Threads.cpp revision 83b8808faad1e91690c64d7007348be8d9ebde73
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37#include <audio_utils/format.h>
38#include <audio_utils/minifloat.h>
39
40// NBAIO implementations
41#include <media/nbaio/AudioStreamInSource.h>
42#include <media/nbaio/AudioStreamOutSink.h>
43#include <media/nbaio/MonoPipe.h>
44#include <media/nbaio/MonoPipeReader.h>
45#include <media/nbaio/Pipe.h>
46#include <media/nbaio/PipeReader.h>
47#include <media/nbaio/SourceAudioBufferProvider.h>
48
49#include <powermanager/PowerManager.h>
50
51#include <common_time/cc_helper.h>
52#include <common_time/local_clock.h>
53
54#include "AudioFlinger.h"
55#include "AudioMixer.h"
56#include "FastMixer.h"
57#include "FastCapture.h"
58#include "ServiceUtilities.h"
59#include "SchedulingPolicyService.h"
60
61#ifdef ADD_BATTERY_DATA
62#include <media/IMediaPlayerService.h>
63#include <media/IMediaDeathNotifier.h>
64#endif
65
66#ifdef DEBUG_CPU_USAGE
67#include <cpustats/CentralTendencyStatistics.h>
68#include <cpustats/ThreadCpuUsage.h>
69#endif
70
71// ----------------------------------------------------------------------------
72
73// Note: the following macro is used for extremely verbose logging message.  In
74// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
75// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
76// are so verbose that we want to suppress them even when we have ALOG_ASSERT
77// turned on.  Do not uncomment the #def below unless you really know what you
78// are doing and want to see all of the extremely verbose messages.
79//#define VERY_VERY_VERBOSE_LOGGING
80#ifdef VERY_VERY_VERBOSE_LOGGING
81#define ALOGVV ALOGV
82#else
83#define ALOGVV(a...) do { } while(0)
84#endif
85
86namespace android {
87
88// retry counts for buffer fill timeout
89// 50 * ~20msecs = 1 second
90static const int8_t kMaxTrackRetries = 50;
91static const int8_t kMaxTrackStartupRetries = 50;
92// allow less retry attempts on direct output thread.
93// direct outputs can be a scarce resource in audio hardware and should
94// be released as quickly as possible.
95static const int8_t kMaxTrackRetriesDirect = 2;
96
97// don't warn about blocked writes or record buffer overflows more often than this
98static const nsecs_t kWarningThrottleNs = seconds(5);
99
100// RecordThread loop sleep time upon application overrun or audio HAL read error
101static const int kRecordThreadSleepUs = 5000;
102
103// maximum time to wait in sendConfigEvent_l() for a status to be received
104static const nsecs_t kConfigEventTimeoutNs = seconds(2);
105
106// minimum sleep time for the mixer thread loop when tracks are active but in underrun
107static const uint32_t kMinThreadSleepTimeUs = 5000;
108// maximum divider applied to the active sleep time in the mixer thread loop
109static const uint32_t kMaxThreadSleepTimeShift = 2;
110
111// minimum normal sink buffer size, expressed in milliseconds rather than frames
112static const uint32_t kMinNormalSinkBufferSizeMs = 20;
113// maximum normal sink buffer size
114static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
115
116// Offloaded output thread standby delay: allows track transition without going to standby
117static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
118
119// Whether to use fast mixer
120static const enum {
121    FastMixer_Never,    // never initialize or use: for debugging only
122    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
123                        // normal mixer multiplier is 1
124    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
125                        // multiplier is calculated based on min & max normal mixer buffer size
126    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
127                        // multiplier is calculated based on min & max normal mixer buffer size
128    // FIXME for FastMixer_Dynamic:
129    //  Supporting this option will require fixing HALs that can't handle large writes.
130    //  For example, one HAL implementation returns an error from a large write,
131    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
132    //  We could either fix the HAL implementations, or provide a wrapper that breaks
133    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
134} kUseFastMixer = FastMixer_Static;
135
136// Whether to use fast capture
137static const enum {
138    FastCapture_Never,  // never initialize or use: for debugging only
139    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
140    FastCapture_Static, // initialize if needed, then use all the time if initialized
141} kUseFastCapture = FastCapture_Static;
142
143// Priorities for requestPriority
144static const int kPriorityAudioApp = 2;
145static const int kPriorityFastMixer = 3;
146static const int kPriorityFastCapture = 3;
147
148// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
149// for the track.  The client then sub-divides this into smaller buffers for its use.
150// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
151// So for now we just assume that client is double-buffered for fast tracks.
152// FIXME It would be better for client to tell AudioFlinger the value of N,
153// so AudioFlinger could allocate the right amount of memory.
154// See the client's minBufCount and mNotificationFramesAct calculations for details.
155
156// This is the default value, if not specified by property.
157static const int kFastTrackMultiplier = 2;
158
159// The minimum and maximum allowed values
160static const int kFastTrackMultiplierMin = 1;
161static const int kFastTrackMultiplierMax = 2;
162
163// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
164static int sFastTrackMultiplier = kFastTrackMultiplier;
165
166// See Thread::readOnlyHeap().
167// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
168// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
169// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
170static const size_t kRecordThreadReadOnlyHeapSize = 0x1000;
171
172// ----------------------------------------------------------------------------
173
174static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
175
176static void sFastTrackMultiplierInit()
177{
178    char value[PROPERTY_VALUE_MAX];
179    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
180        char *endptr;
181        unsigned long ul = strtoul(value, &endptr, 0);
182        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
183            sFastTrackMultiplier = (int) ul;
184        }
185    }
186}
187
188// ----------------------------------------------------------------------------
189
190#ifdef ADD_BATTERY_DATA
191// To collect the amplifier usage
192static void addBatteryData(uint32_t params) {
193    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
194    if (service == NULL) {
195        // it already logged
196        return;
197    }
198
199    service->addBatteryData(params);
200}
201#endif
202
203
204// ----------------------------------------------------------------------------
205//      CPU Stats
206// ----------------------------------------------------------------------------
207
208class CpuStats {
209public:
210    CpuStats();
211    void sample(const String8 &title);
212#ifdef DEBUG_CPU_USAGE
213private:
214    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
215    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
216
217    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
218
219    int mCpuNum;                        // thread's current CPU number
220    int mCpukHz;                        // frequency of thread's current CPU in kHz
221#endif
222};
223
224CpuStats::CpuStats()
225#ifdef DEBUG_CPU_USAGE
226    : mCpuNum(-1), mCpukHz(-1)
227#endif
228{
229}
230
231void CpuStats::sample(const String8 &title
232#ifndef DEBUG_CPU_USAGE
233                __unused
234#endif
235        ) {
236#ifdef DEBUG_CPU_USAGE
237    // get current thread's delta CPU time in wall clock ns
238    double wcNs;
239    bool valid = mCpuUsage.sampleAndEnable(wcNs);
240
241    // record sample for wall clock statistics
242    if (valid) {
243        mWcStats.sample(wcNs);
244    }
245
246    // get the current CPU number
247    int cpuNum = sched_getcpu();
248
249    // get the current CPU frequency in kHz
250    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
251
252    // check if either CPU number or frequency changed
253    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
254        mCpuNum = cpuNum;
255        mCpukHz = cpukHz;
256        // ignore sample for purposes of cycles
257        valid = false;
258    }
259
260    // if no change in CPU number or frequency, then record sample for cycle statistics
261    if (valid && mCpukHz > 0) {
262        double cycles = wcNs * cpukHz * 0.000001;
263        mHzStats.sample(cycles);
264    }
265
266    unsigned n = mWcStats.n();
267    // mCpuUsage.elapsed() is expensive, so don't call it every loop
268    if ((n & 127) == 1) {
269        long long elapsed = mCpuUsage.elapsed();
270        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
271            double perLoop = elapsed / (double) n;
272            double perLoop100 = perLoop * 0.01;
273            double perLoop1k = perLoop * 0.001;
274            double mean = mWcStats.mean();
275            double stddev = mWcStats.stddev();
276            double minimum = mWcStats.minimum();
277            double maximum = mWcStats.maximum();
278            double meanCycles = mHzStats.mean();
279            double stddevCycles = mHzStats.stddev();
280            double minCycles = mHzStats.minimum();
281            double maxCycles = mHzStats.maximum();
282            mCpuUsage.resetElapsed();
283            mWcStats.reset();
284            mHzStats.reset();
285            ALOGD("CPU usage for %s over past %.1f secs\n"
286                "  (%u mixer loops at %.1f mean ms per loop):\n"
287                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
288                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
289                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
290                    title.string(),
291                    elapsed * .000000001, n, perLoop * .000001,
292                    mean * .001,
293                    stddev * .001,
294                    minimum * .001,
295                    maximum * .001,
296                    mean / perLoop100,
297                    stddev / perLoop100,
298                    minimum / perLoop100,
299                    maximum / perLoop100,
300                    meanCycles / perLoop1k,
301                    stddevCycles / perLoop1k,
302                    minCycles / perLoop1k,
303                    maxCycles / perLoop1k);
304
305        }
306    }
307#endif
308};
309
310// ----------------------------------------------------------------------------
311//      ThreadBase
312// ----------------------------------------------------------------------------
313
314AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
315        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
316    :   Thread(false /*canCallJava*/),
317        mType(type),
318        mAudioFlinger(audioFlinger),
319        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
320        // are set by PlaybackThread::readOutputParameters_l() or
321        // RecordThread::readInputParameters_l()
322        //FIXME: mStandby should be true here. Is this some kind of hack?
323        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
324        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
325        // mName will be set by concrete (non-virtual) subclass
326        mDeathRecipient(new PMDeathRecipient(this))
327{
328}
329
330AudioFlinger::ThreadBase::~ThreadBase()
331{
332    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
333    mConfigEvents.clear();
334
335    // do not lock the mutex in destructor
336    releaseWakeLock_l();
337    if (mPowerManager != 0) {
338        sp<IBinder> binder = mPowerManager->asBinder();
339        binder->unlinkToDeath(mDeathRecipient);
340    }
341}
342
343status_t AudioFlinger::ThreadBase::readyToRun()
344{
345    status_t status = initCheck();
346    if (status == NO_ERROR) {
347        ALOGI("AudioFlinger's thread %p ready to run", this);
348    } else {
349        ALOGE("No working audio driver found.");
350    }
351    return status;
352}
353
354void AudioFlinger::ThreadBase::exit()
355{
356    ALOGV("ThreadBase::exit");
357    // do any cleanup required for exit to succeed
358    preExit();
359    {
360        // This lock prevents the following race in thread (uniprocessor for illustration):
361        //  if (!exitPending()) {
362        //      // context switch from here to exit()
363        //      // exit() calls requestExit(), what exitPending() observes
364        //      // exit() calls signal(), which is dropped since no waiters
365        //      // context switch back from exit() to here
366        //      mWaitWorkCV.wait(...);
367        //      // now thread is hung
368        //  }
369        AutoMutex lock(mLock);
370        requestExit();
371        mWaitWorkCV.broadcast();
372    }
373    // When Thread::requestExitAndWait is made virtual and this method is renamed to
374    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
375    requestExitAndWait();
376}
377
378status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
379{
380    status_t status;
381
382    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
383    Mutex::Autolock _l(mLock);
384
385    return sendSetParameterConfigEvent_l(keyValuePairs);
386}
387
388// sendConfigEvent_l() must be called with ThreadBase::mLock held
389// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
390status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
391{
392    status_t status = NO_ERROR;
393
394    mConfigEvents.add(event);
395    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
396    mWaitWorkCV.signal();
397    mLock.unlock();
398    {
399        Mutex::Autolock _l(event->mLock);
400        while (event->mWaitStatus) {
401            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
402                event->mStatus = TIMED_OUT;
403                event->mWaitStatus = false;
404            }
405        }
406        status = event->mStatus;
407    }
408    mLock.lock();
409    return status;
410}
411
412void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
413{
414    Mutex::Autolock _l(mLock);
415    sendIoConfigEvent_l(event, param);
416}
417
418// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
419void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
420{
421    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
422    sendConfigEvent_l(configEvent);
423}
424
425// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
426void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
427{
428    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
429    sendConfigEvent_l(configEvent);
430}
431
432// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
433status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
434{
435    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
436    return sendConfigEvent_l(configEvent);
437}
438
439status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
440                                                        const struct audio_patch *patch,
441                                                        audio_patch_handle_t *handle)
442{
443    Mutex::Autolock _l(mLock);
444    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
445    status_t status = sendConfigEvent_l(configEvent);
446    if (status == NO_ERROR) {
447        CreateAudioPatchConfigEventData *data =
448                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
449        *handle = data->mHandle;
450    }
451    return status;
452}
453
454status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
455                                                                const audio_patch_handle_t handle)
456{
457    Mutex::Autolock _l(mLock);
458    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
459    return sendConfigEvent_l(configEvent);
460}
461
462
463// post condition: mConfigEvents.isEmpty()
464void AudioFlinger::ThreadBase::processConfigEvents_l()
465{
466    bool configChanged = false;
467
468    while (!mConfigEvents.isEmpty()) {
469        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
470        sp<ConfigEvent> event = mConfigEvents[0];
471        mConfigEvents.removeAt(0);
472        switch (event->mType) {
473        case CFG_EVENT_PRIO: {
474            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
475            // FIXME Need to understand why this has to be done asynchronously
476            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
477                    true /*asynchronous*/);
478            if (err != 0) {
479                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
480                      data->mPrio, data->mPid, data->mTid, err);
481            }
482        } break;
483        case CFG_EVENT_IO: {
484            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
485            audioConfigChanged(data->mEvent, data->mParam);
486        } break;
487        case CFG_EVENT_SET_PARAMETER: {
488            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
489            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
490                configChanged = true;
491            }
492        } break;
493        case CFG_EVENT_CREATE_AUDIO_PATCH: {
494            CreateAudioPatchConfigEventData *data =
495                                            (CreateAudioPatchConfigEventData *)event->mData.get();
496            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
497        } break;
498        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
499            ReleaseAudioPatchConfigEventData *data =
500                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
501            event->mStatus = releaseAudioPatch_l(data->mHandle);
502        } break;
503        default:
504            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
505            break;
506        }
507        {
508            Mutex::Autolock _l(event->mLock);
509            if (event->mWaitStatus) {
510                event->mWaitStatus = false;
511                event->mCond.signal();
512            }
513        }
514        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
515    }
516
517    if (configChanged) {
518        cacheParameters_l();
519    }
520}
521
522String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
523    String8 s;
524    if (output) {
525        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
526        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
527        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
528        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
529        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
530        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
531        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
532        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
533        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
534        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
535        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
536        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
537        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
538        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
539        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
540        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
541        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
542        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
543        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
544    } else {
545        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
546        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
547        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
548        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
549        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
550        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
551        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
552        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
553        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
554        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
555        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
556        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
557        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
558        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
559        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
560    }
561    int len = s.length();
562    if (s.length() > 2) {
563        char *str = s.lockBuffer(len);
564        s.unlockBuffer(len - 2);
565    }
566    return s;
567}
568
569void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
570{
571    const size_t SIZE = 256;
572    char buffer[SIZE];
573    String8 result;
574
575    bool locked = AudioFlinger::dumpTryLock(mLock);
576    if (!locked) {
577        dprintf(fd, "thread %p maybe dead locked\n", this);
578    }
579
580    dprintf(fd, "  I/O handle: %d\n", mId);
581    dprintf(fd, "  TID: %d\n", getTid());
582    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
583    dprintf(fd, "  Sample rate: %u\n", mSampleRate);
584    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
585    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
586    dprintf(fd, "  Channel Count: %u\n", mChannelCount);
587    dprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
588            channelMaskToString(mChannelMask, mType != RECORD).string());
589    dprintf(fd, "  Format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
590    dprintf(fd, "  Frame size: %zu\n", mFrameSize);
591    dprintf(fd, "  Pending config events:");
592    size_t numConfig = mConfigEvents.size();
593    if (numConfig) {
594        for (size_t i = 0; i < numConfig; i++) {
595            mConfigEvents[i]->dump(buffer, SIZE);
596            dprintf(fd, "\n    %s", buffer);
597        }
598        dprintf(fd, "\n");
599    } else {
600        dprintf(fd, " none\n");
601    }
602
603    if (locked) {
604        mLock.unlock();
605    }
606}
607
608void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
609{
610    const size_t SIZE = 256;
611    char buffer[SIZE];
612    String8 result;
613
614    size_t numEffectChains = mEffectChains.size();
615    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
616    write(fd, buffer, strlen(buffer));
617
618    for (size_t i = 0; i < numEffectChains; ++i) {
619        sp<EffectChain> chain = mEffectChains[i];
620        if (chain != 0) {
621            chain->dump(fd, args);
622        }
623    }
624}
625
626void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
627{
628    Mutex::Autolock _l(mLock);
629    acquireWakeLock_l(uid);
630}
631
632String16 AudioFlinger::ThreadBase::getWakeLockTag()
633{
634    switch (mType) {
635        case MIXER:
636            return String16("AudioMix");
637        case DIRECT:
638            return String16("AudioDirectOut");
639        case DUPLICATING:
640            return String16("AudioDup");
641        case RECORD:
642            return String16("AudioIn");
643        case OFFLOAD:
644            return String16("AudioOffload");
645        default:
646            ALOG_ASSERT(false);
647            return String16("AudioUnknown");
648    }
649}
650
651void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
652{
653    getPowerManager_l();
654    if (mPowerManager != 0) {
655        sp<IBinder> binder = new BBinder();
656        status_t status;
657        if (uid >= 0) {
658            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
659                    binder,
660                    getWakeLockTag(),
661                    String16("media"),
662                    uid);
663        } else {
664            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
665                    binder,
666                    getWakeLockTag(),
667                    String16("media"));
668        }
669        if (status == NO_ERROR) {
670            mWakeLockToken = binder;
671        }
672        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
673    }
674}
675
676void AudioFlinger::ThreadBase::releaseWakeLock()
677{
678    Mutex::Autolock _l(mLock);
679    releaseWakeLock_l();
680}
681
682void AudioFlinger::ThreadBase::releaseWakeLock_l()
683{
684    if (mWakeLockToken != 0) {
685        ALOGV("releaseWakeLock_l() %s", mName);
686        if (mPowerManager != 0) {
687            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
688        }
689        mWakeLockToken.clear();
690    }
691}
692
693void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
694    Mutex::Autolock _l(mLock);
695    updateWakeLockUids_l(uids);
696}
697
698void AudioFlinger::ThreadBase::getPowerManager_l() {
699
700    if (mPowerManager == 0) {
701        // use checkService() to avoid blocking if power service is not up yet
702        sp<IBinder> binder =
703            defaultServiceManager()->checkService(String16("power"));
704        if (binder == 0) {
705            ALOGW("Thread %s cannot connect to the power manager service", mName);
706        } else {
707            mPowerManager = interface_cast<IPowerManager>(binder);
708            binder->linkToDeath(mDeathRecipient);
709        }
710    }
711}
712
713void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
714
715    getPowerManager_l();
716    if (mWakeLockToken == NULL) {
717        ALOGE("no wake lock to update!");
718        return;
719    }
720    if (mPowerManager != 0) {
721        sp<IBinder> binder = new BBinder();
722        status_t status;
723        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
724        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
725    }
726}
727
728void AudioFlinger::ThreadBase::clearPowerManager()
729{
730    Mutex::Autolock _l(mLock);
731    releaseWakeLock_l();
732    mPowerManager.clear();
733}
734
735void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
736{
737    sp<ThreadBase> thread = mThread.promote();
738    if (thread != 0) {
739        thread->clearPowerManager();
740    }
741    ALOGW("power manager service died !!!");
742}
743
744void AudioFlinger::ThreadBase::setEffectSuspended(
745        const effect_uuid_t *type, bool suspend, int sessionId)
746{
747    Mutex::Autolock _l(mLock);
748    setEffectSuspended_l(type, suspend, sessionId);
749}
750
751void AudioFlinger::ThreadBase::setEffectSuspended_l(
752        const effect_uuid_t *type, bool suspend, int sessionId)
753{
754    sp<EffectChain> chain = getEffectChain_l(sessionId);
755    if (chain != 0) {
756        if (type != NULL) {
757            chain->setEffectSuspended_l(type, suspend);
758        } else {
759            chain->setEffectSuspendedAll_l(suspend);
760        }
761    }
762
763    updateSuspendedSessions_l(type, suspend, sessionId);
764}
765
766void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
767{
768    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
769    if (index < 0) {
770        return;
771    }
772
773    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
774            mSuspendedSessions.valueAt(index);
775
776    for (size_t i = 0; i < sessionEffects.size(); i++) {
777        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
778        for (int j = 0; j < desc->mRefCount; j++) {
779            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
780                chain->setEffectSuspendedAll_l(true);
781            } else {
782                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
783                    desc->mType.timeLow);
784                chain->setEffectSuspended_l(&desc->mType, true);
785            }
786        }
787    }
788}
789
790void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
791                                                         bool suspend,
792                                                         int sessionId)
793{
794    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
795
796    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
797
798    if (suspend) {
799        if (index >= 0) {
800            sessionEffects = mSuspendedSessions.valueAt(index);
801        } else {
802            mSuspendedSessions.add(sessionId, sessionEffects);
803        }
804    } else {
805        if (index < 0) {
806            return;
807        }
808        sessionEffects = mSuspendedSessions.valueAt(index);
809    }
810
811
812    int key = EffectChain::kKeyForSuspendAll;
813    if (type != NULL) {
814        key = type->timeLow;
815    }
816    index = sessionEffects.indexOfKey(key);
817
818    sp<SuspendedSessionDesc> desc;
819    if (suspend) {
820        if (index >= 0) {
821            desc = sessionEffects.valueAt(index);
822        } else {
823            desc = new SuspendedSessionDesc();
824            if (type != NULL) {
825                desc->mType = *type;
826            }
827            sessionEffects.add(key, desc);
828            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
829        }
830        desc->mRefCount++;
831    } else {
832        if (index < 0) {
833            return;
834        }
835        desc = sessionEffects.valueAt(index);
836        if (--desc->mRefCount == 0) {
837            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
838            sessionEffects.removeItemsAt(index);
839            if (sessionEffects.isEmpty()) {
840                ALOGV("updateSuspendedSessions_l() restore removing session %d",
841                                 sessionId);
842                mSuspendedSessions.removeItem(sessionId);
843            }
844        }
845    }
846    if (!sessionEffects.isEmpty()) {
847        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
848    }
849}
850
851void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
852                                                            bool enabled,
853                                                            int sessionId)
854{
855    Mutex::Autolock _l(mLock);
856    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
857}
858
859void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
860                                                            bool enabled,
861                                                            int sessionId)
862{
863    if (mType != RECORD) {
864        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
865        // another session. This gives the priority to well behaved effect control panels
866        // and applications not using global effects.
867        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
868        // global effects
869        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
870            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
871        }
872    }
873
874    sp<EffectChain> chain = getEffectChain_l(sessionId);
875    if (chain != 0) {
876        chain->checkSuspendOnEffectEnabled(effect, enabled);
877    }
878}
879
880// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
881sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
882        const sp<AudioFlinger::Client>& client,
883        const sp<IEffectClient>& effectClient,
884        int32_t priority,
885        int sessionId,
886        effect_descriptor_t *desc,
887        int *enabled,
888        status_t *status)
889{
890    sp<EffectModule> effect;
891    sp<EffectHandle> handle;
892    status_t lStatus;
893    sp<EffectChain> chain;
894    bool chainCreated = false;
895    bool effectCreated = false;
896    bool effectRegistered = false;
897
898    lStatus = initCheck();
899    if (lStatus != NO_ERROR) {
900        ALOGW("createEffect_l() Audio driver not initialized.");
901        goto Exit;
902    }
903
904    // Reject any effect on Direct output threads for now, since the format of
905    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
906    if (mType == DIRECT) {
907        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
908                desc->name, mName);
909        lStatus = BAD_VALUE;
910        goto Exit;
911    }
912
913    // Allow global effects only on offloaded and mixer threads
914    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
915        switch (mType) {
916        case MIXER:
917        case OFFLOAD:
918            break;
919        case DIRECT:
920        case DUPLICATING:
921        case RECORD:
922        default:
923            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
924            lStatus = BAD_VALUE;
925            goto Exit;
926        }
927    }
928
929    // Only Pre processor effects are allowed on input threads and only on input threads
930    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
931        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
932                desc->name, desc->flags, mType);
933        lStatus = BAD_VALUE;
934        goto Exit;
935    }
936
937    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
938
939    { // scope for mLock
940        Mutex::Autolock _l(mLock);
941
942        // check for existing effect chain with the requested audio session
943        chain = getEffectChain_l(sessionId);
944        if (chain == 0) {
945            // create a new chain for this session
946            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
947            chain = new EffectChain(this, sessionId);
948            addEffectChain_l(chain);
949            chain->setStrategy(getStrategyForSession_l(sessionId));
950            chainCreated = true;
951        } else {
952            effect = chain->getEffectFromDesc_l(desc);
953        }
954
955        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
956
957        if (effect == 0) {
958            int id = mAudioFlinger->nextUniqueId();
959            // Check CPU and memory usage
960            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
961            if (lStatus != NO_ERROR) {
962                goto Exit;
963            }
964            effectRegistered = true;
965            // create a new effect module if none present in the chain
966            effect = new EffectModule(this, chain, desc, id, sessionId);
967            lStatus = effect->status();
968            if (lStatus != NO_ERROR) {
969                goto Exit;
970            }
971            effect->setOffloaded(mType == OFFLOAD, mId);
972
973            lStatus = chain->addEffect_l(effect);
974            if (lStatus != NO_ERROR) {
975                goto Exit;
976            }
977            effectCreated = true;
978
979            effect->setDevice(mOutDevice);
980            effect->setDevice(mInDevice);
981            effect->setMode(mAudioFlinger->getMode());
982            effect->setAudioSource(mAudioSource);
983        }
984        // create effect handle and connect it to effect module
985        handle = new EffectHandle(effect, client, effectClient, priority);
986        lStatus = handle->initCheck();
987        if (lStatus == OK) {
988            lStatus = effect->addHandle(handle.get());
989        }
990        if (enabled != NULL) {
991            *enabled = (int)effect->isEnabled();
992        }
993    }
994
995Exit:
996    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
997        Mutex::Autolock _l(mLock);
998        if (effectCreated) {
999            chain->removeEffect_l(effect);
1000        }
1001        if (effectRegistered) {
1002            AudioSystem::unregisterEffect(effect->id());
1003        }
1004        if (chainCreated) {
1005            removeEffectChain_l(chain);
1006        }
1007        handle.clear();
1008    }
1009
1010    *status = lStatus;
1011    return handle;
1012}
1013
1014sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1015{
1016    Mutex::Autolock _l(mLock);
1017    return getEffect_l(sessionId, effectId);
1018}
1019
1020sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1021{
1022    sp<EffectChain> chain = getEffectChain_l(sessionId);
1023    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1024}
1025
1026// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1027// PlaybackThread::mLock held
1028status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1029{
1030    // check for existing effect chain with the requested audio session
1031    int sessionId = effect->sessionId();
1032    sp<EffectChain> chain = getEffectChain_l(sessionId);
1033    bool chainCreated = false;
1034
1035    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1036             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1037                    this, effect->desc().name, effect->desc().flags);
1038
1039    if (chain == 0) {
1040        // create a new chain for this session
1041        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1042        chain = new EffectChain(this, sessionId);
1043        addEffectChain_l(chain);
1044        chain->setStrategy(getStrategyForSession_l(sessionId));
1045        chainCreated = true;
1046    }
1047    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1048
1049    if (chain->getEffectFromId_l(effect->id()) != 0) {
1050        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1051                this, effect->desc().name, chain.get());
1052        return BAD_VALUE;
1053    }
1054
1055    effect->setOffloaded(mType == OFFLOAD, mId);
1056
1057    status_t status = chain->addEffect_l(effect);
1058    if (status != NO_ERROR) {
1059        if (chainCreated) {
1060            removeEffectChain_l(chain);
1061        }
1062        return status;
1063    }
1064
1065    effect->setDevice(mOutDevice);
1066    effect->setDevice(mInDevice);
1067    effect->setMode(mAudioFlinger->getMode());
1068    effect->setAudioSource(mAudioSource);
1069    return NO_ERROR;
1070}
1071
1072void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1073
1074    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1075    effect_descriptor_t desc = effect->desc();
1076    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1077        detachAuxEffect_l(effect->id());
1078    }
1079
1080    sp<EffectChain> chain = effect->chain().promote();
1081    if (chain != 0) {
1082        // remove effect chain if removing last effect
1083        if (chain->removeEffect_l(effect) == 0) {
1084            removeEffectChain_l(chain);
1085        }
1086    } else {
1087        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1088    }
1089}
1090
1091void AudioFlinger::ThreadBase::lockEffectChains_l(
1092        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1093{
1094    effectChains = mEffectChains;
1095    for (size_t i = 0; i < mEffectChains.size(); i++) {
1096        mEffectChains[i]->lock();
1097    }
1098}
1099
1100void AudioFlinger::ThreadBase::unlockEffectChains(
1101        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1102{
1103    for (size_t i = 0; i < effectChains.size(); i++) {
1104        effectChains[i]->unlock();
1105    }
1106}
1107
1108sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1109{
1110    Mutex::Autolock _l(mLock);
1111    return getEffectChain_l(sessionId);
1112}
1113
1114sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1115{
1116    size_t size = mEffectChains.size();
1117    for (size_t i = 0; i < size; i++) {
1118        if (mEffectChains[i]->sessionId() == sessionId) {
1119            return mEffectChains[i];
1120        }
1121    }
1122    return 0;
1123}
1124
1125void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1126{
1127    Mutex::Autolock _l(mLock);
1128    size_t size = mEffectChains.size();
1129    for (size_t i = 0; i < size; i++) {
1130        mEffectChains[i]->setMode_l(mode);
1131    }
1132}
1133
1134void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
1135                                                    EffectHandle *handle,
1136                                                    bool unpinIfLast) {
1137
1138    Mutex::Autolock _l(mLock);
1139    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
1140    // delete the effect module if removing last handle on it
1141    if (effect->removeHandle(handle) == 0) {
1142        if (!effect->isPinned() || unpinIfLast) {
1143            removeEffect_l(effect);
1144            AudioSystem::unregisterEffect(effect->id());
1145        }
1146    }
1147}
1148
1149void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1150{
1151    config->type = AUDIO_PORT_TYPE_MIX;
1152    config->ext.mix.handle = mId;
1153    config->sample_rate = mSampleRate;
1154    config->format = mFormat;
1155    config->channel_mask = mChannelMask;
1156    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1157                            AUDIO_PORT_CONFIG_FORMAT;
1158}
1159
1160
1161// ----------------------------------------------------------------------------
1162//      Playback
1163// ----------------------------------------------------------------------------
1164
1165AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1166                                             AudioStreamOut* output,
1167                                             audio_io_handle_t id,
1168                                             audio_devices_t device,
1169                                             type_t type)
1170    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1171        mNormalFrameCount(0), mSinkBuffer(NULL),
1172        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1173        mMixerBuffer(NULL),
1174        mMixerBufferSize(0),
1175        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1176        mMixerBufferValid(false),
1177        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1178        mEffectBuffer(NULL),
1179        mEffectBufferSize(0),
1180        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1181        mEffectBufferValid(false),
1182        mSuspended(0), mBytesWritten(0),
1183        mActiveTracksGeneration(0),
1184        // mStreamTypes[] initialized in constructor body
1185        mOutput(output),
1186        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1187        mMixerStatus(MIXER_IDLE),
1188        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1189        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1190        mBytesRemaining(0),
1191        mCurrentWriteLength(0),
1192        mUseAsyncWrite(false),
1193        mWriteAckSequence(0),
1194        mDrainSequence(0),
1195        mSignalPending(false),
1196        mScreenState(AudioFlinger::mScreenState),
1197        // index 0 is reserved for normal mixer's submix
1198        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1199        // mLatchD, mLatchQ,
1200        mLatchDValid(false), mLatchQValid(false)
1201{
1202    snprintf(mName, kNameLength, "AudioOut_%X", id);
1203    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1204
1205    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1206    // it would be safer to explicitly pass initial masterVolume/masterMute as
1207    // parameter.
1208    //
1209    // If the HAL we are using has support for master volume or master mute,
1210    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1211    // and the mute set to false).
1212    mMasterVolume = audioFlinger->masterVolume_l();
1213    mMasterMute = audioFlinger->masterMute_l();
1214    if (mOutput && mOutput->audioHwDev) {
1215        if (mOutput->audioHwDev->canSetMasterVolume()) {
1216            mMasterVolume = 1.0;
1217        }
1218
1219        if (mOutput->audioHwDev->canSetMasterMute()) {
1220            mMasterMute = false;
1221        }
1222    }
1223
1224    readOutputParameters_l();
1225
1226    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1227    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1228    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1229            stream = (audio_stream_type_t) (stream + 1)) {
1230        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1231        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1232    }
1233    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1234    // because mAudioFlinger doesn't have one to copy from
1235}
1236
1237AudioFlinger::PlaybackThread::~PlaybackThread()
1238{
1239    mAudioFlinger->unregisterWriter(mNBLogWriter);
1240    free(mSinkBuffer);
1241    free(mMixerBuffer);
1242    free(mEffectBuffer);
1243}
1244
1245void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1246{
1247    dumpInternals(fd, args);
1248    dumpTracks(fd, args);
1249    dumpEffectChains(fd, args);
1250}
1251
1252void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1253{
1254    const size_t SIZE = 256;
1255    char buffer[SIZE];
1256    String8 result;
1257
1258    result.appendFormat("  Stream volumes in dB: ");
1259    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1260        const stream_type_t *st = &mStreamTypes[i];
1261        if (i > 0) {
1262            result.appendFormat(", ");
1263        }
1264        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1265        if (st->mute) {
1266            result.append("M");
1267        }
1268    }
1269    result.append("\n");
1270    write(fd, result.string(), result.length());
1271    result.clear();
1272
1273    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1274    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1275    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1276            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1277
1278    size_t numtracks = mTracks.size();
1279    size_t numactive = mActiveTracks.size();
1280    dprintf(fd, "  %d Tracks", numtracks);
1281    size_t numactiveseen = 0;
1282    if (numtracks) {
1283        dprintf(fd, " of which %d are active\n", numactive);
1284        Track::appendDumpHeader(result);
1285        for (size_t i = 0; i < numtracks; ++i) {
1286            sp<Track> track = mTracks[i];
1287            if (track != 0) {
1288                bool active = mActiveTracks.indexOf(track) >= 0;
1289                if (active) {
1290                    numactiveseen++;
1291                }
1292                track->dump(buffer, SIZE, active);
1293                result.append(buffer);
1294            }
1295        }
1296    } else {
1297        result.append("\n");
1298    }
1299    if (numactiveseen != numactive) {
1300        // some tracks in the active list were not in the tracks list
1301        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1302                " not in the track list\n");
1303        result.append(buffer);
1304        Track::appendDumpHeader(result);
1305        for (size_t i = 0; i < numactive; ++i) {
1306            sp<Track> track = mActiveTracks[i].promote();
1307            if (track != 0 && mTracks.indexOf(track) < 0) {
1308                track->dump(buffer, SIZE, true);
1309                result.append(buffer);
1310            }
1311        }
1312    }
1313
1314    write(fd, result.string(), result.size());
1315}
1316
1317void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1318{
1319    dprintf(fd, "\nOutput thread %p:\n", this);
1320    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1321    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1322    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1323    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1324    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1325    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1326    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1327    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1328    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1329    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1330
1331    dumpBase(fd, args);
1332}
1333
1334// Thread virtuals
1335
1336void AudioFlinger::PlaybackThread::onFirstRef()
1337{
1338    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1339}
1340
1341// ThreadBase virtuals
1342void AudioFlinger::PlaybackThread::preExit()
1343{
1344    ALOGV("  preExit()");
1345    // FIXME this is using hard-coded strings but in the future, this functionality will be
1346    //       converted to use audio HAL extensions required to support tunneling
1347    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1348}
1349
1350// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1351sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1352        const sp<AudioFlinger::Client>& client,
1353        audio_stream_type_t streamType,
1354        uint32_t sampleRate,
1355        audio_format_t format,
1356        audio_channel_mask_t channelMask,
1357        size_t *pFrameCount,
1358        const sp<IMemory>& sharedBuffer,
1359        int sessionId,
1360        IAudioFlinger::track_flags_t *flags,
1361        pid_t tid,
1362        int uid,
1363        status_t *status)
1364{
1365    size_t frameCount = *pFrameCount;
1366    sp<Track> track;
1367    status_t lStatus;
1368
1369    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1370
1371    // client expresses a preference for FAST, but we get the final say
1372    if (*flags & IAudioFlinger::TRACK_FAST) {
1373      if (
1374            // not timed
1375            (!isTimed) &&
1376            // either of these use cases:
1377            (
1378              // use case 1: shared buffer with any frame count
1379              (
1380                (sharedBuffer != 0)
1381              ) ||
1382              // use case 2: callback handler and frame count is default or at least as large as HAL
1383              (
1384                (tid != -1) &&
1385                ((frameCount == 0) ||
1386                (frameCount >= mFrameCount))
1387              )
1388            ) &&
1389            // PCM data
1390            audio_is_linear_pcm(format) &&
1391            // mono or stereo
1392            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1393              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1394            // hardware sample rate
1395            (sampleRate == mSampleRate) &&
1396            // normal mixer has an associated fast mixer
1397            hasFastMixer() &&
1398            // there are sufficient fast track slots available
1399            (mFastTrackAvailMask != 0)
1400            // FIXME test that MixerThread for this fast track has a capable output HAL
1401            // FIXME add a permission test also?
1402        ) {
1403        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1404        if (frameCount == 0) {
1405            // read the fast track multiplier property the first time it is needed
1406            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1407            if (ok != 0) {
1408                ALOGE("%s pthread_once failed: %d", __func__, ok);
1409            }
1410            frameCount = mFrameCount * sFastTrackMultiplier;
1411        }
1412        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1413                frameCount, mFrameCount);
1414      } else {
1415        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1416                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1417                "sampleRate=%u mSampleRate=%u "
1418                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1419                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1420                audio_is_linear_pcm(format),
1421                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1422        *flags &= ~IAudioFlinger::TRACK_FAST;
1423        // For compatibility with AudioTrack calculation, buffer depth is forced
1424        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1425        // This is probably too conservative, but legacy application code may depend on it.
1426        // If you change this calculation, also review the start threshold which is related.
1427        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1428        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1429        if (minBufCount < 2) {
1430            minBufCount = 2;
1431        }
1432        size_t minFrameCount = mNormalFrameCount * minBufCount;
1433        if (frameCount < minFrameCount) {
1434            frameCount = minFrameCount;
1435        }
1436      }
1437    }
1438    *pFrameCount = frameCount;
1439
1440    switch (mType) {
1441
1442    case DIRECT:
1443        if (audio_is_linear_pcm(format)) {
1444            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1445                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1446                        "for output %p with format %#x",
1447                        sampleRate, format, channelMask, mOutput, mFormat);
1448                lStatus = BAD_VALUE;
1449                goto Exit;
1450            }
1451        }
1452        break;
1453
1454    case OFFLOAD:
1455        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1456            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1457                    "for output %p with format %#x",
1458                    sampleRate, format, channelMask, mOutput, mFormat);
1459            lStatus = BAD_VALUE;
1460            goto Exit;
1461        }
1462        break;
1463
1464    default:
1465        if (!audio_is_linear_pcm(format)) {
1466                ALOGE("createTrack_l() Bad parameter: format %#x \""
1467                        "for output %p with format %#x",
1468                        format, mOutput, mFormat);
1469                lStatus = BAD_VALUE;
1470                goto Exit;
1471        }
1472        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1473        if (sampleRate > mSampleRate*2) {
1474            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1475            lStatus = BAD_VALUE;
1476            goto Exit;
1477        }
1478        break;
1479
1480    }
1481
1482    lStatus = initCheck();
1483    if (lStatus != NO_ERROR) {
1484        ALOGE("createTrack_l() audio driver not initialized");
1485        goto Exit;
1486    }
1487
1488    { // scope for mLock
1489        Mutex::Autolock _l(mLock);
1490
1491        // all tracks in same audio session must share the same routing strategy otherwise
1492        // conflicts will happen when tracks are moved from one output to another by audio policy
1493        // manager
1494        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1495        for (size_t i = 0; i < mTracks.size(); ++i) {
1496            sp<Track> t = mTracks[i];
1497            if (t != 0 && t->isExternalTrack()) {
1498                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1499                if (sessionId == t->sessionId() && strategy != actual) {
1500                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1501                            strategy, actual);
1502                    lStatus = BAD_VALUE;
1503                    goto Exit;
1504                }
1505            }
1506        }
1507
1508        if (!isTimed) {
1509            track = new Track(this, client, streamType, sampleRate, format,
1510                              channelMask, frameCount, NULL, sharedBuffer,
1511                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1512        } else {
1513            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1514                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1515        }
1516
1517        // new Track always returns non-NULL,
1518        // but TimedTrack::create() is a factory that could fail by returning NULL
1519        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1520        if (lStatus != NO_ERROR) {
1521            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1522            // track must be cleared from the caller as the caller has the AF lock
1523            goto Exit;
1524        }
1525        mTracks.add(track);
1526
1527        sp<EffectChain> chain = getEffectChain_l(sessionId);
1528        if (chain != 0) {
1529            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1530            track->setMainBuffer(chain->inBuffer());
1531            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1532            chain->incTrackCnt();
1533        }
1534
1535        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1536            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1537            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1538            // so ask activity manager to do this on our behalf
1539            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1540        }
1541    }
1542
1543    lStatus = NO_ERROR;
1544
1545Exit:
1546    *status = lStatus;
1547    return track;
1548}
1549
1550uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1551{
1552    return latency;
1553}
1554
1555uint32_t AudioFlinger::PlaybackThread::latency() const
1556{
1557    Mutex::Autolock _l(mLock);
1558    return latency_l();
1559}
1560uint32_t AudioFlinger::PlaybackThread::latency_l() const
1561{
1562    if (initCheck() == NO_ERROR) {
1563        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1564    } else {
1565        return 0;
1566    }
1567}
1568
1569void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1570{
1571    Mutex::Autolock _l(mLock);
1572    // Don't apply master volume in SW if our HAL can do it for us.
1573    if (mOutput && mOutput->audioHwDev &&
1574        mOutput->audioHwDev->canSetMasterVolume()) {
1575        mMasterVolume = 1.0;
1576    } else {
1577        mMasterVolume = value;
1578    }
1579}
1580
1581void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1582{
1583    Mutex::Autolock _l(mLock);
1584    // Don't apply master mute in SW if our HAL can do it for us.
1585    if (mOutput && mOutput->audioHwDev &&
1586        mOutput->audioHwDev->canSetMasterMute()) {
1587        mMasterMute = false;
1588    } else {
1589        mMasterMute = muted;
1590    }
1591}
1592
1593void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1594{
1595    Mutex::Autolock _l(mLock);
1596    mStreamTypes[stream].volume = value;
1597    broadcast_l();
1598}
1599
1600void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1601{
1602    Mutex::Autolock _l(mLock);
1603    mStreamTypes[stream].mute = muted;
1604    broadcast_l();
1605}
1606
1607float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1608{
1609    Mutex::Autolock _l(mLock);
1610    return mStreamTypes[stream].volume;
1611}
1612
1613// addTrack_l() must be called with ThreadBase::mLock held
1614status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1615{
1616    status_t status = ALREADY_EXISTS;
1617
1618    // set retry count for buffer fill
1619    track->mRetryCount = kMaxTrackStartupRetries;
1620    if (mActiveTracks.indexOf(track) < 0) {
1621        // the track is newly added, make sure it fills up all its
1622        // buffers before playing. This is to ensure the client will
1623        // effectively get the latency it requested.
1624        if (track->isExternalTrack()) {
1625            TrackBase::track_state state = track->mState;
1626            mLock.unlock();
1627            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1628            mLock.lock();
1629            // abort track was stopped/paused while we released the lock
1630            if (state != track->mState) {
1631                if (status == NO_ERROR) {
1632                    mLock.unlock();
1633                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1634                    mLock.lock();
1635                }
1636                return INVALID_OPERATION;
1637            }
1638            // abort if start is rejected by audio policy manager
1639            if (status != NO_ERROR) {
1640                return PERMISSION_DENIED;
1641            }
1642#ifdef ADD_BATTERY_DATA
1643            // to track the speaker usage
1644            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1645#endif
1646        }
1647
1648        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1649        track->mResetDone = false;
1650        track->mPresentationCompleteFrames = 0;
1651        mActiveTracks.add(track);
1652        mWakeLockUids.add(track->uid());
1653        mActiveTracksGeneration++;
1654        mLatestActiveTrack = track;
1655        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1656        if (chain != 0) {
1657            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1658                    track->sessionId());
1659            chain->incActiveTrackCnt();
1660        }
1661
1662        status = NO_ERROR;
1663    }
1664
1665    onAddNewTrack_l();
1666    return status;
1667}
1668
1669bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1670{
1671    track->terminate();
1672    // active tracks are removed by threadLoop()
1673    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1674    track->mState = TrackBase::STOPPED;
1675    if (!trackActive) {
1676        removeTrack_l(track);
1677    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1678        track->mState = TrackBase::STOPPING_1;
1679    }
1680
1681    return trackActive;
1682}
1683
1684void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1685{
1686    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1687    mTracks.remove(track);
1688    deleteTrackName_l(track->name());
1689    // redundant as track is about to be destroyed, for dumpsys only
1690    track->mName = -1;
1691    if (track->isFastTrack()) {
1692        int index = track->mFastIndex;
1693        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1694        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1695        mFastTrackAvailMask |= 1 << index;
1696        // redundant as track is about to be destroyed, for dumpsys only
1697        track->mFastIndex = -1;
1698    }
1699    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1700    if (chain != 0) {
1701        chain->decTrackCnt();
1702    }
1703}
1704
1705void AudioFlinger::PlaybackThread::broadcast_l()
1706{
1707    // Thread could be blocked waiting for async
1708    // so signal it to handle state changes immediately
1709    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1710    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1711    mSignalPending = true;
1712    mWaitWorkCV.broadcast();
1713}
1714
1715String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1716{
1717    Mutex::Autolock _l(mLock);
1718    if (initCheck() != NO_ERROR) {
1719        return String8();
1720    }
1721
1722    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1723    const String8 out_s8(s);
1724    free(s);
1725    return out_s8;
1726}
1727
1728void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1729    AudioSystem::OutputDescriptor desc;
1730    void *param2 = NULL;
1731
1732    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1733            param);
1734
1735    switch (event) {
1736    case AudioSystem::OUTPUT_OPENED:
1737    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1738        desc.channelMask = mChannelMask;
1739        desc.samplingRate = mSampleRate;
1740        desc.format = mFormat;
1741        desc.frameCount = mNormalFrameCount; // FIXME see
1742                                             // AudioFlinger::frameCount(audio_io_handle_t)
1743        desc.latency = latency_l();
1744        param2 = &desc;
1745        break;
1746
1747    case AudioSystem::STREAM_CONFIG_CHANGED:
1748        param2 = &param;
1749    case AudioSystem::OUTPUT_CLOSED:
1750    default:
1751        break;
1752    }
1753    mAudioFlinger->audioConfigChanged(event, mId, param2);
1754}
1755
1756void AudioFlinger::PlaybackThread::writeCallback()
1757{
1758    ALOG_ASSERT(mCallbackThread != 0);
1759    mCallbackThread->resetWriteBlocked();
1760}
1761
1762void AudioFlinger::PlaybackThread::drainCallback()
1763{
1764    ALOG_ASSERT(mCallbackThread != 0);
1765    mCallbackThread->resetDraining();
1766}
1767
1768void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1769{
1770    Mutex::Autolock _l(mLock);
1771    // reject out of sequence requests
1772    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1773        mWriteAckSequence &= ~1;
1774        mWaitWorkCV.signal();
1775    }
1776}
1777
1778void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1779{
1780    Mutex::Autolock _l(mLock);
1781    // reject out of sequence requests
1782    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1783        mDrainSequence &= ~1;
1784        mWaitWorkCV.signal();
1785    }
1786}
1787
1788// static
1789int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1790                                                void *param __unused,
1791                                                void *cookie)
1792{
1793    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1794    ALOGV("asyncCallback() event %d", event);
1795    switch (event) {
1796    case STREAM_CBK_EVENT_WRITE_READY:
1797        me->writeCallback();
1798        break;
1799    case STREAM_CBK_EVENT_DRAIN_READY:
1800        me->drainCallback();
1801        break;
1802    default:
1803        ALOGW("asyncCallback() unknown event %d", event);
1804        break;
1805    }
1806    return 0;
1807}
1808
1809void AudioFlinger::PlaybackThread::readOutputParameters_l()
1810{
1811    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1812    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1813    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1814    if (!audio_is_output_channel(mChannelMask)) {
1815        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1816    }
1817    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1818        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output; "
1819                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1820    }
1821    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
1822    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1823    mFormat = mHALFormat;
1824    if (!audio_is_valid_format(mFormat)) {
1825        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1826    }
1827    if ((mType == MIXER || mType == DUPLICATING)
1828            && !isValidPcmSinkFormat(mFormat)) {
1829        LOG_FATAL("HAL format %#x not supported for mixed output",
1830                mFormat);
1831    }
1832    mFrameSize = audio_stream_out_frame_size(mOutput->stream);
1833    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1834    mFrameCount = mBufferSize / mFrameSize;
1835    if (mFrameCount & 15) {
1836        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1837                mFrameCount);
1838    }
1839
1840    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1841            (mOutput->stream->set_callback != NULL)) {
1842        if (mOutput->stream->set_callback(mOutput->stream,
1843                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1844            mUseAsyncWrite = true;
1845            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1846        }
1847    }
1848
1849    // Calculate size of normal sink buffer relative to the HAL output buffer size
1850    double multiplier = 1.0;
1851    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1852            kUseFastMixer == FastMixer_Dynamic)) {
1853        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1854        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1855        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1856        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1857        maxNormalFrameCount = maxNormalFrameCount & ~15;
1858        if (maxNormalFrameCount < minNormalFrameCount) {
1859            maxNormalFrameCount = minNormalFrameCount;
1860        }
1861        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1862        if (multiplier <= 1.0) {
1863            multiplier = 1.0;
1864        } else if (multiplier <= 2.0) {
1865            if (2 * mFrameCount <= maxNormalFrameCount) {
1866                multiplier = 2.0;
1867            } else {
1868                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1869            }
1870        } else {
1871            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1872            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1873            // track, but we sometimes have to do this to satisfy the maximum frame count
1874            // constraint)
1875            // FIXME this rounding up should not be done if no HAL SRC
1876            uint32_t truncMult = (uint32_t) multiplier;
1877            if ((truncMult & 1)) {
1878                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1879                    ++truncMult;
1880                }
1881            }
1882            multiplier = (double) truncMult;
1883        }
1884    }
1885    mNormalFrameCount = multiplier * mFrameCount;
1886    // round up to nearest 16 frames to satisfy AudioMixer
1887    if (mType == MIXER || mType == DUPLICATING) {
1888        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1889    }
1890    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1891            mNormalFrameCount);
1892
1893    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1894    // Originally this was int16_t[] array, need to remove legacy implications.
1895    free(mSinkBuffer);
1896    mSinkBuffer = NULL;
1897    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1898    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1899    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1900    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1901
1902    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1903    // drives the output.
1904    free(mMixerBuffer);
1905    mMixerBuffer = NULL;
1906    if (mMixerBufferEnabled) {
1907        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1908        mMixerBufferSize = mNormalFrameCount * mChannelCount
1909                * audio_bytes_per_sample(mMixerBufferFormat);
1910        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1911    }
1912    free(mEffectBuffer);
1913    mEffectBuffer = NULL;
1914    if (mEffectBufferEnabled) {
1915        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1916        mEffectBufferSize = mNormalFrameCount * mChannelCount
1917                * audio_bytes_per_sample(mEffectBufferFormat);
1918        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1919    }
1920
1921    // force reconfiguration of effect chains and engines to take new buffer size and audio
1922    // parameters into account
1923    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1924    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1925    // matter.
1926    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1927    Vector< sp<EffectChain> > effectChains = mEffectChains;
1928    for (size_t i = 0; i < effectChains.size(); i ++) {
1929        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1930    }
1931}
1932
1933
1934status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1935{
1936    if (halFrames == NULL || dspFrames == NULL) {
1937        return BAD_VALUE;
1938    }
1939    Mutex::Autolock _l(mLock);
1940    if (initCheck() != NO_ERROR) {
1941        return INVALID_OPERATION;
1942    }
1943    size_t framesWritten = mBytesWritten / mFrameSize;
1944    *halFrames = framesWritten;
1945
1946    if (isSuspended()) {
1947        // return an estimation of rendered frames when the output is suspended
1948        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1949        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1950        return NO_ERROR;
1951    } else {
1952        status_t status;
1953        uint32_t frames;
1954        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1955        *dspFrames = (size_t)frames;
1956        return status;
1957    }
1958}
1959
1960uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1961{
1962    Mutex::Autolock _l(mLock);
1963    uint32_t result = 0;
1964    if (getEffectChain_l(sessionId) != 0) {
1965        result = EFFECT_SESSION;
1966    }
1967
1968    for (size_t i = 0; i < mTracks.size(); ++i) {
1969        sp<Track> track = mTracks[i];
1970        if (sessionId == track->sessionId() && !track->isInvalid()) {
1971            result |= TRACK_SESSION;
1972            break;
1973        }
1974    }
1975
1976    return result;
1977}
1978
1979uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1980{
1981    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1982    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1983    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1984        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1985    }
1986    for (size_t i = 0; i < mTracks.size(); i++) {
1987        sp<Track> track = mTracks[i];
1988        if (sessionId == track->sessionId() && !track->isInvalid()) {
1989            return AudioSystem::getStrategyForStream(track->streamType());
1990        }
1991    }
1992    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1993}
1994
1995
1996AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1997{
1998    Mutex::Autolock _l(mLock);
1999    return mOutput;
2000}
2001
2002AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2003{
2004    Mutex::Autolock _l(mLock);
2005    AudioStreamOut *output = mOutput;
2006    mOutput = NULL;
2007    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2008    //       must push a NULL and wait for ack
2009    mOutputSink.clear();
2010    mPipeSink.clear();
2011    mNormalSink.clear();
2012    return output;
2013}
2014
2015// this method must always be called either with ThreadBase mLock held or inside the thread loop
2016audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2017{
2018    if (mOutput == NULL) {
2019        return NULL;
2020    }
2021    return &mOutput->stream->common;
2022}
2023
2024uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2025{
2026    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2027}
2028
2029status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2030{
2031    if (!isValidSyncEvent(event)) {
2032        return BAD_VALUE;
2033    }
2034
2035    Mutex::Autolock _l(mLock);
2036
2037    for (size_t i = 0; i < mTracks.size(); ++i) {
2038        sp<Track> track = mTracks[i];
2039        if (event->triggerSession() == track->sessionId()) {
2040            (void) track->setSyncEvent(event);
2041            return NO_ERROR;
2042        }
2043    }
2044
2045    return NAME_NOT_FOUND;
2046}
2047
2048bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2049{
2050    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2051}
2052
2053void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2054        const Vector< sp<Track> >& tracksToRemove)
2055{
2056    size_t count = tracksToRemove.size();
2057    if (count > 0) {
2058        for (size_t i = 0 ; i < count ; i++) {
2059            const sp<Track>& track = tracksToRemove.itemAt(i);
2060            if (track->isExternalTrack()) {
2061                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2062#ifdef ADD_BATTERY_DATA
2063                // to track the speaker usage
2064                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2065#endif
2066                if (track->isTerminated()) {
2067                    AudioSystem::releaseOutput(mId);
2068                }
2069            }
2070        }
2071    }
2072}
2073
2074void AudioFlinger::PlaybackThread::checkSilentMode_l()
2075{
2076    if (!mMasterMute) {
2077        char value[PROPERTY_VALUE_MAX];
2078        if (property_get("ro.audio.silent", value, "0") > 0) {
2079            char *endptr;
2080            unsigned long ul = strtoul(value, &endptr, 0);
2081            if (*endptr == '\0' && ul != 0) {
2082                ALOGD("Silence is golden");
2083                // The setprop command will not allow a property to be changed after
2084                // the first time it is set, so we don't have to worry about un-muting.
2085                setMasterMute_l(true);
2086            }
2087        }
2088    }
2089}
2090
2091// shared by MIXER and DIRECT, overridden by DUPLICATING
2092ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2093{
2094    // FIXME rewrite to reduce number of system calls
2095    mLastWriteTime = systemTime();
2096    mInWrite = true;
2097    ssize_t bytesWritten;
2098    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2099
2100    // If an NBAIO sink is present, use it to write the normal mixer's submix
2101    if (mNormalSink != 0) {
2102        const size_t count = mBytesRemaining / mFrameSize;
2103
2104        ATRACE_BEGIN("write");
2105        // update the setpoint when AudioFlinger::mScreenState changes
2106        uint32_t screenState = AudioFlinger::mScreenState;
2107        if (screenState != mScreenState) {
2108            mScreenState = screenState;
2109            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2110            if (pipe != NULL) {
2111                pipe->setAvgFrames((mScreenState & 1) ?
2112                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2113            }
2114        }
2115        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2116        ATRACE_END();
2117        if (framesWritten > 0) {
2118            bytesWritten = framesWritten * mFrameSize;
2119        } else {
2120            bytesWritten = framesWritten;
2121        }
2122        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2123        if (status == NO_ERROR) {
2124            size_t totalFramesWritten = mNormalSink->framesWritten();
2125            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2126                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2127                mLatchDValid = true;
2128            }
2129        }
2130    // otherwise use the HAL / AudioStreamOut directly
2131    } else {
2132        // Direct output and offload threads
2133
2134        if (mUseAsyncWrite) {
2135            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2136            mWriteAckSequence += 2;
2137            mWriteAckSequence |= 1;
2138            ALOG_ASSERT(mCallbackThread != 0);
2139            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2140        }
2141        // FIXME We should have an implementation of timestamps for direct output threads.
2142        // They are used e.g for multichannel PCM playback over HDMI.
2143        bytesWritten = mOutput->stream->write(mOutput->stream,
2144                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2145        if (mUseAsyncWrite &&
2146                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2147            // do not wait for async callback in case of error of full write
2148            mWriteAckSequence &= ~1;
2149            ALOG_ASSERT(mCallbackThread != 0);
2150            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2151        }
2152    }
2153
2154    mNumWrites++;
2155    mInWrite = false;
2156    mStandby = false;
2157    return bytesWritten;
2158}
2159
2160void AudioFlinger::PlaybackThread::threadLoop_drain()
2161{
2162    if (mOutput->stream->drain) {
2163        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2164        if (mUseAsyncWrite) {
2165            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2166            mDrainSequence |= 1;
2167            ALOG_ASSERT(mCallbackThread != 0);
2168            mCallbackThread->setDraining(mDrainSequence);
2169        }
2170        mOutput->stream->drain(mOutput->stream,
2171            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2172                                                : AUDIO_DRAIN_ALL);
2173    }
2174}
2175
2176void AudioFlinger::PlaybackThread::threadLoop_exit()
2177{
2178    // Default implementation has nothing to do
2179}
2180
2181/*
2182The derived values that are cached:
2183 - mSinkBufferSize from frame count * frame size
2184 - activeSleepTime from activeSleepTimeUs()
2185 - idleSleepTime from idleSleepTimeUs()
2186 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2187 - maxPeriod from frame count and sample rate (MIXER only)
2188
2189The parameters that affect these derived values are:
2190 - frame count
2191 - frame size
2192 - sample rate
2193 - device type: A2DP or not
2194 - device latency
2195 - format: PCM or not
2196 - active sleep time
2197 - idle sleep time
2198*/
2199
2200void AudioFlinger::PlaybackThread::cacheParameters_l()
2201{
2202    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2203    activeSleepTime = activeSleepTimeUs();
2204    idleSleepTime = idleSleepTimeUs();
2205}
2206
2207void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2208{
2209    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2210            this,  streamType, mTracks.size());
2211    Mutex::Autolock _l(mLock);
2212
2213    size_t size = mTracks.size();
2214    for (size_t i = 0; i < size; i++) {
2215        sp<Track> t = mTracks[i];
2216        if (t->streamType() == streamType) {
2217            t->invalidate();
2218        }
2219    }
2220}
2221
2222status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2223{
2224    int session = chain->sessionId();
2225    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2226            ? mEffectBuffer : mSinkBuffer);
2227    bool ownsBuffer = false;
2228
2229    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2230    if (session > 0) {
2231        // Only one effect chain can be present in direct output thread and it uses
2232        // the sink buffer as input
2233        if (mType != DIRECT) {
2234            size_t numSamples = mNormalFrameCount * mChannelCount;
2235            buffer = new int16_t[numSamples];
2236            memset(buffer, 0, numSamples * sizeof(int16_t));
2237            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2238            ownsBuffer = true;
2239        }
2240
2241        // Attach all tracks with same session ID to this chain.
2242        for (size_t i = 0; i < mTracks.size(); ++i) {
2243            sp<Track> track = mTracks[i];
2244            if (session == track->sessionId()) {
2245                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2246                        buffer);
2247                track->setMainBuffer(buffer);
2248                chain->incTrackCnt();
2249            }
2250        }
2251
2252        // indicate all active tracks in the chain
2253        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2254            sp<Track> track = mActiveTracks[i].promote();
2255            if (track == 0) {
2256                continue;
2257            }
2258            if (session == track->sessionId()) {
2259                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2260                chain->incActiveTrackCnt();
2261            }
2262        }
2263    }
2264
2265    chain->setInBuffer(buffer, ownsBuffer);
2266    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2267            ? mEffectBuffer : mSinkBuffer));
2268    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2269    // chains list in order to be processed last as it contains output stage effects
2270    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2271    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2272    // after track specific effects and before output stage
2273    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2274    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2275    // Effect chain for other sessions are inserted at beginning of effect
2276    // chains list to be processed before output mix effects. Relative order between other
2277    // sessions is not important
2278    size_t size = mEffectChains.size();
2279    size_t i = 0;
2280    for (i = 0; i < size; i++) {
2281        if (mEffectChains[i]->sessionId() < session) {
2282            break;
2283        }
2284    }
2285    mEffectChains.insertAt(chain, i);
2286    checkSuspendOnAddEffectChain_l(chain);
2287
2288    return NO_ERROR;
2289}
2290
2291size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2292{
2293    int session = chain->sessionId();
2294
2295    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2296
2297    for (size_t i = 0; i < mEffectChains.size(); i++) {
2298        if (chain == mEffectChains[i]) {
2299            mEffectChains.removeAt(i);
2300            // detach all active tracks from the chain
2301            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2302                sp<Track> track = mActiveTracks[i].promote();
2303                if (track == 0) {
2304                    continue;
2305                }
2306                if (session == track->sessionId()) {
2307                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2308                            chain.get(), session);
2309                    chain->decActiveTrackCnt();
2310                }
2311            }
2312
2313            // detach all tracks with same session ID from this chain
2314            for (size_t i = 0; i < mTracks.size(); ++i) {
2315                sp<Track> track = mTracks[i];
2316                if (session == track->sessionId()) {
2317                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2318                    chain->decTrackCnt();
2319                }
2320            }
2321            break;
2322        }
2323    }
2324    return mEffectChains.size();
2325}
2326
2327status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2328        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2329{
2330    Mutex::Autolock _l(mLock);
2331    return attachAuxEffect_l(track, EffectId);
2332}
2333
2334status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2335        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2336{
2337    status_t status = NO_ERROR;
2338
2339    if (EffectId == 0) {
2340        track->setAuxBuffer(0, NULL);
2341    } else {
2342        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2343        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2344        if (effect != 0) {
2345            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2346                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2347            } else {
2348                status = INVALID_OPERATION;
2349            }
2350        } else {
2351            status = BAD_VALUE;
2352        }
2353    }
2354    return status;
2355}
2356
2357void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2358{
2359    for (size_t i = 0; i < mTracks.size(); ++i) {
2360        sp<Track> track = mTracks[i];
2361        if (track->auxEffectId() == effectId) {
2362            attachAuxEffect_l(track, 0);
2363        }
2364    }
2365}
2366
2367bool AudioFlinger::PlaybackThread::threadLoop()
2368{
2369    Vector< sp<Track> > tracksToRemove;
2370
2371    standbyTime = systemTime();
2372
2373    // MIXER
2374    nsecs_t lastWarning = 0;
2375
2376    // DUPLICATING
2377    // FIXME could this be made local to while loop?
2378    writeFrames = 0;
2379
2380    int lastGeneration = 0;
2381
2382    cacheParameters_l();
2383    sleepTime = idleSleepTime;
2384
2385    if (mType == MIXER) {
2386        sleepTimeShift = 0;
2387    }
2388
2389    CpuStats cpuStats;
2390    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2391
2392    acquireWakeLock();
2393
2394    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2395    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2396    // and then that string will be logged at the next convenient opportunity.
2397    const char *logString = NULL;
2398
2399    checkSilentMode_l();
2400
2401    while (!exitPending())
2402    {
2403        cpuStats.sample(myName);
2404
2405        Vector< sp<EffectChain> > effectChains;
2406
2407        { // scope for mLock
2408
2409            Mutex::Autolock _l(mLock);
2410
2411            processConfigEvents_l();
2412
2413            if (logString != NULL) {
2414                mNBLogWriter->logTimestamp();
2415                mNBLogWriter->log(logString);
2416                logString = NULL;
2417            }
2418
2419            if (mLatchDValid) {
2420                mLatchQ = mLatchD;
2421                mLatchDValid = false;
2422                mLatchQValid = true;
2423            }
2424
2425            saveOutputTracks();
2426            if (mSignalPending) {
2427                // A signal was raised while we were unlocked
2428                mSignalPending = false;
2429            } else if (waitingAsyncCallback_l()) {
2430                if (exitPending()) {
2431                    break;
2432                }
2433                releaseWakeLock_l();
2434                mWakeLockUids.clear();
2435                mActiveTracksGeneration++;
2436                ALOGV("wait async completion");
2437                mWaitWorkCV.wait(mLock);
2438                ALOGV("async completion/wake");
2439                acquireWakeLock_l();
2440                standbyTime = systemTime() + standbyDelay;
2441                sleepTime = 0;
2442
2443                continue;
2444            }
2445            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2446                                   isSuspended()) {
2447                // put audio hardware into standby after short delay
2448                if (shouldStandby_l()) {
2449
2450                    threadLoop_standby();
2451
2452                    mStandby = true;
2453                }
2454
2455                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2456                    // we're about to wait, flush the binder command buffer
2457                    IPCThreadState::self()->flushCommands();
2458
2459                    clearOutputTracks();
2460
2461                    if (exitPending()) {
2462                        break;
2463                    }
2464
2465                    releaseWakeLock_l();
2466                    mWakeLockUids.clear();
2467                    mActiveTracksGeneration++;
2468                    // wait until we have something to do...
2469                    ALOGV("%s going to sleep", myName.string());
2470                    mWaitWorkCV.wait(mLock);
2471                    ALOGV("%s waking up", myName.string());
2472                    acquireWakeLock_l();
2473
2474                    mMixerStatus = MIXER_IDLE;
2475                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2476                    mBytesWritten = 0;
2477                    mBytesRemaining = 0;
2478                    checkSilentMode_l();
2479
2480                    standbyTime = systemTime() + standbyDelay;
2481                    sleepTime = idleSleepTime;
2482                    if (mType == MIXER) {
2483                        sleepTimeShift = 0;
2484                    }
2485
2486                    continue;
2487                }
2488            }
2489            // mMixerStatusIgnoringFastTracks is also updated internally
2490            mMixerStatus = prepareTracks_l(&tracksToRemove);
2491
2492            // compare with previously applied list
2493            if (lastGeneration != mActiveTracksGeneration) {
2494                // update wakelock
2495                updateWakeLockUids_l(mWakeLockUids);
2496                lastGeneration = mActiveTracksGeneration;
2497            }
2498
2499            // prevent any changes in effect chain list and in each effect chain
2500            // during mixing and effect process as the audio buffers could be deleted
2501            // or modified if an effect is created or deleted
2502            lockEffectChains_l(effectChains);
2503        } // mLock scope ends
2504
2505        if (mBytesRemaining == 0) {
2506            mCurrentWriteLength = 0;
2507            if (mMixerStatus == MIXER_TRACKS_READY) {
2508                // threadLoop_mix() sets mCurrentWriteLength
2509                threadLoop_mix();
2510            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2511                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2512                // threadLoop_sleepTime sets sleepTime to 0 if data
2513                // must be written to HAL
2514                threadLoop_sleepTime();
2515                if (sleepTime == 0) {
2516                    mCurrentWriteLength = mSinkBufferSize;
2517                }
2518            }
2519            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2520            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2521            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2522            // or mSinkBuffer (if there are no effects).
2523            //
2524            // This is done pre-effects computation; if effects change to
2525            // support higher precision, this needs to move.
2526            //
2527            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2528            // TODO use sleepTime == 0 as an additional condition.
2529            if (mMixerBufferValid) {
2530                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2531                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2532
2533                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2534                        mNormalFrameCount * mChannelCount);
2535            }
2536
2537            mBytesRemaining = mCurrentWriteLength;
2538            if (isSuspended()) {
2539                sleepTime = suspendSleepTimeUs();
2540                // simulate write to HAL when suspended
2541                mBytesWritten += mSinkBufferSize;
2542                mBytesRemaining = 0;
2543            }
2544
2545            // only process effects if we're going to write
2546            if (sleepTime == 0 && mType != OFFLOAD) {
2547                for (size_t i = 0; i < effectChains.size(); i ++) {
2548                    effectChains[i]->process_l();
2549                }
2550            }
2551        }
2552        // Process effect chains for offloaded thread even if no audio
2553        // was read from audio track: process only updates effect state
2554        // and thus does have to be synchronized with audio writes but may have
2555        // to be called while waiting for async write callback
2556        if (mType == OFFLOAD) {
2557            for (size_t i = 0; i < effectChains.size(); i ++) {
2558                effectChains[i]->process_l();
2559            }
2560        }
2561
2562        // Only if the Effects buffer is enabled and there is data in the
2563        // Effects buffer (buffer valid), we need to
2564        // copy into the sink buffer.
2565        // TODO use sleepTime == 0 as an additional condition.
2566        if (mEffectBufferValid) {
2567            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2568            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2569                    mNormalFrameCount * mChannelCount);
2570        }
2571
2572        // enable changes in effect chain
2573        unlockEffectChains(effectChains);
2574
2575        if (!waitingAsyncCallback()) {
2576            // sleepTime == 0 means we must write to audio hardware
2577            if (sleepTime == 0) {
2578                if (mBytesRemaining) {
2579                    ssize_t ret = threadLoop_write();
2580                    if (ret < 0) {
2581                        mBytesRemaining = 0;
2582                    } else {
2583                        mBytesWritten += ret;
2584                        mBytesRemaining -= ret;
2585                    }
2586                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2587                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2588                    threadLoop_drain();
2589                }
2590                if (mType == MIXER) {
2591                    // write blocked detection
2592                    nsecs_t now = systemTime();
2593                    nsecs_t delta = now - mLastWriteTime;
2594                    if (!mStandby && delta > maxPeriod) {
2595                        mNumDelayedWrites++;
2596                        if ((now - lastWarning) > kWarningThrottleNs) {
2597                            ATRACE_NAME("underrun");
2598                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2599                                    ns2ms(delta), mNumDelayedWrites, this);
2600                            lastWarning = now;
2601                        }
2602                    }
2603                }
2604
2605            } else {
2606                usleep(sleepTime);
2607            }
2608        }
2609
2610        // Finally let go of removed track(s), without the lock held
2611        // since we can't guarantee the destructors won't acquire that
2612        // same lock.  This will also mutate and push a new fast mixer state.
2613        threadLoop_removeTracks(tracksToRemove);
2614        tracksToRemove.clear();
2615
2616        // FIXME I don't understand the need for this here;
2617        //       it was in the original code but maybe the
2618        //       assignment in saveOutputTracks() makes this unnecessary?
2619        clearOutputTracks();
2620
2621        // Effect chains will be actually deleted here if they were removed from
2622        // mEffectChains list during mixing or effects processing
2623        effectChains.clear();
2624
2625        // FIXME Note that the above .clear() is no longer necessary since effectChains
2626        // is now local to this block, but will keep it for now (at least until merge done).
2627    }
2628
2629    threadLoop_exit();
2630
2631    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2632    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2633        // put output stream into standby mode
2634        if (!mStandby) {
2635            mOutput->stream->common.standby(&mOutput->stream->common);
2636        }
2637    }
2638
2639    releaseWakeLock();
2640    mWakeLockUids.clear();
2641    mActiveTracksGeneration++;
2642
2643    ALOGV("Thread %p type %d exiting", this, mType);
2644    return false;
2645}
2646
2647// removeTracks_l() must be called with ThreadBase::mLock held
2648void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2649{
2650    size_t count = tracksToRemove.size();
2651    if (count > 0) {
2652        for (size_t i=0 ; i<count ; i++) {
2653            const sp<Track>& track = tracksToRemove.itemAt(i);
2654            mActiveTracks.remove(track);
2655            mWakeLockUids.remove(track->uid());
2656            mActiveTracksGeneration++;
2657            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2658            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2659            if (chain != 0) {
2660                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2661                        track->sessionId());
2662                chain->decActiveTrackCnt();
2663            }
2664            if (track->isTerminated()) {
2665                removeTrack_l(track);
2666            }
2667        }
2668    }
2669
2670}
2671
2672status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2673{
2674    if (mNormalSink != 0) {
2675        return mNormalSink->getTimestamp(timestamp);
2676    }
2677    if ((mType == OFFLOAD || mType == DIRECT) && mOutput->stream->get_presentation_position) {
2678        uint64_t position64;
2679        int ret = mOutput->stream->get_presentation_position(
2680                                                mOutput->stream, &position64, &timestamp.mTime);
2681        if (ret == 0) {
2682            timestamp.mPosition = (uint32_t)position64;
2683            return NO_ERROR;
2684        }
2685    }
2686    return INVALID_OPERATION;
2687}
2688
2689status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2690                                                          audio_patch_handle_t *handle)
2691{
2692    status_t status = NO_ERROR;
2693    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2694        // store new device and send to effects
2695        audio_devices_t type = AUDIO_DEVICE_NONE;
2696        for (unsigned int i = 0; i < patch->num_sinks; i++) {
2697            type |= patch->sinks[i].ext.device.type;
2698        }
2699        mOutDevice = type;
2700        for (size_t i = 0; i < mEffectChains.size(); i++) {
2701            mEffectChains[i]->setDevice_l(mOutDevice);
2702        }
2703
2704        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2705        status = hwDevice->create_audio_patch(hwDevice,
2706                                               patch->num_sources,
2707                                               patch->sources,
2708                                               patch->num_sinks,
2709                                               patch->sinks,
2710                                               handle);
2711    } else {
2712        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
2713    }
2714    return status;
2715}
2716
2717status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
2718{
2719    status_t status = NO_ERROR;
2720    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2721        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2722        status = hwDevice->release_audio_patch(hwDevice, handle);
2723    } else {
2724        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
2725    }
2726    return status;
2727}
2728
2729void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
2730{
2731    Mutex::Autolock _l(mLock);
2732    mTracks.add(track);
2733}
2734
2735void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
2736{
2737    Mutex::Autolock _l(mLock);
2738    destroyTrack_l(track);
2739}
2740
2741void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
2742{
2743    ThreadBase::getAudioPortConfig(config);
2744    config->role = AUDIO_PORT_ROLE_SOURCE;
2745    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
2746    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
2747}
2748
2749// ----------------------------------------------------------------------------
2750
2751AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2752        audio_io_handle_t id, audio_devices_t device, type_t type)
2753    :   PlaybackThread(audioFlinger, output, id, device, type),
2754        // mAudioMixer below
2755        // mFastMixer below
2756        mFastMixerFutex(0)
2757        // mOutputSink below
2758        // mPipeSink below
2759        // mNormalSink below
2760{
2761    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2762    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2763            "mFrameCount=%d, mNormalFrameCount=%d",
2764            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2765            mNormalFrameCount);
2766    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2767
2768    // FIXME - Current mixer implementation only supports stereo output
2769    if (mChannelCount != FCC_2) {
2770        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2771    }
2772
2773    // create an NBAIO sink for the HAL output stream, and negotiate
2774    mOutputSink = new AudioStreamOutSink(output->stream);
2775    size_t numCounterOffers = 0;
2776    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2777    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2778    ALOG_ASSERT(index == 0);
2779
2780    // initialize fast mixer depending on configuration
2781    bool initFastMixer;
2782    switch (kUseFastMixer) {
2783    case FastMixer_Never:
2784        initFastMixer = false;
2785        break;
2786    case FastMixer_Always:
2787        initFastMixer = true;
2788        break;
2789    case FastMixer_Static:
2790    case FastMixer_Dynamic:
2791        initFastMixer = mFrameCount < mNormalFrameCount;
2792        break;
2793    }
2794    if (initFastMixer) {
2795        audio_format_t fastMixerFormat;
2796        if (mMixerBufferEnabled && mEffectBufferEnabled) {
2797            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
2798        } else {
2799            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
2800        }
2801        if (mFormat != fastMixerFormat) {
2802            // change our Sink format to accept our intermediate precision
2803            mFormat = fastMixerFormat;
2804            free(mSinkBuffer);
2805            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2806            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2807            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2808        }
2809
2810        // create a MonoPipe to connect our submix to FastMixer
2811        NBAIO_Format format = mOutputSink->format();
2812        // adjust format to match that of the Fast Mixer
2813        format.mFormat = fastMixerFormat;
2814        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
2815
2816        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2817        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2818        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2819        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2820        const NBAIO_Format offers[1] = {format};
2821        size_t numCounterOffers = 0;
2822        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2823        ALOG_ASSERT(index == 0);
2824        monoPipe->setAvgFrames((mScreenState & 1) ?
2825                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2826        mPipeSink = monoPipe;
2827
2828#ifdef TEE_SINK
2829        if (mTeeSinkOutputEnabled) {
2830            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2831            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2832            numCounterOffers = 0;
2833            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2834            ALOG_ASSERT(index == 0);
2835            mTeeSink = teeSink;
2836            PipeReader *teeSource = new PipeReader(*teeSink);
2837            numCounterOffers = 0;
2838            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2839            ALOG_ASSERT(index == 0);
2840            mTeeSource = teeSource;
2841        }
2842#endif
2843
2844        // create fast mixer and configure it initially with just one fast track for our submix
2845        mFastMixer = new FastMixer();
2846        FastMixerStateQueue *sq = mFastMixer->sq();
2847#ifdef STATE_QUEUE_DUMP
2848        sq->setObserverDump(&mStateQueueObserverDump);
2849        sq->setMutatorDump(&mStateQueueMutatorDump);
2850#endif
2851        FastMixerState *state = sq->begin();
2852        FastTrack *fastTrack = &state->mFastTracks[0];
2853        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2854        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2855        fastTrack->mVolumeProvider = NULL;
2856        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
2857        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
2858        fastTrack->mGeneration++;
2859        state->mFastTracksGen++;
2860        state->mTrackMask = 1;
2861        // fast mixer will use the HAL output sink
2862        state->mOutputSink = mOutputSink.get();
2863        state->mOutputSinkGen++;
2864        state->mFrameCount = mFrameCount;
2865        state->mCommand = FastMixerState::COLD_IDLE;
2866        // already done in constructor initialization list
2867        //mFastMixerFutex = 0;
2868        state->mColdFutexAddr = &mFastMixerFutex;
2869        state->mColdGen++;
2870        state->mDumpState = &mFastMixerDumpState;
2871#ifdef TEE_SINK
2872        state->mTeeSink = mTeeSink.get();
2873#endif
2874        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2875        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2876        sq->end();
2877        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2878
2879        // start the fast mixer
2880        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2881        pid_t tid = mFastMixer->getTid();
2882        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2883        if (err != 0) {
2884            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2885                    kPriorityFastMixer, getpid_cached, tid, err);
2886        }
2887
2888#ifdef AUDIO_WATCHDOG
2889        // create and start the watchdog
2890        mAudioWatchdog = new AudioWatchdog();
2891        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2892        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2893        tid = mAudioWatchdog->getTid();
2894        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2895        if (err != 0) {
2896            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2897                    kPriorityFastMixer, getpid_cached, tid, err);
2898        }
2899#endif
2900
2901    }
2902
2903    switch (kUseFastMixer) {
2904    case FastMixer_Never:
2905    case FastMixer_Dynamic:
2906        mNormalSink = mOutputSink;
2907        break;
2908    case FastMixer_Always:
2909        mNormalSink = mPipeSink;
2910        break;
2911    case FastMixer_Static:
2912        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2913        break;
2914    }
2915}
2916
2917AudioFlinger::MixerThread::~MixerThread()
2918{
2919    if (mFastMixer != 0) {
2920        FastMixerStateQueue *sq = mFastMixer->sq();
2921        FastMixerState *state = sq->begin();
2922        if (state->mCommand == FastMixerState::COLD_IDLE) {
2923            int32_t old = android_atomic_inc(&mFastMixerFutex);
2924            if (old == -1) {
2925                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2926            }
2927        }
2928        state->mCommand = FastMixerState::EXIT;
2929        sq->end();
2930        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2931        mFastMixer->join();
2932        // Though the fast mixer thread has exited, it's state queue is still valid.
2933        // We'll use that extract the final state which contains one remaining fast track
2934        // corresponding to our sub-mix.
2935        state = sq->begin();
2936        ALOG_ASSERT(state->mTrackMask == 1);
2937        FastTrack *fastTrack = &state->mFastTracks[0];
2938        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2939        delete fastTrack->mBufferProvider;
2940        sq->end(false /*didModify*/);
2941        mFastMixer.clear();
2942#ifdef AUDIO_WATCHDOG
2943        if (mAudioWatchdog != 0) {
2944            mAudioWatchdog->requestExit();
2945            mAudioWatchdog->requestExitAndWait();
2946            mAudioWatchdog.clear();
2947        }
2948#endif
2949    }
2950    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2951    delete mAudioMixer;
2952}
2953
2954
2955uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2956{
2957    if (mFastMixer != 0) {
2958        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2959        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2960    }
2961    return latency;
2962}
2963
2964
2965void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2966{
2967    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2968}
2969
2970ssize_t AudioFlinger::MixerThread::threadLoop_write()
2971{
2972    // FIXME we should only do one push per cycle; confirm this is true
2973    // Start the fast mixer if it's not already running
2974    if (mFastMixer != 0) {
2975        FastMixerStateQueue *sq = mFastMixer->sq();
2976        FastMixerState *state = sq->begin();
2977        if (state->mCommand != FastMixerState::MIX_WRITE &&
2978                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2979            if (state->mCommand == FastMixerState::COLD_IDLE) {
2980                int32_t old = android_atomic_inc(&mFastMixerFutex);
2981                if (old == -1) {
2982                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2983                }
2984#ifdef AUDIO_WATCHDOG
2985                if (mAudioWatchdog != 0) {
2986                    mAudioWatchdog->resume();
2987                }
2988#endif
2989            }
2990            state->mCommand = FastMixerState::MIX_WRITE;
2991            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2992                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2993            sq->end();
2994            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2995            if (kUseFastMixer == FastMixer_Dynamic) {
2996                mNormalSink = mPipeSink;
2997            }
2998        } else {
2999            sq->end(false /*didModify*/);
3000        }
3001    }
3002    return PlaybackThread::threadLoop_write();
3003}
3004
3005void AudioFlinger::MixerThread::threadLoop_standby()
3006{
3007    // Idle the fast mixer if it's currently running
3008    if (mFastMixer != 0) {
3009        FastMixerStateQueue *sq = mFastMixer->sq();
3010        FastMixerState *state = sq->begin();
3011        if (!(state->mCommand & FastMixerState::IDLE)) {
3012            state->mCommand = FastMixerState::COLD_IDLE;
3013            state->mColdFutexAddr = &mFastMixerFutex;
3014            state->mColdGen++;
3015            mFastMixerFutex = 0;
3016            sq->end();
3017            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3018            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3019            if (kUseFastMixer == FastMixer_Dynamic) {
3020                mNormalSink = mOutputSink;
3021            }
3022#ifdef AUDIO_WATCHDOG
3023            if (mAudioWatchdog != 0) {
3024                mAudioWatchdog->pause();
3025            }
3026#endif
3027        } else {
3028            sq->end(false /*didModify*/);
3029        }
3030    }
3031    PlaybackThread::threadLoop_standby();
3032}
3033
3034bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3035{
3036    return false;
3037}
3038
3039bool AudioFlinger::PlaybackThread::shouldStandby_l()
3040{
3041    return !mStandby;
3042}
3043
3044bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3045{
3046    Mutex::Autolock _l(mLock);
3047    return waitingAsyncCallback_l();
3048}
3049
3050// shared by MIXER and DIRECT, overridden by DUPLICATING
3051void AudioFlinger::PlaybackThread::threadLoop_standby()
3052{
3053    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3054    mOutput->stream->common.standby(&mOutput->stream->common);
3055    if (mUseAsyncWrite != 0) {
3056        // discard any pending drain or write ack by incrementing sequence
3057        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3058        mDrainSequence = (mDrainSequence + 2) & ~1;
3059        ALOG_ASSERT(mCallbackThread != 0);
3060        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3061        mCallbackThread->setDraining(mDrainSequence);
3062    }
3063}
3064
3065void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3066{
3067    ALOGV("signal playback thread");
3068    broadcast_l();
3069}
3070
3071void AudioFlinger::MixerThread::threadLoop_mix()
3072{
3073    // obtain the presentation timestamp of the next output buffer
3074    int64_t pts;
3075    status_t status = INVALID_OPERATION;
3076
3077    if (mNormalSink != 0) {
3078        status = mNormalSink->getNextWriteTimestamp(&pts);
3079    } else {
3080        status = mOutputSink->getNextWriteTimestamp(&pts);
3081    }
3082
3083    if (status != NO_ERROR) {
3084        pts = AudioBufferProvider::kInvalidPTS;
3085    }
3086
3087    // mix buffers...
3088    mAudioMixer->process(pts);
3089    mCurrentWriteLength = mSinkBufferSize;
3090    // increase sleep time progressively when application underrun condition clears.
3091    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3092    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3093    // such that we would underrun the audio HAL.
3094    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3095        sleepTimeShift--;
3096    }
3097    sleepTime = 0;
3098    standbyTime = systemTime() + standbyDelay;
3099    //TODO: delay standby when effects have a tail
3100}
3101
3102void AudioFlinger::MixerThread::threadLoop_sleepTime()
3103{
3104    // If no tracks are ready, sleep once for the duration of an output
3105    // buffer size, then write 0s to the output
3106    if (sleepTime == 0) {
3107        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3108            sleepTime = activeSleepTime >> sleepTimeShift;
3109            if (sleepTime < kMinThreadSleepTimeUs) {
3110                sleepTime = kMinThreadSleepTimeUs;
3111            }
3112            // reduce sleep time in case of consecutive application underruns to avoid
3113            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3114            // duration we would end up writing less data than needed by the audio HAL if
3115            // the condition persists.
3116            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3117                sleepTimeShift++;
3118            }
3119        } else {
3120            sleepTime = idleSleepTime;
3121        }
3122    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3123        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3124        // before effects processing or output.
3125        if (mMixerBufferValid) {
3126            memset(mMixerBuffer, 0, mMixerBufferSize);
3127        } else {
3128            memset(mSinkBuffer, 0, mSinkBufferSize);
3129        }
3130        sleepTime = 0;
3131        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3132                "anticipated start");
3133    }
3134    // TODO add standby time extension fct of effect tail
3135}
3136
3137// prepareTracks_l() must be called with ThreadBase::mLock held
3138AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3139        Vector< sp<Track> > *tracksToRemove)
3140{
3141
3142    mixer_state mixerStatus = MIXER_IDLE;
3143    // find out which tracks need to be processed
3144    size_t count = mActiveTracks.size();
3145    size_t mixedTracks = 0;
3146    size_t tracksWithEffect = 0;
3147    // counts only _active_ fast tracks
3148    size_t fastTracks = 0;
3149    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3150
3151    float masterVolume = mMasterVolume;
3152    bool masterMute = mMasterMute;
3153
3154    if (masterMute) {
3155        masterVolume = 0;
3156    }
3157    // Delegate master volume control to effect in output mix effect chain if needed
3158    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3159    if (chain != 0) {
3160        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3161        chain->setVolume_l(&v, &v);
3162        masterVolume = (float)((v + (1 << 23)) >> 24);
3163        chain.clear();
3164    }
3165
3166    // prepare a new state to push
3167    FastMixerStateQueue *sq = NULL;
3168    FastMixerState *state = NULL;
3169    bool didModify = false;
3170    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3171    if (mFastMixer != 0) {
3172        sq = mFastMixer->sq();
3173        state = sq->begin();
3174    }
3175
3176    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3177    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3178
3179    for (size_t i=0 ; i<count ; i++) {
3180        const sp<Track> t = mActiveTracks[i].promote();
3181        if (t == 0) {
3182            continue;
3183        }
3184
3185        // this const just means the local variable doesn't change
3186        Track* const track = t.get();
3187
3188        // process fast tracks
3189        if (track->isFastTrack()) {
3190
3191            // It's theoretically possible (though unlikely) for a fast track to be created
3192            // and then removed within the same normal mix cycle.  This is not a problem, as
3193            // the track never becomes active so it's fast mixer slot is never touched.
3194            // The converse, of removing an (active) track and then creating a new track
3195            // at the identical fast mixer slot within the same normal mix cycle,
3196            // is impossible because the slot isn't marked available until the end of each cycle.
3197            int j = track->mFastIndex;
3198            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3199            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3200            FastTrack *fastTrack = &state->mFastTracks[j];
3201
3202            // Determine whether the track is currently in underrun condition,
3203            // and whether it had a recent underrun.
3204            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3205            FastTrackUnderruns underruns = ftDump->mUnderruns;
3206            uint32_t recentFull = (underruns.mBitFields.mFull -
3207                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3208            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3209                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3210            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3211                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3212            uint32_t recentUnderruns = recentPartial + recentEmpty;
3213            track->mObservedUnderruns = underruns;
3214            // don't count underruns that occur while stopping or pausing
3215            // or stopped which can occur when flush() is called while active
3216            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3217                    recentUnderruns > 0) {
3218                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3219                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3220            }
3221
3222            // This is similar to the state machine for normal tracks,
3223            // with a few modifications for fast tracks.
3224            bool isActive = true;
3225            switch (track->mState) {
3226            case TrackBase::STOPPING_1:
3227                // track stays active in STOPPING_1 state until first underrun
3228                if (recentUnderruns > 0 || track->isTerminated()) {
3229                    track->mState = TrackBase::STOPPING_2;
3230                }
3231                break;
3232            case TrackBase::PAUSING:
3233                // ramp down is not yet implemented
3234                track->setPaused();
3235                break;
3236            case TrackBase::RESUMING:
3237                // ramp up is not yet implemented
3238                track->mState = TrackBase::ACTIVE;
3239                break;
3240            case TrackBase::ACTIVE:
3241                if (recentFull > 0 || recentPartial > 0) {
3242                    // track has provided at least some frames recently: reset retry count
3243                    track->mRetryCount = kMaxTrackRetries;
3244                }
3245                if (recentUnderruns == 0) {
3246                    // no recent underruns: stay active
3247                    break;
3248                }
3249                // there has recently been an underrun of some kind
3250                if (track->sharedBuffer() == 0) {
3251                    // were any of the recent underruns "empty" (no frames available)?
3252                    if (recentEmpty == 0) {
3253                        // no, then ignore the partial underruns as they are allowed indefinitely
3254                        break;
3255                    }
3256                    // there has recently been an "empty" underrun: decrement the retry counter
3257                    if (--(track->mRetryCount) > 0) {
3258                        break;
3259                    }
3260                    // indicate to client process that the track was disabled because of underrun;
3261                    // it will then automatically call start() when data is available
3262                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3263                    // remove from active list, but state remains ACTIVE [confusing but true]
3264                    isActive = false;
3265                    break;
3266                }
3267                // fall through
3268            case TrackBase::STOPPING_2:
3269            case TrackBase::PAUSED:
3270            case TrackBase::STOPPED:
3271            case TrackBase::FLUSHED:   // flush() while active
3272                // Check for presentation complete if track is inactive
3273                // We have consumed all the buffers of this track.
3274                // This would be incomplete if we auto-paused on underrun
3275                {
3276                    size_t audioHALFrames =
3277                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3278                    size_t framesWritten = mBytesWritten / mFrameSize;
3279                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3280                        // track stays in active list until presentation is complete
3281                        break;
3282                    }
3283                }
3284                if (track->isStopping_2()) {
3285                    track->mState = TrackBase::STOPPED;
3286                }
3287                if (track->isStopped()) {
3288                    // Can't reset directly, as fast mixer is still polling this track
3289                    //   track->reset();
3290                    // So instead mark this track as needing to be reset after push with ack
3291                    resetMask |= 1 << i;
3292                }
3293                isActive = false;
3294                break;
3295            case TrackBase::IDLE:
3296            default:
3297                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3298            }
3299
3300            if (isActive) {
3301                // was it previously inactive?
3302                if (!(state->mTrackMask & (1 << j))) {
3303                    ExtendedAudioBufferProvider *eabp = track;
3304                    VolumeProvider *vp = track;
3305                    fastTrack->mBufferProvider = eabp;
3306                    fastTrack->mVolumeProvider = vp;
3307                    fastTrack->mChannelMask = track->mChannelMask;
3308                    fastTrack->mFormat = track->mFormat;
3309                    fastTrack->mGeneration++;
3310                    state->mTrackMask |= 1 << j;
3311                    didModify = true;
3312                    // no acknowledgement required for newly active tracks
3313                }
3314                // cache the combined master volume and stream type volume for fast mixer; this
3315                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3316                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3317                ++fastTracks;
3318            } else {
3319                // was it previously active?
3320                if (state->mTrackMask & (1 << j)) {
3321                    fastTrack->mBufferProvider = NULL;
3322                    fastTrack->mGeneration++;
3323                    state->mTrackMask &= ~(1 << j);
3324                    didModify = true;
3325                    // If any fast tracks were removed, we must wait for acknowledgement
3326                    // because we're about to decrement the last sp<> on those tracks.
3327                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3328                } else {
3329                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3330                }
3331                tracksToRemove->add(track);
3332                // Avoids a misleading display in dumpsys
3333                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3334            }
3335            continue;
3336        }
3337
3338        {   // local variable scope to avoid goto warning
3339
3340        audio_track_cblk_t* cblk = track->cblk();
3341
3342        // The first time a track is added we wait
3343        // for all its buffers to be filled before processing it
3344        int name = track->name();
3345        // make sure that we have enough frames to mix one full buffer.
3346        // enforce this condition only once to enable draining the buffer in case the client
3347        // app does not call stop() and relies on underrun to stop:
3348        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3349        // during last round
3350        size_t desiredFrames;
3351        uint32_t sr = track->sampleRate();
3352        if (sr == mSampleRate) {
3353            desiredFrames = mNormalFrameCount;
3354        } else {
3355            // +1 for rounding and +1 for additional sample needed for interpolation
3356            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3357            // add frames already consumed but not yet released by the resampler
3358            // because mAudioTrackServerProxy->framesReady() will include these frames
3359            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3360#if 0
3361            // the minimum track buffer size is normally twice the number of frames necessary
3362            // to fill one buffer and the resampler should not leave more than one buffer worth
3363            // of unreleased frames after each pass, but just in case...
3364            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3365#endif
3366        }
3367        uint32_t minFrames = 1;
3368        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3369                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3370            minFrames = desiredFrames;
3371        }
3372
3373        size_t framesReady = track->framesReady();
3374        if ((framesReady >= minFrames) && track->isReady() &&
3375                !track->isPaused() && !track->isTerminated())
3376        {
3377            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3378
3379            mixedTracks++;
3380
3381            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3382            // there is an effect chain connected to the track
3383            chain.clear();
3384            if (track->mainBuffer() != mSinkBuffer &&
3385                    track->mainBuffer() != mMixerBuffer) {
3386                if (mEffectBufferEnabled) {
3387                    mEffectBufferValid = true; // Later can set directly.
3388                }
3389                chain = getEffectChain_l(track->sessionId());
3390                // Delegate volume control to effect in track effect chain if needed
3391                if (chain != 0) {
3392                    tracksWithEffect++;
3393                } else {
3394                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3395                            "session %d",
3396                            name, track->sessionId());
3397                }
3398            }
3399
3400
3401            int param = AudioMixer::VOLUME;
3402            if (track->mFillingUpStatus == Track::FS_FILLED) {
3403                // no ramp for the first volume setting
3404                track->mFillingUpStatus = Track::FS_ACTIVE;
3405                if (track->mState == TrackBase::RESUMING) {
3406                    track->mState = TrackBase::ACTIVE;
3407                    param = AudioMixer::RAMP_VOLUME;
3408                }
3409                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3410            // FIXME should not make a decision based on mServer
3411            } else if (cblk->mServer != 0) {
3412                // If the track is stopped before the first frame was mixed,
3413                // do not apply ramp
3414                param = AudioMixer::RAMP_VOLUME;
3415            }
3416
3417            // compute volume for this track
3418            uint32_t vl, vr;       // in U8.24 integer format
3419            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3420            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3421                vl = vr = 0;
3422                vlf = vrf = vaf = 0.;
3423                if (track->isPausing()) {
3424                    track->setPaused();
3425                }
3426            } else {
3427
3428                // read original volumes with volume control
3429                float typeVolume = mStreamTypes[track->streamType()].volume;
3430                float v = masterVolume * typeVolume;
3431                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3432                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3433                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3434                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3435                // track volumes come from shared memory, so can't be trusted and must be clamped
3436                if (vlf > GAIN_FLOAT_UNITY) {
3437                    ALOGV("Track left volume out of range: %.3g", vlf);
3438                    vlf = GAIN_FLOAT_UNITY;
3439                }
3440                if (vrf > GAIN_FLOAT_UNITY) {
3441                    ALOGV("Track right volume out of range: %.3g", vrf);
3442                    vrf = GAIN_FLOAT_UNITY;
3443                }
3444                // now apply the master volume and stream type volume
3445                vlf *= v;
3446                vrf *= v;
3447                // assuming master volume and stream type volume each go up to 1.0,
3448                // then derive vl and vr as U8.24 versions for the effect chain
3449                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3450                vl = (uint32_t) (scaleto8_24 * vlf);
3451                vr = (uint32_t) (scaleto8_24 * vrf);
3452                // vl and vr are now in U8.24 format
3453                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3454                // send level comes from shared memory and so may be corrupt
3455                if (sendLevel > MAX_GAIN_INT) {
3456                    ALOGV("Track send level out of range: %04X", sendLevel);
3457                    sendLevel = MAX_GAIN_INT;
3458                }
3459                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3460                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3461            }
3462
3463            // Delegate volume control to effect in track effect chain if needed
3464            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3465                // Do not ramp volume if volume is controlled by effect
3466                param = AudioMixer::VOLUME;
3467                // Update remaining floating point volume levels
3468                vlf = (float)vl / (1 << 24);
3469                vrf = (float)vr / (1 << 24);
3470                track->mHasVolumeController = true;
3471            } else {
3472                // force no volume ramp when volume controller was just disabled or removed
3473                // from effect chain to avoid volume spike
3474                if (track->mHasVolumeController) {
3475                    param = AudioMixer::VOLUME;
3476                }
3477                track->mHasVolumeController = false;
3478            }
3479
3480            // XXX: these things DON'T need to be done each time
3481            mAudioMixer->setBufferProvider(name, track);
3482            mAudioMixer->enable(name);
3483
3484            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3485            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3486            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3487            mAudioMixer->setParameter(
3488                name,
3489                AudioMixer::TRACK,
3490                AudioMixer::FORMAT, (void *)track->format());
3491            mAudioMixer->setParameter(
3492                name,
3493                AudioMixer::TRACK,
3494                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3495            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3496            uint32_t maxSampleRate = mSampleRate * 2;
3497            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3498            if (reqSampleRate == 0) {
3499                reqSampleRate = mSampleRate;
3500            } else if (reqSampleRate > maxSampleRate) {
3501                reqSampleRate = maxSampleRate;
3502            }
3503            mAudioMixer->setParameter(
3504                name,
3505                AudioMixer::RESAMPLE,
3506                AudioMixer::SAMPLE_RATE,
3507                (void *)(uintptr_t)reqSampleRate);
3508            /*
3509             * Select the appropriate output buffer for the track.
3510             *
3511             * Tracks with effects go into their own effects chain buffer
3512             * and from there into either mEffectBuffer or mSinkBuffer.
3513             *
3514             * Other tracks can use mMixerBuffer for higher precision
3515             * channel accumulation.  If this buffer is enabled
3516             * (mMixerBufferEnabled true), then selected tracks will accumulate
3517             * into it.
3518             *
3519             */
3520            if (mMixerBufferEnabled
3521                    && (track->mainBuffer() == mSinkBuffer
3522                            || track->mainBuffer() == mMixerBuffer)) {
3523                mAudioMixer->setParameter(
3524                        name,
3525                        AudioMixer::TRACK,
3526                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3527                mAudioMixer->setParameter(
3528                        name,
3529                        AudioMixer::TRACK,
3530                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3531                // TODO: override track->mainBuffer()?
3532                mMixerBufferValid = true;
3533            } else {
3534                mAudioMixer->setParameter(
3535                        name,
3536                        AudioMixer::TRACK,
3537                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3538                mAudioMixer->setParameter(
3539                        name,
3540                        AudioMixer::TRACK,
3541                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3542            }
3543            mAudioMixer->setParameter(
3544                name,
3545                AudioMixer::TRACK,
3546                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3547
3548            // reset retry count
3549            track->mRetryCount = kMaxTrackRetries;
3550
3551            // If one track is ready, set the mixer ready if:
3552            //  - the mixer was not ready during previous round OR
3553            //  - no other track is not ready
3554            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3555                    mixerStatus != MIXER_TRACKS_ENABLED) {
3556                mixerStatus = MIXER_TRACKS_READY;
3557            }
3558        } else {
3559            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3560                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3561            }
3562            // clear effect chain input buffer if an active track underruns to avoid sending
3563            // previous audio buffer again to effects
3564            chain = getEffectChain_l(track->sessionId());
3565            if (chain != 0) {
3566                chain->clearInputBuffer();
3567            }
3568
3569            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3570            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3571                    track->isStopped() || track->isPaused()) {
3572                // We have consumed all the buffers of this track.
3573                // Remove it from the list of active tracks.
3574                // TODO: use actual buffer filling status instead of latency when available from
3575                // audio HAL
3576                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3577                size_t framesWritten = mBytesWritten / mFrameSize;
3578                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3579                    if (track->isStopped()) {
3580                        track->reset();
3581                    }
3582                    tracksToRemove->add(track);
3583                }
3584            } else {
3585                // No buffers for this track. Give it a few chances to
3586                // fill a buffer, then remove it from active list.
3587                if (--(track->mRetryCount) <= 0) {
3588                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3589                    tracksToRemove->add(track);
3590                    // indicate to client process that the track was disabled because of underrun;
3591                    // it will then automatically call start() when data is available
3592                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3593                // If one track is not ready, mark the mixer also not ready if:
3594                //  - the mixer was ready during previous round OR
3595                //  - no other track is ready
3596                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3597                                mixerStatus != MIXER_TRACKS_READY) {
3598                    mixerStatus = MIXER_TRACKS_ENABLED;
3599                }
3600            }
3601            mAudioMixer->disable(name);
3602        }
3603
3604        }   // local variable scope to avoid goto warning
3605track_is_ready: ;
3606
3607    }
3608
3609    // Push the new FastMixer state if necessary
3610    bool pauseAudioWatchdog = false;
3611    if (didModify) {
3612        state->mFastTracksGen++;
3613        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3614        if (kUseFastMixer == FastMixer_Dynamic &&
3615                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3616            state->mCommand = FastMixerState::COLD_IDLE;
3617            state->mColdFutexAddr = &mFastMixerFutex;
3618            state->mColdGen++;
3619            mFastMixerFutex = 0;
3620            if (kUseFastMixer == FastMixer_Dynamic) {
3621                mNormalSink = mOutputSink;
3622            }
3623            // If we go into cold idle, need to wait for acknowledgement
3624            // so that fast mixer stops doing I/O.
3625            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3626            pauseAudioWatchdog = true;
3627        }
3628    }
3629    if (sq != NULL) {
3630        sq->end(didModify);
3631        sq->push(block);
3632    }
3633#ifdef AUDIO_WATCHDOG
3634    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3635        mAudioWatchdog->pause();
3636    }
3637#endif
3638
3639    // Now perform the deferred reset on fast tracks that have stopped
3640    while (resetMask != 0) {
3641        size_t i = __builtin_ctz(resetMask);
3642        ALOG_ASSERT(i < count);
3643        resetMask &= ~(1 << i);
3644        sp<Track> t = mActiveTracks[i].promote();
3645        if (t == 0) {
3646            continue;
3647        }
3648        Track* track = t.get();
3649        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3650        track->reset();
3651    }
3652
3653    // remove all the tracks that need to be...
3654    removeTracks_l(*tracksToRemove);
3655
3656    // sink or mix buffer must be cleared if all tracks are connected to an
3657    // effect chain as in this case the mixer will not write to the sink or mix buffer
3658    // and track effects will accumulate into it
3659    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3660            (mixedTracks == 0 && fastTracks > 0))) {
3661        // FIXME as a performance optimization, should remember previous zero status
3662        if (mMixerBufferValid) {
3663            memset(mMixerBuffer, 0, mMixerBufferSize);
3664            // TODO: In testing, mSinkBuffer below need not be cleared because
3665            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3666            // after mixing.
3667            //
3668            // To enforce this guarantee:
3669            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3670            // (mixedTracks == 0 && fastTracks > 0))
3671            // must imply MIXER_TRACKS_READY.
3672            // Later, we may clear buffers regardless, and skip much of this logic.
3673        }
3674        // TODO - either mEffectBuffer or mSinkBuffer needs to be cleared.
3675        if (mEffectBufferValid) {
3676            memset(mEffectBuffer, 0, mEffectBufferSize);
3677        }
3678        // FIXME as a performance optimization, should remember previous zero status
3679        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
3680    }
3681
3682    // if any fast tracks, then status is ready
3683    mMixerStatusIgnoringFastTracks = mixerStatus;
3684    if (fastTracks > 0) {
3685        mixerStatus = MIXER_TRACKS_READY;
3686    }
3687    return mixerStatus;
3688}
3689
3690// getTrackName_l() must be called with ThreadBase::mLock held
3691int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
3692        audio_format_t format, int sessionId)
3693{
3694    return mAudioMixer->getTrackName(channelMask, format, sessionId);
3695}
3696
3697// deleteTrackName_l() must be called with ThreadBase::mLock held
3698void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3699{
3700    ALOGV("remove track (%d) and delete from mixer", name);
3701    mAudioMixer->deleteTrackName(name);
3702}
3703
3704// checkForNewParameter_l() must be called with ThreadBase::mLock held
3705bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3706                                                       status_t& status)
3707{
3708    bool reconfig = false;
3709
3710    status = NO_ERROR;
3711
3712    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3713    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3714    if (mFastMixer != 0) {
3715        FastMixerStateQueue *sq = mFastMixer->sq();
3716        FastMixerState *state = sq->begin();
3717        if (!(state->mCommand & FastMixerState::IDLE)) {
3718            previousCommand = state->mCommand;
3719            state->mCommand = FastMixerState::HOT_IDLE;
3720            sq->end();
3721            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3722        } else {
3723            sq->end(false /*didModify*/);
3724        }
3725    }
3726
3727    AudioParameter param = AudioParameter(keyValuePair);
3728    int value;
3729    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3730        reconfig = true;
3731    }
3732    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3733        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3734            status = BAD_VALUE;
3735        } else {
3736            // no need to save value, since it's constant
3737            reconfig = true;
3738        }
3739    }
3740    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3741        if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3742            status = BAD_VALUE;
3743        } else {
3744            // no need to save value, since it's constant
3745            reconfig = true;
3746        }
3747    }
3748    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3749        // do not accept frame count changes if tracks are open as the track buffer
3750        // size depends on frame count and correct behavior would not be guaranteed
3751        // if frame count is changed after track creation
3752        if (!mTracks.isEmpty()) {
3753            status = INVALID_OPERATION;
3754        } else {
3755            reconfig = true;
3756        }
3757    }
3758    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3759#ifdef ADD_BATTERY_DATA
3760        // when changing the audio output device, call addBatteryData to notify
3761        // the change
3762        if (mOutDevice != value) {
3763            uint32_t params = 0;
3764            // check whether speaker is on
3765            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3766                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3767            }
3768
3769            audio_devices_t deviceWithoutSpeaker
3770                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3771            // check if any other device (except speaker) is on
3772            if (value & deviceWithoutSpeaker ) {
3773                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3774            }
3775
3776            if (params != 0) {
3777                addBatteryData(params);
3778            }
3779        }
3780#endif
3781
3782        // forward device change to effects that have requested to be
3783        // aware of attached audio device.
3784        if (value != AUDIO_DEVICE_NONE) {
3785            mOutDevice = value;
3786            for (size_t i = 0; i < mEffectChains.size(); i++) {
3787                mEffectChains[i]->setDevice_l(mOutDevice);
3788            }
3789        }
3790    }
3791
3792    if (status == NO_ERROR) {
3793        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3794                                                keyValuePair.string());
3795        if (!mStandby && status == INVALID_OPERATION) {
3796            mOutput->stream->common.standby(&mOutput->stream->common);
3797            mStandby = true;
3798            mBytesWritten = 0;
3799            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3800                                                   keyValuePair.string());
3801        }
3802        if (status == NO_ERROR && reconfig) {
3803            readOutputParameters_l();
3804            delete mAudioMixer;
3805            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3806            for (size_t i = 0; i < mTracks.size() ; i++) {
3807                int name = getTrackName_l(mTracks[i]->mChannelMask,
3808                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
3809                if (name < 0) {
3810                    break;
3811                }
3812                mTracks[i]->mName = name;
3813            }
3814            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3815        }
3816    }
3817
3818    if (!(previousCommand & FastMixerState::IDLE)) {
3819        ALOG_ASSERT(mFastMixer != 0);
3820        FastMixerStateQueue *sq = mFastMixer->sq();
3821        FastMixerState *state = sq->begin();
3822        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3823        state->mCommand = previousCommand;
3824        sq->end();
3825        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3826    }
3827
3828    return reconfig;
3829}
3830
3831
3832void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3833{
3834    const size_t SIZE = 256;
3835    char buffer[SIZE];
3836    String8 result;
3837
3838    PlaybackThread::dumpInternals(fd, args);
3839
3840    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3841
3842    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3843    const FastMixerDumpState copy(mFastMixerDumpState);
3844    copy.dump(fd);
3845
3846#ifdef STATE_QUEUE_DUMP
3847    // Similar for state queue
3848    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3849    observerCopy.dump(fd);
3850    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3851    mutatorCopy.dump(fd);
3852#endif
3853
3854#ifdef TEE_SINK
3855    // Write the tee output to a .wav file
3856    dumpTee(fd, mTeeSource, mId);
3857#endif
3858
3859#ifdef AUDIO_WATCHDOG
3860    if (mAudioWatchdog != 0) {
3861        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3862        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3863        wdCopy.dump(fd);
3864    }
3865#endif
3866}
3867
3868uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3869{
3870    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3871}
3872
3873uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3874{
3875    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3876}
3877
3878void AudioFlinger::MixerThread::cacheParameters_l()
3879{
3880    PlaybackThread::cacheParameters_l();
3881
3882    // FIXME: Relaxed timing because of a certain device that can't meet latency
3883    // Should be reduced to 2x after the vendor fixes the driver issue
3884    // increase threshold again due to low power audio mode. The way this warning
3885    // threshold is calculated and its usefulness should be reconsidered anyway.
3886    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3887}
3888
3889// ----------------------------------------------------------------------------
3890
3891AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3892        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3893    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3894        // mLeftVolFloat, mRightVolFloat
3895{
3896}
3897
3898AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3899        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3900        ThreadBase::type_t type)
3901    :   PlaybackThread(audioFlinger, output, id, device, type)
3902        // mLeftVolFloat, mRightVolFloat
3903{
3904}
3905
3906AudioFlinger::DirectOutputThread::~DirectOutputThread()
3907{
3908}
3909
3910void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3911{
3912    audio_track_cblk_t* cblk = track->cblk();
3913    float left, right;
3914
3915    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3916        left = right = 0;
3917    } else {
3918        float typeVolume = mStreamTypes[track->streamType()].volume;
3919        float v = mMasterVolume * typeVolume;
3920        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3921        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3922        left = float_from_gain(gain_minifloat_unpack_left(vlr));
3923        if (left > GAIN_FLOAT_UNITY) {
3924            left = GAIN_FLOAT_UNITY;
3925        }
3926        left *= v;
3927        right = float_from_gain(gain_minifloat_unpack_right(vlr));
3928        if (right > GAIN_FLOAT_UNITY) {
3929            right = GAIN_FLOAT_UNITY;
3930        }
3931        right *= v;
3932    }
3933
3934    if (lastTrack) {
3935        if (left != mLeftVolFloat || right != mRightVolFloat) {
3936            mLeftVolFloat = left;
3937            mRightVolFloat = right;
3938
3939            // Convert volumes from float to 8.24
3940            uint32_t vl = (uint32_t)(left * (1 << 24));
3941            uint32_t vr = (uint32_t)(right * (1 << 24));
3942
3943            // Delegate volume control to effect in track effect chain if needed
3944            // only one effect chain can be present on DirectOutputThread, so if
3945            // there is one, the track is connected to it
3946            if (!mEffectChains.isEmpty()) {
3947                mEffectChains[0]->setVolume_l(&vl, &vr);
3948                left = (float)vl / (1 << 24);
3949                right = (float)vr / (1 << 24);
3950            }
3951            if (mOutput->stream->set_volume) {
3952                mOutput->stream->set_volume(mOutput->stream, left, right);
3953            }
3954        }
3955    }
3956}
3957
3958
3959AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3960    Vector< sp<Track> > *tracksToRemove
3961)
3962{
3963    size_t count = mActiveTracks.size();
3964    mixer_state mixerStatus = MIXER_IDLE;
3965
3966    // find out which tracks need to be processed
3967    for (size_t i = 0; i < count; i++) {
3968        sp<Track> t = mActiveTracks[i].promote();
3969        // The track died recently
3970        if (t == 0) {
3971            continue;
3972        }
3973
3974        Track* const track = t.get();
3975        audio_track_cblk_t* cblk = track->cblk();
3976        // Only consider last track started for volume and mixer state control.
3977        // In theory an older track could underrun and restart after the new one starts
3978        // but as we only care about the transition phase between two tracks on a
3979        // direct output, it is not a problem to ignore the underrun case.
3980        sp<Track> l = mLatestActiveTrack.promote();
3981        bool last = l.get() == track;
3982
3983        // The first time a track is added we wait
3984        // for all its buffers to be filled before processing it
3985        uint32_t minFrames;
3986        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()) {
3987            minFrames = mNormalFrameCount;
3988        } else {
3989            minFrames = 1;
3990        }
3991
3992        ALOGI("prepareTracks_l minFrames %d state %d frames ready %d, ",
3993              minFrames, track->mState, track->framesReady());
3994        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
3995                !track->isStopping_2() && !track->isStopped())
3996        {
3997            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3998
3999            if (track->mFillingUpStatus == Track::FS_FILLED) {
4000                track->mFillingUpStatus = Track::FS_ACTIVE;
4001                // make sure processVolume_l() will apply new volume even if 0
4002                mLeftVolFloat = mRightVolFloat = -1.0;
4003                if (track->mState == TrackBase::RESUMING) {
4004                    track->mState = TrackBase::ACTIVE;
4005                }
4006            }
4007
4008            // compute volume for this track
4009            processVolume_l(track, last);
4010            if (last) {
4011                // reset retry count
4012                track->mRetryCount = kMaxTrackRetriesDirect;
4013                mActiveTrack = t;
4014                mixerStatus = MIXER_TRACKS_READY;
4015            }
4016        } else {
4017            // clear effect chain input buffer if the last active track started underruns
4018            // to avoid sending previous audio buffer again to effects
4019            if (!mEffectChains.isEmpty() && last) {
4020                mEffectChains[0]->clearInputBuffer();
4021            }
4022            if (track->isStopping_1()) {
4023                track->mState = TrackBase::STOPPING_2;
4024            }
4025            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4026                    track->isStopping_2() || track->isPaused()) {
4027                // We have consumed all the buffers of this track.
4028                // Remove it from the list of active tracks.
4029                size_t audioHALFrames;
4030                if (audio_is_linear_pcm(mFormat)) {
4031                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4032                } else {
4033                    audioHALFrames = 0;
4034                }
4035
4036                size_t framesWritten = mBytesWritten / mFrameSize;
4037                if (mStandby || !last ||
4038                        track->presentationComplete(framesWritten, audioHALFrames)) {
4039                    if (track->isStopping_2()) {
4040                        track->mState = TrackBase::STOPPED;
4041                    }
4042                    if (track->isStopped()) {
4043                        track->reset();
4044                    }
4045                    tracksToRemove->add(track);
4046                }
4047            } else {
4048                // No buffers for this track. Give it a few chances to
4049                // fill a buffer, then remove it from active list.
4050                // Only consider last track started for mixer state control
4051                if (--(track->mRetryCount) <= 0) {
4052                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4053                    tracksToRemove->add(track);
4054                    // indicate to client process that the track was disabled because of underrun;
4055                    // it will then automatically call start() when data is available
4056                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4057                } else if (last) {
4058                    mixerStatus = MIXER_TRACKS_ENABLED;
4059                }
4060            }
4061        }
4062    }
4063
4064    // remove all the tracks that need to be...
4065    removeTracks_l(*tracksToRemove);
4066
4067    return mixerStatus;
4068}
4069
4070void AudioFlinger::DirectOutputThread::threadLoop_mix()
4071{
4072    size_t frameCount = mFrameCount;
4073    int8_t *curBuf = (int8_t *)mSinkBuffer;
4074    // output audio to hardware
4075    while (frameCount) {
4076        AudioBufferProvider::Buffer buffer;
4077        buffer.frameCount = frameCount;
4078        mActiveTrack->getNextBuffer(&buffer);
4079        if (buffer.raw == NULL) {
4080            memset(curBuf, 0, frameCount * mFrameSize);
4081            break;
4082        }
4083        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4084        frameCount -= buffer.frameCount;
4085        curBuf += buffer.frameCount * mFrameSize;
4086        mActiveTrack->releaseBuffer(&buffer);
4087    }
4088    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4089    sleepTime = 0;
4090    standbyTime = systemTime() + standbyDelay;
4091    mActiveTrack.clear();
4092}
4093
4094void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4095{
4096    if (sleepTime == 0) {
4097        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4098            sleepTime = activeSleepTime;
4099        } else {
4100            sleepTime = idleSleepTime;
4101        }
4102    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4103        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4104        sleepTime = 0;
4105    }
4106}
4107
4108// getTrackName_l() must be called with ThreadBase::mLock held
4109int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4110        audio_format_t format __unused, int sessionId __unused)
4111{
4112    return 0;
4113}
4114
4115// deleteTrackName_l() must be called with ThreadBase::mLock held
4116void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4117{
4118}
4119
4120// checkForNewParameter_l() must be called with ThreadBase::mLock held
4121bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4122                                                              status_t& status)
4123{
4124    bool reconfig = false;
4125
4126    status = NO_ERROR;
4127
4128    AudioParameter param = AudioParameter(keyValuePair);
4129    int value;
4130    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4131        // forward device change to effects that have requested to be
4132        // aware of attached audio device.
4133        if (value != AUDIO_DEVICE_NONE) {
4134            mOutDevice = value;
4135            for (size_t i = 0; i < mEffectChains.size(); i++) {
4136                mEffectChains[i]->setDevice_l(mOutDevice);
4137            }
4138        }
4139    }
4140    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4141        // do not accept frame count changes if tracks are open as the track buffer
4142        // size depends on frame count and correct behavior would not be garantied
4143        // if frame count is changed after track creation
4144        if (!mTracks.isEmpty()) {
4145            status = INVALID_OPERATION;
4146        } else {
4147            reconfig = true;
4148        }
4149    }
4150    if (status == NO_ERROR) {
4151        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4152                                                keyValuePair.string());
4153        if (!mStandby && status == INVALID_OPERATION) {
4154            mOutput->stream->common.standby(&mOutput->stream->common);
4155            mStandby = true;
4156            mBytesWritten = 0;
4157            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4158                                                   keyValuePair.string());
4159        }
4160        if (status == NO_ERROR && reconfig) {
4161            readOutputParameters_l();
4162            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
4163        }
4164    }
4165
4166    return reconfig;
4167}
4168
4169uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4170{
4171    uint32_t time;
4172    if (audio_is_linear_pcm(mFormat)) {
4173        time = PlaybackThread::activeSleepTimeUs();
4174    } else {
4175        time = 10000;
4176    }
4177    return time;
4178}
4179
4180uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4181{
4182    uint32_t time;
4183    if (audio_is_linear_pcm(mFormat)) {
4184        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4185    } else {
4186        time = 10000;
4187    }
4188    return time;
4189}
4190
4191uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4192{
4193    uint32_t time;
4194    if (audio_is_linear_pcm(mFormat)) {
4195        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4196    } else {
4197        time = 10000;
4198    }
4199    return time;
4200}
4201
4202void AudioFlinger::DirectOutputThread::cacheParameters_l()
4203{
4204    PlaybackThread::cacheParameters_l();
4205
4206    // use shorter standby delay as on normal output to release
4207    // hardware resources as soon as possible
4208    if (audio_is_linear_pcm(mFormat)) {
4209        standbyDelay = microseconds(activeSleepTime*2);
4210    } else {
4211        standbyDelay = kOffloadStandbyDelayNs;
4212    }
4213}
4214
4215// ----------------------------------------------------------------------------
4216
4217AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4218        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4219    :   Thread(false /*canCallJava*/),
4220        mPlaybackThread(playbackThread),
4221        mWriteAckSequence(0),
4222        mDrainSequence(0)
4223{
4224}
4225
4226AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4227{
4228}
4229
4230void AudioFlinger::AsyncCallbackThread::onFirstRef()
4231{
4232    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4233}
4234
4235bool AudioFlinger::AsyncCallbackThread::threadLoop()
4236{
4237    while (!exitPending()) {
4238        uint32_t writeAckSequence;
4239        uint32_t drainSequence;
4240
4241        {
4242            Mutex::Autolock _l(mLock);
4243            while (!((mWriteAckSequence & 1) ||
4244                     (mDrainSequence & 1) ||
4245                     exitPending())) {
4246                mWaitWorkCV.wait(mLock);
4247            }
4248
4249            if (exitPending()) {
4250                break;
4251            }
4252            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4253                  mWriteAckSequence, mDrainSequence);
4254            writeAckSequence = mWriteAckSequence;
4255            mWriteAckSequence &= ~1;
4256            drainSequence = mDrainSequence;
4257            mDrainSequence &= ~1;
4258        }
4259        {
4260            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4261            if (playbackThread != 0) {
4262                if (writeAckSequence & 1) {
4263                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4264                }
4265                if (drainSequence & 1) {
4266                    playbackThread->resetDraining(drainSequence >> 1);
4267                }
4268            }
4269        }
4270    }
4271    return false;
4272}
4273
4274void AudioFlinger::AsyncCallbackThread::exit()
4275{
4276    ALOGV("AsyncCallbackThread::exit");
4277    Mutex::Autolock _l(mLock);
4278    requestExit();
4279    mWaitWorkCV.broadcast();
4280}
4281
4282void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4283{
4284    Mutex::Autolock _l(mLock);
4285    // bit 0 is cleared
4286    mWriteAckSequence = sequence << 1;
4287}
4288
4289void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4290{
4291    Mutex::Autolock _l(mLock);
4292    // ignore unexpected callbacks
4293    if (mWriteAckSequence & 2) {
4294        mWriteAckSequence |= 1;
4295        mWaitWorkCV.signal();
4296    }
4297}
4298
4299void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4300{
4301    Mutex::Autolock _l(mLock);
4302    // bit 0 is cleared
4303    mDrainSequence = sequence << 1;
4304}
4305
4306void AudioFlinger::AsyncCallbackThread::resetDraining()
4307{
4308    Mutex::Autolock _l(mLock);
4309    // ignore unexpected callbacks
4310    if (mDrainSequence & 2) {
4311        mDrainSequence |= 1;
4312        mWaitWorkCV.signal();
4313    }
4314}
4315
4316
4317// ----------------------------------------------------------------------------
4318AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4319        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4320    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4321        mHwPaused(false),
4322        mFlushPending(false),
4323        mPausedBytesRemaining(0)
4324{
4325    //FIXME: mStandby should be set to true by ThreadBase constructor
4326    mStandby = true;
4327}
4328
4329void AudioFlinger::OffloadThread::threadLoop_exit()
4330{
4331    if (mFlushPending || mHwPaused) {
4332        // If a flush is pending or track was paused, just discard buffered data
4333        flushHw_l();
4334    } else {
4335        mMixerStatus = MIXER_DRAIN_ALL;
4336        threadLoop_drain();
4337    }
4338    if (mUseAsyncWrite) {
4339        ALOG_ASSERT(mCallbackThread != 0);
4340        mCallbackThread->exit();
4341    }
4342    PlaybackThread::threadLoop_exit();
4343}
4344
4345AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4346    Vector< sp<Track> > *tracksToRemove
4347)
4348{
4349    size_t count = mActiveTracks.size();
4350
4351    mixer_state mixerStatus = MIXER_IDLE;
4352    bool doHwPause = false;
4353    bool doHwResume = false;
4354
4355    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4356
4357    // find out which tracks need to be processed
4358    for (size_t i = 0; i < count; i++) {
4359        sp<Track> t = mActiveTracks[i].promote();
4360        // The track died recently
4361        if (t == 0) {
4362            continue;
4363        }
4364        Track* const track = t.get();
4365        audio_track_cblk_t* cblk = track->cblk();
4366        // Only consider last track started for volume and mixer state control.
4367        // In theory an older track could underrun and restart after the new one starts
4368        // but as we only care about the transition phase between two tracks on a
4369        // direct output, it is not a problem to ignore the underrun case.
4370        sp<Track> l = mLatestActiveTrack.promote();
4371        bool last = l.get() == track;
4372
4373        if (track->isInvalid()) {
4374            ALOGW("An invalidated track shouldn't be in active list");
4375            tracksToRemove->add(track);
4376            continue;
4377        }
4378
4379        if (track->mState == TrackBase::IDLE) {
4380            ALOGW("An idle track shouldn't be in active list");
4381            continue;
4382        }
4383
4384        if (track->isPausing()) {
4385            track->setPaused();
4386            if (last) {
4387                if (!mHwPaused) {
4388                    doHwPause = true;
4389                    mHwPaused = true;
4390                }
4391                // If we were part way through writing the mixbuffer to
4392                // the HAL we must save this until we resume
4393                // BUG - this will be wrong if a different track is made active,
4394                // in that case we want to discard the pending data in the
4395                // mixbuffer and tell the client to present it again when the
4396                // track is resumed
4397                mPausedWriteLength = mCurrentWriteLength;
4398                mPausedBytesRemaining = mBytesRemaining;
4399                mBytesRemaining = 0;    // stop writing
4400            }
4401            tracksToRemove->add(track);
4402        } else if (track->isFlushPending()) {
4403            track->flushAck();
4404            if (last) {
4405                mFlushPending = true;
4406            }
4407        } else if (track->isResumePending()){
4408            track->resumeAck();
4409            if (last) {
4410                if (mPausedBytesRemaining) {
4411                    // Need to continue write that was interrupted
4412                    mCurrentWriteLength = mPausedWriteLength;
4413                    mBytesRemaining = mPausedBytesRemaining;
4414                    mPausedBytesRemaining = 0;
4415                }
4416                if (mHwPaused) {
4417                    doHwResume = true;
4418                    mHwPaused = false;
4419                    // threadLoop_mix() will handle the case that we need to
4420                    // resume an interrupted write
4421                }
4422                // enable write to audio HAL
4423                sleepTime = 0;
4424
4425                // Do not handle new data in this iteration even if track->framesReady()
4426                mixerStatus = MIXER_TRACKS_ENABLED;
4427            }
4428        }  else if (track->framesReady() && track->isReady() &&
4429                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4430            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4431            if (track->mFillingUpStatus == Track::FS_FILLED) {
4432                track->mFillingUpStatus = Track::FS_ACTIVE;
4433                // make sure processVolume_l() will apply new volume even if 0
4434                mLeftVolFloat = mRightVolFloat = -1.0;
4435            }
4436
4437            if (last) {
4438                sp<Track> previousTrack = mPreviousTrack.promote();
4439                if (previousTrack != 0) {
4440                    if (track != previousTrack.get()) {
4441                        // Flush any data still being written from last track
4442                        mBytesRemaining = 0;
4443                        if (mPausedBytesRemaining) {
4444                            // Last track was paused so we also need to flush saved
4445                            // mixbuffer state and invalidate track so that it will
4446                            // re-submit that unwritten data when it is next resumed
4447                            mPausedBytesRemaining = 0;
4448                            // Invalidate is a bit drastic - would be more efficient
4449                            // to have a flag to tell client that some of the
4450                            // previously written data was lost
4451                            previousTrack->invalidate();
4452                        }
4453                        // flush data already sent to the DSP if changing audio session as audio
4454                        // comes from a different source. Also invalidate previous track to force a
4455                        // seek when resuming.
4456                        if (previousTrack->sessionId() != track->sessionId()) {
4457                            previousTrack->invalidate();
4458                        }
4459                    }
4460                }
4461                mPreviousTrack = track;
4462                // reset retry count
4463                track->mRetryCount = kMaxTrackRetriesOffload;
4464                mActiveTrack = t;
4465                mixerStatus = MIXER_TRACKS_READY;
4466            }
4467        } else {
4468            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4469            if (track->isStopping_1()) {
4470                // Hardware buffer can hold a large amount of audio so we must
4471                // wait for all current track's data to drain before we say
4472                // that the track is stopped.
4473                if (mBytesRemaining == 0) {
4474                    // Only start draining when all data in mixbuffer
4475                    // has been written
4476                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4477                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4478                    // do not drain if no data was ever sent to HAL (mStandby == true)
4479                    if (last && !mStandby) {
4480                        // do not modify drain sequence if we are already draining. This happens
4481                        // when resuming from pause after drain.
4482                        if ((mDrainSequence & 1) == 0) {
4483                            sleepTime = 0;
4484                            standbyTime = systemTime() + standbyDelay;
4485                            mixerStatus = MIXER_DRAIN_TRACK;
4486                            mDrainSequence += 2;
4487                        }
4488                        if (mHwPaused) {
4489                            // It is possible to move from PAUSED to STOPPING_1 without
4490                            // a resume so we must ensure hardware is running
4491                            doHwResume = true;
4492                            mHwPaused = false;
4493                        }
4494                    }
4495                }
4496            } else if (track->isStopping_2()) {
4497                // Drain has completed or we are in standby, signal presentation complete
4498                if (!(mDrainSequence & 1) || !last || mStandby) {
4499                    track->mState = TrackBase::STOPPED;
4500                    size_t audioHALFrames =
4501                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4502                    size_t framesWritten =
4503                            mBytesWritten / audio_stream_out_frame_size(mOutput->stream);
4504                    track->presentationComplete(framesWritten, audioHALFrames);
4505                    track->reset();
4506                    tracksToRemove->add(track);
4507                }
4508            } else {
4509                // No buffers for this track. Give it a few chances to
4510                // fill a buffer, then remove it from active list.
4511                if (--(track->mRetryCount) <= 0) {
4512                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4513                          track->name());
4514                    tracksToRemove->add(track);
4515                    // indicate to client process that the track was disabled because of underrun;
4516                    // it will then automatically call start() when data is available
4517                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4518                } else if (last){
4519                    mixerStatus = MIXER_TRACKS_ENABLED;
4520                }
4521            }
4522        }
4523        // compute volume for this track
4524        processVolume_l(track, last);
4525    }
4526
4527    // make sure the pause/flush/resume sequence is executed in the right order.
4528    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4529    // before flush and then resume HW. This can happen in case of pause/flush/resume
4530    // if resume is received before pause is executed.
4531    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4532        mOutput->stream->pause(mOutput->stream);
4533    }
4534    if (mFlushPending) {
4535        flushHw_l();
4536        mFlushPending = false;
4537    }
4538    if (!mStandby && doHwResume) {
4539        mOutput->stream->resume(mOutput->stream);
4540    }
4541
4542    // remove all the tracks that need to be...
4543    removeTracks_l(*tracksToRemove);
4544
4545    return mixerStatus;
4546}
4547
4548// must be called with thread mutex locked
4549bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4550{
4551    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4552          mWriteAckSequence, mDrainSequence);
4553    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4554        return true;
4555    }
4556    return false;
4557}
4558
4559// must be called with thread mutex locked
4560bool AudioFlinger::OffloadThread::shouldStandby_l()
4561{
4562    bool trackPaused = false;
4563
4564    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4565    // after a timeout and we will enter standby then.
4566    if (mTracks.size() > 0) {
4567        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4568    }
4569
4570    return !mStandby && !trackPaused;
4571}
4572
4573
4574bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4575{
4576    Mutex::Autolock _l(mLock);
4577    return waitingAsyncCallback_l();
4578}
4579
4580void AudioFlinger::OffloadThread::flushHw_l()
4581{
4582    mOutput->stream->flush(mOutput->stream);
4583    // Flush anything still waiting in the mixbuffer
4584    mCurrentWriteLength = 0;
4585    mBytesRemaining = 0;
4586    mPausedWriteLength = 0;
4587    mPausedBytesRemaining = 0;
4588    mHwPaused = false;
4589
4590    if (mUseAsyncWrite) {
4591        // discard any pending drain or write ack by incrementing sequence
4592        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4593        mDrainSequence = (mDrainSequence + 2) & ~1;
4594        ALOG_ASSERT(mCallbackThread != 0);
4595        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4596        mCallbackThread->setDraining(mDrainSequence);
4597    }
4598}
4599
4600void AudioFlinger::OffloadThread::onAddNewTrack_l()
4601{
4602    sp<Track> previousTrack = mPreviousTrack.promote();
4603    sp<Track> latestTrack = mLatestActiveTrack.promote();
4604
4605    if (previousTrack != 0 && latestTrack != 0 &&
4606        (previousTrack->sessionId() != latestTrack->sessionId())) {
4607        mFlushPending = true;
4608    }
4609    PlaybackThread::onAddNewTrack_l();
4610}
4611
4612// ----------------------------------------------------------------------------
4613
4614AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4615        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4616    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4617                DUPLICATING),
4618        mWaitTimeMs(UINT_MAX)
4619{
4620    addOutputTrack(mainThread);
4621}
4622
4623AudioFlinger::DuplicatingThread::~DuplicatingThread()
4624{
4625    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4626        mOutputTracks[i]->destroy();
4627    }
4628}
4629
4630void AudioFlinger::DuplicatingThread::threadLoop_mix()
4631{
4632    // mix buffers...
4633    if (outputsReady(outputTracks)) {
4634        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4635    } else {
4636        memset(mSinkBuffer, 0, mSinkBufferSize);
4637    }
4638    sleepTime = 0;
4639    writeFrames = mNormalFrameCount;
4640    mCurrentWriteLength = mSinkBufferSize;
4641    standbyTime = systemTime() + standbyDelay;
4642}
4643
4644void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4645{
4646    if (sleepTime == 0) {
4647        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4648            sleepTime = activeSleepTime;
4649        } else {
4650            sleepTime = idleSleepTime;
4651        }
4652    } else if (mBytesWritten != 0) {
4653        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4654            writeFrames = mNormalFrameCount;
4655            memset(mSinkBuffer, 0, mSinkBufferSize);
4656        } else {
4657            // flush remaining overflow buffers in output tracks
4658            writeFrames = 0;
4659        }
4660        sleepTime = 0;
4661    }
4662}
4663
4664ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4665{
4666    for (size_t i = 0; i < outputTracks.size(); i++) {
4667        // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4668        // for delivery downstream as needed. This in-place conversion is safe as
4669        // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4670        // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4671        if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4672            memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4673                    mSinkBuffer, mFormat, writeFrames * mChannelCount);
4674        }
4675        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4676    }
4677    mStandby = false;
4678    return (ssize_t)mSinkBufferSize;
4679}
4680
4681void AudioFlinger::DuplicatingThread::threadLoop_standby()
4682{
4683    // DuplicatingThread implements standby by stopping all tracks
4684    for (size_t i = 0; i < outputTracks.size(); i++) {
4685        outputTracks[i]->stop();
4686    }
4687}
4688
4689void AudioFlinger::DuplicatingThread::saveOutputTracks()
4690{
4691    outputTracks = mOutputTracks;
4692}
4693
4694void AudioFlinger::DuplicatingThread::clearOutputTracks()
4695{
4696    outputTracks.clear();
4697}
4698
4699void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4700{
4701    Mutex::Autolock _l(mLock);
4702    // FIXME explain this formula
4703    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4704    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4705    // due to current usage case and restrictions on the AudioBufferProvider.
4706    // Actual buffer conversion is done in threadLoop_write().
4707    //
4708    // TODO: This may change in the future, depending on multichannel
4709    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4710    OutputTrack *outputTrack = new OutputTrack(thread,
4711                                            this,
4712                                            mSampleRate,
4713                                            AUDIO_FORMAT_PCM_16_BIT,
4714                                            mChannelMask,
4715                                            frameCount,
4716                                            IPCThreadState::self()->getCallingUid());
4717    if (outputTrack->cblk() != NULL) {
4718        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4719        mOutputTracks.add(outputTrack);
4720        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4721        updateWaitTime_l();
4722    }
4723}
4724
4725void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4726{
4727    Mutex::Autolock _l(mLock);
4728    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4729        if (mOutputTracks[i]->thread() == thread) {
4730            mOutputTracks[i]->destroy();
4731            mOutputTracks.removeAt(i);
4732            updateWaitTime_l();
4733            return;
4734        }
4735    }
4736    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4737}
4738
4739// caller must hold mLock
4740void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4741{
4742    mWaitTimeMs = UINT_MAX;
4743    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4744        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4745        if (strong != 0) {
4746            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4747            if (waitTimeMs < mWaitTimeMs) {
4748                mWaitTimeMs = waitTimeMs;
4749            }
4750        }
4751    }
4752}
4753
4754
4755bool AudioFlinger::DuplicatingThread::outputsReady(
4756        const SortedVector< sp<OutputTrack> > &outputTracks)
4757{
4758    for (size_t i = 0; i < outputTracks.size(); i++) {
4759        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4760        if (thread == 0) {
4761            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4762                    outputTracks[i].get());
4763            return false;
4764        }
4765        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4766        // see note at standby() declaration
4767        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4768            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4769                    thread.get());
4770            return false;
4771        }
4772    }
4773    return true;
4774}
4775
4776uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4777{
4778    return (mWaitTimeMs * 1000) / 2;
4779}
4780
4781void AudioFlinger::DuplicatingThread::cacheParameters_l()
4782{
4783    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4784    updateWaitTime_l();
4785
4786    MixerThread::cacheParameters_l();
4787}
4788
4789// ----------------------------------------------------------------------------
4790//      Record
4791// ----------------------------------------------------------------------------
4792
4793AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4794                                         AudioStreamIn *input,
4795                                         audio_io_handle_t id,
4796                                         audio_devices_t outDevice,
4797                                         audio_devices_t inDevice
4798#ifdef TEE_SINK
4799                                         , const sp<NBAIO_Sink>& teeSink
4800#endif
4801                                         ) :
4802    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4803    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4804    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4805    mRsmpInRear(0)
4806#ifdef TEE_SINK
4807    , mTeeSink(teeSink)
4808#endif
4809    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4810            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4811    // mFastCapture below
4812    , mFastCaptureFutex(0)
4813    // mInputSource
4814    // mPipeSink
4815    // mPipeSource
4816    , mPipeFramesP2(0)
4817    // mPipeMemory
4818    // mFastCaptureNBLogWriter
4819    , mFastTrackAvail(false)
4820{
4821    snprintf(mName, kNameLength, "AudioIn_%X", id);
4822    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4823
4824    readInputParameters_l();
4825
4826    // create an NBAIO source for the HAL input stream, and negotiate
4827    mInputSource = new AudioStreamInSource(input->stream);
4828    size_t numCounterOffers = 0;
4829    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
4830    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
4831    ALOG_ASSERT(index == 0);
4832
4833    // initialize fast capture depending on configuration
4834    bool initFastCapture;
4835    switch (kUseFastCapture) {
4836    case FastCapture_Never:
4837        initFastCapture = false;
4838        break;
4839    case FastCapture_Always:
4840        initFastCapture = true;
4841        break;
4842    case FastCapture_Static:
4843        uint32_t primaryOutputSampleRate;
4844        {
4845            AutoMutex _l(audioFlinger->mHardwareLock);
4846            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
4847        }
4848        initFastCapture =
4849                // either capture sample rate is same as (a reasonable) primary output sample rate
4850                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
4851                    (mSampleRate == primaryOutputSampleRate)) ||
4852                // or primary output sample rate is unknown, and capture sample rate is reasonable
4853                ((primaryOutputSampleRate == 0) &&
4854                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
4855                // and the buffer size is < 10 ms
4856                (mFrameCount * 1000) / mSampleRate < 10;
4857        break;
4858    // case FastCapture_Dynamic:
4859    }
4860
4861    if (initFastCapture) {
4862        // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
4863        NBAIO_Format format = mInputSource->format();
4864        size_t pipeFramesP2 = roundup(mFrameCount * 8);
4865        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
4866        void *pipeBuffer;
4867        const sp<MemoryDealer> roHeap(readOnlyHeap());
4868        sp<IMemory> pipeMemory;
4869        if ((roHeap == 0) ||
4870                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
4871                (pipeBuffer = pipeMemory->pointer()) == NULL) {
4872            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
4873            goto failed;
4874        }
4875        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
4876        memset(pipeBuffer, 0, pipeSize);
4877        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
4878        const NBAIO_Format offers[1] = {format};
4879        size_t numCounterOffers = 0;
4880        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
4881        ALOG_ASSERT(index == 0);
4882        mPipeSink = pipe;
4883        PipeReader *pipeReader = new PipeReader(*pipe);
4884        numCounterOffers = 0;
4885        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
4886        ALOG_ASSERT(index == 0);
4887        mPipeSource = pipeReader;
4888        mPipeFramesP2 = pipeFramesP2;
4889        mPipeMemory = pipeMemory;
4890
4891        // create fast capture
4892        mFastCapture = new FastCapture();
4893        FastCaptureStateQueue *sq = mFastCapture->sq();
4894#ifdef STATE_QUEUE_DUMP
4895        // FIXME
4896#endif
4897        FastCaptureState *state = sq->begin();
4898        state->mCblk = NULL;
4899        state->mInputSource = mInputSource.get();
4900        state->mInputSourceGen++;
4901        state->mPipeSink = pipe;
4902        state->mPipeSinkGen++;
4903        state->mFrameCount = mFrameCount;
4904        state->mCommand = FastCaptureState::COLD_IDLE;
4905        // already done in constructor initialization list
4906        //mFastCaptureFutex = 0;
4907        state->mColdFutexAddr = &mFastCaptureFutex;
4908        state->mColdGen++;
4909        state->mDumpState = &mFastCaptureDumpState;
4910#ifdef TEE_SINK
4911        // FIXME
4912#endif
4913        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
4914        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
4915        sq->end();
4916        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4917
4918        // start the fast capture
4919        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
4920        pid_t tid = mFastCapture->getTid();
4921        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
4922        if (err != 0) {
4923            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
4924                    kPriorityFastCapture, getpid_cached, tid, err);
4925        }
4926
4927#ifdef AUDIO_WATCHDOG
4928        // FIXME
4929#endif
4930
4931        mFastTrackAvail = true;
4932    }
4933failed: ;
4934
4935    // FIXME mNormalSource
4936}
4937
4938
4939AudioFlinger::RecordThread::~RecordThread()
4940{
4941    if (mFastCapture != 0) {
4942        FastCaptureStateQueue *sq = mFastCapture->sq();
4943        FastCaptureState *state = sq->begin();
4944        if (state->mCommand == FastCaptureState::COLD_IDLE) {
4945            int32_t old = android_atomic_inc(&mFastCaptureFutex);
4946            if (old == -1) {
4947                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
4948            }
4949        }
4950        state->mCommand = FastCaptureState::EXIT;
4951        sq->end();
4952        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4953        mFastCapture->join();
4954        mFastCapture.clear();
4955    }
4956    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
4957    mAudioFlinger->unregisterWriter(mNBLogWriter);
4958    delete[] mRsmpInBuffer;
4959}
4960
4961void AudioFlinger::RecordThread::onFirstRef()
4962{
4963    run(mName, PRIORITY_URGENT_AUDIO);
4964}
4965
4966bool AudioFlinger::RecordThread::threadLoop()
4967{
4968    nsecs_t lastWarning = 0;
4969
4970    inputStandBy();
4971
4972reacquire_wakelock:
4973    sp<RecordTrack> activeTrack;
4974    int activeTracksGen;
4975    {
4976        Mutex::Autolock _l(mLock);
4977        size_t size = mActiveTracks.size();
4978        activeTracksGen = mActiveTracksGen;
4979        if (size > 0) {
4980            // FIXME an arbitrary choice
4981            activeTrack = mActiveTracks[0];
4982            acquireWakeLock_l(activeTrack->uid());
4983            if (size > 1) {
4984                SortedVector<int> tmp;
4985                for (size_t i = 0; i < size; i++) {
4986                    tmp.add(mActiveTracks[i]->uid());
4987                }
4988                updateWakeLockUids_l(tmp);
4989            }
4990        } else {
4991            acquireWakeLock_l(-1);
4992        }
4993    }
4994
4995    // used to request a deferred sleep, to be executed later while mutex is unlocked
4996    uint32_t sleepUs = 0;
4997
4998    // loop while there is work to do
4999    for (;;) {
5000        Vector< sp<EffectChain> > effectChains;
5001
5002        // sleep with mutex unlocked
5003        if (sleepUs > 0) {
5004            usleep(sleepUs);
5005            sleepUs = 0;
5006        }
5007
5008        // activeTracks accumulates a copy of a subset of mActiveTracks
5009        Vector< sp<RecordTrack> > activeTracks;
5010
5011        // reference to the (first and only) fast track
5012        sp<RecordTrack> fastTrack;
5013
5014        { // scope for mLock
5015            Mutex::Autolock _l(mLock);
5016
5017            processConfigEvents_l();
5018
5019            // check exitPending here because checkForNewParameters_l() and
5020            // checkForNewParameters_l() can temporarily release mLock
5021            if (exitPending()) {
5022                break;
5023            }
5024
5025            // if no active track(s), then standby and release wakelock
5026            size_t size = mActiveTracks.size();
5027            if (size == 0) {
5028                standbyIfNotAlreadyInStandby();
5029                // exitPending() can't become true here
5030                releaseWakeLock_l();
5031                ALOGV("RecordThread: loop stopping");
5032                // go to sleep
5033                mWaitWorkCV.wait(mLock);
5034                ALOGV("RecordThread: loop starting");
5035                goto reacquire_wakelock;
5036            }
5037
5038            if (mActiveTracksGen != activeTracksGen) {
5039                activeTracksGen = mActiveTracksGen;
5040                SortedVector<int> tmp;
5041                for (size_t i = 0; i < size; i++) {
5042                    tmp.add(mActiveTracks[i]->uid());
5043                }
5044                updateWakeLockUids_l(tmp);
5045            }
5046
5047            bool doBroadcast = false;
5048            for (size_t i = 0; i < size; ) {
5049
5050                activeTrack = mActiveTracks[i];
5051                if (activeTrack->isTerminated()) {
5052                    removeTrack_l(activeTrack);
5053                    mActiveTracks.remove(activeTrack);
5054                    mActiveTracksGen++;
5055                    size--;
5056                    continue;
5057                }
5058
5059                TrackBase::track_state activeTrackState = activeTrack->mState;
5060                switch (activeTrackState) {
5061
5062                case TrackBase::PAUSING:
5063                    mActiveTracks.remove(activeTrack);
5064                    mActiveTracksGen++;
5065                    doBroadcast = true;
5066                    size--;
5067                    continue;
5068
5069                case TrackBase::STARTING_1:
5070                    sleepUs = 10000;
5071                    i++;
5072                    continue;
5073
5074                case TrackBase::STARTING_2:
5075                    doBroadcast = true;
5076                    mStandby = false;
5077                    activeTrack->mState = TrackBase::ACTIVE;
5078                    break;
5079
5080                case TrackBase::ACTIVE:
5081                    break;
5082
5083                case TrackBase::IDLE:
5084                    i++;
5085                    continue;
5086
5087                default:
5088                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5089                }
5090
5091                activeTracks.add(activeTrack);
5092                i++;
5093
5094                if (activeTrack->isFastTrack()) {
5095                    ALOG_ASSERT(!mFastTrackAvail);
5096                    ALOG_ASSERT(fastTrack == 0);
5097                    fastTrack = activeTrack;
5098                }
5099            }
5100            if (doBroadcast) {
5101                mStartStopCond.broadcast();
5102            }
5103
5104            // sleep if there are no active tracks to process
5105            if (activeTracks.size() == 0) {
5106                if (sleepUs == 0) {
5107                    sleepUs = kRecordThreadSleepUs;
5108                }
5109                continue;
5110            }
5111            sleepUs = 0;
5112
5113            lockEffectChains_l(effectChains);
5114        }
5115
5116        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5117
5118        size_t size = effectChains.size();
5119        for (size_t i = 0; i < size; i++) {
5120            // thread mutex is not locked, but effect chain is locked
5121            effectChains[i]->process_l();
5122        }
5123
5124        // Start the fast capture if it's not already running
5125        if (mFastCapture != 0) {
5126            FastCaptureStateQueue *sq = mFastCapture->sq();
5127            FastCaptureState *state = sq->begin();
5128            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5129                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5130                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5131                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5132                    if (old == -1) {
5133                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5134                    }
5135                }
5136                state->mCommand = FastCaptureState::READ_WRITE;
5137#if 0   // FIXME
5138                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5139                        FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
5140#endif
5141                state->mCblk = fastTrack != 0 ? fastTrack->cblk() : NULL;
5142                sq->end();
5143                sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5144#if 0
5145                if (kUseFastCapture == FastCapture_Dynamic) {
5146                    mNormalSource = mPipeSource;
5147                }
5148#endif
5149            } else {
5150                sq->end(false /*didModify*/);
5151            }
5152        }
5153
5154        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5155        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5156        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5157        // If destination is non-contiguous, first read past the nominal end of buffer, then
5158        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5159
5160        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5161        ssize_t framesRead;
5162
5163        // If an NBAIO source is present, use it to read the normal capture's data
5164        if (mPipeSource != 0) {
5165            size_t framesToRead = mBufferSize / mFrameSize;
5166            framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5167                    framesToRead, AudioBufferProvider::kInvalidPTS);
5168            if (framesRead == 0) {
5169                // since pipe is non-blocking, simulate blocking input
5170                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5171            }
5172        // otherwise use the HAL / AudioStreamIn directly
5173        } else {
5174            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5175                    &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
5176            if (bytesRead < 0) {
5177                framesRead = bytesRead;
5178            } else {
5179                framesRead = bytesRead / mFrameSize;
5180            }
5181        }
5182
5183        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5184            ALOGE("read failed: framesRead=%d", framesRead);
5185            // Force input into standby so that it tries to recover at next read attempt
5186            inputStandBy();
5187            sleepUs = kRecordThreadSleepUs;
5188        }
5189        if (framesRead <= 0) {
5190            goto unlock;
5191        }
5192        ALOG_ASSERT(framesRead > 0);
5193
5194        if (mTeeSink != 0) {
5195            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
5196        }
5197        // If destination is non-contiguous, we now correct for reading past end of buffer.
5198        {
5199            size_t part1 = mRsmpInFramesP2 - rear;
5200            if ((size_t) framesRead > part1) {
5201                memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
5202                        (framesRead - part1) * mFrameSize);
5203            }
5204        }
5205        rear = mRsmpInRear += framesRead;
5206
5207        size = activeTracks.size();
5208        // loop over each active track
5209        for (size_t i = 0; i < size; i++) {
5210            activeTrack = activeTracks[i];
5211
5212            // skip fast tracks, as those are handled directly by FastCapture
5213            if (activeTrack->isFastTrack()) {
5214                continue;
5215            }
5216
5217            enum {
5218                OVERRUN_UNKNOWN,
5219                OVERRUN_TRUE,
5220                OVERRUN_FALSE
5221            } overrun = OVERRUN_UNKNOWN;
5222
5223            // loop over getNextBuffer to handle circular sink
5224            for (;;) {
5225
5226                activeTrack->mSink.frameCount = ~0;
5227                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5228                size_t framesOut = activeTrack->mSink.frameCount;
5229                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5230
5231                int32_t front = activeTrack->mRsmpInFront;
5232                ssize_t filled = rear - front;
5233                size_t framesIn;
5234
5235                if (filled < 0) {
5236                    // should not happen, but treat like a massive overrun and re-sync
5237                    framesIn = 0;
5238                    activeTrack->mRsmpInFront = rear;
5239                    overrun = OVERRUN_TRUE;
5240                } else if ((size_t) filled <= mRsmpInFrames) {
5241                    framesIn = (size_t) filled;
5242                } else {
5243                    // client is not keeping up with server, but give it latest data
5244                    framesIn = mRsmpInFrames;
5245                    activeTrack->mRsmpInFront = front = rear - framesIn;
5246                    overrun = OVERRUN_TRUE;
5247                }
5248
5249                if (framesOut == 0 || framesIn == 0) {
5250                    break;
5251                }
5252
5253                if (activeTrack->mResampler == NULL) {
5254                    // no resampling
5255                    if (framesIn > framesOut) {
5256                        framesIn = framesOut;
5257                    } else {
5258                        framesOut = framesIn;
5259                    }
5260                    int8_t *dst = activeTrack->mSink.i8;
5261                    while (framesIn > 0) {
5262                        front &= mRsmpInFramesP2 - 1;
5263                        size_t part1 = mRsmpInFramesP2 - front;
5264                        if (part1 > framesIn) {
5265                            part1 = framesIn;
5266                        }
5267                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
5268                        if (mChannelCount == activeTrack->mChannelCount) {
5269                            memcpy(dst, src, part1 * mFrameSize);
5270                        } else if (mChannelCount == 1) {
5271                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (const int16_t *)src,
5272                                    part1);
5273                        } else {
5274                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (const int16_t *)src,
5275                                    part1);
5276                        }
5277                        dst += part1 * activeTrack->mFrameSize;
5278                        front += part1;
5279                        framesIn -= part1;
5280                    }
5281                    activeTrack->mRsmpInFront += framesOut;
5282
5283                } else {
5284                    // resampling
5285                    // FIXME framesInNeeded should really be part of resampler API, and should
5286                    //       depend on the SRC ratio
5287                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
5288                    size_t framesInNeeded;
5289                    // FIXME only re-calculate when it changes, and optimize for common ratios
5290                    double inOverOut = (double) mSampleRate / activeTrack->mSampleRate;
5291                    double outOverIn = (double) activeTrack->mSampleRate / mSampleRate;
5292                    framesInNeeded = ceil(framesOut * inOverOut) + 1;
5293                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
5294                                framesInNeeded, framesOut, inOverOut);
5295                    // Although we theoretically have framesIn in circular buffer, some of those are
5296                    // unreleased frames, and thus must be discounted for purpose of budgeting.
5297                    size_t unreleased = activeTrack->mRsmpInUnrel;
5298                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
5299                    if (framesIn < framesInNeeded) {
5300                        ALOGV("not enough to resample: have %u frames in but need %u in to "
5301                                "produce %u out given in/out ratio of %.4g",
5302                                framesIn, framesInNeeded, framesOut, inOverOut);
5303                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * outOverIn) : 0;
5304                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
5305                        if (newFramesOut == 0) {
5306                            break;
5307                        }
5308                        framesInNeeded = ceil(newFramesOut * inOverOut) + 1;
5309                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
5310                                framesInNeeded, newFramesOut, outOverIn);
5311                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
5312                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
5313                              "given in/out ratio of %.4g",
5314                              framesIn, framesInNeeded, newFramesOut, inOverOut);
5315                        framesOut = newFramesOut;
5316                    } else {
5317                        ALOGV("success 1: have %u in and need %u in to produce %u out "
5318                            "given in/out ratio of %.4g",
5319                            framesIn, framesInNeeded, framesOut, inOverOut);
5320                    }
5321
5322                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
5323                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
5324                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
5325                        delete[] activeTrack->mRsmpOutBuffer;
5326                        // resampler always outputs stereo
5327                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
5328                        activeTrack->mRsmpOutFrameCount = framesOut;
5329                    }
5330
5331                    // resampler accumulates, but we only have one source track
5332                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
5333                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
5334                            // FIXME how about having activeTrack implement this interface itself?
5335                            activeTrack->mResamplerBufferProvider
5336                            /*this*/ /* AudioBufferProvider* */);
5337                    // ditherAndClamp() works as long as all buffers returned by
5338                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
5339                    if (activeTrack->mChannelCount == 1) {
5340                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
5341                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
5342                                framesOut);
5343                        // the resampler always outputs stereo samples:
5344                        // do post stereo to mono conversion
5345                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
5346                                (const int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
5347                    } else {
5348                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
5349                                activeTrack->mRsmpOutBuffer, framesOut);
5350                    }
5351                    // now done with mRsmpOutBuffer
5352
5353                }
5354
5355                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5356                    overrun = OVERRUN_FALSE;
5357                }
5358
5359                if (activeTrack->mFramesToDrop == 0) {
5360                    if (framesOut > 0) {
5361                        activeTrack->mSink.frameCount = framesOut;
5362                        activeTrack->releaseBuffer(&activeTrack->mSink);
5363                    }
5364                } else {
5365                    // FIXME could do a partial drop of framesOut
5366                    if (activeTrack->mFramesToDrop > 0) {
5367                        activeTrack->mFramesToDrop -= framesOut;
5368                        if (activeTrack->mFramesToDrop <= 0) {
5369                            activeTrack->clearSyncStartEvent();
5370                        }
5371                    } else {
5372                        activeTrack->mFramesToDrop += framesOut;
5373                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5374                                activeTrack->mSyncStartEvent->isCancelled()) {
5375                            ALOGW("Synced record %s, session %d, trigger session %d",
5376                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5377                                  activeTrack->sessionId(),
5378                                  (activeTrack->mSyncStartEvent != 0) ?
5379                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5380                            activeTrack->clearSyncStartEvent();
5381                        }
5382                    }
5383                }
5384
5385                if (framesOut == 0) {
5386                    break;
5387                }
5388            }
5389
5390            switch (overrun) {
5391            case OVERRUN_TRUE:
5392                // client isn't retrieving buffers fast enough
5393                if (!activeTrack->setOverflow()) {
5394                    nsecs_t now = systemTime();
5395                    // FIXME should lastWarning per track?
5396                    if ((now - lastWarning) > kWarningThrottleNs) {
5397                        ALOGW("RecordThread: buffer overflow");
5398                        lastWarning = now;
5399                    }
5400                }
5401                break;
5402            case OVERRUN_FALSE:
5403                activeTrack->clearOverflow();
5404                break;
5405            case OVERRUN_UNKNOWN:
5406                break;
5407            }
5408
5409        }
5410
5411unlock:
5412        // enable changes in effect chain
5413        unlockEffectChains(effectChains);
5414        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5415    }
5416
5417    standbyIfNotAlreadyInStandby();
5418
5419    {
5420        Mutex::Autolock _l(mLock);
5421        for (size_t i = 0; i < mTracks.size(); i++) {
5422            sp<RecordTrack> track = mTracks[i];
5423            track->invalidate();
5424        }
5425        mActiveTracks.clear();
5426        mActiveTracksGen++;
5427        mStartStopCond.broadcast();
5428    }
5429
5430    releaseWakeLock();
5431
5432    ALOGV("RecordThread %p exiting", this);
5433    return false;
5434}
5435
5436void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5437{
5438    if (!mStandby) {
5439        inputStandBy();
5440        mStandby = true;
5441    }
5442}
5443
5444void AudioFlinger::RecordThread::inputStandBy()
5445{
5446    // Idle the fast capture if it's currently running
5447    if (mFastCapture != 0) {
5448        FastCaptureStateQueue *sq = mFastCapture->sq();
5449        FastCaptureState *state = sq->begin();
5450        if (!(state->mCommand & FastCaptureState::IDLE)) {
5451            state->mCommand = FastCaptureState::COLD_IDLE;
5452            state->mColdFutexAddr = &mFastCaptureFutex;
5453            state->mColdGen++;
5454            mFastCaptureFutex = 0;
5455            sq->end();
5456            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5457            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5458#if 0
5459            if (kUseFastCapture == FastCapture_Dynamic) {
5460                // FIXME
5461            }
5462#endif
5463#ifdef AUDIO_WATCHDOG
5464            // FIXME
5465#endif
5466        } else {
5467            sq->end(false /*didModify*/);
5468        }
5469    }
5470    mInput->stream->common.standby(&mInput->stream->common);
5471}
5472
5473// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5474sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5475        const sp<AudioFlinger::Client>& client,
5476        uint32_t sampleRate,
5477        audio_format_t format,
5478        audio_channel_mask_t channelMask,
5479        size_t *pFrameCount,
5480        int sessionId,
5481        size_t *notificationFrames,
5482        int uid,
5483        IAudioFlinger::track_flags_t *flags,
5484        pid_t tid,
5485        status_t *status)
5486{
5487    size_t frameCount = *pFrameCount;
5488    sp<RecordTrack> track;
5489    status_t lStatus;
5490
5491    // client expresses a preference for FAST, but we get the final say
5492    if (*flags & IAudioFlinger::TRACK_FAST) {
5493      if (
5494            // use case: callback handler
5495            (tid != -1) &&
5496            // frame count is not specified, or is exactly the pipe depth
5497            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
5498            // PCM data
5499            audio_is_linear_pcm(format) &&
5500            // native format
5501            (format == mFormat) &&
5502            // native channel mask
5503            (channelMask == mChannelMask) &&
5504            // native hardware sample rate
5505            (sampleRate == mSampleRate) &&
5506            // record thread has an associated fast capture
5507            hasFastCapture() &&
5508            // there are sufficient fast track slots available
5509            mFastTrackAvail
5510        ) {
5511        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
5512                frameCount, mFrameCount);
5513      } else {
5514        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
5515                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5516                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5517                frameCount, mFrameCount, mPipeFramesP2,
5518                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
5519                hasFastCapture(), tid, mFastTrackAvail);
5520        *flags &= ~IAudioFlinger::TRACK_FAST;
5521      }
5522    }
5523
5524    // compute track buffer size in frames, and suggest the notification frame count
5525    if (*flags & IAudioFlinger::TRACK_FAST) {
5526        // fast track: frame count is exactly the pipe depth
5527        frameCount = mPipeFramesP2;
5528        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
5529        *notificationFrames = mFrameCount;
5530    } else {
5531        // not fast track: frame count is at least 2 HAL buffers and at least 20 ms
5532        size_t minFrameCount = ((int64_t) mFrameCount * 2 * sampleRate + mSampleRate - 1) /
5533                mSampleRate;
5534        if (frameCount < minFrameCount) {
5535            frameCount = minFrameCount;
5536        }
5537        minFrameCount = (sampleRate * 20 / 1000 + 1) & ~1;
5538        if (frameCount < minFrameCount) {
5539            frameCount = minFrameCount;
5540        }
5541        // notification is forced to be at least double-buffering
5542        size_t maxNotification = frameCount / 2;
5543        if (*notificationFrames == 0 || *notificationFrames > maxNotification) {
5544            *notificationFrames = maxNotification;
5545        }
5546    }
5547    *pFrameCount = frameCount;
5548
5549    lStatus = initCheck();
5550    if (lStatus != NO_ERROR) {
5551        ALOGE("createRecordTrack_l() audio driver not initialized");
5552        goto Exit;
5553    }
5554
5555    { // scope for mLock
5556        Mutex::Autolock _l(mLock);
5557
5558        track = new RecordTrack(this, client, sampleRate,
5559                      format, channelMask, frameCount, NULL, sessionId, uid,
5560                      *flags, TrackBase::TYPE_DEFAULT);
5561
5562        lStatus = track->initCheck();
5563        if (lStatus != NO_ERROR) {
5564            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5565            // track must be cleared from the caller as the caller has the AF lock
5566            goto Exit;
5567        }
5568        mTracks.add(track);
5569
5570        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5571        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5572                        mAudioFlinger->btNrecIsOff();
5573        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5574        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5575
5576        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5577            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5578            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5579            // so ask activity manager to do this on our behalf
5580            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5581        }
5582    }
5583
5584    lStatus = NO_ERROR;
5585
5586Exit:
5587    *status = lStatus;
5588    return track;
5589}
5590
5591status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5592                                           AudioSystem::sync_event_t event,
5593                                           int triggerSession)
5594{
5595    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5596    sp<ThreadBase> strongMe = this;
5597    status_t status = NO_ERROR;
5598
5599    if (event == AudioSystem::SYNC_EVENT_NONE) {
5600        recordTrack->clearSyncStartEvent();
5601    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5602        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5603                                       triggerSession,
5604                                       recordTrack->sessionId(),
5605                                       syncStartEventCallback,
5606                                       recordTrack);
5607        // Sync event can be cancelled by the trigger session if the track is not in a
5608        // compatible state in which case we start record immediately
5609        if (recordTrack->mSyncStartEvent->isCancelled()) {
5610            recordTrack->clearSyncStartEvent();
5611        } else {
5612            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5613            recordTrack->mFramesToDrop = -
5614                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5615        }
5616    }
5617
5618    {
5619        // This section is a rendezvous between binder thread executing start() and RecordThread
5620        AutoMutex lock(mLock);
5621        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5622            if (recordTrack->mState == TrackBase::PAUSING) {
5623                ALOGV("active record track PAUSING -> ACTIVE");
5624                recordTrack->mState = TrackBase::ACTIVE;
5625            } else {
5626                ALOGV("active record track state %d", recordTrack->mState);
5627            }
5628            return status;
5629        }
5630
5631        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5632        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5633        //      or using a separate command thread
5634        recordTrack->mState = TrackBase::STARTING_1;
5635        mActiveTracks.add(recordTrack);
5636        mActiveTracksGen++;
5637        status_t status = NO_ERROR;
5638        if (recordTrack->isExternalTrack()) {
5639            mLock.unlock();
5640            status = AudioSystem::startInput(mId);
5641            mLock.lock();
5642            // FIXME should verify that recordTrack is still in mActiveTracks
5643            if (status != NO_ERROR) {
5644                mActiveTracks.remove(recordTrack);
5645                mActiveTracksGen++;
5646                recordTrack->clearSyncStartEvent();
5647                ALOGV("RecordThread::start error %d", status);
5648                return status;
5649            }
5650        }
5651        // Catch up with current buffer indices if thread is already running.
5652        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5653        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5654        // see previously buffered data before it called start(), but with greater risk of overrun.
5655
5656        recordTrack->mRsmpInFront = mRsmpInRear;
5657        recordTrack->mRsmpInUnrel = 0;
5658        // FIXME why reset?
5659        if (recordTrack->mResampler != NULL) {
5660            recordTrack->mResampler->reset();
5661        }
5662        recordTrack->mState = TrackBase::STARTING_2;
5663        // signal thread to start
5664        mWaitWorkCV.broadcast();
5665        if (mActiveTracks.indexOf(recordTrack) < 0) {
5666            ALOGV("Record failed to start");
5667            status = BAD_VALUE;
5668            goto startError;
5669        }
5670        return status;
5671    }
5672
5673startError:
5674    if (recordTrack->isExternalTrack()) {
5675        AudioSystem::stopInput(mId);
5676    }
5677    recordTrack->clearSyncStartEvent();
5678    // FIXME I wonder why we do not reset the state here?
5679    return status;
5680}
5681
5682void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5683{
5684    sp<SyncEvent> strongEvent = event.promote();
5685
5686    if (strongEvent != 0) {
5687        sp<RefBase> ptr = strongEvent->cookie().promote();
5688        if (ptr != 0) {
5689            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5690            recordTrack->handleSyncStartEvent(strongEvent);
5691        }
5692    }
5693}
5694
5695bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5696    ALOGV("RecordThread::stop");
5697    AutoMutex _l(mLock);
5698    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5699        return false;
5700    }
5701    // note that threadLoop may still be processing the track at this point [without lock]
5702    recordTrack->mState = TrackBase::PAUSING;
5703    // do not wait for mStartStopCond if exiting
5704    if (exitPending()) {
5705        return true;
5706    }
5707    // FIXME incorrect usage of wait: no explicit predicate or loop
5708    mStartStopCond.wait(mLock);
5709    // if we have been restarted, recordTrack is in mActiveTracks here
5710    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5711        ALOGV("Record stopped OK");
5712        return true;
5713    }
5714    return false;
5715}
5716
5717bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5718{
5719    return false;
5720}
5721
5722status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5723{
5724#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5725    if (!isValidSyncEvent(event)) {
5726        return BAD_VALUE;
5727    }
5728
5729    int eventSession = event->triggerSession();
5730    status_t ret = NAME_NOT_FOUND;
5731
5732    Mutex::Autolock _l(mLock);
5733
5734    for (size_t i = 0; i < mTracks.size(); i++) {
5735        sp<RecordTrack> track = mTracks[i];
5736        if (eventSession == track->sessionId()) {
5737            (void) track->setSyncEvent(event);
5738            ret = NO_ERROR;
5739        }
5740    }
5741    return ret;
5742#else
5743    return BAD_VALUE;
5744#endif
5745}
5746
5747// destroyTrack_l() must be called with ThreadBase::mLock held
5748void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5749{
5750    track->terminate();
5751    track->mState = TrackBase::STOPPED;
5752    // active tracks are removed by threadLoop()
5753    if (mActiveTracks.indexOf(track) < 0) {
5754        removeTrack_l(track);
5755    }
5756}
5757
5758void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5759{
5760    mTracks.remove(track);
5761    // need anything related to effects here?
5762    if (track->isFastTrack()) {
5763        ALOG_ASSERT(!mFastTrackAvail);
5764        mFastTrackAvail = true;
5765    }
5766}
5767
5768void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5769{
5770    dumpInternals(fd, args);
5771    dumpTracks(fd, args);
5772    dumpEffectChains(fd, args);
5773}
5774
5775void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5776{
5777    dprintf(fd, "\nInput thread %p:\n", this);
5778
5779    if (mActiveTracks.size() > 0) {
5780        dprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5781    } else {
5782        dprintf(fd, "  No active record clients\n");
5783    }
5784    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
5785    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
5786
5787    dumpBase(fd, args);
5788}
5789
5790void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5791{
5792    const size_t SIZE = 256;
5793    char buffer[SIZE];
5794    String8 result;
5795
5796    size_t numtracks = mTracks.size();
5797    size_t numactive = mActiveTracks.size();
5798    size_t numactiveseen = 0;
5799    dprintf(fd, "  %d Tracks", numtracks);
5800    if (numtracks) {
5801        dprintf(fd, " of which %d are active\n", numactive);
5802        RecordTrack::appendDumpHeader(result);
5803        for (size_t i = 0; i < numtracks ; ++i) {
5804            sp<RecordTrack> track = mTracks[i];
5805            if (track != 0) {
5806                bool active = mActiveTracks.indexOf(track) >= 0;
5807                if (active) {
5808                    numactiveseen++;
5809                }
5810                track->dump(buffer, SIZE, active);
5811                result.append(buffer);
5812            }
5813        }
5814    } else {
5815        dprintf(fd, "\n");
5816    }
5817
5818    if (numactiveseen != numactive) {
5819        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5820                " not in the track list\n");
5821        result.append(buffer);
5822        RecordTrack::appendDumpHeader(result);
5823        for (size_t i = 0; i < numactive; ++i) {
5824            sp<RecordTrack> track = mActiveTracks[i];
5825            if (mTracks.indexOf(track) < 0) {
5826                track->dump(buffer, SIZE, true);
5827                result.append(buffer);
5828            }
5829        }
5830
5831    }
5832    write(fd, result.string(), result.size());
5833}
5834
5835// AudioBufferProvider interface
5836status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5837        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5838{
5839    RecordTrack *activeTrack = mRecordTrack;
5840    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5841    if (threadBase == 0) {
5842        buffer->frameCount = 0;
5843        buffer->raw = NULL;
5844        return NOT_ENOUGH_DATA;
5845    }
5846    RecordThread *recordThread = (RecordThread *) threadBase.get();
5847    int32_t rear = recordThread->mRsmpInRear;
5848    int32_t front = activeTrack->mRsmpInFront;
5849    ssize_t filled = rear - front;
5850    // FIXME should not be P2 (don't want to increase latency)
5851    // FIXME if client not keeping up, discard
5852    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5853    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5854    front &= recordThread->mRsmpInFramesP2 - 1;
5855    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5856    if (part1 > (size_t) filled) {
5857        part1 = filled;
5858    }
5859    size_t ask = buffer->frameCount;
5860    ALOG_ASSERT(ask > 0);
5861    if (part1 > ask) {
5862        part1 = ask;
5863    }
5864    if (part1 == 0) {
5865        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5866        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5867        buffer->raw = NULL;
5868        buffer->frameCount = 0;
5869        activeTrack->mRsmpInUnrel = 0;
5870        return NOT_ENOUGH_DATA;
5871    }
5872
5873    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5874    buffer->frameCount = part1;
5875    activeTrack->mRsmpInUnrel = part1;
5876    return NO_ERROR;
5877}
5878
5879// AudioBufferProvider interface
5880void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
5881        AudioBufferProvider::Buffer* buffer)
5882{
5883    RecordTrack *activeTrack = mRecordTrack;
5884    size_t stepCount = buffer->frameCount;
5885    if (stepCount == 0) {
5886        return;
5887    }
5888    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
5889    activeTrack->mRsmpInUnrel -= stepCount;
5890    activeTrack->mRsmpInFront += stepCount;
5891    buffer->raw = NULL;
5892    buffer->frameCount = 0;
5893}
5894
5895bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
5896                                                        status_t& status)
5897{
5898    bool reconfig = false;
5899
5900    status = NO_ERROR;
5901
5902    audio_format_t reqFormat = mFormat;
5903    uint32_t samplingRate = mSampleRate;
5904    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
5905
5906    AudioParameter param = AudioParameter(keyValuePair);
5907    int value;
5908    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
5909    //      channel count change can be requested. Do we mandate the first client defines the
5910    //      HAL sampling rate and channel count or do we allow changes on the fly?
5911    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5912        samplingRate = value;
5913        reconfig = true;
5914    }
5915    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5916        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5917            status = BAD_VALUE;
5918        } else {
5919            reqFormat = (audio_format_t) value;
5920            reconfig = true;
5921        }
5922    }
5923    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5924        audio_channel_mask_t mask = (audio_channel_mask_t) value;
5925        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5926            status = BAD_VALUE;
5927        } else {
5928            channelMask = mask;
5929            reconfig = true;
5930        }
5931    }
5932    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5933        // do not accept frame count changes if tracks are open as the track buffer
5934        // size depends on frame count and correct behavior would not be guaranteed
5935        // if frame count is changed after track creation
5936        if (mActiveTracks.size() > 0) {
5937            status = INVALID_OPERATION;
5938        } else {
5939            reconfig = true;
5940        }
5941    }
5942    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5943        // forward device change to effects that have requested to be
5944        // aware of attached audio device.
5945        for (size_t i = 0; i < mEffectChains.size(); i++) {
5946            mEffectChains[i]->setDevice_l(value);
5947        }
5948
5949        // store input device and output device but do not forward output device to audio HAL.
5950        // Note that status is ignored by the caller for output device
5951        // (see AudioFlinger::setParameters()
5952        if (audio_is_output_devices(value)) {
5953            mOutDevice = value;
5954            status = BAD_VALUE;
5955        } else {
5956            mInDevice = value;
5957            // disable AEC and NS if the device is a BT SCO headset supporting those
5958            // pre processings
5959            if (mTracks.size() > 0) {
5960                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5961                                    mAudioFlinger->btNrecIsOff();
5962                for (size_t i = 0; i < mTracks.size(); i++) {
5963                    sp<RecordTrack> track = mTracks[i];
5964                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5965                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5966                }
5967            }
5968        }
5969    }
5970    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5971            mAudioSource != (audio_source_t)value) {
5972        // forward device change to effects that have requested to be
5973        // aware of attached audio device.
5974        for (size_t i = 0; i < mEffectChains.size(); i++) {
5975            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5976        }
5977        mAudioSource = (audio_source_t)value;
5978    }
5979
5980    if (status == NO_ERROR) {
5981        status = mInput->stream->common.set_parameters(&mInput->stream->common,
5982                keyValuePair.string());
5983        if (status == INVALID_OPERATION) {
5984            inputStandBy();
5985            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5986                    keyValuePair.string());
5987        }
5988        if (reconfig) {
5989            if (status == BAD_VALUE &&
5990                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5991                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5992                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5993                        <= (2 * samplingRate)) &&
5994                audio_channel_count_from_in_mask(
5995                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
5996                (channelMask == AUDIO_CHANNEL_IN_MONO ||
5997                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
5998                status = NO_ERROR;
5999            }
6000            if (status == NO_ERROR) {
6001                readInputParameters_l();
6002                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6003            }
6004        }
6005    }
6006
6007    return reconfig;
6008}
6009
6010String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6011{
6012    Mutex::Autolock _l(mLock);
6013    if (initCheck() != NO_ERROR) {
6014        return String8();
6015    }
6016
6017    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6018    const String8 out_s8(s);
6019    free(s);
6020    return out_s8;
6021}
6022
6023void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
6024    AudioSystem::OutputDescriptor desc;
6025    const void *param2 = NULL;
6026
6027    switch (event) {
6028    case AudioSystem::INPUT_OPENED:
6029    case AudioSystem::INPUT_CONFIG_CHANGED:
6030        desc.channelMask = mChannelMask;
6031        desc.samplingRate = mSampleRate;
6032        desc.format = mFormat;
6033        desc.frameCount = mFrameCount;
6034        desc.latency = 0;
6035        param2 = &desc;
6036        break;
6037
6038    case AudioSystem::INPUT_CLOSED:
6039    default:
6040        break;
6041    }
6042    mAudioFlinger->audioConfigChanged(event, mId, param2);
6043}
6044
6045void AudioFlinger::RecordThread::readInputParameters_l()
6046{
6047    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6048    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6049    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6050    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6051    mFormat = mHALFormat;
6052    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6053        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
6054    }
6055    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6056    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6057    mFrameCount = mBufferSize / mFrameSize;
6058    // This is the formula for calculating the temporary buffer size.
6059    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6060    // 1 full output buffer, regardless of the alignment of the available input.
6061    // The value is somewhat arbitrary, and could probably be even larger.
6062    // A larger value should allow more old data to be read after a track calls start(),
6063    // without increasing latency.
6064    mRsmpInFrames = mFrameCount * 7;
6065    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6066    delete[] mRsmpInBuffer;
6067    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6068    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
6069
6070    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6071    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6072}
6073
6074uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6075{
6076    Mutex::Autolock _l(mLock);
6077    if (initCheck() != NO_ERROR) {
6078        return 0;
6079    }
6080
6081    return mInput->stream->get_input_frames_lost(mInput->stream);
6082}
6083
6084uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6085{
6086    Mutex::Autolock _l(mLock);
6087    uint32_t result = 0;
6088    if (getEffectChain_l(sessionId) != 0) {
6089        result = EFFECT_SESSION;
6090    }
6091
6092    for (size_t i = 0; i < mTracks.size(); ++i) {
6093        if (sessionId == mTracks[i]->sessionId()) {
6094            result |= TRACK_SESSION;
6095            break;
6096        }
6097    }
6098
6099    return result;
6100}
6101
6102KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6103{
6104    KeyedVector<int, bool> ids;
6105    Mutex::Autolock _l(mLock);
6106    for (size_t j = 0; j < mTracks.size(); ++j) {
6107        sp<RecordThread::RecordTrack> track = mTracks[j];
6108        int sessionId = track->sessionId();
6109        if (ids.indexOfKey(sessionId) < 0) {
6110            ids.add(sessionId, true);
6111        }
6112    }
6113    return ids;
6114}
6115
6116AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6117{
6118    Mutex::Autolock _l(mLock);
6119    AudioStreamIn *input = mInput;
6120    mInput = NULL;
6121    return input;
6122}
6123
6124// this method must always be called either with ThreadBase mLock held or inside the thread loop
6125audio_stream_t* AudioFlinger::RecordThread::stream() const
6126{
6127    if (mInput == NULL) {
6128        return NULL;
6129    }
6130    return &mInput->stream->common;
6131}
6132
6133status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6134{
6135    // only one chain per input thread
6136    if (mEffectChains.size() != 0) {
6137        return INVALID_OPERATION;
6138    }
6139    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6140
6141    chain->setInBuffer(NULL);
6142    chain->setOutBuffer(NULL);
6143
6144    checkSuspendOnAddEffectChain_l(chain);
6145
6146    mEffectChains.add(chain);
6147
6148    return NO_ERROR;
6149}
6150
6151size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6152{
6153    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6154    ALOGW_IF(mEffectChains.size() != 1,
6155            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6156            chain.get(), mEffectChains.size(), this);
6157    if (mEffectChains.size() == 1) {
6158        mEffectChains.removeAt(0);
6159    }
6160    return 0;
6161}
6162
6163status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6164                                                          audio_patch_handle_t *handle)
6165{
6166    status_t status = NO_ERROR;
6167    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6168        // store new device and send to effects
6169        mInDevice = patch->sources[0].ext.device.type;
6170        for (size_t i = 0; i < mEffectChains.size(); i++) {
6171            mEffectChains[i]->setDevice_l(mInDevice);
6172        }
6173
6174        // disable AEC and NS if the device is a BT SCO headset supporting those
6175        // pre processings
6176        if (mTracks.size() > 0) {
6177            bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6178                                mAudioFlinger->btNrecIsOff();
6179            for (size_t i = 0; i < mTracks.size(); i++) {
6180                sp<RecordTrack> track = mTracks[i];
6181                setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6182                setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6183            }
6184        }
6185
6186        // store new source and send to effects
6187        if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6188            mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6189            for (size_t i = 0; i < mEffectChains.size(); i++) {
6190                mEffectChains[i]->setAudioSource_l(mAudioSource);
6191            }
6192        }
6193
6194        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6195        status = hwDevice->create_audio_patch(hwDevice,
6196                                               patch->num_sources,
6197                                               patch->sources,
6198                                               patch->num_sinks,
6199                                               patch->sinks,
6200                                               handle);
6201    } else {
6202        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
6203    }
6204    return status;
6205}
6206
6207status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6208{
6209    status_t status = NO_ERROR;
6210    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6211        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6212        status = hwDevice->release_audio_patch(hwDevice, handle);
6213    } else {
6214        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
6215    }
6216    return status;
6217}
6218
6219void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
6220{
6221    Mutex::Autolock _l(mLock);
6222    mTracks.add(record);
6223}
6224
6225void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
6226{
6227    Mutex::Autolock _l(mLock);
6228    destroyTrack_l(record);
6229}
6230
6231void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
6232{
6233    ThreadBase::getAudioPortConfig(config);
6234    config->role = AUDIO_PORT_ROLE_SINK;
6235    config->ext.mix.hw_module = mInput->audioHwDev->handle();
6236    config->ext.mix.usecase.source = mAudioSource;
6237}
6238
6239}; // namespace android
6240