->Base; 824 825 _mesa_meta_free(mesaCtx); 826 _swsetup_DestroyContext( mesaCtx ); 827 _swrast_DestroyContext( mesaCtx ); 828 _tnl_DestroyContext( mesaCtx ); 829 _vbo_DestroyContext( mesaCtx ); 830 _mesa_destroy_context( mesaCtx ); 831 } 832} 833 834static GLboolean 835dri_make_current(__DRIcontext * cPriv, 836 __DRIdrawable * driDrawPriv, 837 __DRIdrawable * driReadPriv) 838{ 839 struct gl_context *mesaCtx; 840 struct gl_framebuffer *mesaDraw; 841 struct gl_framebuffer *mesaRead; 842 TRACE; 843 844 if (cPriv) { 845 struct dri_context *ctx = dri_context(cPriv); 846 struct dri_drawable *draw; 847 struct dri_drawable *read; 848 849 if (!driDrawPriv || !driReadPriv) 850 return GL_FALSE; 851 852 draw = dri_drawable(driDrawPriv); 853 read = dri_drawable(driReadPriv); 854 mesaCtx = &ctx->Base; 855 mesaDraw = &draw->Base; 856 mesaRead = &read->Base; 857 858 /* check for same context and buffer */ 859 if (mesaCtx == _mesa_get_current_context() 860 && mesaCtx->DrawBuffer == mesaDraw 861 && mesaCtx->ReadBuffer == mesaRead) { 862 return GL_TRUE; 863 } 864 865 _glapi_check_multithread(); 866 867 swrast_check_and_update_window_size(mesaCtx, mesaDraw); 868 if (mesaRead != mesaDraw) 869 swrast_check_and_update_window_size(mesaCtx, mesaRead); 870 871 _mesa_make_current( mesaCtx, 872 mesaDraw, 873 mesaRead ); 874 } 875 else { 876 /* unbind */ 877 _mesa_make_current( NULL, NULL, NULL ); 878 } 879 880 return GL_TRUE; 881} 882 883static GLboolean 884dri_unbind_context(__DRIcontext * cPriv) 885{ 886 TRACE; 887 (void) cPriv; 888 889 /* Unset current context and dispath table */ 890 _mesa_make_current(NULL, NULL, NULL); 891 892 return GL_TRUE; 893} 894 895 896const struct __DriverAPIRec driDriverAPI = { 897 .InitScreen = dri_init_screen, 898 .DestroyScreen = dri_destroy_screen, 899 .CreateContext = dri_create_context, 900 .DestroyContext = dri_destroy_context, 901 .CreateBuffer = dri_create_buffer, 902 .DestroyBuffer = dri_destroy_buffer, 903 .SwapBuffers = dri_swap_buffers, 904 .MakeCurrent = dri_make_current, 905 .UnbindContext = dri_unbind_context, 906}; 907 908/* This is the table of extensions that the loader will dlsym() for. */ 909PUBLIC const __DRIextension *__driDriverExtensions[] = { 910 &driCoreExtension.base, 911 &driSWRastExtension.base, 912 NULL 913}; 914