Threads.cpp revision 74935e44734c1ec235c2b6677db3e0dbefa5ddb8
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
139// So for now we just assume that client is double-buffered for fast tracks.
140// FIXME It would be better for client to tell AudioFlinger the value of N,
141// so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 2;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title) {
189#ifdef DEBUG_CPU_USAGE
190    // get current thread's delta CPU time in wall clock ns
191    double wcNs;
192    bool valid = mCpuUsage.sampleAndEnable(wcNs);
193
194    // record sample for wall clock statistics
195    if (valid) {
196        mWcStats.sample(wcNs);
197    }
198
199    // get the current CPU number
200    int cpuNum = sched_getcpu();
201
202    // get the current CPU frequency in kHz
203    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
204
205    // check if either CPU number or frequency changed
206    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
207        mCpuNum = cpuNum;
208        mCpukHz = cpukHz;
209        // ignore sample for purposes of cycles
210        valid = false;
211    }
212
213    // if no change in CPU number or frequency, then record sample for cycle statistics
214    if (valid && mCpukHz > 0) {
215        double cycles = wcNs * cpukHz * 0.000001;
216        mHzStats.sample(cycles);
217    }
218
219    unsigned n = mWcStats.n();
220    // mCpuUsage.elapsed() is expensive, so don't call it every loop
221    if ((n & 127) == 1) {
222        long long elapsed = mCpuUsage.elapsed();
223        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
224            double perLoop = elapsed / (double) n;
225            double perLoop100 = perLoop * 0.01;
226            double perLoop1k = perLoop * 0.001;
227            double mean = mWcStats.mean();
228            double stddev = mWcStats.stddev();
229            double minimum = mWcStats.minimum();
230            double maximum = mWcStats.maximum();
231            double meanCycles = mHzStats.mean();
232            double stddevCycles = mHzStats.stddev();
233            double minCycles = mHzStats.minimum();
234            double maxCycles = mHzStats.maximum();
235            mCpuUsage.resetElapsed();
236            mWcStats.reset();
237            mHzStats.reset();
238            ALOGD("CPU usage for %s over past %.1f secs\n"
239                "  (%u mixer loops at %.1f mean ms per loop):\n"
240                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
241                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
242                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
243                    title.string(),
244                    elapsed * .000000001, n, perLoop * .000001,
245                    mean * .001,
246                    stddev * .001,
247                    minimum * .001,
248                    maximum * .001,
249                    mean / perLoop100,
250                    stddev / perLoop100,
251                    minimum / perLoop100,
252                    maximum / perLoop100,
253                    meanCycles / perLoop1k,
254                    stddevCycles / perLoop1k,
255                    minCycles / perLoop1k,
256                    maxCycles / perLoop1k);
257
258        }
259    }
260#endif
261};
262
263// ----------------------------------------------------------------------------
264//      ThreadBase
265// ----------------------------------------------------------------------------
266
267AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
268        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
269    :   Thread(false /*canCallJava*/),
270        mType(type),
271        mAudioFlinger(audioFlinger),
272        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
273        // are set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
274        mParamStatus(NO_ERROR),
275        //FIXME: mStandby should be true here. Is this some kind of hack?
276        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
277        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
278        // mName will be set by concrete (non-virtual) subclass
279        mDeathRecipient(new PMDeathRecipient(this))
280{
281}
282
283AudioFlinger::ThreadBase::~ThreadBase()
284{
285    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
286    for (size_t i = 0; i < mConfigEvents.size(); i++) {
287        delete mConfigEvents[i];
288    }
289    mConfigEvents.clear();
290
291    mParamCond.broadcast();
292    // do not lock the mutex in destructor
293    releaseWakeLock_l();
294    if (mPowerManager != 0) {
295        sp<IBinder> binder = mPowerManager->asBinder();
296        binder->unlinkToDeath(mDeathRecipient);
297    }
298}
299
300status_t AudioFlinger::ThreadBase::readyToRun()
301{
302    status_t status = initCheck();
303    if (status == NO_ERROR) {
304        ALOGI("AudioFlinger's thread %p ready to run", this);
305    } else {
306        ALOGE("No working audio driver found.");
307    }
308    return status;
309}
310
311void AudioFlinger::ThreadBase::exit()
312{
313    ALOGV("ThreadBase::exit");
314    // do any cleanup required for exit to succeed
315    preExit();
316    {
317        // This lock prevents the following race in thread (uniprocessor for illustration):
318        //  if (!exitPending()) {
319        //      // context switch from here to exit()
320        //      // exit() calls requestExit(), what exitPending() observes
321        //      // exit() calls signal(), which is dropped since no waiters
322        //      // context switch back from exit() to here
323        //      mWaitWorkCV.wait(...);
324        //      // now thread is hung
325        //  }
326        AutoMutex lock(mLock);
327        requestExit();
328        mWaitWorkCV.broadcast();
329    }
330    // When Thread::requestExitAndWait is made virtual and this method is renamed to
331    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
332    requestExitAndWait();
333}
334
335status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
336{
337    status_t status;
338
339    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
340    Mutex::Autolock _l(mLock);
341
342    mNewParameters.add(keyValuePairs);
343    mWaitWorkCV.signal();
344    // wait condition with timeout in case the thread loop has exited
345    // before the request could be processed
346    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
347        status = mParamStatus;
348        mWaitWorkCV.signal();
349    } else {
350        status = TIMED_OUT;
351    }
352    return status;
353}
354
355void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
356{
357    Mutex::Autolock _l(mLock);
358    sendIoConfigEvent_l(event, param);
359}
360
361// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
362void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
363{
364    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
365    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
366    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
367            param);
368    mWaitWorkCV.signal();
369}
370
371// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
372void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
373{
374    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
375    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
376    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
377          mConfigEvents.size(), pid, tid, prio);
378    mWaitWorkCV.signal();
379}
380
381void AudioFlinger::ThreadBase::processConfigEvents()
382{
383    Mutex::Autolock _l(mLock);
384    processConfigEvents_l();
385}
386
387// post condition: mConfigEvents.isEmpty()
388void AudioFlinger::ThreadBase::processConfigEvents_l()
389{
390    while (!mConfigEvents.isEmpty()) {
391        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
392        ConfigEvent *event = mConfigEvents[0];
393        mConfigEvents.removeAt(0);
394        // release mLock before locking AudioFlinger mLock: lock order is always
395        // AudioFlinger then ThreadBase to avoid cross deadlock
396        mLock.unlock();
397        switch (event->type()) {
398        case CFG_EVENT_PRIO: {
399            PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
400            // FIXME Need to understand why this has be done asynchronously
401            int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
402                    true /*asynchronous*/);
403            if (err != 0) {
404                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
405                      prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
406            }
407        } break;
408        case CFG_EVENT_IO: {
409            IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
410            {
411                Mutex::Autolock _l(mAudioFlinger->mLock);
412                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
413            }
414        } break;
415        default:
416            ALOGE("processConfigEvents() unknown event type %d", event->type());
417            break;
418        }
419        delete event;
420        mLock.lock();
421    }
422}
423
424void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
425{
426    const size_t SIZE = 256;
427    char buffer[SIZE];
428    String8 result;
429
430    bool locked = AudioFlinger::dumpTryLock(mLock);
431    if (!locked) {
432        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
433        write(fd, buffer, strlen(buffer));
434    }
435
436    snprintf(buffer, SIZE, "io handle: %d\n", mId);
437    result.append(buffer);
438    snprintf(buffer, SIZE, "TID: %d\n", getTid());
439    result.append(buffer);
440    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
441    result.append(buffer);
442    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
443    result.append(buffer);
444    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
445    result.append(buffer);
446    snprintf(buffer, SIZE, "HAL buffer size: %u bytes\n", mBufferSize);
447    result.append(buffer);
448    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
449    result.append(buffer);
450    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
451    result.append(buffer);
452    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
453    result.append(buffer);
454    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
455    result.append(buffer);
456
457    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
458    result.append(buffer);
459    result.append(" Index Command");
460    for (size_t i = 0; i < mNewParameters.size(); ++i) {
461        snprintf(buffer, SIZE, "\n %02d    ", i);
462        result.append(buffer);
463        result.append(mNewParameters[i]);
464    }
465
466    snprintf(buffer, SIZE, "\n\nPending config events: \n");
467    result.append(buffer);
468    for (size_t i = 0; i < mConfigEvents.size(); i++) {
469        mConfigEvents[i]->dump(buffer, SIZE);
470        result.append(buffer);
471    }
472    result.append("\n");
473
474    write(fd, result.string(), result.size());
475
476    if (locked) {
477        mLock.unlock();
478    }
479}
480
481void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
482{
483    const size_t SIZE = 256;
484    char buffer[SIZE];
485    String8 result;
486
487    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
488    write(fd, buffer, strlen(buffer));
489
490    for (size_t i = 0; i < mEffectChains.size(); ++i) {
491        sp<EffectChain> chain = mEffectChains[i];
492        if (chain != 0) {
493            chain->dump(fd, args);
494        }
495    }
496}
497
498void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
499{
500    Mutex::Autolock _l(mLock);
501    acquireWakeLock_l(uid);
502}
503
504String16 AudioFlinger::ThreadBase::getWakeLockTag()
505{
506    switch (mType) {
507        case MIXER:
508            return String16("AudioMix");
509        case DIRECT:
510            return String16("AudioDirectOut");
511        case DUPLICATING:
512            return String16("AudioDup");
513        case RECORD:
514            return String16("AudioIn");
515        case OFFLOAD:
516            return String16("AudioOffload");
517        default:
518            ALOG_ASSERT(false);
519            return String16("AudioUnknown");
520    }
521}
522
523void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
524{
525    getPowerManager_l();
526    if (mPowerManager != 0) {
527        sp<IBinder> binder = new BBinder();
528        status_t status;
529        if (uid >= 0) {
530            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
531                    binder,
532                    getWakeLockTag(),
533                    String16("media"),
534                    uid);
535        } else {
536            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
537                    binder,
538                    getWakeLockTag(),
539                    String16("media"));
540        }
541        if (status == NO_ERROR) {
542            mWakeLockToken = binder;
543        }
544        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
545    }
546}
547
548void AudioFlinger::ThreadBase::releaseWakeLock()
549{
550    Mutex::Autolock _l(mLock);
551    releaseWakeLock_l();
552}
553
554void AudioFlinger::ThreadBase::releaseWakeLock_l()
555{
556    if (mWakeLockToken != 0) {
557        ALOGV("releaseWakeLock_l() %s", mName);
558        if (mPowerManager != 0) {
559            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
560        }
561        mWakeLockToken.clear();
562    }
563}
564
565void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
566    Mutex::Autolock _l(mLock);
567    updateWakeLockUids_l(uids);
568}
569
570void AudioFlinger::ThreadBase::getPowerManager_l() {
571
572    if (mPowerManager == 0) {
573        // use checkService() to avoid blocking if power service is not up yet
574        sp<IBinder> binder =
575            defaultServiceManager()->checkService(String16("power"));
576        if (binder == 0) {
577            ALOGW("Thread %s cannot connect to the power manager service", mName);
578        } else {
579            mPowerManager = interface_cast<IPowerManager>(binder);
580            binder->linkToDeath(mDeathRecipient);
581        }
582    }
583}
584
585void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
586
587    getPowerManager_l();
588    if (mWakeLockToken == NULL) {
589        ALOGE("no wake lock to update!");
590        return;
591    }
592    if (mPowerManager != 0) {
593        sp<IBinder> binder = new BBinder();
594        status_t status;
595        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
596        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
597    }
598}
599
600void AudioFlinger::ThreadBase::clearPowerManager()
601{
602    Mutex::Autolock _l(mLock);
603    releaseWakeLock_l();
604    mPowerManager.clear();
605}
606
607void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
608{
609    sp<ThreadBase> thread = mThread.promote();
610    if (thread != 0) {
611        thread->clearPowerManager();
612    }
613    ALOGW("power manager service died !!!");
614}
615
616void AudioFlinger::ThreadBase::setEffectSuspended(
617        const effect_uuid_t *type, bool suspend, int sessionId)
618{
619    Mutex::Autolock _l(mLock);
620    setEffectSuspended_l(type, suspend, sessionId);
621}
622
623void AudioFlinger::ThreadBase::setEffectSuspended_l(
624        const effect_uuid_t *type, bool suspend, int sessionId)
625{
626    sp<EffectChain> chain = getEffectChain_l(sessionId);
627    if (chain != 0) {
628        if (type != NULL) {
629            chain->setEffectSuspended_l(type, suspend);
630        } else {
631            chain->setEffectSuspendedAll_l(suspend);
632        }
633    }
634
635    updateSuspendedSessions_l(type, suspend, sessionId);
636}
637
638void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
639{
640    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
641    if (index < 0) {
642        return;
643    }
644
645    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
646            mSuspendedSessions.valueAt(index);
647
648    for (size_t i = 0; i < sessionEffects.size(); i++) {
649        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
650        for (int j = 0; j < desc->mRefCount; j++) {
651            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
652                chain->setEffectSuspendedAll_l(true);
653            } else {
654                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
655                    desc->mType.timeLow);
656                chain->setEffectSuspended_l(&desc->mType, true);
657            }
658        }
659    }
660}
661
662void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
663                                                         bool suspend,
664                                                         int sessionId)
665{
666    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
667
668    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
669
670    if (suspend) {
671        if (index >= 0) {
672            sessionEffects = mSuspendedSessions.valueAt(index);
673        } else {
674            mSuspendedSessions.add(sessionId, sessionEffects);
675        }
676    } else {
677        if (index < 0) {
678            return;
679        }
680        sessionEffects = mSuspendedSessions.valueAt(index);
681    }
682
683
684    int key = EffectChain::kKeyForSuspendAll;
685    if (type != NULL) {
686        key = type->timeLow;
687    }
688    index = sessionEffects.indexOfKey(key);
689
690    sp<SuspendedSessionDesc> desc;
691    if (suspend) {
692        if (index >= 0) {
693            desc = sessionEffects.valueAt(index);
694        } else {
695            desc = new SuspendedSessionDesc();
696            if (type != NULL) {
697                desc->mType = *type;
698            }
699            sessionEffects.add(key, desc);
700            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
701        }
702        desc->mRefCount++;
703    } else {
704        if (index < 0) {
705            return;
706        }
707        desc = sessionEffects.valueAt(index);
708        if (--desc->mRefCount == 0) {
709            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
710            sessionEffects.removeItemsAt(index);
711            if (sessionEffects.isEmpty()) {
712                ALOGV("updateSuspendedSessions_l() restore removing session %d",
713                                 sessionId);
714                mSuspendedSessions.removeItem(sessionId);
715            }
716        }
717    }
718    if (!sessionEffects.isEmpty()) {
719        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
720    }
721}
722
723void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
724                                                            bool enabled,
725                                                            int sessionId)
726{
727    Mutex::Autolock _l(mLock);
728    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
729}
730
731void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
732                                                            bool enabled,
733                                                            int sessionId)
734{
735    if (mType != RECORD) {
736        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
737        // another session. This gives the priority to well behaved effect control panels
738        // and applications not using global effects.
739        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
740        // global effects
741        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
742            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
743        }
744    }
745
746    sp<EffectChain> chain = getEffectChain_l(sessionId);
747    if (chain != 0) {
748        chain->checkSuspendOnEffectEnabled(effect, enabled);
749    }
750}
751
752// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
753sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
754        const sp<AudioFlinger::Client>& client,
755        const sp<IEffectClient>& effectClient,
756        int32_t priority,
757        int sessionId,
758        effect_descriptor_t *desc,
759        int *enabled,
760        status_t *status)
761{
762    sp<EffectModule> effect;
763    sp<EffectHandle> handle;
764    status_t lStatus;
765    sp<EffectChain> chain;
766    bool chainCreated = false;
767    bool effectCreated = false;
768    bool effectRegistered = false;
769
770    lStatus = initCheck();
771    if (lStatus != NO_ERROR) {
772        ALOGW("createEffect_l() Audio driver not initialized.");
773        goto Exit;
774    }
775
776    // Allow global effects only on offloaded and mixer threads
777    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
778        switch (mType) {
779        case MIXER:
780        case OFFLOAD:
781            break;
782        case DIRECT:
783        case DUPLICATING:
784        case RECORD:
785        default:
786            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
787            lStatus = BAD_VALUE;
788            goto Exit;
789        }
790    }
791
792    // Only Pre processor effects are allowed on input threads and only on input threads
793    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
794        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
795                desc->name, desc->flags, mType);
796        lStatus = BAD_VALUE;
797        goto Exit;
798    }
799
800    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
801
802    { // scope for mLock
803        Mutex::Autolock _l(mLock);
804
805        // check for existing effect chain with the requested audio session
806        chain = getEffectChain_l(sessionId);
807        if (chain == 0) {
808            // create a new chain for this session
809            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
810            chain = new EffectChain(this, sessionId);
811            addEffectChain_l(chain);
812            chain->setStrategy(getStrategyForSession_l(sessionId));
813            chainCreated = true;
814        } else {
815            effect = chain->getEffectFromDesc_l(desc);
816        }
817
818        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
819
820        if (effect == 0) {
821            int id = mAudioFlinger->nextUniqueId();
822            // Check CPU and memory usage
823            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
824            if (lStatus != NO_ERROR) {
825                goto Exit;
826            }
827            effectRegistered = true;
828            // create a new effect module if none present in the chain
829            effect = new EffectModule(this, chain, desc, id, sessionId);
830            lStatus = effect->status();
831            if (lStatus != NO_ERROR) {
832                goto Exit;
833            }
834            effect->setOffloaded(mType == OFFLOAD, mId);
835
836            lStatus = chain->addEffect_l(effect);
837            if (lStatus != NO_ERROR) {
838                goto Exit;
839            }
840            effectCreated = true;
841
842            effect->setDevice(mOutDevice);
843            effect->setDevice(mInDevice);
844            effect->setMode(mAudioFlinger->getMode());
845            effect->setAudioSource(mAudioSource);
846        }
847        // create effect handle and connect it to effect module
848        handle = new EffectHandle(effect, client, effectClient, priority);
849        lStatus = handle->initCheck();
850        if (lStatus == OK) {
851            lStatus = effect->addHandle(handle.get());
852        }
853        if (enabled != NULL) {
854            *enabled = (int)effect->isEnabled();
855        }
856    }
857
858Exit:
859    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
860        Mutex::Autolock _l(mLock);
861        if (effectCreated) {
862            chain->removeEffect_l(effect);
863        }
864        if (effectRegistered) {
865            AudioSystem::unregisterEffect(effect->id());
866        }
867        if (chainCreated) {
868            removeEffectChain_l(chain);
869        }
870        handle.clear();
871    }
872
873    *status = lStatus;
874    return handle;
875}
876
877sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
878{
879    Mutex::Autolock _l(mLock);
880    return getEffect_l(sessionId, effectId);
881}
882
883sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
884{
885    sp<EffectChain> chain = getEffectChain_l(sessionId);
886    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
887}
888
889// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
890// PlaybackThread::mLock held
891status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
892{
893    // check for existing effect chain with the requested audio session
894    int sessionId = effect->sessionId();
895    sp<EffectChain> chain = getEffectChain_l(sessionId);
896    bool chainCreated = false;
897
898    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
899             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
900                    this, effect->desc().name, effect->desc().flags);
901
902    if (chain == 0) {
903        // create a new chain for this session
904        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
905        chain = new EffectChain(this, sessionId);
906        addEffectChain_l(chain);
907        chain->setStrategy(getStrategyForSession_l(sessionId));
908        chainCreated = true;
909    }
910    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
911
912    if (chain->getEffectFromId_l(effect->id()) != 0) {
913        ALOGW("addEffect_l() %p effect %s already present in chain %p",
914                this, effect->desc().name, chain.get());
915        return BAD_VALUE;
916    }
917
918    effect->setOffloaded(mType == OFFLOAD, mId);
919
920    status_t status = chain->addEffect_l(effect);
921    if (status != NO_ERROR) {
922        if (chainCreated) {
923            removeEffectChain_l(chain);
924        }
925        return status;
926    }
927
928    effect->setDevice(mOutDevice);
929    effect->setDevice(mInDevice);
930    effect->setMode(mAudioFlinger->getMode());
931    effect->setAudioSource(mAudioSource);
932    return NO_ERROR;
933}
934
935void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
936
937    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
938    effect_descriptor_t desc = effect->desc();
939    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
940        detachAuxEffect_l(effect->id());
941    }
942
943    sp<EffectChain> chain = effect->chain().promote();
944    if (chain != 0) {
945        // remove effect chain if removing last effect
946        if (chain->removeEffect_l(effect) == 0) {
947            removeEffectChain_l(chain);
948        }
949    } else {
950        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
951    }
952}
953
954void AudioFlinger::ThreadBase::lockEffectChains_l(
955        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
956{
957    effectChains = mEffectChains;
958    for (size_t i = 0; i < mEffectChains.size(); i++) {
959        mEffectChains[i]->lock();
960    }
961}
962
963void AudioFlinger::ThreadBase::unlockEffectChains(
964        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
965{
966    for (size_t i = 0; i < effectChains.size(); i++) {
967        effectChains[i]->unlock();
968    }
969}
970
971sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
972{
973    Mutex::Autolock _l(mLock);
974    return getEffectChain_l(sessionId);
975}
976
977sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
978{
979    size_t size = mEffectChains.size();
980    for (size_t i = 0; i < size; i++) {
981        if (mEffectChains[i]->sessionId() == sessionId) {
982            return mEffectChains[i];
983        }
984    }
985    return 0;
986}
987
988void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
989{
990    Mutex::Autolock _l(mLock);
991    size_t size = mEffectChains.size();
992    for (size_t i = 0; i < size; i++) {
993        mEffectChains[i]->setMode_l(mode);
994    }
995}
996
997void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
998                                                    EffectHandle *handle,
999                                                    bool unpinIfLast) {
1000
1001    Mutex::Autolock _l(mLock);
1002    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
1003    // delete the effect module if removing last handle on it
1004    if (effect->removeHandle(handle) == 0) {
1005        if (!effect->isPinned() || unpinIfLast) {
1006            removeEffect_l(effect);
1007            AudioSystem::unregisterEffect(effect->id());
1008        }
1009    }
1010}
1011
1012// ----------------------------------------------------------------------------
1013//      Playback
1014// ----------------------------------------------------------------------------
1015
1016AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1017                                             AudioStreamOut* output,
1018                                             audio_io_handle_t id,
1019                                             audio_devices_t device,
1020                                             type_t type)
1021    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1022        mNormalFrameCount(0), mMixBuffer(NULL),
1023        mSuspended(0), mBytesWritten(0),
1024        mActiveTracksGeneration(0),
1025        // mStreamTypes[] initialized in constructor body
1026        mOutput(output),
1027        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1028        mMixerStatus(MIXER_IDLE),
1029        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1030        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1031        mBytesRemaining(0),
1032        mCurrentWriteLength(0),
1033        mUseAsyncWrite(false),
1034        mWriteAckSequence(0),
1035        mDrainSequence(0),
1036        mSignalPending(false),
1037        mScreenState(AudioFlinger::mScreenState),
1038        // index 0 is reserved for normal mixer's submix
1039        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1040        // mLatchD, mLatchQ,
1041        mLatchDValid(false), mLatchQValid(false)
1042{
1043    snprintf(mName, kNameLength, "AudioOut_%X", id);
1044    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1045
1046    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1047    // it would be safer to explicitly pass initial masterVolume/masterMute as
1048    // parameter.
1049    //
1050    // If the HAL we are using has support for master volume or master mute,
1051    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1052    // and the mute set to false).
1053    mMasterVolume = audioFlinger->masterVolume_l();
1054    mMasterMute = audioFlinger->masterMute_l();
1055    if (mOutput && mOutput->audioHwDev) {
1056        if (mOutput->audioHwDev->canSetMasterVolume()) {
1057            mMasterVolume = 1.0;
1058        }
1059
1060        if (mOutput->audioHwDev->canSetMasterMute()) {
1061            mMasterMute = false;
1062        }
1063    }
1064
1065    readOutputParameters();
1066
1067    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1068    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1069    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1070            stream = (audio_stream_type_t) (stream + 1)) {
1071        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1072        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1073    }
1074    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1075    // because mAudioFlinger doesn't have one to copy from
1076}
1077
1078AudioFlinger::PlaybackThread::~PlaybackThread()
1079{
1080    mAudioFlinger->unregisterWriter(mNBLogWriter);
1081    delete[] mMixBuffer;
1082}
1083
1084void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1085{
1086    dumpInternals(fd, args);
1087    dumpTracks(fd, args);
1088    dumpEffectChains(fd, args);
1089}
1090
1091void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1092{
1093    const size_t SIZE = 256;
1094    char buffer[SIZE];
1095    String8 result;
1096
1097    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1098    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1099        const stream_type_t *st = &mStreamTypes[i];
1100        if (i > 0) {
1101            result.appendFormat(", ");
1102        }
1103        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1104        if (st->mute) {
1105            result.append("M");
1106        }
1107    }
1108    result.append("\n");
1109    write(fd, result.string(), result.length());
1110    result.clear();
1111
1112    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1113    result.append(buffer);
1114    Track::appendDumpHeader(result);
1115    for (size_t i = 0; i < mTracks.size(); ++i) {
1116        sp<Track> track = mTracks[i];
1117        if (track != 0) {
1118            track->dump(buffer, SIZE);
1119            result.append(buffer);
1120        }
1121    }
1122
1123    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1124    result.append(buffer);
1125    Track::appendDumpHeader(result);
1126    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1127        sp<Track> track = mActiveTracks[i].promote();
1128        if (track != 0) {
1129            track->dump(buffer, SIZE);
1130            result.append(buffer);
1131        }
1132    }
1133    write(fd, result.string(), result.size());
1134
1135    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1136    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1137    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1138            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1139}
1140
1141void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1142{
1143    const size_t SIZE = 256;
1144    char buffer[SIZE];
1145    String8 result;
1146
1147    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1148    result.append(buffer);
1149    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1150    result.append(buffer);
1151    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1152            ns2ms(systemTime() - mLastWriteTime));
1153    result.append(buffer);
1154    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1155    result.append(buffer);
1156    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1157    result.append(buffer);
1158    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1159    result.append(buffer);
1160    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1161    result.append(buffer);
1162    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1163    result.append(buffer);
1164    write(fd, result.string(), result.size());
1165    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1166
1167    dumpBase(fd, args);
1168}
1169
1170// Thread virtuals
1171
1172void AudioFlinger::PlaybackThread::onFirstRef()
1173{
1174    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1175}
1176
1177// ThreadBase virtuals
1178void AudioFlinger::PlaybackThread::preExit()
1179{
1180    ALOGV("  preExit()");
1181    // FIXME this is using hard-coded strings but in the future, this functionality will be
1182    //       converted to use audio HAL extensions required to support tunneling
1183    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1184}
1185
1186// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1187sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1188        const sp<AudioFlinger::Client>& client,
1189        audio_stream_type_t streamType,
1190        uint32_t sampleRate,
1191        audio_format_t format,
1192        audio_channel_mask_t channelMask,
1193        size_t *pFrameCount,
1194        const sp<IMemory>& sharedBuffer,
1195        int sessionId,
1196        IAudioFlinger::track_flags_t *flags,
1197        pid_t tid,
1198        int uid,
1199        status_t *status)
1200{
1201    size_t frameCount = *pFrameCount;
1202    sp<Track> track;
1203    status_t lStatus;
1204
1205    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1206
1207    // client expresses a preference for FAST, but we get the final say
1208    if (*flags & IAudioFlinger::TRACK_FAST) {
1209      if (
1210            // not timed
1211            (!isTimed) &&
1212            // either of these use cases:
1213            (
1214              // use case 1: shared buffer with any frame count
1215              (
1216                (sharedBuffer != 0)
1217              ) ||
1218              // use case 2: callback handler and frame count is default or at least as large as HAL
1219              (
1220                (tid != -1) &&
1221                ((frameCount == 0) ||
1222                (frameCount >= mFrameCount))
1223              )
1224            ) &&
1225            // PCM data
1226            audio_is_linear_pcm(format) &&
1227            // mono or stereo
1228            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1229              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1230#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1231            // hardware sample rate
1232            (sampleRate == mSampleRate) &&
1233#endif
1234            // normal mixer has an associated fast mixer
1235            hasFastMixer() &&
1236            // there are sufficient fast track slots available
1237            (mFastTrackAvailMask != 0)
1238            // FIXME test that MixerThread for this fast track has a capable output HAL
1239            // FIXME add a permission test also?
1240        ) {
1241        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1242        if (frameCount == 0) {
1243            frameCount = mFrameCount * kFastTrackMultiplier;
1244        }
1245        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1246                frameCount, mFrameCount);
1247      } else {
1248        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1249                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1250                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1251                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1252                audio_is_linear_pcm(format),
1253                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1254        *flags &= ~IAudioFlinger::TRACK_FAST;
1255        // For compatibility with AudioTrack calculation, buffer depth is forced
1256        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1257        // This is probably too conservative, but legacy application code may depend on it.
1258        // If you change this calculation, also review the start threshold which is related.
1259        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1260        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1261        if (minBufCount < 2) {
1262            minBufCount = 2;
1263        }
1264        size_t minFrameCount = mNormalFrameCount * minBufCount;
1265        if (frameCount < minFrameCount) {
1266            frameCount = minFrameCount;
1267        }
1268      }
1269    }
1270    *pFrameCount = frameCount;
1271
1272    if (mType == DIRECT) {
1273        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1274            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1275                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1276                        "for output %p with format %d",
1277                        sampleRate, format, channelMask, mOutput, mFormat);
1278                lStatus = BAD_VALUE;
1279                goto Exit;
1280            }
1281        }
1282    } else if (mType == OFFLOAD) {
1283        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1284            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1285                    "for output %p with format %d",
1286                    sampleRate, format, channelMask, mOutput, mFormat);
1287            lStatus = BAD_VALUE;
1288            goto Exit;
1289        }
1290    } else {
1291        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1292                ALOGE("createTrack_l() Bad parameter: format %d \""
1293                        "for output %p with format %d",
1294                        format, mOutput, mFormat);
1295                lStatus = BAD_VALUE;
1296                goto Exit;
1297        }
1298        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1299        if (sampleRate > mSampleRate*2) {
1300            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1301            lStatus = BAD_VALUE;
1302            goto Exit;
1303        }
1304    }
1305
1306    lStatus = initCheck();
1307    if (lStatus != NO_ERROR) {
1308        ALOGE("Audio driver not initialized.");
1309        goto Exit;
1310    }
1311
1312    { // scope for mLock
1313        Mutex::Autolock _l(mLock);
1314
1315        // all tracks in same audio session must share the same routing strategy otherwise
1316        // conflicts will happen when tracks are moved from one output to another by audio policy
1317        // manager
1318        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1319        for (size_t i = 0; i < mTracks.size(); ++i) {
1320            sp<Track> t = mTracks[i];
1321            if (t != 0 && !t->isOutputTrack()) {
1322                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1323                if (sessionId == t->sessionId() && strategy != actual) {
1324                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1325                            strategy, actual);
1326                    lStatus = BAD_VALUE;
1327                    goto Exit;
1328                }
1329            }
1330        }
1331
1332        if (!isTimed) {
1333            track = new Track(this, client, streamType, sampleRate, format,
1334                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1335        } else {
1336            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1337                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1338        }
1339
1340        // new Track always returns non-NULL,
1341        // but TimedTrack::create() is a factory that could fail by returning NULL
1342        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1343        if (lStatus != NO_ERROR) {
1344            track.clear();
1345            goto Exit;
1346        }
1347
1348        mTracks.add(track);
1349
1350        sp<EffectChain> chain = getEffectChain_l(sessionId);
1351        if (chain != 0) {
1352            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1353            track->setMainBuffer(chain->inBuffer());
1354            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1355            chain->incTrackCnt();
1356        }
1357
1358        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1359            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1360            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1361            // so ask activity manager to do this on our behalf
1362            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1363        }
1364    }
1365
1366    lStatus = NO_ERROR;
1367
1368Exit:
1369    *status = lStatus;
1370    return track;
1371}
1372
1373uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1374{
1375    return latency;
1376}
1377
1378uint32_t AudioFlinger::PlaybackThread::latency() const
1379{
1380    Mutex::Autolock _l(mLock);
1381    return latency_l();
1382}
1383uint32_t AudioFlinger::PlaybackThread::latency_l() const
1384{
1385    if (initCheck() == NO_ERROR) {
1386        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1387    } else {
1388        return 0;
1389    }
1390}
1391
1392void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1393{
1394    Mutex::Autolock _l(mLock);
1395    // Don't apply master volume in SW if our HAL can do it for us.
1396    if (mOutput && mOutput->audioHwDev &&
1397        mOutput->audioHwDev->canSetMasterVolume()) {
1398        mMasterVolume = 1.0;
1399    } else {
1400        mMasterVolume = value;
1401    }
1402}
1403
1404void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1405{
1406    Mutex::Autolock _l(mLock);
1407    // Don't apply master mute in SW if our HAL can do it for us.
1408    if (mOutput && mOutput->audioHwDev &&
1409        mOutput->audioHwDev->canSetMasterMute()) {
1410        mMasterMute = false;
1411    } else {
1412        mMasterMute = muted;
1413    }
1414}
1415
1416void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1417{
1418    Mutex::Autolock _l(mLock);
1419    mStreamTypes[stream].volume = value;
1420    broadcast_l();
1421}
1422
1423void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1424{
1425    Mutex::Autolock _l(mLock);
1426    mStreamTypes[stream].mute = muted;
1427    broadcast_l();
1428}
1429
1430float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1431{
1432    Mutex::Autolock _l(mLock);
1433    return mStreamTypes[stream].volume;
1434}
1435
1436// addTrack_l() must be called with ThreadBase::mLock held
1437status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1438{
1439    status_t status = ALREADY_EXISTS;
1440
1441    // set retry count for buffer fill
1442    track->mRetryCount = kMaxTrackStartupRetries;
1443    if (mActiveTracks.indexOf(track) < 0) {
1444        // the track is newly added, make sure it fills up all its
1445        // buffers before playing. This is to ensure the client will
1446        // effectively get the latency it requested.
1447        if (!track->isOutputTrack()) {
1448            TrackBase::track_state state = track->mState;
1449            mLock.unlock();
1450            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1451            mLock.lock();
1452            // abort track was stopped/paused while we released the lock
1453            if (state != track->mState) {
1454                if (status == NO_ERROR) {
1455                    mLock.unlock();
1456                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1457                    mLock.lock();
1458                }
1459                return INVALID_OPERATION;
1460            }
1461            // abort if start is rejected by audio policy manager
1462            if (status != NO_ERROR) {
1463                return PERMISSION_DENIED;
1464            }
1465#ifdef ADD_BATTERY_DATA
1466            // to track the speaker usage
1467            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1468#endif
1469        }
1470
1471        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1472        track->mResetDone = false;
1473        track->mPresentationCompleteFrames = 0;
1474        mActiveTracks.add(track);
1475        mWakeLockUids.add(track->uid());
1476        mActiveTracksGeneration++;
1477        mLatestActiveTrack = track;
1478        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1479        if (chain != 0) {
1480            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1481                    track->sessionId());
1482            chain->incActiveTrackCnt();
1483        }
1484
1485        status = NO_ERROR;
1486    }
1487
1488    ALOGV("signal playback thread");
1489    broadcast_l();
1490
1491    return status;
1492}
1493
1494bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1495{
1496    track->terminate();
1497    // active tracks are removed by threadLoop()
1498    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1499    track->mState = TrackBase::STOPPED;
1500    if (!trackActive) {
1501        removeTrack_l(track);
1502    } else if (track->isFastTrack() || track->isOffloaded()) {
1503        track->mState = TrackBase::STOPPING_1;
1504    }
1505
1506    return trackActive;
1507}
1508
1509void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1510{
1511    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1512    mTracks.remove(track);
1513    deleteTrackName_l(track->name());
1514    // redundant as track is about to be destroyed, for dumpsys only
1515    track->mName = -1;
1516    if (track->isFastTrack()) {
1517        int index = track->mFastIndex;
1518        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1519        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1520        mFastTrackAvailMask |= 1 << index;
1521        // redundant as track is about to be destroyed, for dumpsys only
1522        track->mFastIndex = -1;
1523    }
1524    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1525    if (chain != 0) {
1526        chain->decTrackCnt();
1527    }
1528}
1529
1530void AudioFlinger::PlaybackThread::broadcast_l()
1531{
1532    // Thread could be blocked waiting for async
1533    // so signal it to handle state changes immediately
1534    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1535    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1536    mSignalPending = true;
1537    mWaitWorkCV.broadcast();
1538}
1539
1540String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1541{
1542    Mutex::Autolock _l(mLock);
1543    if (initCheck() != NO_ERROR) {
1544        return String8();
1545    }
1546
1547    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1548    const String8 out_s8(s);
1549    free(s);
1550    return out_s8;
1551}
1552
1553// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1554void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1555    AudioSystem::OutputDescriptor desc;
1556    void *param2 = NULL;
1557
1558    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1559            param);
1560
1561    switch (event) {
1562    case AudioSystem::OUTPUT_OPENED:
1563    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1564        desc.channelMask = mChannelMask;
1565        desc.samplingRate = mSampleRate;
1566        desc.format = mFormat;
1567        desc.frameCount = mNormalFrameCount; // FIXME see
1568                                             // AudioFlinger::frameCount(audio_io_handle_t)
1569        desc.latency = latency();
1570        param2 = &desc;
1571        break;
1572
1573    case AudioSystem::STREAM_CONFIG_CHANGED:
1574        param2 = &param;
1575    case AudioSystem::OUTPUT_CLOSED:
1576    default:
1577        break;
1578    }
1579    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1580}
1581
1582void AudioFlinger::PlaybackThread::writeCallback()
1583{
1584    ALOG_ASSERT(mCallbackThread != 0);
1585    mCallbackThread->resetWriteBlocked();
1586}
1587
1588void AudioFlinger::PlaybackThread::drainCallback()
1589{
1590    ALOG_ASSERT(mCallbackThread != 0);
1591    mCallbackThread->resetDraining();
1592}
1593
1594void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1595{
1596    Mutex::Autolock _l(mLock);
1597    // reject out of sequence requests
1598    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1599        mWriteAckSequence &= ~1;
1600        mWaitWorkCV.signal();
1601    }
1602}
1603
1604void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1605{
1606    Mutex::Autolock _l(mLock);
1607    // reject out of sequence requests
1608    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1609        mDrainSequence &= ~1;
1610        mWaitWorkCV.signal();
1611    }
1612}
1613
1614// static
1615int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1616                                                void *param,
1617                                                void *cookie)
1618{
1619    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1620    ALOGV("asyncCallback() event %d", event);
1621    switch (event) {
1622    case STREAM_CBK_EVENT_WRITE_READY:
1623        me->writeCallback();
1624        break;
1625    case STREAM_CBK_EVENT_DRAIN_READY:
1626        me->drainCallback();
1627        break;
1628    default:
1629        ALOGW("asyncCallback() unknown event %d", event);
1630        break;
1631    }
1632    return 0;
1633}
1634
1635void AudioFlinger::PlaybackThread::readOutputParameters()
1636{
1637    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1638    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1639    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1640    if (!audio_is_output_channel(mChannelMask)) {
1641        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1642    }
1643    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1644        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1645                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1646    }
1647    mChannelCount = popcount(mChannelMask);
1648    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1649    if (!audio_is_valid_format(mFormat)) {
1650        LOG_FATAL("HAL format %d not valid for output", mFormat);
1651    }
1652    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1653        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1654                mFormat);
1655    }
1656    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1657    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1658    mFrameCount = mBufferSize / mFrameSize;
1659    if (mFrameCount & 15) {
1660        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1661                mFrameCount);
1662    }
1663
1664    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1665            (mOutput->stream->set_callback != NULL)) {
1666        if (mOutput->stream->set_callback(mOutput->stream,
1667                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1668            mUseAsyncWrite = true;
1669            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1670        }
1671    }
1672
1673    // Calculate size of normal mix buffer relative to the HAL output buffer size
1674    double multiplier = 1.0;
1675    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1676            kUseFastMixer == FastMixer_Dynamic)) {
1677        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1678        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1679        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1680        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1681        maxNormalFrameCount = maxNormalFrameCount & ~15;
1682        if (maxNormalFrameCount < minNormalFrameCount) {
1683            maxNormalFrameCount = minNormalFrameCount;
1684        }
1685        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1686        if (multiplier <= 1.0) {
1687            multiplier = 1.0;
1688        } else if (multiplier <= 2.0) {
1689            if (2 * mFrameCount <= maxNormalFrameCount) {
1690                multiplier = 2.0;
1691            } else {
1692                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1693            }
1694        } else {
1695            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1696            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1697            // track, but we sometimes have to do this to satisfy the maximum frame count
1698            // constraint)
1699            // FIXME this rounding up should not be done if no HAL SRC
1700            uint32_t truncMult = (uint32_t) multiplier;
1701            if ((truncMult & 1)) {
1702                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1703                    ++truncMult;
1704                }
1705            }
1706            multiplier = (double) truncMult;
1707        }
1708    }
1709    mNormalFrameCount = multiplier * mFrameCount;
1710    // round up to nearest 16 frames to satisfy AudioMixer
1711    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1712    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1713            mNormalFrameCount);
1714
1715    delete[] mMixBuffer;
1716    size_t normalBufferSize = mNormalFrameCount * mFrameSize;
1717    // For historical reasons mMixBuffer is int16_t[], but mFrameSize can be odd (such as 1)
1718    mMixBuffer = new int16_t[(normalBufferSize + 1) >> 1];
1719    memset(mMixBuffer, 0, normalBufferSize);
1720
1721    // force reconfiguration of effect chains and engines to take new buffer size and audio
1722    // parameters into account
1723    // Note that mLock is not held when readOutputParameters() is called from the constructor
1724    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1725    // matter.
1726    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1727    Vector< sp<EffectChain> > effectChains = mEffectChains;
1728    for (size_t i = 0; i < effectChains.size(); i ++) {
1729        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1730    }
1731}
1732
1733
1734status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1735{
1736    if (halFrames == NULL || dspFrames == NULL) {
1737        return BAD_VALUE;
1738    }
1739    Mutex::Autolock _l(mLock);
1740    if (initCheck() != NO_ERROR) {
1741        return INVALID_OPERATION;
1742    }
1743    size_t framesWritten = mBytesWritten / mFrameSize;
1744    *halFrames = framesWritten;
1745
1746    if (isSuspended()) {
1747        // return an estimation of rendered frames when the output is suspended
1748        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1749        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1750        return NO_ERROR;
1751    } else {
1752        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1753    }
1754}
1755
1756uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1757{
1758    Mutex::Autolock _l(mLock);
1759    uint32_t result = 0;
1760    if (getEffectChain_l(sessionId) != 0) {
1761        result = EFFECT_SESSION;
1762    }
1763
1764    for (size_t i = 0; i < mTracks.size(); ++i) {
1765        sp<Track> track = mTracks[i];
1766        if (sessionId == track->sessionId() && !track->isInvalid()) {
1767            result |= TRACK_SESSION;
1768            break;
1769        }
1770    }
1771
1772    return result;
1773}
1774
1775uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1776{
1777    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1778    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1779    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1780        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1781    }
1782    for (size_t i = 0; i < mTracks.size(); i++) {
1783        sp<Track> track = mTracks[i];
1784        if (sessionId == track->sessionId() && !track->isInvalid()) {
1785            return AudioSystem::getStrategyForStream(track->streamType());
1786        }
1787    }
1788    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1789}
1790
1791
1792AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1793{
1794    Mutex::Autolock _l(mLock);
1795    return mOutput;
1796}
1797
1798AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1799{
1800    Mutex::Autolock _l(mLock);
1801    AudioStreamOut *output = mOutput;
1802    mOutput = NULL;
1803    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1804    //       must push a NULL and wait for ack
1805    mOutputSink.clear();
1806    mPipeSink.clear();
1807    mNormalSink.clear();
1808    return output;
1809}
1810
1811// this method must always be called either with ThreadBase mLock held or inside the thread loop
1812audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1813{
1814    if (mOutput == NULL) {
1815        return NULL;
1816    }
1817    return &mOutput->stream->common;
1818}
1819
1820uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1821{
1822    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1823}
1824
1825status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1826{
1827    if (!isValidSyncEvent(event)) {
1828        return BAD_VALUE;
1829    }
1830
1831    Mutex::Autolock _l(mLock);
1832
1833    for (size_t i = 0; i < mTracks.size(); ++i) {
1834        sp<Track> track = mTracks[i];
1835        if (event->triggerSession() == track->sessionId()) {
1836            (void) track->setSyncEvent(event);
1837            return NO_ERROR;
1838        }
1839    }
1840
1841    return NAME_NOT_FOUND;
1842}
1843
1844bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1845{
1846    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1847}
1848
1849void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1850        const Vector< sp<Track> >& tracksToRemove)
1851{
1852    size_t count = tracksToRemove.size();
1853    if (count > 0) {
1854        for (size_t i = 0 ; i < count ; i++) {
1855            const sp<Track>& track = tracksToRemove.itemAt(i);
1856            if (!track->isOutputTrack()) {
1857                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1858#ifdef ADD_BATTERY_DATA
1859                // to track the speaker usage
1860                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1861#endif
1862                if (track->isTerminated()) {
1863                    AudioSystem::releaseOutput(mId);
1864                }
1865            }
1866        }
1867    }
1868}
1869
1870void AudioFlinger::PlaybackThread::checkSilentMode_l()
1871{
1872    if (!mMasterMute) {
1873        char value[PROPERTY_VALUE_MAX];
1874        if (property_get("ro.audio.silent", value, "0") > 0) {
1875            char *endptr;
1876            unsigned long ul = strtoul(value, &endptr, 0);
1877            if (*endptr == '\0' && ul != 0) {
1878                ALOGD("Silence is golden");
1879                // The setprop command will not allow a property to be changed after
1880                // the first time it is set, so we don't have to worry about un-muting.
1881                setMasterMute_l(true);
1882            }
1883        }
1884    }
1885}
1886
1887// shared by MIXER and DIRECT, overridden by DUPLICATING
1888ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1889{
1890    // FIXME rewrite to reduce number of system calls
1891    mLastWriteTime = systemTime();
1892    mInWrite = true;
1893    ssize_t bytesWritten;
1894
1895    // If an NBAIO sink is present, use it to write the normal mixer's submix
1896    if (mNormalSink != 0) {
1897#define mBitShift 2 // FIXME
1898        size_t count = mBytesRemaining >> mBitShift;
1899        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1900        ATRACE_BEGIN("write");
1901        // update the setpoint when AudioFlinger::mScreenState changes
1902        uint32_t screenState = AudioFlinger::mScreenState;
1903        if (screenState != mScreenState) {
1904            mScreenState = screenState;
1905            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1906            if (pipe != NULL) {
1907                pipe->setAvgFrames((mScreenState & 1) ?
1908                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1909            }
1910        }
1911        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1912        ATRACE_END();
1913        if (framesWritten > 0) {
1914            bytesWritten = framesWritten << mBitShift;
1915        } else {
1916            bytesWritten = framesWritten;
1917        }
1918        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1919        if (status == NO_ERROR) {
1920            size_t totalFramesWritten = mNormalSink->framesWritten();
1921            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1922                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1923                mLatchDValid = true;
1924            }
1925        }
1926    // otherwise use the HAL / AudioStreamOut directly
1927    } else {
1928        // Direct output and offload threads
1929        size_t offset = (mCurrentWriteLength - mBytesRemaining);
1930        if (mUseAsyncWrite) {
1931            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1932            mWriteAckSequence += 2;
1933            mWriteAckSequence |= 1;
1934            ALOG_ASSERT(mCallbackThread != 0);
1935            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1936        }
1937        // FIXME We should have an implementation of timestamps for direct output threads.
1938        // They are used e.g for multichannel PCM playback over HDMI.
1939        bytesWritten = mOutput->stream->write(mOutput->stream,
1940                                                   (char *)mMixBuffer + offset, mBytesRemaining);
1941        if (mUseAsyncWrite &&
1942                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1943            // do not wait for async callback in case of error of full write
1944            mWriteAckSequence &= ~1;
1945            ALOG_ASSERT(mCallbackThread != 0);
1946            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1947        }
1948    }
1949
1950    mNumWrites++;
1951    mInWrite = false;
1952    mStandby = false;
1953    return bytesWritten;
1954}
1955
1956void AudioFlinger::PlaybackThread::threadLoop_drain()
1957{
1958    if (mOutput->stream->drain) {
1959        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1960        if (mUseAsyncWrite) {
1961            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
1962            mDrainSequence |= 1;
1963            ALOG_ASSERT(mCallbackThread != 0);
1964            mCallbackThread->setDraining(mDrainSequence);
1965        }
1966        mOutput->stream->drain(mOutput->stream,
1967            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1968                                                : AUDIO_DRAIN_ALL);
1969    }
1970}
1971
1972void AudioFlinger::PlaybackThread::threadLoop_exit()
1973{
1974    // Default implementation has nothing to do
1975}
1976
1977/*
1978The derived values that are cached:
1979 - mixBufferSize from frame count * frame size
1980 - activeSleepTime from activeSleepTimeUs()
1981 - idleSleepTime from idleSleepTimeUs()
1982 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1983 - maxPeriod from frame count and sample rate (MIXER only)
1984
1985The parameters that affect these derived values are:
1986 - frame count
1987 - frame size
1988 - sample rate
1989 - device type: A2DP or not
1990 - device latency
1991 - format: PCM or not
1992 - active sleep time
1993 - idle sleep time
1994*/
1995
1996void AudioFlinger::PlaybackThread::cacheParameters_l()
1997{
1998    mixBufferSize = mNormalFrameCount * mFrameSize;
1999    activeSleepTime = activeSleepTimeUs();
2000    idleSleepTime = idleSleepTimeUs();
2001}
2002
2003void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2004{
2005    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2006            this,  streamType, mTracks.size());
2007    Mutex::Autolock _l(mLock);
2008
2009    size_t size = mTracks.size();
2010    for (size_t i = 0; i < size; i++) {
2011        sp<Track> t = mTracks[i];
2012        if (t->streamType() == streamType) {
2013            t->invalidate();
2014        }
2015    }
2016}
2017
2018status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2019{
2020    int session = chain->sessionId();
2021    int16_t *buffer = mMixBuffer;
2022    bool ownsBuffer = false;
2023
2024    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2025    if (session > 0) {
2026        // Only one effect chain can be present in direct output thread and it uses
2027        // the mix buffer as input
2028        if (mType != DIRECT) {
2029            size_t numSamples = mNormalFrameCount * mChannelCount;
2030            buffer = new int16_t[numSamples];
2031            memset(buffer, 0, numSamples * sizeof(int16_t));
2032            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2033            ownsBuffer = true;
2034        }
2035
2036        // Attach all tracks with same session ID to this chain.
2037        for (size_t i = 0; i < mTracks.size(); ++i) {
2038            sp<Track> track = mTracks[i];
2039            if (session == track->sessionId()) {
2040                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2041                        buffer);
2042                track->setMainBuffer(buffer);
2043                chain->incTrackCnt();
2044            }
2045        }
2046
2047        // indicate all active tracks in the chain
2048        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2049            sp<Track> track = mActiveTracks[i].promote();
2050            if (track == 0) {
2051                continue;
2052            }
2053            if (session == track->sessionId()) {
2054                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2055                chain->incActiveTrackCnt();
2056            }
2057        }
2058    }
2059
2060    chain->setInBuffer(buffer, ownsBuffer);
2061    chain->setOutBuffer(mMixBuffer);
2062    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2063    // chains list in order to be processed last as it contains output stage effects
2064    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2065    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2066    // after track specific effects and before output stage
2067    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2068    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2069    // Effect chain for other sessions are inserted at beginning of effect
2070    // chains list to be processed before output mix effects. Relative order between other
2071    // sessions is not important
2072    size_t size = mEffectChains.size();
2073    size_t i = 0;
2074    for (i = 0; i < size; i++) {
2075        if (mEffectChains[i]->sessionId() < session) {
2076            break;
2077        }
2078    }
2079    mEffectChains.insertAt(chain, i);
2080    checkSuspendOnAddEffectChain_l(chain);
2081
2082    return NO_ERROR;
2083}
2084
2085size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2086{
2087    int session = chain->sessionId();
2088
2089    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2090
2091    for (size_t i = 0; i < mEffectChains.size(); i++) {
2092        if (chain == mEffectChains[i]) {
2093            mEffectChains.removeAt(i);
2094            // detach all active tracks from the chain
2095            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2096                sp<Track> track = mActiveTracks[i].promote();
2097                if (track == 0) {
2098                    continue;
2099                }
2100                if (session == track->sessionId()) {
2101                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2102                            chain.get(), session);
2103                    chain->decActiveTrackCnt();
2104                }
2105            }
2106
2107            // detach all tracks with same session ID from this chain
2108            for (size_t i = 0; i < mTracks.size(); ++i) {
2109                sp<Track> track = mTracks[i];
2110                if (session == track->sessionId()) {
2111                    track->setMainBuffer(mMixBuffer);
2112                    chain->decTrackCnt();
2113                }
2114            }
2115            break;
2116        }
2117    }
2118    return mEffectChains.size();
2119}
2120
2121status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2122        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2123{
2124    Mutex::Autolock _l(mLock);
2125    return attachAuxEffect_l(track, EffectId);
2126}
2127
2128status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2129        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2130{
2131    status_t status = NO_ERROR;
2132
2133    if (EffectId == 0) {
2134        track->setAuxBuffer(0, NULL);
2135    } else {
2136        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2137        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2138        if (effect != 0) {
2139            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2140                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2141            } else {
2142                status = INVALID_OPERATION;
2143            }
2144        } else {
2145            status = BAD_VALUE;
2146        }
2147    }
2148    return status;
2149}
2150
2151void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2152{
2153    for (size_t i = 0; i < mTracks.size(); ++i) {
2154        sp<Track> track = mTracks[i];
2155        if (track->auxEffectId() == effectId) {
2156            attachAuxEffect_l(track, 0);
2157        }
2158    }
2159}
2160
2161bool AudioFlinger::PlaybackThread::threadLoop()
2162{
2163    Vector< sp<Track> > tracksToRemove;
2164
2165    standbyTime = systemTime();
2166
2167    // MIXER
2168    nsecs_t lastWarning = 0;
2169
2170    // DUPLICATING
2171    // FIXME could this be made local to while loop?
2172    writeFrames = 0;
2173
2174    int lastGeneration = 0;
2175
2176    cacheParameters_l();
2177    sleepTime = idleSleepTime;
2178
2179    if (mType == MIXER) {
2180        sleepTimeShift = 0;
2181    }
2182
2183    CpuStats cpuStats;
2184    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2185
2186    acquireWakeLock();
2187
2188    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2189    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2190    // and then that string will be logged at the next convenient opportunity.
2191    const char *logString = NULL;
2192
2193    checkSilentMode_l();
2194
2195    while (!exitPending())
2196    {
2197        cpuStats.sample(myName);
2198
2199        Vector< sp<EffectChain> > effectChains;
2200
2201        processConfigEvents();
2202
2203        { // scope for mLock
2204
2205            Mutex::Autolock _l(mLock);
2206
2207            if (logString != NULL) {
2208                mNBLogWriter->logTimestamp();
2209                mNBLogWriter->log(logString);
2210                logString = NULL;
2211            }
2212
2213            if (mLatchDValid) {
2214                mLatchQ = mLatchD;
2215                mLatchDValid = false;
2216                mLatchQValid = true;
2217            }
2218
2219            if (checkForNewParameters_l()) {
2220                cacheParameters_l();
2221            }
2222
2223            saveOutputTracks();
2224            if (mSignalPending) {
2225                // A signal was raised while we were unlocked
2226                mSignalPending = false;
2227            } else if (waitingAsyncCallback_l()) {
2228                if (exitPending()) {
2229                    break;
2230                }
2231                releaseWakeLock_l();
2232                mWakeLockUids.clear();
2233                mActiveTracksGeneration++;
2234                ALOGV("wait async completion");
2235                mWaitWorkCV.wait(mLock);
2236                ALOGV("async completion/wake");
2237                acquireWakeLock_l();
2238                standbyTime = systemTime() + standbyDelay;
2239                sleepTime = 0;
2240
2241                continue;
2242            }
2243            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2244                                   isSuspended()) {
2245                // put audio hardware into standby after short delay
2246                if (shouldStandby_l()) {
2247
2248                    threadLoop_standby();
2249
2250                    mStandby = true;
2251                }
2252
2253                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2254                    // we're about to wait, flush the binder command buffer
2255                    IPCThreadState::self()->flushCommands();
2256
2257                    clearOutputTracks();
2258
2259                    if (exitPending()) {
2260                        break;
2261                    }
2262
2263                    releaseWakeLock_l();
2264                    mWakeLockUids.clear();
2265                    mActiveTracksGeneration++;
2266                    // wait until we have something to do...
2267                    ALOGV("%s going to sleep", myName.string());
2268                    mWaitWorkCV.wait(mLock);
2269                    ALOGV("%s waking up", myName.string());
2270                    acquireWakeLock_l();
2271
2272                    mMixerStatus = MIXER_IDLE;
2273                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2274                    mBytesWritten = 0;
2275                    mBytesRemaining = 0;
2276                    checkSilentMode_l();
2277
2278                    standbyTime = systemTime() + standbyDelay;
2279                    sleepTime = idleSleepTime;
2280                    if (mType == MIXER) {
2281                        sleepTimeShift = 0;
2282                    }
2283
2284                    continue;
2285                }
2286            }
2287            // mMixerStatusIgnoringFastTracks is also updated internally
2288            mMixerStatus = prepareTracks_l(&tracksToRemove);
2289
2290            // compare with previously applied list
2291            if (lastGeneration != mActiveTracksGeneration) {
2292                // update wakelock
2293                updateWakeLockUids_l(mWakeLockUids);
2294                lastGeneration = mActiveTracksGeneration;
2295            }
2296
2297            // prevent any changes in effect chain list and in each effect chain
2298            // during mixing and effect process as the audio buffers could be deleted
2299            // or modified if an effect is created or deleted
2300            lockEffectChains_l(effectChains);
2301        } // mLock scope ends
2302
2303        if (mBytesRemaining == 0) {
2304            mCurrentWriteLength = 0;
2305            if (mMixerStatus == MIXER_TRACKS_READY) {
2306                // threadLoop_mix() sets mCurrentWriteLength
2307                threadLoop_mix();
2308            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2309                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2310                // threadLoop_sleepTime sets sleepTime to 0 if data
2311                // must be written to HAL
2312                threadLoop_sleepTime();
2313                if (sleepTime == 0) {
2314                    mCurrentWriteLength = mixBufferSize;
2315                }
2316            }
2317            mBytesRemaining = mCurrentWriteLength;
2318            if (isSuspended()) {
2319                sleepTime = suspendSleepTimeUs();
2320                // simulate write to HAL when suspended
2321                mBytesWritten += mixBufferSize;
2322                mBytesRemaining = 0;
2323            }
2324
2325            // only process effects if we're going to write
2326            if (sleepTime == 0 && mType != OFFLOAD) {
2327                for (size_t i = 0; i < effectChains.size(); i ++) {
2328                    effectChains[i]->process_l();
2329                }
2330            }
2331        }
2332        // Process effect chains for offloaded thread even if no audio
2333        // was read from audio track: process only updates effect state
2334        // and thus does have to be synchronized with audio writes but may have
2335        // to be called while waiting for async write callback
2336        if (mType == OFFLOAD) {
2337            for (size_t i = 0; i < effectChains.size(); i ++) {
2338                effectChains[i]->process_l();
2339            }
2340        }
2341
2342        // enable changes in effect chain
2343        unlockEffectChains(effectChains);
2344
2345        if (!waitingAsyncCallback()) {
2346            // sleepTime == 0 means we must write to audio hardware
2347            if (sleepTime == 0) {
2348                if (mBytesRemaining) {
2349                    ssize_t ret = threadLoop_write();
2350                    if (ret < 0) {
2351                        mBytesRemaining = 0;
2352                    } else {
2353                        mBytesWritten += ret;
2354                        mBytesRemaining -= ret;
2355                    }
2356                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2357                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2358                    threadLoop_drain();
2359                }
2360if (mType == MIXER) {
2361                // write blocked detection
2362                nsecs_t now = systemTime();
2363                nsecs_t delta = now - mLastWriteTime;
2364                if (!mStandby && delta > maxPeriod) {
2365                    mNumDelayedWrites++;
2366                    if ((now - lastWarning) > kWarningThrottleNs) {
2367                        ATRACE_NAME("underrun");
2368                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2369                                ns2ms(delta), mNumDelayedWrites, this);
2370                        lastWarning = now;
2371                    }
2372                }
2373}
2374
2375            } else {
2376                usleep(sleepTime);
2377            }
2378        }
2379
2380        // Finally let go of removed track(s), without the lock held
2381        // since we can't guarantee the destructors won't acquire that
2382        // same lock.  This will also mutate and push a new fast mixer state.
2383        threadLoop_removeTracks(tracksToRemove);
2384        tracksToRemove.clear();
2385
2386        // FIXME I don't understand the need for this here;
2387        //       it was in the original code but maybe the
2388        //       assignment in saveOutputTracks() makes this unnecessary?
2389        clearOutputTracks();
2390
2391        // Effect chains will be actually deleted here if they were removed from
2392        // mEffectChains list during mixing or effects processing
2393        effectChains.clear();
2394
2395        // FIXME Note that the above .clear() is no longer necessary since effectChains
2396        // is now local to this block, but will keep it for now (at least until merge done).
2397    }
2398
2399    threadLoop_exit();
2400
2401    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2402    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2403        // put output stream into standby mode
2404        if (!mStandby) {
2405            mOutput->stream->common.standby(&mOutput->stream->common);
2406        }
2407    }
2408
2409    releaseWakeLock();
2410    mWakeLockUids.clear();
2411    mActiveTracksGeneration++;
2412
2413    ALOGV("Thread %p type %d exiting", this, mType);
2414    return false;
2415}
2416
2417// removeTracks_l() must be called with ThreadBase::mLock held
2418void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2419{
2420    size_t count = tracksToRemove.size();
2421    if (count > 0) {
2422        for (size_t i=0 ; i<count ; i++) {
2423            const sp<Track>& track = tracksToRemove.itemAt(i);
2424            mActiveTracks.remove(track);
2425            mWakeLockUids.remove(track->uid());
2426            mActiveTracksGeneration++;
2427            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2428            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2429            if (chain != 0) {
2430                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2431                        track->sessionId());
2432                chain->decActiveTrackCnt();
2433            }
2434            if (track->isTerminated()) {
2435                removeTrack_l(track);
2436            }
2437        }
2438    }
2439
2440}
2441
2442status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2443{
2444    if (mNormalSink != 0) {
2445        return mNormalSink->getTimestamp(timestamp);
2446    }
2447    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2448        uint64_t position64;
2449        int ret = mOutput->stream->get_presentation_position(
2450                                                mOutput->stream, &position64, &timestamp.mTime);
2451        if (ret == 0) {
2452            timestamp.mPosition = (uint32_t)position64;
2453            return NO_ERROR;
2454        }
2455    }
2456    return INVALID_OPERATION;
2457}
2458// ----------------------------------------------------------------------------
2459
2460AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2461        audio_io_handle_t id, audio_devices_t device, type_t type)
2462    :   PlaybackThread(audioFlinger, output, id, device, type),
2463        // mAudioMixer below
2464        // mFastMixer below
2465        mFastMixerFutex(0)
2466        // mOutputSink below
2467        // mPipeSink below
2468        // mNormalSink below
2469{
2470    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2471    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2472            "mFrameCount=%d, mNormalFrameCount=%d",
2473            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2474            mNormalFrameCount);
2475    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2476
2477    // FIXME - Current mixer implementation only supports stereo output
2478    if (mChannelCount != FCC_2) {
2479        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2480    }
2481
2482    // create an NBAIO sink for the HAL output stream, and negotiate
2483    mOutputSink = new AudioStreamOutSink(output->stream);
2484    size_t numCounterOffers = 0;
2485    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2486    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2487    ALOG_ASSERT(index == 0);
2488
2489    // initialize fast mixer depending on configuration
2490    bool initFastMixer;
2491    switch (kUseFastMixer) {
2492    case FastMixer_Never:
2493        initFastMixer = false;
2494        break;
2495    case FastMixer_Always:
2496        initFastMixer = true;
2497        break;
2498    case FastMixer_Static:
2499    case FastMixer_Dynamic:
2500        initFastMixer = mFrameCount < mNormalFrameCount;
2501        break;
2502    }
2503    if (initFastMixer) {
2504
2505        // create a MonoPipe to connect our submix to FastMixer
2506        NBAIO_Format format = mOutputSink->format();
2507        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2508        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2509        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2510        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2511        const NBAIO_Format offers[1] = {format};
2512        size_t numCounterOffers = 0;
2513        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2514        ALOG_ASSERT(index == 0);
2515        monoPipe->setAvgFrames((mScreenState & 1) ?
2516                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2517        mPipeSink = monoPipe;
2518
2519#ifdef TEE_SINK
2520        if (mTeeSinkOutputEnabled) {
2521            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2522            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2523            numCounterOffers = 0;
2524            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2525            ALOG_ASSERT(index == 0);
2526            mTeeSink = teeSink;
2527            PipeReader *teeSource = new PipeReader(*teeSink);
2528            numCounterOffers = 0;
2529            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2530            ALOG_ASSERT(index == 0);
2531            mTeeSource = teeSource;
2532        }
2533#endif
2534
2535        // create fast mixer and configure it initially with just one fast track for our submix
2536        mFastMixer = new FastMixer();
2537        FastMixerStateQueue *sq = mFastMixer->sq();
2538#ifdef STATE_QUEUE_DUMP
2539        sq->setObserverDump(&mStateQueueObserverDump);
2540        sq->setMutatorDump(&mStateQueueMutatorDump);
2541#endif
2542        FastMixerState *state = sq->begin();
2543        FastTrack *fastTrack = &state->mFastTracks[0];
2544        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2545        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2546        fastTrack->mVolumeProvider = NULL;
2547        fastTrack->mGeneration++;
2548        state->mFastTracksGen++;
2549        state->mTrackMask = 1;
2550        // fast mixer will use the HAL output sink
2551        state->mOutputSink = mOutputSink.get();
2552        state->mOutputSinkGen++;
2553        state->mFrameCount = mFrameCount;
2554        state->mCommand = FastMixerState::COLD_IDLE;
2555        // already done in constructor initialization list
2556        //mFastMixerFutex = 0;
2557        state->mColdFutexAddr = &mFastMixerFutex;
2558        state->mColdGen++;
2559        state->mDumpState = &mFastMixerDumpState;
2560#ifdef TEE_SINK
2561        state->mTeeSink = mTeeSink.get();
2562#endif
2563        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2564        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2565        sq->end();
2566        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2567
2568        // start the fast mixer
2569        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2570        pid_t tid = mFastMixer->getTid();
2571        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2572        if (err != 0) {
2573            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2574                    kPriorityFastMixer, getpid_cached, tid, err);
2575        }
2576
2577#ifdef AUDIO_WATCHDOG
2578        // create and start the watchdog
2579        mAudioWatchdog = new AudioWatchdog();
2580        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2581        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2582        tid = mAudioWatchdog->getTid();
2583        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2584        if (err != 0) {
2585            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2586                    kPriorityFastMixer, getpid_cached, tid, err);
2587        }
2588#endif
2589
2590    } else {
2591        mFastMixer = NULL;
2592    }
2593
2594    switch (kUseFastMixer) {
2595    case FastMixer_Never:
2596    case FastMixer_Dynamic:
2597        mNormalSink = mOutputSink;
2598        break;
2599    case FastMixer_Always:
2600        mNormalSink = mPipeSink;
2601        break;
2602    case FastMixer_Static:
2603        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2604        break;
2605    }
2606}
2607
2608AudioFlinger::MixerThread::~MixerThread()
2609{
2610    if (mFastMixer != NULL) {
2611        FastMixerStateQueue *sq = mFastMixer->sq();
2612        FastMixerState *state = sq->begin();
2613        if (state->mCommand == FastMixerState::COLD_IDLE) {
2614            int32_t old = android_atomic_inc(&mFastMixerFutex);
2615            if (old == -1) {
2616                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2617            }
2618        }
2619        state->mCommand = FastMixerState::EXIT;
2620        sq->end();
2621        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2622        mFastMixer->join();
2623        // Though the fast mixer thread has exited, it's state queue is still valid.
2624        // We'll use that extract the final state which contains one remaining fast track
2625        // corresponding to our sub-mix.
2626        state = sq->begin();
2627        ALOG_ASSERT(state->mTrackMask == 1);
2628        FastTrack *fastTrack = &state->mFastTracks[0];
2629        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2630        delete fastTrack->mBufferProvider;
2631        sq->end(false /*didModify*/);
2632        delete mFastMixer;
2633#ifdef AUDIO_WATCHDOG
2634        if (mAudioWatchdog != 0) {
2635            mAudioWatchdog->requestExit();
2636            mAudioWatchdog->requestExitAndWait();
2637            mAudioWatchdog.clear();
2638        }
2639#endif
2640    }
2641    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2642    delete mAudioMixer;
2643}
2644
2645
2646uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2647{
2648    if (mFastMixer != NULL) {
2649        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2650        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2651    }
2652    return latency;
2653}
2654
2655
2656void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2657{
2658    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2659}
2660
2661ssize_t AudioFlinger::MixerThread::threadLoop_write()
2662{
2663    // FIXME we should only do one push per cycle; confirm this is true
2664    // Start the fast mixer if it's not already running
2665    if (mFastMixer != NULL) {
2666        FastMixerStateQueue *sq = mFastMixer->sq();
2667        FastMixerState *state = sq->begin();
2668        if (state->mCommand != FastMixerState::MIX_WRITE &&
2669                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2670            if (state->mCommand == FastMixerState::COLD_IDLE) {
2671                int32_t old = android_atomic_inc(&mFastMixerFutex);
2672                if (old == -1) {
2673                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2674                }
2675#ifdef AUDIO_WATCHDOG
2676                if (mAudioWatchdog != 0) {
2677                    mAudioWatchdog->resume();
2678                }
2679#endif
2680            }
2681            state->mCommand = FastMixerState::MIX_WRITE;
2682            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2683                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2684            sq->end();
2685            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2686            if (kUseFastMixer == FastMixer_Dynamic) {
2687                mNormalSink = mPipeSink;
2688            }
2689        } else {
2690            sq->end(false /*didModify*/);
2691        }
2692    }
2693    return PlaybackThread::threadLoop_write();
2694}
2695
2696void AudioFlinger::MixerThread::threadLoop_standby()
2697{
2698    // Idle the fast mixer if it's currently running
2699    if (mFastMixer != NULL) {
2700        FastMixerStateQueue *sq = mFastMixer->sq();
2701        FastMixerState *state = sq->begin();
2702        if (!(state->mCommand & FastMixerState::IDLE)) {
2703            state->mCommand = FastMixerState::COLD_IDLE;
2704            state->mColdFutexAddr = &mFastMixerFutex;
2705            state->mColdGen++;
2706            mFastMixerFutex = 0;
2707            sq->end();
2708            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2709            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2710            if (kUseFastMixer == FastMixer_Dynamic) {
2711                mNormalSink = mOutputSink;
2712            }
2713#ifdef AUDIO_WATCHDOG
2714            if (mAudioWatchdog != 0) {
2715                mAudioWatchdog->pause();
2716            }
2717#endif
2718        } else {
2719            sq->end(false /*didModify*/);
2720        }
2721    }
2722    PlaybackThread::threadLoop_standby();
2723}
2724
2725// Empty implementation for standard mixer
2726// Overridden for offloaded playback
2727void AudioFlinger::PlaybackThread::flushOutput_l()
2728{
2729}
2730
2731bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2732{
2733    return false;
2734}
2735
2736bool AudioFlinger::PlaybackThread::shouldStandby_l()
2737{
2738    return !mStandby;
2739}
2740
2741bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2742{
2743    Mutex::Autolock _l(mLock);
2744    return waitingAsyncCallback_l();
2745}
2746
2747// shared by MIXER and DIRECT, overridden by DUPLICATING
2748void AudioFlinger::PlaybackThread::threadLoop_standby()
2749{
2750    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2751    mOutput->stream->common.standby(&mOutput->stream->common);
2752    if (mUseAsyncWrite != 0) {
2753        // discard any pending drain or write ack by incrementing sequence
2754        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2755        mDrainSequence = (mDrainSequence + 2) & ~1;
2756        ALOG_ASSERT(mCallbackThread != 0);
2757        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2758        mCallbackThread->setDraining(mDrainSequence);
2759    }
2760}
2761
2762void AudioFlinger::MixerThread::threadLoop_mix()
2763{
2764    // obtain the presentation timestamp of the next output buffer
2765    int64_t pts;
2766    status_t status = INVALID_OPERATION;
2767
2768    if (mNormalSink != 0) {
2769        status = mNormalSink->getNextWriteTimestamp(&pts);
2770    } else {
2771        status = mOutputSink->getNextWriteTimestamp(&pts);
2772    }
2773
2774    if (status != NO_ERROR) {
2775        pts = AudioBufferProvider::kInvalidPTS;
2776    }
2777
2778    // mix buffers...
2779    mAudioMixer->process(pts);
2780    mCurrentWriteLength = mixBufferSize;
2781    // increase sleep time progressively when application underrun condition clears.
2782    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2783    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2784    // such that we would underrun the audio HAL.
2785    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2786        sleepTimeShift--;
2787    }
2788    sleepTime = 0;
2789    standbyTime = systemTime() + standbyDelay;
2790    //TODO: delay standby when effects have a tail
2791}
2792
2793void AudioFlinger::MixerThread::threadLoop_sleepTime()
2794{
2795    // If no tracks are ready, sleep once for the duration of an output
2796    // buffer size, then write 0s to the output
2797    if (sleepTime == 0) {
2798        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2799            sleepTime = activeSleepTime >> sleepTimeShift;
2800            if (sleepTime < kMinThreadSleepTimeUs) {
2801                sleepTime = kMinThreadSleepTimeUs;
2802            }
2803            // reduce sleep time in case of consecutive application underruns to avoid
2804            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2805            // duration we would end up writing less data than needed by the audio HAL if
2806            // the condition persists.
2807            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2808                sleepTimeShift++;
2809            }
2810        } else {
2811            sleepTime = idleSleepTime;
2812        }
2813    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2814        memset(mMixBuffer, 0, mixBufferSize);
2815        sleepTime = 0;
2816        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2817                "anticipated start");
2818    }
2819    // TODO add standby time extension fct of effect tail
2820}
2821
2822// prepareTracks_l() must be called with ThreadBase::mLock held
2823AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2824        Vector< sp<Track> > *tracksToRemove)
2825{
2826
2827    mixer_state mixerStatus = MIXER_IDLE;
2828    // find out which tracks need to be processed
2829    size_t count = mActiveTracks.size();
2830    size_t mixedTracks = 0;
2831    size_t tracksWithEffect = 0;
2832    // counts only _active_ fast tracks
2833    size_t fastTracks = 0;
2834    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2835
2836    float masterVolume = mMasterVolume;
2837    bool masterMute = mMasterMute;
2838
2839    if (masterMute) {
2840        masterVolume = 0;
2841    }
2842    // Delegate master volume control to effect in output mix effect chain if needed
2843    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2844    if (chain != 0) {
2845        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2846        chain->setVolume_l(&v, &v);
2847        masterVolume = (float)((v + (1 << 23)) >> 24);
2848        chain.clear();
2849    }
2850
2851    // prepare a new state to push
2852    FastMixerStateQueue *sq = NULL;
2853    FastMixerState *state = NULL;
2854    bool didModify = false;
2855    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2856    if (mFastMixer != NULL) {
2857        sq = mFastMixer->sq();
2858        state = sq->begin();
2859    }
2860
2861    for (size_t i=0 ; i<count ; i++) {
2862        const sp<Track> t = mActiveTracks[i].promote();
2863        if (t == 0) {
2864            continue;
2865        }
2866
2867        // this const just means the local variable doesn't change
2868        Track* const track = t.get();
2869
2870        // process fast tracks
2871        if (track->isFastTrack()) {
2872
2873            // It's theoretically possible (though unlikely) for a fast track to be created
2874            // and then removed within the same normal mix cycle.  This is not a problem, as
2875            // the track never becomes active so it's fast mixer slot is never touched.
2876            // The converse, of removing an (active) track and then creating a new track
2877            // at the identical fast mixer slot within the same normal mix cycle,
2878            // is impossible because the slot isn't marked available until the end of each cycle.
2879            int j = track->mFastIndex;
2880            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2881            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2882            FastTrack *fastTrack = &state->mFastTracks[j];
2883
2884            // Determine whether the track is currently in underrun condition,
2885            // and whether it had a recent underrun.
2886            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2887            FastTrackUnderruns underruns = ftDump->mUnderruns;
2888            uint32_t recentFull = (underruns.mBitFields.mFull -
2889                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2890            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2891                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2892            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2893                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2894            uint32_t recentUnderruns = recentPartial + recentEmpty;
2895            track->mObservedUnderruns = underruns;
2896            // don't count underruns that occur while stopping or pausing
2897            // or stopped which can occur when flush() is called while active
2898            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2899                    recentUnderruns > 0) {
2900                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2901                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2902            }
2903
2904            // This is similar to the state machine for normal tracks,
2905            // with a few modifications for fast tracks.
2906            bool isActive = true;
2907            switch (track->mState) {
2908            case TrackBase::STOPPING_1:
2909                // track stays active in STOPPING_1 state until first underrun
2910                if (recentUnderruns > 0 || track->isTerminated()) {
2911                    track->mState = TrackBase::STOPPING_2;
2912                }
2913                break;
2914            case TrackBase::PAUSING:
2915                // ramp down is not yet implemented
2916                track->setPaused();
2917                break;
2918            case TrackBase::RESUMING:
2919                // ramp up is not yet implemented
2920                track->mState = TrackBase::ACTIVE;
2921                break;
2922            case TrackBase::ACTIVE:
2923                if (recentFull > 0 || recentPartial > 0) {
2924                    // track has provided at least some frames recently: reset retry count
2925                    track->mRetryCount = kMaxTrackRetries;
2926                }
2927                if (recentUnderruns == 0) {
2928                    // no recent underruns: stay active
2929                    break;
2930                }
2931                // there has recently been an underrun of some kind
2932                if (track->sharedBuffer() == 0) {
2933                    // were any of the recent underruns "empty" (no frames available)?
2934                    if (recentEmpty == 0) {
2935                        // no, then ignore the partial underruns as they are allowed indefinitely
2936                        break;
2937                    }
2938                    // there has recently been an "empty" underrun: decrement the retry counter
2939                    if (--(track->mRetryCount) > 0) {
2940                        break;
2941                    }
2942                    // indicate to client process that the track was disabled because of underrun;
2943                    // it will then automatically call start() when data is available
2944                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2945                    // remove from active list, but state remains ACTIVE [confusing but true]
2946                    isActive = false;
2947                    break;
2948                }
2949                // fall through
2950            case TrackBase::STOPPING_2:
2951            case TrackBase::PAUSED:
2952            case TrackBase::STOPPED:
2953            case TrackBase::FLUSHED:   // flush() while active
2954                // Check for presentation complete if track is inactive
2955                // We have consumed all the buffers of this track.
2956                // This would be incomplete if we auto-paused on underrun
2957                {
2958                    size_t audioHALFrames =
2959                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2960                    size_t framesWritten = mBytesWritten / mFrameSize;
2961                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2962                        // track stays in active list until presentation is complete
2963                        break;
2964                    }
2965                }
2966                if (track->isStopping_2()) {
2967                    track->mState = TrackBase::STOPPED;
2968                }
2969                if (track->isStopped()) {
2970                    // Can't reset directly, as fast mixer is still polling this track
2971                    //   track->reset();
2972                    // So instead mark this track as needing to be reset after push with ack
2973                    resetMask |= 1 << i;
2974                }
2975                isActive = false;
2976                break;
2977            case TrackBase::IDLE:
2978            default:
2979                LOG_FATAL("unexpected track state %d", track->mState);
2980            }
2981
2982            if (isActive) {
2983                // was it previously inactive?
2984                if (!(state->mTrackMask & (1 << j))) {
2985                    ExtendedAudioBufferProvider *eabp = track;
2986                    VolumeProvider *vp = track;
2987                    fastTrack->mBufferProvider = eabp;
2988                    fastTrack->mVolumeProvider = vp;
2989                    fastTrack->mSampleRate = track->mSampleRate;
2990                    fastTrack->mChannelMask = track->mChannelMask;
2991                    fastTrack->mGeneration++;
2992                    state->mTrackMask |= 1 << j;
2993                    didModify = true;
2994                    // no acknowledgement required for newly active tracks
2995                }
2996                // cache the combined master volume and stream type volume for fast mixer; this
2997                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2998                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2999                ++fastTracks;
3000            } else {
3001                // was it previously active?
3002                if (state->mTrackMask & (1 << j)) {
3003                    fastTrack->mBufferProvider = NULL;
3004                    fastTrack->mGeneration++;
3005                    state->mTrackMask &= ~(1 << j);
3006                    didModify = true;
3007                    // If any fast tracks were removed, we must wait for acknowledgement
3008                    // because we're about to decrement the last sp<> on those tracks.
3009                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3010                } else {
3011                    LOG_FATAL("fast track %d should have been active", j);
3012                }
3013                tracksToRemove->add(track);
3014                // Avoids a misleading display in dumpsys
3015                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3016            }
3017            continue;
3018        }
3019
3020        {   // local variable scope to avoid goto warning
3021
3022        audio_track_cblk_t* cblk = track->cblk();
3023
3024        // The first time a track is added we wait
3025        // for all its buffers to be filled before processing it
3026        int name = track->name();
3027        // make sure that we have enough frames to mix one full buffer.
3028        // enforce this condition only once to enable draining the buffer in case the client
3029        // app does not call stop() and relies on underrun to stop:
3030        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3031        // during last round
3032        size_t desiredFrames;
3033        uint32_t sr = track->sampleRate();
3034        if (sr == mSampleRate) {
3035            desiredFrames = mNormalFrameCount;
3036        } else {
3037            // +1 for rounding and +1 for additional sample needed for interpolation
3038            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3039            // add frames already consumed but not yet released by the resampler
3040            // because mAudioTrackServerProxy->framesReady() will include these frames
3041            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3042#if 0
3043            // the minimum track buffer size is normally twice the number of frames necessary
3044            // to fill one buffer and the resampler should not leave more than one buffer worth
3045            // of unreleased frames after each pass, but just in case...
3046            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3047#endif
3048        }
3049        uint32_t minFrames = 1;
3050        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3051                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3052            minFrames = desiredFrames;
3053        }
3054        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
3055        size_t framesReady;
3056        if (track->sharedBuffer() == 0) {
3057            framesReady = track->framesReady();
3058        } else if (track->isStopped()) {
3059            framesReady = 0;
3060        } else {
3061            framesReady = 1;
3062        }
3063        if ((framesReady >= minFrames) && track->isReady() &&
3064                !track->isPaused() && !track->isTerminated())
3065        {
3066            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3067
3068            mixedTracks++;
3069
3070            // track->mainBuffer() != mMixBuffer means there is an effect chain
3071            // connected to the track
3072            chain.clear();
3073            if (track->mainBuffer() != mMixBuffer) {
3074                chain = getEffectChain_l(track->sessionId());
3075                // Delegate volume control to effect in track effect chain if needed
3076                if (chain != 0) {
3077                    tracksWithEffect++;
3078                } else {
3079                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3080                            "session %d",
3081                            name, track->sessionId());
3082                }
3083            }
3084
3085
3086            int param = AudioMixer::VOLUME;
3087            if (track->mFillingUpStatus == Track::FS_FILLED) {
3088                // no ramp for the first volume setting
3089                track->mFillingUpStatus = Track::FS_ACTIVE;
3090                if (track->mState == TrackBase::RESUMING) {
3091                    track->mState = TrackBase::ACTIVE;
3092                    param = AudioMixer::RAMP_VOLUME;
3093                }
3094                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3095            // FIXME should not make a decision based on mServer
3096            } else if (cblk->mServer != 0) {
3097                // If the track is stopped before the first frame was mixed,
3098                // do not apply ramp
3099                param = AudioMixer::RAMP_VOLUME;
3100            }
3101
3102            // compute volume for this track
3103            uint32_t vl, vr, va;
3104            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3105                vl = vr = va = 0;
3106                if (track->isPausing()) {
3107                    track->setPaused();
3108                }
3109            } else {
3110
3111                // read original volumes with volume control
3112                float typeVolume = mStreamTypes[track->streamType()].volume;
3113                float v = masterVolume * typeVolume;
3114                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3115                uint32_t vlr = proxy->getVolumeLR();
3116                vl = vlr & 0xFFFF;
3117                vr = vlr >> 16;
3118                // track volumes come from shared memory, so can't be trusted and must be clamped
3119                if (vl > MAX_GAIN_INT) {
3120                    ALOGV("Track left volume out of range: %04X", vl);
3121                    vl = MAX_GAIN_INT;
3122                }
3123                if (vr > MAX_GAIN_INT) {
3124                    ALOGV("Track right volume out of range: %04X", vr);
3125                    vr = MAX_GAIN_INT;
3126                }
3127                // now apply the master volume and stream type volume
3128                vl = (uint32_t)(v * vl) << 12;
3129                vr = (uint32_t)(v * vr) << 12;
3130                // assuming master volume and stream type volume each go up to 1.0,
3131                // vl and vr are now in 8.24 format
3132
3133                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3134                // send level comes from shared memory and so may be corrupt
3135                if (sendLevel > MAX_GAIN_INT) {
3136                    ALOGV("Track send level out of range: %04X", sendLevel);
3137                    sendLevel = MAX_GAIN_INT;
3138                }
3139                va = (uint32_t)(v * sendLevel);
3140            }
3141
3142            // Delegate volume control to effect in track effect chain if needed
3143            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3144                // Do not ramp volume if volume is controlled by effect
3145                param = AudioMixer::VOLUME;
3146                track->mHasVolumeController = true;
3147            } else {
3148                // force no volume ramp when volume controller was just disabled or removed
3149                // from effect chain to avoid volume spike
3150                if (track->mHasVolumeController) {
3151                    param = AudioMixer::VOLUME;
3152                }
3153                track->mHasVolumeController = false;
3154            }
3155
3156            // Convert volumes from 8.24 to 4.12 format
3157            // This additional clamping is needed in case chain->setVolume_l() overshot
3158            vl = (vl + (1 << 11)) >> 12;
3159            if (vl > MAX_GAIN_INT) {
3160                vl = MAX_GAIN_INT;
3161            }
3162            vr = (vr + (1 << 11)) >> 12;
3163            if (vr > MAX_GAIN_INT) {
3164                vr = MAX_GAIN_INT;
3165            }
3166
3167            if (va > MAX_GAIN_INT) {
3168                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3169            }
3170
3171            // XXX: these things DON'T need to be done each time
3172            mAudioMixer->setBufferProvider(name, track);
3173            mAudioMixer->enable(name);
3174
3175            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3176            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3177            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3178            mAudioMixer->setParameter(
3179                name,
3180                AudioMixer::TRACK,
3181                AudioMixer::FORMAT, (void *)track->format());
3182            mAudioMixer->setParameter(
3183                name,
3184                AudioMixer::TRACK,
3185                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3186            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3187            uint32_t maxSampleRate = mSampleRate * 2;
3188            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3189            if (reqSampleRate == 0) {
3190                reqSampleRate = mSampleRate;
3191            } else if (reqSampleRate > maxSampleRate) {
3192                reqSampleRate = maxSampleRate;
3193            }
3194            mAudioMixer->setParameter(
3195                name,
3196                AudioMixer::RESAMPLE,
3197                AudioMixer::SAMPLE_RATE,
3198                (void *)reqSampleRate);
3199            mAudioMixer->setParameter(
3200                name,
3201                AudioMixer::TRACK,
3202                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3203            mAudioMixer->setParameter(
3204                name,
3205                AudioMixer::TRACK,
3206                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3207
3208            // reset retry count
3209            track->mRetryCount = kMaxTrackRetries;
3210
3211            // If one track is ready, set the mixer ready if:
3212            //  - the mixer was not ready during previous round OR
3213            //  - no other track is not ready
3214            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3215                    mixerStatus != MIXER_TRACKS_ENABLED) {
3216                mixerStatus = MIXER_TRACKS_READY;
3217            }
3218        } else {
3219            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3220                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3221            }
3222            // clear effect chain input buffer if an active track underruns to avoid sending
3223            // previous audio buffer again to effects
3224            chain = getEffectChain_l(track->sessionId());
3225            if (chain != 0) {
3226                chain->clearInputBuffer();
3227            }
3228
3229            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3230            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3231                    track->isStopped() || track->isPaused()) {
3232                // We have consumed all the buffers of this track.
3233                // Remove it from the list of active tracks.
3234                // TODO: use actual buffer filling status instead of latency when available from
3235                // audio HAL
3236                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3237                size_t framesWritten = mBytesWritten / mFrameSize;
3238                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3239                    if (track->isStopped()) {
3240                        track->reset();
3241                    }
3242                    tracksToRemove->add(track);
3243                }
3244            } else {
3245                // No buffers for this track. Give it a few chances to
3246                // fill a buffer, then remove it from active list.
3247                if (--(track->mRetryCount) <= 0) {
3248                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3249                    tracksToRemove->add(track);
3250                    // indicate to client process that the track was disabled because of underrun;
3251                    // it will then automatically call start() when data is available
3252                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3253                // If one track is not ready, mark the mixer also not ready if:
3254                //  - the mixer was ready during previous round OR
3255                //  - no other track is ready
3256                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3257                                mixerStatus != MIXER_TRACKS_READY) {
3258                    mixerStatus = MIXER_TRACKS_ENABLED;
3259                }
3260            }
3261            mAudioMixer->disable(name);
3262        }
3263
3264        }   // local variable scope to avoid goto warning
3265track_is_ready: ;
3266
3267    }
3268
3269    // Push the new FastMixer state if necessary
3270    bool pauseAudioWatchdog = false;
3271    if (didModify) {
3272        state->mFastTracksGen++;
3273        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3274        if (kUseFastMixer == FastMixer_Dynamic &&
3275                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3276            state->mCommand = FastMixerState::COLD_IDLE;
3277            state->mColdFutexAddr = &mFastMixerFutex;
3278            state->mColdGen++;
3279            mFastMixerFutex = 0;
3280            if (kUseFastMixer == FastMixer_Dynamic) {
3281                mNormalSink = mOutputSink;
3282            }
3283            // If we go into cold idle, need to wait for acknowledgement
3284            // so that fast mixer stops doing I/O.
3285            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3286            pauseAudioWatchdog = true;
3287        }
3288    }
3289    if (sq != NULL) {
3290        sq->end(didModify);
3291        sq->push(block);
3292    }
3293#ifdef AUDIO_WATCHDOG
3294    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3295        mAudioWatchdog->pause();
3296    }
3297#endif
3298
3299    // Now perform the deferred reset on fast tracks that have stopped
3300    while (resetMask != 0) {
3301        size_t i = __builtin_ctz(resetMask);
3302        ALOG_ASSERT(i < count);
3303        resetMask &= ~(1 << i);
3304        sp<Track> t = mActiveTracks[i].promote();
3305        if (t == 0) {
3306            continue;
3307        }
3308        Track* track = t.get();
3309        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3310        track->reset();
3311    }
3312
3313    // remove all the tracks that need to be...
3314    removeTracks_l(*tracksToRemove);
3315
3316    // mix buffer must be cleared if all tracks are connected to an
3317    // effect chain as in this case the mixer will not write to
3318    // mix buffer and track effects will accumulate into it
3319    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3320            (mixedTracks == 0 && fastTracks > 0))) {
3321        // FIXME as a performance optimization, should remember previous zero status
3322        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3323    }
3324
3325    // if any fast tracks, then status is ready
3326    mMixerStatusIgnoringFastTracks = mixerStatus;
3327    if (fastTracks > 0) {
3328        mixerStatus = MIXER_TRACKS_READY;
3329    }
3330    return mixerStatus;
3331}
3332
3333// getTrackName_l() must be called with ThreadBase::mLock held
3334int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3335{
3336    return mAudioMixer->getTrackName(channelMask, sessionId);
3337}
3338
3339// deleteTrackName_l() must be called with ThreadBase::mLock held
3340void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3341{
3342    ALOGV("remove track (%d) and delete from mixer", name);
3343    mAudioMixer->deleteTrackName(name);
3344}
3345
3346// checkForNewParameters_l() must be called with ThreadBase::mLock held
3347bool AudioFlinger::MixerThread::checkForNewParameters_l()
3348{
3349    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3350    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3351    bool reconfig = false;
3352
3353    while (!mNewParameters.isEmpty()) {
3354
3355        if (mFastMixer != NULL) {
3356            FastMixerStateQueue *sq = mFastMixer->sq();
3357            FastMixerState *state = sq->begin();
3358            if (!(state->mCommand & FastMixerState::IDLE)) {
3359                previousCommand = state->mCommand;
3360                state->mCommand = FastMixerState::HOT_IDLE;
3361                sq->end();
3362                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3363            } else {
3364                sq->end(false /*didModify*/);
3365            }
3366        }
3367
3368        status_t status = NO_ERROR;
3369        String8 keyValuePair = mNewParameters[0];
3370        AudioParameter param = AudioParameter(keyValuePair);
3371        int value;
3372
3373        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3374            reconfig = true;
3375        }
3376        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3377            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3378                status = BAD_VALUE;
3379            } else {
3380                // no need to save value, since it's constant
3381                reconfig = true;
3382            }
3383        }
3384        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3385            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3386                status = BAD_VALUE;
3387            } else {
3388                // no need to save value, since it's constant
3389                reconfig = true;
3390            }
3391        }
3392        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3393            // do not accept frame count changes if tracks are open as the track buffer
3394            // size depends on frame count and correct behavior would not be guaranteed
3395            // if frame count is changed after track creation
3396            if (!mTracks.isEmpty()) {
3397                status = INVALID_OPERATION;
3398            } else {
3399                reconfig = true;
3400            }
3401        }
3402        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3403#ifdef ADD_BATTERY_DATA
3404            // when changing the audio output device, call addBatteryData to notify
3405            // the change
3406            if (mOutDevice != value) {
3407                uint32_t params = 0;
3408                // check whether speaker is on
3409                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3410                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3411                }
3412
3413                audio_devices_t deviceWithoutSpeaker
3414                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3415                // check if any other device (except speaker) is on
3416                if (value & deviceWithoutSpeaker ) {
3417                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3418                }
3419
3420                if (params != 0) {
3421                    addBatteryData(params);
3422                }
3423            }
3424#endif
3425
3426            // forward device change to effects that have requested to be
3427            // aware of attached audio device.
3428            if (value != AUDIO_DEVICE_NONE) {
3429                mOutDevice = value;
3430                for (size_t i = 0; i < mEffectChains.size(); i++) {
3431                    mEffectChains[i]->setDevice_l(mOutDevice);
3432                }
3433            }
3434        }
3435
3436        if (status == NO_ERROR) {
3437            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3438                                                    keyValuePair.string());
3439            if (!mStandby && status == INVALID_OPERATION) {
3440                mOutput->stream->common.standby(&mOutput->stream->common);
3441                mStandby = true;
3442                mBytesWritten = 0;
3443                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3444                                                       keyValuePair.string());
3445            }
3446            if (status == NO_ERROR && reconfig) {
3447                readOutputParameters();
3448                delete mAudioMixer;
3449                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3450                for (size_t i = 0; i < mTracks.size() ; i++) {
3451                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3452                    if (name < 0) {
3453                        break;
3454                    }
3455                    mTracks[i]->mName = name;
3456                }
3457                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3458            }
3459        }
3460
3461        mNewParameters.removeAt(0);
3462
3463        mParamStatus = status;
3464        mParamCond.signal();
3465        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3466        // already timed out waiting for the status and will never signal the condition.
3467        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3468    }
3469
3470    if (!(previousCommand & FastMixerState::IDLE)) {
3471        ALOG_ASSERT(mFastMixer != NULL);
3472        FastMixerStateQueue *sq = mFastMixer->sq();
3473        FastMixerState *state = sq->begin();
3474        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3475        state->mCommand = previousCommand;
3476        sq->end();
3477        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3478    }
3479
3480    return reconfig;
3481}
3482
3483
3484void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3485{
3486    const size_t SIZE = 256;
3487    char buffer[SIZE];
3488    String8 result;
3489
3490    PlaybackThread::dumpInternals(fd, args);
3491
3492    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3493    result.append(buffer);
3494    write(fd, result.string(), result.size());
3495
3496    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3497    const FastMixerDumpState copy(mFastMixerDumpState);
3498    copy.dump(fd);
3499
3500#ifdef STATE_QUEUE_DUMP
3501    // Similar for state queue
3502    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3503    observerCopy.dump(fd);
3504    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3505    mutatorCopy.dump(fd);
3506#endif
3507
3508#ifdef TEE_SINK
3509    // Write the tee output to a .wav file
3510    dumpTee(fd, mTeeSource, mId);
3511#endif
3512
3513#ifdef AUDIO_WATCHDOG
3514    if (mAudioWatchdog != 0) {
3515        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3516        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3517        wdCopy.dump(fd);
3518    }
3519#endif
3520}
3521
3522uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3523{
3524    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3525}
3526
3527uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3528{
3529    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3530}
3531
3532void AudioFlinger::MixerThread::cacheParameters_l()
3533{
3534    PlaybackThread::cacheParameters_l();
3535
3536    // FIXME: Relaxed timing because of a certain device that can't meet latency
3537    // Should be reduced to 2x after the vendor fixes the driver issue
3538    // increase threshold again due to low power audio mode. The way this warning
3539    // threshold is calculated and its usefulness should be reconsidered anyway.
3540    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3541}
3542
3543// ----------------------------------------------------------------------------
3544
3545AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3546        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3547    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3548        // mLeftVolFloat, mRightVolFloat
3549{
3550}
3551
3552AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3553        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3554        ThreadBase::type_t type)
3555    :   PlaybackThread(audioFlinger, output, id, device, type)
3556        // mLeftVolFloat, mRightVolFloat
3557{
3558}
3559
3560AudioFlinger::DirectOutputThread::~DirectOutputThread()
3561{
3562}
3563
3564void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3565{
3566    audio_track_cblk_t* cblk = track->cblk();
3567    float left, right;
3568
3569    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3570        left = right = 0;
3571    } else {
3572        float typeVolume = mStreamTypes[track->streamType()].volume;
3573        float v = mMasterVolume * typeVolume;
3574        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3575        uint32_t vlr = proxy->getVolumeLR();
3576        float v_clamped = v * (vlr & 0xFFFF);
3577        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3578        left = v_clamped/MAX_GAIN;
3579        v_clamped = v * (vlr >> 16);
3580        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3581        right = v_clamped/MAX_GAIN;
3582    }
3583
3584    if (lastTrack) {
3585        if (left != mLeftVolFloat || right != mRightVolFloat) {
3586            mLeftVolFloat = left;
3587            mRightVolFloat = right;
3588
3589            // Convert volumes from float to 8.24
3590            uint32_t vl = (uint32_t)(left * (1 << 24));
3591            uint32_t vr = (uint32_t)(right * (1 << 24));
3592
3593            // Delegate volume control to effect in track effect chain if needed
3594            // only one effect chain can be present on DirectOutputThread, so if
3595            // there is one, the track is connected to it
3596            if (!mEffectChains.isEmpty()) {
3597                mEffectChains[0]->setVolume_l(&vl, &vr);
3598                left = (float)vl / (1 << 24);
3599                right = (float)vr / (1 << 24);
3600            }
3601            if (mOutput->stream->set_volume) {
3602                mOutput->stream->set_volume(mOutput->stream, left, right);
3603            }
3604        }
3605    }
3606}
3607
3608
3609AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3610    Vector< sp<Track> > *tracksToRemove
3611)
3612{
3613    size_t count = mActiveTracks.size();
3614    mixer_state mixerStatus = MIXER_IDLE;
3615
3616    // find out which tracks need to be processed
3617    for (size_t i = 0; i < count; i++) {
3618        sp<Track> t = mActiveTracks[i].promote();
3619        // The track died recently
3620        if (t == 0) {
3621            continue;
3622        }
3623
3624        Track* const track = t.get();
3625        audio_track_cblk_t* cblk = track->cblk();
3626        // Only consider last track started for volume and mixer state control.
3627        // In theory an older track could underrun and restart after the new one starts
3628        // but as we only care about the transition phase between two tracks on a
3629        // direct output, it is not a problem to ignore the underrun case.
3630        sp<Track> l = mLatestActiveTrack.promote();
3631        bool last = l.get() == track;
3632
3633        // The first time a track is added we wait
3634        // for all its buffers to be filled before processing it
3635        uint32_t minFrames;
3636        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3637            minFrames = mNormalFrameCount;
3638        } else {
3639            minFrames = 1;
3640        }
3641
3642        if ((track->framesReady() >= minFrames) && track->isReady() &&
3643                !track->isPaused() && !track->isTerminated())
3644        {
3645            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3646
3647            if (track->mFillingUpStatus == Track::FS_FILLED) {
3648                track->mFillingUpStatus = Track::FS_ACTIVE;
3649                // make sure processVolume_l() will apply new volume even if 0
3650                mLeftVolFloat = mRightVolFloat = -1.0;
3651                if (track->mState == TrackBase::RESUMING) {
3652                    track->mState = TrackBase::ACTIVE;
3653                }
3654            }
3655
3656            // compute volume for this track
3657            processVolume_l(track, last);
3658            if (last) {
3659                // reset retry count
3660                track->mRetryCount = kMaxTrackRetriesDirect;
3661                mActiveTrack = t;
3662                mixerStatus = MIXER_TRACKS_READY;
3663            }
3664        } else {
3665            // clear effect chain input buffer if the last active track started underruns
3666            // to avoid sending previous audio buffer again to effects
3667            if (!mEffectChains.isEmpty() && last) {
3668                mEffectChains[0]->clearInputBuffer();
3669            }
3670
3671            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3672            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3673                    track->isStopped() || track->isPaused()) {
3674                // We have consumed all the buffers of this track.
3675                // Remove it from the list of active tracks.
3676                // TODO: implement behavior for compressed audio
3677                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3678                size_t framesWritten = mBytesWritten / mFrameSize;
3679                if (mStandby || !last ||
3680                        track->presentationComplete(framesWritten, audioHALFrames)) {
3681                    if (track->isStopped()) {
3682                        track->reset();
3683                    }
3684                    tracksToRemove->add(track);
3685                }
3686            } else {
3687                // No buffers for this track. Give it a few chances to
3688                // fill a buffer, then remove it from active list.
3689                // Only consider last track started for mixer state control
3690                if (--(track->mRetryCount) <= 0) {
3691                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3692                    tracksToRemove->add(track);
3693                    // indicate to client process that the track was disabled because of underrun;
3694                    // it will then automatically call start() when data is available
3695                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3696                } else if (last) {
3697                    mixerStatus = MIXER_TRACKS_ENABLED;
3698                }
3699            }
3700        }
3701    }
3702
3703    // remove all the tracks that need to be...
3704    removeTracks_l(*tracksToRemove);
3705
3706    return mixerStatus;
3707}
3708
3709void AudioFlinger::DirectOutputThread::threadLoop_mix()
3710{
3711    size_t frameCount = mFrameCount;
3712    int8_t *curBuf = (int8_t *)mMixBuffer;
3713    // output audio to hardware
3714    while (frameCount) {
3715        AudioBufferProvider::Buffer buffer;
3716        buffer.frameCount = frameCount;
3717        mActiveTrack->getNextBuffer(&buffer);
3718        if (buffer.raw == NULL) {
3719            memset(curBuf, 0, frameCount * mFrameSize);
3720            break;
3721        }
3722        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3723        frameCount -= buffer.frameCount;
3724        curBuf += buffer.frameCount * mFrameSize;
3725        mActiveTrack->releaseBuffer(&buffer);
3726    }
3727    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3728    sleepTime = 0;
3729    standbyTime = systemTime() + standbyDelay;
3730    mActiveTrack.clear();
3731}
3732
3733void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3734{
3735    if (sleepTime == 0) {
3736        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3737            sleepTime = activeSleepTime;
3738        } else {
3739            sleepTime = idleSleepTime;
3740        }
3741    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3742        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3743        sleepTime = 0;
3744    }
3745}
3746
3747// getTrackName_l() must be called with ThreadBase::mLock held
3748int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3749        int sessionId)
3750{
3751    return 0;
3752}
3753
3754// deleteTrackName_l() must be called with ThreadBase::mLock held
3755void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3756{
3757}
3758
3759// checkForNewParameters_l() must be called with ThreadBase::mLock held
3760bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3761{
3762    bool reconfig = false;
3763
3764    while (!mNewParameters.isEmpty()) {
3765        status_t status = NO_ERROR;
3766        String8 keyValuePair = mNewParameters[0];
3767        AudioParameter param = AudioParameter(keyValuePair);
3768        int value;
3769
3770        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3771            // do not accept frame count changes if tracks are open as the track buffer
3772            // size depends on frame count and correct behavior would not be garantied
3773            // if frame count is changed after track creation
3774            if (!mTracks.isEmpty()) {
3775                status = INVALID_OPERATION;
3776            } else {
3777                reconfig = true;
3778            }
3779        }
3780        if (status == NO_ERROR) {
3781            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3782                                                    keyValuePair.string());
3783            if (!mStandby && status == INVALID_OPERATION) {
3784                mOutput->stream->common.standby(&mOutput->stream->common);
3785                mStandby = true;
3786                mBytesWritten = 0;
3787                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3788                                                       keyValuePair.string());
3789            }
3790            if (status == NO_ERROR && reconfig) {
3791                readOutputParameters();
3792                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3793            }
3794        }
3795
3796        mNewParameters.removeAt(0);
3797
3798        mParamStatus = status;
3799        mParamCond.signal();
3800        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3801        // already timed out waiting for the status and will never signal the condition.
3802        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3803    }
3804    return reconfig;
3805}
3806
3807uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3808{
3809    uint32_t time;
3810    if (audio_is_linear_pcm(mFormat)) {
3811        time = PlaybackThread::activeSleepTimeUs();
3812    } else {
3813        time = 10000;
3814    }
3815    return time;
3816}
3817
3818uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3819{
3820    uint32_t time;
3821    if (audio_is_linear_pcm(mFormat)) {
3822        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3823    } else {
3824        time = 10000;
3825    }
3826    return time;
3827}
3828
3829uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3830{
3831    uint32_t time;
3832    if (audio_is_linear_pcm(mFormat)) {
3833        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3834    } else {
3835        time = 10000;
3836    }
3837    return time;
3838}
3839
3840void AudioFlinger::DirectOutputThread::cacheParameters_l()
3841{
3842    PlaybackThread::cacheParameters_l();
3843
3844    // use shorter standby delay as on normal output to release
3845    // hardware resources as soon as possible
3846    if (audio_is_linear_pcm(mFormat)) {
3847        standbyDelay = microseconds(activeSleepTime*2);
3848    } else {
3849        standbyDelay = kOffloadStandbyDelayNs;
3850    }
3851}
3852
3853// ----------------------------------------------------------------------------
3854
3855AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3856        const wp<AudioFlinger::PlaybackThread>& playbackThread)
3857    :   Thread(false /*canCallJava*/),
3858        mPlaybackThread(playbackThread),
3859        mWriteAckSequence(0),
3860        mDrainSequence(0)
3861{
3862}
3863
3864AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3865{
3866}
3867
3868void AudioFlinger::AsyncCallbackThread::onFirstRef()
3869{
3870    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3871}
3872
3873bool AudioFlinger::AsyncCallbackThread::threadLoop()
3874{
3875    while (!exitPending()) {
3876        uint32_t writeAckSequence;
3877        uint32_t drainSequence;
3878
3879        {
3880            Mutex::Autolock _l(mLock);
3881            while (!((mWriteAckSequence & 1) ||
3882                     (mDrainSequence & 1) ||
3883                     exitPending())) {
3884                mWaitWorkCV.wait(mLock);
3885            }
3886
3887            if (exitPending()) {
3888                break;
3889            }
3890            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3891                  mWriteAckSequence, mDrainSequence);
3892            writeAckSequence = mWriteAckSequence;
3893            mWriteAckSequence &= ~1;
3894            drainSequence = mDrainSequence;
3895            mDrainSequence &= ~1;
3896        }
3897        {
3898            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
3899            if (playbackThread != 0) {
3900                if (writeAckSequence & 1) {
3901                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
3902                }
3903                if (drainSequence & 1) {
3904                    playbackThread->resetDraining(drainSequence >> 1);
3905                }
3906            }
3907        }
3908    }
3909    return false;
3910}
3911
3912void AudioFlinger::AsyncCallbackThread::exit()
3913{
3914    ALOGV("AsyncCallbackThread::exit");
3915    Mutex::Autolock _l(mLock);
3916    requestExit();
3917    mWaitWorkCV.broadcast();
3918}
3919
3920void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3921{
3922    Mutex::Autolock _l(mLock);
3923    // bit 0 is cleared
3924    mWriteAckSequence = sequence << 1;
3925}
3926
3927void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3928{
3929    Mutex::Autolock _l(mLock);
3930    // ignore unexpected callbacks
3931    if (mWriteAckSequence & 2) {
3932        mWriteAckSequence |= 1;
3933        mWaitWorkCV.signal();
3934    }
3935}
3936
3937void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3938{
3939    Mutex::Autolock _l(mLock);
3940    // bit 0 is cleared
3941    mDrainSequence = sequence << 1;
3942}
3943
3944void AudioFlinger::AsyncCallbackThread::resetDraining()
3945{
3946    Mutex::Autolock _l(mLock);
3947    // ignore unexpected callbacks
3948    if (mDrainSequence & 2) {
3949        mDrainSequence |= 1;
3950        mWaitWorkCV.signal();
3951    }
3952}
3953
3954
3955// ----------------------------------------------------------------------------
3956AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3957        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3958    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3959        mHwPaused(false),
3960        mFlushPending(false),
3961        mPausedBytesRemaining(0)
3962{
3963    //FIXME: mStandby should be set to true by ThreadBase constructor
3964    mStandby = true;
3965}
3966
3967void AudioFlinger::OffloadThread::threadLoop_exit()
3968{
3969    if (mFlushPending || mHwPaused) {
3970        // If a flush is pending or track was paused, just discard buffered data
3971        flushHw_l();
3972    } else {
3973        mMixerStatus = MIXER_DRAIN_ALL;
3974        threadLoop_drain();
3975    }
3976    mCallbackThread->exit();
3977    PlaybackThread::threadLoop_exit();
3978}
3979
3980AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3981    Vector< sp<Track> > *tracksToRemove
3982)
3983{
3984    size_t count = mActiveTracks.size();
3985
3986    mixer_state mixerStatus = MIXER_IDLE;
3987    bool doHwPause = false;
3988    bool doHwResume = false;
3989
3990    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
3991
3992    // find out which tracks need to be processed
3993    for (size_t i = 0; i < count; i++) {
3994        sp<Track> t = mActiveTracks[i].promote();
3995        // The track died recently
3996        if (t == 0) {
3997            continue;
3998        }
3999        Track* const track = t.get();
4000        audio_track_cblk_t* cblk = track->cblk();
4001        // Only consider last track started for volume and mixer state control.
4002        // In theory an older track could underrun and restart after the new one starts
4003        // but as we only care about the transition phase between two tracks on a
4004        // direct output, it is not a problem to ignore the underrun case.
4005        sp<Track> l = mLatestActiveTrack.promote();
4006        bool last = l.get() == track;
4007
4008        if (track->isPausing()) {
4009            track->setPaused();
4010            if (last) {
4011                if (!mHwPaused) {
4012                    doHwPause = true;
4013                    mHwPaused = true;
4014                }
4015                // If we were part way through writing the mixbuffer to
4016                // the HAL we must save this until we resume
4017                // BUG - this will be wrong if a different track is made active,
4018                // in that case we want to discard the pending data in the
4019                // mixbuffer and tell the client to present it again when the
4020                // track is resumed
4021                mPausedWriteLength = mCurrentWriteLength;
4022                mPausedBytesRemaining = mBytesRemaining;
4023                mBytesRemaining = 0;    // stop writing
4024            }
4025            tracksToRemove->add(track);
4026        } else if (track->framesReady() && track->isReady() &&
4027                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4028            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4029            if (track->mFillingUpStatus == Track::FS_FILLED) {
4030                track->mFillingUpStatus = Track::FS_ACTIVE;
4031                // make sure processVolume_l() will apply new volume even if 0
4032                mLeftVolFloat = mRightVolFloat = -1.0;
4033                if (track->mState == TrackBase::RESUMING) {
4034                    track->mState = TrackBase::ACTIVE;
4035                    if (last) {
4036                        if (mPausedBytesRemaining) {
4037                            // Need to continue write that was interrupted
4038                            mCurrentWriteLength = mPausedWriteLength;
4039                            mBytesRemaining = mPausedBytesRemaining;
4040                            mPausedBytesRemaining = 0;
4041                        }
4042                        if (mHwPaused) {
4043                            doHwResume = true;
4044                            mHwPaused = false;
4045                            // threadLoop_mix() will handle the case that we need to
4046                            // resume an interrupted write
4047                        }
4048                        // enable write to audio HAL
4049                        sleepTime = 0;
4050                    }
4051                }
4052            }
4053
4054            if (last) {
4055                sp<Track> previousTrack = mPreviousTrack.promote();
4056                if (previousTrack != 0) {
4057                    if (track != previousTrack.get()) {
4058                        // Flush any data still being written from last track
4059                        mBytesRemaining = 0;
4060                        if (mPausedBytesRemaining) {
4061                            // Last track was paused so we also need to flush saved
4062                            // mixbuffer state and invalidate track so that it will
4063                            // re-submit that unwritten data when it is next resumed
4064                            mPausedBytesRemaining = 0;
4065                            // Invalidate is a bit drastic - would be more efficient
4066                            // to have a flag to tell client that some of the
4067                            // previously written data was lost
4068                            previousTrack->invalidate();
4069                        }
4070                        // flush data already sent to the DSP if changing audio session as audio
4071                        // comes from a different source. Also invalidate previous track to force a
4072                        // seek when resuming.
4073                        if (previousTrack->sessionId() != track->sessionId()) {
4074                            previousTrack->invalidate();
4075                            mFlushPending = true;
4076                        }
4077                    }
4078                }
4079                mPreviousTrack = track;
4080                // reset retry count
4081                track->mRetryCount = kMaxTrackRetriesOffload;
4082                mActiveTrack = t;
4083                mixerStatus = MIXER_TRACKS_READY;
4084            }
4085        } else {
4086            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4087            if (track->isStopping_1()) {
4088                // Hardware buffer can hold a large amount of audio so we must
4089                // wait for all current track's data to drain before we say
4090                // that the track is stopped.
4091                if (mBytesRemaining == 0) {
4092                    // Only start draining when all data in mixbuffer
4093                    // has been written
4094                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4095                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4096                    // do not drain if no data was ever sent to HAL (mStandby == true)
4097                    if (last && !mStandby) {
4098                        // do not modify drain sequence if we are already draining. This happens
4099                        // when resuming from pause after drain.
4100                        if ((mDrainSequence & 1) == 0) {
4101                            sleepTime = 0;
4102                            standbyTime = systemTime() + standbyDelay;
4103                            mixerStatus = MIXER_DRAIN_TRACK;
4104                            mDrainSequence += 2;
4105                        }
4106                        if (mHwPaused) {
4107                            // It is possible to move from PAUSED to STOPPING_1 without
4108                            // a resume so we must ensure hardware is running
4109                            doHwResume = true;
4110                            mHwPaused = false;
4111                        }
4112                    }
4113                }
4114            } else if (track->isStopping_2()) {
4115                // Drain has completed or we are in standby, signal presentation complete
4116                if (!(mDrainSequence & 1) || !last || mStandby) {
4117                    track->mState = TrackBase::STOPPED;
4118                    size_t audioHALFrames =
4119                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4120                    size_t framesWritten =
4121                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4122                    track->presentationComplete(framesWritten, audioHALFrames);
4123                    track->reset();
4124                    tracksToRemove->add(track);
4125                }
4126            } else {
4127                // No buffers for this track. Give it a few chances to
4128                // fill a buffer, then remove it from active list.
4129                if (--(track->mRetryCount) <= 0) {
4130                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4131                          track->name());
4132                    tracksToRemove->add(track);
4133                    // indicate to client process that the track was disabled because of underrun;
4134                    // it will then automatically call start() when data is available
4135                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4136                } else if (last){
4137                    mixerStatus = MIXER_TRACKS_ENABLED;
4138                }
4139            }
4140        }
4141        // compute volume for this track
4142        processVolume_l(track, last);
4143    }
4144
4145    // make sure the pause/flush/resume sequence is executed in the right order.
4146    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4147    // before flush and then resume HW. This can happen in case of pause/flush/resume
4148    // if resume is received before pause is executed.
4149    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4150        mOutput->stream->pause(mOutput->stream);
4151        if (!doHwPause) {
4152            doHwResume = true;
4153        }
4154    }
4155    if (mFlushPending) {
4156        flushHw_l();
4157        mFlushPending = false;
4158    }
4159    if (!mStandby && doHwResume) {
4160        mOutput->stream->resume(mOutput->stream);
4161    }
4162
4163    // remove all the tracks that need to be...
4164    removeTracks_l(*tracksToRemove);
4165
4166    return mixerStatus;
4167}
4168
4169void AudioFlinger::OffloadThread::flushOutput_l()
4170{
4171    mFlushPending = true;
4172}
4173
4174// must be called with thread mutex locked
4175bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4176{
4177    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4178          mWriteAckSequence, mDrainSequence);
4179    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4180        return true;
4181    }
4182    return false;
4183}
4184
4185// must be called with thread mutex locked
4186bool AudioFlinger::OffloadThread::shouldStandby_l()
4187{
4188    bool trackPaused = false;
4189
4190    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4191    // after a timeout and we will enter standby then.
4192    if (mTracks.size() > 0) {
4193        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4194    }
4195
4196    return !mStandby && !trackPaused;
4197}
4198
4199
4200bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4201{
4202    Mutex::Autolock _l(mLock);
4203    return waitingAsyncCallback_l();
4204}
4205
4206void AudioFlinger::OffloadThread::flushHw_l()
4207{
4208    mOutput->stream->flush(mOutput->stream);
4209    // Flush anything still waiting in the mixbuffer
4210    mCurrentWriteLength = 0;
4211    mBytesRemaining = 0;
4212    mPausedWriteLength = 0;
4213    mPausedBytesRemaining = 0;
4214    if (mUseAsyncWrite) {
4215        // discard any pending drain or write ack by incrementing sequence
4216        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4217        mDrainSequence = (mDrainSequence + 2) & ~1;
4218        ALOG_ASSERT(mCallbackThread != 0);
4219        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4220        mCallbackThread->setDraining(mDrainSequence);
4221    }
4222}
4223
4224// ----------------------------------------------------------------------------
4225
4226AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4227        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4228    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4229                DUPLICATING),
4230        mWaitTimeMs(UINT_MAX)
4231{
4232    addOutputTrack(mainThread);
4233}
4234
4235AudioFlinger::DuplicatingThread::~DuplicatingThread()
4236{
4237    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4238        mOutputTracks[i]->destroy();
4239    }
4240}
4241
4242void AudioFlinger::DuplicatingThread::threadLoop_mix()
4243{
4244    // mix buffers...
4245    if (outputsReady(outputTracks)) {
4246        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4247    } else {
4248        memset(mMixBuffer, 0, mixBufferSize);
4249    }
4250    sleepTime = 0;
4251    writeFrames = mNormalFrameCount;
4252    mCurrentWriteLength = mixBufferSize;
4253    standbyTime = systemTime() + standbyDelay;
4254}
4255
4256void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4257{
4258    if (sleepTime == 0) {
4259        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4260            sleepTime = activeSleepTime;
4261        } else {
4262            sleepTime = idleSleepTime;
4263        }
4264    } else if (mBytesWritten != 0) {
4265        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4266            writeFrames = mNormalFrameCount;
4267            memset(mMixBuffer, 0, mixBufferSize);
4268        } else {
4269            // flush remaining overflow buffers in output tracks
4270            writeFrames = 0;
4271        }
4272        sleepTime = 0;
4273    }
4274}
4275
4276ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4277{
4278    for (size_t i = 0; i < outputTracks.size(); i++) {
4279        outputTracks[i]->write(mMixBuffer, writeFrames);
4280    }
4281    mStandby = false;
4282    return (ssize_t)mixBufferSize;
4283}
4284
4285void AudioFlinger::DuplicatingThread::threadLoop_standby()
4286{
4287    // DuplicatingThread implements standby by stopping all tracks
4288    for (size_t i = 0; i < outputTracks.size(); i++) {
4289        outputTracks[i]->stop();
4290    }
4291}
4292
4293void AudioFlinger::DuplicatingThread::saveOutputTracks()
4294{
4295    outputTracks = mOutputTracks;
4296}
4297
4298void AudioFlinger::DuplicatingThread::clearOutputTracks()
4299{
4300    outputTracks.clear();
4301}
4302
4303void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4304{
4305    Mutex::Autolock _l(mLock);
4306    // FIXME explain this formula
4307    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4308    OutputTrack *outputTrack = new OutputTrack(thread,
4309                                            this,
4310                                            mSampleRate,
4311                                            mFormat,
4312                                            mChannelMask,
4313                                            frameCount,
4314                                            IPCThreadState::self()->getCallingUid());
4315    if (outputTrack->cblk() != NULL) {
4316        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4317        mOutputTracks.add(outputTrack);
4318        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4319        updateWaitTime_l();
4320    }
4321}
4322
4323void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4324{
4325    Mutex::Autolock _l(mLock);
4326    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4327        if (mOutputTracks[i]->thread() == thread) {
4328            mOutputTracks[i]->destroy();
4329            mOutputTracks.removeAt(i);
4330            updateWaitTime_l();
4331            return;
4332        }
4333    }
4334    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4335}
4336
4337// caller must hold mLock
4338void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4339{
4340    mWaitTimeMs = UINT_MAX;
4341    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4342        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4343        if (strong != 0) {
4344            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4345            if (waitTimeMs < mWaitTimeMs) {
4346                mWaitTimeMs = waitTimeMs;
4347            }
4348        }
4349    }
4350}
4351
4352
4353bool AudioFlinger::DuplicatingThread::outputsReady(
4354        const SortedVector< sp<OutputTrack> > &outputTracks)
4355{
4356    for (size_t i = 0; i < outputTracks.size(); i++) {
4357        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4358        if (thread == 0) {
4359            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4360                    outputTracks[i].get());
4361            return false;
4362        }
4363        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4364        // see note at standby() declaration
4365        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4366            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4367                    thread.get());
4368            return false;
4369        }
4370    }
4371    return true;
4372}
4373
4374uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4375{
4376    return (mWaitTimeMs * 1000) / 2;
4377}
4378
4379void AudioFlinger::DuplicatingThread::cacheParameters_l()
4380{
4381    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4382    updateWaitTime_l();
4383
4384    MixerThread::cacheParameters_l();
4385}
4386
4387// ----------------------------------------------------------------------------
4388//      Record
4389// ----------------------------------------------------------------------------
4390
4391AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4392                                         AudioStreamIn *input,
4393                                         uint32_t sampleRate,
4394                                         audio_channel_mask_t channelMask,
4395                                         audio_io_handle_t id,
4396                                         audio_devices_t outDevice,
4397                                         audio_devices_t inDevice
4398#ifdef TEE_SINK
4399                                         , const sp<NBAIO_Sink>& teeSink
4400#endif
4401                                         ) :
4402    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4403    mInput(input), mActiveTracksGen(0), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4404    // mRsmpInFrames, mRsmpInFramesP2, mRsmpInUnrel, mRsmpInFront, and mRsmpInRear
4405    //      are set by readInputParameters()
4406    // mRsmpInIndex LEGACY
4407    mReqChannelCount(popcount(channelMask)),
4408    mReqSampleRate(sampleRate)
4409    // mBytesRead is only meaningful while active, and so is cleared in start()
4410    // (but might be better to also clear here for dump?)
4411#ifdef TEE_SINK
4412    , mTeeSink(teeSink)
4413#endif
4414{
4415    snprintf(mName, kNameLength, "AudioIn_%X", id);
4416    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4417
4418    readInputParameters();
4419}
4420
4421
4422AudioFlinger::RecordThread::~RecordThread()
4423{
4424    mAudioFlinger->unregisterWriter(mNBLogWriter);
4425    delete[] mRsmpInBuffer;
4426    delete mResampler;
4427    delete[] mRsmpOutBuffer;
4428}
4429
4430void AudioFlinger::RecordThread::onFirstRef()
4431{
4432    run(mName, PRIORITY_URGENT_AUDIO);
4433}
4434
4435bool AudioFlinger::RecordThread::threadLoop()
4436{
4437    nsecs_t lastWarning = 0;
4438
4439    inputStandBy();
4440
4441    // used to verify we've read at least once before evaluating how many bytes were read
4442    bool readOnce = false;
4443
4444    // used to request a deferred sleep, to be executed later while mutex is unlocked
4445    bool doSleep = false;
4446
4447reacquire_wakelock:
4448    sp<RecordTrack> activeTrack;
4449    int activeTracksGen;
4450    {
4451        Mutex::Autolock _l(mLock);
4452        size_t size = mActiveTracks.size();
4453        activeTracksGen = mActiveTracksGen;
4454        if (size > 0) {
4455            // FIXME an arbitrary choice
4456            activeTrack = mActiveTracks[0];
4457            acquireWakeLock_l(activeTrack->uid());
4458            if (size > 1) {
4459                SortedVector<int> tmp;
4460                for (size_t i = 0; i < size; i++) {
4461                    tmp.add(mActiveTracks[i]->uid());
4462                }
4463                updateWakeLockUids_l(tmp);
4464            }
4465        } else {
4466            acquireWakeLock_l(-1);
4467        }
4468    }
4469
4470    // start recording
4471    for (;;) {
4472        TrackBase::track_state activeTrackState;
4473        Vector< sp<EffectChain> > effectChains;
4474
4475        // sleep with mutex unlocked
4476        if (doSleep) {
4477            doSleep = false;
4478            usleep(kRecordThreadSleepUs);
4479        }
4480
4481        { // scope for mLock
4482            Mutex::Autolock _l(mLock);
4483            if (exitPending()) {
4484                break;
4485            }
4486            processConfigEvents_l();
4487            // return value 'reconfig' is currently unused
4488            bool reconfig = checkForNewParameters_l();
4489
4490            // if no active track(s), then standby and release wakelock
4491            size_t size = mActiveTracks.size();
4492            if (size == 0) {
4493                standbyIfNotAlreadyInStandby();
4494                // exitPending() can't become true here
4495                releaseWakeLock_l();
4496                ALOGV("RecordThread: loop stopping");
4497                // go to sleep
4498                mWaitWorkCV.wait(mLock);
4499                ALOGV("RecordThread: loop starting");
4500                goto reacquire_wakelock;
4501            }
4502
4503            if (mActiveTracksGen != activeTracksGen) {
4504                activeTracksGen = mActiveTracksGen;
4505                SortedVector<int> tmp;
4506                for (size_t i = 0; i < size; i++) {
4507                    tmp.add(mActiveTracks[i]->uid());
4508                }
4509                updateWakeLockUids_l(tmp);
4510                // FIXME an arbitrary choice
4511                activeTrack = mActiveTracks[0];
4512            }
4513
4514            if (activeTrack->isTerminated()) {
4515                removeTrack_l(activeTrack);
4516                mActiveTracks.remove(activeTrack);
4517                mActiveTracksGen++;
4518                continue;
4519            }
4520
4521            activeTrackState = activeTrack->mState;
4522            switch (activeTrackState) {
4523            case TrackBase::PAUSING:
4524                standbyIfNotAlreadyInStandby();
4525                mActiveTracks.remove(activeTrack);
4526                mActiveTracksGen++;
4527                mStartStopCond.broadcast();
4528                doSleep = true;
4529                continue;
4530
4531            case TrackBase::RESUMING:
4532                mStandby = false;
4533                if (mReqChannelCount != activeTrack->channelCount()) {
4534                    mActiveTracks.remove(activeTrack);
4535                    mActiveTracksGen++;
4536                    mStartStopCond.broadcast();
4537                    continue;
4538                }
4539                if (readOnce) {
4540                    mStartStopCond.broadcast();
4541                    // record start succeeds only if first read from audio input succeeds
4542                    if (mBytesRead < 0) {
4543                        mActiveTracks.remove(activeTrack);
4544                        mActiveTracksGen++;
4545                        continue;
4546                    }
4547                    activeTrack->mState = TrackBase::ACTIVE;
4548                }
4549                break;
4550
4551            case TrackBase::ACTIVE:
4552                break;
4553
4554            case TrackBase::IDLE:
4555                doSleep = true;
4556                continue;
4557
4558            default:
4559                LOG_FATAL("Unexpected activeTrackState %d", activeTrackState);
4560            }
4561
4562            lockEffectChains_l(effectChains);
4563        }
4564
4565        // thread mutex is now unlocked, mActiveTracks unknown, activeTrack != 0, kept, immutable
4566        // activeTrack->mState unknown, activeTrackState immutable and is ACTIVE or RESUMING
4567
4568        for (size_t i = 0; i < effectChains.size(); i ++) {
4569            // thread mutex is not locked, but effect chain is locked
4570            effectChains[i]->process_l();
4571        }
4572
4573        AudioBufferProvider::Buffer buffer;
4574        buffer.frameCount = mFrameCount;
4575        status_t status = activeTrack->getNextBuffer(&buffer);
4576        if (status == NO_ERROR) {
4577            readOnce = true;
4578            size_t framesOut = buffer.frameCount;
4579            if (mResampler == NULL) {
4580                // no resampling
4581                while (framesOut) {
4582                    size_t framesIn = mFrameCount - mRsmpInIndex;
4583                    if (framesIn > 0) {
4584                        int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4585                        int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4586                                activeTrack->mFrameSize;
4587                        if (framesIn > framesOut) {
4588                            framesIn = framesOut;
4589                        }
4590                        mRsmpInIndex += framesIn;
4591                        framesOut -= framesIn;
4592                        if (mChannelCount == mReqChannelCount) {
4593                            memcpy(dst, src, framesIn * mFrameSize);
4594                        } else {
4595                            if (mChannelCount == 1) {
4596                                upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4597                                        (int16_t *)src, framesIn);
4598                            } else {
4599                                downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4600                                        (int16_t *)src, framesIn);
4601                            }
4602                        }
4603                    }
4604                    if (framesOut > 0 && mFrameCount == mRsmpInIndex) {
4605                        void *readInto;
4606                        if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4607                            readInto = buffer.raw;
4608                            framesOut = 0;
4609                        } else {
4610                            readInto = mRsmpInBuffer;
4611                            mRsmpInIndex = 0;
4612                        }
4613                        mBytesRead = mInput->stream->read(mInput->stream, readInto,
4614                                mBufferSize);
4615                        if (mBytesRead <= 0) {
4616                            // TODO: verify that it's benign to use a stale track state
4617                            if ((mBytesRead < 0) && (activeTrackState == TrackBase::ACTIVE))
4618                            {
4619                                ALOGE("Error reading audio input");
4620                                // Force input into standby so that it tries to
4621                                // recover at next read attempt
4622                                inputStandBy();
4623                                doSleep = true;
4624                            }
4625                            mRsmpInIndex = mFrameCount;
4626                            framesOut = 0;
4627                            buffer.frameCount = 0;
4628                        }
4629#ifdef TEE_SINK
4630                        else if (mTeeSink != 0) {
4631                            (void) mTeeSink->write(readInto,
4632                                    mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4633                        }
4634#endif
4635                    }
4636                }
4637            } else {
4638                // resampling
4639
4640                // avoid busy-waiting if client doesn't keep up
4641                bool madeProgress = false;
4642
4643                // keep mRsmpInBuffer full so resampler always has sufficient input
4644                for (;;) {
4645                    int32_t rear = mRsmpInRear;
4646                    ssize_t filled = rear - mRsmpInFront;
4647                    ALOG_ASSERT(0 <= filled && (size_t) filled <= mRsmpInFramesP2);
4648                    // exit once there is enough data in buffer for resampler
4649                    if ((size_t) filled >= mRsmpInFrames) {
4650                        break;
4651                    }
4652                    size_t avail = mRsmpInFramesP2 - filled;
4653                    // Only try to read full HAL buffers.
4654                    // But if the HAL read returns a partial buffer, use it.
4655                    if (avail < mFrameCount) {
4656                        ALOGE("insufficient space to read: avail %d < mFrameCount %d",
4657                                avail, mFrameCount);
4658                        break;
4659                    }
4660                    // If 'avail' is non-contiguous, first read past the nominal end of buffer, then
4661                    // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
4662                    rear &= mRsmpInFramesP2 - 1;
4663                    mBytesRead = mInput->stream->read(mInput->stream,
4664                            &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
4665                    if (mBytesRead <= 0) {
4666                        ALOGE("read failed: mBytesRead=%d < %u", mBytesRead, mBufferSize);
4667                        break;
4668                    }
4669                    ALOG_ASSERT((size_t) mBytesRead <= mBufferSize);
4670                    size_t framesRead = mBytesRead / mFrameSize;
4671                    ALOG_ASSERT(framesRead > 0);
4672                    madeProgress = true;
4673                    // If 'avail' was non-contiguous, we now correct for reading past end of buffer.
4674                    size_t part1 = mRsmpInFramesP2 - rear;
4675                    if (framesRead > part1) {
4676                        memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
4677                                (framesRead - part1) * mFrameSize);
4678                    }
4679                    mRsmpInRear += framesRead;
4680                }
4681
4682                if (!madeProgress) {
4683                    ALOGV("Did not make progress");
4684                    usleep(((mFrameCount * 1000) / mSampleRate) * 1000);
4685                }
4686
4687                // resampler accumulates, but we only have one source track
4688                memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4689                mResampler->resample(mRsmpOutBuffer, framesOut,
4690                        this /* AudioBufferProvider* */);
4691                // ditherAndClamp() works as long as all buffers returned by
4692                // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
4693                if (mReqChannelCount == 1) {
4694                    // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4695                    ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4696                    // the resampler always outputs stereo samples:
4697                    // do post stereo to mono conversion
4698                    downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4699                            framesOut);
4700                } else {
4701                    ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4702                }
4703                // now done with mRsmpOutBuffer
4704
4705            }
4706            if (mFramestoDrop == 0) {
4707                activeTrack->releaseBuffer(&buffer);
4708            } else {
4709                if (mFramestoDrop > 0) {
4710                    mFramestoDrop -= buffer.frameCount;
4711                    if (mFramestoDrop <= 0) {
4712                        clearSyncStartEvent();
4713                    }
4714                } else {
4715                    mFramestoDrop += buffer.frameCount;
4716                    if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4717                            mSyncStartEvent->isCancelled()) {
4718                        ALOGW("Synced record %s, session %d, trigger session %d",
4719                              (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4720                              activeTrack->sessionId(),
4721                              (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4722                        clearSyncStartEvent();
4723                    }
4724                }
4725            }
4726            activeTrack->clearOverflow();
4727        }
4728        // client isn't retrieving buffers fast enough
4729        else {
4730            if (!activeTrack->setOverflow()) {
4731                nsecs_t now = systemTime();
4732                if ((now - lastWarning) > kWarningThrottleNs) {
4733                    ALOGW("RecordThread: buffer overflow");
4734                    lastWarning = now;
4735                }
4736            }
4737            // Release the processor for a while before asking for a new buffer.
4738            // This will give the application more chance to read from the buffer and
4739            // clear the overflow.
4740            doSleep = true;
4741        }
4742
4743        // enable changes in effect chain
4744        unlockEffectChains(effectChains);
4745        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
4746    }
4747
4748    standbyIfNotAlreadyInStandby();
4749
4750    {
4751        Mutex::Autolock _l(mLock);
4752        for (size_t i = 0; i < mTracks.size(); i++) {
4753            sp<RecordTrack> track = mTracks[i];
4754            track->invalidate();
4755        }
4756        mActiveTracks.clear();
4757        mActiveTracksGen++;
4758        mStartStopCond.broadcast();
4759    }
4760
4761    releaseWakeLock();
4762
4763    ALOGV("RecordThread %p exiting", this);
4764    return false;
4765}
4766
4767void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
4768{
4769    if (!mStandby) {
4770        inputStandBy();
4771        mStandby = true;
4772    }
4773}
4774
4775void AudioFlinger::RecordThread::inputStandBy()
4776{
4777    mInput->stream->common.standby(&mInput->stream->common);
4778}
4779
4780sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
4781        const sp<AudioFlinger::Client>& client,
4782        uint32_t sampleRate,
4783        audio_format_t format,
4784        audio_channel_mask_t channelMask,
4785        size_t *pFrameCount,
4786        int sessionId,
4787        int uid,
4788        IAudioFlinger::track_flags_t *flags,
4789        pid_t tid,
4790        status_t *status)
4791{
4792    size_t frameCount = *pFrameCount;
4793    sp<RecordTrack> track;
4794    status_t lStatus;
4795
4796    lStatus = initCheck();
4797    if (lStatus != NO_ERROR) {
4798        ALOGE("createRecordTrack_l() audio driver not initialized");
4799        goto Exit;
4800    }
4801    // client expresses a preference for FAST, but we get the final say
4802    if (*flags & IAudioFlinger::TRACK_FAST) {
4803      if (
4804            // use case: callback handler and frame count is default or at least as large as HAL
4805            (
4806                (tid != -1) &&
4807                ((frameCount == 0) ||
4808                (frameCount >= mFrameCount))
4809            ) &&
4810            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4811            // mono or stereo
4812            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4813              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4814            // hardware sample rate
4815            (sampleRate == mSampleRate) &&
4816            // record thread has an associated fast recorder
4817            hasFastRecorder()
4818            // FIXME test that RecordThread for this fast track has a capable output HAL
4819            // FIXME add a permission test also?
4820        ) {
4821        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4822        if (frameCount == 0) {
4823            frameCount = mFrameCount * kFastTrackMultiplier;
4824        }
4825        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4826                frameCount, mFrameCount);
4827      } else {
4828        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4829                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4830                "hasFastRecorder=%d tid=%d",
4831                frameCount, mFrameCount, format,
4832                audio_is_linear_pcm(format),
4833                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4834        *flags &= ~IAudioFlinger::TRACK_FAST;
4835        // For compatibility with AudioRecord calculation, buffer depth is forced
4836        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4837        // This is probably too conservative, but legacy application code may depend on it.
4838        // If you change this calculation, also review the start threshold which is related.
4839        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4840        size_t mNormalFrameCount = 2048; // FIXME
4841        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4842        if (minBufCount < 2) {
4843            minBufCount = 2;
4844        }
4845        size_t minFrameCount = mNormalFrameCount * minBufCount;
4846        if (frameCount < minFrameCount) {
4847            frameCount = minFrameCount;
4848        }
4849      }
4850    }
4851    *pFrameCount = frameCount;
4852
4853    // FIXME use flags and tid similar to createTrack_l()
4854
4855    { // scope for mLock
4856        Mutex::Autolock _l(mLock);
4857
4858        track = new RecordTrack(this, client, sampleRate,
4859                      format, channelMask, frameCount, sessionId, uid);
4860
4861        lStatus = track->initCheck();
4862        if (lStatus != NO_ERROR) {
4863            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
4864            track.clear();
4865            goto Exit;
4866        }
4867        mTracks.add(track);
4868
4869        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4870        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4871                        mAudioFlinger->btNrecIsOff();
4872        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4873        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4874
4875        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4876            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4877            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4878            // so ask activity manager to do this on our behalf
4879            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4880        }
4881    }
4882    lStatus = NO_ERROR;
4883
4884Exit:
4885    *status = lStatus;
4886    return track;
4887}
4888
4889status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4890                                           AudioSystem::sync_event_t event,
4891                                           int triggerSession)
4892{
4893    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4894    sp<ThreadBase> strongMe = this;
4895    status_t status = NO_ERROR;
4896
4897    if (event == AudioSystem::SYNC_EVENT_NONE) {
4898        clearSyncStartEvent();
4899    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4900        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4901                                       triggerSession,
4902                                       recordTrack->sessionId(),
4903                                       syncStartEventCallback,
4904                                       this);
4905        // Sync event can be cancelled by the trigger session if the track is not in a
4906        // compatible state in which case we start record immediately
4907        if (mSyncStartEvent->isCancelled()) {
4908            clearSyncStartEvent();
4909        } else {
4910            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4911            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4912        }
4913    }
4914
4915    {
4916        // This section is a rendezvous between binder thread executing start() and RecordThread
4917        AutoMutex lock(mLock);
4918        if (mActiveTracks.size() > 0) {
4919            // FIXME does not work for multiple active tracks
4920            if (mActiveTracks.indexOf(recordTrack) != 0) {
4921                status = -EBUSY;
4922            } else if (recordTrack->mState == TrackBase::PAUSING) {
4923                recordTrack->mState = TrackBase::ACTIVE;
4924            }
4925            return status;
4926        }
4927
4928        // FIXME why? already set in constructor, 'STARTING_1' would be more accurate
4929        recordTrack->mState = TrackBase::IDLE;
4930        mActiveTracks.add(recordTrack);
4931        mActiveTracksGen++;
4932        mLock.unlock();
4933        status_t status = AudioSystem::startInput(mId);
4934        mLock.lock();
4935        // FIXME should verify that mActiveTrack is still == recordTrack
4936        if (status != NO_ERROR) {
4937            mActiveTracks.remove(recordTrack);
4938            mActiveTracksGen++;
4939            clearSyncStartEvent();
4940            return status;
4941        }
4942        // FIXME LEGACY
4943        mRsmpInIndex = mFrameCount;
4944        mRsmpInFront = 0;
4945        mRsmpInRear = 0;
4946        mRsmpInUnrel = 0;
4947        mBytesRead = 0;
4948        if (mResampler != NULL) {
4949            mResampler->reset();
4950        }
4951        // FIXME hijacking a playback track state name which was intended for start after pause;
4952        //       here 'STARTING_2' would be more accurate
4953        recordTrack->mState = TrackBase::RESUMING;
4954        // signal thread to start
4955        ALOGV("Signal record thread");
4956        mWaitWorkCV.broadcast();
4957        // do not wait for mStartStopCond if exiting
4958        if (exitPending()) {
4959            mActiveTracks.remove(recordTrack);
4960            mActiveTracksGen++;
4961            status = INVALID_OPERATION;
4962            goto startError;
4963        }
4964        // FIXME incorrect usage of wait: no explicit predicate or loop
4965        mStartStopCond.wait(mLock);
4966        if (mActiveTracks.indexOf(recordTrack) < 0) {
4967            ALOGV("Record failed to start");
4968            status = BAD_VALUE;
4969            goto startError;
4970        }
4971        ALOGV("Record started OK");
4972        return status;
4973    }
4974
4975startError:
4976    AudioSystem::stopInput(mId);
4977    clearSyncStartEvent();
4978    return status;
4979}
4980
4981void AudioFlinger::RecordThread::clearSyncStartEvent()
4982{
4983    if (mSyncStartEvent != 0) {
4984        mSyncStartEvent->cancel();
4985    }
4986    mSyncStartEvent.clear();
4987    mFramestoDrop = 0;
4988}
4989
4990void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4991{
4992    sp<SyncEvent> strongEvent = event.promote();
4993
4994    if (strongEvent != 0) {
4995        RecordThread *me = (RecordThread *)strongEvent->cookie();
4996        me->handleSyncStartEvent(strongEvent);
4997    }
4998}
4999
5000void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
5001{
5002    if (event == mSyncStartEvent) {
5003        // TODO: use actual buffer filling status instead of 2 buffers when info is available
5004        // from audio HAL
5005        mFramestoDrop = mFrameCount * 2;
5006    }
5007}
5008
5009bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5010    ALOGV("RecordThread::stop");
5011    AutoMutex _l(mLock);
5012    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5013        return false;
5014    }
5015    // note that threadLoop may still be processing the track at this point [without lock]
5016    recordTrack->mState = TrackBase::PAUSING;
5017    // do not wait for mStartStopCond if exiting
5018    if (exitPending()) {
5019        return true;
5020    }
5021    // FIXME incorrect usage of wait: no explicit predicate or loop
5022    mStartStopCond.wait(mLock);
5023    // if we have been restarted, recordTrack is in mActiveTracks here
5024    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5025        ALOGV("Record stopped OK");
5026        return true;
5027    }
5028    return false;
5029}
5030
5031bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
5032{
5033    return false;
5034}
5035
5036status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
5037{
5038#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5039    if (!isValidSyncEvent(event)) {
5040        return BAD_VALUE;
5041    }
5042
5043    int eventSession = event->triggerSession();
5044    status_t ret = NAME_NOT_FOUND;
5045
5046    Mutex::Autolock _l(mLock);
5047
5048    for (size_t i = 0; i < mTracks.size(); i++) {
5049        sp<RecordTrack> track = mTracks[i];
5050        if (eventSession == track->sessionId()) {
5051            (void) track->setSyncEvent(event);
5052            ret = NO_ERROR;
5053        }
5054    }
5055    return ret;
5056#else
5057    return BAD_VALUE;
5058#endif
5059}
5060
5061// destroyTrack_l() must be called with ThreadBase::mLock held
5062void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5063{
5064    track->terminate();
5065    track->mState = TrackBase::STOPPED;
5066    // active tracks are removed by threadLoop()
5067    if (mActiveTracks.indexOf(track) < 0) {
5068        removeTrack_l(track);
5069    }
5070}
5071
5072void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5073{
5074    mTracks.remove(track);
5075    // need anything related to effects here?
5076}
5077
5078void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5079{
5080    dumpInternals(fd, args);
5081    dumpTracks(fd, args);
5082    dumpEffectChains(fd, args);
5083}
5084
5085void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5086{
5087    const size_t SIZE = 256;
5088    char buffer[SIZE];
5089    String8 result;
5090
5091    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
5092    result.append(buffer);
5093
5094    if (mActiveTracks.size() > 0) {
5095        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
5096        result.append(buffer);
5097        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
5098        result.append(buffer);
5099        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
5100        result.append(buffer);
5101        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
5102        result.append(buffer);
5103        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
5104        result.append(buffer);
5105    } else {
5106        result.append("No active record client\n");
5107    }
5108
5109    write(fd, result.string(), result.size());
5110
5111    dumpBase(fd, args);
5112}
5113
5114void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
5115{
5116    const size_t SIZE = 256;
5117    char buffer[SIZE];
5118    String8 result;
5119
5120    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
5121    result.append(buffer);
5122    RecordTrack::appendDumpHeader(result);
5123    for (size_t i = 0; i < mTracks.size(); ++i) {
5124        sp<RecordTrack> track = mTracks[i];
5125        if (track != 0) {
5126            track->dump(buffer, SIZE);
5127            result.append(buffer);
5128        }
5129    }
5130
5131    size_t size = mActiveTracks.size();
5132    if (size > 0) {
5133        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
5134        result.append(buffer);
5135        RecordTrack::appendDumpHeader(result);
5136        for (size_t i = 0; i < size; ++i) {
5137            sp<RecordTrack> track = mActiveTracks[i];
5138            track->dump(buffer, SIZE);
5139            result.append(buffer);
5140        }
5141
5142    }
5143    write(fd, result.string(), result.size());
5144}
5145
5146// AudioBufferProvider interface
5147status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5148{
5149    int32_t rear = mRsmpInRear;
5150    int32_t front = mRsmpInFront;
5151    ssize_t filled = rear - front;
5152    ALOG_ASSERT(0 <= filled && (size_t) filled <= mRsmpInFramesP2);
5153    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5154    front &= mRsmpInFramesP2 - 1;
5155    size_t part1 = mRsmpInFramesP2 - front;
5156    if (part1 > (size_t) filled) {
5157        part1 = filled;
5158    }
5159    size_t ask = buffer->frameCount;
5160    ALOG_ASSERT(ask > 0);
5161    if (part1 > ask) {
5162        part1 = ask;
5163    }
5164    if (part1 == 0) {
5165        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5166        ALOGE("RecordThread::getNextBuffer() starved");
5167        buffer->raw = NULL;
5168        buffer->frameCount = 0;
5169        mRsmpInUnrel = 0;
5170        return NOT_ENOUGH_DATA;
5171    }
5172
5173    buffer->raw = mRsmpInBuffer + front * mChannelCount;
5174    buffer->frameCount = part1;
5175    mRsmpInUnrel = part1;
5176    return NO_ERROR;
5177}
5178
5179// AudioBufferProvider interface
5180void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
5181{
5182    size_t stepCount = buffer->frameCount;
5183    if (stepCount == 0) {
5184        return;
5185    }
5186    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
5187    mRsmpInUnrel -= stepCount;
5188    mRsmpInFront += stepCount;
5189    buffer->raw = NULL;
5190    buffer->frameCount = 0;
5191}
5192
5193bool AudioFlinger::RecordThread::checkForNewParameters_l()
5194{
5195    bool reconfig = false;
5196
5197    while (!mNewParameters.isEmpty()) {
5198        status_t status = NO_ERROR;
5199        String8 keyValuePair = mNewParameters[0];
5200        AudioParameter param = AudioParameter(keyValuePair);
5201        int value;
5202        audio_format_t reqFormat = mFormat;
5203        uint32_t reqSamplingRate = mReqSampleRate;
5204        audio_channel_mask_t reqChannelMask = audio_channel_in_mask_from_count(mReqChannelCount);
5205
5206        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5207            reqSamplingRate = value;
5208            reconfig = true;
5209        }
5210        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5211            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5212                status = BAD_VALUE;
5213            } else {
5214                reqFormat = (audio_format_t) value;
5215                reconfig = true;
5216            }
5217        }
5218        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5219            audio_channel_mask_t mask = (audio_channel_mask_t) value;
5220            if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5221                status = BAD_VALUE;
5222            } else {
5223                reqChannelMask = mask;
5224                reconfig = true;
5225            }
5226        }
5227        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5228            // do not accept frame count changes if tracks are open as the track buffer
5229            // size depends on frame count and correct behavior would not be guaranteed
5230            // if frame count is changed after track creation
5231            if (mActiveTracks.size() > 0) {
5232                status = INVALID_OPERATION;
5233            } else {
5234                reconfig = true;
5235            }
5236        }
5237        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5238            // forward device change to effects that have requested to be
5239            // aware of attached audio device.
5240            for (size_t i = 0; i < mEffectChains.size(); i++) {
5241                mEffectChains[i]->setDevice_l(value);
5242            }
5243
5244            // store input device and output device but do not forward output device to audio HAL.
5245            // Note that status is ignored by the caller for output device
5246            // (see AudioFlinger::setParameters()
5247            if (audio_is_output_devices(value)) {
5248                mOutDevice = value;
5249                status = BAD_VALUE;
5250            } else {
5251                mInDevice = value;
5252                // disable AEC and NS if the device is a BT SCO headset supporting those
5253                // pre processings
5254                if (mTracks.size() > 0) {
5255                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5256                                        mAudioFlinger->btNrecIsOff();
5257                    for (size_t i = 0; i < mTracks.size(); i++) {
5258                        sp<RecordTrack> track = mTracks[i];
5259                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5260                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5261                    }
5262                }
5263            }
5264        }
5265        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5266                mAudioSource != (audio_source_t)value) {
5267            // forward device change to effects that have requested to be
5268            // aware of attached audio device.
5269            for (size_t i = 0; i < mEffectChains.size(); i++) {
5270                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5271            }
5272            mAudioSource = (audio_source_t)value;
5273        }
5274
5275        if (status == NO_ERROR) {
5276            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5277                    keyValuePair.string());
5278            if (status == INVALID_OPERATION) {
5279                inputStandBy();
5280                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5281                        keyValuePair.string());
5282            }
5283            if (reconfig) {
5284                if (status == BAD_VALUE &&
5285                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5286                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5287                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5288                            <= (2 * reqSamplingRate)) &&
5289                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5290                            <= FCC_2 &&
5291                    (reqChannelMask == AUDIO_CHANNEL_IN_MONO ||
5292                            reqChannelMask == AUDIO_CHANNEL_IN_STEREO)) {
5293                    status = NO_ERROR;
5294                }
5295                if (status == NO_ERROR) {
5296                    readInputParameters();
5297                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5298                }
5299            }
5300        }
5301
5302        mNewParameters.removeAt(0);
5303
5304        mParamStatus = status;
5305        mParamCond.signal();
5306        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5307        // already timed out waiting for the status and will never signal the condition.
5308        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5309    }
5310    return reconfig;
5311}
5312
5313String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5314{
5315    Mutex::Autolock _l(mLock);
5316    if (initCheck() != NO_ERROR) {
5317        return String8();
5318    }
5319
5320    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5321    const String8 out_s8(s);
5322    free(s);
5323    return out_s8;
5324}
5325
5326void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5327    AudioSystem::OutputDescriptor desc;
5328    const void *param2 = NULL;
5329
5330    switch (event) {
5331    case AudioSystem::INPUT_OPENED:
5332    case AudioSystem::INPUT_CONFIG_CHANGED:
5333        desc.channelMask = mChannelMask;
5334        desc.samplingRate = mSampleRate;
5335        desc.format = mFormat;
5336        desc.frameCount = mFrameCount;
5337        desc.latency = 0;
5338        param2 = &desc;
5339        break;
5340
5341    case AudioSystem::INPUT_CLOSED:
5342    default:
5343        break;
5344    }
5345    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5346}
5347
5348void AudioFlinger::RecordThread::readInputParameters()
5349{
5350    delete[] mRsmpInBuffer;
5351    // mRsmpInBuffer is always assigned a new[] below
5352    delete[] mRsmpOutBuffer;
5353    mRsmpOutBuffer = NULL;
5354    delete mResampler;
5355    mResampler = NULL;
5356
5357    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5358    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5359    mChannelCount = popcount(mChannelMask);
5360    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5361    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5362        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5363    }
5364    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5365    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5366    mFrameCount = mBufferSize / mFrameSize;
5367    // With 3 HAL buffers, we can guarantee ability to down-sample the input by ratio of 2:1 to
5368    // 1 full output buffer, regardless of the alignment of the available input.
5369    mRsmpInFrames = mFrameCount * 3;
5370    mRsmpInFramesP2 = roundup(mRsmpInFrames);
5371    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
5372    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
5373    mRsmpInFront = 0;
5374    mRsmpInRear = 0;
5375    mRsmpInUnrel = 0;
5376
5377    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) {
5378        mResampler = AudioResampler::create(16, (int) mChannelCount, mReqSampleRate);
5379        mResampler->setSampleRate(mSampleRate);
5380        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5381        // resampler always outputs stereo
5382        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5383    }
5384    mRsmpInIndex = mFrameCount;
5385}
5386
5387unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5388{
5389    Mutex::Autolock _l(mLock);
5390    if (initCheck() != NO_ERROR) {
5391        return 0;
5392    }
5393
5394    return mInput->stream->get_input_frames_lost(mInput->stream);
5395}
5396
5397uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5398{
5399    Mutex::Autolock _l(mLock);
5400    uint32_t result = 0;
5401    if (getEffectChain_l(sessionId) != 0) {
5402        result = EFFECT_SESSION;
5403    }
5404
5405    for (size_t i = 0; i < mTracks.size(); ++i) {
5406        if (sessionId == mTracks[i]->sessionId()) {
5407            result |= TRACK_SESSION;
5408            break;
5409        }
5410    }
5411
5412    return result;
5413}
5414
5415KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5416{
5417    KeyedVector<int, bool> ids;
5418    Mutex::Autolock _l(mLock);
5419    for (size_t j = 0; j < mTracks.size(); ++j) {
5420        sp<RecordThread::RecordTrack> track = mTracks[j];
5421        int sessionId = track->sessionId();
5422        if (ids.indexOfKey(sessionId) < 0) {
5423            ids.add(sessionId, true);
5424        }
5425    }
5426    return ids;
5427}
5428
5429AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5430{
5431    Mutex::Autolock _l(mLock);
5432    AudioStreamIn *input = mInput;
5433    mInput = NULL;
5434    return input;
5435}
5436
5437// this method must always be called either with ThreadBase mLock held or inside the thread loop
5438audio_stream_t* AudioFlinger::RecordThread::stream() const
5439{
5440    if (mInput == NULL) {
5441        return NULL;
5442    }
5443    return &mInput->stream->common;
5444}
5445
5446status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5447{
5448    // only one chain per input thread
5449    if (mEffectChains.size() != 0) {
5450        return INVALID_OPERATION;
5451    }
5452    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5453
5454    chain->setInBuffer(NULL);
5455    chain->setOutBuffer(NULL);
5456
5457    checkSuspendOnAddEffectChain_l(chain);
5458
5459    mEffectChains.add(chain);
5460
5461    return NO_ERROR;
5462}
5463
5464size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5465{
5466    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5467    ALOGW_IF(mEffectChains.size() != 1,
5468            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5469            chain.get(), mEffectChains.size(), this);
5470    if (mEffectChains.size() == 1) {
5471        mEffectChains.removeAt(0);
5472    }
5473    return 0;
5474}
5475
5476}; // namespace android
5477