Threads.cpp revision 223fd5c9738e9665e495904d37d4632414b68c1e
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <media/AudioResamplerPublic.h>
30#include <utils/Log.h>
31#include <utils/Trace.h>
32
33#include <private/media/AudioTrackShared.h>
34#include <hardware/audio.h>
35#include <audio_effects/effect_ns.h>
36#include <audio_effects/effect_aec.h>
37#include <audio_utils/primitives.h>
38#include <audio_utils/format.h>
39#include <audio_utils/minifloat.h>
40
41// NBAIO implementations
42#include <media/nbaio/AudioStreamInSource.h>
43#include <media/nbaio/AudioStreamOutSink.h>
44#include <media/nbaio/MonoPipe.h>
45#include <media/nbaio/MonoPipeReader.h>
46#include <media/nbaio/Pipe.h>
47#include <media/nbaio/PipeReader.h>
48#include <media/nbaio/SourceAudioBufferProvider.h>
49
50#include <powermanager/PowerManager.h>
51
52#include <common_time/cc_helper.h>
53#include <common_time/local_clock.h>
54
55#include "AudioFlinger.h"
56#include "AudioMixer.h"
57#include "FastMixer.h"
58#include "FastCapture.h"
59#include "ServiceUtilities.h"
60#include "SchedulingPolicyService.h"
61
62#ifdef ADD_BATTERY_DATA
63#include <media/IMediaPlayerService.h>
64#include <media/IMediaDeathNotifier.h>
65#endif
66
67#ifdef DEBUG_CPU_USAGE
68#include <cpustats/CentralTendencyStatistics.h>
69#include <cpustats/ThreadCpuUsage.h>
70#endif
71
72// ----------------------------------------------------------------------------
73
74// Note: the following macro is used for extremely verbose logging message.  In
75// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
76// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
77// are so verbose that we want to suppress them even when we have ALOG_ASSERT
78// turned on.  Do not uncomment the #def below unless you really know what you
79// are doing and want to see all of the extremely verbose messages.
80//#define VERY_VERY_VERBOSE_LOGGING
81#ifdef VERY_VERY_VERBOSE_LOGGING
82#define ALOGVV ALOGV
83#else
84#define ALOGVV(a...) do { } while(0)
85#endif
86
87#define max(a, b) ((a) > (b) ? (a) : (b))
88
89namespace android {
90
91// retry counts for buffer fill timeout
92// 50 * ~20msecs = 1 second
93static const int8_t kMaxTrackRetries = 50;
94static const int8_t kMaxTrackStartupRetries = 50;
95// allow less retry attempts on direct output thread.
96// direct outputs can be a scarce resource in audio hardware and should
97// be released as quickly as possible.
98static const int8_t kMaxTrackRetriesDirect = 2;
99
100// don't warn about blocked writes or record buffer overflows more often than this
101static const nsecs_t kWarningThrottleNs = seconds(5);
102
103// RecordThread loop sleep time upon application overrun or audio HAL read error
104static const int kRecordThreadSleepUs = 5000;
105
106// maximum time to wait in sendConfigEvent_l() for a status to be received
107static const nsecs_t kConfigEventTimeoutNs = seconds(2);
108
109// minimum sleep time for the mixer thread loop when tracks are active but in underrun
110static const uint32_t kMinThreadSleepTimeUs = 5000;
111// maximum divider applied to the active sleep time in the mixer thread loop
112static const uint32_t kMaxThreadSleepTimeShift = 2;
113
114// minimum normal sink buffer size, expressed in milliseconds rather than frames
115static const uint32_t kMinNormalSinkBufferSizeMs = 20;
116// maximum normal sink buffer size
117static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
118
119// Offloaded output thread standby delay: allows track transition without going to standby
120static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
121
122// Whether to use fast mixer
123static const enum {
124    FastMixer_Never,    // never initialize or use: for debugging only
125    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
126                        // normal mixer multiplier is 1
127    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
128                        // multiplier is calculated based on min & max normal mixer buffer size
129    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
130                        // multiplier is calculated based on min & max normal mixer buffer size
131    // FIXME for FastMixer_Dynamic:
132    //  Supporting this option will require fixing HALs that can't handle large writes.
133    //  For example, one HAL implementation returns an error from a large write,
134    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
135    //  We could either fix the HAL implementations, or provide a wrapper that breaks
136    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
137} kUseFastMixer = FastMixer_Static;
138
139// Whether to use fast capture
140static const enum {
141    FastCapture_Never,  // never initialize or use: for debugging only
142    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
143    FastCapture_Static, // initialize if needed, then use all the time if initialized
144} kUseFastCapture = FastCapture_Static;
145
146// Priorities for requestPriority
147static const int kPriorityAudioApp = 2;
148static const int kPriorityFastMixer = 3;
149static const int kPriorityFastCapture = 3;
150
151// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
152// for the track.  The client then sub-divides this into smaller buffers for its use.
153// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
154// So for now we just assume that client is double-buffered for fast tracks.
155// FIXME It would be better for client to tell AudioFlinger the value of N,
156// so AudioFlinger could allocate the right amount of memory.
157// See the client's minBufCount and mNotificationFramesAct calculations for details.
158
159// This is the default value, if not specified by property.
160static const int kFastTrackMultiplier = 2;
161
162// The minimum and maximum allowed values
163static const int kFastTrackMultiplierMin = 1;
164static const int kFastTrackMultiplierMax = 2;
165
166// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
167static int sFastTrackMultiplier = kFastTrackMultiplier;
168
169// See Thread::readOnlyHeap().
170// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
171// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
172// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
173static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
174
175// ----------------------------------------------------------------------------
176
177static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
178
179static void sFastTrackMultiplierInit()
180{
181    char value[PROPERTY_VALUE_MAX];
182    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
183        char *endptr;
184        unsigned long ul = strtoul(value, &endptr, 0);
185        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
186            sFastTrackMultiplier = (int) ul;
187        }
188    }
189}
190
191// ----------------------------------------------------------------------------
192
193#ifdef ADD_BATTERY_DATA
194// To collect the amplifier usage
195static void addBatteryData(uint32_t params) {
196    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
197    if (service == NULL) {
198        // it already logged
199        return;
200    }
201
202    service->addBatteryData(params);
203}
204#endif
205
206
207// ----------------------------------------------------------------------------
208//      CPU Stats
209// ----------------------------------------------------------------------------
210
211class CpuStats {
212public:
213    CpuStats();
214    void sample(const String8 &title);
215#ifdef DEBUG_CPU_USAGE
216private:
217    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
218    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
219
220    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
221
222    int mCpuNum;                        // thread's current CPU number
223    int mCpukHz;                        // frequency of thread's current CPU in kHz
224#endif
225};
226
227CpuStats::CpuStats()
228#ifdef DEBUG_CPU_USAGE
229    : mCpuNum(-1), mCpukHz(-1)
230#endif
231{
232}
233
234void CpuStats::sample(const String8 &title
235#ifndef DEBUG_CPU_USAGE
236                __unused
237#endif
238        ) {
239#ifdef DEBUG_CPU_USAGE
240    // get current thread's delta CPU time in wall clock ns
241    double wcNs;
242    bool valid = mCpuUsage.sampleAndEnable(wcNs);
243
244    // record sample for wall clock statistics
245    if (valid) {
246        mWcStats.sample(wcNs);
247    }
248
249    // get the current CPU number
250    int cpuNum = sched_getcpu();
251
252    // get the current CPU frequency in kHz
253    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
254
255    // check if either CPU number or frequency changed
256    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
257        mCpuNum = cpuNum;
258        mCpukHz = cpukHz;
259        // ignore sample for purposes of cycles
260        valid = false;
261    }
262
263    // if no change in CPU number or frequency, then record sample for cycle statistics
264    if (valid && mCpukHz > 0) {
265        double cycles = wcNs * cpukHz * 0.000001;
266        mHzStats.sample(cycles);
267    }
268
269    unsigned n = mWcStats.n();
270    // mCpuUsage.elapsed() is expensive, so don't call it every loop
271    if ((n & 127) == 1) {
272        long long elapsed = mCpuUsage.elapsed();
273        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
274            double perLoop = elapsed / (double) n;
275            double perLoop100 = perLoop * 0.01;
276            double perLoop1k = perLoop * 0.001;
277            double mean = mWcStats.mean();
278            double stddev = mWcStats.stddev();
279            double minimum = mWcStats.minimum();
280            double maximum = mWcStats.maximum();
281            double meanCycles = mHzStats.mean();
282            double stddevCycles = mHzStats.stddev();
283            double minCycles = mHzStats.minimum();
284            double maxCycles = mHzStats.maximum();
285            mCpuUsage.resetElapsed();
286            mWcStats.reset();
287            mHzStats.reset();
288            ALOGD("CPU usage for %s over past %.1f secs\n"
289                "  (%u mixer loops at %.1f mean ms per loop):\n"
290                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
291                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
292                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
293                    title.string(),
294                    elapsed * .000000001, n, perLoop * .000001,
295                    mean * .001,
296                    stddev * .001,
297                    minimum * .001,
298                    maximum * .001,
299                    mean / perLoop100,
300                    stddev / perLoop100,
301                    minimum / perLoop100,
302                    maximum / perLoop100,
303                    meanCycles / perLoop1k,
304                    stddevCycles / perLoop1k,
305                    minCycles / perLoop1k,
306                    maxCycles / perLoop1k);
307
308        }
309    }
310#endif
311};
312
313// ----------------------------------------------------------------------------
314//      ThreadBase
315// ----------------------------------------------------------------------------
316
317AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
318        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
319    :   Thread(false /*canCallJava*/),
320        mType(type),
321        mAudioFlinger(audioFlinger),
322        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
323        // are set by PlaybackThread::readOutputParameters_l() or
324        // RecordThread::readInputParameters_l()
325        //FIXME: mStandby should be true here. Is this some kind of hack?
326        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
327        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
328        // mName will be set by concrete (non-virtual) subclass
329        mDeathRecipient(new PMDeathRecipient(this))
330{
331}
332
333AudioFlinger::ThreadBase::~ThreadBase()
334{
335    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
336    mConfigEvents.clear();
337
338    // do not lock the mutex in destructor
339    releaseWakeLock_l();
340    if (mPowerManager != 0) {
341        sp<IBinder> binder = mPowerManager->asBinder();
342        binder->unlinkToDeath(mDeathRecipient);
343    }
344}
345
346status_t AudioFlinger::ThreadBase::readyToRun()
347{
348    status_t status = initCheck();
349    if (status == NO_ERROR) {
350        ALOGI("AudioFlinger's thread %p ready to run", this);
351    } else {
352        ALOGE("No working audio driver found.");
353    }
354    return status;
355}
356
357void AudioFlinger::ThreadBase::exit()
358{
359    ALOGV("ThreadBase::exit");
360    // do any cleanup required for exit to succeed
361    preExit();
362    {
363        // This lock prevents the following race in thread (uniprocessor for illustration):
364        //  if (!exitPending()) {
365        //      // context switch from here to exit()
366        //      // exit() calls requestExit(), what exitPending() observes
367        //      // exit() calls signal(), which is dropped since no waiters
368        //      // context switch back from exit() to here
369        //      mWaitWorkCV.wait(...);
370        //      // now thread is hung
371        //  }
372        AutoMutex lock(mLock);
373        requestExit();
374        mWaitWorkCV.broadcast();
375    }
376    // When Thread::requestExitAndWait is made virtual and this method is renamed to
377    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
378    requestExitAndWait();
379}
380
381status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
382{
383    status_t status;
384
385    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
386    Mutex::Autolock _l(mLock);
387
388    return sendSetParameterConfigEvent_l(keyValuePairs);
389}
390
391// sendConfigEvent_l() must be called with ThreadBase::mLock held
392// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
393status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
394{
395    status_t status = NO_ERROR;
396
397    mConfigEvents.add(event);
398    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
399    mWaitWorkCV.signal();
400    mLock.unlock();
401    {
402        Mutex::Autolock _l(event->mLock);
403        while (event->mWaitStatus) {
404            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
405                event->mStatus = TIMED_OUT;
406                event->mWaitStatus = false;
407            }
408        }
409        status = event->mStatus;
410    }
411    mLock.lock();
412    return status;
413}
414
415void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
416{
417    Mutex::Autolock _l(mLock);
418    sendIoConfigEvent_l(event, param);
419}
420
421// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
422void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
423{
424    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
425    sendConfigEvent_l(configEvent);
426}
427
428// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
429void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
430{
431    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
432    sendConfigEvent_l(configEvent);
433}
434
435// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
436status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
437{
438    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
439    return sendConfigEvent_l(configEvent);
440}
441
442status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
443                                                        const struct audio_patch *patch,
444                                                        audio_patch_handle_t *handle)
445{
446    Mutex::Autolock _l(mLock);
447    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
448    status_t status = sendConfigEvent_l(configEvent);
449    if (status == NO_ERROR) {
450        CreateAudioPatchConfigEventData *data =
451                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
452        *handle = data->mHandle;
453    }
454    return status;
455}
456
457status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
458                                                                const audio_patch_handle_t handle)
459{
460    Mutex::Autolock _l(mLock);
461    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
462    return sendConfigEvent_l(configEvent);
463}
464
465
466// post condition: mConfigEvents.isEmpty()
467void AudioFlinger::ThreadBase::processConfigEvents_l()
468{
469    bool configChanged = false;
470
471    while (!mConfigEvents.isEmpty()) {
472        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
473        sp<ConfigEvent> event = mConfigEvents[0];
474        mConfigEvents.removeAt(0);
475        switch (event->mType) {
476        case CFG_EVENT_PRIO: {
477            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
478            // FIXME Need to understand why this has to be done asynchronously
479            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
480                    true /*asynchronous*/);
481            if (err != 0) {
482                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
483                      data->mPrio, data->mPid, data->mTid, err);
484            }
485        } break;
486        case CFG_EVENT_IO: {
487            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
488            audioConfigChanged(data->mEvent, data->mParam);
489        } break;
490        case CFG_EVENT_SET_PARAMETER: {
491            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
492            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
493                configChanged = true;
494            }
495        } break;
496        case CFG_EVENT_CREATE_AUDIO_PATCH: {
497            CreateAudioPatchConfigEventData *data =
498                                            (CreateAudioPatchConfigEventData *)event->mData.get();
499            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
500        } break;
501        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
502            ReleaseAudioPatchConfigEventData *data =
503                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
504            event->mStatus = releaseAudioPatch_l(data->mHandle);
505        } break;
506        default:
507            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
508            break;
509        }
510        {
511            Mutex::Autolock _l(event->mLock);
512            if (event->mWaitStatus) {
513                event->mWaitStatus = false;
514                event->mCond.signal();
515            }
516        }
517        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
518    }
519
520    if (configChanged) {
521        cacheParameters_l();
522    }
523}
524
525String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
526    String8 s;
527    if (output) {
528        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
529        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
530        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
531        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
532        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
533        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
534        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
535        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
536        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
537        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
538        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
539        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
540        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
541        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
542        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
543        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
544        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
545        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
546        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
547    } else {
548        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
549        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
550        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
551        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
552        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
553        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
554        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
555        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
556        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
557        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
558        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
559        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
560        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
561        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
562        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
563    }
564    int len = s.length();
565    if (s.length() > 2) {
566        char *str = s.lockBuffer(len);
567        s.unlockBuffer(len - 2);
568    }
569    return s;
570}
571
572void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
573{
574    const size_t SIZE = 256;
575    char buffer[SIZE];
576    String8 result;
577
578    bool locked = AudioFlinger::dumpTryLock(mLock);
579    if (!locked) {
580        dprintf(fd, "thread %p maybe dead locked\n", this);
581    }
582
583    dprintf(fd, "  I/O handle: %d\n", mId);
584    dprintf(fd, "  TID: %d\n", getTid());
585    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
586    dprintf(fd, "  Sample rate: %u\n", mSampleRate);
587    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
588    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
589    dprintf(fd, "  Channel Count: %u\n", mChannelCount);
590    dprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
591            channelMaskToString(mChannelMask, mType != RECORD).string());
592    dprintf(fd, "  Format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
593    dprintf(fd, "  Frame size: %zu\n", mFrameSize);
594    dprintf(fd, "  Pending config events:");
595    size_t numConfig = mConfigEvents.size();
596    if (numConfig) {
597        for (size_t i = 0; i < numConfig; i++) {
598            mConfigEvents[i]->dump(buffer, SIZE);
599            dprintf(fd, "\n    %s", buffer);
600        }
601        dprintf(fd, "\n");
602    } else {
603        dprintf(fd, " none\n");
604    }
605
606    if (locked) {
607        mLock.unlock();
608    }
609}
610
611void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
612{
613    const size_t SIZE = 256;
614    char buffer[SIZE];
615    String8 result;
616
617    size_t numEffectChains = mEffectChains.size();
618    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
619    write(fd, buffer, strlen(buffer));
620
621    for (size_t i = 0; i < numEffectChains; ++i) {
622        sp<EffectChain> chain = mEffectChains[i];
623        if (chain != 0) {
624            chain->dump(fd, args);
625        }
626    }
627}
628
629void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
630{
631    Mutex::Autolock _l(mLock);
632    acquireWakeLock_l(uid);
633}
634
635String16 AudioFlinger::ThreadBase::getWakeLockTag()
636{
637    switch (mType) {
638        case MIXER:
639            return String16("AudioMix");
640        case DIRECT:
641            return String16("AudioDirectOut");
642        case DUPLICATING:
643            return String16("AudioDup");
644        case RECORD:
645            return String16("AudioIn");
646        case OFFLOAD:
647            return String16("AudioOffload");
648        default:
649            ALOG_ASSERT(false);
650            return String16("AudioUnknown");
651    }
652}
653
654void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
655{
656    getPowerManager_l();
657    if (mPowerManager != 0) {
658        sp<IBinder> binder = new BBinder();
659        status_t status;
660        if (uid >= 0) {
661            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
662                    binder,
663                    getWakeLockTag(),
664                    String16("media"),
665                    uid,
666                    true /* FIXME force oneway contrary to .aidl */);
667        } else {
668            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
669                    binder,
670                    getWakeLockTag(),
671                    String16("media"),
672                    true /* FIXME force oneway contrary to .aidl */);
673        }
674        if (status == NO_ERROR) {
675            mWakeLockToken = binder;
676        }
677        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
678    }
679}
680
681void AudioFlinger::ThreadBase::releaseWakeLock()
682{
683    Mutex::Autolock _l(mLock);
684    releaseWakeLock_l();
685}
686
687void AudioFlinger::ThreadBase::releaseWakeLock_l()
688{
689    if (mWakeLockToken != 0) {
690        ALOGV("releaseWakeLock_l() %s", mName);
691        if (mPowerManager != 0) {
692            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
693                    true /* FIXME force oneway contrary to .aidl */);
694        }
695        mWakeLockToken.clear();
696    }
697}
698
699void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
700    Mutex::Autolock _l(mLock);
701    updateWakeLockUids_l(uids);
702}
703
704void AudioFlinger::ThreadBase::getPowerManager_l() {
705
706    if (mPowerManager == 0) {
707        // use checkService() to avoid blocking if power service is not up yet
708        sp<IBinder> binder =
709            defaultServiceManager()->checkService(String16("power"));
710        if (binder == 0) {
711            ALOGW("Thread %s cannot connect to the power manager service", mName);
712        } else {
713            mPowerManager = interface_cast<IPowerManager>(binder);
714            binder->linkToDeath(mDeathRecipient);
715        }
716    }
717}
718
719void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
720
721    getPowerManager_l();
722    if (mWakeLockToken == NULL) {
723        ALOGE("no wake lock to update!");
724        return;
725    }
726    if (mPowerManager != 0) {
727        sp<IBinder> binder = new BBinder();
728        status_t status;
729        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
730                    true /* FIXME force oneway contrary to .aidl */);
731        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
732    }
733}
734
735void AudioFlinger::ThreadBase::clearPowerManager()
736{
737    Mutex::Autolock _l(mLock);
738    releaseWakeLock_l();
739    mPowerManager.clear();
740}
741
742void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
743{
744    sp<ThreadBase> thread = mThread.promote();
745    if (thread != 0) {
746        thread->clearPowerManager();
747    }
748    ALOGW("power manager service died !!!");
749}
750
751void AudioFlinger::ThreadBase::setEffectSuspended(
752        const effect_uuid_t *type, bool suspend, int sessionId)
753{
754    Mutex::Autolock _l(mLock);
755    setEffectSuspended_l(type, suspend, sessionId);
756}
757
758void AudioFlinger::ThreadBase::setEffectSuspended_l(
759        const effect_uuid_t *type, bool suspend, int sessionId)
760{
761    sp<EffectChain> chain = getEffectChain_l(sessionId);
762    if (chain != 0) {
763        if (type != NULL) {
764            chain->setEffectSuspended_l(type, suspend);
765        } else {
766            chain->setEffectSuspendedAll_l(suspend);
767        }
768    }
769
770    updateSuspendedSessions_l(type, suspend, sessionId);
771}
772
773void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
774{
775    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
776    if (index < 0) {
777        return;
778    }
779
780    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
781            mSuspendedSessions.valueAt(index);
782
783    for (size_t i = 0; i < sessionEffects.size(); i++) {
784        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
785        for (int j = 0; j < desc->mRefCount; j++) {
786            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
787                chain->setEffectSuspendedAll_l(true);
788            } else {
789                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
790                    desc->mType.timeLow);
791                chain->setEffectSuspended_l(&desc->mType, true);
792            }
793        }
794    }
795}
796
797void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
798                                                         bool suspend,
799                                                         int sessionId)
800{
801    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
802
803    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
804
805    if (suspend) {
806        if (index >= 0) {
807            sessionEffects = mSuspendedSessions.valueAt(index);
808        } else {
809            mSuspendedSessions.add(sessionId, sessionEffects);
810        }
811    } else {
812        if (index < 0) {
813            return;
814        }
815        sessionEffects = mSuspendedSessions.valueAt(index);
816    }
817
818
819    int key = EffectChain::kKeyForSuspendAll;
820    if (type != NULL) {
821        key = type->timeLow;
822    }
823    index = sessionEffects.indexOfKey(key);
824
825    sp<SuspendedSessionDesc> desc;
826    if (suspend) {
827        if (index >= 0) {
828            desc = sessionEffects.valueAt(index);
829        } else {
830            desc = new SuspendedSessionDesc();
831            if (type != NULL) {
832                desc->mType = *type;
833            }
834            sessionEffects.add(key, desc);
835            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
836        }
837        desc->mRefCount++;
838    } else {
839        if (index < 0) {
840            return;
841        }
842        desc = sessionEffects.valueAt(index);
843        if (--desc->mRefCount == 0) {
844            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
845            sessionEffects.removeItemsAt(index);
846            if (sessionEffects.isEmpty()) {
847                ALOGV("updateSuspendedSessions_l() restore removing session %d",
848                                 sessionId);
849                mSuspendedSessions.removeItem(sessionId);
850            }
851        }
852    }
853    if (!sessionEffects.isEmpty()) {
854        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
855    }
856}
857
858void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
859                                                            bool enabled,
860                                                            int sessionId)
861{
862    Mutex::Autolock _l(mLock);
863    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
864}
865
866void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
867                                                            bool enabled,
868                                                            int sessionId)
869{
870    if (mType != RECORD) {
871        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
872        // another session. This gives the priority to well behaved effect control panels
873        // and applications not using global effects.
874        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
875        // global effects
876        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
877            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
878        }
879    }
880
881    sp<EffectChain> chain = getEffectChain_l(sessionId);
882    if (chain != 0) {
883        chain->checkSuspendOnEffectEnabled(effect, enabled);
884    }
885}
886
887// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
888sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
889        const sp<AudioFlinger::Client>& client,
890        const sp<IEffectClient>& effectClient,
891        int32_t priority,
892        int sessionId,
893        effect_descriptor_t *desc,
894        int *enabled,
895        status_t *status)
896{
897    sp<EffectModule> effect;
898    sp<EffectHandle> handle;
899    status_t lStatus;
900    sp<EffectChain> chain;
901    bool chainCreated = false;
902    bool effectCreated = false;
903    bool effectRegistered = false;
904
905    lStatus = initCheck();
906    if (lStatus != NO_ERROR) {
907        ALOGW("createEffect_l() Audio driver not initialized.");
908        goto Exit;
909    }
910
911    // Reject any effect on Direct output threads for now, since the format of
912    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
913    if (mType == DIRECT) {
914        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
915                desc->name, mName);
916        lStatus = BAD_VALUE;
917        goto Exit;
918    }
919
920    // Reject any effect on mixer or duplicating multichannel sinks.
921    // TODO: fix both format and multichannel issues with effects.
922    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
923        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
924                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
925        lStatus = BAD_VALUE;
926        goto Exit;
927    }
928
929    // Allow global effects only on offloaded and mixer threads
930    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
931        switch (mType) {
932        case MIXER:
933        case OFFLOAD:
934            break;
935        case DIRECT:
936        case DUPLICATING:
937        case RECORD:
938        default:
939            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
940            lStatus = BAD_VALUE;
941            goto Exit;
942        }
943    }
944
945    // Only Pre processor effects are allowed on input threads and only on input threads
946    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
947        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
948                desc->name, desc->flags, mType);
949        lStatus = BAD_VALUE;
950        goto Exit;
951    }
952
953    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
954
955    { // scope for mLock
956        Mutex::Autolock _l(mLock);
957
958        // check for existing effect chain with the requested audio session
959        chain = getEffectChain_l(sessionId);
960        if (chain == 0) {
961            // create a new chain for this session
962            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
963            chain = new EffectChain(this, sessionId);
964            addEffectChain_l(chain);
965            chain->setStrategy(getStrategyForSession_l(sessionId));
966            chainCreated = true;
967        } else {
968            effect = chain->getEffectFromDesc_l(desc);
969        }
970
971        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
972
973        if (effect == 0) {
974            int id = mAudioFlinger->nextUniqueId();
975            // Check CPU and memory usage
976            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
977            if (lStatus != NO_ERROR) {
978                goto Exit;
979            }
980            effectRegistered = true;
981            // create a new effect module if none present in the chain
982            effect = new EffectModule(this, chain, desc, id, sessionId);
983            lStatus = effect->status();
984            if (lStatus != NO_ERROR) {
985                goto Exit;
986            }
987            effect->setOffloaded(mType == OFFLOAD, mId);
988
989            lStatus = chain->addEffect_l(effect);
990            if (lStatus != NO_ERROR) {
991                goto Exit;
992            }
993            effectCreated = true;
994
995            effect->setDevice(mOutDevice);
996            effect->setDevice(mInDevice);
997            effect->setMode(mAudioFlinger->getMode());
998            effect->setAudioSource(mAudioSource);
999        }
1000        // create effect handle and connect it to effect module
1001        handle = new EffectHandle(effect, client, effectClient, priority);
1002        lStatus = handle->initCheck();
1003        if (lStatus == OK) {
1004            lStatus = effect->addHandle(handle.get());
1005        }
1006        if (enabled != NULL) {
1007            *enabled = (int)effect->isEnabled();
1008        }
1009    }
1010
1011Exit:
1012    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1013        Mutex::Autolock _l(mLock);
1014        if (effectCreated) {
1015            chain->removeEffect_l(effect);
1016        }
1017        if (effectRegistered) {
1018            AudioSystem::unregisterEffect(effect->id());
1019        }
1020        if (chainCreated) {
1021            removeEffectChain_l(chain);
1022        }
1023        handle.clear();
1024    }
1025
1026    *status = lStatus;
1027    return handle;
1028}
1029
1030sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1031{
1032    Mutex::Autolock _l(mLock);
1033    return getEffect_l(sessionId, effectId);
1034}
1035
1036sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1037{
1038    sp<EffectChain> chain = getEffectChain_l(sessionId);
1039    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1040}
1041
1042// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1043// PlaybackThread::mLock held
1044status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1045{
1046    // check for existing effect chain with the requested audio session
1047    int sessionId = effect->sessionId();
1048    sp<EffectChain> chain = getEffectChain_l(sessionId);
1049    bool chainCreated = false;
1050
1051    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1052             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1053                    this, effect->desc().name, effect->desc().flags);
1054
1055    if (chain == 0) {
1056        // create a new chain for this session
1057        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1058        chain = new EffectChain(this, sessionId);
1059        addEffectChain_l(chain);
1060        chain->setStrategy(getStrategyForSession_l(sessionId));
1061        chainCreated = true;
1062    }
1063    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1064
1065    if (chain->getEffectFromId_l(effect->id()) != 0) {
1066        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1067                this, effect->desc().name, chain.get());
1068        return BAD_VALUE;
1069    }
1070
1071    effect->setOffloaded(mType == OFFLOAD, mId);
1072
1073    status_t status = chain->addEffect_l(effect);
1074    if (status != NO_ERROR) {
1075        if (chainCreated) {
1076            removeEffectChain_l(chain);
1077        }
1078        return status;
1079    }
1080
1081    effect->setDevice(mOutDevice);
1082    effect->setDevice(mInDevice);
1083    effect->setMode(mAudioFlinger->getMode());
1084    effect->setAudioSource(mAudioSource);
1085    return NO_ERROR;
1086}
1087
1088void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1089
1090    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1091    effect_descriptor_t desc = effect->desc();
1092    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1093        detachAuxEffect_l(effect->id());
1094    }
1095
1096    sp<EffectChain> chain = effect->chain().promote();
1097    if (chain != 0) {
1098        // remove effect chain if removing last effect
1099        if (chain->removeEffect_l(effect) == 0) {
1100            removeEffectChain_l(chain);
1101        }
1102    } else {
1103        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1104    }
1105}
1106
1107void AudioFlinger::ThreadBase::lockEffectChains_l(
1108        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1109{
1110    effectChains = mEffectChains;
1111    for (size_t i = 0; i < mEffectChains.size(); i++) {
1112        mEffectChains[i]->lock();
1113    }
1114}
1115
1116void AudioFlinger::ThreadBase::unlockEffectChains(
1117        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1118{
1119    for (size_t i = 0; i < effectChains.size(); i++) {
1120        effectChains[i]->unlock();
1121    }
1122}
1123
1124sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1125{
1126    Mutex::Autolock _l(mLock);
1127    return getEffectChain_l(sessionId);
1128}
1129
1130sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1131{
1132    size_t size = mEffectChains.size();
1133    for (size_t i = 0; i < size; i++) {
1134        if (mEffectChains[i]->sessionId() == sessionId) {
1135            return mEffectChains[i];
1136        }
1137    }
1138    return 0;
1139}
1140
1141void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1142{
1143    Mutex::Autolock _l(mLock);
1144    size_t size = mEffectChains.size();
1145    for (size_t i = 0; i < size; i++) {
1146        mEffectChains[i]->setMode_l(mode);
1147    }
1148}
1149
1150void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1151{
1152    config->type = AUDIO_PORT_TYPE_MIX;
1153    config->ext.mix.handle = mId;
1154    config->sample_rate = mSampleRate;
1155    config->format = mFormat;
1156    config->channel_mask = mChannelMask;
1157    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1158                            AUDIO_PORT_CONFIG_FORMAT;
1159}
1160
1161
1162// ----------------------------------------------------------------------------
1163//      Playback
1164// ----------------------------------------------------------------------------
1165
1166AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1167                                             AudioStreamOut* output,
1168                                             audio_io_handle_t id,
1169                                             audio_devices_t device,
1170                                             type_t type)
1171    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1172        mNormalFrameCount(0), mSinkBuffer(NULL),
1173        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1174        mMixerBuffer(NULL),
1175        mMixerBufferSize(0),
1176        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1177        mMixerBufferValid(false),
1178        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1179        mEffectBuffer(NULL),
1180        mEffectBufferSize(0),
1181        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1182        mEffectBufferValid(false),
1183        mSuspended(0), mBytesWritten(0),
1184        mActiveTracksGeneration(0),
1185        // mStreamTypes[] initialized in constructor body
1186        mOutput(output),
1187        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1188        mMixerStatus(MIXER_IDLE),
1189        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1190        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1191        mBytesRemaining(0),
1192        mCurrentWriteLength(0),
1193        mUseAsyncWrite(false),
1194        mWriteAckSequence(0),
1195        mDrainSequence(0),
1196        mSignalPending(false),
1197        mScreenState(AudioFlinger::mScreenState),
1198        // index 0 is reserved for normal mixer's submix
1199        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1200        // mLatchD, mLatchQ,
1201        mLatchDValid(false), mLatchQValid(false)
1202{
1203    snprintf(mName, kNameLength, "AudioOut_%X", id);
1204    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1205
1206    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1207    // it would be safer to explicitly pass initial masterVolume/masterMute as
1208    // parameter.
1209    //
1210    // If the HAL we are using has support for master volume or master mute,
1211    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1212    // and the mute set to false).
1213    mMasterVolume = audioFlinger->masterVolume_l();
1214    mMasterMute = audioFlinger->masterMute_l();
1215    if (mOutput && mOutput->audioHwDev) {
1216        if (mOutput->audioHwDev->canSetMasterVolume()) {
1217            mMasterVolume = 1.0;
1218        }
1219
1220        if (mOutput->audioHwDev->canSetMasterMute()) {
1221            mMasterMute = false;
1222        }
1223    }
1224
1225    readOutputParameters_l();
1226
1227    // ++ operator does not compile
1228    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1229            stream = (audio_stream_type_t) (stream + 1)) {
1230        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1231        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1232    }
1233}
1234
1235AudioFlinger::PlaybackThread::~PlaybackThread()
1236{
1237    mAudioFlinger->unregisterWriter(mNBLogWriter);
1238    free(mSinkBuffer);
1239    free(mMixerBuffer);
1240    free(mEffectBuffer);
1241}
1242
1243void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1244{
1245    dumpInternals(fd, args);
1246    dumpTracks(fd, args);
1247    dumpEffectChains(fd, args);
1248}
1249
1250void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1251{
1252    const size_t SIZE = 256;
1253    char buffer[SIZE];
1254    String8 result;
1255
1256    result.appendFormat("  Stream volumes in dB: ");
1257    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1258        const stream_type_t *st = &mStreamTypes[i];
1259        if (i > 0) {
1260            result.appendFormat(", ");
1261        }
1262        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1263        if (st->mute) {
1264            result.append("M");
1265        }
1266    }
1267    result.append("\n");
1268    write(fd, result.string(), result.length());
1269    result.clear();
1270
1271    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1272    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1273    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1274            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1275
1276    size_t numtracks = mTracks.size();
1277    size_t numactive = mActiveTracks.size();
1278    dprintf(fd, "  %d Tracks", numtracks);
1279    size_t numactiveseen = 0;
1280    if (numtracks) {
1281        dprintf(fd, " of which %d are active\n", numactive);
1282        Track::appendDumpHeader(result);
1283        for (size_t i = 0; i < numtracks; ++i) {
1284            sp<Track> track = mTracks[i];
1285            if (track != 0) {
1286                bool active = mActiveTracks.indexOf(track) >= 0;
1287                if (active) {
1288                    numactiveseen++;
1289                }
1290                track->dump(buffer, SIZE, active);
1291                result.append(buffer);
1292            }
1293        }
1294    } else {
1295        result.append("\n");
1296    }
1297    if (numactiveseen != numactive) {
1298        // some tracks in the active list were not in the tracks list
1299        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1300                " not in the track list\n");
1301        result.append(buffer);
1302        Track::appendDumpHeader(result);
1303        for (size_t i = 0; i < numactive; ++i) {
1304            sp<Track> track = mActiveTracks[i].promote();
1305            if (track != 0 && mTracks.indexOf(track) < 0) {
1306                track->dump(buffer, SIZE, true);
1307                result.append(buffer);
1308            }
1309        }
1310    }
1311
1312    write(fd, result.string(), result.size());
1313}
1314
1315void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1316{
1317    dprintf(fd, "\nOutput thread %p:\n", this);
1318    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1319    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1320    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1321    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1322    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1323    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1324    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1325    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1326    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1327    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1328
1329    dumpBase(fd, args);
1330}
1331
1332// Thread virtuals
1333
1334void AudioFlinger::PlaybackThread::onFirstRef()
1335{
1336    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1337}
1338
1339// ThreadBase virtuals
1340void AudioFlinger::PlaybackThread::preExit()
1341{
1342    ALOGV("  preExit()");
1343    // FIXME this is using hard-coded strings but in the future, this functionality will be
1344    //       converted to use audio HAL extensions required to support tunneling
1345    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1346}
1347
1348// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1349sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1350        const sp<AudioFlinger::Client>& client,
1351        audio_stream_type_t streamType,
1352        uint32_t sampleRate,
1353        audio_format_t format,
1354        audio_channel_mask_t channelMask,
1355        size_t *pFrameCount,
1356        const sp<IMemory>& sharedBuffer,
1357        int sessionId,
1358        IAudioFlinger::track_flags_t *flags,
1359        pid_t tid,
1360        int uid,
1361        status_t *status)
1362{
1363    size_t frameCount = *pFrameCount;
1364    sp<Track> track;
1365    status_t lStatus;
1366
1367    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1368
1369    // client expresses a preference for FAST, but we get the final say
1370    if (*flags & IAudioFlinger::TRACK_FAST) {
1371      if (
1372            // not timed
1373            (!isTimed) &&
1374            // either of these use cases:
1375            (
1376              // use case 1: shared buffer with any frame count
1377              (
1378                (sharedBuffer != 0)
1379              ) ||
1380              // use case 2: callback handler and frame count is default or at least as large as HAL
1381              (
1382                (tid != -1) &&
1383                ((frameCount == 0) ||
1384                (frameCount >= mFrameCount))
1385              )
1386            ) &&
1387            // PCM data
1388            audio_is_linear_pcm(format) &&
1389            // identical channel mask to sink, or mono in and stereo sink
1390            (channelMask == mChannelMask ||
1391                    (channelMask == AUDIO_CHANNEL_OUT_MONO &&
1392                            mChannelMask == AUDIO_CHANNEL_OUT_STEREO)) &&
1393            // hardware sample rate
1394            (sampleRate == mSampleRate) &&
1395            // normal mixer has an associated fast mixer
1396            hasFastMixer() &&
1397            // there are sufficient fast track slots available
1398            (mFastTrackAvailMask != 0)
1399            // FIXME test that MixerThread for this fast track has a capable output HAL
1400            // FIXME add a permission test also?
1401        ) {
1402        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1403        if (frameCount == 0) {
1404            // read the fast track multiplier property the first time it is needed
1405            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1406            if (ok != 0) {
1407                ALOGE("%s pthread_once failed: %d", __func__, ok);
1408            }
1409            frameCount = mFrameCount * sFastTrackMultiplier;
1410        }
1411        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1412                frameCount, mFrameCount);
1413      } else {
1414        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1415                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1416                "sampleRate=%u mSampleRate=%u "
1417                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1418                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1419                audio_is_linear_pcm(format),
1420                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1421        *flags &= ~IAudioFlinger::TRACK_FAST;
1422        // For compatibility with AudioTrack calculation, buffer depth is forced
1423        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1424        // This is probably too conservative, but legacy application code may depend on it.
1425        // If you change this calculation, also review the start threshold which is related.
1426        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1427        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1428        if (minBufCount < 2) {
1429            minBufCount = 2;
1430        }
1431        size_t minFrameCount = mNormalFrameCount * minBufCount;
1432        if (frameCount < minFrameCount) {
1433            frameCount = minFrameCount;
1434        }
1435      }
1436    }
1437    *pFrameCount = frameCount;
1438
1439    switch (mType) {
1440
1441    case DIRECT:
1442        if (audio_is_linear_pcm(format)) {
1443            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1444                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1445                        "for output %p with format %#x",
1446                        sampleRate, format, channelMask, mOutput, mFormat);
1447                lStatus = BAD_VALUE;
1448                goto Exit;
1449            }
1450        }
1451        break;
1452
1453    case OFFLOAD:
1454        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1455            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1456                    "for output %p with format %#x",
1457                    sampleRate, format, channelMask, mOutput, mFormat);
1458            lStatus = BAD_VALUE;
1459            goto Exit;
1460        }
1461        break;
1462
1463    default:
1464        if (!audio_is_linear_pcm(format)) {
1465                ALOGE("createTrack_l() Bad parameter: format %#x \""
1466                        "for output %p with format %#x",
1467                        format, mOutput, mFormat);
1468                lStatus = BAD_VALUE;
1469                goto Exit;
1470        }
1471        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1472            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1473            lStatus = BAD_VALUE;
1474            goto Exit;
1475        }
1476        break;
1477
1478    }
1479
1480    lStatus = initCheck();
1481    if (lStatus != NO_ERROR) {
1482        ALOGE("createTrack_l() audio driver not initialized");
1483        goto Exit;
1484    }
1485
1486    { // scope for mLock
1487        Mutex::Autolock _l(mLock);
1488
1489        // all tracks in same audio session must share the same routing strategy otherwise
1490        // conflicts will happen when tracks are moved from one output to another by audio policy
1491        // manager
1492        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1493        for (size_t i = 0; i < mTracks.size(); ++i) {
1494            sp<Track> t = mTracks[i];
1495            if (t != 0 && t->isExternalTrack()) {
1496                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1497                if (sessionId == t->sessionId() && strategy != actual) {
1498                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1499                            strategy, actual);
1500                    lStatus = BAD_VALUE;
1501                    goto Exit;
1502                }
1503            }
1504        }
1505
1506        if (!isTimed) {
1507            track = new Track(this, client, streamType, sampleRate, format,
1508                              channelMask, frameCount, NULL, sharedBuffer,
1509                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1510        } else {
1511            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1512                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1513        }
1514
1515        // new Track always returns non-NULL,
1516        // but TimedTrack::create() is a factory that could fail by returning NULL
1517        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1518        if (lStatus != NO_ERROR) {
1519            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1520            // track must be cleared from the caller as the caller has the AF lock
1521            goto Exit;
1522        }
1523        mTracks.add(track);
1524
1525        sp<EffectChain> chain = getEffectChain_l(sessionId);
1526        if (chain != 0) {
1527            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1528            track->setMainBuffer(chain->inBuffer());
1529            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1530            chain->incTrackCnt();
1531        }
1532
1533        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1534            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1535            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1536            // so ask activity manager to do this on our behalf
1537            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1538        }
1539    }
1540
1541    lStatus = NO_ERROR;
1542
1543Exit:
1544    *status = lStatus;
1545    return track;
1546}
1547
1548uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1549{
1550    return latency;
1551}
1552
1553uint32_t AudioFlinger::PlaybackThread::latency() const
1554{
1555    Mutex::Autolock _l(mLock);
1556    return latency_l();
1557}
1558uint32_t AudioFlinger::PlaybackThread::latency_l() const
1559{
1560    if (initCheck() == NO_ERROR) {
1561        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1562    } else {
1563        return 0;
1564    }
1565}
1566
1567void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1568{
1569    Mutex::Autolock _l(mLock);
1570    // Don't apply master volume in SW if our HAL can do it for us.
1571    if (mOutput && mOutput->audioHwDev &&
1572        mOutput->audioHwDev->canSetMasterVolume()) {
1573        mMasterVolume = 1.0;
1574    } else {
1575        mMasterVolume = value;
1576    }
1577}
1578
1579void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1580{
1581    Mutex::Autolock _l(mLock);
1582    // Don't apply master mute in SW if our HAL can do it for us.
1583    if (mOutput && mOutput->audioHwDev &&
1584        mOutput->audioHwDev->canSetMasterMute()) {
1585        mMasterMute = false;
1586    } else {
1587        mMasterMute = muted;
1588    }
1589}
1590
1591void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1592{
1593    Mutex::Autolock _l(mLock);
1594    mStreamTypes[stream].volume = value;
1595    broadcast_l();
1596}
1597
1598void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1599{
1600    Mutex::Autolock _l(mLock);
1601    mStreamTypes[stream].mute = muted;
1602    broadcast_l();
1603}
1604
1605float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1606{
1607    Mutex::Autolock _l(mLock);
1608    return mStreamTypes[stream].volume;
1609}
1610
1611// addTrack_l() must be called with ThreadBase::mLock held
1612status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1613{
1614    status_t status = ALREADY_EXISTS;
1615
1616    // set retry count for buffer fill
1617    track->mRetryCount = kMaxTrackStartupRetries;
1618    if (mActiveTracks.indexOf(track) < 0) {
1619        // the track is newly added, make sure it fills up all its
1620        // buffers before playing. This is to ensure the client will
1621        // effectively get the latency it requested.
1622        if (track->isExternalTrack()) {
1623            TrackBase::track_state state = track->mState;
1624            mLock.unlock();
1625            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1626            mLock.lock();
1627            // abort track was stopped/paused while we released the lock
1628            if (state != track->mState) {
1629                if (status == NO_ERROR) {
1630                    mLock.unlock();
1631                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1632                    mLock.lock();
1633                }
1634                return INVALID_OPERATION;
1635            }
1636            // abort if start is rejected by audio policy manager
1637            if (status != NO_ERROR) {
1638                return PERMISSION_DENIED;
1639            }
1640#ifdef ADD_BATTERY_DATA
1641            // to track the speaker usage
1642            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1643#endif
1644        }
1645
1646        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1647        track->mResetDone = false;
1648        track->mPresentationCompleteFrames = 0;
1649        mActiveTracks.add(track);
1650        mWakeLockUids.add(track->uid());
1651        mActiveTracksGeneration++;
1652        mLatestActiveTrack = track;
1653        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1654        if (chain != 0) {
1655            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1656                    track->sessionId());
1657            chain->incActiveTrackCnt();
1658        }
1659
1660        status = NO_ERROR;
1661    }
1662
1663    onAddNewTrack_l();
1664    return status;
1665}
1666
1667bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1668{
1669    track->terminate();
1670    // active tracks are removed by threadLoop()
1671    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1672    track->mState = TrackBase::STOPPED;
1673    if (!trackActive) {
1674        removeTrack_l(track);
1675    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1676        track->mState = TrackBase::STOPPING_1;
1677    }
1678
1679    return trackActive;
1680}
1681
1682void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1683{
1684    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1685    mTracks.remove(track);
1686    deleteTrackName_l(track->name());
1687    // redundant as track is about to be destroyed, for dumpsys only
1688    track->mName = -1;
1689    if (track->isFastTrack()) {
1690        int index = track->mFastIndex;
1691        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1692        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1693        mFastTrackAvailMask |= 1 << index;
1694        // redundant as track is about to be destroyed, for dumpsys only
1695        track->mFastIndex = -1;
1696    }
1697    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1698    if (chain != 0) {
1699        chain->decTrackCnt();
1700    }
1701}
1702
1703void AudioFlinger::PlaybackThread::broadcast_l()
1704{
1705    // Thread could be blocked waiting for async
1706    // so signal it to handle state changes immediately
1707    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1708    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1709    mSignalPending = true;
1710    mWaitWorkCV.broadcast();
1711}
1712
1713String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1714{
1715    Mutex::Autolock _l(mLock);
1716    if (initCheck() != NO_ERROR) {
1717        return String8();
1718    }
1719
1720    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1721    const String8 out_s8(s);
1722    free(s);
1723    return out_s8;
1724}
1725
1726void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1727    AudioSystem::OutputDescriptor desc;
1728    void *param2 = NULL;
1729
1730    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1731            param);
1732
1733    switch (event) {
1734    case AudioSystem::OUTPUT_OPENED:
1735    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1736        desc.channelMask = mChannelMask;
1737        desc.samplingRate = mSampleRate;
1738        desc.format = mFormat;
1739        desc.frameCount = mNormalFrameCount; // FIXME see
1740                                             // AudioFlinger::frameCount(audio_io_handle_t)
1741        desc.latency = latency_l();
1742        param2 = &desc;
1743        break;
1744
1745    case AudioSystem::STREAM_CONFIG_CHANGED:
1746        param2 = &param;
1747    case AudioSystem::OUTPUT_CLOSED:
1748    default:
1749        break;
1750    }
1751    mAudioFlinger->audioConfigChanged(event, mId, param2);
1752}
1753
1754void AudioFlinger::PlaybackThread::writeCallback()
1755{
1756    ALOG_ASSERT(mCallbackThread != 0);
1757    mCallbackThread->resetWriteBlocked();
1758}
1759
1760void AudioFlinger::PlaybackThread::drainCallback()
1761{
1762    ALOG_ASSERT(mCallbackThread != 0);
1763    mCallbackThread->resetDraining();
1764}
1765
1766void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1767{
1768    Mutex::Autolock _l(mLock);
1769    // reject out of sequence requests
1770    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1771        mWriteAckSequence &= ~1;
1772        mWaitWorkCV.signal();
1773    }
1774}
1775
1776void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1777{
1778    Mutex::Autolock _l(mLock);
1779    // reject out of sequence requests
1780    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1781        mDrainSequence &= ~1;
1782        mWaitWorkCV.signal();
1783    }
1784}
1785
1786// static
1787int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1788                                                void *param __unused,
1789                                                void *cookie)
1790{
1791    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1792    ALOGV("asyncCallback() event %d", event);
1793    switch (event) {
1794    case STREAM_CBK_EVENT_WRITE_READY:
1795        me->writeCallback();
1796        break;
1797    case STREAM_CBK_EVENT_DRAIN_READY:
1798        me->drainCallback();
1799        break;
1800    default:
1801        ALOGW("asyncCallback() unknown event %d", event);
1802        break;
1803    }
1804    return 0;
1805}
1806
1807void AudioFlinger::PlaybackThread::readOutputParameters_l()
1808{
1809    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1810    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1811    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1812    if (!audio_is_output_channel(mChannelMask)) {
1813        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1814    }
1815    if ((mType == MIXER || mType == DUPLICATING)
1816            && !isValidPcmSinkChannelMask(mChannelMask)) {
1817        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
1818                mChannelMask);
1819    }
1820    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
1821    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1822    mFormat = mHALFormat;
1823    if (!audio_is_valid_format(mFormat)) {
1824        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1825    }
1826    if ((mType == MIXER || mType == DUPLICATING)
1827            && !isValidPcmSinkFormat(mFormat)) {
1828        LOG_FATAL("HAL format %#x not supported for mixed output",
1829                mFormat);
1830    }
1831    mFrameSize = audio_stream_out_frame_size(mOutput->stream);
1832    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1833    mFrameCount = mBufferSize / mFrameSize;
1834    if (mFrameCount & 15) {
1835        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1836                mFrameCount);
1837    }
1838
1839    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1840            (mOutput->stream->set_callback != NULL)) {
1841        if (mOutput->stream->set_callback(mOutput->stream,
1842                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1843            mUseAsyncWrite = true;
1844            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1845        }
1846    }
1847
1848    // Calculate size of normal sink buffer relative to the HAL output buffer size
1849    double multiplier = 1.0;
1850    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1851            kUseFastMixer == FastMixer_Dynamic)) {
1852        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1853        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1854        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1855        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1856        maxNormalFrameCount = maxNormalFrameCount & ~15;
1857        if (maxNormalFrameCount < minNormalFrameCount) {
1858            maxNormalFrameCount = minNormalFrameCount;
1859        }
1860        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1861        if (multiplier <= 1.0) {
1862            multiplier = 1.0;
1863        } else if (multiplier <= 2.0) {
1864            if (2 * mFrameCount <= maxNormalFrameCount) {
1865                multiplier = 2.0;
1866            } else {
1867                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1868            }
1869        } else {
1870            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1871            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1872            // track, but we sometimes have to do this to satisfy the maximum frame count
1873            // constraint)
1874            // FIXME this rounding up should not be done if no HAL SRC
1875            uint32_t truncMult = (uint32_t) multiplier;
1876            if ((truncMult & 1)) {
1877                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1878                    ++truncMult;
1879                }
1880            }
1881            multiplier = (double) truncMult;
1882        }
1883    }
1884    mNormalFrameCount = multiplier * mFrameCount;
1885    // round up to nearest 16 frames to satisfy AudioMixer
1886    if (mType == MIXER || mType == DUPLICATING) {
1887        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1888    }
1889    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1890            mNormalFrameCount);
1891
1892    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1893    // Originally this was int16_t[] array, need to remove legacy implications.
1894    free(mSinkBuffer);
1895    mSinkBuffer = NULL;
1896    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1897    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1898    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1899    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1900
1901    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1902    // drives the output.
1903    free(mMixerBuffer);
1904    mMixerBuffer = NULL;
1905    if (mMixerBufferEnabled) {
1906        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1907        mMixerBufferSize = mNormalFrameCount * mChannelCount
1908                * audio_bytes_per_sample(mMixerBufferFormat);
1909        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1910    }
1911    free(mEffectBuffer);
1912    mEffectBuffer = NULL;
1913    if (mEffectBufferEnabled) {
1914        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1915        mEffectBufferSize = mNormalFrameCount * mChannelCount
1916                * audio_bytes_per_sample(mEffectBufferFormat);
1917        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1918    }
1919
1920    // force reconfiguration of effect chains and engines to take new buffer size and audio
1921    // parameters into account
1922    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1923    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1924    // matter.
1925    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1926    Vector< sp<EffectChain> > effectChains = mEffectChains;
1927    for (size_t i = 0; i < effectChains.size(); i ++) {
1928        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1929    }
1930}
1931
1932
1933status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1934{
1935    if (halFrames == NULL || dspFrames == NULL) {
1936        return BAD_VALUE;
1937    }
1938    Mutex::Autolock _l(mLock);
1939    if (initCheck() != NO_ERROR) {
1940        return INVALID_OPERATION;
1941    }
1942    size_t framesWritten = mBytesWritten / mFrameSize;
1943    *halFrames = framesWritten;
1944
1945    if (isSuspended()) {
1946        // return an estimation of rendered frames when the output is suspended
1947        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1948        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1949        return NO_ERROR;
1950    } else {
1951        status_t status;
1952        uint32_t frames;
1953        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1954        *dspFrames = (size_t)frames;
1955        return status;
1956    }
1957}
1958
1959uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1960{
1961    Mutex::Autolock _l(mLock);
1962    uint32_t result = 0;
1963    if (getEffectChain_l(sessionId) != 0) {
1964        result = EFFECT_SESSION;
1965    }
1966
1967    for (size_t i = 0; i < mTracks.size(); ++i) {
1968        sp<Track> track = mTracks[i];
1969        if (sessionId == track->sessionId() && !track->isInvalid()) {
1970            result |= TRACK_SESSION;
1971            break;
1972        }
1973    }
1974
1975    return result;
1976}
1977
1978uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1979{
1980    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1981    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1982    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1983        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1984    }
1985    for (size_t i = 0; i < mTracks.size(); i++) {
1986        sp<Track> track = mTracks[i];
1987        if (sessionId == track->sessionId() && !track->isInvalid()) {
1988            return AudioSystem::getStrategyForStream(track->streamType());
1989        }
1990    }
1991    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1992}
1993
1994
1995AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1996{
1997    Mutex::Autolock _l(mLock);
1998    return mOutput;
1999}
2000
2001AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2002{
2003    Mutex::Autolock _l(mLock);
2004    AudioStreamOut *output = mOutput;
2005    mOutput = NULL;
2006    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2007    //       must push a NULL and wait for ack
2008    mOutputSink.clear();
2009    mPipeSink.clear();
2010    mNormalSink.clear();
2011    return output;
2012}
2013
2014// this method must always be called either with ThreadBase mLock held or inside the thread loop
2015audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2016{
2017    if (mOutput == NULL) {
2018        return NULL;
2019    }
2020    return &mOutput->stream->common;
2021}
2022
2023uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2024{
2025    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2026}
2027
2028status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2029{
2030    if (!isValidSyncEvent(event)) {
2031        return BAD_VALUE;
2032    }
2033
2034    Mutex::Autolock _l(mLock);
2035
2036    for (size_t i = 0; i < mTracks.size(); ++i) {
2037        sp<Track> track = mTracks[i];
2038        if (event->triggerSession() == track->sessionId()) {
2039            (void) track->setSyncEvent(event);
2040            return NO_ERROR;
2041        }
2042    }
2043
2044    return NAME_NOT_FOUND;
2045}
2046
2047bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2048{
2049    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2050}
2051
2052void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2053        const Vector< sp<Track> >& tracksToRemove)
2054{
2055    size_t count = tracksToRemove.size();
2056    if (count > 0) {
2057        for (size_t i = 0 ; i < count ; i++) {
2058            const sp<Track>& track = tracksToRemove.itemAt(i);
2059            if (track->isExternalTrack()) {
2060                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2061#ifdef ADD_BATTERY_DATA
2062                // to track the speaker usage
2063                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2064#endif
2065                if (track->isTerminated()) {
2066                    AudioSystem::releaseOutput(mId);
2067                }
2068            }
2069        }
2070    }
2071}
2072
2073void AudioFlinger::PlaybackThread::checkSilentMode_l()
2074{
2075    if (!mMasterMute) {
2076        char value[PROPERTY_VALUE_MAX];
2077        if (property_get("ro.audio.silent", value, "0") > 0) {
2078            char *endptr;
2079            unsigned long ul = strtoul(value, &endptr, 0);
2080            if (*endptr == '\0' && ul != 0) {
2081                ALOGD("Silence is golden");
2082                // The setprop command will not allow a property to be changed after
2083                // the first time it is set, so we don't have to worry about un-muting.
2084                setMasterMute_l(true);
2085            }
2086        }
2087    }
2088}
2089
2090// shared by MIXER and DIRECT, overridden by DUPLICATING
2091ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2092{
2093    // FIXME rewrite to reduce number of system calls
2094    mLastWriteTime = systemTime();
2095    mInWrite = true;
2096    ssize_t bytesWritten;
2097    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2098
2099    // If an NBAIO sink is present, use it to write the normal mixer's submix
2100    if (mNormalSink != 0) {
2101
2102        const size_t count = mBytesRemaining / mFrameSize;
2103
2104        ATRACE_BEGIN("write");
2105        // update the setpoint when AudioFlinger::mScreenState changes
2106        uint32_t screenState = AudioFlinger::mScreenState;
2107        if (screenState != mScreenState) {
2108            mScreenState = screenState;
2109            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2110            if (pipe != NULL) {
2111                pipe->setAvgFrames((mScreenState & 1) ?
2112                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2113            }
2114        }
2115        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2116        ATRACE_END();
2117        if (framesWritten > 0) {
2118            bytesWritten = framesWritten * mFrameSize;
2119        } else {
2120            bytesWritten = framesWritten;
2121        }
2122        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2123        if (status == NO_ERROR) {
2124            size_t totalFramesWritten = mNormalSink->framesWritten();
2125            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2126                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2127                // mLatchD.mFramesReleased is set immediately before D is clocked into Q
2128                mLatchDValid = true;
2129            }
2130        }
2131    // otherwise use the HAL / AudioStreamOut directly
2132    } else {
2133        // Direct output and offload threads
2134
2135        if (mUseAsyncWrite) {
2136            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2137            mWriteAckSequence += 2;
2138            mWriteAckSequence |= 1;
2139            ALOG_ASSERT(mCallbackThread != 0);
2140            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2141        }
2142        // FIXME We should have an implementation of timestamps for direct output threads.
2143        // They are used e.g for multichannel PCM playback over HDMI.
2144        bytesWritten = mOutput->stream->write(mOutput->stream,
2145                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2146        if (mUseAsyncWrite &&
2147                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2148            // do not wait for async callback in case of error of full write
2149            mWriteAckSequence &= ~1;
2150            ALOG_ASSERT(mCallbackThread != 0);
2151            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2152        }
2153    }
2154
2155    mNumWrites++;
2156    mInWrite = false;
2157    mStandby = false;
2158    return bytesWritten;
2159}
2160
2161void AudioFlinger::PlaybackThread::threadLoop_drain()
2162{
2163    if (mOutput->stream->drain) {
2164        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2165        if (mUseAsyncWrite) {
2166            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2167            mDrainSequence |= 1;
2168            ALOG_ASSERT(mCallbackThread != 0);
2169            mCallbackThread->setDraining(mDrainSequence);
2170        }
2171        mOutput->stream->drain(mOutput->stream,
2172            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2173                                                : AUDIO_DRAIN_ALL);
2174    }
2175}
2176
2177void AudioFlinger::PlaybackThread::threadLoop_exit()
2178{
2179    // Default implementation has nothing to do
2180}
2181
2182/*
2183The derived values that are cached:
2184 - mSinkBufferSize from frame count * frame size
2185 - activeSleepTime from activeSleepTimeUs()
2186 - idleSleepTime from idleSleepTimeUs()
2187 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2188 - maxPeriod from frame count and sample rate (MIXER only)
2189
2190The parameters that affect these derived values are:
2191 - frame count
2192 - frame size
2193 - sample rate
2194 - device type: A2DP or not
2195 - device latency
2196 - format: PCM or not
2197 - active sleep time
2198 - idle sleep time
2199*/
2200
2201void AudioFlinger::PlaybackThread::cacheParameters_l()
2202{
2203    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2204    activeSleepTime = activeSleepTimeUs();
2205    idleSleepTime = idleSleepTimeUs();
2206}
2207
2208void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2209{
2210    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2211            this,  streamType, mTracks.size());
2212    Mutex::Autolock _l(mLock);
2213
2214    size_t size = mTracks.size();
2215    for (size_t i = 0; i < size; i++) {
2216        sp<Track> t = mTracks[i];
2217        if (t->streamType() == streamType) {
2218            t->invalidate();
2219        }
2220    }
2221}
2222
2223status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2224{
2225    int session = chain->sessionId();
2226    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2227            ? mEffectBuffer : mSinkBuffer);
2228    bool ownsBuffer = false;
2229
2230    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2231    if (session > 0) {
2232        // Only one effect chain can be present in direct output thread and it uses
2233        // the sink buffer as input
2234        if (mType != DIRECT) {
2235            size_t numSamples = mNormalFrameCount * mChannelCount;
2236            buffer = new int16_t[numSamples];
2237            memset(buffer, 0, numSamples * sizeof(int16_t));
2238            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2239            ownsBuffer = true;
2240        }
2241
2242        // Attach all tracks with same session ID to this chain.
2243        for (size_t i = 0; i < mTracks.size(); ++i) {
2244            sp<Track> track = mTracks[i];
2245            if (session == track->sessionId()) {
2246                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2247                        buffer);
2248                track->setMainBuffer(buffer);
2249                chain->incTrackCnt();
2250            }
2251        }
2252
2253        // indicate all active tracks in the chain
2254        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2255            sp<Track> track = mActiveTracks[i].promote();
2256            if (track == 0) {
2257                continue;
2258            }
2259            if (session == track->sessionId()) {
2260                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2261                chain->incActiveTrackCnt();
2262            }
2263        }
2264    }
2265    chain->setThread(this);
2266    chain->setInBuffer(buffer, ownsBuffer);
2267    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2268            ? mEffectBuffer : mSinkBuffer));
2269    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2270    // chains list in order to be processed last as it contains output stage effects
2271    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2272    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2273    // after track specific effects and before output stage
2274    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2275    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2276    // Effect chain for other sessions are inserted at beginning of effect
2277    // chains list to be processed before output mix effects. Relative order between other
2278    // sessions is not important
2279    size_t size = mEffectChains.size();
2280    size_t i = 0;
2281    for (i = 0; i < size; i++) {
2282        if (mEffectChains[i]->sessionId() < session) {
2283            break;
2284        }
2285    }
2286    mEffectChains.insertAt(chain, i);
2287    checkSuspendOnAddEffectChain_l(chain);
2288
2289    return NO_ERROR;
2290}
2291
2292size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2293{
2294    int session = chain->sessionId();
2295
2296    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2297
2298    for (size_t i = 0; i < mEffectChains.size(); i++) {
2299        if (chain == mEffectChains[i]) {
2300            mEffectChains.removeAt(i);
2301            // detach all active tracks from the chain
2302            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2303                sp<Track> track = mActiveTracks[i].promote();
2304                if (track == 0) {
2305                    continue;
2306                }
2307                if (session == track->sessionId()) {
2308                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2309                            chain.get(), session);
2310                    chain->decActiveTrackCnt();
2311                }
2312            }
2313
2314            // detach all tracks with same session ID from this chain
2315            for (size_t i = 0; i < mTracks.size(); ++i) {
2316                sp<Track> track = mTracks[i];
2317                if (session == track->sessionId()) {
2318                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2319                    chain->decTrackCnt();
2320                }
2321            }
2322            break;
2323        }
2324    }
2325    return mEffectChains.size();
2326}
2327
2328status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2329        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2330{
2331    Mutex::Autolock _l(mLock);
2332    return attachAuxEffect_l(track, EffectId);
2333}
2334
2335status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2336        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2337{
2338    status_t status = NO_ERROR;
2339
2340    if (EffectId == 0) {
2341        track->setAuxBuffer(0, NULL);
2342    } else {
2343        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2344        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2345        if (effect != 0) {
2346            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2347                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2348            } else {
2349                status = INVALID_OPERATION;
2350            }
2351        } else {
2352            status = BAD_VALUE;
2353        }
2354    }
2355    return status;
2356}
2357
2358void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2359{
2360    for (size_t i = 0; i < mTracks.size(); ++i) {
2361        sp<Track> track = mTracks[i];
2362        if (track->auxEffectId() == effectId) {
2363            attachAuxEffect_l(track, 0);
2364        }
2365    }
2366}
2367
2368bool AudioFlinger::PlaybackThread::threadLoop()
2369{
2370    Vector< sp<Track> > tracksToRemove;
2371
2372    standbyTime = systemTime();
2373
2374    // MIXER
2375    nsecs_t lastWarning = 0;
2376
2377    // DUPLICATING
2378    // FIXME could this be made local to while loop?
2379    writeFrames = 0;
2380
2381    int lastGeneration = 0;
2382
2383    cacheParameters_l();
2384    sleepTime = idleSleepTime;
2385
2386    if (mType == MIXER) {
2387        sleepTimeShift = 0;
2388    }
2389
2390    CpuStats cpuStats;
2391    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2392
2393    acquireWakeLock();
2394
2395    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2396    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2397    // and then that string will be logged at the next convenient opportunity.
2398    const char *logString = NULL;
2399
2400    checkSilentMode_l();
2401
2402    while (!exitPending())
2403    {
2404        cpuStats.sample(myName);
2405
2406        Vector< sp<EffectChain> > effectChains;
2407
2408        { // scope for mLock
2409
2410            Mutex::Autolock _l(mLock);
2411
2412            processConfigEvents_l();
2413
2414            if (logString != NULL) {
2415                mNBLogWriter->logTimestamp();
2416                mNBLogWriter->log(logString);
2417                logString = NULL;
2418            }
2419
2420            // Gather the framesReleased counters for all active tracks,
2421            // and latch them atomically with the timestamp.
2422            // FIXME We're using raw pointers as indices. A unique track ID would be a better index.
2423            mLatchD.mFramesReleased.clear();
2424            size_t size = mActiveTracks.size();
2425            for (size_t i = 0; i < size; i++) {
2426                sp<Track> t = mActiveTracks[i].promote();
2427                if (t != 0) {
2428                    mLatchD.mFramesReleased.add(t.get(),
2429                            t->mAudioTrackServerProxy->framesReleased());
2430                }
2431            }
2432            if (mLatchDValid) {
2433                mLatchQ = mLatchD;
2434                mLatchDValid = false;
2435                mLatchQValid = true;
2436            }
2437
2438            saveOutputTracks();
2439            if (mSignalPending) {
2440                // A signal was raised while we were unlocked
2441                mSignalPending = false;
2442            } else if (waitingAsyncCallback_l()) {
2443                if (exitPending()) {
2444                    break;
2445                }
2446                releaseWakeLock_l();
2447                mWakeLockUids.clear();
2448                mActiveTracksGeneration++;
2449                ALOGV("wait async completion");
2450                mWaitWorkCV.wait(mLock);
2451                ALOGV("async completion/wake");
2452                acquireWakeLock_l();
2453                standbyTime = systemTime() + standbyDelay;
2454                sleepTime = 0;
2455
2456                continue;
2457            }
2458            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2459                                   isSuspended()) {
2460                // put audio hardware into standby after short delay
2461                if (shouldStandby_l()) {
2462
2463                    threadLoop_standby();
2464
2465                    mStandby = true;
2466                }
2467
2468                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2469                    // we're about to wait, flush the binder command buffer
2470                    IPCThreadState::self()->flushCommands();
2471
2472                    clearOutputTracks();
2473
2474                    if (exitPending()) {
2475                        break;
2476                    }
2477
2478                    releaseWakeLock_l();
2479                    mWakeLockUids.clear();
2480                    mActiveTracksGeneration++;
2481                    // wait until we have something to do...
2482                    ALOGV("%s going to sleep", myName.string());
2483                    mWaitWorkCV.wait(mLock);
2484                    ALOGV("%s waking up", myName.string());
2485                    acquireWakeLock_l();
2486
2487                    mMixerStatus = MIXER_IDLE;
2488                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2489                    mBytesWritten = 0;
2490                    mBytesRemaining = 0;
2491                    checkSilentMode_l();
2492
2493                    standbyTime = systemTime() + standbyDelay;
2494                    sleepTime = idleSleepTime;
2495                    if (mType == MIXER) {
2496                        sleepTimeShift = 0;
2497                    }
2498
2499                    continue;
2500                }
2501            }
2502            // mMixerStatusIgnoringFastTracks is also updated internally
2503            mMixerStatus = prepareTracks_l(&tracksToRemove);
2504
2505            // compare with previously applied list
2506            if (lastGeneration != mActiveTracksGeneration) {
2507                // update wakelock
2508                updateWakeLockUids_l(mWakeLockUids);
2509                lastGeneration = mActiveTracksGeneration;
2510            }
2511
2512            // prevent any changes in effect chain list and in each effect chain
2513            // during mixing and effect process as the audio buffers could be deleted
2514            // or modified if an effect is created or deleted
2515            lockEffectChains_l(effectChains);
2516        } // mLock scope ends
2517
2518        if (mBytesRemaining == 0) {
2519            mCurrentWriteLength = 0;
2520            if (mMixerStatus == MIXER_TRACKS_READY) {
2521                // threadLoop_mix() sets mCurrentWriteLength
2522                threadLoop_mix();
2523            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2524                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2525                // threadLoop_sleepTime sets sleepTime to 0 if data
2526                // must be written to HAL
2527                threadLoop_sleepTime();
2528                if (sleepTime == 0) {
2529                    mCurrentWriteLength = mSinkBufferSize;
2530                }
2531            }
2532            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2533            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2534            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2535            // or mSinkBuffer (if there are no effects).
2536            //
2537            // This is done pre-effects computation; if effects change to
2538            // support higher precision, this needs to move.
2539            //
2540            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2541            // TODO use sleepTime == 0 as an additional condition.
2542            if (mMixerBufferValid) {
2543                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2544                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2545
2546                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2547                        mNormalFrameCount * mChannelCount);
2548            }
2549
2550            mBytesRemaining = mCurrentWriteLength;
2551            if (isSuspended()) {
2552                sleepTime = suspendSleepTimeUs();
2553                // simulate write to HAL when suspended
2554                mBytesWritten += mSinkBufferSize;
2555                mBytesRemaining = 0;
2556            }
2557
2558            // only process effects if we're going to write
2559            if (sleepTime == 0 && mType != OFFLOAD) {
2560                for (size_t i = 0; i < effectChains.size(); i ++) {
2561                    effectChains[i]->process_l();
2562                }
2563            }
2564        }
2565        // Process effect chains for offloaded thread even if no audio
2566        // was read from audio track: process only updates effect state
2567        // and thus does have to be synchronized with audio writes but may have
2568        // to be called while waiting for async write callback
2569        if (mType == OFFLOAD) {
2570            for (size_t i = 0; i < effectChains.size(); i ++) {
2571                effectChains[i]->process_l();
2572            }
2573        }
2574
2575        // Only if the Effects buffer is enabled and there is data in the
2576        // Effects buffer (buffer valid), we need to
2577        // copy into the sink buffer.
2578        // TODO use sleepTime == 0 as an additional condition.
2579        if (mEffectBufferValid) {
2580            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2581            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2582                    mNormalFrameCount * mChannelCount);
2583        }
2584
2585        // enable changes in effect chain
2586        unlockEffectChains(effectChains);
2587
2588        if (!waitingAsyncCallback()) {
2589            // sleepTime == 0 means we must write to audio hardware
2590            if (sleepTime == 0) {
2591                if (mBytesRemaining) {
2592                    ssize_t ret = threadLoop_write();
2593                    if (ret < 0) {
2594                        mBytesRemaining = 0;
2595                    } else {
2596                        mBytesWritten += ret;
2597                        mBytesRemaining -= ret;
2598                    }
2599                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2600                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2601                    threadLoop_drain();
2602                }
2603                if (mType == MIXER) {
2604                    // write blocked detection
2605                    nsecs_t now = systemTime();
2606                    nsecs_t delta = now - mLastWriteTime;
2607                    if (!mStandby && delta > maxPeriod) {
2608                        mNumDelayedWrites++;
2609                        if ((now - lastWarning) > kWarningThrottleNs) {
2610                            ATRACE_NAME("underrun");
2611                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2612                                    ns2ms(delta), mNumDelayedWrites, this);
2613                            lastWarning = now;
2614                        }
2615                    }
2616                }
2617
2618            } else {
2619                usleep(sleepTime);
2620            }
2621        }
2622
2623        // Finally let go of removed track(s), without the lock held
2624        // since we can't guarantee the destructors won't acquire that
2625        // same lock.  This will also mutate and push a new fast mixer state.
2626        threadLoop_removeTracks(tracksToRemove);
2627        tracksToRemove.clear();
2628
2629        // FIXME I don't understand the need for this here;
2630        //       it was in the original code but maybe the
2631        //       assignment in saveOutputTracks() makes this unnecessary?
2632        clearOutputTracks();
2633
2634        // Effect chains will be actually deleted here if they were removed from
2635        // mEffectChains list during mixing or effects processing
2636        effectChains.clear();
2637
2638        // FIXME Note that the above .clear() is no longer necessary since effectChains
2639        // is now local to this block, but will keep it for now (at least until merge done).
2640    }
2641
2642    threadLoop_exit();
2643
2644    if (!mStandby) {
2645        threadLoop_standby();
2646        mStandby = true;
2647    }
2648
2649    releaseWakeLock();
2650    mWakeLockUids.clear();
2651    mActiveTracksGeneration++;
2652
2653    ALOGV("Thread %p type %d exiting", this, mType);
2654    return false;
2655}
2656
2657// removeTracks_l() must be called with ThreadBase::mLock held
2658void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2659{
2660    size_t count = tracksToRemove.size();
2661    if (count > 0) {
2662        for (size_t i=0 ; i<count ; i++) {
2663            const sp<Track>& track = tracksToRemove.itemAt(i);
2664            mActiveTracks.remove(track);
2665            mWakeLockUids.remove(track->uid());
2666            mActiveTracksGeneration++;
2667            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2668            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2669            if (chain != 0) {
2670                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2671                        track->sessionId());
2672                chain->decActiveTrackCnt();
2673            }
2674            if (track->isTerminated()) {
2675                removeTrack_l(track);
2676            }
2677        }
2678    }
2679
2680}
2681
2682status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2683{
2684    if (mNormalSink != 0) {
2685        return mNormalSink->getTimestamp(timestamp);
2686    }
2687    if ((mType == OFFLOAD || mType == DIRECT) && mOutput->stream->get_presentation_position) {
2688        uint64_t position64;
2689        int ret = mOutput->stream->get_presentation_position(
2690                                                mOutput->stream, &position64, &timestamp.mTime);
2691        if (ret == 0) {
2692            timestamp.mPosition = (uint32_t)position64;
2693            return NO_ERROR;
2694        }
2695    }
2696    return INVALID_OPERATION;
2697}
2698
2699status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2700                                                          audio_patch_handle_t *handle)
2701{
2702    status_t status = NO_ERROR;
2703    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2704        // store new device and send to effects
2705        audio_devices_t type = AUDIO_DEVICE_NONE;
2706        for (unsigned int i = 0; i < patch->num_sinks; i++) {
2707            type |= patch->sinks[i].ext.device.type;
2708        }
2709        mOutDevice = type;
2710        for (size_t i = 0; i < mEffectChains.size(); i++) {
2711            mEffectChains[i]->setDevice_l(mOutDevice);
2712        }
2713
2714        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2715        status = hwDevice->create_audio_patch(hwDevice,
2716                                               patch->num_sources,
2717                                               patch->sources,
2718                                               patch->num_sinks,
2719                                               patch->sinks,
2720                                               handle);
2721    } else {
2722        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
2723    }
2724    return status;
2725}
2726
2727status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
2728{
2729    status_t status = NO_ERROR;
2730    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2731        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2732        status = hwDevice->release_audio_patch(hwDevice, handle);
2733    } else {
2734        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
2735    }
2736    return status;
2737}
2738
2739void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
2740{
2741    Mutex::Autolock _l(mLock);
2742    mTracks.add(track);
2743}
2744
2745void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
2746{
2747    Mutex::Autolock _l(mLock);
2748    destroyTrack_l(track);
2749}
2750
2751void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
2752{
2753    ThreadBase::getAudioPortConfig(config);
2754    config->role = AUDIO_PORT_ROLE_SOURCE;
2755    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
2756    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
2757}
2758
2759// ----------------------------------------------------------------------------
2760
2761AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2762        audio_io_handle_t id, audio_devices_t device, type_t type)
2763    :   PlaybackThread(audioFlinger, output, id, device, type),
2764        // mAudioMixer below
2765        // mFastMixer below
2766        mFastMixerFutex(0)
2767        // mOutputSink below
2768        // mPipeSink below
2769        // mNormalSink below
2770{
2771    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2772    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2773            "mFrameCount=%d, mNormalFrameCount=%d",
2774            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2775            mNormalFrameCount);
2776    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2777
2778    // create an NBAIO sink for the HAL output stream, and negotiate
2779    mOutputSink = new AudioStreamOutSink(output->stream);
2780    size_t numCounterOffers = 0;
2781    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2782    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2783    ALOG_ASSERT(index == 0);
2784
2785    // initialize fast mixer depending on configuration
2786    bool initFastMixer;
2787    switch (kUseFastMixer) {
2788    case FastMixer_Never:
2789        initFastMixer = false;
2790        break;
2791    case FastMixer_Always:
2792        initFastMixer = true;
2793        break;
2794    case FastMixer_Static:
2795    case FastMixer_Dynamic:
2796        initFastMixer = mFrameCount < mNormalFrameCount;
2797        break;
2798    }
2799    if (initFastMixer) {
2800        audio_format_t fastMixerFormat;
2801        if (mMixerBufferEnabled && mEffectBufferEnabled) {
2802            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
2803        } else {
2804            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
2805        }
2806        if (mFormat != fastMixerFormat) {
2807            // change our Sink format to accept our intermediate precision
2808            mFormat = fastMixerFormat;
2809            free(mSinkBuffer);
2810            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2811            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2812            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2813        }
2814
2815        // create a MonoPipe to connect our submix to FastMixer
2816        NBAIO_Format format = mOutputSink->format();
2817        NBAIO_Format origformat = format;
2818        // adjust format to match that of the Fast Mixer
2819        format.mFormat = fastMixerFormat;
2820        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
2821
2822        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2823        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2824        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2825        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2826        const NBAIO_Format offers[1] = {format};
2827        size_t numCounterOffers = 0;
2828        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2829        ALOG_ASSERT(index == 0);
2830        monoPipe->setAvgFrames((mScreenState & 1) ?
2831                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2832        mPipeSink = monoPipe;
2833
2834#ifdef TEE_SINK
2835        if (mTeeSinkOutputEnabled) {
2836            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2837            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
2838            const NBAIO_Format offers2[1] = {origformat};
2839            numCounterOffers = 0;
2840            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
2841            ALOG_ASSERT(index == 0);
2842            mTeeSink = teeSink;
2843            PipeReader *teeSource = new PipeReader(*teeSink);
2844            numCounterOffers = 0;
2845            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
2846            ALOG_ASSERT(index == 0);
2847            mTeeSource = teeSource;
2848        }
2849#endif
2850
2851        // create fast mixer and configure it initially with just one fast track for our submix
2852        mFastMixer = new FastMixer();
2853        FastMixerStateQueue *sq = mFastMixer->sq();
2854#ifdef STATE_QUEUE_DUMP
2855        sq->setObserverDump(&mStateQueueObserverDump);
2856        sq->setMutatorDump(&mStateQueueMutatorDump);
2857#endif
2858        FastMixerState *state = sq->begin();
2859        FastTrack *fastTrack = &state->mFastTracks[0];
2860        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2861        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2862        fastTrack->mVolumeProvider = NULL;
2863        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
2864        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
2865        fastTrack->mGeneration++;
2866        state->mFastTracksGen++;
2867        state->mTrackMask = 1;
2868        // fast mixer will use the HAL output sink
2869        state->mOutputSink = mOutputSink.get();
2870        state->mOutputSinkGen++;
2871        state->mFrameCount = mFrameCount;
2872        state->mCommand = FastMixerState::COLD_IDLE;
2873        // already done in constructor initialization list
2874        //mFastMixerFutex = 0;
2875        state->mColdFutexAddr = &mFastMixerFutex;
2876        state->mColdGen++;
2877        state->mDumpState = &mFastMixerDumpState;
2878#ifdef TEE_SINK
2879        state->mTeeSink = mTeeSink.get();
2880#endif
2881        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2882        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2883        sq->end();
2884        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2885
2886        // start the fast mixer
2887        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2888        pid_t tid = mFastMixer->getTid();
2889        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2890        if (err != 0) {
2891            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2892                    kPriorityFastMixer, getpid_cached, tid, err);
2893        }
2894
2895#ifdef AUDIO_WATCHDOG
2896        // create and start the watchdog
2897        mAudioWatchdog = new AudioWatchdog();
2898        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2899        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2900        tid = mAudioWatchdog->getTid();
2901        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2902        if (err != 0) {
2903            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2904                    kPriorityFastMixer, getpid_cached, tid, err);
2905        }
2906#endif
2907
2908    }
2909
2910    switch (kUseFastMixer) {
2911    case FastMixer_Never:
2912    case FastMixer_Dynamic:
2913        mNormalSink = mOutputSink;
2914        break;
2915    case FastMixer_Always:
2916        mNormalSink = mPipeSink;
2917        break;
2918    case FastMixer_Static:
2919        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2920        break;
2921    }
2922}
2923
2924AudioFlinger::MixerThread::~MixerThread()
2925{
2926    if (mFastMixer != 0) {
2927        FastMixerStateQueue *sq = mFastMixer->sq();
2928        FastMixerState *state = sq->begin();
2929        if (state->mCommand == FastMixerState::COLD_IDLE) {
2930            int32_t old = android_atomic_inc(&mFastMixerFutex);
2931            if (old == -1) {
2932                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2933            }
2934        }
2935        state->mCommand = FastMixerState::EXIT;
2936        sq->end();
2937        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2938        mFastMixer->join();
2939        // Though the fast mixer thread has exited, it's state queue is still valid.
2940        // We'll use that extract the final state which contains one remaining fast track
2941        // corresponding to our sub-mix.
2942        state = sq->begin();
2943        ALOG_ASSERT(state->mTrackMask == 1);
2944        FastTrack *fastTrack = &state->mFastTracks[0];
2945        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2946        delete fastTrack->mBufferProvider;
2947        sq->end(false /*didModify*/);
2948        mFastMixer.clear();
2949#ifdef AUDIO_WATCHDOG
2950        if (mAudioWatchdog != 0) {
2951            mAudioWatchdog->requestExit();
2952            mAudioWatchdog->requestExitAndWait();
2953            mAudioWatchdog.clear();
2954        }
2955#endif
2956    }
2957    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2958    delete mAudioMixer;
2959}
2960
2961
2962uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2963{
2964    if (mFastMixer != 0) {
2965        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2966        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2967    }
2968    return latency;
2969}
2970
2971
2972void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2973{
2974    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2975}
2976
2977ssize_t AudioFlinger::MixerThread::threadLoop_write()
2978{
2979    // FIXME we should only do one push per cycle; confirm this is true
2980    // Start the fast mixer if it's not already running
2981    if (mFastMixer != 0) {
2982        FastMixerStateQueue *sq = mFastMixer->sq();
2983        FastMixerState *state = sq->begin();
2984        if (state->mCommand != FastMixerState::MIX_WRITE &&
2985                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2986            if (state->mCommand == FastMixerState::COLD_IDLE) {
2987                int32_t old = android_atomic_inc(&mFastMixerFutex);
2988                if (old == -1) {
2989                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2990                }
2991#ifdef AUDIO_WATCHDOG
2992                if (mAudioWatchdog != 0) {
2993                    mAudioWatchdog->resume();
2994                }
2995#endif
2996            }
2997            state->mCommand = FastMixerState::MIX_WRITE;
2998            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2999                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
3000            sq->end();
3001            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3002            if (kUseFastMixer == FastMixer_Dynamic) {
3003                mNormalSink = mPipeSink;
3004            }
3005        } else {
3006            sq->end(false /*didModify*/);
3007        }
3008    }
3009    return PlaybackThread::threadLoop_write();
3010}
3011
3012void AudioFlinger::MixerThread::threadLoop_standby()
3013{
3014    // Idle the fast mixer if it's currently running
3015    if (mFastMixer != 0) {
3016        FastMixerStateQueue *sq = mFastMixer->sq();
3017        FastMixerState *state = sq->begin();
3018        if (!(state->mCommand & FastMixerState::IDLE)) {
3019            state->mCommand = FastMixerState::COLD_IDLE;
3020            state->mColdFutexAddr = &mFastMixerFutex;
3021            state->mColdGen++;
3022            mFastMixerFutex = 0;
3023            sq->end();
3024            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3025            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3026            if (kUseFastMixer == FastMixer_Dynamic) {
3027                mNormalSink = mOutputSink;
3028            }
3029#ifdef AUDIO_WATCHDOG
3030            if (mAudioWatchdog != 0) {
3031                mAudioWatchdog->pause();
3032            }
3033#endif
3034        } else {
3035            sq->end(false /*didModify*/);
3036        }
3037    }
3038    PlaybackThread::threadLoop_standby();
3039}
3040
3041bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3042{
3043    return false;
3044}
3045
3046bool AudioFlinger::PlaybackThread::shouldStandby_l()
3047{
3048    return !mStandby;
3049}
3050
3051bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3052{
3053    Mutex::Autolock _l(mLock);
3054    return waitingAsyncCallback_l();
3055}
3056
3057// shared by MIXER and DIRECT, overridden by DUPLICATING
3058void AudioFlinger::PlaybackThread::threadLoop_standby()
3059{
3060    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3061    mOutput->stream->common.standby(&mOutput->stream->common);
3062    if (mUseAsyncWrite != 0) {
3063        // discard any pending drain or write ack by incrementing sequence
3064        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3065        mDrainSequence = (mDrainSequence + 2) & ~1;
3066        ALOG_ASSERT(mCallbackThread != 0);
3067        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3068        mCallbackThread->setDraining(mDrainSequence);
3069    }
3070}
3071
3072void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3073{
3074    ALOGV("signal playback thread");
3075    broadcast_l();
3076}
3077
3078void AudioFlinger::MixerThread::threadLoop_mix()
3079{
3080    // obtain the presentation timestamp of the next output buffer
3081    int64_t pts;
3082    status_t status = INVALID_OPERATION;
3083
3084    if (mNormalSink != 0) {
3085        status = mNormalSink->getNextWriteTimestamp(&pts);
3086    } else {
3087        status = mOutputSink->getNextWriteTimestamp(&pts);
3088    }
3089
3090    if (status != NO_ERROR) {
3091        pts = AudioBufferProvider::kInvalidPTS;
3092    }
3093
3094    // mix buffers...
3095    mAudioMixer->process(pts);
3096    mCurrentWriteLength = mSinkBufferSize;
3097    // increase sleep time progressively when application underrun condition clears.
3098    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3099    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3100    // such that we would underrun the audio HAL.
3101    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3102        sleepTimeShift--;
3103    }
3104    sleepTime = 0;
3105    standbyTime = systemTime() + standbyDelay;
3106    //TODO: delay standby when effects have a tail
3107
3108}
3109
3110void AudioFlinger::MixerThread::threadLoop_sleepTime()
3111{
3112    // If no tracks are ready, sleep once for the duration of an output
3113    // buffer size, then write 0s to the output
3114    if (sleepTime == 0) {
3115        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3116            sleepTime = activeSleepTime >> sleepTimeShift;
3117            if (sleepTime < kMinThreadSleepTimeUs) {
3118                sleepTime = kMinThreadSleepTimeUs;
3119            }
3120            // reduce sleep time in case of consecutive application underruns to avoid
3121            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3122            // duration we would end up writing less data than needed by the audio HAL if
3123            // the condition persists.
3124            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3125                sleepTimeShift++;
3126            }
3127        } else {
3128            sleepTime = idleSleepTime;
3129        }
3130    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3131        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3132        // before effects processing or output.
3133        if (mMixerBufferValid) {
3134            memset(mMixerBuffer, 0, mMixerBufferSize);
3135        } else {
3136            memset(mSinkBuffer, 0, mSinkBufferSize);
3137        }
3138        sleepTime = 0;
3139        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3140                "anticipated start");
3141    }
3142    // TODO add standby time extension fct of effect tail
3143}
3144
3145// prepareTracks_l() must be called with ThreadBase::mLock held
3146AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3147        Vector< sp<Track> > *tracksToRemove)
3148{
3149
3150    mixer_state mixerStatus = MIXER_IDLE;
3151    // find out which tracks need to be processed
3152    size_t count = mActiveTracks.size();
3153    size_t mixedTracks = 0;
3154    size_t tracksWithEffect = 0;
3155    // counts only _active_ fast tracks
3156    size_t fastTracks = 0;
3157    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3158
3159    float masterVolume = mMasterVolume;
3160    bool masterMute = mMasterMute;
3161
3162    if (masterMute) {
3163        masterVolume = 0;
3164    }
3165    // Delegate master volume control to effect in output mix effect chain if needed
3166    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3167    if (chain != 0) {
3168        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3169        chain->setVolume_l(&v, &v);
3170        masterVolume = (float)((v + (1 << 23)) >> 24);
3171        chain.clear();
3172    }
3173
3174    // prepare a new state to push
3175    FastMixerStateQueue *sq = NULL;
3176    FastMixerState *state = NULL;
3177    bool didModify = false;
3178    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3179    if (mFastMixer != 0) {
3180        sq = mFastMixer->sq();
3181        state = sq->begin();
3182    }
3183
3184    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3185    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3186
3187    for (size_t i=0 ; i<count ; i++) {
3188        const sp<Track> t = mActiveTracks[i].promote();
3189        if (t == 0) {
3190            continue;
3191        }
3192
3193        // this const just means the local variable doesn't change
3194        Track* const track = t.get();
3195
3196        // process fast tracks
3197        if (track->isFastTrack()) {
3198
3199            // It's theoretically possible (though unlikely) for a fast track to be created
3200            // and then removed within the same normal mix cycle.  This is not a problem, as
3201            // the track never becomes active so it's fast mixer slot is never touched.
3202            // The converse, of removing an (active) track and then creating a new track
3203            // at the identical fast mixer slot within the same normal mix cycle,
3204            // is impossible because the slot isn't marked available until the end of each cycle.
3205            int j = track->mFastIndex;
3206            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3207            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3208            FastTrack *fastTrack = &state->mFastTracks[j];
3209
3210            // Determine whether the track is currently in underrun condition,
3211            // and whether it had a recent underrun.
3212            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3213            FastTrackUnderruns underruns = ftDump->mUnderruns;
3214            uint32_t recentFull = (underruns.mBitFields.mFull -
3215                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3216            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3217                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3218            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3219                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3220            uint32_t recentUnderruns = recentPartial + recentEmpty;
3221            track->mObservedUnderruns = underruns;
3222            // don't count underruns that occur while stopping or pausing
3223            // or stopped which can occur when flush() is called while active
3224            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3225                    recentUnderruns > 0) {
3226                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3227                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3228            }
3229
3230            // This is similar to the state machine for normal tracks,
3231            // with a few modifications for fast tracks.
3232            bool isActive = true;
3233            switch (track->mState) {
3234            case TrackBase::STOPPING_1:
3235                // track stays active in STOPPING_1 state until first underrun
3236                if (recentUnderruns > 0 || track->isTerminated()) {
3237                    track->mState = TrackBase::STOPPING_2;
3238                }
3239                break;
3240            case TrackBase::PAUSING:
3241                // ramp down is not yet implemented
3242                track->setPaused();
3243                break;
3244            case TrackBase::RESUMING:
3245                // ramp up is not yet implemented
3246                track->mState = TrackBase::ACTIVE;
3247                break;
3248            case TrackBase::ACTIVE:
3249                if (recentFull > 0 || recentPartial > 0) {
3250                    // track has provided at least some frames recently: reset retry count
3251                    track->mRetryCount = kMaxTrackRetries;
3252                }
3253                if (recentUnderruns == 0) {
3254                    // no recent underruns: stay active
3255                    break;
3256                }
3257                // there has recently been an underrun of some kind
3258                if (track->sharedBuffer() == 0) {
3259                    // were any of the recent underruns "empty" (no frames available)?
3260                    if (recentEmpty == 0) {
3261                        // no, then ignore the partial underruns as they are allowed indefinitely
3262                        break;
3263                    }
3264                    // there has recently been an "empty" underrun: decrement the retry counter
3265                    if (--(track->mRetryCount) > 0) {
3266                        break;
3267                    }
3268                    // indicate to client process that the track was disabled because of underrun;
3269                    // it will then automatically call start() when data is available
3270                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3271                    // remove from active list, but state remains ACTIVE [confusing but true]
3272                    isActive = false;
3273                    break;
3274                }
3275                // fall through
3276            case TrackBase::STOPPING_2:
3277            case TrackBase::PAUSED:
3278            case TrackBase::STOPPED:
3279            case TrackBase::FLUSHED:   // flush() while active
3280                // Check for presentation complete if track is inactive
3281                // We have consumed all the buffers of this track.
3282                // This would be incomplete if we auto-paused on underrun
3283                {
3284                    size_t audioHALFrames =
3285                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3286                    size_t framesWritten = mBytesWritten / mFrameSize;
3287                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3288                        // track stays in active list until presentation is complete
3289                        break;
3290                    }
3291                }
3292                if (track->isStopping_2()) {
3293                    track->mState = TrackBase::STOPPED;
3294                }
3295                if (track->isStopped()) {
3296                    // Can't reset directly, as fast mixer is still polling this track
3297                    //   track->reset();
3298                    // So instead mark this track as needing to be reset after push with ack
3299                    resetMask |= 1 << i;
3300                }
3301                isActive = false;
3302                break;
3303            case TrackBase::IDLE:
3304            default:
3305                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3306            }
3307
3308            if (isActive) {
3309                // was it previously inactive?
3310                if (!(state->mTrackMask & (1 << j))) {
3311                    ExtendedAudioBufferProvider *eabp = track;
3312                    VolumeProvider *vp = track;
3313                    fastTrack->mBufferProvider = eabp;
3314                    fastTrack->mVolumeProvider = vp;
3315                    fastTrack->mChannelMask = track->mChannelMask;
3316                    fastTrack->mFormat = track->mFormat;
3317                    fastTrack->mGeneration++;
3318                    state->mTrackMask |= 1 << j;
3319                    didModify = true;
3320                    // no acknowledgement required for newly active tracks
3321                }
3322                // cache the combined master volume and stream type volume for fast mixer; this
3323                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3324                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3325                ++fastTracks;
3326            } else {
3327                // was it previously active?
3328                if (state->mTrackMask & (1 << j)) {
3329                    fastTrack->mBufferProvider = NULL;
3330                    fastTrack->mGeneration++;
3331                    state->mTrackMask &= ~(1 << j);
3332                    didModify = true;
3333                    // If any fast tracks were removed, we must wait for acknowledgement
3334                    // because we're about to decrement the last sp<> on those tracks.
3335                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3336                } else {
3337                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3338                }
3339                tracksToRemove->add(track);
3340                // Avoids a misleading display in dumpsys
3341                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3342            }
3343            continue;
3344        }
3345
3346        {   // local variable scope to avoid goto warning
3347
3348        audio_track_cblk_t* cblk = track->cblk();
3349
3350        // The first time a track is added we wait
3351        // for all its buffers to be filled before processing it
3352        int name = track->name();
3353        // make sure that we have enough frames to mix one full buffer.
3354        // enforce this condition only once to enable draining the buffer in case the client
3355        // app does not call stop() and relies on underrun to stop:
3356        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3357        // during last round
3358        size_t desiredFrames;
3359        uint32_t sr = track->sampleRate();
3360        if (sr == mSampleRate) {
3361            desiredFrames = mNormalFrameCount;
3362        } else {
3363            // +1 for rounding and +1 for additional sample needed for interpolation
3364            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3365            // add frames already consumed but not yet released by the resampler
3366            // because mAudioTrackServerProxy->framesReady() will include these frames
3367            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3368#if 0
3369            // the minimum track buffer size is normally twice the number of frames necessary
3370            // to fill one buffer and the resampler should not leave more than one buffer worth
3371            // of unreleased frames after each pass, but just in case...
3372            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3373#endif
3374        }
3375        uint32_t minFrames = 1;
3376        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3377                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3378            minFrames = desiredFrames;
3379        }
3380
3381        size_t framesReady = track->framesReady();
3382        if ((framesReady >= minFrames) && track->isReady() &&
3383                !track->isPaused() && !track->isTerminated())
3384        {
3385            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3386
3387            mixedTracks++;
3388
3389            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3390            // there is an effect chain connected to the track
3391            chain.clear();
3392            if (track->mainBuffer() != mSinkBuffer &&
3393                    track->mainBuffer() != mMixerBuffer) {
3394                if (mEffectBufferEnabled) {
3395                    mEffectBufferValid = true; // Later can set directly.
3396                }
3397                chain = getEffectChain_l(track->sessionId());
3398                // Delegate volume control to effect in track effect chain if needed
3399                if (chain != 0) {
3400                    tracksWithEffect++;
3401                } else {
3402                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3403                            "session %d",
3404                            name, track->sessionId());
3405                }
3406            }
3407
3408
3409            int param = AudioMixer::VOLUME;
3410            if (track->mFillingUpStatus == Track::FS_FILLED) {
3411                // no ramp for the first volume setting
3412                track->mFillingUpStatus = Track::FS_ACTIVE;
3413                if (track->mState == TrackBase::RESUMING) {
3414                    track->mState = TrackBase::ACTIVE;
3415                    param = AudioMixer::RAMP_VOLUME;
3416                }
3417                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3418            // FIXME should not make a decision based on mServer
3419            } else if (cblk->mServer != 0) {
3420                // If the track is stopped before the first frame was mixed,
3421                // do not apply ramp
3422                param = AudioMixer::RAMP_VOLUME;
3423            }
3424
3425            // compute volume for this track
3426            uint32_t vl, vr;       // in U8.24 integer format
3427            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3428            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3429                vl = vr = 0;
3430                vlf = vrf = vaf = 0.;
3431                if (track->isPausing()) {
3432                    track->setPaused();
3433                }
3434            } else {
3435
3436                // read original volumes with volume control
3437                float typeVolume = mStreamTypes[track->streamType()].volume;
3438                float v = masterVolume * typeVolume;
3439                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3440                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3441                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3442                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3443                // track volumes come from shared memory, so can't be trusted and must be clamped
3444                if (vlf > GAIN_FLOAT_UNITY) {
3445                    ALOGV("Track left volume out of range: %.3g", vlf);
3446                    vlf = GAIN_FLOAT_UNITY;
3447                }
3448                if (vrf > GAIN_FLOAT_UNITY) {
3449                    ALOGV("Track right volume out of range: %.3g", vrf);
3450                    vrf = GAIN_FLOAT_UNITY;
3451                }
3452                // now apply the master volume and stream type volume
3453                vlf *= v;
3454                vrf *= v;
3455                // assuming master volume and stream type volume each go up to 1.0,
3456                // then derive vl and vr as U8.24 versions for the effect chain
3457                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3458                vl = (uint32_t) (scaleto8_24 * vlf);
3459                vr = (uint32_t) (scaleto8_24 * vrf);
3460                // vl and vr are now in U8.24 format
3461                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3462                // send level comes from shared memory and so may be corrupt
3463                if (sendLevel > MAX_GAIN_INT) {
3464                    ALOGV("Track send level out of range: %04X", sendLevel);
3465                    sendLevel = MAX_GAIN_INT;
3466                }
3467                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3468                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3469            }
3470
3471            // Delegate volume control to effect in track effect chain if needed
3472            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3473                // Do not ramp volume if volume is controlled by effect
3474                param = AudioMixer::VOLUME;
3475                // Update remaining floating point volume levels
3476                vlf = (float)vl / (1 << 24);
3477                vrf = (float)vr / (1 << 24);
3478                track->mHasVolumeController = true;
3479            } else {
3480                // force no volume ramp when volume controller was just disabled or removed
3481                // from effect chain to avoid volume spike
3482                if (track->mHasVolumeController) {
3483                    param = AudioMixer::VOLUME;
3484                }
3485                track->mHasVolumeController = false;
3486            }
3487
3488            // XXX: these things DON'T need to be done each time
3489            mAudioMixer->setBufferProvider(name, track);
3490            mAudioMixer->enable(name);
3491
3492            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3493            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3494            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3495            mAudioMixer->setParameter(
3496                name,
3497                AudioMixer::TRACK,
3498                AudioMixer::FORMAT, (void *)track->format());
3499            mAudioMixer->setParameter(
3500                name,
3501                AudioMixer::TRACK,
3502                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3503            mAudioMixer->setParameter(
3504                name,
3505                AudioMixer::TRACK,
3506                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
3507            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3508            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
3509            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3510            if (reqSampleRate == 0) {
3511                reqSampleRate = mSampleRate;
3512            } else if (reqSampleRate > maxSampleRate) {
3513                reqSampleRate = maxSampleRate;
3514            }
3515            mAudioMixer->setParameter(
3516                name,
3517                AudioMixer::RESAMPLE,
3518                AudioMixer::SAMPLE_RATE,
3519                (void *)(uintptr_t)reqSampleRate);
3520            /*
3521             * Select the appropriate output buffer for the track.
3522             *
3523             * Tracks with effects go into their own effects chain buffer
3524             * and from there into either mEffectBuffer or mSinkBuffer.
3525             *
3526             * Other tracks can use mMixerBuffer for higher precision
3527             * channel accumulation.  If this buffer is enabled
3528             * (mMixerBufferEnabled true), then selected tracks will accumulate
3529             * into it.
3530             *
3531             */
3532            if (mMixerBufferEnabled
3533                    && (track->mainBuffer() == mSinkBuffer
3534                            || track->mainBuffer() == mMixerBuffer)) {
3535                mAudioMixer->setParameter(
3536                        name,
3537                        AudioMixer::TRACK,
3538                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3539                mAudioMixer->setParameter(
3540                        name,
3541                        AudioMixer::TRACK,
3542                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3543                // TODO: override track->mainBuffer()?
3544                mMixerBufferValid = true;
3545            } else {
3546                mAudioMixer->setParameter(
3547                        name,
3548                        AudioMixer::TRACK,
3549                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3550                mAudioMixer->setParameter(
3551                        name,
3552                        AudioMixer::TRACK,
3553                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3554            }
3555            mAudioMixer->setParameter(
3556                name,
3557                AudioMixer::TRACK,
3558                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3559
3560            // reset retry count
3561            track->mRetryCount = kMaxTrackRetries;
3562
3563            // If one track is ready, set the mixer ready if:
3564            //  - the mixer was not ready during previous round OR
3565            //  - no other track is not ready
3566            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3567                    mixerStatus != MIXER_TRACKS_ENABLED) {
3568                mixerStatus = MIXER_TRACKS_READY;
3569            }
3570        } else {
3571            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3572                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3573            }
3574            // clear effect chain input buffer if an active track underruns to avoid sending
3575            // previous audio buffer again to effects
3576            chain = getEffectChain_l(track->sessionId());
3577            if (chain != 0) {
3578                chain->clearInputBuffer();
3579            }
3580
3581            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3582            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3583                    track->isStopped() || track->isPaused()) {
3584                // We have consumed all the buffers of this track.
3585                // Remove it from the list of active tracks.
3586                // TODO: use actual buffer filling status instead of latency when available from
3587                // audio HAL
3588                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3589                size_t framesWritten = mBytesWritten / mFrameSize;
3590                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3591                    if (track->isStopped()) {
3592                        track->reset();
3593                    }
3594                    tracksToRemove->add(track);
3595                }
3596            } else {
3597                // No buffers for this track. Give it a few chances to
3598                // fill a buffer, then remove it from active list.
3599                if (--(track->mRetryCount) <= 0) {
3600                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3601                    tracksToRemove->add(track);
3602                    // indicate to client process that the track was disabled because of underrun;
3603                    // it will then automatically call start() when data is available
3604                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3605                // If one track is not ready, mark the mixer also not ready if:
3606                //  - the mixer was ready during previous round OR
3607                //  - no other track is ready
3608                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3609                                mixerStatus != MIXER_TRACKS_READY) {
3610                    mixerStatus = MIXER_TRACKS_ENABLED;
3611                }
3612            }
3613            mAudioMixer->disable(name);
3614        }
3615
3616        }   // local variable scope to avoid goto warning
3617track_is_ready: ;
3618
3619    }
3620
3621    // Push the new FastMixer state if necessary
3622    bool pauseAudioWatchdog = false;
3623    if (didModify) {
3624        state->mFastTracksGen++;
3625        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3626        if (kUseFastMixer == FastMixer_Dynamic &&
3627                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3628            state->mCommand = FastMixerState::COLD_IDLE;
3629            state->mColdFutexAddr = &mFastMixerFutex;
3630            state->mColdGen++;
3631            mFastMixerFutex = 0;
3632            if (kUseFastMixer == FastMixer_Dynamic) {
3633                mNormalSink = mOutputSink;
3634            }
3635            // If we go into cold idle, need to wait for acknowledgement
3636            // so that fast mixer stops doing I/O.
3637            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3638            pauseAudioWatchdog = true;
3639        }
3640    }
3641    if (sq != NULL) {
3642        sq->end(didModify);
3643        sq->push(block);
3644    }
3645#ifdef AUDIO_WATCHDOG
3646    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3647        mAudioWatchdog->pause();
3648    }
3649#endif
3650
3651    // Now perform the deferred reset on fast tracks that have stopped
3652    while (resetMask != 0) {
3653        size_t i = __builtin_ctz(resetMask);
3654        ALOG_ASSERT(i < count);
3655        resetMask &= ~(1 << i);
3656        sp<Track> t = mActiveTracks[i].promote();
3657        if (t == 0) {
3658            continue;
3659        }
3660        Track* track = t.get();
3661        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3662        track->reset();
3663    }
3664
3665    // remove all the tracks that need to be...
3666    removeTracks_l(*tracksToRemove);
3667
3668    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
3669        mEffectBufferValid = true;
3670    }
3671
3672    if (mEffectBufferValid) {
3673        // as long as there are effects we should clear the effects buffer, to avoid
3674        // passing a non-clean buffer to the effect chain
3675        memset(mEffectBuffer, 0, mEffectBufferSize);
3676    }
3677    // sink or mix buffer must be cleared if all tracks are connected to an
3678    // effect chain as in this case the mixer will not write to the sink or mix buffer
3679    // and track effects will accumulate into it
3680    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3681            (mixedTracks == 0 && fastTracks > 0))) {
3682        // FIXME as a performance optimization, should remember previous zero status
3683        if (mMixerBufferValid) {
3684            memset(mMixerBuffer, 0, mMixerBufferSize);
3685            // TODO: In testing, mSinkBuffer below need not be cleared because
3686            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3687            // after mixing.
3688            //
3689            // To enforce this guarantee:
3690            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3691            // (mixedTracks == 0 && fastTracks > 0))
3692            // must imply MIXER_TRACKS_READY.
3693            // Later, we may clear buffers regardless, and skip much of this logic.
3694        }
3695        // FIXME as a performance optimization, should remember previous zero status
3696        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
3697    }
3698
3699    // if any fast tracks, then status is ready
3700    mMixerStatusIgnoringFastTracks = mixerStatus;
3701    if (fastTracks > 0) {
3702        mixerStatus = MIXER_TRACKS_READY;
3703    }
3704    return mixerStatus;
3705}
3706
3707// getTrackName_l() must be called with ThreadBase::mLock held
3708int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
3709        audio_format_t format, int sessionId)
3710{
3711    return mAudioMixer->getTrackName(channelMask, format, sessionId);
3712}
3713
3714// deleteTrackName_l() must be called with ThreadBase::mLock held
3715void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3716{
3717    ALOGV("remove track (%d) and delete from mixer", name);
3718    mAudioMixer->deleteTrackName(name);
3719}
3720
3721// checkForNewParameter_l() must be called with ThreadBase::mLock held
3722bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3723                                                       status_t& status)
3724{
3725    bool reconfig = false;
3726
3727    status = NO_ERROR;
3728
3729    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3730    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3731    if (mFastMixer != 0) {
3732        FastMixerStateQueue *sq = mFastMixer->sq();
3733        FastMixerState *state = sq->begin();
3734        if (!(state->mCommand & FastMixerState::IDLE)) {
3735            previousCommand = state->mCommand;
3736            state->mCommand = FastMixerState::HOT_IDLE;
3737            sq->end();
3738            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3739        } else {
3740            sq->end(false /*didModify*/);
3741        }
3742    }
3743
3744    AudioParameter param = AudioParameter(keyValuePair);
3745    int value;
3746    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3747        reconfig = true;
3748    }
3749    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3750        if (!isValidPcmSinkFormat((audio_format_t) value)) {
3751            status = BAD_VALUE;
3752        } else {
3753            // no need to save value, since it's constant
3754            reconfig = true;
3755        }
3756    }
3757    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3758        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
3759            status = BAD_VALUE;
3760        } else {
3761            // no need to save value, since it's constant
3762            reconfig = true;
3763        }
3764    }
3765    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3766        // do not accept frame count changes if tracks are open as the track buffer
3767        // size depends on frame count and correct behavior would not be guaranteed
3768        // if frame count is changed after track creation
3769        if (!mTracks.isEmpty()) {
3770            status = INVALID_OPERATION;
3771        } else {
3772            reconfig = true;
3773        }
3774    }
3775    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3776#ifdef ADD_BATTERY_DATA
3777        // when changing the audio output device, call addBatteryData to notify
3778        // the change
3779        if (mOutDevice != value) {
3780            uint32_t params = 0;
3781            // check whether speaker is on
3782            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3783                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3784            }
3785
3786            audio_devices_t deviceWithoutSpeaker
3787                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3788            // check if any other device (except speaker) is on
3789            if (value & deviceWithoutSpeaker ) {
3790                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3791            }
3792
3793            if (params != 0) {
3794                addBatteryData(params);
3795            }
3796        }
3797#endif
3798
3799        // forward device change to effects that have requested to be
3800        // aware of attached audio device.
3801        if (value != AUDIO_DEVICE_NONE) {
3802            mOutDevice = value;
3803            for (size_t i = 0; i < mEffectChains.size(); i++) {
3804                mEffectChains[i]->setDevice_l(mOutDevice);
3805            }
3806        }
3807    }
3808
3809    if (status == NO_ERROR) {
3810        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3811                                                keyValuePair.string());
3812        if (!mStandby && status == INVALID_OPERATION) {
3813            mOutput->stream->common.standby(&mOutput->stream->common);
3814            mStandby = true;
3815            mBytesWritten = 0;
3816            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3817                                                   keyValuePair.string());
3818        }
3819        if (status == NO_ERROR && reconfig) {
3820            readOutputParameters_l();
3821            delete mAudioMixer;
3822            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3823            for (size_t i = 0; i < mTracks.size() ; i++) {
3824                int name = getTrackName_l(mTracks[i]->mChannelMask,
3825                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
3826                if (name < 0) {
3827                    break;
3828                }
3829                mTracks[i]->mName = name;
3830            }
3831            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3832        }
3833    }
3834
3835    if (!(previousCommand & FastMixerState::IDLE)) {
3836        ALOG_ASSERT(mFastMixer != 0);
3837        FastMixerStateQueue *sq = mFastMixer->sq();
3838        FastMixerState *state = sq->begin();
3839        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3840        state->mCommand = previousCommand;
3841        sq->end();
3842        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3843    }
3844
3845    return reconfig;
3846}
3847
3848
3849void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3850{
3851    const size_t SIZE = 256;
3852    char buffer[SIZE];
3853    String8 result;
3854
3855    PlaybackThread::dumpInternals(fd, args);
3856
3857    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3858
3859    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3860    const FastMixerDumpState copy(mFastMixerDumpState);
3861    copy.dump(fd);
3862
3863#ifdef STATE_QUEUE_DUMP
3864    // Similar for state queue
3865    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3866    observerCopy.dump(fd);
3867    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3868    mutatorCopy.dump(fd);
3869#endif
3870
3871#ifdef TEE_SINK
3872    // Write the tee output to a .wav file
3873    dumpTee(fd, mTeeSource, mId);
3874#endif
3875
3876#ifdef AUDIO_WATCHDOG
3877    if (mAudioWatchdog != 0) {
3878        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3879        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3880        wdCopy.dump(fd);
3881    }
3882#endif
3883}
3884
3885uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3886{
3887    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3888}
3889
3890uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3891{
3892    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3893}
3894
3895void AudioFlinger::MixerThread::cacheParameters_l()
3896{
3897    PlaybackThread::cacheParameters_l();
3898
3899    // FIXME: Relaxed timing because of a certain device that can't meet latency
3900    // Should be reduced to 2x after the vendor fixes the driver issue
3901    // increase threshold again due to low power audio mode. The way this warning
3902    // threshold is calculated and its usefulness should be reconsidered anyway.
3903    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3904}
3905
3906// ----------------------------------------------------------------------------
3907
3908AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3909        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3910    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3911        // mLeftVolFloat, mRightVolFloat
3912{
3913}
3914
3915AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3916        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3917        ThreadBase::type_t type)
3918    :   PlaybackThread(audioFlinger, output, id, device, type)
3919        // mLeftVolFloat, mRightVolFloat
3920{
3921}
3922
3923AudioFlinger::DirectOutputThread::~DirectOutputThread()
3924{
3925}
3926
3927void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3928{
3929    audio_track_cblk_t* cblk = track->cblk();
3930    float left, right;
3931
3932    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3933        left = right = 0;
3934    } else {
3935        float typeVolume = mStreamTypes[track->streamType()].volume;
3936        float v = mMasterVolume * typeVolume;
3937        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3938        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3939        left = float_from_gain(gain_minifloat_unpack_left(vlr));
3940        if (left > GAIN_FLOAT_UNITY) {
3941            left = GAIN_FLOAT_UNITY;
3942        }
3943        left *= v;
3944        right = float_from_gain(gain_minifloat_unpack_right(vlr));
3945        if (right > GAIN_FLOAT_UNITY) {
3946            right = GAIN_FLOAT_UNITY;
3947        }
3948        right *= v;
3949    }
3950
3951    if (lastTrack) {
3952        if (left != mLeftVolFloat || right != mRightVolFloat) {
3953            mLeftVolFloat = left;
3954            mRightVolFloat = right;
3955
3956            // Convert volumes from float to 8.24
3957            uint32_t vl = (uint32_t)(left * (1 << 24));
3958            uint32_t vr = (uint32_t)(right * (1 << 24));
3959
3960            // Delegate volume control to effect in track effect chain if needed
3961            // only one effect chain can be present on DirectOutputThread, so if
3962            // there is one, the track is connected to it
3963            if (!mEffectChains.isEmpty()) {
3964                mEffectChains[0]->setVolume_l(&vl, &vr);
3965                left = (float)vl / (1 << 24);
3966                right = (float)vr / (1 << 24);
3967            }
3968            if (mOutput->stream->set_volume) {
3969                mOutput->stream->set_volume(mOutput->stream, left, right);
3970            }
3971        }
3972    }
3973}
3974
3975
3976AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3977    Vector< sp<Track> > *tracksToRemove
3978)
3979{
3980    size_t count = mActiveTracks.size();
3981    mixer_state mixerStatus = MIXER_IDLE;
3982
3983    // find out which tracks need to be processed
3984    for (size_t i = 0; i < count; i++) {
3985        sp<Track> t = mActiveTracks[i].promote();
3986        // The track died recently
3987        if (t == 0) {
3988            continue;
3989        }
3990
3991        Track* const track = t.get();
3992        audio_track_cblk_t* cblk = track->cblk();
3993        // Only consider last track started for volume and mixer state control.
3994        // In theory an older track could underrun and restart after the new one starts
3995        // but as we only care about the transition phase between two tracks on a
3996        // direct output, it is not a problem to ignore the underrun case.
3997        sp<Track> l = mLatestActiveTrack.promote();
3998        bool last = l.get() == track;
3999
4000        // The first time a track is added we wait
4001        // for all its buffers to be filled before processing it
4002        uint32_t minFrames;
4003        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()) {
4004            minFrames = mNormalFrameCount;
4005        } else {
4006            minFrames = 1;
4007        }
4008
4009        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4010                !track->isStopping_2() && !track->isStopped())
4011        {
4012            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4013
4014            if (track->mFillingUpStatus == Track::FS_FILLED) {
4015                track->mFillingUpStatus = Track::FS_ACTIVE;
4016                // make sure processVolume_l() will apply new volume even if 0
4017                mLeftVolFloat = mRightVolFloat = -1.0;
4018                if (track->mState == TrackBase::RESUMING) {
4019                    track->mState = TrackBase::ACTIVE;
4020                }
4021            }
4022
4023            // compute volume for this track
4024            processVolume_l(track, last);
4025            if (last) {
4026                // reset retry count
4027                track->mRetryCount = kMaxTrackRetriesDirect;
4028                mActiveTrack = t;
4029                mixerStatus = MIXER_TRACKS_READY;
4030            }
4031        } else {
4032            // clear effect chain input buffer if the last active track started underruns
4033            // to avoid sending previous audio buffer again to effects
4034            if (!mEffectChains.isEmpty() && last) {
4035                mEffectChains[0]->clearInputBuffer();
4036            }
4037            if (track->isStopping_1()) {
4038                track->mState = TrackBase::STOPPING_2;
4039            }
4040            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4041                    track->isStopping_2() || track->isPaused()) {
4042                // We have consumed all the buffers of this track.
4043                // Remove it from the list of active tracks.
4044                size_t audioHALFrames;
4045                if (audio_is_linear_pcm(mFormat)) {
4046                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4047                } else {
4048                    audioHALFrames = 0;
4049                }
4050
4051                size_t framesWritten = mBytesWritten / mFrameSize;
4052                if (mStandby || !last ||
4053                        track->presentationComplete(framesWritten, audioHALFrames)) {
4054                    if (track->isStopping_2()) {
4055                        track->mState = TrackBase::STOPPED;
4056                    }
4057                    if (track->isStopped()) {
4058                        if (track->mState == TrackBase::FLUSHED) {
4059                            flushHw_l();
4060                        }
4061                        track->reset();
4062                    }
4063                    tracksToRemove->add(track);
4064                }
4065            } else {
4066                // No buffers for this track. Give it a few chances to
4067                // fill a buffer, then remove it from active list.
4068                // Only consider last track started for mixer state control
4069                if (--(track->mRetryCount) <= 0) {
4070                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4071                    tracksToRemove->add(track);
4072                    // indicate to client process that the track was disabled because of underrun;
4073                    // it will then automatically call start() when data is available
4074                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4075                } else if (last) {
4076                    mixerStatus = MIXER_TRACKS_ENABLED;
4077                }
4078            }
4079        }
4080    }
4081
4082    // remove all the tracks that need to be...
4083    removeTracks_l(*tracksToRemove);
4084
4085    return mixerStatus;
4086}
4087
4088void AudioFlinger::DirectOutputThread::threadLoop_mix()
4089{
4090    size_t frameCount = mFrameCount;
4091    int8_t *curBuf = (int8_t *)mSinkBuffer;
4092    // output audio to hardware
4093    while (frameCount) {
4094        AudioBufferProvider::Buffer buffer;
4095        buffer.frameCount = frameCount;
4096        mActiveTrack->getNextBuffer(&buffer);
4097        if (buffer.raw == NULL) {
4098            memset(curBuf, 0, frameCount * mFrameSize);
4099            break;
4100        }
4101        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4102        frameCount -= buffer.frameCount;
4103        curBuf += buffer.frameCount * mFrameSize;
4104        mActiveTrack->releaseBuffer(&buffer);
4105    }
4106    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4107    sleepTime = 0;
4108    standbyTime = systemTime() + standbyDelay;
4109    mActiveTrack.clear();
4110}
4111
4112void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4113{
4114    if (sleepTime == 0) {
4115        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4116            sleepTime = activeSleepTime;
4117        } else {
4118            sleepTime = idleSleepTime;
4119        }
4120    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4121        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4122        sleepTime = 0;
4123    }
4124}
4125
4126// getTrackName_l() must be called with ThreadBase::mLock held
4127int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4128        audio_format_t format __unused, int sessionId __unused)
4129{
4130    return 0;
4131}
4132
4133// deleteTrackName_l() must be called with ThreadBase::mLock held
4134void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4135{
4136}
4137
4138// checkForNewParameter_l() must be called with ThreadBase::mLock held
4139bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4140                                                              status_t& status)
4141{
4142    bool reconfig = false;
4143
4144    status = NO_ERROR;
4145
4146    AudioParameter param = AudioParameter(keyValuePair);
4147    int value;
4148    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4149        // forward device change to effects that have requested to be
4150        // aware of attached audio device.
4151        if (value != AUDIO_DEVICE_NONE) {
4152            mOutDevice = value;
4153            for (size_t i = 0; i < mEffectChains.size(); i++) {
4154                mEffectChains[i]->setDevice_l(mOutDevice);
4155            }
4156        }
4157    }
4158    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4159        // do not accept frame count changes if tracks are open as the track buffer
4160        // size depends on frame count and correct behavior would not be garantied
4161        // if frame count is changed after track creation
4162        if (!mTracks.isEmpty()) {
4163            status = INVALID_OPERATION;
4164        } else {
4165            reconfig = true;
4166        }
4167    }
4168    if (status == NO_ERROR) {
4169        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4170                                                keyValuePair.string());
4171        if (!mStandby && status == INVALID_OPERATION) {
4172            mOutput->stream->common.standby(&mOutput->stream->common);
4173            mStandby = true;
4174            mBytesWritten = 0;
4175            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4176                                                   keyValuePair.string());
4177        }
4178        if (status == NO_ERROR && reconfig) {
4179            readOutputParameters_l();
4180            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
4181        }
4182    }
4183
4184    return reconfig;
4185}
4186
4187uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4188{
4189    uint32_t time;
4190    if (audio_is_linear_pcm(mFormat)) {
4191        time = PlaybackThread::activeSleepTimeUs();
4192    } else {
4193        time = 10000;
4194    }
4195    return time;
4196}
4197
4198uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4199{
4200    uint32_t time;
4201    if (audio_is_linear_pcm(mFormat)) {
4202        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4203    } else {
4204        time = 10000;
4205    }
4206    return time;
4207}
4208
4209uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4210{
4211    uint32_t time;
4212    if (audio_is_linear_pcm(mFormat)) {
4213        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4214    } else {
4215        time = 10000;
4216    }
4217    return time;
4218}
4219
4220void AudioFlinger::DirectOutputThread::cacheParameters_l()
4221{
4222    PlaybackThread::cacheParameters_l();
4223
4224    // use shorter standby delay as on normal output to release
4225    // hardware resources as soon as possible
4226    if (audio_is_linear_pcm(mFormat)) {
4227        standbyDelay = microseconds(activeSleepTime*2);
4228    } else {
4229        standbyDelay = kOffloadStandbyDelayNs;
4230    }
4231}
4232
4233void AudioFlinger::DirectOutputThread::flushHw_l()
4234{
4235    if (mOutput->stream->flush != NULL)
4236        mOutput->stream->flush(mOutput->stream);
4237}
4238
4239// ----------------------------------------------------------------------------
4240
4241AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4242        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4243    :   Thread(false /*canCallJava*/),
4244        mPlaybackThread(playbackThread),
4245        mWriteAckSequence(0),
4246        mDrainSequence(0)
4247{
4248}
4249
4250AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4251{
4252}
4253
4254void AudioFlinger::AsyncCallbackThread::onFirstRef()
4255{
4256    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4257}
4258
4259bool AudioFlinger::AsyncCallbackThread::threadLoop()
4260{
4261    while (!exitPending()) {
4262        uint32_t writeAckSequence;
4263        uint32_t drainSequence;
4264
4265        {
4266            Mutex::Autolock _l(mLock);
4267            while (!((mWriteAckSequence & 1) ||
4268                     (mDrainSequence & 1) ||
4269                     exitPending())) {
4270                mWaitWorkCV.wait(mLock);
4271            }
4272
4273            if (exitPending()) {
4274                break;
4275            }
4276            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4277                  mWriteAckSequence, mDrainSequence);
4278            writeAckSequence = mWriteAckSequence;
4279            mWriteAckSequence &= ~1;
4280            drainSequence = mDrainSequence;
4281            mDrainSequence &= ~1;
4282        }
4283        {
4284            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4285            if (playbackThread != 0) {
4286                if (writeAckSequence & 1) {
4287                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4288                }
4289                if (drainSequence & 1) {
4290                    playbackThread->resetDraining(drainSequence >> 1);
4291                }
4292            }
4293        }
4294    }
4295    return false;
4296}
4297
4298void AudioFlinger::AsyncCallbackThread::exit()
4299{
4300    ALOGV("AsyncCallbackThread::exit");
4301    Mutex::Autolock _l(mLock);
4302    requestExit();
4303    mWaitWorkCV.broadcast();
4304}
4305
4306void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4307{
4308    Mutex::Autolock _l(mLock);
4309    // bit 0 is cleared
4310    mWriteAckSequence = sequence << 1;
4311}
4312
4313void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4314{
4315    Mutex::Autolock _l(mLock);
4316    // ignore unexpected callbacks
4317    if (mWriteAckSequence & 2) {
4318        mWriteAckSequence |= 1;
4319        mWaitWorkCV.signal();
4320    }
4321}
4322
4323void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4324{
4325    Mutex::Autolock _l(mLock);
4326    // bit 0 is cleared
4327    mDrainSequence = sequence << 1;
4328}
4329
4330void AudioFlinger::AsyncCallbackThread::resetDraining()
4331{
4332    Mutex::Autolock _l(mLock);
4333    // ignore unexpected callbacks
4334    if (mDrainSequence & 2) {
4335        mDrainSequence |= 1;
4336        mWaitWorkCV.signal();
4337    }
4338}
4339
4340
4341// ----------------------------------------------------------------------------
4342AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4343        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4344    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4345        mHwPaused(false),
4346        mFlushPending(false),
4347        mPausedBytesRemaining(0)
4348{
4349    //FIXME: mStandby should be set to true by ThreadBase constructor
4350    mStandby = true;
4351}
4352
4353void AudioFlinger::OffloadThread::threadLoop_exit()
4354{
4355    if (mFlushPending || mHwPaused) {
4356        // If a flush is pending or track was paused, just discard buffered data
4357        flushHw_l();
4358    } else {
4359        mMixerStatus = MIXER_DRAIN_ALL;
4360        threadLoop_drain();
4361    }
4362    if (mUseAsyncWrite) {
4363        ALOG_ASSERT(mCallbackThread != 0);
4364        mCallbackThread->exit();
4365    }
4366    PlaybackThread::threadLoop_exit();
4367}
4368
4369AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4370    Vector< sp<Track> > *tracksToRemove
4371)
4372{
4373    size_t count = mActiveTracks.size();
4374
4375    mixer_state mixerStatus = MIXER_IDLE;
4376    bool doHwPause = false;
4377    bool doHwResume = false;
4378
4379    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4380
4381    // find out which tracks need to be processed
4382    for (size_t i = 0; i < count; i++) {
4383        sp<Track> t = mActiveTracks[i].promote();
4384        // The track died recently
4385        if (t == 0) {
4386            continue;
4387        }
4388        Track* const track = t.get();
4389        audio_track_cblk_t* cblk = track->cblk();
4390        // Only consider last track started for volume and mixer state control.
4391        // In theory an older track could underrun and restart after the new one starts
4392        // but as we only care about the transition phase between two tracks on a
4393        // direct output, it is not a problem to ignore the underrun case.
4394        sp<Track> l = mLatestActiveTrack.promote();
4395        bool last = l.get() == track;
4396
4397        if (track->isInvalid()) {
4398            ALOGW("An invalidated track shouldn't be in active list");
4399            tracksToRemove->add(track);
4400            continue;
4401        }
4402
4403        if (track->mState == TrackBase::IDLE) {
4404            ALOGW("An idle track shouldn't be in active list");
4405            continue;
4406        }
4407
4408        if (track->isPausing()) {
4409            track->setPaused();
4410            if (last) {
4411                if (!mHwPaused) {
4412                    doHwPause = true;
4413                    mHwPaused = true;
4414                }
4415                // If we were part way through writing the mixbuffer to
4416                // the HAL we must save this until we resume
4417                // BUG - this will be wrong if a different track is made active,
4418                // in that case we want to discard the pending data in the
4419                // mixbuffer and tell the client to present it again when the
4420                // track is resumed
4421                mPausedWriteLength = mCurrentWriteLength;
4422                mPausedBytesRemaining = mBytesRemaining;
4423                mBytesRemaining = 0;    // stop writing
4424            }
4425            tracksToRemove->add(track);
4426        } else if (track->isFlushPending()) {
4427            track->flushAck();
4428            if (last) {
4429                mFlushPending = true;
4430            }
4431        } else if (track->isResumePending()){
4432            track->resumeAck();
4433            if (last) {
4434                if (mPausedBytesRemaining) {
4435                    // Need to continue write that was interrupted
4436                    mCurrentWriteLength = mPausedWriteLength;
4437                    mBytesRemaining = mPausedBytesRemaining;
4438                    mPausedBytesRemaining = 0;
4439                }
4440                if (mHwPaused) {
4441                    doHwResume = true;
4442                    mHwPaused = false;
4443                    // threadLoop_mix() will handle the case that we need to
4444                    // resume an interrupted write
4445                }
4446                // enable write to audio HAL
4447                sleepTime = 0;
4448
4449                // Do not handle new data in this iteration even if track->framesReady()
4450                mixerStatus = MIXER_TRACKS_ENABLED;
4451            }
4452        }  else if (track->framesReady() && track->isReady() &&
4453                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4454            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4455            if (track->mFillingUpStatus == Track::FS_FILLED) {
4456                track->mFillingUpStatus = Track::FS_ACTIVE;
4457                // make sure processVolume_l() will apply new volume even if 0
4458                mLeftVolFloat = mRightVolFloat = -1.0;
4459            }
4460
4461            if (last) {
4462                sp<Track> previousTrack = mPreviousTrack.promote();
4463                if (previousTrack != 0) {
4464                    if (track != previousTrack.get()) {
4465                        // Flush any data still being written from last track
4466                        mBytesRemaining = 0;
4467                        if (mPausedBytesRemaining) {
4468                            // Last track was paused so we also need to flush saved
4469                            // mixbuffer state and invalidate track so that it will
4470                            // re-submit that unwritten data when it is next resumed
4471                            mPausedBytesRemaining = 0;
4472                            // Invalidate is a bit drastic - would be more efficient
4473                            // to have a flag to tell client that some of the
4474                            // previously written data was lost
4475                            previousTrack->invalidate();
4476                        }
4477                        // flush data already sent to the DSP if changing audio session as audio
4478                        // comes from a different source. Also invalidate previous track to force a
4479                        // seek when resuming.
4480                        if (previousTrack->sessionId() != track->sessionId()) {
4481                            previousTrack->invalidate();
4482                        }
4483                    }
4484                }
4485                mPreviousTrack = track;
4486                // reset retry count
4487                track->mRetryCount = kMaxTrackRetriesOffload;
4488                mActiveTrack = t;
4489                mixerStatus = MIXER_TRACKS_READY;
4490            }
4491        } else {
4492            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4493            if (track->isStopping_1()) {
4494                // Hardware buffer can hold a large amount of audio so we must
4495                // wait for all current track's data to drain before we say
4496                // that the track is stopped.
4497                if (mBytesRemaining == 0) {
4498                    // Only start draining when all data in mixbuffer
4499                    // has been written
4500                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4501                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4502                    // do not drain if no data was ever sent to HAL (mStandby == true)
4503                    if (last && !mStandby) {
4504                        // do not modify drain sequence if we are already draining. This happens
4505                        // when resuming from pause after drain.
4506                        if ((mDrainSequence & 1) == 0) {
4507                            sleepTime = 0;
4508                            standbyTime = systemTime() + standbyDelay;
4509                            mixerStatus = MIXER_DRAIN_TRACK;
4510                            mDrainSequence += 2;
4511                        }
4512                        if (mHwPaused) {
4513                            // It is possible to move from PAUSED to STOPPING_1 without
4514                            // a resume so we must ensure hardware is running
4515                            doHwResume = true;
4516                            mHwPaused = false;
4517                        }
4518                    }
4519                }
4520            } else if (track->isStopping_2()) {
4521                // Drain has completed or we are in standby, signal presentation complete
4522                if (!(mDrainSequence & 1) || !last || mStandby) {
4523                    track->mState = TrackBase::STOPPED;
4524                    size_t audioHALFrames =
4525                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4526                    size_t framesWritten =
4527                            mBytesWritten / audio_stream_out_frame_size(mOutput->stream);
4528                    track->presentationComplete(framesWritten, audioHALFrames);
4529                    track->reset();
4530                    tracksToRemove->add(track);
4531                }
4532            } else {
4533                // No buffers for this track. Give it a few chances to
4534                // fill a buffer, then remove it from active list.
4535                if (--(track->mRetryCount) <= 0) {
4536                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4537                          track->name());
4538                    tracksToRemove->add(track);
4539                    // indicate to client process that the track was disabled because of underrun;
4540                    // it will then automatically call start() when data is available
4541                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4542                } else if (last){
4543                    mixerStatus = MIXER_TRACKS_ENABLED;
4544                }
4545            }
4546        }
4547        // compute volume for this track
4548        processVolume_l(track, last);
4549    }
4550
4551    // make sure the pause/flush/resume sequence is executed in the right order.
4552    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4553    // before flush and then resume HW. This can happen in case of pause/flush/resume
4554    // if resume is received before pause is executed.
4555    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4556        mOutput->stream->pause(mOutput->stream);
4557    }
4558    if (mFlushPending) {
4559        flushHw_l();
4560        mFlushPending = false;
4561    }
4562    if (!mStandby && doHwResume) {
4563        mOutput->stream->resume(mOutput->stream);
4564    }
4565
4566    // remove all the tracks that need to be...
4567    removeTracks_l(*tracksToRemove);
4568
4569    return mixerStatus;
4570}
4571
4572// must be called with thread mutex locked
4573bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4574{
4575    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4576          mWriteAckSequence, mDrainSequence);
4577    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4578        return true;
4579    }
4580    return false;
4581}
4582
4583// must be called with thread mutex locked
4584bool AudioFlinger::OffloadThread::shouldStandby_l()
4585{
4586    bool trackPaused = false;
4587
4588    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4589    // after a timeout and we will enter standby then.
4590    if (mTracks.size() > 0) {
4591        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4592    }
4593
4594    return !mStandby && !trackPaused;
4595}
4596
4597
4598bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4599{
4600    Mutex::Autolock _l(mLock);
4601    return waitingAsyncCallback_l();
4602}
4603
4604void AudioFlinger::OffloadThread::flushHw_l()
4605{
4606    DirectOutputThread::flushHw_l();
4607    // Flush anything still waiting in the mixbuffer
4608    mCurrentWriteLength = 0;
4609    mBytesRemaining = 0;
4610    mPausedWriteLength = 0;
4611    mPausedBytesRemaining = 0;
4612    mHwPaused = false;
4613
4614    if (mUseAsyncWrite) {
4615        // discard any pending drain or write ack by incrementing sequence
4616        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4617        mDrainSequence = (mDrainSequence + 2) & ~1;
4618        ALOG_ASSERT(mCallbackThread != 0);
4619        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4620        mCallbackThread->setDraining(mDrainSequence);
4621    }
4622}
4623
4624void AudioFlinger::OffloadThread::onAddNewTrack_l()
4625{
4626    sp<Track> previousTrack = mPreviousTrack.promote();
4627    sp<Track> latestTrack = mLatestActiveTrack.promote();
4628
4629    if (previousTrack != 0 && latestTrack != 0 &&
4630        (previousTrack->sessionId() != latestTrack->sessionId())) {
4631        mFlushPending = true;
4632    }
4633    PlaybackThread::onAddNewTrack_l();
4634}
4635
4636// ----------------------------------------------------------------------------
4637
4638AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4639        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4640    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4641                DUPLICATING),
4642        mWaitTimeMs(UINT_MAX)
4643{
4644    addOutputTrack(mainThread);
4645}
4646
4647AudioFlinger::DuplicatingThread::~DuplicatingThread()
4648{
4649    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4650        mOutputTracks[i]->destroy();
4651    }
4652}
4653
4654void AudioFlinger::DuplicatingThread::threadLoop_mix()
4655{
4656    // mix buffers...
4657    if (outputsReady(outputTracks)) {
4658        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4659    } else {
4660        if (mMixerBufferValid) {
4661            memset(mMixerBuffer, 0, mMixerBufferSize);
4662        } else {
4663            memset(mSinkBuffer, 0, mSinkBufferSize);
4664        }
4665    }
4666    sleepTime = 0;
4667    writeFrames = mNormalFrameCount;
4668    mCurrentWriteLength = mSinkBufferSize;
4669    standbyTime = systemTime() + standbyDelay;
4670}
4671
4672void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4673{
4674    if (sleepTime == 0) {
4675        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4676            sleepTime = activeSleepTime;
4677        } else {
4678            sleepTime = idleSleepTime;
4679        }
4680    } else if (mBytesWritten != 0) {
4681        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4682            writeFrames = mNormalFrameCount;
4683            memset(mSinkBuffer, 0, mSinkBufferSize);
4684        } else {
4685            // flush remaining overflow buffers in output tracks
4686            writeFrames = 0;
4687        }
4688        sleepTime = 0;
4689    }
4690}
4691
4692ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4693{
4694    // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4695    // for delivery downstream as needed. This in-place conversion is safe as
4696    // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4697    // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4698    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4699        memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4700                               mSinkBuffer, mFormat, writeFrames * mChannelCount);
4701    }
4702    for (size_t i = 0; i < outputTracks.size(); i++) {
4703        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4704    }
4705    mStandby = false;
4706    return (ssize_t)mSinkBufferSize;
4707}
4708
4709void AudioFlinger::DuplicatingThread::threadLoop_standby()
4710{
4711    // DuplicatingThread implements standby by stopping all tracks
4712    for (size_t i = 0; i < outputTracks.size(); i++) {
4713        outputTracks[i]->stop();
4714    }
4715}
4716
4717void AudioFlinger::DuplicatingThread::saveOutputTracks()
4718{
4719    outputTracks = mOutputTracks;
4720}
4721
4722void AudioFlinger::DuplicatingThread::clearOutputTracks()
4723{
4724    outputTracks.clear();
4725}
4726
4727void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4728{
4729    Mutex::Autolock _l(mLock);
4730    // FIXME explain this formula
4731    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4732    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4733    // due to current usage case and restrictions on the AudioBufferProvider.
4734    // Actual buffer conversion is done in threadLoop_write().
4735    //
4736    // TODO: This may change in the future, depending on multichannel
4737    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4738    OutputTrack *outputTrack = new OutputTrack(thread,
4739                                            this,
4740                                            mSampleRate,
4741                                            AUDIO_FORMAT_PCM_16_BIT,
4742                                            mChannelMask,
4743                                            frameCount,
4744                                            IPCThreadState::self()->getCallingUid());
4745    if (outputTrack->cblk() != NULL) {
4746        thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f);
4747        mOutputTracks.add(outputTrack);
4748        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4749        updateWaitTime_l();
4750    }
4751}
4752
4753void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4754{
4755    Mutex::Autolock _l(mLock);
4756    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4757        if (mOutputTracks[i]->thread() == thread) {
4758            mOutputTracks[i]->destroy();
4759            mOutputTracks.removeAt(i);
4760            updateWaitTime_l();
4761            return;
4762        }
4763    }
4764    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4765}
4766
4767// caller must hold mLock
4768void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4769{
4770    mWaitTimeMs = UINT_MAX;
4771    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4772        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4773        if (strong != 0) {
4774            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4775            if (waitTimeMs < mWaitTimeMs) {
4776                mWaitTimeMs = waitTimeMs;
4777            }
4778        }
4779    }
4780}
4781
4782
4783bool AudioFlinger::DuplicatingThread::outputsReady(
4784        const SortedVector< sp<OutputTrack> > &outputTracks)
4785{
4786    for (size_t i = 0; i < outputTracks.size(); i++) {
4787        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4788        if (thread == 0) {
4789            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4790                    outputTracks[i].get());
4791            return false;
4792        }
4793        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4794        // see note at standby() declaration
4795        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4796            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4797                    thread.get());
4798            return false;
4799        }
4800    }
4801    return true;
4802}
4803
4804uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4805{
4806    return (mWaitTimeMs * 1000) / 2;
4807}
4808
4809void AudioFlinger::DuplicatingThread::cacheParameters_l()
4810{
4811    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4812    updateWaitTime_l();
4813
4814    MixerThread::cacheParameters_l();
4815}
4816
4817// ----------------------------------------------------------------------------
4818//      Record
4819// ----------------------------------------------------------------------------
4820
4821AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4822                                         AudioStreamIn *input,
4823                                         audio_io_handle_t id,
4824                                         audio_devices_t outDevice,
4825                                         audio_devices_t inDevice
4826#ifdef TEE_SINK
4827                                         , const sp<NBAIO_Sink>& teeSink
4828#endif
4829                                         ) :
4830    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4831    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4832    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4833    mRsmpInRear(0)
4834#ifdef TEE_SINK
4835    , mTeeSink(teeSink)
4836#endif
4837    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4838            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4839    // mFastCapture below
4840    , mFastCaptureFutex(0)
4841    // mInputSource
4842    // mPipeSink
4843    // mPipeSource
4844    , mPipeFramesP2(0)
4845    // mPipeMemory
4846    // mFastCaptureNBLogWriter
4847    , mFastTrackAvail(false)
4848{
4849    snprintf(mName, kNameLength, "AudioIn_%X", id);
4850    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4851
4852    readInputParameters_l();
4853
4854    // create an NBAIO source for the HAL input stream, and negotiate
4855    mInputSource = new AudioStreamInSource(input->stream);
4856    size_t numCounterOffers = 0;
4857    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
4858    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
4859    ALOG_ASSERT(index == 0);
4860
4861    // initialize fast capture depending on configuration
4862    bool initFastCapture;
4863    switch (kUseFastCapture) {
4864    case FastCapture_Never:
4865        initFastCapture = false;
4866        break;
4867    case FastCapture_Always:
4868        initFastCapture = true;
4869        break;
4870    case FastCapture_Static:
4871        uint32_t primaryOutputSampleRate;
4872        {
4873            AutoMutex _l(audioFlinger->mHardwareLock);
4874            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
4875        }
4876        initFastCapture =
4877                // either capture sample rate is same as (a reasonable) primary output sample rate
4878                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
4879                    (mSampleRate == primaryOutputSampleRate)) ||
4880                // or primary output sample rate is unknown, and capture sample rate is reasonable
4881                ((primaryOutputSampleRate == 0) &&
4882                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
4883                // and the buffer size is < 12 ms
4884                (mFrameCount * 1000) / mSampleRate < 12;
4885        break;
4886    // case FastCapture_Dynamic:
4887    }
4888
4889    if (initFastCapture) {
4890        // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
4891        NBAIO_Format format = mInputSource->format();
4892        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
4893        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
4894        void *pipeBuffer;
4895        const sp<MemoryDealer> roHeap(readOnlyHeap());
4896        sp<IMemory> pipeMemory;
4897        if ((roHeap == 0) ||
4898                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
4899                (pipeBuffer = pipeMemory->pointer()) == NULL) {
4900            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
4901            goto failed;
4902        }
4903        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
4904        memset(pipeBuffer, 0, pipeSize);
4905        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
4906        const NBAIO_Format offers[1] = {format};
4907        size_t numCounterOffers = 0;
4908        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
4909        ALOG_ASSERT(index == 0);
4910        mPipeSink = pipe;
4911        PipeReader *pipeReader = new PipeReader(*pipe);
4912        numCounterOffers = 0;
4913        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
4914        ALOG_ASSERT(index == 0);
4915        mPipeSource = pipeReader;
4916        mPipeFramesP2 = pipeFramesP2;
4917        mPipeMemory = pipeMemory;
4918
4919        // create fast capture
4920        mFastCapture = new FastCapture();
4921        FastCaptureStateQueue *sq = mFastCapture->sq();
4922#ifdef STATE_QUEUE_DUMP
4923        // FIXME
4924#endif
4925        FastCaptureState *state = sq->begin();
4926        state->mCblk = NULL;
4927        state->mInputSource = mInputSource.get();
4928        state->mInputSourceGen++;
4929        state->mPipeSink = pipe;
4930        state->mPipeSinkGen++;
4931        state->mFrameCount = mFrameCount;
4932        state->mCommand = FastCaptureState::COLD_IDLE;
4933        // already done in constructor initialization list
4934        //mFastCaptureFutex = 0;
4935        state->mColdFutexAddr = &mFastCaptureFutex;
4936        state->mColdGen++;
4937        state->mDumpState = &mFastCaptureDumpState;
4938#ifdef TEE_SINK
4939        // FIXME
4940#endif
4941        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
4942        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
4943        sq->end();
4944        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4945
4946        // start the fast capture
4947        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
4948        pid_t tid = mFastCapture->getTid();
4949        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
4950        if (err != 0) {
4951            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
4952                    kPriorityFastCapture, getpid_cached, tid, err);
4953        }
4954
4955#ifdef AUDIO_WATCHDOG
4956        // FIXME
4957#endif
4958
4959        mFastTrackAvail = true;
4960    }
4961failed: ;
4962
4963    // FIXME mNormalSource
4964}
4965
4966
4967AudioFlinger::RecordThread::~RecordThread()
4968{
4969    if (mFastCapture != 0) {
4970        FastCaptureStateQueue *sq = mFastCapture->sq();
4971        FastCaptureState *state = sq->begin();
4972        if (state->mCommand == FastCaptureState::COLD_IDLE) {
4973            int32_t old = android_atomic_inc(&mFastCaptureFutex);
4974            if (old == -1) {
4975                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
4976            }
4977        }
4978        state->mCommand = FastCaptureState::EXIT;
4979        sq->end();
4980        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4981        mFastCapture->join();
4982        mFastCapture.clear();
4983    }
4984    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
4985    mAudioFlinger->unregisterWriter(mNBLogWriter);
4986    delete[] mRsmpInBuffer;
4987}
4988
4989void AudioFlinger::RecordThread::onFirstRef()
4990{
4991    run(mName, PRIORITY_URGENT_AUDIO);
4992}
4993
4994bool AudioFlinger::RecordThread::threadLoop()
4995{
4996    nsecs_t lastWarning = 0;
4997
4998    inputStandBy();
4999
5000reacquire_wakelock:
5001    sp<RecordTrack> activeTrack;
5002    int activeTracksGen;
5003    {
5004        Mutex::Autolock _l(mLock);
5005        size_t size = mActiveTracks.size();
5006        activeTracksGen = mActiveTracksGen;
5007        if (size > 0) {
5008            // FIXME an arbitrary choice
5009            activeTrack = mActiveTracks[0];
5010            acquireWakeLock_l(activeTrack->uid());
5011            if (size > 1) {
5012                SortedVector<int> tmp;
5013                for (size_t i = 0; i < size; i++) {
5014                    tmp.add(mActiveTracks[i]->uid());
5015                }
5016                updateWakeLockUids_l(tmp);
5017            }
5018        } else {
5019            acquireWakeLock_l(-1);
5020        }
5021    }
5022
5023    // used to request a deferred sleep, to be executed later while mutex is unlocked
5024    uint32_t sleepUs = 0;
5025
5026    // loop while there is work to do
5027    for (;;) {
5028        Vector< sp<EffectChain> > effectChains;
5029
5030        // sleep with mutex unlocked
5031        if (sleepUs > 0) {
5032            usleep(sleepUs);
5033            sleepUs = 0;
5034        }
5035
5036        // activeTracks accumulates a copy of a subset of mActiveTracks
5037        Vector< sp<RecordTrack> > activeTracks;
5038
5039        // reference to the (first and only) active fast track
5040        sp<RecordTrack> fastTrack;
5041
5042        // reference to a fast track which is about to be removed
5043        sp<RecordTrack> fastTrackToRemove;
5044
5045        { // scope for mLock
5046            Mutex::Autolock _l(mLock);
5047
5048            processConfigEvents_l();
5049
5050            // check exitPending here because checkForNewParameters_l() and
5051            // checkForNewParameters_l() can temporarily release mLock
5052            if (exitPending()) {
5053                break;
5054            }
5055
5056            // if no active track(s), then standby and release wakelock
5057            size_t size = mActiveTracks.size();
5058            if (size == 0) {
5059                standbyIfNotAlreadyInStandby();
5060                // exitPending() can't become true here
5061                releaseWakeLock_l();
5062                ALOGV("RecordThread: loop stopping");
5063                // go to sleep
5064                mWaitWorkCV.wait(mLock);
5065                ALOGV("RecordThread: loop starting");
5066                goto reacquire_wakelock;
5067            }
5068
5069            if (mActiveTracksGen != activeTracksGen) {
5070                activeTracksGen = mActiveTracksGen;
5071                SortedVector<int> tmp;
5072                for (size_t i = 0; i < size; i++) {
5073                    tmp.add(mActiveTracks[i]->uid());
5074                }
5075                updateWakeLockUids_l(tmp);
5076            }
5077
5078            bool doBroadcast = false;
5079            for (size_t i = 0; i < size; ) {
5080
5081                activeTrack = mActiveTracks[i];
5082                if (activeTrack->isTerminated()) {
5083                    if (activeTrack->isFastTrack()) {
5084                        ALOG_ASSERT(fastTrackToRemove == 0);
5085                        fastTrackToRemove = activeTrack;
5086                    }
5087                    removeTrack_l(activeTrack);
5088                    mActiveTracks.remove(activeTrack);
5089                    mActiveTracksGen++;
5090                    size--;
5091                    continue;
5092                }
5093
5094                TrackBase::track_state activeTrackState = activeTrack->mState;
5095                switch (activeTrackState) {
5096
5097                case TrackBase::PAUSING:
5098                    mActiveTracks.remove(activeTrack);
5099                    mActiveTracksGen++;
5100                    doBroadcast = true;
5101                    size--;
5102                    continue;
5103
5104                case TrackBase::STARTING_1:
5105                    sleepUs = 10000;
5106                    i++;
5107                    continue;
5108
5109                case TrackBase::STARTING_2:
5110                    doBroadcast = true;
5111                    mStandby = false;
5112                    activeTrack->mState = TrackBase::ACTIVE;
5113                    break;
5114
5115                case TrackBase::ACTIVE:
5116                    break;
5117
5118                case TrackBase::IDLE:
5119                    i++;
5120                    continue;
5121
5122                default:
5123                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5124                }
5125
5126                activeTracks.add(activeTrack);
5127                i++;
5128
5129                if (activeTrack->isFastTrack()) {
5130                    ALOG_ASSERT(!mFastTrackAvail);
5131                    ALOG_ASSERT(fastTrack == 0);
5132                    fastTrack = activeTrack;
5133                }
5134            }
5135            if (doBroadcast) {
5136                mStartStopCond.broadcast();
5137            }
5138
5139            // sleep if there are no active tracks to process
5140            if (activeTracks.size() == 0) {
5141                if (sleepUs == 0) {
5142                    sleepUs = kRecordThreadSleepUs;
5143                }
5144                continue;
5145            }
5146            sleepUs = 0;
5147
5148            lockEffectChains_l(effectChains);
5149        }
5150
5151        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5152
5153        size_t size = effectChains.size();
5154        for (size_t i = 0; i < size; i++) {
5155            // thread mutex is not locked, but effect chain is locked
5156            effectChains[i]->process_l();
5157        }
5158
5159        // Push a new fast capture state if fast capture is not already running, or cblk change
5160        if (mFastCapture != 0) {
5161            FastCaptureStateQueue *sq = mFastCapture->sq();
5162            FastCaptureState *state = sq->begin();
5163            bool didModify = false;
5164            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5165            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5166                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5167                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5168                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5169                    if (old == -1) {
5170                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5171                    }
5172                }
5173                state->mCommand = FastCaptureState::READ_WRITE;
5174#if 0   // FIXME
5175                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5176                        FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
5177#endif
5178                didModify = true;
5179            }
5180            audio_track_cblk_t *cblkOld = state->mCblk;
5181            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5182            if (cblkNew != cblkOld) {
5183                state->mCblk = cblkNew;
5184                // block until acked if removing a fast track
5185                if (cblkOld != NULL) {
5186                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5187                }
5188                didModify = true;
5189            }
5190            sq->end(didModify);
5191            if (didModify) {
5192                sq->push(block);
5193#if 0
5194                if (kUseFastCapture == FastCapture_Dynamic) {
5195                    mNormalSource = mPipeSource;
5196                }
5197#endif
5198            }
5199        }
5200
5201        // now run the fast track destructor with thread mutex unlocked
5202        fastTrackToRemove.clear();
5203
5204        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5205        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5206        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5207        // If destination is non-contiguous, first read past the nominal end of buffer, then
5208        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5209
5210        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5211        ssize_t framesRead;
5212
5213        // If an NBAIO source is present, use it to read the normal capture's data
5214        if (mPipeSource != 0) {
5215            size_t framesToRead = mBufferSize / mFrameSize;
5216            framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5217                    framesToRead, AudioBufferProvider::kInvalidPTS);
5218            if (framesRead == 0) {
5219                // since pipe is non-blocking, simulate blocking input
5220                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5221            }
5222        // otherwise use the HAL / AudioStreamIn directly
5223        } else {
5224            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5225                    &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
5226            if (bytesRead < 0) {
5227                framesRead = bytesRead;
5228            } else {
5229                framesRead = bytesRead / mFrameSize;
5230            }
5231        }
5232
5233        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5234            ALOGE("read failed: framesRead=%d", framesRead);
5235            // Force input into standby so that it tries to recover at next read attempt
5236            inputStandBy();
5237            sleepUs = kRecordThreadSleepUs;
5238        }
5239        if (framesRead <= 0) {
5240            goto unlock;
5241        }
5242        ALOG_ASSERT(framesRead > 0);
5243
5244        if (mTeeSink != 0) {
5245            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
5246        }
5247        // If destination is non-contiguous, we now correct for reading past end of buffer.
5248        {
5249            size_t part1 = mRsmpInFramesP2 - rear;
5250            if ((size_t) framesRead > part1) {
5251                memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
5252                        (framesRead - part1) * mFrameSize);
5253            }
5254        }
5255        rear = mRsmpInRear += framesRead;
5256
5257        size = activeTracks.size();
5258        // loop over each active track
5259        for (size_t i = 0; i < size; i++) {
5260            activeTrack = activeTracks[i];
5261
5262            // skip fast tracks, as those are handled directly by FastCapture
5263            if (activeTrack->isFastTrack()) {
5264                continue;
5265            }
5266
5267            enum {
5268                OVERRUN_UNKNOWN,
5269                OVERRUN_TRUE,
5270                OVERRUN_FALSE
5271            } overrun = OVERRUN_UNKNOWN;
5272
5273            // loop over getNextBuffer to handle circular sink
5274            for (;;) {
5275
5276                activeTrack->mSink.frameCount = ~0;
5277                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5278                size_t framesOut = activeTrack->mSink.frameCount;
5279                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5280
5281                int32_t front = activeTrack->mRsmpInFront;
5282                ssize_t filled = rear - front;
5283                size_t framesIn;
5284
5285                if (filled < 0) {
5286                    // should not happen, but treat like a massive overrun and re-sync
5287                    framesIn = 0;
5288                    activeTrack->mRsmpInFront = rear;
5289                    overrun = OVERRUN_TRUE;
5290                } else if ((size_t) filled <= mRsmpInFrames) {
5291                    framesIn = (size_t) filled;
5292                } else {
5293                    // client is not keeping up with server, but give it latest data
5294                    framesIn = mRsmpInFrames;
5295                    activeTrack->mRsmpInFront = front = rear - framesIn;
5296                    overrun = OVERRUN_TRUE;
5297                }
5298
5299                if (framesOut == 0 || framesIn == 0) {
5300                    break;
5301                }
5302
5303                if (activeTrack->mResampler == NULL) {
5304                    // no resampling
5305                    if (framesIn > framesOut) {
5306                        framesIn = framesOut;
5307                    } else {
5308                        framesOut = framesIn;
5309                    }
5310                    int8_t *dst = activeTrack->mSink.i8;
5311                    while (framesIn > 0) {
5312                        front &= mRsmpInFramesP2 - 1;
5313                        size_t part1 = mRsmpInFramesP2 - front;
5314                        if (part1 > framesIn) {
5315                            part1 = framesIn;
5316                        }
5317                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
5318                        if (mChannelCount == activeTrack->mChannelCount) {
5319                            memcpy(dst, src, part1 * mFrameSize);
5320                        } else if (mChannelCount == 1) {
5321                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (const int16_t *)src,
5322                                    part1);
5323                        } else {
5324                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (const int16_t *)src,
5325                                    part1);
5326                        }
5327                        dst += part1 * activeTrack->mFrameSize;
5328                        front += part1;
5329                        framesIn -= part1;
5330                    }
5331                    activeTrack->mRsmpInFront += framesOut;
5332
5333                } else {
5334                    // resampling
5335                    // FIXME framesInNeeded should really be part of resampler API, and should
5336                    //       depend on the SRC ratio
5337                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
5338                    size_t framesInNeeded;
5339                    // FIXME only re-calculate when it changes, and optimize for common ratios
5340                    // Do not precompute in/out because floating point is not associative
5341                    // e.g. a*b/c != a*(b/c).
5342                    const double in(mSampleRate);
5343                    const double out(activeTrack->mSampleRate);
5344                    framesInNeeded = ceil(framesOut * in / out) + 1;
5345                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
5346                                framesInNeeded, framesOut, in / out);
5347                    // Although we theoretically have framesIn in circular buffer, some of those are
5348                    // unreleased frames, and thus must be discounted for purpose of budgeting.
5349                    size_t unreleased = activeTrack->mRsmpInUnrel;
5350                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
5351                    if (framesIn < framesInNeeded) {
5352                        ALOGV("not enough to resample: have %u frames in but need %u in to "
5353                                "produce %u out given in/out ratio of %.4g",
5354                                framesIn, framesInNeeded, framesOut, in / out);
5355                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * out / in) : 0;
5356                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
5357                        if (newFramesOut == 0) {
5358                            break;
5359                        }
5360                        framesInNeeded = ceil(newFramesOut * in / out) + 1;
5361                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
5362                                framesInNeeded, newFramesOut, out / in);
5363                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
5364                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
5365                              "given in/out ratio of %.4g",
5366                              framesIn, framesInNeeded, newFramesOut, in / out);
5367                        framesOut = newFramesOut;
5368                    } else {
5369                        ALOGV("success 1: have %u in and need %u in to produce %u out "
5370                            "given in/out ratio of %.4g",
5371                            framesIn, framesInNeeded, framesOut, in / out);
5372                    }
5373
5374                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
5375                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
5376                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
5377                        delete[] activeTrack->mRsmpOutBuffer;
5378                        // resampler always outputs stereo
5379                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
5380                        activeTrack->mRsmpOutFrameCount = framesOut;
5381                    }
5382
5383                    // resampler accumulates, but we only have one source track
5384                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
5385                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
5386                            // FIXME how about having activeTrack implement this interface itself?
5387                            activeTrack->mResamplerBufferProvider
5388                            /*this*/ /* AudioBufferProvider* */);
5389                    // ditherAndClamp() works as long as all buffers returned by
5390                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
5391                    if (activeTrack->mChannelCount == 1) {
5392                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
5393                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
5394                                framesOut);
5395                        // the resampler always outputs stereo samples:
5396                        // do post stereo to mono conversion
5397                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
5398                                (const int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
5399                    } else {
5400                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
5401                                activeTrack->mRsmpOutBuffer, framesOut);
5402                    }
5403                    // now done with mRsmpOutBuffer
5404
5405                }
5406
5407                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5408                    overrun = OVERRUN_FALSE;
5409                }
5410
5411                if (activeTrack->mFramesToDrop == 0) {
5412                    if (framesOut > 0) {
5413                        activeTrack->mSink.frameCount = framesOut;
5414                        activeTrack->releaseBuffer(&activeTrack->mSink);
5415                    }
5416                } else {
5417                    // FIXME could do a partial drop of framesOut
5418                    if (activeTrack->mFramesToDrop > 0) {
5419                        activeTrack->mFramesToDrop -= framesOut;
5420                        if (activeTrack->mFramesToDrop <= 0) {
5421                            activeTrack->clearSyncStartEvent();
5422                        }
5423                    } else {
5424                        activeTrack->mFramesToDrop += framesOut;
5425                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5426                                activeTrack->mSyncStartEvent->isCancelled()) {
5427                            ALOGW("Synced record %s, session %d, trigger session %d",
5428                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5429                                  activeTrack->sessionId(),
5430                                  (activeTrack->mSyncStartEvent != 0) ?
5431                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5432                            activeTrack->clearSyncStartEvent();
5433                        }
5434                    }
5435                }
5436
5437                if (framesOut == 0) {
5438                    break;
5439                }
5440            }
5441
5442            switch (overrun) {
5443            case OVERRUN_TRUE:
5444                // client isn't retrieving buffers fast enough
5445                if (!activeTrack->setOverflow()) {
5446                    nsecs_t now = systemTime();
5447                    // FIXME should lastWarning per track?
5448                    if ((now - lastWarning) > kWarningThrottleNs) {
5449                        ALOGW("RecordThread: buffer overflow");
5450                        lastWarning = now;
5451                    }
5452                }
5453                break;
5454            case OVERRUN_FALSE:
5455                activeTrack->clearOverflow();
5456                break;
5457            case OVERRUN_UNKNOWN:
5458                break;
5459            }
5460
5461        }
5462
5463unlock:
5464        // enable changes in effect chain
5465        unlockEffectChains(effectChains);
5466        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5467    }
5468
5469    standbyIfNotAlreadyInStandby();
5470
5471    {
5472        Mutex::Autolock _l(mLock);
5473        for (size_t i = 0; i < mTracks.size(); i++) {
5474            sp<RecordTrack> track = mTracks[i];
5475            track->invalidate();
5476        }
5477        mActiveTracks.clear();
5478        mActiveTracksGen++;
5479        mStartStopCond.broadcast();
5480    }
5481
5482    releaseWakeLock();
5483
5484    ALOGV("RecordThread %p exiting", this);
5485    return false;
5486}
5487
5488void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5489{
5490    if (!mStandby) {
5491        inputStandBy();
5492        mStandby = true;
5493    }
5494}
5495
5496void AudioFlinger::RecordThread::inputStandBy()
5497{
5498    // Idle the fast capture if it's currently running
5499    if (mFastCapture != 0) {
5500        FastCaptureStateQueue *sq = mFastCapture->sq();
5501        FastCaptureState *state = sq->begin();
5502        if (!(state->mCommand & FastCaptureState::IDLE)) {
5503            state->mCommand = FastCaptureState::COLD_IDLE;
5504            state->mColdFutexAddr = &mFastCaptureFutex;
5505            state->mColdGen++;
5506            mFastCaptureFutex = 0;
5507            sq->end();
5508            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5509            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5510#if 0
5511            if (kUseFastCapture == FastCapture_Dynamic) {
5512                // FIXME
5513            }
5514#endif
5515#ifdef AUDIO_WATCHDOG
5516            // FIXME
5517#endif
5518        } else {
5519            sq->end(false /*didModify*/);
5520        }
5521    }
5522    mInput->stream->common.standby(&mInput->stream->common);
5523}
5524
5525// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5526sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5527        const sp<AudioFlinger::Client>& client,
5528        uint32_t sampleRate,
5529        audio_format_t format,
5530        audio_channel_mask_t channelMask,
5531        size_t *pFrameCount,
5532        int sessionId,
5533        size_t *notificationFrames,
5534        int uid,
5535        IAudioFlinger::track_flags_t *flags,
5536        pid_t tid,
5537        status_t *status)
5538{
5539    size_t frameCount = *pFrameCount;
5540    sp<RecordTrack> track;
5541    status_t lStatus;
5542
5543    // client expresses a preference for FAST, but we get the final say
5544    if (*flags & IAudioFlinger::TRACK_FAST) {
5545      if (
5546            // use case: callback handler
5547            (tid != -1) &&
5548            // frame count is not specified, or is exactly the pipe depth
5549            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
5550            // PCM data
5551            audio_is_linear_pcm(format) &&
5552            // native format
5553            (format == mFormat) &&
5554            // native channel mask
5555            (channelMask == mChannelMask) &&
5556            // native hardware sample rate
5557            (sampleRate == mSampleRate) &&
5558            // record thread has an associated fast capture
5559            hasFastCapture() &&
5560            // there are sufficient fast track slots available
5561            mFastTrackAvail
5562        ) {
5563        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
5564                frameCount, mFrameCount);
5565      } else {
5566        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
5567                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5568                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5569                frameCount, mFrameCount, mPipeFramesP2,
5570                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
5571                hasFastCapture(), tid, mFastTrackAvail);
5572        *flags &= ~IAudioFlinger::TRACK_FAST;
5573      }
5574    }
5575
5576    // compute track buffer size in frames, and suggest the notification frame count
5577    if (*flags & IAudioFlinger::TRACK_FAST) {
5578        // fast track: frame count is exactly the pipe depth
5579        frameCount = mPipeFramesP2;
5580        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
5581        *notificationFrames = mFrameCount;
5582    } else {
5583        // not fast track: max notification period is resampled equivalent of one HAL buffer time
5584        //                 or 20 ms if there is a fast capture
5585        // TODO This could be a roundupRatio inline, and const
5586        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
5587                * sampleRate + mSampleRate - 1) / mSampleRate;
5588        // minimum number of notification periods is at least kMinNotifications,
5589        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
5590        static const size_t kMinNotifications = 3;
5591        static const uint32_t kMinMs = 30;
5592        // TODO This could be a roundupRatio inline
5593        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
5594        // TODO This could be a roundupRatio inline
5595        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
5596                maxNotificationFrames;
5597        const size_t minFrameCount = maxNotificationFrames *
5598                max(kMinNotifications, minNotificationsByMs);
5599        frameCount = max(frameCount, minFrameCount);
5600        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
5601            *notificationFrames = maxNotificationFrames;
5602        }
5603    }
5604    *pFrameCount = frameCount;
5605
5606    lStatus = initCheck();
5607    if (lStatus != NO_ERROR) {
5608        ALOGE("createRecordTrack_l() audio driver not initialized");
5609        goto Exit;
5610    }
5611
5612    { // scope for mLock
5613        Mutex::Autolock _l(mLock);
5614
5615        track = new RecordTrack(this, client, sampleRate,
5616                      format, channelMask, frameCount, NULL, sessionId, uid,
5617                      *flags, TrackBase::TYPE_DEFAULT);
5618
5619        lStatus = track->initCheck();
5620        if (lStatus != NO_ERROR) {
5621            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5622            // track must be cleared from the caller as the caller has the AF lock
5623            goto Exit;
5624        }
5625        mTracks.add(track);
5626
5627        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5628        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5629                        mAudioFlinger->btNrecIsOff();
5630        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5631        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5632
5633        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5634            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5635            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5636            // so ask activity manager to do this on our behalf
5637            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5638        }
5639    }
5640
5641    lStatus = NO_ERROR;
5642
5643Exit:
5644    *status = lStatus;
5645    return track;
5646}
5647
5648status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5649                                           AudioSystem::sync_event_t event,
5650                                           int triggerSession)
5651{
5652    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5653    sp<ThreadBase> strongMe = this;
5654    status_t status = NO_ERROR;
5655
5656    if (event == AudioSystem::SYNC_EVENT_NONE) {
5657        recordTrack->clearSyncStartEvent();
5658    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5659        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5660                                       triggerSession,
5661                                       recordTrack->sessionId(),
5662                                       syncStartEventCallback,
5663                                       recordTrack);
5664        // Sync event can be cancelled by the trigger session if the track is not in a
5665        // compatible state in which case we start record immediately
5666        if (recordTrack->mSyncStartEvent->isCancelled()) {
5667            recordTrack->clearSyncStartEvent();
5668        } else {
5669            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5670            recordTrack->mFramesToDrop = -
5671                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5672        }
5673    }
5674
5675    {
5676        // This section is a rendezvous between binder thread executing start() and RecordThread
5677        AutoMutex lock(mLock);
5678        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5679            if (recordTrack->mState == TrackBase::PAUSING) {
5680                ALOGV("active record track PAUSING -> ACTIVE");
5681                recordTrack->mState = TrackBase::ACTIVE;
5682            } else {
5683                ALOGV("active record track state %d", recordTrack->mState);
5684            }
5685            return status;
5686        }
5687
5688        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5689        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5690        //      or using a separate command thread
5691        recordTrack->mState = TrackBase::STARTING_1;
5692        mActiveTracks.add(recordTrack);
5693        mActiveTracksGen++;
5694        status_t status = NO_ERROR;
5695        if (recordTrack->isExternalTrack()) {
5696            mLock.unlock();
5697            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
5698            mLock.lock();
5699            // FIXME should verify that recordTrack is still in mActiveTracks
5700            if (status != NO_ERROR) {
5701                mActiveTracks.remove(recordTrack);
5702                mActiveTracksGen++;
5703                recordTrack->clearSyncStartEvent();
5704                ALOGV("RecordThread::start error %d", status);
5705                return status;
5706            }
5707        }
5708        // Catch up with current buffer indices if thread is already running.
5709        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5710        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5711        // see previously buffered data before it called start(), but with greater risk of overrun.
5712
5713        recordTrack->mRsmpInFront = mRsmpInRear;
5714        recordTrack->mRsmpInUnrel = 0;
5715        // FIXME why reset?
5716        if (recordTrack->mResampler != NULL) {
5717            recordTrack->mResampler->reset();
5718        }
5719        recordTrack->mState = TrackBase::STARTING_2;
5720        // signal thread to start
5721        mWaitWorkCV.broadcast();
5722        if (mActiveTracks.indexOf(recordTrack) < 0) {
5723            ALOGV("Record failed to start");
5724            status = BAD_VALUE;
5725            goto startError;
5726        }
5727        return status;
5728    }
5729
5730startError:
5731    if (recordTrack->isExternalTrack()) {
5732        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
5733    }
5734    recordTrack->clearSyncStartEvent();
5735    // FIXME I wonder why we do not reset the state here?
5736    return status;
5737}
5738
5739void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5740{
5741    sp<SyncEvent> strongEvent = event.promote();
5742
5743    if (strongEvent != 0) {
5744        sp<RefBase> ptr = strongEvent->cookie().promote();
5745        if (ptr != 0) {
5746            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5747            recordTrack->handleSyncStartEvent(strongEvent);
5748        }
5749    }
5750}
5751
5752bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5753    ALOGV("RecordThread::stop");
5754    AutoMutex _l(mLock);
5755    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5756        return false;
5757    }
5758    // note that threadLoop may still be processing the track at this point [without lock]
5759    recordTrack->mState = TrackBase::PAUSING;
5760    // do not wait for mStartStopCond if exiting
5761    if (exitPending()) {
5762        return true;
5763    }
5764    // FIXME incorrect usage of wait: no explicit predicate or loop
5765    mStartStopCond.wait(mLock);
5766    // if we have been restarted, recordTrack is in mActiveTracks here
5767    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5768        ALOGV("Record stopped OK");
5769        return true;
5770    }
5771    return false;
5772}
5773
5774bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5775{
5776    return false;
5777}
5778
5779status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5780{
5781#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5782    if (!isValidSyncEvent(event)) {
5783        return BAD_VALUE;
5784    }
5785
5786    int eventSession = event->triggerSession();
5787    status_t ret = NAME_NOT_FOUND;
5788
5789    Mutex::Autolock _l(mLock);
5790
5791    for (size_t i = 0; i < mTracks.size(); i++) {
5792        sp<RecordTrack> track = mTracks[i];
5793        if (eventSession == track->sessionId()) {
5794            (void) track->setSyncEvent(event);
5795            ret = NO_ERROR;
5796        }
5797    }
5798    return ret;
5799#else
5800    return BAD_VALUE;
5801#endif
5802}
5803
5804// destroyTrack_l() must be called with ThreadBase::mLock held
5805void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5806{
5807    track->terminate();
5808    track->mState = TrackBase::STOPPED;
5809    // active tracks are removed by threadLoop()
5810    if (mActiveTracks.indexOf(track) < 0) {
5811        removeTrack_l(track);
5812    }
5813}
5814
5815void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5816{
5817    mTracks.remove(track);
5818    // need anything related to effects here?
5819    if (track->isFastTrack()) {
5820        ALOG_ASSERT(!mFastTrackAvail);
5821        mFastTrackAvail = true;
5822    }
5823}
5824
5825void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5826{
5827    dumpInternals(fd, args);
5828    dumpTracks(fd, args);
5829    dumpEffectChains(fd, args);
5830}
5831
5832void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5833{
5834    dprintf(fd, "\nInput thread %p:\n", this);
5835
5836    if (mActiveTracks.size() > 0) {
5837        dprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5838    } else {
5839        dprintf(fd, "  No active record clients\n");
5840    }
5841    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
5842    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
5843
5844    dumpBase(fd, args);
5845}
5846
5847void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5848{
5849    const size_t SIZE = 256;
5850    char buffer[SIZE];
5851    String8 result;
5852
5853    size_t numtracks = mTracks.size();
5854    size_t numactive = mActiveTracks.size();
5855    size_t numactiveseen = 0;
5856    dprintf(fd, "  %d Tracks", numtracks);
5857    if (numtracks) {
5858        dprintf(fd, " of which %d are active\n", numactive);
5859        RecordTrack::appendDumpHeader(result);
5860        for (size_t i = 0; i < numtracks ; ++i) {
5861            sp<RecordTrack> track = mTracks[i];
5862            if (track != 0) {
5863                bool active = mActiveTracks.indexOf(track) >= 0;
5864                if (active) {
5865                    numactiveseen++;
5866                }
5867                track->dump(buffer, SIZE, active);
5868                result.append(buffer);
5869            }
5870        }
5871    } else {
5872        dprintf(fd, "\n");
5873    }
5874
5875    if (numactiveseen != numactive) {
5876        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5877                " not in the track list\n");
5878        result.append(buffer);
5879        RecordTrack::appendDumpHeader(result);
5880        for (size_t i = 0; i < numactive; ++i) {
5881            sp<RecordTrack> track = mActiveTracks[i];
5882            if (mTracks.indexOf(track) < 0) {
5883                track->dump(buffer, SIZE, true);
5884                result.append(buffer);
5885            }
5886        }
5887
5888    }
5889    write(fd, result.string(), result.size());
5890}
5891
5892// AudioBufferProvider interface
5893status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5894        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5895{
5896    RecordTrack *activeTrack = mRecordTrack;
5897    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5898    if (threadBase == 0) {
5899        buffer->frameCount = 0;
5900        buffer->raw = NULL;
5901        return NOT_ENOUGH_DATA;
5902    }
5903    RecordThread *recordThread = (RecordThread *) threadBase.get();
5904    int32_t rear = recordThread->mRsmpInRear;
5905    int32_t front = activeTrack->mRsmpInFront;
5906    ssize_t filled = rear - front;
5907    // FIXME should not be P2 (don't want to increase latency)
5908    // FIXME if client not keeping up, discard
5909    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5910    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5911    front &= recordThread->mRsmpInFramesP2 - 1;
5912    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5913    if (part1 > (size_t) filled) {
5914        part1 = filled;
5915    }
5916    size_t ask = buffer->frameCount;
5917    ALOG_ASSERT(ask > 0);
5918    if (part1 > ask) {
5919        part1 = ask;
5920    }
5921    if (part1 == 0) {
5922        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5923        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5924        buffer->raw = NULL;
5925        buffer->frameCount = 0;
5926        activeTrack->mRsmpInUnrel = 0;
5927        return NOT_ENOUGH_DATA;
5928    }
5929
5930    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5931    buffer->frameCount = part1;
5932    activeTrack->mRsmpInUnrel = part1;
5933    return NO_ERROR;
5934}
5935
5936// AudioBufferProvider interface
5937void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
5938        AudioBufferProvider::Buffer* buffer)
5939{
5940    RecordTrack *activeTrack = mRecordTrack;
5941    size_t stepCount = buffer->frameCount;
5942    if (stepCount == 0) {
5943        return;
5944    }
5945    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
5946    activeTrack->mRsmpInUnrel -= stepCount;
5947    activeTrack->mRsmpInFront += stepCount;
5948    buffer->raw = NULL;
5949    buffer->frameCount = 0;
5950}
5951
5952bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
5953                                                        status_t& status)
5954{
5955    bool reconfig = false;
5956
5957    status = NO_ERROR;
5958
5959    audio_format_t reqFormat = mFormat;
5960    uint32_t samplingRate = mSampleRate;
5961    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
5962
5963    AudioParameter param = AudioParameter(keyValuePair);
5964    int value;
5965    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
5966    //      channel count change can be requested. Do we mandate the first client defines the
5967    //      HAL sampling rate and channel count or do we allow changes on the fly?
5968    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5969        samplingRate = value;
5970        reconfig = true;
5971    }
5972    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5973        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5974            status = BAD_VALUE;
5975        } else {
5976            reqFormat = (audio_format_t) value;
5977            reconfig = true;
5978        }
5979    }
5980    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5981        audio_channel_mask_t mask = (audio_channel_mask_t) value;
5982        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5983            status = BAD_VALUE;
5984        } else {
5985            channelMask = mask;
5986            reconfig = true;
5987        }
5988    }
5989    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5990        // do not accept frame count changes if tracks are open as the track buffer
5991        // size depends on frame count and correct behavior would not be guaranteed
5992        // if frame count is changed after track creation
5993        if (mActiveTracks.size() > 0) {
5994            status = INVALID_OPERATION;
5995        } else {
5996            reconfig = true;
5997        }
5998    }
5999    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6000        // forward device change to effects that have requested to be
6001        // aware of attached audio device.
6002        for (size_t i = 0; i < mEffectChains.size(); i++) {
6003            mEffectChains[i]->setDevice_l(value);
6004        }
6005
6006        // store input device and output device but do not forward output device to audio HAL.
6007        // Note that status is ignored by the caller for output device
6008        // (see AudioFlinger::setParameters()
6009        if (audio_is_output_devices(value)) {
6010            mOutDevice = value;
6011            status = BAD_VALUE;
6012        } else {
6013            mInDevice = value;
6014            // disable AEC and NS if the device is a BT SCO headset supporting those
6015            // pre processings
6016            if (mTracks.size() > 0) {
6017                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6018                                    mAudioFlinger->btNrecIsOff();
6019                for (size_t i = 0; i < mTracks.size(); i++) {
6020                    sp<RecordTrack> track = mTracks[i];
6021                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6022                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6023                }
6024            }
6025        }
6026    }
6027    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6028            mAudioSource != (audio_source_t)value) {
6029        // forward device change to effects that have requested to be
6030        // aware of attached audio device.
6031        for (size_t i = 0; i < mEffectChains.size(); i++) {
6032            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6033        }
6034        mAudioSource = (audio_source_t)value;
6035    }
6036
6037    if (status == NO_ERROR) {
6038        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6039                keyValuePair.string());
6040        if (status == INVALID_OPERATION) {
6041            inputStandBy();
6042            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6043                    keyValuePair.string());
6044        }
6045        if (reconfig) {
6046            if (status == BAD_VALUE &&
6047                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6048                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6049                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6050                        <= (2 * samplingRate)) &&
6051                audio_channel_count_from_in_mask(
6052                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6053                (channelMask == AUDIO_CHANNEL_IN_MONO ||
6054                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
6055                status = NO_ERROR;
6056            }
6057            if (status == NO_ERROR) {
6058                readInputParameters_l();
6059                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6060            }
6061        }
6062    }
6063
6064    return reconfig;
6065}
6066
6067String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6068{
6069    Mutex::Autolock _l(mLock);
6070    if (initCheck() != NO_ERROR) {
6071        return String8();
6072    }
6073
6074    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6075    const String8 out_s8(s);
6076    free(s);
6077    return out_s8;
6078}
6079
6080void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
6081    AudioSystem::OutputDescriptor desc;
6082    const void *param2 = NULL;
6083
6084    switch (event) {
6085    case AudioSystem::INPUT_OPENED:
6086    case AudioSystem::INPUT_CONFIG_CHANGED:
6087        desc.channelMask = mChannelMask;
6088        desc.samplingRate = mSampleRate;
6089        desc.format = mFormat;
6090        desc.frameCount = mFrameCount;
6091        desc.latency = 0;
6092        param2 = &desc;
6093        break;
6094
6095    case AudioSystem::INPUT_CLOSED:
6096    default:
6097        break;
6098    }
6099    mAudioFlinger->audioConfigChanged(event, mId, param2);
6100}
6101
6102void AudioFlinger::RecordThread::readInputParameters_l()
6103{
6104    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6105    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6106    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6107    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6108    mFormat = mHALFormat;
6109    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6110        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
6111    }
6112    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6113    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6114    mFrameCount = mBufferSize / mFrameSize;
6115    // This is the formula for calculating the temporary buffer size.
6116    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6117    // 1 full output buffer, regardless of the alignment of the available input.
6118    // The value is somewhat arbitrary, and could probably be even larger.
6119    // A larger value should allow more old data to be read after a track calls start(),
6120    // without increasing latency.
6121    mRsmpInFrames = mFrameCount * 7;
6122    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6123    delete[] mRsmpInBuffer;
6124
6125    // TODO optimize audio capture buffer sizes ...
6126    // Here we calculate the size of the sliding buffer used as a source
6127    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6128    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6129    // be better to have it derived from the pipe depth in the long term.
6130    // The current value is higher than necessary.  However it should not add to latency.
6131
6132    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6133    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
6134
6135    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6136    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6137}
6138
6139uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6140{
6141    Mutex::Autolock _l(mLock);
6142    if (initCheck() != NO_ERROR) {
6143        return 0;
6144    }
6145
6146    return mInput->stream->get_input_frames_lost(mInput->stream);
6147}
6148
6149uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6150{
6151    Mutex::Autolock _l(mLock);
6152    uint32_t result = 0;
6153    if (getEffectChain_l(sessionId) != 0) {
6154        result = EFFECT_SESSION;
6155    }
6156
6157    for (size_t i = 0; i < mTracks.size(); ++i) {
6158        if (sessionId == mTracks[i]->sessionId()) {
6159            result |= TRACK_SESSION;
6160            break;
6161        }
6162    }
6163
6164    return result;
6165}
6166
6167KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6168{
6169    KeyedVector<int, bool> ids;
6170    Mutex::Autolock _l(mLock);
6171    for (size_t j = 0; j < mTracks.size(); ++j) {
6172        sp<RecordThread::RecordTrack> track = mTracks[j];
6173        int sessionId = track->sessionId();
6174        if (ids.indexOfKey(sessionId) < 0) {
6175            ids.add(sessionId, true);
6176        }
6177    }
6178    return ids;
6179}
6180
6181AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6182{
6183    Mutex::Autolock _l(mLock);
6184    AudioStreamIn *input = mInput;
6185    mInput = NULL;
6186    return input;
6187}
6188
6189// this method must always be called either with ThreadBase mLock held or inside the thread loop
6190audio_stream_t* AudioFlinger::RecordThread::stream() const
6191{
6192    if (mInput == NULL) {
6193        return NULL;
6194    }
6195    return &mInput->stream->common;
6196}
6197
6198status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6199{
6200    // only one chain per input thread
6201    if (mEffectChains.size() != 0) {
6202        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
6203        return INVALID_OPERATION;
6204    }
6205    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6206    chain->setThread(this);
6207    chain->setInBuffer(NULL);
6208    chain->setOutBuffer(NULL);
6209
6210    checkSuspendOnAddEffectChain_l(chain);
6211
6212    // make sure enabled pre processing effects state is communicated to the HAL as we
6213    // just moved them to a new input stream.
6214    chain->syncHalEffectsState();
6215
6216    mEffectChains.add(chain);
6217
6218    return NO_ERROR;
6219}
6220
6221size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6222{
6223    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6224    ALOGW_IF(mEffectChains.size() != 1,
6225            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6226            chain.get(), mEffectChains.size(), this);
6227    if (mEffectChains.size() == 1) {
6228        mEffectChains.removeAt(0);
6229    }
6230    return 0;
6231}
6232
6233status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6234                                                          audio_patch_handle_t *handle)
6235{
6236    status_t status = NO_ERROR;
6237    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6238        // store new device and send to effects
6239        mInDevice = patch->sources[0].ext.device.type;
6240        for (size_t i = 0; i < mEffectChains.size(); i++) {
6241            mEffectChains[i]->setDevice_l(mInDevice);
6242        }
6243
6244        // disable AEC and NS if the device is a BT SCO headset supporting those
6245        // pre processings
6246        if (mTracks.size() > 0) {
6247            bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6248                                mAudioFlinger->btNrecIsOff();
6249            for (size_t i = 0; i < mTracks.size(); i++) {
6250                sp<RecordTrack> track = mTracks[i];
6251                setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6252                setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6253            }
6254        }
6255
6256        // store new source and send to effects
6257        if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6258            mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6259            for (size_t i = 0; i < mEffectChains.size(); i++) {
6260                mEffectChains[i]->setAudioSource_l(mAudioSource);
6261            }
6262        }
6263
6264        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6265        status = hwDevice->create_audio_patch(hwDevice,
6266                                               patch->num_sources,
6267                                               patch->sources,
6268                                               patch->num_sinks,
6269                                               patch->sinks,
6270                                               handle);
6271    } else {
6272        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
6273    }
6274    return status;
6275}
6276
6277status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6278{
6279    status_t status = NO_ERROR;
6280    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6281        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6282        status = hwDevice->release_audio_patch(hwDevice, handle);
6283    } else {
6284        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
6285    }
6286    return status;
6287}
6288
6289void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
6290{
6291    Mutex::Autolock _l(mLock);
6292    mTracks.add(record);
6293}
6294
6295void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
6296{
6297    Mutex::Autolock _l(mLock);
6298    destroyTrack_l(record);
6299}
6300
6301void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
6302{
6303    ThreadBase::getAudioPortConfig(config);
6304    config->role = AUDIO_PORT_ROLE_SINK;
6305    config->ext.mix.hw_module = mInput->audioHwDev->handle();
6306    config->ext.mix.usecase.source = mAudioSource;
6307}
6308
6309}; // namespace android
6310