Threads.cpp revision 767094dd98b01baf21de2ad09c27b3c98776cf73
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Whether to use fast mixer
113static const enum {
114    FastMixer_Never,    // never initialize or use: for debugging only
115    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
116                        // normal mixer multiplier is 1
117    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
118                        // multiplier is calculated based on min & max normal mixer buffer size
119    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    // FIXME for FastMixer_Dynamic:
122    //  Supporting this option will require fixing HALs that can't handle large writes.
123    //  For example, one HAL implementation returns an error from a large write,
124    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
125    //  We could either fix the HAL implementations, or provide a wrapper that breaks
126    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
127} kUseFastMixer = FastMixer_Static;
128
129// Priorities for requestPriority
130static const int kPriorityAudioApp = 2;
131static const int kPriorityFastMixer = 3;
132
133// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
134// for the track.  The client then sub-divides this into smaller buffers for its use.
135// Currently the client uses double-buffering by default, but doesn't tell us about that.
136// So for now we just assume that client is double-buffered.
137// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
138// N-buffering, so AudioFlinger could allocate the right amount of memory.
139// See the client's minBufCount and mNotificationFramesAct calculations for details.
140static const int kFastTrackMultiplier = 1;
141
142// ----------------------------------------------------------------------------
143
144#ifdef ADD_BATTERY_DATA
145// To collect the amplifier usage
146static void addBatteryData(uint32_t params) {
147    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
148    if (service == NULL) {
149        // it already logged
150        return;
151    }
152
153    service->addBatteryData(params);
154}
155#endif
156
157
158// ----------------------------------------------------------------------------
159//      CPU Stats
160// ----------------------------------------------------------------------------
161
162class CpuStats {
163public:
164    CpuStats();
165    void sample(const String8 &title);
166#ifdef DEBUG_CPU_USAGE
167private:
168    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
169    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
170
171    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
172
173    int mCpuNum;                        // thread's current CPU number
174    int mCpukHz;                        // frequency of thread's current CPU in kHz
175#endif
176};
177
178CpuStats::CpuStats()
179#ifdef DEBUG_CPU_USAGE
180    : mCpuNum(-1), mCpukHz(-1)
181#endif
182{
183}
184
185void CpuStats::sample(const String8 &title) {
186#ifdef DEBUG_CPU_USAGE
187    // get current thread's delta CPU time in wall clock ns
188    double wcNs;
189    bool valid = mCpuUsage.sampleAndEnable(wcNs);
190
191    // record sample for wall clock statistics
192    if (valid) {
193        mWcStats.sample(wcNs);
194    }
195
196    // get the current CPU number
197    int cpuNum = sched_getcpu();
198
199    // get the current CPU frequency in kHz
200    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
201
202    // check if either CPU number or frequency changed
203    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
204        mCpuNum = cpuNum;
205        mCpukHz = cpukHz;
206        // ignore sample for purposes of cycles
207        valid = false;
208    }
209
210    // if no change in CPU number or frequency, then record sample for cycle statistics
211    if (valid && mCpukHz > 0) {
212        double cycles = wcNs * cpukHz * 0.000001;
213        mHzStats.sample(cycles);
214    }
215
216    unsigned n = mWcStats.n();
217    // mCpuUsage.elapsed() is expensive, so don't call it every loop
218    if ((n & 127) == 1) {
219        long long elapsed = mCpuUsage.elapsed();
220        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
221            double perLoop = elapsed / (double) n;
222            double perLoop100 = perLoop * 0.01;
223            double perLoop1k = perLoop * 0.001;
224            double mean = mWcStats.mean();
225            double stddev = mWcStats.stddev();
226            double minimum = mWcStats.minimum();
227            double maximum = mWcStats.maximum();
228            double meanCycles = mHzStats.mean();
229            double stddevCycles = mHzStats.stddev();
230            double minCycles = mHzStats.minimum();
231            double maxCycles = mHzStats.maximum();
232            mCpuUsage.resetElapsed();
233            mWcStats.reset();
234            mHzStats.reset();
235            ALOGD("CPU usage for %s over past %.1f secs\n"
236                "  (%u mixer loops at %.1f mean ms per loop):\n"
237                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
238                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
239                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
240                    title.string(),
241                    elapsed * .000000001, n, perLoop * .000001,
242                    mean * .001,
243                    stddev * .001,
244                    minimum * .001,
245                    maximum * .001,
246                    mean / perLoop100,
247                    stddev / perLoop100,
248                    minimum / perLoop100,
249                    maximum / perLoop100,
250                    meanCycles / perLoop1k,
251                    stddevCycles / perLoop1k,
252                    minCycles / perLoop1k,
253                    maxCycles / perLoop1k);
254
255        }
256    }
257#endif
258};
259
260// ----------------------------------------------------------------------------
261//      ThreadBase
262// ----------------------------------------------------------------------------
263
264AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
265        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
266    :   Thread(false /*canCallJava*/),
267        mType(type),
268        mAudioFlinger(audioFlinger),
269        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, and mFormat are
270        // set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
271        mParamStatus(NO_ERROR),
272        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
273        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
274        // mName will be set by concrete (non-virtual) subclass
275        mDeathRecipient(new PMDeathRecipient(this))
276{
277}
278
279AudioFlinger::ThreadBase::~ThreadBase()
280{
281    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
282    for (size_t i = 0; i < mConfigEvents.size(); i++) {
283        delete mConfigEvents[i];
284    }
285    mConfigEvents.clear();
286
287    mParamCond.broadcast();
288    // do not lock the mutex in destructor
289    releaseWakeLock_l();
290    if (mPowerManager != 0) {
291        sp<IBinder> binder = mPowerManager->asBinder();
292        binder->unlinkToDeath(mDeathRecipient);
293    }
294}
295
296void AudioFlinger::ThreadBase::exit()
297{
298    ALOGV("ThreadBase::exit");
299    // do any cleanup required for exit to succeed
300    preExit();
301    {
302        // This lock prevents the following race in thread (uniprocessor for illustration):
303        //  if (!exitPending()) {
304        //      // context switch from here to exit()
305        //      // exit() calls requestExit(), what exitPending() observes
306        //      // exit() calls signal(), which is dropped since no waiters
307        //      // context switch back from exit() to here
308        //      mWaitWorkCV.wait(...);
309        //      // now thread is hung
310        //  }
311        AutoMutex lock(mLock);
312        requestExit();
313        mWaitWorkCV.broadcast();
314    }
315    // When Thread::requestExitAndWait is made virtual and this method is renamed to
316    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
317    requestExitAndWait();
318}
319
320status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
321{
322    status_t status;
323
324    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
325    Mutex::Autolock _l(mLock);
326
327    mNewParameters.add(keyValuePairs);
328    mWaitWorkCV.signal();
329    // wait condition with timeout in case the thread loop has exited
330    // before the request could be processed
331    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
332        status = mParamStatus;
333        mWaitWorkCV.signal();
334    } else {
335        status = TIMED_OUT;
336    }
337    return status;
338}
339
340void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
341{
342    Mutex::Autolock _l(mLock);
343    sendIoConfigEvent_l(event, param);
344}
345
346// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
347void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
348{
349    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
350    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
351    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
352            param);
353    mWaitWorkCV.signal();
354}
355
356// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
357void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
358{
359    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
360    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
361    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
362          mConfigEvents.size(), pid, tid, prio);
363    mWaitWorkCV.signal();
364}
365
366void AudioFlinger::ThreadBase::processConfigEvents()
367{
368    mLock.lock();
369    while (!mConfigEvents.isEmpty()) {
370        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
371        ConfigEvent *event = mConfigEvents[0];
372        mConfigEvents.removeAt(0);
373        // release mLock before locking AudioFlinger mLock: lock order is always
374        // AudioFlinger then ThreadBase to avoid cross deadlock
375        mLock.unlock();
376        switch(event->type()) {
377            case CFG_EVENT_PRIO: {
378                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
379                // FIXME Need to understand why this has be done asynchronously
380                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
381                        true /*asynchronous*/);
382                if (err != 0) {
383                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
384                          "error %d",
385                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
386                }
387            } break;
388            case CFG_EVENT_IO: {
389                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
390                mAudioFlinger->mLock.lock();
391                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
392                mAudioFlinger->mLock.unlock();
393            } break;
394            default:
395                ALOGE("processConfigEvents() unknown event type %d", event->type());
396                break;
397        }
398        delete event;
399        mLock.lock();
400    }
401    mLock.unlock();
402}
403
404void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
405{
406    const size_t SIZE = 256;
407    char buffer[SIZE];
408    String8 result;
409
410    bool locked = AudioFlinger::dumpTryLock(mLock);
411    if (!locked) {
412        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
413        write(fd, buffer, strlen(buffer));
414    }
415
416    snprintf(buffer, SIZE, "io handle: %d\n", mId);
417    result.append(buffer);
418    snprintf(buffer, SIZE, "TID: %d\n", getTid());
419    result.append(buffer);
420    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
421    result.append(buffer);
422    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
423    result.append(buffer);
424    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
425    result.append(buffer);
426    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
427    result.append(buffer);
428    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
429    result.append(buffer);
430    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
431    result.append(buffer);
432    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
433    result.append(buffer);
434
435    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
436    result.append(buffer);
437    result.append(" Index Command");
438    for (size_t i = 0; i < mNewParameters.size(); ++i) {
439        snprintf(buffer, SIZE, "\n %02d    ", i);
440        result.append(buffer);
441        result.append(mNewParameters[i]);
442    }
443
444    snprintf(buffer, SIZE, "\n\nPending config events: \n");
445    result.append(buffer);
446    for (size_t i = 0; i < mConfigEvents.size(); i++) {
447        mConfigEvents[i]->dump(buffer, SIZE);
448        result.append(buffer);
449    }
450    result.append("\n");
451
452    write(fd, result.string(), result.size());
453
454    if (locked) {
455        mLock.unlock();
456    }
457}
458
459void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
460{
461    const size_t SIZE = 256;
462    char buffer[SIZE];
463    String8 result;
464
465    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
466    write(fd, buffer, strlen(buffer));
467
468    for (size_t i = 0; i < mEffectChains.size(); ++i) {
469        sp<EffectChain> chain = mEffectChains[i];
470        if (chain != 0) {
471            chain->dump(fd, args);
472        }
473    }
474}
475
476void AudioFlinger::ThreadBase::acquireWakeLock()
477{
478    Mutex::Autolock _l(mLock);
479    acquireWakeLock_l();
480}
481
482void AudioFlinger::ThreadBase::acquireWakeLock_l()
483{
484    if (mPowerManager == 0) {
485        // use checkService() to avoid blocking if power service is not up yet
486        sp<IBinder> binder =
487            defaultServiceManager()->checkService(String16("power"));
488        if (binder == 0) {
489            ALOGW("Thread %s cannot connect to the power manager service", mName);
490        } else {
491            mPowerManager = interface_cast<IPowerManager>(binder);
492            binder->linkToDeath(mDeathRecipient);
493        }
494    }
495    if (mPowerManager != 0) {
496        sp<IBinder> binder = new BBinder();
497        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
498                                                         binder,
499                                                         String16(mName),
500                                                         String16("media"));
501        if (status == NO_ERROR) {
502            mWakeLockToken = binder;
503        }
504        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
505    }
506}
507
508void AudioFlinger::ThreadBase::releaseWakeLock()
509{
510    Mutex::Autolock _l(mLock);
511    releaseWakeLock_l();
512}
513
514void AudioFlinger::ThreadBase::releaseWakeLock_l()
515{
516    if (mWakeLockToken != 0) {
517        ALOGV("releaseWakeLock_l() %s", mName);
518        if (mPowerManager != 0) {
519            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
520        }
521        mWakeLockToken.clear();
522    }
523}
524
525void AudioFlinger::ThreadBase::clearPowerManager()
526{
527    Mutex::Autolock _l(mLock);
528    releaseWakeLock_l();
529    mPowerManager.clear();
530}
531
532void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
533{
534    sp<ThreadBase> thread = mThread.promote();
535    if (thread != 0) {
536        thread->clearPowerManager();
537    }
538    ALOGW("power manager service died !!!");
539}
540
541void AudioFlinger::ThreadBase::setEffectSuspended(
542        const effect_uuid_t *type, bool suspend, int sessionId)
543{
544    Mutex::Autolock _l(mLock);
545    setEffectSuspended_l(type, suspend, sessionId);
546}
547
548void AudioFlinger::ThreadBase::setEffectSuspended_l(
549        const effect_uuid_t *type, bool suspend, int sessionId)
550{
551    sp<EffectChain> chain = getEffectChain_l(sessionId);
552    if (chain != 0) {
553        if (type != NULL) {
554            chain->setEffectSuspended_l(type, suspend);
555        } else {
556            chain->setEffectSuspendedAll_l(suspend);
557        }
558    }
559
560    updateSuspendedSessions_l(type, suspend, sessionId);
561}
562
563void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
564{
565    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
566    if (index < 0) {
567        return;
568    }
569
570    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
571            mSuspendedSessions.valueAt(index);
572
573    for (size_t i = 0; i < sessionEffects.size(); i++) {
574        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
575        for (int j = 0; j < desc->mRefCount; j++) {
576            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
577                chain->setEffectSuspendedAll_l(true);
578            } else {
579                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
580                    desc->mType.timeLow);
581                chain->setEffectSuspended_l(&desc->mType, true);
582            }
583        }
584    }
585}
586
587void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
588                                                         bool suspend,
589                                                         int sessionId)
590{
591    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
592
593    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
594
595    if (suspend) {
596        if (index >= 0) {
597            sessionEffects = mSuspendedSessions.valueAt(index);
598        } else {
599            mSuspendedSessions.add(sessionId, sessionEffects);
600        }
601    } else {
602        if (index < 0) {
603            return;
604        }
605        sessionEffects = mSuspendedSessions.valueAt(index);
606    }
607
608
609    int key = EffectChain::kKeyForSuspendAll;
610    if (type != NULL) {
611        key = type->timeLow;
612    }
613    index = sessionEffects.indexOfKey(key);
614
615    sp<SuspendedSessionDesc> desc;
616    if (suspend) {
617        if (index >= 0) {
618            desc = sessionEffects.valueAt(index);
619        } else {
620            desc = new SuspendedSessionDesc();
621            if (type != NULL) {
622                desc->mType = *type;
623            }
624            sessionEffects.add(key, desc);
625            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
626        }
627        desc->mRefCount++;
628    } else {
629        if (index < 0) {
630            return;
631        }
632        desc = sessionEffects.valueAt(index);
633        if (--desc->mRefCount == 0) {
634            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
635            sessionEffects.removeItemsAt(index);
636            if (sessionEffects.isEmpty()) {
637                ALOGV("updateSuspendedSessions_l() restore removing session %d",
638                                 sessionId);
639                mSuspendedSessions.removeItem(sessionId);
640            }
641        }
642    }
643    if (!sessionEffects.isEmpty()) {
644        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
645    }
646}
647
648void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
649                                                            bool enabled,
650                                                            int sessionId)
651{
652    Mutex::Autolock _l(mLock);
653    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
654}
655
656void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
657                                                            bool enabled,
658                                                            int sessionId)
659{
660    if (mType != RECORD) {
661        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
662        // another session. This gives the priority to well behaved effect control panels
663        // and applications not using global effects.
664        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
665        // global effects
666        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
667            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
668        }
669    }
670
671    sp<EffectChain> chain = getEffectChain_l(sessionId);
672    if (chain != 0) {
673        chain->checkSuspendOnEffectEnabled(effect, enabled);
674    }
675}
676
677// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
678sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
679        const sp<AudioFlinger::Client>& client,
680        const sp<IEffectClient>& effectClient,
681        int32_t priority,
682        int sessionId,
683        effect_descriptor_t *desc,
684        int *enabled,
685        status_t *status
686        )
687{
688    sp<EffectModule> effect;
689    sp<EffectHandle> handle;
690    status_t lStatus;
691    sp<EffectChain> chain;
692    bool chainCreated = false;
693    bool effectCreated = false;
694    bool effectRegistered = false;
695
696    lStatus = initCheck();
697    if (lStatus != NO_ERROR) {
698        ALOGW("createEffect_l() Audio driver not initialized.");
699        goto Exit;
700    }
701
702    // Do not allow effects with session ID 0 on direct output or duplicating threads
703    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
704    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
705        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
706                desc->name, sessionId);
707        lStatus = BAD_VALUE;
708        goto Exit;
709    }
710    // Only Pre processor effects are allowed on input threads and only on input threads
711    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
712        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
713                desc->name, desc->flags, mType);
714        lStatus = BAD_VALUE;
715        goto Exit;
716    }
717
718    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
719
720    { // scope for mLock
721        Mutex::Autolock _l(mLock);
722
723        // check for existing effect chain with the requested audio session
724        chain = getEffectChain_l(sessionId);
725        if (chain == 0) {
726            // create a new chain for this session
727            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
728            chain = new EffectChain(this, sessionId);
729            addEffectChain_l(chain);
730            chain->setStrategy(getStrategyForSession_l(sessionId));
731            chainCreated = true;
732        } else {
733            effect = chain->getEffectFromDesc_l(desc);
734        }
735
736        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
737
738        if (effect == 0) {
739            int id = mAudioFlinger->nextUniqueId();
740            // Check CPU and memory usage
741            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
742            if (lStatus != NO_ERROR) {
743                goto Exit;
744            }
745            effectRegistered = true;
746            // create a new effect module if none present in the chain
747            effect = new EffectModule(this, chain, desc, id, sessionId);
748            lStatus = effect->status();
749            if (lStatus != NO_ERROR) {
750                goto Exit;
751            }
752            lStatus = chain->addEffect_l(effect);
753            if (lStatus != NO_ERROR) {
754                goto Exit;
755            }
756            effectCreated = true;
757
758            effect->setDevice(mOutDevice);
759            effect->setDevice(mInDevice);
760            effect->setMode(mAudioFlinger->getMode());
761            effect->setAudioSource(mAudioSource);
762        }
763        // create effect handle and connect it to effect module
764        handle = new EffectHandle(effect, client, effectClient, priority);
765        lStatus = effect->addHandle(handle.get());
766        if (enabled != NULL) {
767            *enabled = (int)effect->isEnabled();
768        }
769    }
770
771Exit:
772    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
773        Mutex::Autolock _l(mLock);
774        if (effectCreated) {
775            chain->removeEffect_l(effect);
776        }
777        if (effectRegistered) {
778            AudioSystem::unregisterEffect(effect->id());
779        }
780        if (chainCreated) {
781            removeEffectChain_l(chain);
782        }
783        handle.clear();
784    }
785
786    if (status != NULL) {
787        *status = lStatus;
788    }
789    return handle;
790}
791
792sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
793{
794    Mutex::Autolock _l(mLock);
795    return getEffect_l(sessionId, effectId);
796}
797
798sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
799{
800    sp<EffectChain> chain = getEffectChain_l(sessionId);
801    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
802}
803
804// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
805// PlaybackThread::mLock held
806status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
807{
808    // check for existing effect chain with the requested audio session
809    int sessionId = effect->sessionId();
810    sp<EffectChain> chain = getEffectChain_l(sessionId);
811    bool chainCreated = false;
812
813    if (chain == 0) {
814        // create a new chain for this session
815        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
816        chain = new EffectChain(this, sessionId);
817        addEffectChain_l(chain);
818        chain->setStrategy(getStrategyForSession_l(sessionId));
819        chainCreated = true;
820    }
821    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
822
823    if (chain->getEffectFromId_l(effect->id()) != 0) {
824        ALOGW("addEffect_l() %p effect %s already present in chain %p",
825                this, effect->desc().name, chain.get());
826        return BAD_VALUE;
827    }
828
829    status_t status = chain->addEffect_l(effect);
830    if (status != NO_ERROR) {
831        if (chainCreated) {
832            removeEffectChain_l(chain);
833        }
834        return status;
835    }
836
837    effect->setDevice(mOutDevice);
838    effect->setDevice(mInDevice);
839    effect->setMode(mAudioFlinger->getMode());
840    effect->setAudioSource(mAudioSource);
841    return NO_ERROR;
842}
843
844void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
845
846    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
847    effect_descriptor_t desc = effect->desc();
848    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
849        detachAuxEffect_l(effect->id());
850    }
851
852    sp<EffectChain> chain = effect->chain().promote();
853    if (chain != 0) {
854        // remove effect chain if removing last effect
855        if (chain->removeEffect_l(effect) == 0) {
856            removeEffectChain_l(chain);
857        }
858    } else {
859        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
860    }
861}
862
863void AudioFlinger::ThreadBase::lockEffectChains_l(
864        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
865{
866    effectChains = mEffectChains;
867    for (size_t i = 0; i < mEffectChains.size(); i++) {
868        mEffectChains[i]->lock();
869    }
870}
871
872void AudioFlinger::ThreadBase::unlockEffectChains(
873        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
874{
875    for (size_t i = 0; i < effectChains.size(); i++) {
876        effectChains[i]->unlock();
877    }
878}
879
880sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
881{
882    Mutex::Autolock _l(mLock);
883    return getEffectChain_l(sessionId);
884}
885
886sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
887{
888    size_t size = mEffectChains.size();
889    for (size_t i = 0; i < size; i++) {
890        if (mEffectChains[i]->sessionId() == sessionId) {
891            return mEffectChains[i];
892        }
893    }
894    return 0;
895}
896
897void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
898{
899    Mutex::Autolock _l(mLock);
900    size_t size = mEffectChains.size();
901    for (size_t i = 0; i < size; i++) {
902        mEffectChains[i]->setMode_l(mode);
903    }
904}
905
906void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
907                                                    EffectHandle *handle,
908                                                    bool unpinIfLast) {
909
910    Mutex::Autolock _l(mLock);
911    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
912    // delete the effect module if removing last handle on it
913    if (effect->removeHandle(handle) == 0) {
914        if (!effect->isPinned() || unpinIfLast) {
915            removeEffect_l(effect);
916            AudioSystem::unregisterEffect(effect->id());
917        }
918    }
919}
920
921// ----------------------------------------------------------------------------
922//      Playback
923// ----------------------------------------------------------------------------
924
925AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
926                                             AudioStreamOut* output,
927                                             audio_io_handle_t id,
928                                             audio_devices_t device,
929                                             type_t type)
930    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
931        mNormalFrameCount(0), mMixBuffer(NULL),
932        mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
933        // mStreamTypes[] initialized in constructor body
934        mOutput(output),
935        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
936        mMixerStatus(MIXER_IDLE),
937        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
938        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
939        mBytesRemaining(0),
940        mCurrentWriteLength(0),
941        mUseAsyncWrite(false),
942        mWriteBlocked(false),
943        mDraining(false),
944        mScreenState(AudioFlinger::mScreenState),
945        // index 0 is reserved for normal mixer's submix
946        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
947        // mLatchD, mLatchQ,
948        mLatchDValid(false), mLatchQValid(false)
949{
950    snprintf(mName, kNameLength, "AudioOut_%X", id);
951    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
952
953    // Assumes constructor is called by AudioFlinger with it's mLock held, but
954    // it would be safer to explicitly pass initial masterVolume/masterMute as
955    // parameter.
956    //
957    // If the HAL we are using has support for master volume or master mute,
958    // then do not attenuate or mute during mixing (just leave the volume at 1.0
959    // and the mute set to false).
960    mMasterVolume = audioFlinger->masterVolume_l();
961    mMasterMute = audioFlinger->masterMute_l();
962    if (mOutput && mOutput->audioHwDev) {
963        if (mOutput->audioHwDev->canSetMasterVolume()) {
964            mMasterVolume = 1.0;
965        }
966
967        if (mOutput->audioHwDev->canSetMasterMute()) {
968            mMasterMute = false;
969        }
970    }
971
972    readOutputParameters();
973
974    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
975    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
976    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
977            stream = (audio_stream_type_t) (stream + 1)) {
978        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
979        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
980    }
981    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
982    // because mAudioFlinger doesn't have one to copy from
983}
984
985AudioFlinger::PlaybackThread::~PlaybackThread()
986{
987    mAudioFlinger->unregisterWriter(mNBLogWriter);
988    delete [] mAllocMixBuffer;
989}
990
991void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
992{
993    dumpInternals(fd, args);
994    dumpTracks(fd, args);
995    dumpEffectChains(fd, args);
996}
997
998void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
999{
1000    const size_t SIZE = 256;
1001    char buffer[SIZE];
1002    String8 result;
1003
1004    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1005    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1006        const stream_type_t *st = &mStreamTypes[i];
1007        if (i > 0) {
1008            result.appendFormat(", ");
1009        }
1010        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1011        if (st->mute) {
1012            result.append("M");
1013        }
1014    }
1015    result.append("\n");
1016    write(fd, result.string(), result.length());
1017    result.clear();
1018
1019    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1020    result.append(buffer);
1021    Track::appendDumpHeader(result);
1022    for (size_t i = 0; i < mTracks.size(); ++i) {
1023        sp<Track> track = mTracks[i];
1024        if (track != 0) {
1025            track->dump(buffer, SIZE);
1026            result.append(buffer);
1027        }
1028    }
1029
1030    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1031    result.append(buffer);
1032    Track::appendDumpHeader(result);
1033    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1034        sp<Track> track = mActiveTracks[i].promote();
1035        if (track != 0) {
1036            track->dump(buffer, SIZE);
1037            result.append(buffer);
1038        }
1039    }
1040    write(fd, result.string(), result.size());
1041
1042    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1043    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1044    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1045            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1046}
1047
1048void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1049{
1050    const size_t SIZE = 256;
1051    char buffer[SIZE];
1052    String8 result;
1053
1054    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1055    result.append(buffer);
1056    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1057    result.append(buffer);
1058    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1059            ns2ms(systemTime() - mLastWriteTime));
1060    result.append(buffer);
1061    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1062    result.append(buffer);
1063    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1064    result.append(buffer);
1065    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1066    result.append(buffer);
1067    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1068    result.append(buffer);
1069    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1070    result.append(buffer);
1071    write(fd, result.string(), result.size());
1072    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1073
1074    dumpBase(fd, args);
1075}
1076
1077// Thread virtuals
1078status_t AudioFlinger::PlaybackThread::readyToRun()
1079{
1080    status_t status = initCheck();
1081    if (status == NO_ERROR) {
1082        ALOGI("AudioFlinger's thread %p ready to run", this);
1083    } else {
1084        ALOGE("No working audio driver found.");
1085    }
1086    return status;
1087}
1088
1089void AudioFlinger::PlaybackThread::onFirstRef()
1090{
1091    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1092}
1093
1094// ThreadBase virtuals
1095void AudioFlinger::PlaybackThread::preExit()
1096{
1097    ALOGV("  preExit()");
1098    // FIXME this is using hard-coded strings but in the future, this functionality will be
1099    //       converted to use audio HAL extensions required to support tunneling
1100    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1101}
1102
1103// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1104sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1105        const sp<AudioFlinger::Client>& client,
1106        audio_stream_type_t streamType,
1107        uint32_t sampleRate,
1108        audio_format_t format,
1109        audio_channel_mask_t channelMask,
1110        size_t frameCount,
1111        const sp<IMemory>& sharedBuffer,
1112        int sessionId,
1113        IAudioFlinger::track_flags_t *flags,
1114        pid_t tid,
1115        status_t *status)
1116{
1117    sp<Track> track;
1118    status_t lStatus;
1119
1120    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1121
1122    // client expresses a preference for FAST, but we get the final say
1123    if (*flags & IAudioFlinger::TRACK_FAST) {
1124      if (
1125            // not timed
1126            (!isTimed) &&
1127            // either of these use cases:
1128            (
1129              // use case 1: shared buffer with any frame count
1130              (
1131                (sharedBuffer != 0)
1132              ) ||
1133              // use case 2: callback handler and frame count is default or at least as large as HAL
1134              (
1135                (tid != -1) &&
1136                ((frameCount == 0) ||
1137                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1138              )
1139            ) &&
1140            // PCM data
1141            audio_is_linear_pcm(format) &&
1142            // mono or stereo
1143            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1144              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1145#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1146            // hardware sample rate
1147            (sampleRate == mSampleRate) &&
1148#endif
1149            // normal mixer has an associated fast mixer
1150            hasFastMixer() &&
1151            // there are sufficient fast track slots available
1152            (mFastTrackAvailMask != 0)
1153            // FIXME test that MixerThread for this fast track has a capable output HAL
1154            // FIXME add a permission test also?
1155        ) {
1156        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1157        if (frameCount == 0) {
1158            frameCount = mFrameCount * kFastTrackMultiplier;
1159        }
1160        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1161                frameCount, mFrameCount);
1162      } else {
1163        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1164                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1165                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1166                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1167                audio_is_linear_pcm(format),
1168                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1169        *flags &= ~IAudioFlinger::TRACK_FAST;
1170        // For compatibility with AudioTrack calculation, buffer depth is forced
1171        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1172        // This is probably too conservative, but legacy application code may depend on it.
1173        // If you change this calculation, also review the start threshold which is related.
1174        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1175        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1176        if (minBufCount < 2) {
1177            minBufCount = 2;
1178        }
1179        size_t minFrameCount = mNormalFrameCount * minBufCount;
1180        if (frameCount < minFrameCount) {
1181            frameCount = minFrameCount;
1182        }
1183      }
1184    }
1185
1186    if (mType == DIRECT) {
1187        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1188            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1189                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1190                        "for output %p with format %d",
1191                        sampleRate, format, channelMask, mOutput, mFormat);
1192                lStatus = BAD_VALUE;
1193                goto Exit;
1194            }
1195        }
1196    } else if (mType == OFFLOAD) {
1197        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1198            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1199                    "for output %p with format %d",
1200                    sampleRate, format, channelMask, mOutput, mFormat);
1201            lStatus = BAD_VALUE;
1202            goto Exit;
1203        }
1204    } else {
1205        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1206                ALOGE("createTrack_l() Bad parameter: format %d \""
1207                        "for output %p with format %d",
1208                        format, mOutput, mFormat);
1209                lStatus = BAD_VALUE;
1210                goto Exit;
1211        }
1212        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1213        if (sampleRate > mSampleRate*2) {
1214            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1215            lStatus = BAD_VALUE;
1216            goto Exit;
1217        }
1218    }
1219
1220    lStatus = initCheck();
1221    if (lStatus != NO_ERROR) {
1222        ALOGE("Audio driver not initialized.");
1223        goto Exit;
1224    }
1225
1226    { // scope for mLock
1227        Mutex::Autolock _l(mLock);
1228
1229        // all tracks in same audio session must share the same routing strategy otherwise
1230        // conflicts will happen when tracks are moved from one output to another by audio policy
1231        // manager
1232        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1233        for (size_t i = 0; i < mTracks.size(); ++i) {
1234            sp<Track> t = mTracks[i];
1235            if (t != 0 && !t->isOutputTrack()) {
1236                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1237                if (sessionId == t->sessionId() && strategy != actual) {
1238                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1239                            strategy, actual);
1240                    lStatus = BAD_VALUE;
1241                    goto Exit;
1242                }
1243            }
1244        }
1245
1246        if (!isTimed) {
1247            track = new Track(this, client, streamType, sampleRate, format,
1248                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1249        } else {
1250            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1251                    channelMask, frameCount, sharedBuffer, sessionId);
1252        }
1253        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1254            lStatus = NO_MEMORY;
1255            goto Exit;
1256        }
1257
1258        mTracks.add(track);
1259
1260        sp<EffectChain> chain = getEffectChain_l(sessionId);
1261        if (chain != 0) {
1262            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1263            track->setMainBuffer(chain->inBuffer());
1264            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1265            chain->incTrackCnt();
1266        }
1267
1268        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1269            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1270            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1271            // so ask activity manager to do this on our behalf
1272            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1273        }
1274    }
1275
1276    lStatus = NO_ERROR;
1277
1278Exit:
1279    if (status) {
1280        *status = lStatus;
1281    }
1282    return track;
1283}
1284
1285uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1286{
1287    return latency;
1288}
1289
1290uint32_t AudioFlinger::PlaybackThread::latency() const
1291{
1292    Mutex::Autolock _l(mLock);
1293    return latency_l();
1294}
1295uint32_t AudioFlinger::PlaybackThread::latency_l() const
1296{
1297    if (initCheck() == NO_ERROR) {
1298        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1299    } else {
1300        return 0;
1301    }
1302}
1303
1304void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1305{
1306    Mutex::Autolock _l(mLock);
1307    // Don't apply master volume in SW if our HAL can do it for us.
1308    if (mOutput && mOutput->audioHwDev &&
1309        mOutput->audioHwDev->canSetMasterVolume()) {
1310        mMasterVolume = 1.0;
1311    } else {
1312        mMasterVolume = value;
1313    }
1314}
1315
1316void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1317{
1318    Mutex::Autolock _l(mLock);
1319    // Don't apply master mute in SW if our HAL can do it for us.
1320    if (mOutput && mOutput->audioHwDev &&
1321        mOutput->audioHwDev->canSetMasterMute()) {
1322        mMasterMute = false;
1323    } else {
1324        mMasterMute = muted;
1325    }
1326}
1327
1328void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1329{
1330    Mutex::Autolock _l(mLock);
1331    mStreamTypes[stream].volume = value;
1332    signal_l();
1333}
1334
1335void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1336{
1337    Mutex::Autolock _l(mLock);
1338    mStreamTypes[stream].mute = muted;
1339    signal_l();
1340}
1341
1342float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1343{
1344    Mutex::Autolock _l(mLock);
1345    return mStreamTypes[stream].volume;
1346}
1347
1348// addTrack_l() must be called with ThreadBase::mLock held
1349status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1350{
1351    status_t status = ALREADY_EXISTS;
1352
1353    // set retry count for buffer fill
1354    track->mRetryCount = kMaxTrackStartupRetries;
1355    if (mActiveTracks.indexOf(track) < 0) {
1356        // the track is newly added, make sure it fills up all its
1357        // buffers before playing. This is to ensure the client will
1358        // effectively get the latency it requested.
1359        if (!track->isOutputTrack()) {
1360            TrackBase::track_state state = track->mState;
1361            mLock.unlock();
1362            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1363            mLock.lock();
1364            // abort track was stopped/paused while we released the lock
1365            if (state != track->mState) {
1366                if (status == NO_ERROR) {
1367                    mLock.unlock();
1368                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1369                    mLock.lock();
1370                }
1371                return INVALID_OPERATION;
1372            }
1373            // abort if start is rejected by audio policy manager
1374            if (status != NO_ERROR) {
1375                return PERMISSION_DENIED;
1376            }
1377#ifdef ADD_BATTERY_DATA
1378            // to track the speaker usage
1379            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1380#endif
1381        }
1382
1383        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1384        track->mResetDone = false;
1385        track->mPresentationCompleteFrames = 0;
1386        mActiveTracks.add(track);
1387        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1388        if (chain != 0) {
1389            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1390                    track->sessionId());
1391            chain->incActiveTrackCnt();
1392        }
1393
1394        status = NO_ERROR;
1395    }
1396
1397    ALOGV("mWaitWorkCV.broadcast");
1398    mWaitWorkCV.broadcast();
1399
1400    return status;
1401}
1402
1403bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1404{
1405    track->terminate();
1406    // active tracks are removed by threadLoop()
1407    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1408    track->mState = TrackBase::STOPPED;
1409    if (!trackActive) {
1410        removeTrack_l(track);
1411    } else if (track->isFastTrack() || track->isOffloaded()) {
1412        track->mState = TrackBase::STOPPING_1;
1413    }
1414
1415    return trackActive;
1416}
1417
1418void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1419{
1420    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1421    mTracks.remove(track);
1422    deleteTrackName_l(track->name());
1423    // redundant as track is about to be destroyed, for dumpsys only
1424    track->mName = -1;
1425    if (track->isFastTrack()) {
1426        int index = track->mFastIndex;
1427        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1428        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1429        mFastTrackAvailMask |= 1 << index;
1430        // redundant as track is about to be destroyed, for dumpsys only
1431        track->mFastIndex = -1;
1432    }
1433    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1434    if (chain != 0) {
1435        chain->decTrackCnt();
1436    }
1437}
1438
1439void AudioFlinger::PlaybackThread::signal_l()
1440{
1441    // Thread could be blocked waiting for async
1442    // so signal it to handle state changes immediately
1443    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1444    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1445    mSignalPending = true;
1446    mWaitWorkCV.signal();
1447}
1448
1449String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1450{
1451    Mutex::Autolock _l(mLock);
1452    if (initCheck() != NO_ERROR) {
1453        return String8();
1454    }
1455
1456    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1457    const String8 out_s8(s);
1458    free(s);
1459    return out_s8;
1460}
1461
1462// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1463void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1464    AudioSystem::OutputDescriptor desc;
1465    void *param2 = NULL;
1466
1467    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1468            param);
1469
1470    switch (event) {
1471    case AudioSystem::OUTPUT_OPENED:
1472    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1473        desc.channelMask = mChannelMask;
1474        desc.samplingRate = mSampleRate;
1475        desc.format = mFormat;
1476        desc.frameCount = mNormalFrameCount; // FIXME see
1477                                             // AudioFlinger::frameCount(audio_io_handle_t)
1478        desc.latency = latency();
1479        param2 = &desc;
1480        break;
1481
1482    case AudioSystem::STREAM_CONFIG_CHANGED:
1483        param2 = &param;
1484    case AudioSystem::OUTPUT_CLOSED:
1485    default:
1486        break;
1487    }
1488    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1489}
1490
1491void AudioFlinger::PlaybackThread::writeCallback()
1492{
1493    ALOG_ASSERT(mCallbackThread != 0);
1494    mCallbackThread->setWriteBlocked(false);
1495}
1496
1497void AudioFlinger::PlaybackThread::drainCallback()
1498{
1499    ALOG_ASSERT(mCallbackThread != 0);
1500    mCallbackThread->setDraining(false);
1501}
1502
1503void AudioFlinger::PlaybackThread::setWriteBlocked(bool value)
1504{
1505    Mutex::Autolock _l(mLock);
1506    mWriteBlocked = value;
1507    if (!value) {
1508        mWaitWorkCV.signal();
1509    }
1510}
1511
1512void AudioFlinger::PlaybackThread::setDraining(bool value)
1513{
1514    Mutex::Autolock _l(mLock);
1515    mDraining = value;
1516    if (!value) {
1517        mWaitWorkCV.signal();
1518    }
1519}
1520
1521// static
1522int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1523                                                void *param,
1524                                                void *cookie)
1525{
1526    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1527    ALOGV("asyncCallback() event %d", event);
1528    switch (event) {
1529    case STREAM_CBK_EVENT_WRITE_READY:
1530        me->writeCallback();
1531        break;
1532    case STREAM_CBK_EVENT_DRAIN_READY:
1533        me->drainCallback();
1534        break;
1535    default:
1536        ALOGW("asyncCallback() unknown event %d", event);
1537        break;
1538    }
1539    return 0;
1540}
1541
1542void AudioFlinger::PlaybackThread::readOutputParameters()
1543{
1544    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1545    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1546    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1547    if (!audio_is_output_channel(mChannelMask)) {
1548        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1549    }
1550    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1551        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1552                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1553    }
1554    mChannelCount = popcount(mChannelMask);
1555    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1556    if (!audio_is_valid_format(mFormat)) {
1557        LOG_FATAL("HAL format %d not valid for output", mFormat);
1558    }
1559    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1560        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1561                mFormat);
1562    }
1563    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1564    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1565    if (mFrameCount & 15) {
1566        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1567                mFrameCount);
1568    }
1569
1570    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1571            (mOutput->stream->set_callback != NULL)) {
1572        if (mOutput->stream->set_callback(mOutput->stream,
1573                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1574            mUseAsyncWrite = true;
1575        }
1576    }
1577
1578    // Calculate size of normal mix buffer relative to the HAL output buffer size
1579    double multiplier = 1.0;
1580    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1581            kUseFastMixer == FastMixer_Dynamic)) {
1582        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1583        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1584        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1585        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1586        maxNormalFrameCount = maxNormalFrameCount & ~15;
1587        if (maxNormalFrameCount < minNormalFrameCount) {
1588            maxNormalFrameCount = minNormalFrameCount;
1589        }
1590        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1591        if (multiplier <= 1.0) {
1592            multiplier = 1.0;
1593        } else if (multiplier <= 2.0) {
1594            if (2 * mFrameCount <= maxNormalFrameCount) {
1595                multiplier = 2.0;
1596            } else {
1597                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1598            }
1599        } else {
1600            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1601            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1602            // track, but we sometimes have to do this to satisfy the maximum frame count
1603            // constraint)
1604            // FIXME this rounding up should not be done if no HAL SRC
1605            uint32_t truncMult = (uint32_t) multiplier;
1606            if ((truncMult & 1)) {
1607                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1608                    ++truncMult;
1609                }
1610            }
1611            multiplier = (double) truncMult;
1612        }
1613    }
1614    mNormalFrameCount = multiplier * mFrameCount;
1615    // round up to nearest 16 frames to satisfy AudioMixer
1616    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1617    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1618            mNormalFrameCount);
1619
1620    delete[] mAllocMixBuffer;
1621    size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize;
1622    mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1];
1623    mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align);
1624    memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize);
1625
1626    // force reconfiguration of effect chains and engines to take new buffer size and audio
1627    // parameters into account
1628    // Note that mLock is not held when readOutputParameters() is called from the constructor
1629    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1630    // matter.
1631    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1632    Vector< sp<EffectChain> > effectChains = mEffectChains;
1633    for (size_t i = 0; i < effectChains.size(); i ++) {
1634        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1635    }
1636}
1637
1638
1639status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1640{
1641    if (halFrames == NULL || dspFrames == NULL) {
1642        return BAD_VALUE;
1643    }
1644    Mutex::Autolock _l(mLock);
1645    if (initCheck() != NO_ERROR) {
1646        return INVALID_OPERATION;
1647    }
1648    size_t framesWritten = mBytesWritten / mFrameSize;
1649    *halFrames = framesWritten;
1650
1651    if (isSuspended()) {
1652        // return an estimation of rendered frames when the output is suspended
1653        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1654        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1655        return NO_ERROR;
1656    } else {
1657        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1658    }
1659}
1660
1661uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1662{
1663    Mutex::Autolock _l(mLock);
1664    uint32_t result = 0;
1665    if (getEffectChain_l(sessionId) != 0) {
1666        result = EFFECT_SESSION;
1667    }
1668
1669    for (size_t i = 0; i < mTracks.size(); ++i) {
1670        sp<Track> track = mTracks[i];
1671        if (sessionId == track->sessionId() && !track->isInvalid()) {
1672            result |= TRACK_SESSION;
1673            break;
1674        }
1675    }
1676
1677    return result;
1678}
1679
1680uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1681{
1682    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1683    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1684    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1685        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1686    }
1687    for (size_t i = 0; i < mTracks.size(); i++) {
1688        sp<Track> track = mTracks[i];
1689        if (sessionId == track->sessionId() && !track->isInvalid()) {
1690            return AudioSystem::getStrategyForStream(track->streamType());
1691        }
1692    }
1693    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1694}
1695
1696
1697AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1698{
1699    Mutex::Autolock _l(mLock);
1700    return mOutput;
1701}
1702
1703AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1704{
1705    Mutex::Autolock _l(mLock);
1706    AudioStreamOut *output = mOutput;
1707    mOutput = NULL;
1708    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1709    //       must push a NULL and wait for ack
1710    mOutputSink.clear();
1711    mPipeSink.clear();
1712    mNormalSink.clear();
1713    return output;
1714}
1715
1716// this method must always be called either with ThreadBase mLock held or inside the thread loop
1717audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1718{
1719    if (mOutput == NULL) {
1720        return NULL;
1721    }
1722    return &mOutput->stream->common;
1723}
1724
1725uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1726{
1727    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1728}
1729
1730status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1731{
1732    if (!isValidSyncEvent(event)) {
1733        return BAD_VALUE;
1734    }
1735
1736    Mutex::Autolock _l(mLock);
1737
1738    for (size_t i = 0; i < mTracks.size(); ++i) {
1739        sp<Track> track = mTracks[i];
1740        if (event->triggerSession() == track->sessionId()) {
1741            (void) track->setSyncEvent(event);
1742            return NO_ERROR;
1743        }
1744    }
1745
1746    return NAME_NOT_FOUND;
1747}
1748
1749bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1750{
1751    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1752}
1753
1754void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1755        const Vector< sp<Track> >& tracksToRemove)
1756{
1757    size_t count = tracksToRemove.size();
1758    if (count) {
1759        for (size_t i = 0 ; i < count ; i++) {
1760            const sp<Track>& track = tracksToRemove.itemAt(i);
1761            if (!track->isOutputTrack()) {
1762                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1763#ifdef ADD_BATTERY_DATA
1764                // to track the speaker usage
1765                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1766#endif
1767                if (track->isTerminated()) {
1768                    AudioSystem::releaseOutput(mId);
1769                }
1770            }
1771        }
1772    }
1773}
1774
1775void AudioFlinger::PlaybackThread::checkSilentMode_l()
1776{
1777    if (!mMasterMute) {
1778        char value[PROPERTY_VALUE_MAX];
1779        if (property_get("ro.audio.silent", value, "0") > 0) {
1780            char *endptr;
1781            unsigned long ul = strtoul(value, &endptr, 0);
1782            if (*endptr == '\0' && ul != 0) {
1783                ALOGD("Silence is golden");
1784                // The setprop command will not allow a property to be changed after
1785                // the first time it is set, so we don't have to worry about un-muting.
1786                setMasterMute_l(true);
1787            }
1788        }
1789    }
1790}
1791
1792// shared by MIXER and DIRECT, overridden by DUPLICATING
1793ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1794{
1795    // FIXME rewrite to reduce number of system calls
1796    mLastWriteTime = systemTime();
1797    mInWrite = true;
1798    ssize_t bytesWritten;
1799
1800    // If an NBAIO sink is present, use it to write the normal mixer's submix
1801    if (mNormalSink != 0) {
1802#define mBitShift 2 // FIXME
1803        size_t count = mBytesRemaining >> mBitShift;
1804        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1805        ATRACE_BEGIN("write");
1806        // update the setpoint when AudioFlinger::mScreenState changes
1807        uint32_t screenState = AudioFlinger::mScreenState;
1808        if (screenState != mScreenState) {
1809            mScreenState = screenState;
1810            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1811            if (pipe != NULL) {
1812                pipe->setAvgFrames((mScreenState & 1) ?
1813                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1814            }
1815        }
1816        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1817        ATRACE_END();
1818        if (framesWritten > 0) {
1819            bytesWritten = framesWritten << mBitShift;
1820        } else {
1821            bytesWritten = framesWritten;
1822        }
1823        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1824        if (status == NO_ERROR) {
1825            size_t totalFramesWritten = mNormalSink->framesWritten();
1826            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1827                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1828                mLatchDValid = true;
1829            }
1830        }
1831    // otherwise use the HAL / AudioStreamOut directly
1832    } else {
1833        // Direct output and offload threads
1834        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1835        if (mUseAsyncWrite) {
1836            mWriteBlocked = true;
1837            ALOG_ASSERT(mCallbackThread != 0);
1838            mCallbackThread->setWriteBlocked(true);
1839        }
1840        // FIXME We should have an implementation of timestamps for direct output threads.
1841        // They are used e.g for multichannel PCM playback over HDMI.
1842        bytesWritten = mOutput->stream->write(mOutput->stream,
1843                                                   mMixBuffer + offset, mBytesRemaining);
1844        if (mUseAsyncWrite &&
1845                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1846            // do not wait for async callback in case of error of full write
1847            mWriteBlocked = false;
1848            ALOG_ASSERT(mCallbackThread != 0);
1849            mCallbackThread->setWriteBlocked(false);
1850        }
1851    }
1852
1853    mNumWrites++;
1854    mInWrite = false;
1855
1856    return bytesWritten;
1857}
1858
1859void AudioFlinger::PlaybackThread::threadLoop_drain()
1860{
1861    if (mOutput->stream->drain) {
1862        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1863        if (mUseAsyncWrite) {
1864            mDraining = true;
1865            ALOG_ASSERT(mCallbackThread != 0);
1866            mCallbackThread->setDraining(true);
1867        }
1868        mOutput->stream->drain(mOutput->stream,
1869            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1870                                                : AUDIO_DRAIN_ALL);
1871    }
1872}
1873
1874void AudioFlinger::PlaybackThread::threadLoop_exit()
1875{
1876    // Default implementation has nothing to do
1877}
1878
1879/*
1880The derived values that are cached:
1881 - mixBufferSize from frame count * frame size
1882 - activeSleepTime from activeSleepTimeUs()
1883 - idleSleepTime from idleSleepTimeUs()
1884 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1885 - maxPeriod from frame count and sample rate (MIXER only)
1886
1887The parameters that affect these derived values are:
1888 - frame count
1889 - frame size
1890 - sample rate
1891 - device type: A2DP or not
1892 - device latency
1893 - format: PCM or not
1894 - active sleep time
1895 - idle sleep time
1896*/
1897
1898void AudioFlinger::PlaybackThread::cacheParameters_l()
1899{
1900    mixBufferSize = mNormalFrameCount * mFrameSize;
1901    activeSleepTime = activeSleepTimeUs();
1902    idleSleepTime = idleSleepTimeUs();
1903}
1904
1905void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1906{
1907    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1908            this,  streamType, mTracks.size());
1909    Mutex::Autolock _l(mLock);
1910
1911    size_t size = mTracks.size();
1912    for (size_t i = 0; i < size; i++) {
1913        sp<Track> t = mTracks[i];
1914        if (t->streamType() == streamType) {
1915            t->invalidate();
1916        }
1917    }
1918}
1919
1920status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1921{
1922    int session = chain->sessionId();
1923    int16_t *buffer = mMixBuffer;
1924    bool ownsBuffer = false;
1925
1926    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1927    if (session > 0) {
1928        // Only one effect chain can be present in direct output thread and it uses
1929        // the mix buffer as input
1930        if (mType != DIRECT) {
1931            size_t numSamples = mNormalFrameCount * mChannelCount;
1932            buffer = new int16_t[numSamples];
1933            memset(buffer, 0, numSamples * sizeof(int16_t));
1934            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1935            ownsBuffer = true;
1936        }
1937
1938        // Attach all tracks with same session ID to this chain.
1939        for (size_t i = 0; i < mTracks.size(); ++i) {
1940            sp<Track> track = mTracks[i];
1941            if (session == track->sessionId()) {
1942                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1943                        buffer);
1944                track->setMainBuffer(buffer);
1945                chain->incTrackCnt();
1946            }
1947        }
1948
1949        // indicate all active tracks in the chain
1950        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1951            sp<Track> track = mActiveTracks[i].promote();
1952            if (track == 0) {
1953                continue;
1954            }
1955            if (session == track->sessionId()) {
1956                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1957                chain->incActiveTrackCnt();
1958            }
1959        }
1960    }
1961
1962    chain->setInBuffer(buffer, ownsBuffer);
1963    chain->setOutBuffer(mMixBuffer);
1964    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1965    // chains list in order to be processed last as it contains output stage effects
1966    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1967    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1968    // after track specific effects and before output stage
1969    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1970    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1971    // Effect chain for other sessions are inserted at beginning of effect
1972    // chains list to be processed before output mix effects. Relative order between other
1973    // sessions is not important
1974    size_t size = mEffectChains.size();
1975    size_t i = 0;
1976    for (i = 0; i < size; i++) {
1977        if (mEffectChains[i]->sessionId() < session) {
1978            break;
1979        }
1980    }
1981    mEffectChains.insertAt(chain, i);
1982    checkSuspendOnAddEffectChain_l(chain);
1983
1984    return NO_ERROR;
1985}
1986
1987size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1988{
1989    int session = chain->sessionId();
1990
1991    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1992
1993    for (size_t i = 0; i < mEffectChains.size(); i++) {
1994        if (chain == mEffectChains[i]) {
1995            mEffectChains.removeAt(i);
1996            // detach all active tracks from the chain
1997            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1998                sp<Track> track = mActiveTracks[i].promote();
1999                if (track == 0) {
2000                    continue;
2001                }
2002                if (session == track->sessionId()) {
2003                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2004                            chain.get(), session);
2005                    chain->decActiveTrackCnt();
2006                }
2007            }
2008
2009            // detach all tracks with same session ID from this chain
2010            for (size_t i = 0; i < mTracks.size(); ++i) {
2011                sp<Track> track = mTracks[i];
2012                if (session == track->sessionId()) {
2013                    track->setMainBuffer(mMixBuffer);
2014                    chain->decTrackCnt();
2015                }
2016            }
2017            break;
2018        }
2019    }
2020    return mEffectChains.size();
2021}
2022
2023status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2024        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2025{
2026    Mutex::Autolock _l(mLock);
2027    return attachAuxEffect_l(track, EffectId);
2028}
2029
2030status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2031        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2032{
2033    status_t status = NO_ERROR;
2034
2035    if (EffectId == 0) {
2036        track->setAuxBuffer(0, NULL);
2037    } else {
2038        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2039        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2040        if (effect != 0) {
2041            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2042                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2043            } else {
2044                status = INVALID_OPERATION;
2045            }
2046        } else {
2047            status = BAD_VALUE;
2048        }
2049    }
2050    return status;
2051}
2052
2053void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2054{
2055    for (size_t i = 0; i < mTracks.size(); ++i) {
2056        sp<Track> track = mTracks[i];
2057        if (track->auxEffectId() == effectId) {
2058            attachAuxEffect_l(track, 0);
2059        }
2060    }
2061}
2062
2063bool AudioFlinger::PlaybackThread::threadLoop()
2064{
2065    Vector< sp<Track> > tracksToRemove;
2066
2067    standbyTime = systemTime();
2068
2069    // MIXER
2070    nsecs_t lastWarning = 0;
2071
2072    // DUPLICATING
2073    // FIXME could this be made local to while loop?
2074    writeFrames = 0;
2075
2076    cacheParameters_l();
2077    sleepTime = idleSleepTime;
2078
2079    if (mType == MIXER) {
2080        sleepTimeShift = 0;
2081    }
2082
2083    CpuStats cpuStats;
2084    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2085
2086    acquireWakeLock();
2087
2088    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2089    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2090    // and then that string will be logged at the next convenient opportunity.
2091    const char *logString = NULL;
2092
2093    while (!exitPending())
2094    {
2095        cpuStats.sample(myName);
2096
2097        Vector< sp<EffectChain> > effectChains;
2098
2099        processConfigEvents();
2100
2101        { // scope for mLock
2102
2103            Mutex::Autolock _l(mLock);
2104
2105            if (logString != NULL) {
2106                mNBLogWriter->logTimestamp();
2107                mNBLogWriter->log(logString);
2108                logString = NULL;
2109            }
2110
2111            if (mLatchDValid) {
2112                mLatchQ = mLatchD;
2113                mLatchDValid = false;
2114                mLatchQValid = true;
2115            }
2116
2117            if (checkForNewParameters_l()) {
2118                cacheParameters_l();
2119            }
2120
2121            saveOutputTracks();
2122
2123            if (mSignalPending) {
2124                // A signal was raised while we were unlocked
2125                mSignalPending = false;
2126            } else if (waitingAsyncCallback_l()) {
2127                if (exitPending()) {
2128                    break;
2129                }
2130                releaseWakeLock_l();
2131                ALOGV("wait async completion");
2132                mWaitWorkCV.wait(mLock);
2133                ALOGV("async completion/wake");
2134                acquireWakeLock_l();
2135                if (exitPending()) {
2136                    break;
2137                }
2138                if (!mActiveTracks.size() && (systemTime() > standbyTime)) {
2139                    continue;
2140                }
2141                sleepTime = 0;
2142            } else if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2143                                   isSuspended()) {
2144                // put audio hardware into standby after short delay
2145                if (shouldStandby_l()) {
2146
2147                    threadLoop_standby();
2148
2149                    mStandby = true;
2150                }
2151
2152                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2153                    // we're about to wait, flush the binder command buffer
2154                    IPCThreadState::self()->flushCommands();
2155
2156                    clearOutputTracks();
2157
2158                    if (exitPending()) {
2159                        break;
2160                    }
2161
2162                    releaseWakeLock_l();
2163                    // wait until we have something to do...
2164                    ALOGV("%s going to sleep", myName.string());
2165                    mWaitWorkCV.wait(mLock);
2166                    ALOGV("%s waking up", myName.string());
2167                    acquireWakeLock_l();
2168
2169                    mMixerStatus = MIXER_IDLE;
2170                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2171                    mBytesWritten = 0;
2172                    mBytesRemaining = 0;
2173                    checkSilentMode_l();
2174
2175                    standbyTime = systemTime() + standbyDelay;
2176                    sleepTime = idleSleepTime;
2177                    if (mType == MIXER) {
2178                        sleepTimeShift = 0;
2179                    }
2180
2181                    continue;
2182                }
2183            }
2184
2185            // mMixerStatusIgnoringFastTracks is also updated internally
2186            mMixerStatus = prepareTracks_l(&tracksToRemove);
2187
2188            // prevent any changes in effect chain list and in each effect chain
2189            // during mixing and effect process as the audio buffers could be deleted
2190            // or modified if an effect is created or deleted
2191            lockEffectChains_l(effectChains);
2192        }
2193
2194        if (mBytesRemaining == 0) {
2195            mCurrentWriteLength = 0;
2196            if (mMixerStatus == MIXER_TRACKS_READY) {
2197                // threadLoop_mix() sets mCurrentWriteLength
2198                threadLoop_mix();
2199            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2200                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2201                // threadLoop_sleepTime sets sleepTime to 0 if data
2202                // must be written to HAL
2203                threadLoop_sleepTime();
2204                if (sleepTime == 0) {
2205                    mCurrentWriteLength = mixBufferSize;
2206                }
2207            }
2208            mBytesRemaining = mCurrentWriteLength;
2209            if (isSuspended()) {
2210                sleepTime = suspendSleepTimeUs();
2211                // simulate write to HAL when suspended
2212                mBytesWritten += mixBufferSize;
2213                mBytesRemaining = 0;
2214            }
2215
2216            // only process effects if we're going to write
2217            if (sleepTime == 0) {
2218                for (size_t i = 0; i < effectChains.size(); i ++) {
2219                    effectChains[i]->process_l();
2220                }
2221            }
2222        }
2223
2224        // enable changes in effect chain
2225        unlockEffectChains(effectChains);
2226
2227        if (!waitingAsyncCallback()) {
2228            // sleepTime == 0 means we must write to audio hardware
2229            if (sleepTime == 0) {
2230                if (mBytesRemaining) {
2231                    ssize_t ret = threadLoop_write();
2232                    if (ret < 0) {
2233                        mBytesRemaining = 0;
2234                    } else {
2235                        mBytesWritten += ret;
2236                        mBytesRemaining -= ret;
2237                    }
2238                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2239                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2240                    threadLoop_drain();
2241                }
2242if (mType == MIXER) {
2243                // write blocked detection
2244                nsecs_t now = systemTime();
2245                nsecs_t delta = now - mLastWriteTime;
2246                if (!mStandby && delta > maxPeriod) {
2247                    mNumDelayedWrites++;
2248                    if ((now - lastWarning) > kWarningThrottleNs) {
2249                        ATRACE_NAME("underrun");
2250                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2251                                ns2ms(delta), mNumDelayedWrites, this);
2252                        lastWarning = now;
2253                    }
2254                }
2255}
2256
2257                mStandby = false;
2258            } else {
2259                usleep(sleepTime);
2260            }
2261        }
2262
2263        // Finally let go of removed track(s), without the lock held
2264        // since we can't guarantee the destructors won't acquire that
2265        // same lock.  This will also mutate and push a new fast mixer state.
2266        threadLoop_removeTracks(tracksToRemove);
2267        tracksToRemove.clear();
2268
2269        // FIXME I don't understand the need for this here;
2270        //       it was in the original code but maybe the
2271        //       assignment in saveOutputTracks() makes this unnecessary?
2272        clearOutputTracks();
2273
2274        // Effect chains will be actually deleted here if they were removed from
2275        // mEffectChains list during mixing or effects processing
2276        effectChains.clear();
2277
2278        // FIXME Note that the above .clear() is no longer necessary since effectChains
2279        // is now local to this block, but will keep it for now (at least until merge done).
2280    }
2281
2282    threadLoop_exit();
2283
2284    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2285    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2286        // put output stream into standby mode
2287        if (!mStandby) {
2288            mOutput->stream->common.standby(&mOutput->stream->common);
2289        }
2290    }
2291
2292    releaseWakeLock();
2293
2294    ALOGV("Thread %p type %d exiting", this, mType);
2295    return false;
2296}
2297
2298// removeTracks_l() must be called with ThreadBase::mLock held
2299void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2300{
2301    size_t count = tracksToRemove.size();
2302    if (count) {
2303        for (size_t i=0 ; i<count ; i++) {
2304            const sp<Track>& track = tracksToRemove.itemAt(i);
2305            mActiveTracks.remove(track);
2306            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2307            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2308            if (chain != 0) {
2309                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2310                        track->sessionId());
2311                chain->decActiveTrackCnt();
2312            }
2313            if (track->isTerminated()) {
2314                removeTrack_l(track);
2315            }
2316        }
2317    }
2318
2319}
2320
2321// ----------------------------------------------------------------------------
2322
2323AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2324        audio_io_handle_t id, audio_devices_t device, type_t type)
2325    :   PlaybackThread(audioFlinger, output, id, device, type),
2326        // mAudioMixer below
2327        // mFastMixer below
2328        mFastMixerFutex(0)
2329        // mOutputSink below
2330        // mPipeSink below
2331        // mNormalSink below
2332{
2333    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2334    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2335            "mFrameCount=%d, mNormalFrameCount=%d",
2336            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2337            mNormalFrameCount);
2338    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2339
2340    // FIXME - Current mixer implementation only supports stereo output
2341    if (mChannelCount != FCC_2) {
2342        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2343    }
2344
2345    // create an NBAIO sink for the HAL output stream, and negotiate
2346    mOutputSink = new AudioStreamOutSink(output->stream);
2347    size_t numCounterOffers = 0;
2348    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2349    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2350    ALOG_ASSERT(index == 0);
2351
2352    // initialize fast mixer depending on configuration
2353    bool initFastMixer;
2354    switch (kUseFastMixer) {
2355    case FastMixer_Never:
2356        initFastMixer = false;
2357        break;
2358    case FastMixer_Always:
2359        initFastMixer = true;
2360        break;
2361    case FastMixer_Static:
2362    case FastMixer_Dynamic:
2363        initFastMixer = mFrameCount < mNormalFrameCount;
2364        break;
2365    }
2366    if (initFastMixer) {
2367
2368        // create a MonoPipe to connect our submix to FastMixer
2369        NBAIO_Format format = mOutputSink->format();
2370        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2371        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2372        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2373        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2374        const NBAIO_Format offers[1] = {format};
2375        size_t numCounterOffers = 0;
2376        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2377        ALOG_ASSERT(index == 0);
2378        monoPipe->setAvgFrames((mScreenState & 1) ?
2379                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2380        mPipeSink = monoPipe;
2381
2382#ifdef TEE_SINK
2383        if (mTeeSinkOutputEnabled) {
2384            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2385            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2386            numCounterOffers = 0;
2387            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2388            ALOG_ASSERT(index == 0);
2389            mTeeSink = teeSink;
2390            PipeReader *teeSource = new PipeReader(*teeSink);
2391            numCounterOffers = 0;
2392            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2393            ALOG_ASSERT(index == 0);
2394            mTeeSource = teeSource;
2395        }
2396#endif
2397
2398        // create fast mixer and configure it initially with just one fast track for our submix
2399        mFastMixer = new FastMixer();
2400        FastMixerStateQueue *sq = mFastMixer->sq();
2401#ifdef STATE_QUEUE_DUMP
2402        sq->setObserverDump(&mStateQueueObserverDump);
2403        sq->setMutatorDump(&mStateQueueMutatorDump);
2404#endif
2405        FastMixerState *state = sq->begin();
2406        FastTrack *fastTrack = &state->mFastTracks[0];
2407        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2408        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2409        fastTrack->mVolumeProvider = NULL;
2410        fastTrack->mGeneration++;
2411        state->mFastTracksGen++;
2412        state->mTrackMask = 1;
2413        // fast mixer will use the HAL output sink
2414        state->mOutputSink = mOutputSink.get();
2415        state->mOutputSinkGen++;
2416        state->mFrameCount = mFrameCount;
2417        state->mCommand = FastMixerState::COLD_IDLE;
2418        // already done in constructor initialization list
2419        //mFastMixerFutex = 0;
2420        state->mColdFutexAddr = &mFastMixerFutex;
2421        state->mColdGen++;
2422        state->mDumpState = &mFastMixerDumpState;
2423#ifdef TEE_SINK
2424        state->mTeeSink = mTeeSink.get();
2425#endif
2426        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2427        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2428        sq->end();
2429        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2430
2431        // start the fast mixer
2432        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2433        pid_t tid = mFastMixer->getTid();
2434        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2435        if (err != 0) {
2436            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2437                    kPriorityFastMixer, getpid_cached, tid, err);
2438        }
2439
2440#ifdef AUDIO_WATCHDOG
2441        // create and start the watchdog
2442        mAudioWatchdog = new AudioWatchdog();
2443        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2444        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2445        tid = mAudioWatchdog->getTid();
2446        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2447        if (err != 0) {
2448            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2449                    kPriorityFastMixer, getpid_cached, tid, err);
2450        }
2451#endif
2452
2453    } else {
2454        mFastMixer = NULL;
2455    }
2456
2457    switch (kUseFastMixer) {
2458    case FastMixer_Never:
2459    case FastMixer_Dynamic:
2460        mNormalSink = mOutputSink;
2461        break;
2462    case FastMixer_Always:
2463        mNormalSink = mPipeSink;
2464        break;
2465    case FastMixer_Static:
2466        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2467        break;
2468    }
2469}
2470
2471AudioFlinger::MixerThread::~MixerThread()
2472{
2473    if (mFastMixer != NULL) {
2474        FastMixerStateQueue *sq = mFastMixer->sq();
2475        FastMixerState *state = sq->begin();
2476        if (state->mCommand == FastMixerState::COLD_IDLE) {
2477            int32_t old = android_atomic_inc(&mFastMixerFutex);
2478            if (old == -1) {
2479                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2480            }
2481        }
2482        state->mCommand = FastMixerState::EXIT;
2483        sq->end();
2484        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2485        mFastMixer->join();
2486        // Though the fast mixer thread has exited, it's state queue is still valid.
2487        // We'll use that extract the final state which contains one remaining fast track
2488        // corresponding to our sub-mix.
2489        state = sq->begin();
2490        ALOG_ASSERT(state->mTrackMask == 1);
2491        FastTrack *fastTrack = &state->mFastTracks[0];
2492        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2493        delete fastTrack->mBufferProvider;
2494        sq->end(false /*didModify*/);
2495        delete mFastMixer;
2496#ifdef AUDIO_WATCHDOG
2497        if (mAudioWatchdog != 0) {
2498            mAudioWatchdog->requestExit();
2499            mAudioWatchdog->requestExitAndWait();
2500            mAudioWatchdog.clear();
2501        }
2502#endif
2503    }
2504    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2505    delete mAudioMixer;
2506}
2507
2508
2509uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2510{
2511    if (mFastMixer != NULL) {
2512        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2513        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2514    }
2515    return latency;
2516}
2517
2518
2519void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2520{
2521    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2522}
2523
2524ssize_t AudioFlinger::MixerThread::threadLoop_write()
2525{
2526    // FIXME we should only do one push per cycle; confirm this is true
2527    // Start the fast mixer if it's not already running
2528    if (mFastMixer != NULL) {
2529        FastMixerStateQueue *sq = mFastMixer->sq();
2530        FastMixerState *state = sq->begin();
2531        if (state->mCommand != FastMixerState::MIX_WRITE &&
2532                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2533            if (state->mCommand == FastMixerState::COLD_IDLE) {
2534                int32_t old = android_atomic_inc(&mFastMixerFutex);
2535                if (old == -1) {
2536                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2537                }
2538#ifdef AUDIO_WATCHDOG
2539                if (mAudioWatchdog != 0) {
2540                    mAudioWatchdog->resume();
2541                }
2542#endif
2543            }
2544            state->mCommand = FastMixerState::MIX_WRITE;
2545            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2546                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2547            sq->end();
2548            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2549            if (kUseFastMixer == FastMixer_Dynamic) {
2550                mNormalSink = mPipeSink;
2551            }
2552        } else {
2553            sq->end(false /*didModify*/);
2554        }
2555    }
2556    return PlaybackThread::threadLoop_write();
2557}
2558
2559void AudioFlinger::MixerThread::threadLoop_standby()
2560{
2561    // Idle the fast mixer if it's currently running
2562    if (mFastMixer != NULL) {
2563        FastMixerStateQueue *sq = mFastMixer->sq();
2564        FastMixerState *state = sq->begin();
2565        if (!(state->mCommand & FastMixerState::IDLE)) {
2566            state->mCommand = FastMixerState::COLD_IDLE;
2567            state->mColdFutexAddr = &mFastMixerFutex;
2568            state->mColdGen++;
2569            mFastMixerFutex = 0;
2570            sq->end();
2571            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2572            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2573            if (kUseFastMixer == FastMixer_Dynamic) {
2574                mNormalSink = mOutputSink;
2575            }
2576#ifdef AUDIO_WATCHDOG
2577            if (mAudioWatchdog != 0) {
2578                mAudioWatchdog->pause();
2579            }
2580#endif
2581        } else {
2582            sq->end(false /*didModify*/);
2583        }
2584    }
2585    PlaybackThread::threadLoop_standby();
2586}
2587
2588// Empty implementation for standard mixer
2589// Overridden for offloaded playback
2590void AudioFlinger::PlaybackThread::flushOutput_l()
2591{
2592}
2593
2594bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2595{
2596    return false;
2597}
2598
2599bool AudioFlinger::PlaybackThread::shouldStandby_l()
2600{
2601    return !mStandby;
2602}
2603
2604bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2605{
2606    Mutex::Autolock _l(mLock);
2607    return waitingAsyncCallback_l();
2608}
2609
2610// shared by MIXER and DIRECT, overridden by DUPLICATING
2611void AudioFlinger::PlaybackThread::threadLoop_standby()
2612{
2613    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2614    mOutput->stream->common.standby(&mOutput->stream->common);
2615    if (mUseAsyncWrite != 0) {
2616        mWriteBlocked = false;
2617        mDraining = false;
2618        ALOG_ASSERT(mCallbackThread != 0);
2619        mCallbackThread->setWriteBlocked(false);
2620        mCallbackThread->setDraining(false);
2621    }
2622}
2623
2624void AudioFlinger::MixerThread::threadLoop_mix()
2625{
2626    // obtain the presentation timestamp of the next output buffer
2627    int64_t pts;
2628    status_t status = INVALID_OPERATION;
2629
2630    if (mNormalSink != 0) {
2631        status = mNormalSink->getNextWriteTimestamp(&pts);
2632    } else {
2633        status = mOutputSink->getNextWriteTimestamp(&pts);
2634    }
2635
2636    if (status != NO_ERROR) {
2637        pts = AudioBufferProvider::kInvalidPTS;
2638    }
2639
2640    // mix buffers...
2641    mAudioMixer->process(pts);
2642    mCurrentWriteLength = mixBufferSize;
2643    // increase sleep time progressively when application underrun condition clears.
2644    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2645    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2646    // such that we would underrun the audio HAL.
2647    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2648        sleepTimeShift--;
2649    }
2650    sleepTime = 0;
2651    standbyTime = systemTime() + standbyDelay;
2652    //TODO: delay standby when effects have a tail
2653}
2654
2655void AudioFlinger::MixerThread::threadLoop_sleepTime()
2656{
2657    // If no tracks are ready, sleep once for the duration of an output
2658    // buffer size, then write 0s to the output
2659    if (sleepTime == 0) {
2660        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2661            sleepTime = activeSleepTime >> sleepTimeShift;
2662            if (sleepTime < kMinThreadSleepTimeUs) {
2663                sleepTime = kMinThreadSleepTimeUs;
2664            }
2665            // reduce sleep time in case of consecutive application underruns to avoid
2666            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2667            // duration we would end up writing less data than needed by the audio HAL if
2668            // the condition persists.
2669            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2670                sleepTimeShift++;
2671            }
2672        } else {
2673            sleepTime = idleSleepTime;
2674        }
2675    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2676        memset (mMixBuffer, 0, mixBufferSize);
2677        sleepTime = 0;
2678        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2679                "anticipated start");
2680    }
2681    // TODO add standby time extension fct of effect tail
2682}
2683
2684// prepareTracks_l() must be called with ThreadBase::mLock held
2685AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2686        Vector< sp<Track> > *tracksToRemove)
2687{
2688
2689    mixer_state mixerStatus = MIXER_IDLE;
2690    // find out which tracks need to be processed
2691    size_t count = mActiveTracks.size();
2692    size_t mixedTracks = 0;
2693    size_t tracksWithEffect = 0;
2694    // counts only _active_ fast tracks
2695    size_t fastTracks = 0;
2696    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2697
2698    float masterVolume = mMasterVolume;
2699    bool masterMute = mMasterMute;
2700
2701    if (masterMute) {
2702        masterVolume = 0;
2703    }
2704    // Delegate master volume control to effect in output mix effect chain if needed
2705    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2706    if (chain != 0) {
2707        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2708        chain->setVolume_l(&v, &v);
2709        masterVolume = (float)((v + (1 << 23)) >> 24);
2710        chain.clear();
2711    }
2712
2713    // prepare a new state to push
2714    FastMixerStateQueue *sq = NULL;
2715    FastMixerState *state = NULL;
2716    bool didModify = false;
2717    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2718    if (mFastMixer != NULL) {
2719        sq = mFastMixer->sq();
2720        state = sq->begin();
2721    }
2722
2723    for (size_t i=0 ; i<count ; i++) {
2724        const sp<Track> t = mActiveTracks[i].promote();
2725        if (t == 0) {
2726            continue;
2727        }
2728
2729        // this const just means the local variable doesn't change
2730        Track* const track = t.get();
2731
2732        // process fast tracks
2733        if (track->isFastTrack()) {
2734
2735            // It's theoretically possible (though unlikely) for a fast track to be created
2736            // and then removed within the same normal mix cycle.  This is not a problem, as
2737            // the track never becomes active so it's fast mixer slot is never touched.
2738            // The converse, of removing an (active) track and then creating a new track
2739            // at the identical fast mixer slot within the same normal mix cycle,
2740            // is impossible because the slot isn't marked available until the end of each cycle.
2741            int j = track->mFastIndex;
2742            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2743            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2744            FastTrack *fastTrack = &state->mFastTracks[j];
2745
2746            // Determine whether the track is currently in underrun condition,
2747            // and whether it had a recent underrun.
2748            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2749            FastTrackUnderruns underruns = ftDump->mUnderruns;
2750            uint32_t recentFull = (underruns.mBitFields.mFull -
2751                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2752            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2753                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2754            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2755                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2756            uint32_t recentUnderruns = recentPartial + recentEmpty;
2757            track->mObservedUnderruns = underruns;
2758            // don't count underruns that occur while stopping or pausing
2759            // or stopped which can occur when flush() is called while active
2760            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2761                    recentUnderruns > 0) {
2762                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2763                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2764            }
2765
2766            // This is similar to the state machine for normal tracks,
2767            // with a few modifications for fast tracks.
2768            bool isActive = true;
2769            switch (track->mState) {
2770            case TrackBase::STOPPING_1:
2771                // track stays active in STOPPING_1 state until first underrun
2772                if (recentUnderruns > 0 || track->isTerminated()) {
2773                    track->mState = TrackBase::STOPPING_2;
2774                }
2775                break;
2776            case TrackBase::PAUSING:
2777                // ramp down is not yet implemented
2778                track->setPaused();
2779                break;
2780            case TrackBase::RESUMING:
2781                // ramp up is not yet implemented
2782                track->mState = TrackBase::ACTIVE;
2783                break;
2784            case TrackBase::ACTIVE:
2785                if (recentFull > 0 || recentPartial > 0) {
2786                    // track has provided at least some frames recently: reset retry count
2787                    track->mRetryCount = kMaxTrackRetries;
2788                }
2789                if (recentUnderruns == 0) {
2790                    // no recent underruns: stay active
2791                    break;
2792                }
2793                // there has recently been an underrun of some kind
2794                if (track->sharedBuffer() == 0) {
2795                    // were any of the recent underruns "empty" (no frames available)?
2796                    if (recentEmpty == 0) {
2797                        // no, then ignore the partial underruns as they are allowed indefinitely
2798                        break;
2799                    }
2800                    // there has recently been an "empty" underrun: decrement the retry counter
2801                    if (--(track->mRetryCount) > 0) {
2802                        break;
2803                    }
2804                    // indicate to client process that the track was disabled because of underrun;
2805                    // it will then automatically call start() when data is available
2806                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2807                    // remove from active list, but state remains ACTIVE [confusing but true]
2808                    isActive = false;
2809                    break;
2810                }
2811                // fall through
2812            case TrackBase::STOPPING_2:
2813            case TrackBase::PAUSED:
2814            case TrackBase::STOPPED:
2815            case TrackBase::FLUSHED:   // flush() while active
2816                // Check for presentation complete if track is inactive
2817                // We have consumed all the buffers of this track.
2818                // This would be incomplete if we auto-paused on underrun
2819                {
2820                    size_t audioHALFrames =
2821                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2822                    size_t framesWritten = mBytesWritten / mFrameSize;
2823                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2824                        // track stays in active list until presentation is complete
2825                        break;
2826                    }
2827                }
2828                if (track->isStopping_2()) {
2829                    track->mState = TrackBase::STOPPED;
2830                }
2831                if (track->isStopped()) {
2832                    // Can't reset directly, as fast mixer is still polling this track
2833                    //   track->reset();
2834                    // So instead mark this track as needing to be reset after push with ack
2835                    resetMask |= 1 << i;
2836                }
2837                isActive = false;
2838                break;
2839            case TrackBase::IDLE:
2840            default:
2841                LOG_FATAL("unexpected track state %d", track->mState);
2842            }
2843
2844            if (isActive) {
2845                // was it previously inactive?
2846                if (!(state->mTrackMask & (1 << j))) {
2847                    ExtendedAudioBufferProvider *eabp = track;
2848                    VolumeProvider *vp = track;
2849                    fastTrack->mBufferProvider = eabp;
2850                    fastTrack->mVolumeProvider = vp;
2851                    fastTrack->mSampleRate = track->mSampleRate;
2852                    fastTrack->mChannelMask = track->mChannelMask;
2853                    fastTrack->mGeneration++;
2854                    state->mTrackMask |= 1 << j;
2855                    didModify = true;
2856                    // no acknowledgement required for newly active tracks
2857                }
2858                // cache the combined master volume and stream type volume for fast mixer; this
2859                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2860                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2861                ++fastTracks;
2862            } else {
2863                // was it previously active?
2864                if (state->mTrackMask & (1 << j)) {
2865                    fastTrack->mBufferProvider = NULL;
2866                    fastTrack->mGeneration++;
2867                    state->mTrackMask &= ~(1 << j);
2868                    didModify = true;
2869                    // If any fast tracks were removed, we must wait for acknowledgement
2870                    // because we're about to decrement the last sp<> on those tracks.
2871                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2872                } else {
2873                    LOG_FATAL("fast track %d should have been active", j);
2874                }
2875                tracksToRemove->add(track);
2876                // Avoids a misleading display in dumpsys
2877                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2878            }
2879            continue;
2880        }
2881
2882        {   // local variable scope to avoid goto warning
2883
2884        audio_track_cblk_t* cblk = track->cblk();
2885
2886        // The first time a track is added we wait
2887        // for all its buffers to be filled before processing it
2888        int name = track->name();
2889        // make sure that we have enough frames to mix one full buffer.
2890        // enforce this condition only once to enable draining the buffer in case the client
2891        // app does not call stop() and relies on underrun to stop:
2892        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2893        // during last round
2894        size_t desiredFrames;
2895        uint32_t sr = track->sampleRate();
2896        if (sr == mSampleRate) {
2897            desiredFrames = mNormalFrameCount;
2898        } else {
2899            // +1 for rounding and +1 for additional sample needed for interpolation
2900            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
2901            // add frames already consumed but not yet released by the resampler
2902            // because cblk->framesReady() will include these frames
2903            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2904            // the minimum track buffer size is normally twice the number of frames necessary
2905            // to fill one buffer and the resampler should not leave more than one buffer worth
2906            // of unreleased frames after each pass, but just in case...
2907            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2908        }
2909        uint32_t minFrames = 1;
2910        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2911                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2912            minFrames = desiredFrames;
2913        }
2914        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2915        size_t framesReady;
2916        if (track->sharedBuffer() == 0) {
2917            framesReady = track->framesReady();
2918        } else if (track->isStopped()) {
2919            framesReady = 0;
2920        } else {
2921            framesReady = 1;
2922        }
2923        if ((framesReady >= minFrames) && track->isReady() &&
2924                !track->isPaused() && !track->isTerminated())
2925        {
2926            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
2927
2928            mixedTracks++;
2929
2930            // track->mainBuffer() != mMixBuffer means there is an effect chain
2931            // connected to the track
2932            chain.clear();
2933            if (track->mainBuffer() != mMixBuffer) {
2934                chain = getEffectChain_l(track->sessionId());
2935                // Delegate volume control to effect in track effect chain if needed
2936                if (chain != 0) {
2937                    tracksWithEffect++;
2938                } else {
2939                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2940                            "session %d",
2941                            name, track->sessionId());
2942                }
2943            }
2944
2945
2946            int param = AudioMixer::VOLUME;
2947            if (track->mFillingUpStatus == Track::FS_FILLED) {
2948                // no ramp for the first volume setting
2949                track->mFillingUpStatus = Track::FS_ACTIVE;
2950                if (track->mState == TrackBase::RESUMING) {
2951                    track->mState = TrackBase::ACTIVE;
2952                    param = AudioMixer::RAMP_VOLUME;
2953                }
2954                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2955            // FIXME should not make a decision based on mServer
2956            } else if (cblk->mServer != 0) {
2957                // If the track is stopped before the first frame was mixed,
2958                // do not apply ramp
2959                param = AudioMixer::RAMP_VOLUME;
2960            }
2961
2962            // compute volume for this track
2963            uint32_t vl, vr, va;
2964            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2965                vl = vr = va = 0;
2966                if (track->isPausing()) {
2967                    track->setPaused();
2968                }
2969            } else {
2970
2971                // read original volumes with volume control
2972                float typeVolume = mStreamTypes[track->streamType()].volume;
2973                float v = masterVolume * typeVolume;
2974                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
2975                uint32_t vlr = proxy->getVolumeLR();
2976                vl = vlr & 0xFFFF;
2977                vr = vlr >> 16;
2978                // track volumes come from shared memory, so can't be trusted and must be clamped
2979                if (vl > MAX_GAIN_INT) {
2980                    ALOGV("Track left volume out of range: %04X", vl);
2981                    vl = MAX_GAIN_INT;
2982                }
2983                if (vr > MAX_GAIN_INT) {
2984                    ALOGV("Track right volume out of range: %04X", vr);
2985                    vr = MAX_GAIN_INT;
2986                }
2987                // now apply the master volume and stream type volume
2988                vl = (uint32_t)(v * vl) << 12;
2989                vr = (uint32_t)(v * vr) << 12;
2990                // assuming master volume and stream type volume each go up to 1.0,
2991                // vl and vr are now in 8.24 format
2992
2993                uint16_t sendLevel = proxy->getSendLevel_U4_12();
2994                // send level comes from shared memory and so may be corrupt
2995                if (sendLevel > MAX_GAIN_INT) {
2996                    ALOGV("Track send level out of range: %04X", sendLevel);
2997                    sendLevel = MAX_GAIN_INT;
2998                }
2999                va = (uint32_t)(v * sendLevel);
3000            }
3001
3002            // Delegate volume control to effect in track effect chain if needed
3003            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3004                // Do not ramp volume if volume is controlled by effect
3005                param = AudioMixer::VOLUME;
3006                track->mHasVolumeController = true;
3007            } else {
3008                // force no volume ramp when volume controller was just disabled or removed
3009                // from effect chain to avoid volume spike
3010                if (track->mHasVolumeController) {
3011                    param = AudioMixer::VOLUME;
3012                }
3013                track->mHasVolumeController = false;
3014            }
3015
3016            // Convert volumes from 8.24 to 4.12 format
3017            // This additional clamping is needed in case chain->setVolume_l() overshot
3018            vl = (vl + (1 << 11)) >> 12;
3019            if (vl > MAX_GAIN_INT) {
3020                vl = MAX_GAIN_INT;
3021            }
3022            vr = (vr + (1 << 11)) >> 12;
3023            if (vr > MAX_GAIN_INT) {
3024                vr = MAX_GAIN_INT;
3025            }
3026
3027            if (va > MAX_GAIN_INT) {
3028                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3029            }
3030
3031            // XXX: these things DON'T need to be done each time
3032            mAudioMixer->setBufferProvider(name, track);
3033            mAudioMixer->enable(name);
3034
3035            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3036            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3037            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3038            mAudioMixer->setParameter(
3039                name,
3040                AudioMixer::TRACK,
3041                AudioMixer::FORMAT, (void *)track->format());
3042            mAudioMixer->setParameter(
3043                name,
3044                AudioMixer::TRACK,
3045                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3046            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3047            uint32_t maxSampleRate = mSampleRate * 2;
3048            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3049            if (reqSampleRate == 0) {
3050                reqSampleRate = mSampleRate;
3051            } else if (reqSampleRate > maxSampleRate) {
3052                reqSampleRate = maxSampleRate;
3053            }
3054            mAudioMixer->setParameter(
3055                name,
3056                AudioMixer::RESAMPLE,
3057                AudioMixer::SAMPLE_RATE,
3058                (void *)reqSampleRate);
3059            mAudioMixer->setParameter(
3060                name,
3061                AudioMixer::TRACK,
3062                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3063            mAudioMixer->setParameter(
3064                name,
3065                AudioMixer::TRACK,
3066                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3067
3068            // reset retry count
3069            track->mRetryCount = kMaxTrackRetries;
3070
3071            // If one track is ready, set the mixer ready if:
3072            //  - the mixer was not ready during previous round OR
3073            //  - no other track is not ready
3074            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3075                    mixerStatus != MIXER_TRACKS_ENABLED) {
3076                mixerStatus = MIXER_TRACKS_READY;
3077            }
3078        } else {
3079            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3080                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3081            }
3082            // clear effect chain input buffer if an active track underruns to avoid sending
3083            // previous audio buffer again to effects
3084            chain = getEffectChain_l(track->sessionId());
3085            if (chain != 0) {
3086                chain->clearInputBuffer();
3087            }
3088
3089            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3090            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3091                    track->isStopped() || track->isPaused()) {
3092                // We have consumed all the buffers of this track.
3093                // Remove it from the list of active tracks.
3094                // TODO: use actual buffer filling status instead of latency when available from
3095                // audio HAL
3096                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3097                size_t framesWritten = mBytesWritten / mFrameSize;
3098                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3099                    if (track->isStopped()) {
3100                        track->reset();
3101                    }
3102                    tracksToRemove->add(track);
3103                }
3104            } else {
3105                // No buffers for this track. Give it a few chances to
3106                // fill a buffer, then remove it from active list.
3107                if (--(track->mRetryCount) <= 0) {
3108                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3109                    tracksToRemove->add(track);
3110                    // indicate to client process that the track was disabled because of underrun;
3111                    // it will then automatically call start() when data is available
3112                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3113                // If one track is not ready, mark the mixer also not ready if:
3114                //  - the mixer was ready during previous round OR
3115                //  - no other track is ready
3116                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3117                                mixerStatus != MIXER_TRACKS_READY) {
3118                    mixerStatus = MIXER_TRACKS_ENABLED;
3119                }
3120            }
3121            mAudioMixer->disable(name);
3122        }
3123
3124        }   // local variable scope to avoid goto warning
3125track_is_ready: ;
3126
3127    }
3128
3129    // Push the new FastMixer state if necessary
3130    bool pauseAudioWatchdog = false;
3131    if (didModify) {
3132        state->mFastTracksGen++;
3133        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3134        if (kUseFastMixer == FastMixer_Dynamic &&
3135                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3136            state->mCommand = FastMixerState::COLD_IDLE;
3137            state->mColdFutexAddr = &mFastMixerFutex;
3138            state->mColdGen++;
3139            mFastMixerFutex = 0;
3140            if (kUseFastMixer == FastMixer_Dynamic) {
3141                mNormalSink = mOutputSink;
3142            }
3143            // If we go into cold idle, need to wait for acknowledgement
3144            // so that fast mixer stops doing I/O.
3145            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3146            pauseAudioWatchdog = true;
3147        }
3148    }
3149    if (sq != NULL) {
3150        sq->end(didModify);
3151        sq->push(block);
3152    }
3153#ifdef AUDIO_WATCHDOG
3154    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3155        mAudioWatchdog->pause();
3156    }
3157#endif
3158
3159    // Now perform the deferred reset on fast tracks that have stopped
3160    while (resetMask != 0) {
3161        size_t i = __builtin_ctz(resetMask);
3162        ALOG_ASSERT(i < count);
3163        resetMask &= ~(1 << i);
3164        sp<Track> t = mActiveTracks[i].promote();
3165        if (t == 0) {
3166            continue;
3167        }
3168        Track* track = t.get();
3169        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3170        track->reset();
3171    }
3172
3173    // remove all the tracks that need to be...
3174    removeTracks_l(*tracksToRemove);
3175
3176    // mix buffer must be cleared if all tracks are connected to an
3177    // effect chain as in this case the mixer will not write to
3178    // mix buffer and track effects will accumulate into it
3179    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3180            (mixedTracks == 0 && fastTracks > 0))) {
3181        // FIXME as a performance optimization, should remember previous zero status
3182        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3183    }
3184
3185    // if any fast tracks, then status is ready
3186    mMixerStatusIgnoringFastTracks = mixerStatus;
3187    if (fastTracks > 0) {
3188        mixerStatus = MIXER_TRACKS_READY;
3189    }
3190    return mixerStatus;
3191}
3192
3193// getTrackName_l() must be called with ThreadBase::mLock held
3194int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3195{
3196    return mAudioMixer->getTrackName(channelMask, sessionId);
3197}
3198
3199// deleteTrackName_l() must be called with ThreadBase::mLock held
3200void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3201{
3202    ALOGV("remove track (%d) and delete from mixer", name);
3203    mAudioMixer->deleteTrackName(name);
3204}
3205
3206// checkForNewParameters_l() must be called with ThreadBase::mLock held
3207bool AudioFlinger::MixerThread::checkForNewParameters_l()
3208{
3209    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3210    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3211    bool reconfig = false;
3212
3213    while (!mNewParameters.isEmpty()) {
3214
3215        if (mFastMixer != NULL) {
3216            FastMixerStateQueue *sq = mFastMixer->sq();
3217            FastMixerState *state = sq->begin();
3218            if (!(state->mCommand & FastMixerState::IDLE)) {
3219                previousCommand = state->mCommand;
3220                state->mCommand = FastMixerState::HOT_IDLE;
3221                sq->end();
3222                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3223            } else {
3224                sq->end(false /*didModify*/);
3225            }
3226        }
3227
3228        status_t status = NO_ERROR;
3229        String8 keyValuePair = mNewParameters[0];
3230        AudioParameter param = AudioParameter(keyValuePair);
3231        int value;
3232
3233        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3234            reconfig = true;
3235        }
3236        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3237            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3238                status = BAD_VALUE;
3239            } else {
3240                reconfig = true;
3241            }
3242        }
3243        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3244            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3245                status = BAD_VALUE;
3246            } else {
3247                reconfig = true;
3248            }
3249        }
3250        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3251            // do not accept frame count changes if tracks are open as the track buffer
3252            // size depends on frame count and correct behavior would not be guaranteed
3253            // if frame count is changed after track creation
3254            if (!mTracks.isEmpty()) {
3255                status = INVALID_OPERATION;
3256            } else {
3257                reconfig = true;
3258            }
3259        }
3260        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3261#ifdef ADD_BATTERY_DATA
3262            // when changing the audio output device, call addBatteryData to notify
3263            // the change
3264            if (mOutDevice != value) {
3265                uint32_t params = 0;
3266                // check whether speaker is on
3267                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3268                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3269                }
3270
3271                audio_devices_t deviceWithoutSpeaker
3272                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3273                // check if any other device (except speaker) is on
3274                if (value & deviceWithoutSpeaker ) {
3275                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3276                }
3277
3278                if (params != 0) {
3279                    addBatteryData(params);
3280                }
3281            }
3282#endif
3283
3284            // forward device change to effects that have requested to be
3285            // aware of attached audio device.
3286            if (value != AUDIO_DEVICE_NONE) {
3287                mOutDevice = value;
3288                for (size_t i = 0; i < mEffectChains.size(); i++) {
3289                    mEffectChains[i]->setDevice_l(mOutDevice);
3290                }
3291            }
3292        }
3293
3294        if (status == NO_ERROR) {
3295            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3296                                                    keyValuePair.string());
3297            if (!mStandby && status == INVALID_OPERATION) {
3298                mOutput->stream->common.standby(&mOutput->stream->common);
3299                mStandby = true;
3300                mBytesWritten = 0;
3301                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3302                                                       keyValuePair.string());
3303            }
3304            if (status == NO_ERROR && reconfig) {
3305                readOutputParameters();
3306                delete mAudioMixer;
3307                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3308                for (size_t i = 0; i < mTracks.size() ; i++) {
3309                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3310                    if (name < 0) {
3311                        break;
3312                    }
3313                    mTracks[i]->mName = name;
3314                }
3315                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3316            }
3317        }
3318
3319        mNewParameters.removeAt(0);
3320
3321        mParamStatus = status;
3322        mParamCond.signal();
3323        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3324        // already timed out waiting for the status and will never signal the condition.
3325        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3326    }
3327
3328    if (!(previousCommand & FastMixerState::IDLE)) {
3329        ALOG_ASSERT(mFastMixer != NULL);
3330        FastMixerStateQueue *sq = mFastMixer->sq();
3331        FastMixerState *state = sq->begin();
3332        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3333        state->mCommand = previousCommand;
3334        sq->end();
3335        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3336    }
3337
3338    return reconfig;
3339}
3340
3341
3342void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3343{
3344    const size_t SIZE = 256;
3345    char buffer[SIZE];
3346    String8 result;
3347
3348    PlaybackThread::dumpInternals(fd, args);
3349
3350    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3351    result.append(buffer);
3352    write(fd, result.string(), result.size());
3353
3354    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3355    const FastMixerDumpState copy(mFastMixerDumpState);
3356    copy.dump(fd);
3357
3358#ifdef STATE_QUEUE_DUMP
3359    // Similar for state queue
3360    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3361    observerCopy.dump(fd);
3362    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3363    mutatorCopy.dump(fd);
3364#endif
3365
3366#ifdef TEE_SINK
3367    // Write the tee output to a .wav file
3368    dumpTee(fd, mTeeSource, mId);
3369#endif
3370
3371#ifdef AUDIO_WATCHDOG
3372    if (mAudioWatchdog != 0) {
3373        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3374        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3375        wdCopy.dump(fd);
3376    }
3377#endif
3378}
3379
3380uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3381{
3382    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3383}
3384
3385uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3386{
3387    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3388}
3389
3390void AudioFlinger::MixerThread::cacheParameters_l()
3391{
3392    PlaybackThread::cacheParameters_l();
3393
3394    // FIXME: Relaxed timing because of a certain device that can't meet latency
3395    // Should be reduced to 2x after the vendor fixes the driver issue
3396    // increase threshold again due to low power audio mode. The way this warning
3397    // threshold is calculated and its usefulness should be reconsidered anyway.
3398    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3399}
3400
3401// ----------------------------------------------------------------------------
3402
3403AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3404        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3405    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3406        // mLeftVolFloat, mRightVolFloat
3407{
3408}
3409
3410AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3411        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3412        ThreadBase::type_t type)
3413    :   PlaybackThread(audioFlinger, output, id, device, type)
3414        // mLeftVolFloat, mRightVolFloat
3415{
3416}
3417
3418AudioFlinger::DirectOutputThread::~DirectOutputThread()
3419{
3420}
3421
3422void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3423{
3424    audio_track_cblk_t* cblk = track->cblk();
3425    float left, right;
3426
3427    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3428        left = right = 0;
3429    } else {
3430        float typeVolume = mStreamTypes[track->streamType()].volume;
3431        float v = mMasterVolume * typeVolume;
3432        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3433        uint32_t vlr = proxy->getVolumeLR();
3434        float v_clamped = v * (vlr & 0xFFFF);
3435        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3436        left = v_clamped/MAX_GAIN;
3437        v_clamped = v * (vlr >> 16);
3438        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3439        right = v_clamped/MAX_GAIN;
3440    }
3441
3442    if (lastTrack) {
3443        if (left != mLeftVolFloat || right != mRightVolFloat) {
3444            mLeftVolFloat = left;
3445            mRightVolFloat = right;
3446
3447            // Convert volumes from float to 8.24
3448            uint32_t vl = (uint32_t)(left * (1 << 24));
3449            uint32_t vr = (uint32_t)(right * (1 << 24));
3450
3451            // Delegate volume control to effect in track effect chain if needed
3452            // only one effect chain can be present on DirectOutputThread, so if
3453            // there is one, the track is connected to it
3454            if (!mEffectChains.isEmpty()) {
3455                mEffectChains[0]->setVolume_l(&vl, &vr);
3456                left = (float)vl / (1 << 24);
3457                right = (float)vr / (1 << 24);
3458            }
3459            if (mOutput->stream->set_volume) {
3460                mOutput->stream->set_volume(mOutput->stream, left, right);
3461            }
3462        }
3463    }
3464}
3465
3466
3467AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3468    Vector< sp<Track> > *tracksToRemove
3469)
3470{
3471    size_t count = mActiveTracks.size();
3472    mixer_state mixerStatus = MIXER_IDLE;
3473
3474    // find out which tracks need to be processed
3475    for (size_t i = 0; i < count; i++) {
3476        sp<Track> t = mActiveTracks[i].promote();
3477        // The track died recently
3478        if (t == 0) {
3479            continue;
3480        }
3481
3482        Track* const track = t.get();
3483        audio_track_cblk_t* cblk = track->cblk();
3484
3485        // The first time a track is added we wait
3486        // for all its buffers to be filled before processing it
3487        uint32_t minFrames;
3488        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3489            minFrames = mNormalFrameCount;
3490        } else {
3491            minFrames = 1;
3492        }
3493        // Only consider last track started for volume and mixer state control.
3494        // This is the last entry in mActiveTracks unless a track underruns.
3495        // As we only care about the transition phase between two tracks on a
3496        // direct output, it is not a problem to ignore the underrun case.
3497        bool last = (i == (count - 1));
3498
3499        if ((track->framesReady() >= minFrames) && track->isReady() &&
3500                !track->isPaused() && !track->isTerminated())
3501        {
3502            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3503
3504            if (track->mFillingUpStatus == Track::FS_FILLED) {
3505                track->mFillingUpStatus = Track::FS_ACTIVE;
3506                mLeftVolFloat = mRightVolFloat = 0;
3507                if (track->mState == TrackBase::RESUMING) {
3508                    track->mState = TrackBase::ACTIVE;
3509                }
3510            }
3511
3512            // compute volume for this track
3513            processVolume_l(track, last);
3514            if (last) {
3515                // reset retry count
3516                track->mRetryCount = kMaxTrackRetriesDirect;
3517                mActiveTrack = t;
3518                mixerStatus = MIXER_TRACKS_READY;
3519            }
3520        } else {
3521            // clear effect chain input buffer if the last active track started underruns
3522            // to avoid sending previous audio buffer again to effects
3523            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3524                mEffectChains[0]->clearInputBuffer();
3525            }
3526
3527            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3528            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3529                    track->isStopped() || track->isPaused()) {
3530                // We have consumed all the buffers of this track.
3531                // Remove it from the list of active tracks.
3532                // TODO: implement behavior for compressed audio
3533                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3534                size_t framesWritten = mBytesWritten / mFrameSize;
3535                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3536                    if (track->isStopped()) {
3537                        track->reset();
3538                    }
3539                    tracksToRemove->add(track);
3540                }
3541            } else {
3542                // No buffers for this track. Give it a few chances to
3543                // fill a buffer, then remove it from active list.
3544                // Only consider last track started for mixer state control
3545                if (--(track->mRetryCount) <= 0) {
3546                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3547                    tracksToRemove->add(track);
3548                } else if (last) {
3549                    mixerStatus = MIXER_TRACKS_ENABLED;
3550                }
3551            }
3552        }
3553    }
3554
3555    // remove all the tracks that need to be...
3556    removeTracks_l(*tracksToRemove);
3557
3558    return mixerStatus;
3559}
3560
3561void AudioFlinger::DirectOutputThread::threadLoop_mix()
3562{
3563    size_t frameCount = mFrameCount;
3564    int8_t *curBuf = (int8_t *)mMixBuffer;
3565    // output audio to hardware
3566    while (frameCount) {
3567        AudioBufferProvider::Buffer buffer;
3568        buffer.frameCount = frameCount;
3569        mActiveTrack->getNextBuffer(&buffer);
3570        if (buffer.raw == NULL) {
3571            memset(curBuf, 0, frameCount * mFrameSize);
3572            break;
3573        }
3574        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3575        frameCount -= buffer.frameCount;
3576        curBuf += buffer.frameCount * mFrameSize;
3577        mActiveTrack->releaseBuffer(&buffer);
3578    }
3579    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3580    sleepTime = 0;
3581    standbyTime = systemTime() + standbyDelay;
3582    mActiveTrack.clear();
3583}
3584
3585void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3586{
3587    if (sleepTime == 0) {
3588        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3589            sleepTime = activeSleepTime;
3590        } else {
3591            sleepTime = idleSleepTime;
3592        }
3593    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3594        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3595        sleepTime = 0;
3596    }
3597}
3598
3599// getTrackName_l() must be called with ThreadBase::mLock held
3600int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3601        int sessionId)
3602{
3603    return 0;
3604}
3605
3606// deleteTrackName_l() must be called with ThreadBase::mLock held
3607void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3608{
3609}
3610
3611// checkForNewParameters_l() must be called with ThreadBase::mLock held
3612bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3613{
3614    bool reconfig = false;
3615
3616    while (!mNewParameters.isEmpty()) {
3617        status_t status = NO_ERROR;
3618        String8 keyValuePair = mNewParameters[0];
3619        AudioParameter param = AudioParameter(keyValuePair);
3620        int value;
3621
3622        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3623            // do not accept frame count changes if tracks are open as the track buffer
3624            // size depends on frame count and correct behavior would not be garantied
3625            // if frame count is changed after track creation
3626            if (!mTracks.isEmpty()) {
3627                status = INVALID_OPERATION;
3628            } else {
3629                reconfig = true;
3630            }
3631        }
3632        if (status == NO_ERROR) {
3633            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3634                                                    keyValuePair.string());
3635            if (!mStandby && status == INVALID_OPERATION) {
3636                mOutput->stream->common.standby(&mOutput->stream->common);
3637                mStandby = true;
3638                mBytesWritten = 0;
3639                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3640                                                       keyValuePair.string());
3641            }
3642            if (status == NO_ERROR && reconfig) {
3643                readOutputParameters();
3644                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3645            }
3646        }
3647
3648        mNewParameters.removeAt(0);
3649
3650        mParamStatus = status;
3651        mParamCond.signal();
3652        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3653        // already timed out waiting for the status and will never signal the condition.
3654        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3655    }
3656    return reconfig;
3657}
3658
3659uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3660{
3661    uint32_t time;
3662    if (audio_is_linear_pcm(mFormat)) {
3663        time = PlaybackThread::activeSleepTimeUs();
3664    } else {
3665        time = 10000;
3666    }
3667    return time;
3668}
3669
3670uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3671{
3672    uint32_t time;
3673    if (audio_is_linear_pcm(mFormat)) {
3674        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3675    } else {
3676        time = 10000;
3677    }
3678    return time;
3679}
3680
3681uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3682{
3683    uint32_t time;
3684    if (audio_is_linear_pcm(mFormat)) {
3685        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3686    } else {
3687        time = 10000;
3688    }
3689    return time;
3690}
3691
3692void AudioFlinger::DirectOutputThread::cacheParameters_l()
3693{
3694    PlaybackThread::cacheParameters_l();
3695
3696    // use shorter standby delay as on normal output to release
3697    // hardware resources as soon as possible
3698    standbyDelay = microseconds(activeSleepTime*2);
3699}
3700
3701// ----------------------------------------------------------------------------
3702
3703AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3704        const sp<AudioFlinger::OffloadThread>& offloadThread)
3705    :   Thread(false /*canCallJava*/),
3706        mOffloadThread(offloadThread),
3707        mWriteBlocked(false),
3708        mDraining(false)
3709{
3710}
3711
3712AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3713{
3714}
3715
3716void AudioFlinger::AsyncCallbackThread::onFirstRef()
3717{
3718    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3719}
3720
3721bool AudioFlinger::AsyncCallbackThread::threadLoop()
3722{
3723    while (!exitPending()) {
3724        bool writeBlocked;
3725        bool draining;
3726
3727        {
3728            Mutex::Autolock _l(mLock);
3729            mWaitWorkCV.wait(mLock);
3730            if (exitPending()) {
3731                break;
3732            }
3733            writeBlocked = mWriteBlocked;
3734            draining = mDraining;
3735            ALOGV("AsyncCallbackThread mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3736        }
3737        {
3738            sp<AudioFlinger::OffloadThread> offloadThread = mOffloadThread.promote();
3739            if (offloadThread != 0) {
3740                if (writeBlocked == false) {
3741                    offloadThread->setWriteBlocked(false);
3742                }
3743                if (draining == false) {
3744                    offloadThread->setDraining(false);
3745                }
3746            }
3747        }
3748    }
3749    return false;
3750}
3751
3752void AudioFlinger::AsyncCallbackThread::exit()
3753{
3754    ALOGV("AsyncCallbackThread::exit");
3755    Mutex::Autolock _l(mLock);
3756    requestExit();
3757    mWaitWorkCV.broadcast();
3758}
3759
3760void AudioFlinger::AsyncCallbackThread::setWriteBlocked(bool value)
3761{
3762    Mutex::Autolock _l(mLock);
3763    mWriteBlocked = value;
3764    if (!value) {
3765        mWaitWorkCV.signal();
3766    }
3767}
3768
3769void AudioFlinger::AsyncCallbackThread::setDraining(bool value)
3770{
3771    Mutex::Autolock _l(mLock);
3772    mDraining = value;
3773    if (!value) {
3774        mWaitWorkCV.signal();
3775    }
3776}
3777
3778
3779// ----------------------------------------------------------------------------
3780AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3781        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3782    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3783        mHwPaused(false),
3784        mPausedBytesRemaining(0)
3785{
3786    mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
3787}
3788
3789AudioFlinger::OffloadThread::~OffloadThread()
3790{
3791    mPreviousTrack.clear();
3792}
3793
3794void AudioFlinger::OffloadThread::threadLoop_exit()
3795{
3796    if (mFlushPending || mHwPaused) {
3797        // If a flush is pending or track was paused, just discard buffered data
3798        flushHw_l();
3799    } else {
3800        mMixerStatus = MIXER_DRAIN_ALL;
3801        threadLoop_drain();
3802    }
3803    mCallbackThread->exit();
3804    PlaybackThread::threadLoop_exit();
3805}
3806
3807AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3808    Vector< sp<Track> > *tracksToRemove
3809)
3810{
3811    ALOGV("OffloadThread::prepareTracks_l");
3812    size_t count = mActiveTracks.size();
3813
3814    mixer_state mixerStatus = MIXER_IDLE;
3815    // find out which tracks need to be processed
3816    for (size_t i = 0; i < count; i++) {
3817        sp<Track> t = mActiveTracks[i].promote();
3818        // The track died recently
3819        if (t == 0) {
3820            continue;
3821        }
3822        Track* const track = t.get();
3823        audio_track_cblk_t* cblk = track->cblk();
3824        if (mPreviousTrack != NULL) {
3825            if (t != mPreviousTrack) {
3826                // Flush any data still being written from last track
3827                mBytesRemaining = 0;
3828                if (mPausedBytesRemaining) {
3829                    // Last track was paused so we also need to flush saved
3830                    // mixbuffer state and invalidate track so that it will
3831                    // re-submit that unwritten data when it is next resumed
3832                    mPausedBytesRemaining = 0;
3833                    // Invalidate is a bit drastic - would be more efficient
3834                    // to have a flag to tell client that some of the
3835                    // previously written data was lost
3836                    mPreviousTrack->invalidate();
3837                }
3838            }
3839        }
3840        mPreviousTrack = t;
3841        bool last = (i == (count - 1));
3842        if (track->isPausing()) {
3843            track->setPaused();
3844            if (last) {
3845                if (!mHwPaused) {
3846                    mOutput->stream->pause(mOutput->stream);
3847                    mHwPaused = true;
3848                }
3849                // If we were part way through writing the mixbuffer to
3850                // the HAL we must save this until we resume
3851                // BUG - this will be wrong if a different track is made active,
3852                // in that case we want to discard the pending data in the
3853                // mixbuffer and tell the client to present it again when the
3854                // track is resumed
3855                mPausedWriteLength = mCurrentWriteLength;
3856                mPausedBytesRemaining = mBytesRemaining;
3857                mBytesRemaining = 0;    // stop writing
3858            }
3859            tracksToRemove->add(track);
3860        } else if (track->framesReady() && track->isReady() &&
3861                !track->isPaused() && !track->isTerminated()) {
3862            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
3863            if (track->mFillingUpStatus == Track::FS_FILLED) {
3864                track->mFillingUpStatus = Track::FS_ACTIVE;
3865                mLeftVolFloat = mRightVolFloat = 0;
3866                if (track->mState == TrackBase::RESUMING) {
3867                    if (mPausedBytesRemaining) {
3868                        // Need to continue write that was interrupted
3869                        mCurrentWriteLength = mPausedWriteLength;
3870                        mBytesRemaining = mPausedBytesRemaining;
3871                        mPausedBytesRemaining = 0;
3872                    }
3873                    track->mState = TrackBase::ACTIVE;
3874                }
3875            }
3876
3877            if (last) {
3878                if (mHwPaused) {
3879                    mOutput->stream->resume(mOutput->stream);
3880                    mHwPaused = false;
3881                    // threadLoop_mix() will handle the case that we need to
3882                    // resume an interrupted write
3883                }
3884                // reset retry count
3885                track->mRetryCount = kMaxTrackRetriesOffload;
3886                mActiveTrack = t;
3887                mixerStatus = MIXER_TRACKS_READY;
3888            }
3889        } else {
3890            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3891            if (track->isStopping_1()) {
3892                // Hardware buffer can hold a large amount of audio so we must
3893                // wait for all current track's data to drain before we say
3894                // that the track is stopped.
3895                if (mBytesRemaining == 0) {
3896                    // Only start draining when all data in mixbuffer
3897                    // has been written
3898                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
3899                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
3900                    sleepTime = 0;
3901                    standbyTime = systemTime() + standbyDelay;
3902                    if (last) {
3903                        mixerStatus = MIXER_DRAIN_TRACK;
3904                        if (mHwPaused) {
3905                            // It is possible to move from PAUSED to STOPPING_1 without
3906                            // a resume so we must ensure hardware is running
3907                            mOutput->stream->resume(mOutput->stream);
3908                            mHwPaused = false;
3909                        }
3910                    }
3911                }
3912            } else if (track->isStopping_2()) {
3913                // Drain has completed, signal presentation complete
3914                if (!mDraining || !last) {
3915                    track->mState = TrackBase::STOPPED;
3916                    size_t audioHALFrames =
3917                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3918                    size_t framesWritten =
3919                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3920                    track->presentationComplete(framesWritten, audioHALFrames);
3921                    track->reset();
3922                    tracksToRemove->add(track);
3923                }
3924            } else {
3925                // No buffers for this track. Give it a few chances to
3926                // fill a buffer, then remove it from active list.
3927                if (--(track->mRetryCount) <= 0) {
3928                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
3929                          track->name());
3930                    tracksToRemove->add(track);
3931                } else if (last){
3932                    mixerStatus = MIXER_TRACKS_ENABLED;
3933                }
3934            }
3935        }
3936        // compute volume for this track
3937        processVolume_l(track, last);
3938    }
3939
3940    if (mFlushPending) {
3941        flushHw_l();
3942        mFlushPending = false;
3943    }
3944
3945    // remove all the tracks that need to be...
3946    removeTracks_l(*tracksToRemove);
3947
3948    return mixerStatus;
3949}
3950
3951void AudioFlinger::OffloadThread::flushOutput_l()
3952{
3953    mFlushPending = true;
3954}
3955
3956// must be called with thread mutex locked
3957bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
3958{
3959    ALOGV("waitingAsyncCallback_l mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3960    if (mUseAsyncWrite && (mWriteBlocked || mDraining)) {
3961        return true;
3962    }
3963    return false;
3964}
3965
3966// must be called with thread mutex locked
3967bool AudioFlinger::OffloadThread::shouldStandby_l()
3968{
3969    bool TrackPaused = false;
3970
3971    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
3972    // after a timeout and we will enter standby then.
3973    if (mTracks.size() > 0) {
3974        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
3975    }
3976
3977    return !mStandby && !TrackPaused;
3978}
3979
3980
3981bool AudioFlinger::OffloadThread::waitingAsyncCallback()
3982{
3983    Mutex::Autolock _l(mLock);
3984    return waitingAsyncCallback_l();
3985}
3986
3987void AudioFlinger::OffloadThread::flushHw_l()
3988{
3989    mOutput->stream->flush(mOutput->stream);
3990    // Flush anything still waiting in the mixbuffer
3991    mCurrentWriteLength = 0;
3992    mBytesRemaining = 0;
3993    mPausedWriteLength = 0;
3994    mPausedBytesRemaining = 0;
3995    if (mUseAsyncWrite) {
3996        mWriteBlocked = false;
3997        mDraining = false;
3998        ALOG_ASSERT(mCallbackThread != 0);
3999        mCallbackThread->setWriteBlocked(false);
4000        mCallbackThread->setDraining(false);
4001    }
4002}
4003
4004// ----------------------------------------------------------------------------
4005
4006AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4007        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4008    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4009                DUPLICATING),
4010        mWaitTimeMs(UINT_MAX)
4011{
4012    addOutputTrack(mainThread);
4013}
4014
4015AudioFlinger::DuplicatingThread::~DuplicatingThread()
4016{
4017    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4018        mOutputTracks[i]->destroy();
4019    }
4020}
4021
4022void AudioFlinger::DuplicatingThread::threadLoop_mix()
4023{
4024    // mix buffers...
4025    if (outputsReady(outputTracks)) {
4026        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4027    } else {
4028        memset(mMixBuffer, 0, mixBufferSize);
4029    }
4030    sleepTime = 0;
4031    writeFrames = mNormalFrameCount;
4032    mCurrentWriteLength = mixBufferSize;
4033    standbyTime = systemTime() + standbyDelay;
4034}
4035
4036void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4037{
4038    if (sleepTime == 0) {
4039        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4040            sleepTime = activeSleepTime;
4041        } else {
4042            sleepTime = idleSleepTime;
4043        }
4044    } else if (mBytesWritten != 0) {
4045        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4046            writeFrames = mNormalFrameCount;
4047            memset(mMixBuffer, 0, mixBufferSize);
4048        } else {
4049            // flush remaining overflow buffers in output tracks
4050            writeFrames = 0;
4051        }
4052        sleepTime = 0;
4053    }
4054}
4055
4056ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4057{
4058    for (size_t i = 0; i < outputTracks.size(); i++) {
4059        outputTracks[i]->write(mMixBuffer, writeFrames);
4060    }
4061    return (ssize_t)mixBufferSize;
4062}
4063
4064void AudioFlinger::DuplicatingThread::threadLoop_standby()
4065{
4066    // DuplicatingThread implements standby by stopping all tracks
4067    for (size_t i = 0; i < outputTracks.size(); i++) {
4068        outputTracks[i]->stop();
4069    }
4070}
4071
4072void AudioFlinger::DuplicatingThread::saveOutputTracks()
4073{
4074    outputTracks = mOutputTracks;
4075}
4076
4077void AudioFlinger::DuplicatingThread::clearOutputTracks()
4078{
4079    outputTracks.clear();
4080}
4081
4082void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4083{
4084    Mutex::Autolock _l(mLock);
4085    // FIXME explain this formula
4086    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4087    OutputTrack *outputTrack = new OutputTrack(thread,
4088                                            this,
4089                                            mSampleRate,
4090                                            mFormat,
4091                                            mChannelMask,
4092                                            frameCount);
4093    if (outputTrack->cblk() != NULL) {
4094        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4095        mOutputTracks.add(outputTrack);
4096        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4097        updateWaitTime_l();
4098    }
4099}
4100
4101void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4102{
4103    Mutex::Autolock _l(mLock);
4104    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4105        if (mOutputTracks[i]->thread() == thread) {
4106            mOutputTracks[i]->destroy();
4107            mOutputTracks.removeAt(i);
4108            updateWaitTime_l();
4109            return;
4110        }
4111    }
4112    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4113}
4114
4115// caller must hold mLock
4116void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4117{
4118    mWaitTimeMs = UINT_MAX;
4119    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4120        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4121        if (strong != 0) {
4122            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4123            if (waitTimeMs < mWaitTimeMs) {
4124                mWaitTimeMs = waitTimeMs;
4125            }
4126        }
4127    }
4128}
4129
4130
4131bool AudioFlinger::DuplicatingThread::outputsReady(
4132        const SortedVector< sp<OutputTrack> > &outputTracks)
4133{
4134    for (size_t i = 0; i < outputTracks.size(); i++) {
4135        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4136        if (thread == 0) {
4137            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4138                    outputTracks[i].get());
4139            return false;
4140        }
4141        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4142        // see note at standby() declaration
4143        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4144            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4145                    thread.get());
4146            return false;
4147        }
4148    }
4149    return true;
4150}
4151
4152uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4153{
4154    return (mWaitTimeMs * 1000) / 2;
4155}
4156
4157void AudioFlinger::DuplicatingThread::cacheParameters_l()
4158{
4159    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4160    updateWaitTime_l();
4161
4162    MixerThread::cacheParameters_l();
4163}
4164
4165// ----------------------------------------------------------------------------
4166//      Record
4167// ----------------------------------------------------------------------------
4168
4169AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4170                                         AudioStreamIn *input,
4171                                         uint32_t sampleRate,
4172                                         audio_channel_mask_t channelMask,
4173                                         audio_io_handle_t id,
4174                                         audio_devices_t outDevice,
4175                                         audio_devices_t inDevice
4176#ifdef TEE_SINK
4177                                         , const sp<NBAIO_Sink>& teeSink
4178#endif
4179                                         ) :
4180    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4181    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4182    // mRsmpInIndex and mBufferSize set by readInputParameters()
4183    mReqChannelCount(popcount(channelMask)),
4184    mReqSampleRate(sampleRate)
4185    // mBytesRead is only meaningful while active, and so is cleared in start()
4186    // (but might be better to also clear here for dump?)
4187#ifdef TEE_SINK
4188    , mTeeSink(teeSink)
4189#endif
4190{
4191    snprintf(mName, kNameLength, "AudioIn_%X", id);
4192
4193    readInputParameters();
4194
4195}
4196
4197
4198AudioFlinger::RecordThread::~RecordThread()
4199{
4200    delete[] mRsmpInBuffer;
4201    delete mResampler;
4202    delete[] mRsmpOutBuffer;
4203}
4204
4205void AudioFlinger::RecordThread::onFirstRef()
4206{
4207    run(mName, PRIORITY_URGENT_AUDIO);
4208}
4209
4210status_t AudioFlinger::RecordThread::readyToRun()
4211{
4212    status_t status = initCheck();
4213    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
4214    return status;
4215}
4216
4217bool AudioFlinger::RecordThread::threadLoop()
4218{
4219    AudioBufferProvider::Buffer buffer;
4220    sp<RecordTrack> activeTrack;
4221    Vector< sp<EffectChain> > effectChains;
4222
4223    nsecs_t lastWarning = 0;
4224
4225    inputStandBy();
4226    acquireWakeLock();
4227
4228    // used to verify we've read at least once before evaluating how many bytes were read
4229    bool readOnce = false;
4230
4231    // start recording
4232    while (!exitPending()) {
4233
4234        processConfigEvents();
4235
4236        { // scope for mLock
4237            Mutex::Autolock _l(mLock);
4238            checkForNewParameters_l();
4239            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4240                standby();
4241
4242                if (exitPending()) {
4243                    break;
4244                }
4245
4246                releaseWakeLock_l();
4247                ALOGV("RecordThread: loop stopping");
4248                // go to sleep
4249                mWaitWorkCV.wait(mLock);
4250                ALOGV("RecordThread: loop starting");
4251                acquireWakeLock_l();
4252                continue;
4253            }
4254            if (mActiveTrack != 0) {
4255                if (mActiveTrack->isTerminated()) {
4256                    removeTrack_l(mActiveTrack);
4257                    mActiveTrack.clear();
4258                } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4259                    standby();
4260                    mActiveTrack.clear();
4261                    mStartStopCond.broadcast();
4262                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4263                    if (mReqChannelCount != mActiveTrack->channelCount()) {
4264                        mActiveTrack.clear();
4265                        mStartStopCond.broadcast();
4266                    } else if (readOnce) {
4267                        // record start succeeds only if first read from audio input
4268                        // succeeds
4269                        if (mBytesRead >= 0) {
4270                            mActiveTrack->mState = TrackBase::ACTIVE;
4271                        } else {
4272                            mActiveTrack.clear();
4273                        }
4274                        mStartStopCond.broadcast();
4275                    }
4276                    mStandby = false;
4277                }
4278            }
4279            lockEffectChains_l(effectChains);
4280        }
4281
4282        if (mActiveTrack != 0) {
4283            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4284                mActiveTrack->mState != TrackBase::RESUMING) {
4285                unlockEffectChains(effectChains);
4286                usleep(kRecordThreadSleepUs);
4287                continue;
4288            }
4289            for (size_t i = 0; i < effectChains.size(); i ++) {
4290                effectChains[i]->process_l();
4291            }
4292
4293            buffer.frameCount = mFrameCount;
4294            status_t status = mActiveTrack->getNextBuffer(&buffer);
4295            if (status == NO_ERROR) {
4296                readOnce = true;
4297                size_t framesOut = buffer.frameCount;
4298                if (mResampler == NULL) {
4299                    // no resampling
4300                    while (framesOut) {
4301                        size_t framesIn = mFrameCount - mRsmpInIndex;
4302                        if (framesIn) {
4303                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4304                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4305                                    mActiveTrack->mFrameSize;
4306                            if (framesIn > framesOut)
4307                                framesIn = framesOut;
4308                            mRsmpInIndex += framesIn;
4309                            framesOut -= framesIn;
4310                            if (mChannelCount == mReqChannelCount) {
4311                                memcpy(dst, src, framesIn * mFrameSize);
4312                            } else {
4313                                if (mChannelCount == 1) {
4314                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4315                                            (int16_t *)src, framesIn);
4316                                } else {
4317                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4318                                            (int16_t *)src, framesIn);
4319                                }
4320                            }
4321                        }
4322                        if (framesOut && mFrameCount == mRsmpInIndex) {
4323                            void *readInto;
4324                            if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4325                                readInto = buffer.raw;
4326                                framesOut = 0;
4327                            } else {
4328                                readInto = mRsmpInBuffer;
4329                                mRsmpInIndex = 0;
4330                            }
4331                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
4332                                    mBufferSize);
4333                            if (mBytesRead <= 0) {
4334                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4335                                {
4336                                    ALOGE("Error reading audio input");
4337                                    // Force input into standby so that it tries to
4338                                    // recover at next read attempt
4339                                    inputStandBy();
4340                                    usleep(kRecordThreadSleepUs);
4341                                }
4342                                mRsmpInIndex = mFrameCount;
4343                                framesOut = 0;
4344                                buffer.frameCount = 0;
4345                            }
4346#ifdef TEE_SINK
4347                            else if (mTeeSink != 0) {
4348                                (void) mTeeSink->write(readInto,
4349                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4350                            }
4351#endif
4352                        }
4353                    }
4354                } else {
4355                    // resampling
4356
4357                    // resampler accumulates, but we only have one source track
4358                    memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4359                    // alter output frame count as if we were expecting stereo samples
4360                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4361                        framesOut >>= 1;
4362                    }
4363                    mResampler->resample(mRsmpOutBuffer, framesOut,
4364                            this /* AudioBufferProvider* */);
4365                    // ditherAndClamp() works as long as all buffers returned by
4366                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4367                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4368                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4369                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4370                        // the resampler always outputs stereo samples:
4371                        // do post stereo to mono conversion
4372                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4373                                framesOut);
4374                    } else {
4375                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4376                    }
4377                    // now done with mRsmpOutBuffer
4378
4379                }
4380                if (mFramestoDrop == 0) {
4381                    mActiveTrack->releaseBuffer(&buffer);
4382                } else {
4383                    if (mFramestoDrop > 0) {
4384                        mFramestoDrop -= buffer.frameCount;
4385                        if (mFramestoDrop <= 0) {
4386                            clearSyncStartEvent();
4387                        }
4388                    } else {
4389                        mFramestoDrop += buffer.frameCount;
4390                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4391                                mSyncStartEvent->isCancelled()) {
4392                            ALOGW("Synced record %s, session %d, trigger session %d",
4393                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4394                                  mActiveTrack->sessionId(),
4395                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4396                            clearSyncStartEvent();
4397                        }
4398                    }
4399                }
4400                mActiveTrack->clearOverflow();
4401            }
4402            // client isn't retrieving buffers fast enough
4403            else {
4404                if (!mActiveTrack->setOverflow()) {
4405                    nsecs_t now = systemTime();
4406                    if ((now - lastWarning) > kWarningThrottleNs) {
4407                        ALOGW("RecordThread: buffer overflow");
4408                        lastWarning = now;
4409                    }
4410                }
4411                // Release the processor for a while before asking for a new buffer.
4412                // This will give the application more chance to read from the buffer and
4413                // clear the overflow.
4414                usleep(kRecordThreadSleepUs);
4415            }
4416        }
4417        // enable changes in effect chain
4418        unlockEffectChains(effectChains);
4419        effectChains.clear();
4420    }
4421
4422    standby();
4423
4424    {
4425        Mutex::Autolock _l(mLock);
4426        mActiveTrack.clear();
4427        mStartStopCond.broadcast();
4428    }
4429
4430    releaseWakeLock();
4431
4432    ALOGV("RecordThread %p exiting", this);
4433    return false;
4434}
4435
4436void AudioFlinger::RecordThread::standby()
4437{
4438    if (!mStandby) {
4439        inputStandBy();
4440        mStandby = true;
4441    }
4442}
4443
4444void AudioFlinger::RecordThread::inputStandBy()
4445{
4446    mInput->stream->common.standby(&mInput->stream->common);
4447}
4448
4449sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
4450        const sp<AudioFlinger::Client>& client,
4451        uint32_t sampleRate,
4452        audio_format_t format,
4453        audio_channel_mask_t channelMask,
4454        size_t frameCount,
4455        int sessionId,
4456        IAudioFlinger::track_flags_t *flags,
4457        pid_t tid,
4458        status_t *status)
4459{
4460    sp<RecordTrack> track;
4461    status_t lStatus;
4462
4463    lStatus = initCheck();
4464    if (lStatus != NO_ERROR) {
4465        ALOGE("Audio driver not initialized.");
4466        goto Exit;
4467    }
4468
4469    // client expresses a preference for FAST, but we get the final say
4470    if (*flags & IAudioFlinger::TRACK_FAST) {
4471      if (
4472            // use case: callback handler and frame count is default or at least as large as HAL
4473            (
4474                (tid != -1) &&
4475                ((frameCount == 0) ||
4476                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
4477            ) &&
4478            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4479            // mono or stereo
4480            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4481              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4482            // hardware sample rate
4483            (sampleRate == mSampleRate) &&
4484            // record thread has an associated fast recorder
4485            hasFastRecorder()
4486            // FIXME test that RecordThread for this fast track has a capable output HAL
4487            // FIXME add a permission test also?
4488        ) {
4489        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4490        if (frameCount == 0) {
4491            frameCount = mFrameCount * kFastTrackMultiplier;
4492        }
4493        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4494                frameCount, mFrameCount);
4495      } else {
4496        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4497                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4498                "hasFastRecorder=%d tid=%d",
4499                frameCount, mFrameCount, format,
4500                audio_is_linear_pcm(format),
4501                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4502        *flags &= ~IAudioFlinger::TRACK_FAST;
4503        // For compatibility with AudioRecord calculation, buffer depth is forced
4504        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4505        // This is probably too conservative, but legacy application code may depend on it.
4506        // If you change this calculation, also review the start threshold which is related.
4507        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4508        size_t mNormalFrameCount = 2048; // FIXME
4509        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4510        if (minBufCount < 2) {
4511            minBufCount = 2;
4512        }
4513        size_t minFrameCount = mNormalFrameCount * minBufCount;
4514        if (frameCount < minFrameCount) {
4515            frameCount = minFrameCount;
4516        }
4517      }
4518    }
4519
4520    // FIXME use flags and tid similar to createTrack_l()
4521
4522    { // scope for mLock
4523        Mutex::Autolock _l(mLock);
4524
4525        track = new RecordTrack(this, client, sampleRate,
4526                      format, channelMask, frameCount, sessionId);
4527
4528        if (track->getCblk() == 0) {
4529            lStatus = NO_MEMORY;
4530            goto Exit;
4531        }
4532        mTracks.add(track);
4533
4534        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4535        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4536                        mAudioFlinger->btNrecIsOff();
4537        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4538        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4539
4540        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4541            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4542            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4543            // so ask activity manager to do this on our behalf
4544            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4545        }
4546    }
4547    lStatus = NO_ERROR;
4548
4549Exit:
4550    if (status) {
4551        *status = lStatus;
4552    }
4553    return track;
4554}
4555
4556status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4557                                           AudioSystem::sync_event_t event,
4558                                           int triggerSession)
4559{
4560    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4561    sp<ThreadBase> strongMe = this;
4562    status_t status = NO_ERROR;
4563
4564    if (event == AudioSystem::SYNC_EVENT_NONE) {
4565        clearSyncStartEvent();
4566    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4567        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4568                                       triggerSession,
4569                                       recordTrack->sessionId(),
4570                                       syncStartEventCallback,
4571                                       this);
4572        // Sync event can be cancelled by the trigger session if the track is not in a
4573        // compatible state in which case we start record immediately
4574        if (mSyncStartEvent->isCancelled()) {
4575            clearSyncStartEvent();
4576        } else {
4577            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4578            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4579        }
4580    }
4581
4582    {
4583        AutoMutex lock(mLock);
4584        if (mActiveTrack != 0) {
4585            if (recordTrack != mActiveTrack.get()) {
4586                status = -EBUSY;
4587            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4588                mActiveTrack->mState = TrackBase::ACTIVE;
4589            }
4590            return status;
4591        }
4592
4593        recordTrack->mState = TrackBase::IDLE;
4594        mActiveTrack = recordTrack;
4595        mLock.unlock();
4596        status_t status = AudioSystem::startInput(mId);
4597        mLock.lock();
4598        if (status != NO_ERROR) {
4599            mActiveTrack.clear();
4600            clearSyncStartEvent();
4601            return status;
4602        }
4603        mRsmpInIndex = mFrameCount;
4604        mBytesRead = 0;
4605        if (mResampler != NULL) {
4606            mResampler->reset();
4607        }
4608        mActiveTrack->mState = TrackBase::RESUMING;
4609        // signal thread to start
4610        ALOGV("Signal record thread");
4611        mWaitWorkCV.broadcast();
4612        // do not wait for mStartStopCond if exiting
4613        if (exitPending()) {
4614            mActiveTrack.clear();
4615            status = INVALID_OPERATION;
4616            goto startError;
4617        }
4618        mStartStopCond.wait(mLock);
4619        if (mActiveTrack == 0) {
4620            ALOGV("Record failed to start");
4621            status = BAD_VALUE;
4622            goto startError;
4623        }
4624        ALOGV("Record started OK");
4625        return status;
4626    }
4627
4628startError:
4629    AudioSystem::stopInput(mId);
4630    clearSyncStartEvent();
4631    return status;
4632}
4633
4634void AudioFlinger::RecordThread::clearSyncStartEvent()
4635{
4636    if (mSyncStartEvent != 0) {
4637        mSyncStartEvent->cancel();
4638    }
4639    mSyncStartEvent.clear();
4640    mFramestoDrop = 0;
4641}
4642
4643void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4644{
4645    sp<SyncEvent> strongEvent = event.promote();
4646
4647    if (strongEvent != 0) {
4648        RecordThread *me = (RecordThread *)strongEvent->cookie();
4649        me->handleSyncStartEvent(strongEvent);
4650    }
4651}
4652
4653void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4654{
4655    if (event == mSyncStartEvent) {
4656        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4657        // from audio HAL
4658        mFramestoDrop = mFrameCount * 2;
4659    }
4660}
4661
4662bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4663    ALOGV("RecordThread::stop");
4664    AutoMutex _l(mLock);
4665    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4666        return false;
4667    }
4668    recordTrack->mState = TrackBase::PAUSING;
4669    // do not wait for mStartStopCond if exiting
4670    if (exitPending()) {
4671        return true;
4672    }
4673    mStartStopCond.wait(mLock);
4674    // if we have been restarted, recordTrack == mActiveTrack.get() here
4675    if (exitPending() || recordTrack != mActiveTrack.get()) {
4676        ALOGV("Record stopped OK");
4677        return true;
4678    }
4679    return false;
4680}
4681
4682bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4683{
4684    return false;
4685}
4686
4687status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4688{
4689#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4690    if (!isValidSyncEvent(event)) {
4691        return BAD_VALUE;
4692    }
4693
4694    int eventSession = event->triggerSession();
4695    status_t ret = NAME_NOT_FOUND;
4696
4697    Mutex::Autolock _l(mLock);
4698
4699    for (size_t i = 0; i < mTracks.size(); i++) {
4700        sp<RecordTrack> track = mTracks[i];
4701        if (eventSession == track->sessionId()) {
4702            (void) track->setSyncEvent(event);
4703            ret = NO_ERROR;
4704        }
4705    }
4706    return ret;
4707#else
4708    return BAD_VALUE;
4709#endif
4710}
4711
4712// destroyTrack_l() must be called with ThreadBase::mLock held
4713void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4714{
4715    track->terminate();
4716    track->mState = TrackBase::STOPPED;
4717    // active tracks are removed by threadLoop()
4718    if (mActiveTrack != track) {
4719        removeTrack_l(track);
4720    }
4721}
4722
4723void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4724{
4725    mTracks.remove(track);
4726    // need anything related to effects here?
4727}
4728
4729void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4730{
4731    dumpInternals(fd, args);
4732    dumpTracks(fd, args);
4733    dumpEffectChains(fd, args);
4734}
4735
4736void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4737{
4738    const size_t SIZE = 256;
4739    char buffer[SIZE];
4740    String8 result;
4741
4742    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4743    result.append(buffer);
4744
4745    if (mActiveTrack != 0) {
4746        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4747        result.append(buffer);
4748        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4749        result.append(buffer);
4750        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4751        result.append(buffer);
4752        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4753        result.append(buffer);
4754        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4755        result.append(buffer);
4756    } else {
4757        result.append("No active record client\n");
4758    }
4759
4760    write(fd, result.string(), result.size());
4761
4762    dumpBase(fd, args);
4763}
4764
4765void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4766{
4767    const size_t SIZE = 256;
4768    char buffer[SIZE];
4769    String8 result;
4770
4771    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4772    result.append(buffer);
4773    RecordTrack::appendDumpHeader(result);
4774    for (size_t i = 0; i < mTracks.size(); ++i) {
4775        sp<RecordTrack> track = mTracks[i];
4776        if (track != 0) {
4777            track->dump(buffer, SIZE);
4778            result.append(buffer);
4779        }
4780    }
4781
4782    if (mActiveTrack != 0) {
4783        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4784        result.append(buffer);
4785        RecordTrack::appendDumpHeader(result);
4786        mActiveTrack->dump(buffer, SIZE);
4787        result.append(buffer);
4788
4789    }
4790    write(fd, result.string(), result.size());
4791}
4792
4793// AudioBufferProvider interface
4794status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4795{
4796    size_t framesReq = buffer->frameCount;
4797    size_t framesReady = mFrameCount - mRsmpInIndex;
4798    int channelCount;
4799
4800    if (framesReady == 0) {
4801        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
4802        if (mBytesRead <= 0) {
4803            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4804                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4805                // Force input into standby so that it tries to
4806                // recover at next read attempt
4807                inputStandBy();
4808                usleep(kRecordThreadSleepUs);
4809            }
4810            buffer->raw = NULL;
4811            buffer->frameCount = 0;
4812            return NOT_ENOUGH_DATA;
4813        }
4814        mRsmpInIndex = 0;
4815        framesReady = mFrameCount;
4816    }
4817
4818    if (framesReq > framesReady) {
4819        framesReq = framesReady;
4820    }
4821
4822    if (mChannelCount == 1 && mReqChannelCount == 2) {
4823        channelCount = 1;
4824    } else {
4825        channelCount = 2;
4826    }
4827    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4828    buffer->frameCount = framesReq;
4829    return NO_ERROR;
4830}
4831
4832// AudioBufferProvider interface
4833void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4834{
4835    mRsmpInIndex += buffer->frameCount;
4836    buffer->frameCount = 0;
4837}
4838
4839bool AudioFlinger::RecordThread::checkForNewParameters_l()
4840{
4841    bool reconfig = false;
4842
4843    while (!mNewParameters.isEmpty()) {
4844        status_t status = NO_ERROR;
4845        String8 keyValuePair = mNewParameters[0];
4846        AudioParameter param = AudioParameter(keyValuePair);
4847        int value;
4848        audio_format_t reqFormat = mFormat;
4849        uint32_t reqSamplingRate = mReqSampleRate;
4850        uint32_t reqChannelCount = mReqChannelCount;
4851
4852        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4853            reqSamplingRate = value;
4854            reconfig = true;
4855        }
4856        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4857            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
4858                status = BAD_VALUE;
4859            } else {
4860                reqFormat = (audio_format_t) value;
4861                reconfig = true;
4862            }
4863        }
4864        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4865            reqChannelCount = popcount(value);
4866            reconfig = true;
4867        }
4868        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4869            // do not accept frame count changes if tracks are open as the track buffer
4870            // size depends on frame count and correct behavior would not be guaranteed
4871            // if frame count is changed after track creation
4872            if (mActiveTrack != 0) {
4873                status = INVALID_OPERATION;
4874            } else {
4875                reconfig = true;
4876            }
4877        }
4878        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4879            // forward device change to effects that have requested to be
4880            // aware of attached audio device.
4881            for (size_t i = 0; i < mEffectChains.size(); i++) {
4882                mEffectChains[i]->setDevice_l(value);
4883            }
4884
4885            // store input device and output device but do not forward output device to audio HAL.
4886            // Note that status is ignored by the caller for output device
4887            // (see AudioFlinger::setParameters()
4888            if (audio_is_output_devices(value)) {
4889                mOutDevice = value;
4890                status = BAD_VALUE;
4891            } else {
4892                mInDevice = value;
4893                // disable AEC and NS if the device is a BT SCO headset supporting those
4894                // pre processings
4895                if (mTracks.size() > 0) {
4896                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4897                                        mAudioFlinger->btNrecIsOff();
4898                    for (size_t i = 0; i < mTracks.size(); i++) {
4899                        sp<RecordTrack> track = mTracks[i];
4900                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4901                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4902                    }
4903                }
4904            }
4905        }
4906        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4907                mAudioSource != (audio_source_t)value) {
4908            // forward device change to effects that have requested to be
4909            // aware of attached audio device.
4910            for (size_t i = 0; i < mEffectChains.size(); i++) {
4911                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4912            }
4913            mAudioSource = (audio_source_t)value;
4914        }
4915        if (status == NO_ERROR) {
4916            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4917                    keyValuePair.string());
4918            if (status == INVALID_OPERATION) {
4919                inputStandBy();
4920                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4921                        keyValuePair.string());
4922            }
4923            if (reconfig) {
4924                if (status == BAD_VALUE &&
4925                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4926                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4927                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4928                            <= (2 * reqSamplingRate)) &&
4929                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4930                            <= FCC_2 &&
4931                    (reqChannelCount <= FCC_2)) {
4932                    status = NO_ERROR;
4933                }
4934                if (status == NO_ERROR) {
4935                    readInputParameters();
4936                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4937                }
4938            }
4939        }
4940
4941        mNewParameters.removeAt(0);
4942
4943        mParamStatus = status;
4944        mParamCond.signal();
4945        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4946        // already timed out waiting for the status and will never signal the condition.
4947        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4948    }
4949    return reconfig;
4950}
4951
4952String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4953{
4954    Mutex::Autolock _l(mLock);
4955    if (initCheck() != NO_ERROR) {
4956        return String8();
4957    }
4958
4959    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4960    const String8 out_s8(s);
4961    free(s);
4962    return out_s8;
4963}
4964
4965void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4966    AudioSystem::OutputDescriptor desc;
4967    void *param2 = NULL;
4968
4969    switch (event) {
4970    case AudioSystem::INPUT_OPENED:
4971    case AudioSystem::INPUT_CONFIG_CHANGED:
4972        desc.channelMask = mChannelMask;
4973        desc.samplingRate = mSampleRate;
4974        desc.format = mFormat;
4975        desc.frameCount = mFrameCount;
4976        desc.latency = 0;
4977        param2 = &desc;
4978        break;
4979
4980    case AudioSystem::INPUT_CLOSED:
4981    default:
4982        break;
4983    }
4984    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4985}
4986
4987void AudioFlinger::RecordThread::readInputParameters()
4988{
4989    delete[] mRsmpInBuffer;
4990    // mRsmpInBuffer is always assigned a new[] below
4991    delete[] mRsmpOutBuffer;
4992    mRsmpOutBuffer = NULL;
4993    delete mResampler;
4994    mResampler = NULL;
4995
4996    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4997    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4998    mChannelCount = popcount(mChannelMask);
4999    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5000    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5001        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5002    }
5003    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5004    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5005    mFrameCount = mBufferSize / mFrameSize;
5006    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5007
5008    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
5009    {
5010        int channelCount;
5011        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5012        // stereo to mono post process as the resampler always outputs stereo.
5013        if (mChannelCount == 1 && mReqChannelCount == 2) {
5014            channelCount = 1;
5015        } else {
5016            channelCount = 2;
5017        }
5018        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5019        mResampler->setSampleRate(mSampleRate);
5020        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5021        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5022
5023        // optmization: if mono to mono, alter input frame count as if we were inputing
5024        // stereo samples
5025        if (mChannelCount == 1 && mReqChannelCount == 1) {
5026            mFrameCount >>= 1;
5027        }
5028
5029    }
5030    mRsmpInIndex = mFrameCount;
5031}
5032
5033unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5034{
5035    Mutex::Autolock _l(mLock);
5036    if (initCheck() != NO_ERROR) {
5037        return 0;
5038    }
5039
5040    return mInput->stream->get_input_frames_lost(mInput->stream);
5041}
5042
5043uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5044{
5045    Mutex::Autolock _l(mLock);
5046    uint32_t result = 0;
5047    if (getEffectChain_l(sessionId) != 0) {
5048        result = EFFECT_SESSION;
5049    }
5050
5051    for (size_t i = 0; i < mTracks.size(); ++i) {
5052        if (sessionId == mTracks[i]->sessionId()) {
5053            result |= TRACK_SESSION;
5054            break;
5055        }
5056    }
5057
5058    return result;
5059}
5060
5061KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5062{
5063    KeyedVector<int, bool> ids;
5064    Mutex::Autolock _l(mLock);
5065    for (size_t j = 0; j < mTracks.size(); ++j) {
5066        sp<RecordThread::RecordTrack> track = mTracks[j];
5067        int sessionId = track->sessionId();
5068        if (ids.indexOfKey(sessionId) < 0) {
5069            ids.add(sessionId, true);
5070        }
5071    }
5072    return ids;
5073}
5074
5075AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5076{
5077    Mutex::Autolock _l(mLock);
5078    AudioStreamIn *input = mInput;
5079    mInput = NULL;
5080    return input;
5081}
5082
5083// this method must always be called either with ThreadBase mLock held or inside the thread loop
5084audio_stream_t* AudioFlinger::RecordThread::stream() const
5085{
5086    if (mInput == NULL) {
5087        return NULL;
5088    }
5089    return &mInput->stream->common;
5090}
5091
5092status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5093{
5094    // only one chain per input thread
5095    if (mEffectChains.size() != 0) {
5096        return INVALID_OPERATION;
5097    }
5098    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5099
5100    chain->setInBuffer(NULL);
5101    chain->setOutBuffer(NULL);
5102
5103    checkSuspendOnAddEffectChain_l(chain);
5104
5105    mEffectChains.add(chain);
5106
5107    return NO_ERROR;
5108}
5109
5110size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5111{
5112    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5113    ALOGW_IF(mEffectChains.size() != 1,
5114            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5115            chain.get(), mEffectChains.size(), this);
5116    if (mEffectChains.size() == 1) {
5117        mEffectChains.removeAt(0);
5118    }
5119    return 0;
5120}
5121
5122}; // namespace android
5123