Threads.cpp revision e14a5d6d2cc91dd2fc09ffdf7aa670b37da0795d
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses double-buffering by default, but doesn't tell us about that.
139// So for now we just assume that client is double-buffered.
140// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
141// N-buffering, so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 1;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title) {
189#ifdef DEBUG_CPU_USAGE
190    // get current thread's delta CPU time in wall clock ns
191    double wcNs;
192    bool valid = mCpuUsage.sampleAndEnable(wcNs);
193
194    // record sample for wall clock statistics
195    if (valid) {
196        mWcStats.sample(wcNs);
197    }
198
199    // get the current CPU number
200    int cpuNum = sched_getcpu();
201
202    // get the current CPU frequency in kHz
203    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
204
205    // check if either CPU number or frequency changed
206    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
207        mCpuNum = cpuNum;
208        mCpukHz = cpukHz;
209        // ignore sample for purposes of cycles
210        valid = false;
211    }
212
213    // if no change in CPU number or frequency, then record sample for cycle statistics
214    if (valid && mCpukHz > 0) {
215        double cycles = wcNs * cpukHz * 0.000001;
216        mHzStats.sample(cycles);
217    }
218
219    unsigned n = mWcStats.n();
220    // mCpuUsage.elapsed() is expensive, so don't call it every loop
221    if ((n & 127) == 1) {
222        long long elapsed = mCpuUsage.elapsed();
223        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
224            double perLoop = elapsed / (double) n;
225            double perLoop100 = perLoop * 0.01;
226            double perLoop1k = perLoop * 0.001;
227            double mean = mWcStats.mean();
228            double stddev = mWcStats.stddev();
229            double minimum = mWcStats.minimum();
230            double maximum = mWcStats.maximum();
231            double meanCycles = mHzStats.mean();
232            double stddevCycles = mHzStats.stddev();
233            double minCycles = mHzStats.minimum();
234            double maxCycles = mHzStats.maximum();
235            mCpuUsage.resetElapsed();
236            mWcStats.reset();
237            mHzStats.reset();
238            ALOGD("CPU usage for %s over past %.1f secs\n"
239                "  (%u mixer loops at %.1f mean ms per loop):\n"
240                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
241                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
242                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
243                    title.string(),
244                    elapsed * .000000001, n, perLoop * .000001,
245                    mean * .001,
246                    stddev * .001,
247                    minimum * .001,
248                    maximum * .001,
249                    mean / perLoop100,
250                    stddev / perLoop100,
251                    minimum / perLoop100,
252                    maximum / perLoop100,
253                    meanCycles / perLoop1k,
254                    stddevCycles / perLoop1k,
255                    minCycles / perLoop1k,
256                    maxCycles / perLoop1k);
257
258        }
259    }
260#endif
261};
262
263// ----------------------------------------------------------------------------
264//      ThreadBase
265// ----------------------------------------------------------------------------
266
267AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
268        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
269    :   Thread(false /*canCallJava*/),
270        mType(type),
271        mAudioFlinger(audioFlinger),
272        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, and mFormat are
273        // set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
274        mParamStatus(NO_ERROR),
275        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
276        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
277        // mName will be set by concrete (non-virtual) subclass
278        mDeathRecipient(new PMDeathRecipient(this))
279{
280}
281
282AudioFlinger::ThreadBase::~ThreadBase()
283{
284    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
285    for (size_t i = 0; i < mConfigEvents.size(); i++) {
286        delete mConfigEvents[i];
287    }
288    mConfigEvents.clear();
289
290    mParamCond.broadcast();
291    // do not lock the mutex in destructor
292    releaseWakeLock_l();
293    if (mPowerManager != 0) {
294        sp<IBinder> binder = mPowerManager->asBinder();
295        binder->unlinkToDeath(mDeathRecipient);
296    }
297}
298
299void AudioFlinger::ThreadBase::exit()
300{
301    ALOGV("ThreadBase::exit");
302    // do any cleanup required for exit to succeed
303    preExit();
304    {
305        // This lock prevents the following race in thread (uniprocessor for illustration):
306        //  if (!exitPending()) {
307        //      // context switch from here to exit()
308        //      // exit() calls requestExit(), what exitPending() observes
309        //      // exit() calls signal(), which is dropped since no waiters
310        //      // context switch back from exit() to here
311        //      mWaitWorkCV.wait(...);
312        //      // now thread is hung
313        //  }
314        AutoMutex lock(mLock);
315        requestExit();
316        mWaitWorkCV.broadcast();
317    }
318    // When Thread::requestExitAndWait is made virtual and this method is renamed to
319    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
320    requestExitAndWait();
321}
322
323status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
324{
325    status_t status;
326
327    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
328    Mutex::Autolock _l(mLock);
329
330    mNewParameters.add(keyValuePairs);
331    mWaitWorkCV.signal();
332    // wait condition with timeout in case the thread loop has exited
333    // before the request could be processed
334    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
335        status = mParamStatus;
336        mWaitWorkCV.signal();
337    } else {
338        status = TIMED_OUT;
339    }
340    return status;
341}
342
343void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
344{
345    Mutex::Autolock _l(mLock);
346    sendIoConfigEvent_l(event, param);
347}
348
349// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
350void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
351{
352    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
353    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
354    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
355            param);
356    mWaitWorkCV.signal();
357}
358
359// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
360void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
361{
362    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
363    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
364    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
365          mConfigEvents.size(), pid, tid, prio);
366    mWaitWorkCV.signal();
367}
368
369void AudioFlinger::ThreadBase::processConfigEvents()
370{
371    mLock.lock();
372    while (!mConfigEvents.isEmpty()) {
373        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
374        ConfigEvent *event = mConfigEvents[0];
375        mConfigEvents.removeAt(0);
376        // release mLock before locking AudioFlinger mLock: lock order is always
377        // AudioFlinger then ThreadBase to avoid cross deadlock
378        mLock.unlock();
379        switch(event->type()) {
380            case CFG_EVENT_PRIO: {
381                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
382                // FIXME Need to understand why this has be done asynchronously
383                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
384                        true /*asynchronous*/);
385                if (err != 0) {
386                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
387                          "error %d",
388                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
389                }
390            } break;
391            case CFG_EVENT_IO: {
392                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
393                mAudioFlinger->mLock.lock();
394                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
395                mAudioFlinger->mLock.unlock();
396            } break;
397            default:
398                ALOGE("processConfigEvents() unknown event type %d", event->type());
399                break;
400        }
401        delete event;
402        mLock.lock();
403    }
404    mLock.unlock();
405}
406
407void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
408{
409    const size_t SIZE = 256;
410    char buffer[SIZE];
411    String8 result;
412
413    bool locked = AudioFlinger::dumpTryLock(mLock);
414    if (!locked) {
415        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
416        write(fd, buffer, strlen(buffer));
417    }
418
419    snprintf(buffer, SIZE, "io handle: %d\n", mId);
420    result.append(buffer);
421    snprintf(buffer, SIZE, "TID: %d\n", getTid());
422    result.append(buffer);
423    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
424    result.append(buffer);
425    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
426    result.append(buffer);
427    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
428    result.append(buffer);
429    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
430    result.append(buffer);
431    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
432    result.append(buffer);
433    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
434    result.append(buffer);
435    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
436    result.append(buffer);
437
438    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
439    result.append(buffer);
440    result.append(" Index Command");
441    for (size_t i = 0; i < mNewParameters.size(); ++i) {
442        snprintf(buffer, SIZE, "\n %02d    ", i);
443        result.append(buffer);
444        result.append(mNewParameters[i]);
445    }
446
447    snprintf(buffer, SIZE, "\n\nPending config events: \n");
448    result.append(buffer);
449    for (size_t i = 0; i < mConfigEvents.size(); i++) {
450        mConfigEvents[i]->dump(buffer, SIZE);
451        result.append(buffer);
452    }
453    result.append("\n");
454
455    write(fd, result.string(), result.size());
456
457    if (locked) {
458        mLock.unlock();
459    }
460}
461
462void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
463{
464    const size_t SIZE = 256;
465    char buffer[SIZE];
466    String8 result;
467
468    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
469    write(fd, buffer, strlen(buffer));
470
471    for (size_t i = 0; i < mEffectChains.size(); ++i) {
472        sp<EffectChain> chain = mEffectChains[i];
473        if (chain != 0) {
474            chain->dump(fd, args);
475        }
476    }
477}
478
479void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
480{
481    Mutex::Autolock _l(mLock);
482    acquireWakeLock_l(uid);
483}
484
485void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
486{
487    if (mPowerManager == 0) {
488        // use checkService() to avoid blocking if power service is not up yet
489        sp<IBinder> binder =
490            defaultServiceManager()->checkService(String16("power"));
491        if (binder == 0) {
492            ALOGW("Thread %s cannot connect to the power manager service", mName);
493        } else {
494            mPowerManager = interface_cast<IPowerManager>(binder);
495            binder->linkToDeath(mDeathRecipient);
496        }
497    }
498    if (mPowerManager != 0) {
499        sp<IBinder> binder = new BBinder();
500        status_t status;
501        if (uid >= 0) {
502            mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
503                    binder,
504                    String16(mName),
505                    String16("media"),
506                    uid);
507        } else {
508            mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
509                    binder,
510                    String16(mName),
511                    String16("media"));
512        }
513        if (status == NO_ERROR) {
514            mWakeLockToken = binder;
515        }
516        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
517    }
518}
519
520void AudioFlinger::ThreadBase::releaseWakeLock()
521{
522    Mutex::Autolock _l(mLock);
523    releaseWakeLock_l();
524}
525
526void AudioFlinger::ThreadBase::releaseWakeLock_l()
527{
528    if (mWakeLockToken != 0) {
529        ALOGV("releaseWakeLock_l() %s", mName);
530        if (mPowerManager != 0) {
531            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
532        }
533        mWakeLockToken.clear();
534    }
535}
536
537void AudioFlinger::ThreadBase::clearPowerManager()
538{
539    Mutex::Autolock _l(mLock);
540    releaseWakeLock_l();
541    mPowerManager.clear();
542}
543
544void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
545{
546    sp<ThreadBase> thread = mThread.promote();
547    if (thread != 0) {
548        thread->clearPowerManager();
549    }
550    ALOGW("power manager service died !!!");
551}
552
553void AudioFlinger::ThreadBase::setEffectSuspended(
554        const effect_uuid_t *type, bool suspend, int sessionId)
555{
556    Mutex::Autolock _l(mLock);
557    setEffectSuspended_l(type, suspend, sessionId);
558}
559
560void AudioFlinger::ThreadBase::setEffectSuspended_l(
561        const effect_uuid_t *type, bool suspend, int sessionId)
562{
563    sp<EffectChain> chain = getEffectChain_l(sessionId);
564    if (chain != 0) {
565        if (type != NULL) {
566            chain->setEffectSuspended_l(type, suspend);
567        } else {
568            chain->setEffectSuspendedAll_l(suspend);
569        }
570    }
571
572    updateSuspendedSessions_l(type, suspend, sessionId);
573}
574
575void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
576{
577    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
578    if (index < 0) {
579        return;
580    }
581
582    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
583            mSuspendedSessions.valueAt(index);
584
585    for (size_t i = 0; i < sessionEffects.size(); i++) {
586        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
587        for (int j = 0; j < desc->mRefCount; j++) {
588            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
589                chain->setEffectSuspendedAll_l(true);
590            } else {
591                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
592                    desc->mType.timeLow);
593                chain->setEffectSuspended_l(&desc->mType, true);
594            }
595        }
596    }
597}
598
599void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
600                                                         bool suspend,
601                                                         int sessionId)
602{
603    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
604
605    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
606
607    if (suspend) {
608        if (index >= 0) {
609            sessionEffects = mSuspendedSessions.valueAt(index);
610        } else {
611            mSuspendedSessions.add(sessionId, sessionEffects);
612        }
613    } else {
614        if (index < 0) {
615            return;
616        }
617        sessionEffects = mSuspendedSessions.valueAt(index);
618    }
619
620
621    int key = EffectChain::kKeyForSuspendAll;
622    if (type != NULL) {
623        key = type->timeLow;
624    }
625    index = sessionEffects.indexOfKey(key);
626
627    sp<SuspendedSessionDesc> desc;
628    if (suspend) {
629        if (index >= 0) {
630            desc = sessionEffects.valueAt(index);
631        } else {
632            desc = new SuspendedSessionDesc();
633            if (type != NULL) {
634                desc->mType = *type;
635            }
636            sessionEffects.add(key, desc);
637            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
638        }
639        desc->mRefCount++;
640    } else {
641        if (index < 0) {
642            return;
643        }
644        desc = sessionEffects.valueAt(index);
645        if (--desc->mRefCount == 0) {
646            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
647            sessionEffects.removeItemsAt(index);
648            if (sessionEffects.isEmpty()) {
649                ALOGV("updateSuspendedSessions_l() restore removing session %d",
650                                 sessionId);
651                mSuspendedSessions.removeItem(sessionId);
652            }
653        }
654    }
655    if (!sessionEffects.isEmpty()) {
656        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
657    }
658}
659
660void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
661                                                            bool enabled,
662                                                            int sessionId)
663{
664    Mutex::Autolock _l(mLock);
665    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
666}
667
668void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
669                                                            bool enabled,
670                                                            int sessionId)
671{
672    if (mType != RECORD) {
673        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
674        // another session. This gives the priority to well behaved effect control panels
675        // and applications not using global effects.
676        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
677        // global effects
678        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
679            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
680        }
681    }
682
683    sp<EffectChain> chain = getEffectChain_l(sessionId);
684    if (chain != 0) {
685        chain->checkSuspendOnEffectEnabled(effect, enabled);
686    }
687}
688
689// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
690sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
691        const sp<AudioFlinger::Client>& client,
692        const sp<IEffectClient>& effectClient,
693        int32_t priority,
694        int sessionId,
695        effect_descriptor_t *desc,
696        int *enabled,
697        status_t *status
698        )
699{
700    sp<EffectModule> effect;
701    sp<EffectHandle> handle;
702    status_t lStatus;
703    sp<EffectChain> chain;
704    bool chainCreated = false;
705    bool effectCreated = false;
706    bool effectRegistered = false;
707
708    lStatus = initCheck();
709    if (lStatus != NO_ERROR) {
710        ALOGW("createEffect_l() Audio driver not initialized.");
711        goto Exit;
712    }
713
714    // Allow global effects only on offloaded and mixer threads
715    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
716        switch (mType) {
717        case MIXER:
718        case OFFLOAD:
719            break;
720        case DIRECT:
721        case DUPLICATING:
722        case RECORD:
723        default:
724            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
725            lStatus = BAD_VALUE;
726            goto Exit;
727        }
728    }
729
730    // Only Pre processor effects are allowed on input threads and only on input threads
731    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
732        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
733                desc->name, desc->flags, mType);
734        lStatus = BAD_VALUE;
735        goto Exit;
736    }
737
738    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
739
740    { // scope for mLock
741        Mutex::Autolock _l(mLock);
742
743        // check for existing effect chain with the requested audio session
744        chain = getEffectChain_l(sessionId);
745        if (chain == 0) {
746            // create a new chain for this session
747            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
748            chain = new EffectChain(this, sessionId);
749            addEffectChain_l(chain);
750            chain->setStrategy(getStrategyForSession_l(sessionId));
751            chainCreated = true;
752        } else {
753            effect = chain->getEffectFromDesc_l(desc);
754        }
755
756        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
757
758        if (effect == 0) {
759            int id = mAudioFlinger->nextUniqueId();
760            // Check CPU and memory usage
761            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
762            if (lStatus != NO_ERROR) {
763                goto Exit;
764            }
765            effectRegistered = true;
766            // create a new effect module if none present in the chain
767            effect = new EffectModule(this, chain, desc, id, sessionId);
768            lStatus = effect->status();
769            if (lStatus != NO_ERROR) {
770                goto Exit;
771            }
772            effect->setOffloaded(mType == OFFLOAD, mId);
773
774            lStatus = chain->addEffect_l(effect);
775            if (lStatus != NO_ERROR) {
776                goto Exit;
777            }
778            effectCreated = true;
779
780            effect->setDevice(mOutDevice);
781            effect->setDevice(mInDevice);
782            effect->setMode(mAudioFlinger->getMode());
783            effect->setAudioSource(mAudioSource);
784        }
785        // create effect handle and connect it to effect module
786        handle = new EffectHandle(effect, client, effectClient, priority);
787        lStatus = effect->addHandle(handle.get());
788        if (enabled != NULL) {
789            *enabled = (int)effect->isEnabled();
790        }
791    }
792
793Exit:
794    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
795        Mutex::Autolock _l(mLock);
796        if (effectCreated) {
797            chain->removeEffect_l(effect);
798        }
799        if (effectRegistered) {
800            AudioSystem::unregisterEffect(effect->id());
801        }
802        if (chainCreated) {
803            removeEffectChain_l(chain);
804        }
805        handle.clear();
806    }
807
808    if (status != NULL) {
809        *status = lStatus;
810    }
811    return handle;
812}
813
814sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
815{
816    Mutex::Autolock _l(mLock);
817    return getEffect_l(sessionId, effectId);
818}
819
820sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
821{
822    sp<EffectChain> chain = getEffectChain_l(sessionId);
823    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
824}
825
826// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
827// PlaybackThread::mLock held
828status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
829{
830    // check for existing effect chain with the requested audio session
831    int sessionId = effect->sessionId();
832    sp<EffectChain> chain = getEffectChain_l(sessionId);
833    bool chainCreated = false;
834
835    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
836             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
837                    this, effect->desc().name, effect->desc().flags);
838
839    if (chain == 0) {
840        // create a new chain for this session
841        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
842        chain = new EffectChain(this, sessionId);
843        addEffectChain_l(chain);
844        chain->setStrategy(getStrategyForSession_l(sessionId));
845        chainCreated = true;
846    }
847    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
848
849    if (chain->getEffectFromId_l(effect->id()) != 0) {
850        ALOGW("addEffect_l() %p effect %s already present in chain %p",
851                this, effect->desc().name, chain.get());
852        return BAD_VALUE;
853    }
854
855    effect->setOffloaded(mType == OFFLOAD, mId);
856
857    status_t status = chain->addEffect_l(effect);
858    if (status != NO_ERROR) {
859        if (chainCreated) {
860            removeEffectChain_l(chain);
861        }
862        return status;
863    }
864
865    effect->setDevice(mOutDevice);
866    effect->setDevice(mInDevice);
867    effect->setMode(mAudioFlinger->getMode());
868    effect->setAudioSource(mAudioSource);
869    return NO_ERROR;
870}
871
872void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
873
874    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
875    effect_descriptor_t desc = effect->desc();
876    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
877        detachAuxEffect_l(effect->id());
878    }
879
880    sp<EffectChain> chain = effect->chain().promote();
881    if (chain != 0) {
882        // remove effect chain if removing last effect
883        if (chain->removeEffect_l(effect) == 0) {
884            removeEffectChain_l(chain);
885        }
886    } else {
887        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
888    }
889}
890
891void AudioFlinger::ThreadBase::lockEffectChains_l(
892        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
893{
894    effectChains = mEffectChains;
895    for (size_t i = 0; i < mEffectChains.size(); i++) {
896        mEffectChains[i]->lock();
897    }
898}
899
900void AudioFlinger::ThreadBase::unlockEffectChains(
901        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
902{
903    for (size_t i = 0; i < effectChains.size(); i++) {
904        effectChains[i]->unlock();
905    }
906}
907
908sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
909{
910    Mutex::Autolock _l(mLock);
911    return getEffectChain_l(sessionId);
912}
913
914sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
915{
916    size_t size = mEffectChains.size();
917    for (size_t i = 0; i < size; i++) {
918        if (mEffectChains[i]->sessionId() == sessionId) {
919            return mEffectChains[i];
920        }
921    }
922    return 0;
923}
924
925void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
926{
927    Mutex::Autolock _l(mLock);
928    size_t size = mEffectChains.size();
929    for (size_t i = 0; i < size; i++) {
930        mEffectChains[i]->setMode_l(mode);
931    }
932}
933
934void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
935                                                    EffectHandle *handle,
936                                                    bool unpinIfLast) {
937
938    Mutex::Autolock _l(mLock);
939    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
940    // delete the effect module if removing last handle on it
941    if (effect->removeHandle(handle) == 0) {
942        if (!effect->isPinned() || unpinIfLast) {
943            removeEffect_l(effect);
944            AudioSystem::unregisterEffect(effect->id());
945        }
946    }
947}
948
949// ----------------------------------------------------------------------------
950//      Playback
951// ----------------------------------------------------------------------------
952
953AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
954                                             AudioStreamOut* output,
955                                             audio_io_handle_t id,
956                                             audio_devices_t device,
957                                             type_t type)
958    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
959        mNormalFrameCount(0), mMixBuffer(NULL),
960        mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
961        // mStreamTypes[] initialized in constructor body
962        mOutput(output),
963        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
964        mMixerStatus(MIXER_IDLE),
965        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
966        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
967        mBytesRemaining(0),
968        mCurrentWriteLength(0),
969        mUseAsyncWrite(false),
970        mWriteAckSequence(0),
971        mDrainSequence(0),
972        mSignalPending(false),
973        mScreenState(AudioFlinger::mScreenState),
974        // index 0 is reserved for normal mixer's submix
975        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
976        // mLatchD, mLatchQ,
977        mLatchDValid(false), mLatchQValid(false)
978{
979    snprintf(mName, kNameLength, "AudioOut_%X", id);
980    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
981
982    // Assumes constructor is called by AudioFlinger with it's mLock held, but
983    // it would be safer to explicitly pass initial masterVolume/masterMute as
984    // parameter.
985    //
986    // If the HAL we are using has support for master volume or master mute,
987    // then do not attenuate or mute during mixing (just leave the volume at 1.0
988    // and the mute set to false).
989    mMasterVolume = audioFlinger->masterVolume_l();
990    mMasterMute = audioFlinger->masterMute_l();
991    if (mOutput && mOutput->audioHwDev) {
992        if (mOutput->audioHwDev->canSetMasterVolume()) {
993            mMasterVolume = 1.0;
994        }
995
996        if (mOutput->audioHwDev->canSetMasterMute()) {
997            mMasterMute = false;
998        }
999    }
1000
1001    readOutputParameters();
1002
1003    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1004    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1005    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1006            stream = (audio_stream_type_t) (stream + 1)) {
1007        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1008        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1009    }
1010    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1011    // because mAudioFlinger doesn't have one to copy from
1012}
1013
1014AudioFlinger::PlaybackThread::~PlaybackThread()
1015{
1016    mAudioFlinger->unregisterWriter(mNBLogWriter);
1017    delete [] mAllocMixBuffer;
1018}
1019
1020void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1021{
1022    dumpInternals(fd, args);
1023    dumpTracks(fd, args);
1024    dumpEffectChains(fd, args);
1025}
1026
1027void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1028{
1029    const size_t SIZE = 256;
1030    char buffer[SIZE];
1031    String8 result;
1032
1033    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1034    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1035        const stream_type_t *st = &mStreamTypes[i];
1036        if (i > 0) {
1037            result.appendFormat(", ");
1038        }
1039        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1040        if (st->mute) {
1041            result.append("M");
1042        }
1043    }
1044    result.append("\n");
1045    write(fd, result.string(), result.length());
1046    result.clear();
1047
1048    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1049    result.append(buffer);
1050    Track::appendDumpHeader(result);
1051    for (size_t i = 0; i < mTracks.size(); ++i) {
1052        sp<Track> track = mTracks[i];
1053        if (track != 0) {
1054            track->dump(buffer, SIZE);
1055            result.append(buffer);
1056        }
1057    }
1058
1059    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1060    result.append(buffer);
1061    Track::appendDumpHeader(result);
1062    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1063        sp<Track> track = mActiveTracks[i].promote();
1064        if (track != 0) {
1065            track->dump(buffer, SIZE);
1066            result.append(buffer);
1067        }
1068    }
1069    write(fd, result.string(), result.size());
1070
1071    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1072    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1073    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1074            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1075}
1076
1077void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1078{
1079    const size_t SIZE = 256;
1080    char buffer[SIZE];
1081    String8 result;
1082
1083    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1084    result.append(buffer);
1085    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1086    result.append(buffer);
1087    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1088            ns2ms(systemTime() - mLastWriteTime));
1089    result.append(buffer);
1090    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1091    result.append(buffer);
1092    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1093    result.append(buffer);
1094    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1095    result.append(buffer);
1096    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1097    result.append(buffer);
1098    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1099    result.append(buffer);
1100    write(fd, result.string(), result.size());
1101    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1102
1103    dumpBase(fd, args);
1104}
1105
1106// Thread virtuals
1107status_t AudioFlinger::PlaybackThread::readyToRun()
1108{
1109    status_t status = initCheck();
1110    if (status == NO_ERROR) {
1111        ALOGI("AudioFlinger's thread %p ready to run", this);
1112    } else {
1113        ALOGE("No working audio driver found.");
1114    }
1115    return status;
1116}
1117
1118void AudioFlinger::PlaybackThread::onFirstRef()
1119{
1120    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1121}
1122
1123// ThreadBase virtuals
1124void AudioFlinger::PlaybackThread::preExit()
1125{
1126    ALOGV("  preExit()");
1127    // FIXME this is using hard-coded strings but in the future, this functionality will be
1128    //       converted to use audio HAL extensions required to support tunneling
1129    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1130}
1131
1132// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1133sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1134        const sp<AudioFlinger::Client>& client,
1135        audio_stream_type_t streamType,
1136        uint32_t sampleRate,
1137        audio_format_t format,
1138        audio_channel_mask_t channelMask,
1139        size_t frameCount,
1140        const sp<IMemory>& sharedBuffer,
1141        int sessionId,
1142        IAudioFlinger::track_flags_t *flags,
1143        pid_t tid,
1144        status_t *status)
1145{
1146    sp<Track> track;
1147    status_t lStatus;
1148
1149    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1150
1151    // client expresses a preference for FAST, but we get the final say
1152    if (*flags & IAudioFlinger::TRACK_FAST) {
1153      if (
1154            // not timed
1155            (!isTimed) &&
1156            // either of these use cases:
1157            (
1158              // use case 1: shared buffer with any frame count
1159              (
1160                (sharedBuffer != 0)
1161              ) ||
1162              // use case 2: callback handler and frame count is default or at least as large as HAL
1163              (
1164                (tid != -1) &&
1165                ((frameCount == 0) ||
1166                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1167              )
1168            ) &&
1169            // PCM data
1170            audio_is_linear_pcm(format) &&
1171            // mono or stereo
1172            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1173              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1174#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1175            // hardware sample rate
1176            (sampleRate == mSampleRate) &&
1177#endif
1178            // normal mixer has an associated fast mixer
1179            hasFastMixer() &&
1180            // there are sufficient fast track slots available
1181            (mFastTrackAvailMask != 0)
1182            // FIXME test that MixerThread for this fast track has a capable output HAL
1183            // FIXME add a permission test also?
1184        ) {
1185        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1186        if (frameCount == 0) {
1187            frameCount = mFrameCount * kFastTrackMultiplier;
1188        }
1189        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1190                frameCount, mFrameCount);
1191      } else {
1192        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1193                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1194                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1195                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1196                audio_is_linear_pcm(format),
1197                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1198        *flags &= ~IAudioFlinger::TRACK_FAST;
1199        // For compatibility with AudioTrack calculation, buffer depth is forced
1200        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1201        // This is probably too conservative, but legacy application code may depend on it.
1202        // If you change this calculation, also review the start threshold which is related.
1203        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1204        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1205        if (minBufCount < 2) {
1206            minBufCount = 2;
1207        }
1208        size_t minFrameCount = mNormalFrameCount * minBufCount;
1209        if (frameCount < minFrameCount) {
1210            frameCount = minFrameCount;
1211        }
1212      }
1213    }
1214
1215    if (mType == DIRECT) {
1216        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1217            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1218                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1219                        "for output %p with format %d",
1220                        sampleRate, format, channelMask, mOutput, mFormat);
1221                lStatus = BAD_VALUE;
1222                goto Exit;
1223            }
1224        }
1225    } else if (mType == OFFLOAD) {
1226        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1227            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1228                    "for output %p with format %d",
1229                    sampleRate, format, channelMask, mOutput, mFormat);
1230            lStatus = BAD_VALUE;
1231            goto Exit;
1232        }
1233    } else {
1234        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1235                ALOGE("createTrack_l() Bad parameter: format %d \""
1236                        "for output %p with format %d",
1237                        format, mOutput, mFormat);
1238                lStatus = BAD_VALUE;
1239                goto Exit;
1240        }
1241        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1242        if (sampleRate > mSampleRate*2) {
1243            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1244            lStatus = BAD_VALUE;
1245            goto Exit;
1246        }
1247    }
1248
1249    lStatus = initCheck();
1250    if (lStatus != NO_ERROR) {
1251        ALOGE("Audio driver not initialized.");
1252        goto Exit;
1253    }
1254
1255    { // scope for mLock
1256        Mutex::Autolock _l(mLock);
1257
1258        // all tracks in same audio session must share the same routing strategy otherwise
1259        // conflicts will happen when tracks are moved from one output to another by audio policy
1260        // manager
1261        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1262        for (size_t i = 0; i < mTracks.size(); ++i) {
1263            sp<Track> t = mTracks[i];
1264            if (t != 0 && !t->isOutputTrack()) {
1265                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1266                if (sessionId == t->sessionId() && strategy != actual) {
1267                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1268                            strategy, actual);
1269                    lStatus = BAD_VALUE;
1270                    goto Exit;
1271                }
1272            }
1273        }
1274
1275        if (!isTimed) {
1276            track = new Track(this, client, streamType, sampleRate, format,
1277                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1278        } else {
1279            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1280                    channelMask, frameCount, sharedBuffer, sessionId);
1281        }
1282        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1283            lStatus = NO_MEMORY;
1284            goto Exit;
1285        }
1286
1287        mTracks.add(track);
1288
1289        sp<EffectChain> chain = getEffectChain_l(sessionId);
1290        if (chain != 0) {
1291            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1292            track->setMainBuffer(chain->inBuffer());
1293            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1294            chain->incTrackCnt();
1295        }
1296
1297        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1298            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1299            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1300            // so ask activity manager to do this on our behalf
1301            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1302        }
1303    }
1304
1305    lStatus = NO_ERROR;
1306
1307Exit:
1308    if (status) {
1309        *status = lStatus;
1310    }
1311    return track;
1312}
1313
1314uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1315{
1316    return latency;
1317}
1318
1319uint32_t AudioFlinger::PlaybackThread::latency() const
1320{
1321    Mutex::Autolock _l(mLock);
1322    return latency_l();
1323}
1324uint32_t AudioFlinger::PlaybackThread::latency_l() const
1325{
1326    if (initCheck() == NO_ERROR) {
1327        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1328    } else {
1329        return 0;
1330    }
1331}
1332
1333void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1334{
1335    Mutex::Autolock _l(mLock);
1336    // Don't apply master volume in SW if our HAL can do it for us.
1337    if (mOutput && mOutput->audioHwDev &&
1338        mOutput->audioHwDev->canSetMasterVolume()) {
1339        mMasterVolume = 1.0;
1340    } else {
1341        mMasterVolume = value;
1342    }
1343}
1344
1345void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1346{
1347    Mutex::Autolock _l(mLock);
1348    // Don't apply master mute in SW if our HAL can do it for us.
1349    if (mOutput && mOutput->audioHwDev &&
1350        mOutput->audioHwDev->canSetMasterMute()) {
1351        mMasterMute = false;
1352    } else {
1353        mMasterMute = muted;
1354    }
1355}
1356
1357void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1358{
1359    Mutex::Autolock _l(mLock);
1360    mStreamTypes[stream].volume = value;
1361    broadcast_l();
1362}
1363
1364void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1365{
1366    Mutex::Autolock _l(mLock);
1367    mStreamTypes[stream].mute = muted;
1368    broadcast_l();
1369}
1370
1371float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1372{
1373    Mutex::Autolock _l(mLock);
1374    return mStreamTypes[stream].volume;
1375}
1376
1377// addTrack_l() must be called with ThreadBase::mLock held
1378status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1379{
1380    status_t status = ALREADY_EXISTS;
1381
1382    // set retry count for buffer fill
1383    track->mRetryCount = kMaxTrackStartupRetries;
1384    if (mActiveTracks.indexOf(track) < 0) {
1385        // the track is newly added, make sure it fills up all its
1386        // buffers before playing. This is to ensure the client will
1387        // effectively get the latency it requested.
1388        if (!track->isOutputTrack()) {
1389            TrackBase::track_state state = track->mState;
1390            mLock.unlock();
1391            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1392            mLock.lock();
1393            // abort track was stopped/paused while we released the lock
1394            if (state != track->mState) {
1395                if (status == NO_ERROR) {
1396                    mLock.unlock();
1397                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1398                    mLock.lock();
1399                }
1400                return INVALID_OPERATION;
1401            }
1402            // abort if start is rejected by audio policy manager
1403            if (status != NO_ERROR) {
1404                return PERMISSION_DENIED;
1405            }
1406#ifdef ADD_BATTERY_DATA
1407            // to track the speaker usage
1408            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1409#endif
1410        }
1411
1412        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1413        track->mResetDone = false;
1414        track->mPresentationCompleteFrames = 0;
1415        mActiveTracks.add(track);
1416        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1417        if (chain != 0) {
1418            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1419                    track->sessionId());
1420            chain->incActiveTrackCnt();
1421        }
1422
1423        status = NO_ERROR;
1424    }
1425
1426    ALOGV("signal playback thread");
1427    broadcast_l();
1428
1429    return status;
1430}
1431
1432bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1433{
1434    track->terminate();
1435    // active tracks are removed by threadLoop()
1436    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1437    track->mState = TrackBase::STOPPED;
1438    if (!trackActive) {
1439        removeTrack_l(track);
1440    } else if (track->isFastTrack() || track->isOffloaded()) {
1441        track->mState = TrackBase::STOPPING_1;
1442    }
1443
1444    return trackActive;
1445}
1446
1447void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1448{
1449    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1450    mTracks.remove(track);
1451    deleteTrackName_l(track->name());
1452    // redundant as track is about to be destroyed, for dumpsys only
1453    track->mName = -1;
1454    if (track->isFastTrack()) {
1455        int index = track->mFastIndex;
1456        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1457        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1458        mFastTrackAvailMask |= 1 << index;
1459        // redundant as track is about to be destroyed, for dumpsys only
1460        track->mFastIndex = -1;
1461    }
1462    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1463    if (chain != 0) {
1464        chain->decTrackCnt();
1465    }
1466}
1467
1468void AudioFlinger::PlaybackThread::broadcast_l()
1469{
1470    // Thread could be blocked waiting for async
1471    // so signal it to handle state changes immediately
1472    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1473    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1474    mSignalPending = true;
1475    mWaitWorkCV.broadcast();
1476}
1477
1478String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1479{
1480    Mutex::Autolock _l(mLock);
1481    if (initCheck() != NO_ERROR) {
1482        return String8();
1483    }
1484
1485    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1486    const String8 out_s8(s);
1487    free(s);
1488    return out_s8;
1489}
1490
1491// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1492void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1493    AudioSystem::OutputDescriptor desc;
1494    void *param2 = NULL;
1495
1496    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1497            param);
1498
1499    switch (event) {
1500    case AudioSystem::OUTPUT_OPENED:
1501    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1502        desc.channelMask = mChannelMask;
1503        desc.samplingRate = mSampleRate;
1504        desc.format = mFormat;
1505        desc.frameCount = mNormalFrameCount; // FIXME see
1506                                             // AudioFlinger::frameCount(audio_io_handle_t)
1507        desc.latency = latency();
1508        param2 = &desc;
1509        break;
1510
1511    case AudioSystem::STREAM_CONFIG_CHANGED:
1512        param2 = &param;
1513    case AudioSystem::OUTPUT_CLOSED:
1514    default:
1515        break;
1516    }
1517    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1518}
1519
1520void AudioFlinger::PlaybackThread::writeCallback()
1521{
1522    ALOG_ASSERT(mCallbackThread != 0);
1523    mCallbackThread->resetWriteBlocked();
1524}
1525
1526void AudioFlinger::PlaybackThread::drainCallback()
1527{
1528    ALOG_ASSERT(mCallbackThread != 0);
1529    mCallbackThread->resetDraining();
1530}
1531
1532void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1533{
1534    Mutex::Autolock _l(mLock);
1535    // reject out of sequence requests
1536    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1537        mWriteAckSequence &= ~1;
1538        mWaitWorkCV.signal();
1539    }
1540}
1541
1542void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1543{
1544    Mutex::Autolock _l(mLock);
1545    // reject out of sequence requests
1546    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1547        mDrainSequence &= ~1;
1548        mWaitWorkCV.signal();
1549    }
1550}
1551
1552// static
1553int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1554                                                void *param,
1555                                                void *cookie)
1556{
1557    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1558    ALOGV("asyncCallback() event %d", event);
1559    switch (event) {
1560    case STREAM_CBK_EVENT_WRITE_READY:
1561        me->writeCallback();
1562        break;
1563    case STREAM_CBK_EVENT_DRAIN_READY:
1564        me->drainCallback();
1565        break;
1566    default:
1567        ALOGW("asyncCallback() unknown event %d", event);
1568        break;
1569    }
1570    return 0;
1571}
1572
1573void AudioFlinger::PlaybackThread::readOutputParameters()
1574{
1575    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1576    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1577    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1578    if (!audio_is_output_channel(mChannelMask)) {
1579        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1580    }
1581    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1582        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1583                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1584    }
1585    mChannelCount = popcount(mChannelMask);
1586    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1587    if (!audio_is_valid_format(mFormat)) {
1588        LOG_FATAL("HAL format %d not valid for output", mFormat);
1589    }
1590    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1591        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1592                mFormat);
1593    }
1594    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1595    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1596    if (mFrameCount & 15) {
1597        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1598                mFrameCount);
1599    }
1600
1601    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1602            (mOutput->stream->set_callback != NULL)) {
1603        if (mOutput->stream->set_callback(mOutput->stream,
1604                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1605            mUseAsyncWrite = true;
1606            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1607        }
1608    }
1609
1610    // Calculate size of normal mix buffer relative to the HAL output buffer size
1611    double multiplier = 1.0;
1612    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1613            kUseFastMixer == FastMixer_Dynamic)) {
1614        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1615        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1616        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1617        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1618        maxNormalFrameCount = maxNormalFrameCount & ~15;
1619        if (maxNormalFrameCount < minNormalFrameCount) {
1620            maxNormalFrameCount = minNormalFrameCount;
1621        }
1622        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1623        if (multiplier <= 1.0) {
1624            multiplier = 1.0;
1625        } else if (multiplier <= 2.0) {
1626            if (2 * mFrameCount <= maxNormalFrameCount) {
1627                multiplier = 2.0;
1628            } else {
1629                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1630            }
1631        } else {
1632            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1633            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1634            // track, but we sometimes have to do this to satisfy the maximum frame count
1635            // constraint)
1636            // FIXME this rounding up should not be done if no HAL SRC
1637            uint32_t truncMult = (uint32_t) multiplier;
1638            if ((truncMult & 1)) {
1639                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1640                    ++truncMult;
1641                }
1642            }
1643            multiplier = (double) truncMult;
1644        }
1645    }
1646    mNormalFrameCount = multiplier * mFrameCount;
1647    // round up to nearest 16 frames to satisfy AudioMixer
1648    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1649    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1650            mNormalFrameCount);
1651
1652    delete[] mAllocMixBuffer;
1653    size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize;
1654    mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1];
1655    mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align);
1656    memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize);
1657
1658    // force reconfiguration of effect chains and engines to take new buffer size and audio
1659    // parameters into account
1660    // Note that mLock is not held when readOutputParameters() is called from the constructor
1661    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1662    // matter.
1663    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1664    Vector< sp<EffectChain> > effectChains = mEffectChains;
1665    for (size_t i = 0; i < effectChains.size(); i ++) {
1666        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1667    }
1668}
1669
1670
1671status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1672{
1673    if (halFrames == NULL || dspFrames == NULL) {
1674        return BAD_VALUE;
1675    }
1676    Mutex::Autolock _l(mLock);
1677    if (initCheck() != NO_ERROR) {
1678        return INVALID_OPERATION;
1679    }
1680    size_t framesWritten = mBytesWritten / mFrameSize;
1681    *halFrames = framesWritten;
1682
1683    if (isSuspended()) {
1684        // return an estimation of rendered frames when the output is suspended
1685        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1686        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1687        return NO_ERROR;
1688    } else {
1689        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1690    }
1691}
1692
1693uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1694{
1695    Mutex::Autolock _l(mLock);
1696    uint32_t result = 0;
1697    if (getEffectChain_l(sessionId) != 0) {
1698        result = EFFECT_SESSION;
1699    }
1700
1701    for (size_t i = 0; i < mTracks.size(); ++i) {
1702        sp<Track> track = mTracks[i];
1703        if (sessionId == track->sessionId() && !track->isInvalid()) {
1704            result |= TRACK_SESSION;
1705            break;
1706        }
1707    }
1708
1709    return result;
1710}
1711
1712uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1713{
1714    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1715    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1716    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1717        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1718    }
1719    for (size_t i = 0; i < mTracks.size(); i++) {
1720        sp<Track> track = mTracks[i];
1721        if (sessionId == track->sessionId() && !track->isInvalid()) {
1722            return AudioSystem::getStrategyForStream(track->streamType());
1723        }
1724    }
1725    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1726}
1727
1728
1729AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1730{
1731    Mutex::Autolock _l(mLock);
1732    return mOutput;
1733}
1734
1735AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1736{
1737    Mutex::Autolock _l(mLock);
1738    AudioStreamOut *output = mOutput;
1739    mOutput = NULL;
1740    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1741    //       must push a NULL and wait for ack
1742    mOutputSink.clear();
1743    mPipeSink.clear();
1744    mNormalSink.clear();
1745    return output;
1746}
1747
1748// this method must always be called either with ThreadBase mLock held or inside the thread loop
1749audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1750{
1751    if (mOutput == NULL) {
1752        return NULL;
1753    }
1754    return &mOutput->stream->common;
1755}
1756
1757uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1758{
1759    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1760}
1761
1762status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1763{
1764    if (!isValidSyncEvent(event)) {
1765        return BAD_VALUE;
1766    }
1767
1768    Mutex::Autolock _l(mLock);
1769
1770    for (size_t i = 0; i < mTracks.size(); ++i) {
1771        sp<Track> track = mTracks[i];
1772        if (event->triggerSession() == track->sessionId()) {
1773            (void) track->setSyncEvent(event);
1774            return NO_ERROR;
1775        }
1776    }
1777
1778    return NAME_NOT_FOUND;
1779}
1780
1781bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1782{
1783    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1784}
1785
1786void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1787        const Vector< sp<Track> >& tracksToRemove)
1788{
1789    size_t count = tracksToRemove.size();
1790    if (count) {
1791        for (size_t i = 0 ; i < count ; i++) {
1792            const sp<Track>& track = tracksToRemove.itemAt(i);
1793            if (!track->isOutputTrack()) {
1794                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1795#ifdef ADD_BATTERY_DATA
1796                // to track the speaker usage
1797                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1798#endif
1799                if (track->isTerminated()) {
1800                    AudioSystem::releaseOutput(mId);
1801                }
1802            }
1803        }
1804    }
1805}
1806
1807void AudioFlinger::PlaybackThread::checkSilentMode_l()
1808{
1809    if (!mMasterMute) {
1810        char value[PROPERTY_VALUE_MAX];
1811        if (property_get("ro.audio.silent", value, "0") > 0) {
1812            char *endptr;
1813            unsigned long ul = strtoul(value, &endptr, 0);
1814            if (*endptr == '\0' && ul != 0) {
1815                ALOGD("Silence is golden");
1816                // The setprop command will not allow a property to be changed after
1817                // the first time it is set, so we don't have to worry about un-muting.
1818                setMasterMute_l(true);
1819            }
1820        }
1821    }
1822}
1823
1824// shared by MIXER and DIRECT, overridden by DUPLICATING
1825ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1826{
1827    // FIXME rewrite to reduce number of system calls
1828    mLastWriteTime = systemTime();
1829    mInWrite = true;
1830    ssize_t bytesWritten;
1831
1832    // If an NBAIO sink is present, use it to write the normal mixer's submix
1833    if (mNormalSink != 0) {
1834#define mBitShift 2 // FIXME
1835        size_t count = mBytesRemaining >> mBitShift;
1836        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1837        ATRACE_BEGIN("write");
1838        // update the setpoint when AudioFlinger::mScreenState changes
1839        uint32_t screenState = AudioFlinger::mScreenState;
1840        if (screenState != mScreenState) {
1841            mScreenState = screenState;
1842            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1843            if (pipe != NULL) {
1844                pipe->setAvgFrames((mScreenState & 1) ?
1845                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1846            }
1847        }
1848        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1849        ATRACE_END();
1850        if (framesWritten > 0) {
1851            bytesWritten = framesWritten << mBitShift;
1852        } else {
1853            bytesWritten = framesWritten;
1854        }
1855        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1856        if (status == NO_ERROR) {
1857            size_t totalFramesWritten = mNormalSink->framesWritten();
1858            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1859                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1860                mLatchDValid = true;
1861            }
1862        }
1863    // otherwise use the HAL / AudioStreamOut directly
1864    } else {
1865        // Direct output and offload threads
1866        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1867        if (mUseAsyncWrite) {
1868            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1869            mWriteAckSequence += 2;
1870            mWriteAckSequence |= 1;
1871            ALOG_ASSERT(mCallbackThread != 0);
1872            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1873        }
1874        // FIXME We should have an implementation of timestamps for direct output threads.
1875        // They are used e.g for multichannel PCM playback over HDMI.
1876        bytesWritten = mOutput->stream->write(mOutput->stream,
1877                                                   mMixBuffer + offset, mBytesRemaining);
1878        if (mUseAsyncWrite &&
1879                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1880            // do not wait for async callback in case of error of full write
1881            mWriteAckSequence &= ~1;
1882            ALOG_ASSERT(mCallbackThread != 0);
1883            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1884        }
1885    }
1886
1887    mNumWrites++;
1888    mInWrite = false;
1889
1890    return bytesWritten;
1891}
1892
1893void AudioFlinger::PlaybackThread::threadLoop_drain()
1894{
1895    if (mOutput->stream->drain) {
1896        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1897        if (mUseAsyncWrite) {
1898            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
1899            mDrainSequence |= 1;
1900            ALOG_ASSERT(mCallbackThread != 0);
1901            mCallbackThread->setDraining(mDrainSequence);
1902        }
1903        mOutput->stream->drain(mOutput->stream,
1904            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1905                                                : AUDIO_DRAIN_ALL);
1906    }
1907}
1908
1909void AudioFlinger::PlaybackThread::threadLoop_exit()
1910{
1911    // Default implementation has nothing to do
1912}
1913
1914/*
1915The derived values that are cached:
1916 - mixBufferSize from frame count * frame size
1917 - activeSleepTime from activeSleepTimeUs()
1918 - idleSleepTime from idleSleepTimeUs()
1919 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1920 - maxPeriod from frame count and sample rate (MIXER only)
1921
1922The parameters that affect these derived values are:
1923 - frame count
1924 - frame size
1925 - sample rate
1926 - device type: A2DP or not
1927 - device latency
1928 - format: PCM or not
1929 - active sleep time
1930 - idle sleep time
1931*/
1932
1933void AudioFlinger::PlaybackThread::cacheParameters_l()
1934{
1935    mixBufferSize = mNormalFrameCount * mFrameSize;
1936    activeSleepTime = activeSleepTimeUs();
1937    idleSleepTime = idleSleepTimeUs();
1938}
1939
1940void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1941{
1942    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1943            this,  streamType, mTracks.size());
1944    Mutex::Autolock _l(mLock);
1945
1946    size_t size = mTracks.size();
1947    for (size_t i = 0; i < size; i++) {
1948        sp<Track> t = mTracks[i];
1949        if (t->streamType() == streamType) {
1950            t->invalidate();
1951        }
1952    }
1953}
1954
1955status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1956{
1957    int session = chain->sessionId();
1958    int16_t *buffer = mMixBuffer;
1959    bool ownsBuffer = false;
1960
1961    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1962    if (session > 0) {
1963        // Only one effect chain can be present in direct output thread and it uses
1964        // the mix buffer as input
1965        if (mType != DIRECT) {
1966            size_t numSamples = mNormalFrameCount * mChannelCount;
1967            buffer = new int16_t[numSamples];
1968            memset(buffer, 0, numSamples * sizeof(int16_t));
1969            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1970            ownsBuffer = true;
1971        }
1972
1973        // Attach all tracks with same session ID to this chain.
1974        for (size_t i = 0; i < mTracks.size(); ++i) {
1975            sp<Track> track = mTracks[i];
1976            if (session == track->sessionId()) {
1977                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1978                        buffer);
1979                track->setMainBuffer(buffer);
1980                chain->incTrackCnt();
1981            }
1982        }
1983
1984        // indicate all active tracks in the chain
1985        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1986            sp<Track> track = mActiveTracks[i].promote();
1987            if (track == 0) {
1988                continue;
1989            }
1990            if (session == track->sessionId()) {
1991                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1992                chain->incActiveTrackCnt();
1993            }
1994        }
1995    }
1996
1997    chain->setInBuffer(buffer, ownsBuffer);
1998    chain->setOutBuffer(mMixBuffer);
1999    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2000    // chains list in order to be processed last as it contains output stage effects
2001    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2002    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2003    // after track specific effects and before output stage
2004    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2005    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2006    // Effect chain for other sessions are inserted at beginning of effect
2007    // chains list to be processed before output mix effects. Relative order between other
2008    // sessions is not important
2009    size_t size = mEffectChains.size();
2010    size_t i = 0;
2011    for (i = 0; i < size; i++) {
2012        if (mEffectChains[i]->sessionId() < session) {
2013            break;
2014        }
2015    }
2016    mEffectChains.insertAt(chain, i);
2017    checkSuspendOnAddEffectChain_l(chain);
2018
2019    return NO_ERROR;
2020}
2021
2022size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2023{
2024    int session = chain->sessionId();
2025
2026    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2027
2028    for (size_t i = 0; i < mEffectChains.size(); i++) {
2029        if (chain == mEffectChains[i]) {
2030            mEffectChains.removeAt(i);
2031            // detach all active tracks from the chain
2032            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2033                sp<Track> track = mActiveTracks[i].promote();
2034                if (track == 0) {
2035                    continue;
2036                }
2037                if (session == track->sessionId()) {
2038                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2039                            chain.get(), session);
2040                    chain->decActiveTrackCnt();
2041                }
2042            }
2043
2044            // detach all tracks with same session ID from this chain
2045            for (size_t i = 0; i < mTracks.size(); ++i) {
2046                sp<Track> track = mTracks[i];
2047                if (session == track->sessionId()) {
2048                    track->setMainBuffer(mMixBuffer);
2049                    chain->decTrackCnt();
2050                }
2051            }
2052            break;
2053        }
2054    }
2055    return mEffectChains.size();
2056}
2057
2058status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2059        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2060{
2061    Mutex::Autolock _l(mLock);
2062    return attachAuxEffect_l(track, EffectId);
2063}
2064
2065status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2066        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2067{
2068    status_t status = NO_ERROR;
2069
2070    if (EffectId == 0) {
2071        track->setAuxBuffer(0, NULL);
2072    } else {
2073        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2074        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2075        if (effect != 0) {
2076            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2077                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2078            } else {
2079                status = INVALID_OPERATION;
2080            }
2081        } else {
2082            status = BAD_VALUE;
2083        }
2084    }
2085    return status;
2086}
2087
2088void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2089{
2090    for (size_t i = 0; i < mTracks.size(); ++i) {
2091        sp<Track> track = mTracks[i];
2092        if (track->auxEffectId() == effectId) {
2093            attachAuxEffect_l(track, 0);
2094        }
2095    }
2096}
2097
2098bool AudioFlinger::PlaybackThread::threadLoop()
2099{
2100    Vector< sp<Track> > tracksToRemove;
2101
2102    standbyTime = systemTime();
2103
2104    // MIXER
2105    nsecs_t lastWarning = 0;
2106
2107    // DUPLICATING
2108    // FIXME could this be made local to while loop?
2109    writeFrames = 0;
2110
2111    cacheParameters_l();
2112    sleepTime = idleSleepTime;
2113
2114    if (mType == MIXER) {
2115        sleepTimeShift = 0;
2116    }
2117
2118    CpuStats cpuStats;
2119    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2120
2121    acquireWakeLock();
2122
2123    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2124    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2125    // and then that string will be logged at the next convenient opportunity.
2126    const char *logString = NULL;
2127
2128    checkSilentMode_l();
2129
2130    while (!exitPending())
2131    {
2132        cpuStats.sample(myName);
2133
2134        Vector< sp<EffectChain> > effectChains;
2135
2136        processConfigEvents();
2137
2138        { // scope for mLock
2139
2140            Mutex::Autolock _l(mLock);
2141
2142            if (logString != NULL) {
2143                mNBLogWriter->logTimestamp();
2144                mNBLogWriter->log(logString);
2145                logString = NULL;
2146            }
2147
2148            if (mLatchDValid) {
2149                mLatchQ = mLatchD;
2150                mLatchDValid = false;
2151                mLatchQValid = true;
2152            }
2153
2154            if (checkForNewParameters_l()) {
2155                cacheParameters_l();
2156            }
2157
2158            saveOutputTracks();
2159            if (mSignalPending) {
2160                // A signal was raised while we were unlocked
2161                mSignalPending = false;
2162            } else if (waitingAsyncCallback_l()) {
2163                if (exitPending()) {
2164                    break;
2165                }
2166                releaseWakeLock_l();
2167                ALOGV("wait async completion");
2168                mWaitWorkCV.wait(mLock);
2169                ALOGV("async completion/wake");
2170                acquireWakeLock_l();
2171                standbyTime = systemTime() + standbyDelay;
2172                sleepTime = 0;
2173
2174                continue;
2175            }
2176            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2177                                   isSuspended()) {
2178                // put audio hardware into standby after short delay
2179                if (shouldStandby_l()) {
2180
2181                    threadLoop_standby();
2182
2183                    mStandby = true;
2184                }
2185
2186                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2187                    // we're about to wait, flush the binder command buffer
2188                    IPCThreadState::self()->flushCommands();
2189
2190                    clearOutputTracks();
2191
2192                    if (exitPending()) {
2193                        break;
2194                    }
2195
2196                    releaseWakeLock_l();
2197                    // wait until we have something to do...
2198                    ALOGV("%s going to sleep", myName.string());
2199                    mWaitWorkCV.wait(mLock);
2200                    ALOGV("%s waking up", myName.string());
2201                    acquireWakeLock_l();
2202
2203                    mMixerStatus = MIXER_IDLE;
2204                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2205                    mBytesWritten = 0;
2206                    mBytesRemaining = 0;
2207                    checkSilentMode_l();
2208
2209                    standbyTime = systemTime() + standbyDelay;
2210                    sleepTime = idleSleepTime;
2211                    if (mType == MIXER) {
2212                        sleepTimeShift = 0;
2213                    }
2214
2215                    continue;
2216                }
2217            }
2218            // mMixerStatusIgnoringFastTracks is also updated internally
2219            mMixerStatus = prepareTracks_l(&tracksToRemove);
2220
2221            // prevent any changes in effect chain list and in each effect chain
2222            // during mixing and effect process as the audio buffers could be deleted
2223            // or modified if an effect is created or deleted
2224            lockEffectChains_l(effectChains);
2225        }
2226
2227        if (mBytesRemaining == 0) {
2228            mCurrentWriteLength = 0;
2229            if (mMixerStatus == MIXER_TRACKS_READY) {
2230                // threadLoop_mix() sets mCurrentWriteLength
2231                threadLoop_mix();
2232            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2233                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2234                // threadLoop_sleepTime sets sleepTime to 0 if data
2235                // must be written to HAL
2236                threadLoop_sleepTime();
2237                if (sleepTime == 0) {
2238                    mCurrentWriteLength = mixBufferSize;
2239                }
2240            }
2241            mBytesRemaining = mCurrentWriteLength;
2242            if (isSuspended()) {
2243                sleepTime = suspendSleepTimeUs();
2244                // simulate write to HAL when suspended
2245                mBytesWritten += mixBufferSize;
2246                mBytesRemaining = 0;
2247            }
2248
2249            // only process effects if we're going to write
2250            if (sleepTime == 0) {
2251                for (size_t i = 0; i < effectChains.size(); i ++) {
2252                    effectChains[i]->process_l();
2253                }
2254            }
2255        }
2256
2257        // enable changes in effect chain
2258        unlockEffectChains(effectChains);
2259
2260        if (!waitingAsyncCallback()) {
2261            // sleepTime == 0 means we must write to audio hardware
2262            if (sleepTime == 0) {
2263                if (mBytesRemaining) {
2264                    ssize_t ret = threadLoop_write();
2265                    if (ret < 0) {
2266                        mBytesRemaining = 0;
2267                    } else {
2268                        mBytesWritten += ret;
2269                        mBytesRemaining -= ret;
2270                    }
2271                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2272                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2273                    threadLoop_drain();
2274                }
2275if (mType == MIXER) {
2276                // write blocked detection
2277                nsecs_t now = systemTime();
2278                nsecs_t delta = now - mLastWriteTime;
2279                if (!mStandby && delta > maxPeriod) {
2280                    mNumDelayedWrites++;
2281                    if ((now - lastWarning) > kWarningThrottleNs) {
2282                        ATRACE_NAME("underrun");
2283                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2284                                ns2ms(delta), mNumDelayedWrites, this);
2285                        lastWarning = now;
2286                    }
2287                }
2288}
2289
2290                mStandby = false;
2291            } else {
2292                usleep(sleepTime);
2293            }
2294        }
2295
2296        // Finally let go of removed track(s), without the lock held
2297        // since we can't guarantee the destructors won't acquire that
2298        // same lock.  This will also mutate and push a new fast mixer state.
2299        threadLoop_removeTracks(tracksToRemove);
2300        tracksToRemove.clear();
2301
2302        // FIXME I don't understand the need for this here;
2303        //       it was in the original code but maybe the
2304        //       assignment in saveOutputTracks() makes this unnecessary?
2305        clearOutputTracks();
2306
2307        // Effect chains will be actually deleted here if they were removed from
2308        // mEffectChains list during mixing or effects processing
2309        effectChains.clear();
2310
2311        // FIXME Note that the above .clear() is no longer necessary since effectChains
2312        // is now local to this block, but will keep it for now (at least until merge done).
2313    }
2314
2315    threadLoop_exit();
2316
2317    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2318    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2319        // put output stream into standby mode
2320        if (!mStandby) {
2321            mOutput->stream->common.standby(&mOutput->stream->common);
2322        }
2323    }
2324
2325    releaseWakeLock();
2326
2327    ALOGV("Thread %p type %d exiting", this, mType);
2328    return false;
2329}
2330
2331// removeTracks_l() must be called with ThreadBase::mLock held
2332void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2333{
2334    size_t count = tracksToRemove.size();
2335    if (count) {
2336        for (size_t i=0 ; i<count ; i++) {
2337            const sp<Track>& track = tracksToRemove.itemAt(i);
2338            mActiveTracks.remove(track);
2339            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2340            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2341            if (chain != 0) {
2342                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2343                        track->sessionId());
2344                chain->decActiveTrackCnt();
2345            }
2346            if (track->isTerminated()) {
2347                removeTrack_l(track);
2348            }
2349        }
2350    }
2351
2352}
2353
2354status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2355{
2356    if (mNormalSink != 0) {
2357        return mNormalSink->getTimestamp(timestamp);
2358    }
2359    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2360        uint64_t position64;
2361        int ret = mOutput->stream->get_presentation_position(
2362                                                mOutput->stream, &position64, &timestamp.mTime);
2363        if (ret == 0) {
2364            timestamp.mPosition = (uint32_t)position64;
2365            return NO_ERROR;
2366        }
2367    }
2368    return INVALID_OPERATION;
2369}
2370// ----------------------------------------------------------------------------
2371
2372AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2373        audio_io_handle_t id, audio_devices_t device, type_t type)
2374    :   PlaybackThread(audioFlinger, output, id, device, type),
2375        // mAudioMixer below
2376        // mFastMixer below
2377        mFastMixerFutex(0)
2378        // mOutputSink below
2379        // mPipeSink below
2380        // mNormalSink below
2381{
2382    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2383    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2384            "mFrameCount=%d, mNormalFrameCount=%d",
2385            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2386            mNormalFrameCount);
2387    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2388
2389    // FIXME - Current mixer implementation only supports stereo output
2390    if (mChannelCount != FCC_2) {
2391        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2392    }
2393
2394    // create an NBAIO sink for the HAL output stream, and negotiate
2395    mOutputSink = new AudioStreamOutSink(output->stream);
2396    size_t numCounterOffers = 0;
2397    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2398    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2399    ALOG_ASSERT(index == 0);
2400
2401    // initialize fast mixer depending on configuration
2402    bool initFastMixer;
2403    switch (kUseFastMixer) {
2404    case FastMixer_Never:
2405        initFastMixer = false;
2406        break;
2407    case FastMixer_Always:
2408        initFastMixer = true;
2409        break;
2410    case FastMixer_Static:
2411    case FastMixer_Dynamic:
2412        initFastMixer = mFrameCount < mNormalFrameCount;
2413        break;
2414    }
2415    if (initFastMixer) {
2416
2417        // create a MonoPipe to connect our submix to FastMixer
2418        NBAIO_Format format = mOutputSink->format();
2419        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2420        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2421        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2422        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2423        const NBAIO_Format offers[1] = {format};
2424        size_t numCounterOffers = 0;
2425        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2426        ALOG_ASSERT(index == 0);
2427        monoPipe->setAvgFrames((mScreenState & 1) ?
2428                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2429        mPipeSink = monoPipe;
2430
2431#ifdef TEE_SINK
2432        if (mTeeSinkOutputEnabled) {
2433            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2434            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2435            numCounterOffers = 0;
2436            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2437            ALOG_ASSERT(index == 0);
2438            mTeeSink = teeSink;
2439            PipeReader *teeSource = new PipeReader(*teeSink);
2440            numCounterOffers = 0;
2441            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2442            ALOG_ASSERT(index == 0);
2443            mTeeSource = teeSource;
2444        }
2445#endif
2446
2447        // create fast mixer and configure it initially with just one fast track for our submix
2448        mFastMixer = new FastMixer();
2449        FastMixerStateQueue *sq = mFastMixer->sq();
2450#ifdef STATE_QUEUE_DUMP
2451        sq->setObserverDump(&mStateQueueObserverDump);
2452        sq->setMutatorDump(&mStateQueueMutatorDump);
2453#endif
2454        FastMixerState *state = sq->begin();
2455        FastTrack *fastTrack = &state->mFastTracks[0];
2456        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2457        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2458        fastTrack->mVolumeProvider = NULL;
2459        fastTrack->mGeneration++;
2460        state->mFastTracksGen++;
2461        state->mTrackMask = 1;
2462        // fast mixer will use the HAL output sink
2463        state->mOutputSink = mOutputSink.get();
2464        state->mOutputSinkGen++;
2465        state->mFrameCount = mFrameCount;
2466        state->mCommand = FastMixerState::COLD_IDLE;
2467        // already done in constructor initialization list
2468        //mFastMixerFutex = 0;
2469        state->mColdFutexAddr = &mFastMixerFutex;
2470        state->mColdGen++;
2471        state->mDumpState = &mFastMixerDumpState;
2472#ifdef TEE_SINK
2473        state->mTeeSink = mTeeSink.get();
2474#endif
2475        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2476        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2477        sq->end();
2478        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2479
2480        // start the fast mixer
2481        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2482        pid_t tid = mFastMixer->getTid();
2483        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2484        if (err != 0) {
2485            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2486                    kPriorityFastMixer, getpid_cached, tid, err);
2487        }
2488
2489#ifdef AUDIO_WATCHDOG
2490        // create and start the watchdog
2491        mAudioWatchdog = new AudioWatchdog();
2492        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2493        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2494        tid = mAudioWatchdog->getTid();
2495        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2496        if (err != 0) {
2497            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2498                    kPriorityFastMixer, getpid_cached, tid, err);
2499        }
2500#endif
2501
2502    } else {
2503        mFastMixer = NULL;
2504    }
2505
2506    switch (kUseFastMixer) {
2507    case FastMixer_Never:
2508    case FastMixer_Dynamic:
2509        mNormalSink = mOutputSink;
2510        break;
2511    case FastMixer_Always:
2512        mNormalSink = mPipeSink;
2513        break;
2514    case FastMixer_Static:
2515        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2516        break;
2517    }
2518}
2519
2520AudioFlinger::MixerThread::~MixerThread()
2521{
2522    if (mFastMixer != NULL) {
2523        FastMixerStateQueue *sq = mFastMixer->sq();
2524        FastMixerState *state = sq->begin();
2525        if (state->mCommand == FastMixerState::COLD_IDLE) {
2526            int32_t old = android_atomic_inc(&mFastMixerFutex);
2527            if (old == -1) {
2528                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2529            }
2530        }
2531        state->mCommand = FastMixerState::EXIT;
2532        sq->end();
2533        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2534        mFastMixer->join();
2535        // Though the fast mixer thread has exited, it's state queue is still valid.
2536        // We'll use that extract the final state which contains one remaining fast track
2537        // corresponding to our sub-mix.
2538        state = sq->begin();
2539        ALOG_ASSERT(state->mTrackMask == 1);
2540        FastTrack *fastTrack = &state->mFastTracks[0];
2541        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2542        delete fastTrack->mBufferProvider;
2543        sq->end(false /*didModify*/);
2544        delete mFastMixer;
2545#ifdef AUDIO_WATCHDOG
2546        if (mAudioWatchdog != 0) {
2547            mAudioWatchdog->requestExit();
2548            mAudioWatchdog->requestExitAndWait();
2549            mAudioWatchdog.clear();
2550        }
2551#endif
2552    }
2553    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2554    delete mAudioMixer;
2555}
2556
2557
2558uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2559{
2560    if (mFastMixer != NULL) {
2561        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2562        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2563    }
2564    return latency;
2565}
2566
2567
2568void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2569{
2570    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2571}
2572
2573ssize_t AudioFlinger::MixerThread::threadLoop_write()
2574{
2575    // FIXME we should only do one push per cycle; confirm this is true
2576    // Start the fast mixer if it's not already running
2577    if (mFastMixer != NULL) {
2578        FastMixerStateQueue *sq = mFastMixer->sq();
2579        FastMixerState *state = sq->begin();
2580        if (state->mCommand != FastMixerState::MIX_WRITE &&
2581                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2582            if (state->mCommand == FastMixerState::COLD_IDLE) {
2583                int32_t old = android_atomic_inc(&mFastMixerFutex);
2584                if (old == -1) {
2585                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2586                }
2587#ifdef AUDIO_WATCHDOG
2588                if (mAudioWatchdog != 0) {
2589                    mAudioWatchdog->resume();
2590                }
2591#endif
2592            }
2593            state->mCommand = FastMixerState::MIX_WRITE;
2594            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2595                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2596            sq->end();
2597            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2598            if (kUseFastMixer == FastMixer_Dynamic) {
2599                mNormalSink = mPipeSink;
2600            }
2601        } else {
2602            sq->end(false /*didModify*/);
2603        }
2604    }
2605    return PlaybackThread::threadLoop_write();
2606}
2607
2608void AudioFlinger::MixerThread::threadLoop_standby()
2609{
2610    // Idle the fast mixer if it's currently running
2611    if (mFastMixer != NULL) {
2612        FastMixerStateQueue *sq = mFastMixer->sq();
2613        FastMixerState *state = sq->begin();
2614        if (!(state->mCommand & FastMixerState::IDLE)) {
2615            state->mCommand = FastMixerState::COLD_IDLE;
2616            state->mColdFutexAddr = &mFastMixerFutex;
2617            state->mColdGen++;
2618            mFastMixerFutex = 0;
2619            sq->end();
2620            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2621            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2622            if (kUseFastMixer == FastMixer_Dynamic) {
2623                mNormalSink = mOutputSink;
2624            }
2625#ifdef AUDIO_WATCHDOG
2626            if (mAudioWatchdog != 0) {
2627                mAudioWatchdog->pause();
2628            }
2629#endif
2630        } else {
2631            sq->end(false /*didModify*/);
2632        }
2633    }
2634    PlaybackThread::threadLoop_standby();
2635}
2636
2637// Empty implementation for standard mixer
2638// Overridden for offloaded playback
2639void AudioFlinger::PlaybackThread::flushOutput_l()
2640{
2641}
2642
2643bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2644{
2645    return false;
2646}
2647
2648bool AudioFlinger::PlaybackThread::shouldStandby_l()
2649{
2650    return !mStandby;
2651}
2652
2653bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2654{
2655    Mutex::Autolock _l(mLock);
2656    return waitingAsyncCallback_l();
2657}
2658
2659// shared by MIXER and DIRECT, overridden by DUPLICATING
2660void AudioFlinger::PlaybackThread::threadLoop_standby()
2661{
2662    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2663    mOutput->stream->common.standby(&mOutput->stream->common);
2664    if (mUseAsyncWrite != 0) {
2665        // discard any pending drain or write ack by incrementing sequence
2666        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2667        mDrainSequence = (mDrainSequence + 2) & ~1;
2668        ALOG_ASSERT(mCallbackThread != 0);
2669        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2670        mCallbackThread->setDraining(mDrainSequence);
2671    }
2672}
2673
2674void AudioFlinger::MixerThread::threadLoop_mix()
2675{
2676    // obtain the presentation timestamp of the next output buffer
2677    int64_t pts;
2678    status_t status = INVALID_OPERATION;
2679
2680    if (mNormalSink != 0) {
2681        status = mNormalSink->getNextWriteTimestamp(&pts);
2682    } else {
2683        status = mOutputSink->getNextWriteTimestamp(&pts);
2684    }
2685
2686    if (status != NO_ERROR) {
2687        pts = AudioBufferProvider::kInvalidPTS;
2688    }
2689
2690    // mix buffers...
2691    mAudioMixer->process(pts);
2692    mCurrentWriteLength = mixBufferSize;
2693    // increase sleep time progressively when application underrun condition clears.
2694    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2695    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2696    // such that we would underrun the audio HAL.
2697    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2698        sleepTimeShift--;
2699    }
2700    sleepTime = 0;
2701    standbyTime = systemTime() + standbyDelay;
2702    //TODO: delay standby when effects have a tail
2703}
2704
2705void AudioFlinger::MixerThread::threadLoop_sleepTime()
2706{
2707    // If no tracks are ready, sleep once for the duration of an output
2708    // buffer size, then write 0s to the output
2709    if (sleepTime == 0) {
2710        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2711            sleepTime = activeSleepTime >> sleepTimeShift;
2712            if (sleepTime < kMinThreadSleepTimeUs) {
2713                sleepTime = kMinThreadSleepTimeUs;
2714            }
2715            // reduce sleep time in case of consecutive application underruns to avoid
2716            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2717            // duration we would end up writing less data than needed by the audio HAL if
2718            // the condition persists.
2719            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2720                sleepTimeShift++;
2721            }
2722        } else {
2723            sleepTime = idleSleepTime;
2724        }
2725    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2726        memset (mMixBuffer, 0, mixBufferSize);
2727        sleepTime = 0;
2728        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2729                "anticipated start");
2730    }
2731    // TODO add standby time extension fct of effect tail
2732}
2733
2734// prepareTracks_l() must be called with ThreadBase::mLock held
2735AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2736        Vector< sp<Track> > *tracksToRemove)
2737{
2738
2739    mixer_state mixerStatus = MIXER_IDLE;
2740    // find out which tracks need to be processed
2741    size_t count = mActiveTracks.size();
2742    size_t mixedTracks = 0;
2743    size_t tracksWithEffect = 0;
2744    // counts only _active_ fast tracks
2745    size_t fastTracks = 0;
2746    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2747
2748    float masterVolume = mMasterVolume;
2749    bool masterMute = mMasterMute;
2750
2751    if (masterMute) {
2752        masterVolume = 0;
2753    }
2754    // Delegate master volume control to effect in output mix effect chain if needed
2755    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2756    if (chain != 0) {
2757        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2758        chain->setVolume_l(&v, &v);
2759        masterVolume = (float)((v + (1 << 23)) >> 24);
2760        chain.clear();
2761    }
2762
2763    // prepare a new state to push
2764    FastMixerStateQueue *sq = NULL;
2765    FastMixerState *state = NULL;
2766    bool didModify = false;
2767    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2768    if (mFastMixer != NULL) {
2769        sq = mFastMixer->sq();
2770        state = sq->begin();
2771    }
2772
2773    for (size_t i=0 ; i<count ; i++) {
2774        const sp<Track> t = mActiveTracks[i].promote();
2775        if (t == 0) {
2776            continue;
2777        }
2778
2779        // this const just means the local variable doesn't change
2780        Track* const track = t.get();
2781
2782        // process fast tracks
2783        if (track->isFastTrack()) {
2784
2785            // It's theoretically possible (though unlikely) for a fast track to be created
2786            // and then removed within the same normal mix cycle.  This is not a problem, as
2787            // the track never becomes active so it's fast mixer slot is never touched.
2788            // The converse, of removing an (active) track and then creating a new track
2789            // at the identical fast mixer slot within the same normal mix cycle,
2790            // is impossible because the slot isn't marked available until the end of each cycle.
2791            int j = track->mFastIndex;
2792            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2793            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2794            FastTrack *fastTrack = &state->mFastTracks[j];
2795
2796            // Determine whether the track is currently in underrun condition,
2797            // and whether it had a recent underrun.
2798            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2799            FastTrackUnderruns underruns = ftDump->mUnderruns;
2800            uint32_t recentFull = (underruns.mBitFields.mFull -
2801                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2802            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2803                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2804            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2805                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2806            uint32_t recentUnderruns = recentPartial + recentEmpty;
2807            track->mObservedUnderruns = underruns;
2808            // don't count underruns that occur while stopping or pausing
2809            // or stopped which can occur when flush() is called while active
2810            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2811                    recentUnderruns > 0) {
2812                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2813                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2814            }
2815
2816            // This is similar to the state machine for normal tracks,
2817            // with a few modifications for fast tracks.
2818            bool isActive = true;
2819            switch (track->mState) {
2820            case TrackBase::STOPPING_1:
2821                // track stays active in STOPPING_1 state until first underrun
2822                if (recentUnderruns > 0 || track->isTerminated()) {
2823                    track->mState = TrackBase::STOPPING_2;
2824                }
2825                break;
2826            case TrackBase::PAUSING:
2827                // ramp down is not yet implemented
2828                track->setPaused();
2829                break;
2830            case TrackBase::RESUMING:
2831                // ramp up is not yet implemented
2832                track->mState = TrackBase::ACTIVE;
2833                break;
2834            case TrackBase::ACTIVE:
2835                if (recentFull > 0 || recentPartial > 0) {
2836                    // track has provided at least some frames recently: reset retry count
2837                    track->mRetryCount = kMaxTrackRetries;
2838                }
2839                if (recentUnderruns == 0) {
2840                    // no recent underruns: stay active
2841                    break;
2842                }
2843                // there has recently been an underrun of some kind
2844                if (track->sharedBuffer() == 0) {
2845                    // were any of the recent underruns "empty" (no frames available)?
2846                    if (recentEmpty == 0) {
2847                        // no, then ignore the partial underruns as they are allowed indefinitely
2848                        break;
2849                    }
2850                    // there has recently been an "empty" underrun: decrement the retry counter
2851                    if (--(track->mRetryCount) > 0) {
2852                        break;
2853                    }
2854                    // indicate to client process that the track was disabled because of underrun;
2855                    // it will then automatically call start() when data is available
2856                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2857                    // remove from active list, but state remains ACTIVE [confusing but true]
2858                    isActive = false;
2859                    break;
2860                }
2861                // fall through
2862            case TrackBase::STOPPING_2:
2863            case TrackBase::PAUSED:
2864            case TrackBase::STOPPED:
2865            case TrackBase::FLUSHED:   // flush() while active
2866                // Check for presentation complete if track is inactive
2867                // We have consumed all the buffers of this track.
2868                // This would be incomplete if we auto-paused on underrun
2869                {
2870                    size_t audioHALFrames =
2871                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2872                    size_t framesWritten = mBytesWritten / mFrameSize;
2873                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2874                        // track stays in active list until presentation is complete
2875                        break;
2876                    }
2877                }
2878                if (track->isStopping_2()) {
2879                    track->mState = TrackBase::STOPPED;
2880                }
2881                if (track->isStopped()) {
2882                    // Can't reset directly, as fast mixer is still polling this track
2883                    //   track->reset();
2884                    // So instead mark this track as needing to be reset after push with ack
2885                    resetMask |= 1 << i;
2886                }
2887                isActive = false;
2888                break;
2889            case TrackBase::IDLE:
2890            default:
2891                LOG_FATAL("unexpected track state %d", track->mState);
2892            }
2893
2894            if (isActive) {
2895                // was it previously inactive?
2896                if (!(state->mTrackMask & (1 << j))) {
2897                    ExtendedAudioBufferProvider *eabp = track;
2898                    VolumeProvider *vp = track;
2899                    fastTrack->mBufferProvider = eabp;
2900                    fastTrack->mVolumeProvider = vp;
2901                    fastTrack->mSampleRate = track->mSampleRate;
2902                    fastTrack->mChannelMask = track->mChannelMask;
2903                    fastTrack->mGeneration++;
2904                    state->mTrackMask |= 1 << j;
2905                    didModify = true;
2906                    // no acknowledgement required for newly active tracks
2907                }
2908                // cache the combined master volume and stream type volume for fast mixer; this
2909                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2910                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2911                ++fastTracks;
2912            } else {
2913                // was it previously active?
2914                if (state->mTrackMask & (1 << j)) {
2915                    fastTrack->mBufferProvider = NULL;
2916                    fastTrack->mGeneration++;
2917                    state->mTrackMask &= ~(1 << j);
2918                    didModify = true;
2919                    // If any fast tracks were removed, we must wait for acknowledgement
2920                    // because we're about to decrement the last sp<> on those tracks.
2921                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2922                } else {
2923                    LOG_FATAL("fast track %d should have been active", j);
2924                }
2925                tracksToRemove->add(track);
2926                // Avoids a misleading display in dumpsys
2927                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2928            }
2929            continue;
2930        }
2931
2932        {   // local variable scope to avoid goto warning
2933
2934        audio_track_cblk_t* cblk = track->cblk();
2935
2936        // The first time a track is added we wait
2937        // for all its buffers to be filled before processing it
2938        int name = track->name();
2939        // make sure that we have enough frames to mix one full buffer.
2940        // enforce this condition only once to enable draining the buffer in case the client
2941        // app does not call stop() and relies on underrun to stop:
2942        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2943        // during last round
2944        size_t desiredFrames;
2945        uint32_t sr = track->sampleRate();
2946        if (sr == mSampleRate) {
2947            desiredFrames = mNormalFrameCount;
2948        } else {
2949            // +1 for rounding and +1 for additional sample needed for interpolation
2950            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
2951            // add frames already consumed but not yet released by the resampler
2952            // because cblk->framesReady() will include these frames
2953            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2954            // the minimum track buffer size is normally twice the number of frames necessary
2955            // to fill one buffer and the resampler should not leave more than one buffer worth
2956            // of unreleased frames after each pass, but just in case...
2957            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2958        }
2959        uint32_t minFrames = 1;
2960        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2961                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2962            minFrames = desiredFrames;
2963        }
2964        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2965        size_t framesReady;
2966        if (track->sharedBuffer() == 0) {
2967            framesReady = track->framesReady();
2968        } else if (track->isStopped()) {
2969            framesReady = 0;
2970        } else {
2971            framesReady = 1;
2972        }
2973        if ((framesReady >= minFrames) && track->isReady() &&
2974                !track->isPaused() && !track->isTerminated())
2975        {
2976            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
2977
2978            mixedTracks++;
2979
2980            // track->mainBuffer() != mMixBuffer means there is an effect chain
2981            // connected to the track
2982            chain.clear();
2983            if (track->mainBuffer() != mMixBuffer) {
2984                chain = getEffectChain_l(track->sessionId());
2985                // Delegate volume control to effect in track effect chain if needed
2986                if (chain != 0) {
2987                    tracksWithEffect++;
2988                } else {
2989                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2990                            "session %d",
2991                            name, track->sessionId());
2992                }
2993            }
2994
2995
2996            int param = AudioMixer::VOLUME;
2997            if (track->mFillingUpStatus == Track::FS_FILLED) {
2998                // no ramp for the first volume setting
2999                track->mFillingUpStatus = Track::FS_ACTIVE;
3000                if (track->mState == TrackBase::RESUMING) {
3001                    track->mState = TrackBase::ACTIVE;
3002                    param = AudioMixer::RAMP_VOLUME;
3003                }
3004                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3005            // FIXME should not make a decision based on mServer
3006            } else if (cblk->mServer != 0) {
3007                // If the track is stopped before the first frame was mixed,
3008                // do not apply ramp
3009                param = AudioMixer::RAMP_VOLUME;
3010            }
3011
3012            // compute volume for this track
3013            uint32_t vl, vr, va;
3014            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3015                vl = vr = va = 0;
3016                if (track->isPausing()) {
3017                    track->setPaused();
3018                }
3019            } else {
3020
3021                // read original volumes with volume control
3022                float typeVolume = mStreamTypes[track->streamType()].volume;
3023                float v = masterVolume * typeVolume;
3024                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3025                uint32_t vlr = proxy->getVolumeLR();
3026                vl = vlr & 0xFFFF;
3027                vr = vlr >> 16;
3028                // track volumes come from shared memory, so can't be trusted and must be clamped
3029                if (vl > MAX_GAIN_INT) {
3030                    ALOGV("Track left volume out of range: %04X", vl);
3031                    vl = MAX_GAIN_INT;
3032                }
3033                if (vr > MAX_GAIN_INT) {
3034                    ALOGV("Track right volume out of range: %04X", vr);
3035                    vr = MAX_GAIN_INT;
3036                }
3037                // now apply the master volume and stream type volume
3038                vl = (uint32_t)(v * vl) << 12;
3039                vr = (uint32_t)(v * vr) << 12;
3040                // assuming master volume and stream type volume each go up to 1.0,
3041                // vl and vr are now in 8.24 format
3042
3043                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3044                // send level comes from shared memory and so may be corrupt
3045                if (sendLevel > MAX_GAIN_INT) {
3046                    ALOGV("Track send level out of range: %04X", sendLevel);
3047                    sendLevel = MAX_GAIN_INT;
3048                }
3049                va = (uint32_t)(v * sendLevel);
3050            }
3051
3052            // Delegate volume control to effect in track effect chain if needed
3053            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3054                // Do not ramp volume if volume is controlled by effect
3055                param = AudioMixer::VOLUME;
3056                track->mHasVolumeController = true;
3057            } else {
3058                // force no volume ramp when volume controller was just disabled or removed
3059                // from effect chain to avoid volume spike
3060                if (track->mHasVolumeController) {
3061                    param = AudioMixer::VOLUME;
3062                }
3063                track->mHasVolumeController = false;
3064            }
3065
3066            // Convert volumes from 8.24 to 4.12 format
3067            // This additional clamping is needed in case chain->setVolume_l() overshot
3068            vl = (vl + (1 << 11)) >> 12;
3069            if (vl > MAX_GAIN_INT) {
3070                vl = MAX_GAIN_INT;
3071            }
3072            vr = (vr + (1 << 11)) >> 12;
3073            if (vr > MAX_GAIN_INT) {
3074                vr = MAX_GAIN_INT;
3075            }
3076
3077            if (va > MAX_GAIN_INT) {
3078                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3079            }
3080
3081            // XXX: these things DON'T need to be done each time
3082            mAudioMixer->setBufferProvider(name, track);
3083            mAudioMixer->enable(name);
3084
3085            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3086            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3087            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3088            mAudioMixer->setParameter(
3089                name,
3090                AudioMixer::TRACK,
3091                AudioMixer::FORMAT, (void *)track->format());
3092            mAudioMixer->setParameter(
3093                name,
3094                AudioMixer::TRACK,
3095                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3096            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3097            uint32_t maxSampleRate = mSampleRate * 2;
3098            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3099            if (reqSampleRate == 0) {
3100                reqSampleRate = mSampleRate;
3101            } else if (reqSampleRate > maxSampleRate) {
3102                reqSampleRate = maxSampleRate;
3103            }
3104            mAudioMixer->setParameter(
3105                name,
3106                AudioMixer::RESAMPLE,
3107                AudioMixer::SAMPLE_RATE,
3108                (void *)reqSampleRate);
3109            mAudioMixer->setParameter(
3110                name,
3111                AudioMixer::TRACK,
3112                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3113            mAudioMixer->setParameter(
3114                name,
3115                AudioMixer::TRACK,
3116                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3117
3118            // reset retry count
3119            track->mRetryCount = kMaxTrackRetries;
3120
3121            // If one track is ready, set the mixer ready if:
3122            //  - the mixer was not ready during previous round OR
3123            //  - no other track is not ready
3124            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3125                    mixerStatus != MIXER_TRACKS_ENABLED) {
3126                mixerStatus = MIXER_TRACKS_READY;
3127            }
3128        } else {
3129            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3130                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3131            }
3132            // clear effect chain input buffer if an active track underruns to avoid sending
3133            // previous audio buffer again to effects
3134            chain = getEffectChain_l(track->sessionId());
3135            if (chain != 0) {
3136                chain->clearInputBuffer();
3137            }
3138
3139            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3140            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3141                    track->isStopped() || track->isPaused()) {
3142                // We have consumed all the buffers of this track.
3143                // Remove it from the list of active tracks.
3144                // TODO: use actual buffer filling status instead of latency when available from
3145                // audio HAL
3146                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3147                size_t framesWritten = mBytesWritten / mFrameSize;
3148                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3149                    if (track->isStopped()) {
3150                        track->reset();
3151                    }
3152                    tracksToRemove->add(track);
3153                }
3154            } else {
3155                // No buffers for this track. Give it a few chances to
3156                // fill a buffer, then remove it from active list.
3157                if (--(track->mRetryCount) <= 0) {
3158                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3159                    tracksToRemove->add(track);
3160                    // indicate to client process that the track was disabled because of underrun;
3161                    // it will then automatically call start() when data is available
3162                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3163                // If one track is not ready, mark the mixer also not ready if:
3164                //  - the mixer was ready during previous round OR
3165                //  - no other track is ready
3166                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3167                                mixerStatus != MIXER_TRACKS_READY) {
3168                    mixerStatus = MIXER_TRACKS_ENABLED;
3169                }
3170            }
3171            mAudioMixer->disable(name);
3172        }
3173
3174        }   // local variable scope to avoid goto warning
3175track_is_ready: ;
3176
3177    }
3178
3179    // Push the new FastMixer state if necessary
3180    bool pauseAudioWatchdog = false;
3181    if (didModify) {
3182        state->mFastTracksGen++;
3183        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3184        if (kUseFastMixer == FastMixer_Dynamic &&
3185                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3186            state->mCommand = FastMixerState::COLD_IDLE;
3187            state->mColdFutexAddr = &mFastMixerFutex;
3188            state->mColdGen++;
3189            mFastMixerFutex = 0;
3190            if (kUseFastMixer == FastMixer_Dynamic) {
3191                mNormalSink = mOutputSink;
3192            }
3193            // If we go into cold idle, need to wait for acknowledgement
3194            // so that fast mixer stops doing I/O.
3195            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3196            pauseAudioWatchdog = true;
3197        }
3198    }
3199    if (sq != NULL) {
3200        sq->end(didModify);
3201        sq->push(block);
3202    }
3203#ifdef AUDIO_WATCHDOG
3204    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3205        mAudioWatchdog->pause();
3206    }
3207#endif
3208
3209    // Now perform the deferred reset on fast tracks that have stopped
3210    while (resetMask != 0) {
3211        size_t i = __builtin_ctz(resetMask);
3212        ALOG_ASSERT(i < count);
3213        resetMask &= ~(1 << i);
3214        sp<Track> t = mActiveTracks[i].promote();
3215        if (t == 0) {
3216            continue;
3217        }
3218        Track* track = t.get();
3219        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3220        track->reset();
3221    }
3222
3223    // remove all the tracks that need to be...
3224    removeTracks_l(*tracksToRemove);
3225
3226    // mix buffer must be cleared if all tracks are connected to an
3227    // effect chain as in this case the mixer will not write to
3228    // mix buffer and track effects will accumulate into it
3229    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3230            (mixedTracks == 0 && fastTracks > 0))) {
3231        // FIXME as a performance optimization, should remember previous zero status
3232        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3233    }
3234
3235    // if any fast tracks, then status is ready
3236    mMixerStatusIgnoringFastTracks = mixerStatus;
3237    if (fastTracks > 0) {
3238        mixerStatus = MIXER_TRACKS_READY;
3239    }
3240    return mixerStatus;
3241}
3242
3243// getTrackName_l() must be called with ThreadBase::mLock held
3244int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3245{
3246    return mAudioMixer->getTrackName(channelMask, sessionId);
3247}
3248
3249// deleteTrackName_l() must be called with ThreadBase::mLock held
3250void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3251{
3252    ALOGV("remove track (%d) and delete from mixer", name);
3253    mAudioMixer->deleteTrackName(name);
3254}
3255
3256// checkForNewParameters_l() must be called with ThreadBase::mLock held
3257bool AudioFlinger::MixerThread::checkForNewParameters_l()
3258{
3259    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3260    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3261    bool reconfig = false;
3262
3263    while (!mNewParameters.isEmpty()) {
3264
3265        if (mFastMixer != NULL) {
3266            FastMixerStateQueue *sq = mFastMixer->sq();
3267            FastMixerState *state = sq->begin();
3268            if (!(state->mCommand & FastMixerState::IDLE)) {
3269                previousCommand = state->mCommand;
3270                state->mCommand = FastMixerState::HOT_IDLE;
3271                sq->end();
3272                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3273            } else {
3274                sq->end(false /*didModify*/);
3275            }
3276        }
3277
3278        status_t status = NO_ERROR;
3279        String8 keyValuePair = mNewParameters[0];
3280        AudioParameter param = AudioParameter(keyValuePair);
3281        int value;
3282
3283        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3284            reconfig = true;
3285        }
3286        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3287            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3288                status = BAD_VALUE;
3289            } else {
3290                reconfig = true;
3291            }
3292        }
3293        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3294            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3295                status = BAD_VALUE;
3296            } else {
3297                reconfig = true;
3298            }
3299        }
3300        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3301            // do not accept frame count changes if tracks are open as the track buffer
3302            // size depends on frame count and correct behavior would not be guaranteed
3303            // if frame count is changed after track creation
3304            if (!mTracks.isEmpty()) {
3305                status = INVALID_OPERATION;
3306            } else {
3307                reconfig = true;
3308            }
3309        }
3310        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3311#ifdef ADD_BATTERY_DATA
3312            // when changing the audio output device, call addBatteryData to notify
3313            // the change
3314            if (mOutDevice != value) {
3315                uint32_t params = 0;
3316                // check whether speaker is on
3317                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3318                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3319                }
3320
3321                audio_devices_t deviceWithoutSpeaker
3322                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3323                // check if any other device (except speaker) is on
3324                if (value & deviceWithoutSpeaker ) {
3325                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3326                }
3327
3328                if (params != 0) {
3329                    addBatteryData(params);
3330                }
3331            }
3332#endif
3333
3334            // forward device change to effects that have requested to be
3335            // aware of attached audio device.
3336            if (value != AUDIO_DEVICE_NONE) {
3337                mOutDevice = value;
3338                for (size_t i = 0; i < mEffectChains.size(); i++) {
3339                    mEffectChains[i]->setDevice_l(mOutDevice);
3340                }
3341            }
3342        }
3343
3344        if (status == NO_ERROR) {
3345            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3346                                                    keyValuePair.string());
3347            if (!mStandby && status == INVALID_OPERATION) {
3348                mOutput->stream->common.standby(&mOutput->stream->common);
3349                mStandby = true;
3350                mBytesWritten = 0;
3351                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3352                                                       keyValuePair.string());
3353            }
3354            if (status == NO_ERROR && reconfig) {
3355                readOutputParameters();
3356                delete mAudioMixer;
3357                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3358                for (size_t i = 0; i < mTracks.size() ; i++) {
3359                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3360                    if (name < 0) {
3361                        break;
3362                    }
3363                    mTracks[i]->mName = name;
3364                }
3365                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3366            }
3367        }
3368
3369        mNewParameters.removeAt(0);
3370
3371        mParamStatus = status;
3372        mParamCond.signal();
3373        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3374        // already timed out waiting for the status and will never signal the condition.
3375        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3376    }
3377
3378    if (!(previousCommand & FastMixerState::IDLE)) {
3379        ALOG_ASSERT(mFastMixer != NULL);
3380        FastMixerStateQueue *sq = mFastMixer->sq();
3381        FastMixerState *state = sq->begin();
3382        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3383        state->mCommand = previousCommand;
3384        sq->end();
3385        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3386    }
3387
3388    return reconfig;
3389}
3390
3391
3392void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3393{
3394    const size_t SIZE = 256;
3395    char buffer[SIZE];
3396    String8 result;
3397
3398    PlaybackThread::dumpInternals(fd, args);
3399
3400    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3401    result.append(buffer);
3402    write(fd, result.string(), result.size());
3403
3404    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3405    const FastMixerDumpState copy(mFastMixerDumpState);
3406    copy.dump(fd);
3407
3408#ifdef STATE_QUEUE_DUMP
3409    // Similar for state queue
3410    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3411    observerCopy.dump(fd);
3412    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3413    mutatorCopy.dump(fd);
3414#endif
3415
3416#ifdef TEE_SINK
3417    // Write the tee output to a .wav file
3418    dumpTee(fd, mTeeSource, mId);
3419#endif
3420
3421#ifdef AUDIO_WATCHDOG
3422    if (mAudioWatchdog != 0) {
3423        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3424        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3425        wdCopy.dump(fd);
3426    }
3427#endif
3428}
3429
3430uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3431{
3432    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3433}
3434
3435uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3436{
3437    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3438}
3439
3440void AudioFlinger::MixerThread::cacheParameters_l()
3441{
3442    PlaybackThread::cacheParameters_l();
3443
3444    // FIXME: Relaxed timing because of a certain device that can't meet latency
3445    // Should be reduced to 2x after the vendor fixes the driver issue
3446    // increase threshold again due to low power audio mode. The way this warning
3447    // threshold is calculated and its usefulness should be reconsidered anyway.
3448    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3449}
3450
3451// ----------------------------------------------------------------------------
3452
3453AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3454        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3455    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3456        // mLeftVolFloat, mRightVolFloat
3457{
3458}
3459
3460AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3461        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3462        ThreadBase::type_t type)
3463    :   PlaybackThread(audioFlinger, output, id, device, type)
3464        // mLeftVolFloat, mRightVolFloat
3465{
3466}
3467
3468AudioFlinger::DirectOutputThread::~DirectOutputThread()
3469{
3470}
3471
3472void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3473{
3474    audio_track_cblk_t* cblk = track->cblk();
3475    float left, right;
3476
3477    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3478        left = right = 0;
3479    } else {
3480        float typeVolume = mStreamTypes[track->streamType()].volume;
3481        float v = mMasterVolume * typeVolume;
3482        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3483        uint32_t vlr = proxy->getVolumeLR();
3484        float v_clamped = v * (vlr & 0xFFFF);
3485        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3486        left = v_clamped/MAX_GAIN;
3487        v_clamped = v * (vlr >> 16);
3488        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3489        right = v_clamped/MAX_GAIN;
3490    }
3491
3492    if (lastTrack) {
3493        if (left != mLeftVolFloat || right != mRightVolFloat) {
3494            mLeftVolFloat = left;
3495            mRightVolFloat = right;
3496
3497            // Convert volumes from float to 8.24
3498            uint32_t vl = (uint32_t)(left * (1 << 24));
3499            uint32_t vr = (uint32_t)(right * (1 << 24));
3500
3501            // Delegate volume control to effect in track effect chain if needed
3502            // only one effect chain can be present on DirectOutputThread, so if
3503            // there is one, the track is connected to it
3504            if (!mEffectChains.isEmpty()) {
3505                mEffectChains[0]->setVolume_l(&vl, &vr);
3506                left = (float)vl / (1 << 24);
3507                right = (float)vr / (1 << 24);
3508            }
3509            if (mOutput->stream->set_volume) {
3510                mOutput->stream->set_volume(mOutput->stream, left, right);
3511            }
3512        }
3513    }
3514}
3515
3516
3517AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3518    Vector< sp<Track> > *tracksToRemove
3519)
3520{
3521    size_t count = mActiveTracks.size();
3522    mixer_state mixerStatus = MIXER_IDLE;
3523
3524    // find out which tracks need to be processed
3525    for (size_t i = 0; i < count; i++) {
3526        sp<Track> t = mActiveTracks[i].promote();
3527        // The track died recently
3528        if (t == 0) {
3529            continue;
3530        }
3531
3532        Track* const track = t.get();
3533        audio_track_cblk_t* cblk = track->cblk();
3534
3535        // The first time a track is added we wait
3536        // for all its buffers to be filled before processing it
3537        uint32_t minFrames;
3538        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3539            minFrames = mNormalFrameCount;
3540        } else {
3541            minFrames = 1;
3542        }
3543        // Only consider last track started for volume and mixer state control.
3544        // This is the last entry in mActiveTracks unless a track underruns.
3545        // As we only care about the transition phase between two tracks on a
3546        // direct output, it is not a problem to ignore the underrun case.
3547        bool last = (i == (count - 1));
3548
3549        if ((track->framesReady() >= minFrames) && track->isReady() &&
3550                !track->isPaused() && !track->isTerminated())
3551        {
3552            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3553
3554            if (track->mFillingUpStatus == Track::FS_FILLED) {
3555                track->mFillingUpStatus = Track::FS_ACTIVE;
3556                // make sure processVolume_l() will apply new volume even if 0
3557                mLeftVolFloat = mRightVolFloat = -1.0;
3558                if (track->mState == TrackBase::RESUMING) {
3559                    track->mState = TrackBase::ACTIVE;
3560                }
3561            }
3562
3563            // compute volume for this track
3564            processVolume_l(track, last);
3565            if (last) {
3566                // reset retry count
3567                track->mRetryCount = kMaxTrackRetriesDirect;
3568                mActiveTrack = t;
3569                mixerStatus = MIXER_TRACKS_READY;
3570            }
3571        } else {
3572            // clear effect chain input buffer if the last active track started underruns
3573            // to avoid sending previous audio buffer again to effects
3574            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3575                mEffectChains[0]->clearInputBuffer();
3576            }
3577
3578            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3579            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3580                    track->isStopped() || track->isPaused()) {
3581                // We have consumed all the buffers of this track.
3582                // Remove it from the list of active tracks.
3583                // TODO: implement behavior for compressed audio
3584                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3585                size_t framesWritten = mBytesWritten / mFrameSize;
3586                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3587                    if (track->isStopped()) {
3588                        track->reset();
3589                    }
3590                    tracksToRemove->add(track);
3591                }
3592            } else {
3593                // No buffers for this track. Give it a few chances to
3594                // fill a buffer, then remove it from active list.
3595                // Only consider last track started for mixer state control
3596                if (--(track->mRetryCount) <= 0) {
3597                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3598                    tracksToRemove->add(track);
3599                } else if (last) {
3600                    mixerStatus = MIXER_TRACKS_ENABLED;
3601                }
3602            }
3603        }
3604    }
3605
3606    // remove all the tracks that need to be...
3607    removeTracks_l(*tracksToRemove);
3608
3609    return mixerStatus;
3610}
3611
3612void AudioFlinger::DirectOutputThread::threadLoop_mix()
3613{
3614    size_t frameCount = mFrameCount;
3615    int8_t *curBuf = (int8_t *)mMixBuffer;
3616    // output audio to hardware
3617    while (frameCount) {
3618        AudioBufferProvider::Buffer buffer;
3619        buffer.frameCount = frameCount;
3620        mActiveTrack->getNextBuffer(&buffer);
3621        if (buffer.raw == NULL) {
3622            memset(curBuf, 0, frameCount * mFrameSize);
3623            break;
3624        }
3625        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3626        frameCount -= buffer.frameCount;
3627        curBuf += buffer.frameCount * mFrameSize;
3628        mActiveTrack->releaseBuffer(&buffer);
3629    }
3630    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3631    sleepTime = 0;
3632    standbyTime = systemTime() + standbyDelay;
3633    mActiveTrack.clear();
3634}
3635
3636void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3637{
3638    if (sleepTime == 0) {
3639        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3640            sleepTime = activeSleepTime;
3641        } else {
3642            sleepTime = idleSleepTime;
3643        }
3644    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3645        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3646        sleepTime = 0;
3647    }
3648}
3649
3650// getTrackName_l() must be called with ThreadBase::mLock held
3651int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3652        int sessionId)
3653{
3654    return 0;
3655}
3656
3657// deleteTrackName_l() must be called with ThreadBase::mLock held
3658void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3659{
3660}
3661
3662// checkForNewParameters_l() must be called with ThreadBase::mLock held
3663bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3664{
3665    bool reconfig = false;
3666
3667    while (!mNewParameters.isEmpty()) {
3668        status_t status = NO_ERROR;
3669        String8 keyValuePair = mNewParameters[0];
3670        AudioParameter param = AudioParameter(keyValuePair);
3671        int value;
3672
3673        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3674            // do not accept frame count changes if tracks are open as the track buffer
3675            // size depends on frame count and correct behavior would not be garantied
3676            // if frame count is changed after track creation
3677            if (!mTracks.isEmpty()) {
3678                status = INVALID_OPERATION;
3679            } else {
3680                reconfig = true;
3681            }
3682        }
3683        if (status == NO_ERROR) {
3684            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3685                                                    keyValuePair.string());
3686            if (!mStandby && status == INVALID_OPERATION) {
3687                mOutput->stream->common.standby(&mOutput->stream->common);
3688                mStandby = true;
3689                mBytesWritten = 0;
3690                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3691                                                       keyValuePair.string());
3692            }
3693            if (status == NO_ERROR && reconfig) {
3694                readOutputParameters();
3695                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3696            }
3697        }
3698
3699        mNewParameters.removeAt(0);
3700
3701        mParamStatus = status;
3702        mParamCond.signal();
3703        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3704        // already timed out waiting for the status and will never signal the condition.
3705        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3706    }
3707    return reconfig;
3708}
3709
3710uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3711{
3712    uint32_t time;
3713    if (audio_is_linear_pcm(mFormat)) {
3714        time = PlaybackThread::activeSleepTimeUs();
3715    } else {
3716        time = 10000;
3717    }
3718    return time;
3719}
3720
3721uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3722{
3723    uint32_t time;
3724    if (audio_is_linear_pcm(mFormat)) {
3725        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3726    } else {
3727        time = 10000;
3728    }
3729    return time;
3730}
3731
3732uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3733{
3734    uint32_t time;
3735    if (audio_is_linear_pcm(mFormat)) {
3736        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3737    } else {
3738        time = 10000;
3739    }
3740    return time;
3741}
3742
3743void AudioFlinger::DirectOutputThread::cacheParameters_l()
3744{
3745    PlaybackThread::cacheParameters_l();
3746
3747    // use shorter standby delay as on normal output to release
3748    // hardware resources as soon as possible
3749    if (audio_is_linear_pcm(mFormat)) {
3750        standbyDelay = microseconds(activeSleepTime*2);
3751    } else {
3752        standbyDelay = kOffloadStandbyDelayNs;
3753    }
3754}
3755
3756// ----------------------------------------------------------------------------
3757
3758AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3759        const wp<AudioFlinger::PlaybackThread>& playbackThread)
3760    :   Thread(false /*canCallJava*/),
3761        mPlaybackThread(playbackThread),
3762        mWriteAckSequence(0),
3763        mDrainSequence(0)
3764{
3765}
3766
3767AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3768{
3769}
3770
3771void AudioFlinger::AsyncCallbackThread::onFirstRef()
3772{
3773    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3774}
3775
3776bool AudioFlinger::AsyncCallbackThread::threadLoop()
3777{
3778    while (!exitPending()) {
3779        uint32_t writeAckSequence;
3780        uint32_t drainSequence;
3781
3782        {
3783            Mutex::Autolock _l(mLock);
3784            mWaitWorkCV.wait(mLock);
3785            if (exitPending()) {
3786                break;
3787            }
3788            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3789                  mWriteAckSequence, mDrainSequence);
3790            writeAckSequence = mWriteAckSequence;
3791            mWriteAckSequence &= ~1;
3792            drainSequence = mDrainSequence;
3793            mDrainSequence &= ~1;
3794        }
3795        {
3796            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
3797            if (playbackThread != 0) {
3798                if (writeAckSequence & 1) {
3799                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
3800                }
3801                if (drainSequence & 1) {
3802                    playbackThread->resetDraining(drainSequence >> 1);
3803                }
3804            }
3805        }
3806    }
3807    return false;
3808}
3809
3810void AudioFlinger::AsyncCallbackThread::exit()
3811{
3812    ALOGV("AsyncCallbackThread::exit");
3813    Mutex::Autolock _l(mLock);
3814    requestExit();
3815    mWaitWorkCV.broadcast();
3816}
3817
3818void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3819{
3820    Mutex::Autolock _l(mLock);
3821    // bit 0 is cleared
3822    mWriteAckSequence = sequence << 1;
3823}
3824
3825void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3826{
3827    Mutex::Autolock _l(mLock);
3828    // ignore unexpected callbacks
3829    if (mWriteAckSequence & 2) {
3830        mWriteAckSequence |= 1;
3831        mWaitWorkCV.signal();
3832    }
3833}
3834
3835void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3836{
3837    Mutex::Autolock _l(mLock);
3838    // bit 0 is cleared
3839    mDrainSequence = sequence << 1;
3840}
3841
3842void AudioFlinger::AsyncCallbackThread::resetDraining()
3843{
3844    Mutex::Autolock _l(mLock);
3845    // ignore unexpected callbacks
3846    if (mDrainSequence & 2) {
3847        mDrainSequence |= 1;
3848        mWaitWorkCV.signal();
3849    }
3850}
3851
3852
3853// ----------------------------------------------------------------------------
3854AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3855        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3856    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3857        mHwPaused(false),
3858        mPausedBytesRemaining(0)
3859{
3860}
3861
3862AudioFlinger::OffloadThread::~OffloadThread()
3863{
3864    mPreviousTrack.clear();
3865}
3866
3867void AudioFlinger::OffloadThread::threadLoop_exit()
3868{
3869    if (mFlushPending || mHwPaused) {
3870        // If a flush is pending or track was paused, just discard buffered data
3871        flushHw_l();
3872    } else {
3873        mMixerStatus = MIXER_DRAIN_ALL;
3874        threadLoop_drain();
3875    }
3876    mCallbackThread->exit();
3877    PlaybackThread::threadLoop_exit();
3878}
3879
3880AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3881    Vector< sp<Track> > *tracksToRemove
3882)
3883{
3884    size_t count = mActiveTracks.size();
3885
3886    mixer_state mixerStatus = MIXER_IDLE;
3887    bool doHwPause = false;
3888    bool doHwResume = false;
3889
3890    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
3891
3892    // find out which tracks need to be processed
3893    for (size_t i = 0; i < count; i++) {
3894        sp<Track> t = mActiveTracks[i].promote();
3895        // The track died recently
3896        if (t == 0) {
3897            continue;
3898        }
3899        Track* const track = t.get();
3900        audio_track_cblk_t* cblk = track->cblk();
3901        if (mPreviousTrack != NULL) {
3902            if (t != mPreviousTrack) {
3903                // Flush any data still being written from last track
3904                mBytesRemaining = 0;
3905                if (mPausedBytesRemaining) {
3906                    // Last track was paused so we also need to flush saved
3907                    // mixbuffer state and invalidate track so that it will
3908                    // re-submit that unwritten data when it is next resumed
3909                    mPausedBytesRemaining = 0;
3910                    // Invalidate is a bit drastic - would be more efficient
3911                    // to have a flag to tell client that some of the
3912                    // previously written data was lost
3913                    mPreviousTrack->invalidate();
3914                }
3915            }
3916        }
3917        mPreviousTrack = t;
3918        bool last = (i == (count - 1));
3919        if (track->isPausing()) {
3920            track->setPaused();
3921            if (last) {
3922                if (!mHwPaused) {
3923                    doHwPause = true;
3924                    mHwPaused = true;
3925                }
3926                // If we were part way through writing the mixbuffer to
3927                // the HAL we must save this until we resume
3928                // BUG - this will be wrong if a different track is made active,
3929                // in that case we want to discard the pending data in the
3930                // mixbuffer and tell the client to present it again when the
3931                // track is resumed
3932                mPausedWriteLength = mCurrentWriteLength;
3933                mPausedBytesRemaining = mBytesRemaining;
3934                mBytesRemaining = 0;    // stop writing
3935            }
3936            tracksToRemove->add(track);
3937        } else if (track->framesReady() && track->isReady() &&
3938                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
3939            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
3940            if (track->mFillingUpStatus == Track::FS_FILLED) {
3941                track->mFillingUpStatus = Track::FS_ACTIVE;
3942                // make sure processVolume_l() will apply new volume even if 0
3943                mLeftVolFloat = mRightVolFloat = -1.0;
3944                if (track->mState == TrackBase::RESUMING) {
3945                    track->mState = TrackBase::ACTIVE;
3946                    if (last) {
3947                        if (mPausedBytesRemaining) {
3948                            // Need to continue write that was interrupted
3949                            mCurrentWriteLength = mPausedWriteLength;
3950                            mBytesRemaining = mPausedBytesRemaining;
3951                            mPausedBytesRemaining = 0;
3952                        }
3953                        if (mHwPaused) {
3954                            doHwResume = true;
3955                            mHwPaused = false;
3956                            // threadLoop_mix() will handle the case that we need to
3957                            // resume an interrupted write
3958                        }
3959                        // enable write to audio HAL
3960                        sleepTime = 0;
3961                    }
3962                }
3963            }
3964
3965            if (last) {
3966                // reset retry count
3967                track->mRetryCount = kMaxTrackRetriesOffload;
3968                mActiveTrack = t;
3969                mixerStatus = MIXER_TRACKS_READY;
3970            }
3971        } else {
3972            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3973            if (track->isStopping_1()) {
3974                // Hardware buffer can hold a large amount of audio so we must
3975                // wait for all current track's data to drain before we say
3976                // that the track is stopped.
3977                if (mBytesRemaining == 0) {
3978                    // Only start draining when all data in mixbuffer
3979                    // has been written
3980                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
3981                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
3982                    if (last) {
3983                        sleepTime = 0;
3984                        standbyTime = systemTime() + standbyDelay;
3985                        mixerStatus = MIXER_DRAIN_TRACK;
3986                        mDrainSequence += 2;
3987                        if (mHwPaused) {
3988                            // It is possible to move from PAUSED to STOPPING_1 without
3989                            // a resume so we must ensure hardware is running
3990                            mOutput->stream->resume(mOutput->stream);
3991                            mHwPaused = false;
3992                        }
3993                    }
3994                }
3995            } else if (track->isStopping_2()) {
3996                // Drain has completed, signal presentation complete
3997                if (!(mDrainSequence & 1) || !last) {
3998                    track->mState = TrackBase::STOPPED;
3999                    size_t audioHALFrames =
4000                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4001                    size_t framesWritten =
4002                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4003                    track->presentationComplete(framesWritten, audioHALFrames);
4004                    track->reset();
4005                    tracksToRemove->add(track);
4006                }
4007            } else {
4008                // No buffers for this track. Give it a few chances to
4009                // fill a buffer, then remove it from active list.
4010                if (--(track->mRetryCount) <= 0) {
4011                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4012                          track->name());
4013                    tracksToRemove->add(track);
4014                } else if (last){
4015                    mixerStatus = MIXER_TRACKS_ENABLED;
4016                }
4017            }
4018        }
4019        // compute volume for this track
4020        processVolume_l(track, last);
4021    }
4022
4023    // make sure the pause/flush/resume sequence is executed in the right order
4024    if (doHwPause) {
4025        mOutput->stream->pause(mOutput->stream);
4026    }
4027    if (mFlushPending) {
4028        flushHw_l();
4029        mFlushPending = false;
4030    }
4031    if (doHwResume) {
4032        mOutput->stream->resume(mOutput->stream);
4033    }
4034
4035    // remove all the tracks that need to be...
4036    removeTracks_l(*tracksToRemove);
4037
4038    return mixerStatus;
4039}
4040
4041void AudioFlinger::OffloadThread::flushOutput_l()
4042{
4043    mFlushPending = true;
4044}
4045
4046// must be called with thread mutex locked
4047bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4048{
4049    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4050          mWriteAckSequence, mDrainSequence);
4051    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4052        return true;
4053    }
4054    return false;
4055}
4056
4057// must be called with thread mutex locked
4058bool AudioFlinger::OffloadThread::shouldStandby_l()
4059{
4060    bool TrackPaused = false;
4061
4062    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4063    // after a timeout and we will enter standby then.
4064    if (mTracks.size() > 0) {
4065        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
4066    }
4067
4068    return !mStandby && !TrackPaused;
4069}
4070
4071
4072bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4073{
4074    Mutex::Autolock _l(mLock);
4075    return waitingAsyncCallback_l();
4076}
4077
4078void AudioFlinger::OffloadThread::flushHw_l()
4079{
4080    mOutput->stream->flush(mOutput->stream);
4081    // Flush anything still waiting in the mixbuffer
4082    mCurrentWriteLength = 0;
4083    mBytesRemaining = 0;
4084    mPausedWriteLength = 0;
4085    mPausedBytesRemaining = 0;
4086    if (mUseAsyncWrite) {
4087        // discard any pending drain or write ack by incrementing sequence
4088        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4089        mDrainSequence = (mDrainSequence + 2) & ~1;
4090        ALOG_ASSERT(mCallbackThread != 0);
4091        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4092        mCallbackThread->setDraining(mDrainSequence);
4093    }
4094}
4095
4096// ----------------------------------------------------------------------------
4097
4098AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4099        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4100    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4101                DUPLICATING),
4102        mWaitTimeMs(UINT_MAX)
4103{
4104    addOutputTrack(mainThread);
4105}
4106
4107AudioFlinger::DuplicatingThread::~DuplicatingThread()
4108{
4109    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4110        mOutputTracks[i]->destroy();
4111    }
4112}
4113
4114void AudioFlinger::DuplicatingThread::threadLoop_mix()
4115{
4116    // mix buffers...
4117    if (outputsReady(outputTracks)) {
4118        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4119    } else {
4120        memset(mMixBuffer, 0, mixBufferSize);
4121    }
4122    sleepTime = 0;
4123    writeFrames = mNormalFrameCount;
4124    mCurrentWriteLength = mixBufferSize;
4125    standbyTime = systemTime() + standbyDelay;
4126}
4127
4128void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4129{
4130    if (sleepTime == 0) {
4131        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4132            sleepTime = activeSleepTime;
4133        } else {
4134            sleepTime = idleSleepTime;
4135        }
4136    } else if (mBytesWritten != 0) {
4137        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4138            writeFrames = mNormalFrameCount;
4139            memset(mMixBuffer, 0, mixBufferSize);
4140        } else {
4141            // flush remaining overflow buffers in output tracks
4142            writeFrames = 0;
4143        }
4144        sleepTime = 0;
4145    }
4146}
4147
4148ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4149{
4150    for (size_t i = 0; i < outputTracks.size(); i++) {
4151        outputTracks[i]->write(mMixBuffer, writeFrames);
4152    }
4153    return (ssize_t)mixBufferSize;
4154}
4155
4156void AudioFlinger::DuplicatingThread::threadLoop_standby()
4157{
4158    // DuplicatingThread implements standby by stopping all tracks
4159    for (size_t i = 0; i < outputTracks.size(); i++) {
4160        outputTracks[i]->stop();
4161    }
4162}
4163
4164void AudioFlinger::DuplicatingThread::saveOutputTracks()
4165{
4166    outputTracks = mOutputTracks;
4167}
4168
4169void AudioFlinger::DuplicatingThread::clearOutputTracks()
4170{
4171    outputTracks.clear();
4172}
4173
4174void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4175{
4176    Mutex::Autolock _l(mLock);
4177    // FIXME explain this formula
4178    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4179    OutputTrack *outputTrack = new OutputTrack(thread,
4180                                            this,
4181                                            mSampleRate,
4182                                            mFormat,
4183                                            mChannelMask,
4184                                            frameCount);
4185    if (outputTrack->cblk() != NULL) {
4186        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4187        mOutputTracks.add(outputTrack);
4188        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4189        updateWaitTime_l();
4190    }
4191}
4192
4193void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4194{
4195    Mutex::Autolock _l(mLock);
4196    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4197        if (mOutputTracks[i]->thread() == thread) {
4198            mOutputTracks[i]->destroy();
4199            mOutputTracks.removeAt(i);
4200            updateWaitTime_l();
4201            return;
4202        }
4203    }
4204    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4205}
4206
4207// caller must hold mLock
4208void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4209{
4210    mWaitTimeMs = UINT_MAX;
4211    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4212        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4213        if (strong != 0) {
4214            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4215            if (waitTimeMs < mWaitTimeMs) {
4216                mWaitTimeMs = waitTimeMs;
4217            }
4218        }
4219    }
4220}
4221
4222
4223bool AudioFlinger::DuplicatingThread::outputsReady(
4224        const SortedVector< sp<OutputTrack> > &outputTracks)
4225{
4226    for (size_t i = 0; i < outputTracks.size(); i++) {
4227        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4228        if (thread == 0) {
4229            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4230                    outputTracks[i].get());
4231            return false;
4232        }
4233        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4234        // see note at standby() declaration
4235        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4236            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4237                    thread.get());
4238            return false;
4239        }
4240    }
4241    return true;
4242}
4243
4244uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4245{
4246    return (mWaitTimeMs * 1000) / 2;
4247}
4248
4249void AudioFlinger::DuplicatingThread::cacheParameters_l()
4250{
4251    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4252    updateWaitTime_l();
4253
4254    MixerThread::cacheParameters_l();
4255}
4256
4257// ----------------------------------------------------------------------------
4258//      Record
4259// ----------------------------------------------------------------------------
4260
4261AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4262                                         AudioStreamIn *input,
4263                                         uint32_t sampleRate,
4264                                         audio_channel_mask_t channelMask,
4265                                         audio_io_handle_t id,
4266                                         audio_devices_t outDevice,
4267                                         audio_devices_t inDevice
4268#ifdef TEE_SINK
4269                                         , const sp<NBAIO_Sink>& teeSink
4270#endif
4271                                         ) :
4272    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4273    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4274    // mRsmpInIndex and mBufferSize set by readInputParameters()
4275    mReqChannelCount(popcount(channelMask)),
4276    mReqSampleRate(sampleRate)
4277    // mBytesRead is only meaningful while active, and so is cleared in start()
4278    // (but might be better to also clear here for dump?)
4279#ifdef TEE_SINK
4280    , mTeeSink(teeSink)
4281#endif
4282{
4283    snprintf(mName, kNameLength, "AudioIn_%X", id);
4284
4285    readInputParameters();
4286    mClientUid = IPCThreadState::self()->getCallingUid();
4287}
4288
4289
4290AudioFlinger::RecordThread::~RecordThread()
4291{
4292    delete[] mRsmpInBuffer;
4293    delete mResampler;
4294    delete[] mRsmpOutBuffer;
4295}
4296
4297void AudioFlinger::RecordThread::onFirstRef()
4298{
4299    run(mName, PRIORITY_URGENT_AUDIO);
4300}
4301
4302status_t AudioFlinger::RecordThread::readyToRun()
4303{
4304    status_t status = initCheck();
4305    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
4306    return status;
4307}
4308
4309bool AudioFlinger::RecordThread::threadLoop()
4310{
4311    AudioBufferProvider::Buffer buffer;
4312    sp<RecordTrack> activeTrack;
4313    Vector< sp<EffectChain> > effectChains;
4314
4315    nsecs_t lastWarning = 0;
4316
4317    inputStandBy();
4318    acquireWakeLock(mClientUid);
4319
4320    // used to verify we've read at least once before evaluating how many bytes were read
4321    bool readOnce = false;
4322
4323    // start recording
4324    while (!exitPending()) {
4325
4326        processConfigEvents();
4327
4328        { // scope for mLock
4329            Mutex::Autolock _l(mLock);
4330            checkForNewParameters_l();
4331            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4332                standby();
4333
4334                if (exitPending()) {
4335                    break;
4336                }
4337
4338                releaseWakeLock_l();
4339                ALOGV("RecordThread: loop stopping");
4340                // go to sleep
4341                mWaitWorkCV.wait(mLock);
4342                ALOGV("RecordThread: loop starting");
4343                acquireWakeLock_l(mClientUid);
4344                continue;
4345            }
4346            if (mActiveTrack != 0) {
4347                if (mActiveTrack->isTerminated()) {
4348                    removeTrack_l(mActiveTrack);
4349                    mActiveTrack.clear();
4350                } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4351                    standby();
4352                    mActiveTrack.clear();
4353                    mStartStopCond.broadcast();
4354                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4355                    if (mReqChannelCount != mActiveTrack->channelCount()) {
4356                        mActiveTrack.clear();
4357                        mStartStopCond.broadcast();
4358                    } else if (readOnce) {
4359                        // record start succeeds only if first read from audio input
4360                        // succeeds
4361                        if (mBytesRead >= 0) {
4362                            mActiveTrack->mState = TrackBase::ACTIVE;
4363                        } else {
4364                            mActiveTrack.clear();
4365                        }
4366                        mStartStopCond.broadcast();
4367                    }
4368                    mStandby = false;
4369                }
4370            }
4371
4372            lockEffectChains_l(effectChains);
4373        }
4374
4375        if (mActiveTrack != 0) {
4376            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4377                mActiveTrack->mState != TrackBase::RESUMING) {
4378                unlockEffectChains(effectChains);
4379                usleep(kRecordThreadSleepUs);
4380                continue;
4381            }
4382            for (size_t i = 0; i < effectChains.size(); i ++) {
4383                effectChains[i]->process_l();
4384            }
4385
4386            buffer.frameCount = mFrameCount;
4387            status_t status = mActiveTrack->getNextBuffer(&buffer);
4388            if (status == NO_ERROR) {
4389                readOnce = true;
4390                size_t framesOut = buffer.frameCount;
4391                if (mResampler == NULL) {
4392                    // no resampling
4393                    while (framesOut) {
4394                        size_t framesIn = mFrameCount - mRsmpInIndex;
4395                        if (framesIn) {
4396                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4397                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4398                                    mActiveTrack->mFrameSize;
4399                            if (framesIn > framesOut)
4400                                framesIn = framesOut;
4401                            mRsmpInIndex += framesIn;
4402                            framesOut -= framesIn;
4403                            if (mChannelCount == mReqChannelCount) {
4404                                memcpy(dst, src, framesIn * mFrameSize);
4405                            } else {
4406                                if (mChannelCount == 1) {
4407                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4408                                            (int16_t *)src, framesIn);
4409                                } else {
4410                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4411                                            (int16_t *)src, framesIn);
4412                                }
4413                            }
4414                        }
4415                        if (framesOut && mFrameCount == mRsmpInIndex) {
4416                            void *readInto;
4417                            if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4418                                readInto = buffer.raw;
4419                                framesOut = 0;
4420                            } else {
4421                                readInto = mRsmpInBuffer;
4422                                mRsmpInIndex = 0;
4423                            }
4424                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
4425                                    mBufferSize);
4426                            if (mBytesRead <= 0) {
4427                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4428                                {
4429                                    ALOGE("Error reading audio input");
4430                                    // Force input into standby so that it tries to
4431                                    // recover at next read attempt
4432                                    inputStandBy();
4433                                    usleep(kRecordThreadSleepUs);
4434                                }
4435                                mRsmpInIndex = mFrameCount;
4436                                framesOut = 0;
4437                                buffer.frameCount = 0;
4438                            }
4439#ifdef TEE_SINK
4440                            else if (mTeeSink != 0) {
4441                                (void) mTeeSink->write(readInto,
4442                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4443                            }
4444#endif
4445                        }
4446                    }
4447                } else {
4448                    // resampling
4449
4450                    // resampler accumulates, but we only have one source track
4451                    memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4452                    // alter output frame count as if we were expecting stereo samples
4453                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4454                        framesOut >>= 1;
4455                    }
4456                    mResampler->resample(mRsmpOutBuffer, framesOut,
4457                            this /* AudioBufferProvider* */);
4458                    // ditherAndClamp() works as long as all buffers returned by
4459                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4460                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4461                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4462                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4463                        // the resampler always outputs stereo samples:
4464                        // do post stereo to mono conversion
4465                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4466                                framesOut);
4467                    } else {
4468                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4469                    }
4470                    // now done with mRsmpOutBuffer
4471
4472                }
4473                if (mFramestoDrop == 0) {
4474                    mActiveTrack->releaseBuffer(&buffer);
4475                } else {
4476                    if (mFramestoDrop > 0) {
4477                        mFramestoDrop -= buffer.frameCount;
4478                        if (mFramestoDrop <= 0) {
4479                            clearSyncStartEvent();
4480                        }
4481                    } else {
4482                        mFramestoDrop += buffer.frameCount;
4483                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4484                                mSyncStartEvent->isCancelled()) {
4485                            ALOGW("Synced record %s, session %d, trigger session %d",
4486                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4487                                  mActiveTrack->sessionId(),
4488                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4489                            clearSyncStartEvent();
4490                        }
4491                    }
4492                }
4493                mActiveTrack->clearOverflow();
4494            }
4495            // client isn't retrieving buffers fast enough
4496            else {
4497                if (!mActiveTrack->setOverflow()) {
4498                    nsecs_t now = systemTime();
4499                    if ((now - lastWarning) > kWarningThrottleNs) {
4500                        ALOGW("RecordThread: buffer overflow");
4501                        lastWarning = now;
4502                    }
4503                }
4504                // Release the processor for a while before asking for a new buffer.
4505                // This will give the application more chance to read from the buffer and
4506                // clear the overflow.
4507                usleep(kRecordThreadSleepUs);
4508            }
4509        }
4510        // enable changes in effect chain
4511        unlockEffectChains(effectChains);
4512        effectChains.clear();
4513    }
4514
4515    standby();
4516
4517    {
4518        Mutex::Autolock _l(mLock);
4519        for (size_t i = 0; i < mTracks.size(); i++) {
4520            sp<RecordTrack> track = mTracks[i];
4521            track->invalidate();
4522        }
4523        mActiveTrack.clear();
4524        mStartStopCond.broadcast();
4525    }
4526
4527    releaseWakeLock();
4528
4529    ALOGV("RecordThread %p exiting", this);
4530    return false;
4531}
4532
4533void AudioFlinger::RecordThread::standby()
4534{
4535    if (!mStandby) {
4536        inputStandBy();
4537        mStandby = true;
4538    }
4539}
4540
4541void AudioFlinger::RecordThread::inputStandBy()
4542{
4543    mInput->stream->common.standby(&mInput->stream->common);
4544}
4545
4546sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
4547        const sp<AudioFlinger::Client>& client,
4548        uint32_t sampleRate,
4549        audio_format_t format,
4550        audio_channel_mask_t channelMask,
4551        size_t frameCount,
4552        int sessionId,
4553        IAudioFlinger::track_flags_t *flags,
4554        pid_t tid,
4555        status_t *status)
4556{
4557    sp<RecordTrack> track;
4558    status_t lStatus;
4559
4560    lStatus = initCheck();
4561    if (lStatus != NO_ERROR) {
4562        ALOGE("Audio driver not initialized.");
4563        goto Exit;
4564    }
4565    // client expresses a preference for FAST, but we get the final say
4566    if (*flags & IAudioFlinger::TRACK_FAST) {
4567      if (
4568            // use case: callback handler and frame count is default or at least as large as HAL
4569            (
4570                (tid != -1) &&
4571                ((frameCount == 0) ||
4572                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
4573            ) &&
4574            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4575            // mono or stereo
4576            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4577              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4578            // hardware sample rate
4579            (sampleRate == mSampleRate) &&
4580            // record thread has an associated fast recorder
4581            hasFastRecorder()
4582            // FIXME test that RecordThread for this fast track has a capable output HAL
4583            // FIXME add a permission test also?
4584        ) {
4585        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4586        if (frameCount == 0) {
4587            frameCount = mFrameCount * kFastTrackMultiplier;
4588        }
4589        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4590                frameCount, mFrameCount);
4591      } else {
4592        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4593                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4594                "hasFastRecorder=%d tid=%d",
4595                frameCount, mFrameCount, format,
4596                audio_is_linear_pcm(format),
4597                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4598        *flags &= ~IAudioFlinger::TRACK_FAST;
4599        // For compatibility with AudioRecord calculation, buffer depth is forced
4600        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4601        // This is probably too conservative, but legacy application code may depend on it.
4602        // If you change this calculation, also review the start threshold which is related.
4603        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4604        size_t mNormalFrameCount = 2048; // FIXME
4605        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4606        if (minBufCount < 2) {
4607            minBufCount = 2;
4608        }
4609        size_t minFrameCount = mNormalFrameCount * minBufCount;
4610        if (frameCount < minFrameCount) {
4611            frameCount = minFrameCount;
4612        }
4613      }
4614    }
4615
4616    // FIXME use flags and tid similar to createTrack_l()
4617
4618    { // scope for mLock
4619        Mutex::Autolock _l(mLock);
4620
4621        track = new RecordTrack(this, client, sampleRate,
4622                      format, channelMask, frameCount, sessionId);
4623
4624        if (track->getCblk() == 0) {
4625            lStatus = NO_MEMORY;
4626            goto Exit;
4627        }
4628        mTracks.add(track);
4629
4630        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4631        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4632                        mAudioFlinger->btNrecIsOff();
4633        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4634        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4635
4636        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4637            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4638            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4639            // so ask activity manager to do this on our behalf
4640            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4641        }
4642    }
4643    lStatus = NO_ERROR;
4644
4645Exit:
4646    if (status) {
4647        *status = lStatus;
4648    }
4649    return track;
4650}
4651
4652status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4653                                           AudioSystem::sync_event_t event,
4654                                           int triggerSession)
4655{
4656    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4657    sp<ThreadBase> strongMe = this;
4658    status_t status = NO_ERROR;
4659
4660    if (event == AudioSystem::SYNC_EVENT_NONE) {
4661        clearSyncStartEvent();
4662    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4663        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4664                                       triggerSession,
4665                                       recordTrack->sessionId(),
4666                                       syncStartEventCallback,
4667                                       this);
4668        // Sync event can be cancelled by the trigger session if the track is not in a
4669        // compatible state in which case we start record immediately
4670        if (mSyncStartEvent->isCancelled()) {
4671            clearSyncStartEvent();
4672        } else {
4673            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4674            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4675        }
4676    }
4677
4678    {
4679        AutoMutex lock(mLock);
4680        if (mActiveTrack != 0) {
4681            if (recordTrack != mActiveTrack.get()) {
4682                status = -EBUSY;
4683            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4684                mActiveTrack->mState = TrackBase::ACTIVE;
4685            }
4686            return status;
4687        }
4688
4689        recordTrack->mState = TrackBase::IDLE;
4690        mActiveTrack = recordTrack;
4691        mLock.unlock();
4692        status_t status = AudioSystem::startInput(mId);
4693        mLock.lock();
4694        if (status != NO_ERROR) {
4695            mActiveTrack.clear();
4696            clearSyncStartEvent();
4697            return status;
4698        }
4699        mRsmpInIndex = mFrameCount;
4700        mBytesRead = 0;
4701        if (mResampler != NULL) {
4702            mResampler->reset();
4703        }
4704        mActiveTrack->mState = TrackBase::RESUMING;
4705        // signal thread to start
4706        ALOGV("Signal record thread");
4707        mWaitWorkCV.broadcast();
4708        // do not wait for mStartStopCond if exiting
4709        if (exitPending()) {
4710            mActiveTrack.clear();
4711            status = INVALID_OPERATION;
4712            goto startError;
4713        }
4714        mStartStopCond.wait(mLock);
4715        if (mActiveTrack == 0) {
4716            ALOGV("Record failed to start");
4717            status = BAD_VALUE;
4718            goto startError;
4719        }
4720        ALOGV("Record started OK");
4721        return status;
4722    }
4723
4724startError:
4725    AudioSystem::stopInput(mId);
4726    clearSyncStartEvent();
4727    return status;
4728}
4729
4730void AudioFlinger::RecordThread::clearSyncStartEvent()
4731{
4732    if (mSyncStartEvent != 0) {
4733        mSyncStartEvent->cancel();
4734    }
4735    mSyncStartEvent.clear();
4736    mFramestoDrop = 0;
4737}
4738
4739void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4740{
4741    sp<SyncEvent> strongEvent = event.promote();
4742
4743    if (strongEvent != 0) {
4744        RecordThread *me = (RecordThread *)strongEvent->cookie();
4745        me->handleSyncStartEvent(strongEvent);
4746    }
4747}
4748
4749void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4750{
4751    if (event == mSyncStartEvent) {
4752        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4753        // from audio HAL
4754        mFramestoDrop = mFrameCount * 2;
4755    }
4756}
4757
4758bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4759    ALOGV("RecordThread::stop");
4760    AutoMutex _l(mLock);
4761    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4762        return false;
4763    }
4764    recordTrack->mState = TrackBase::PAUSING;
4765    // do not wait for mStartStopCond if exiting
4766    if (exitPending()) {
4767        return true;
4768    }
4769    mStartStopCond.wait(mLock);
4770    // if we have been restarted, recordTrack == mActiveTrack.get() here
4771    if (exitPending() || recordTrack != mActiveTrack.get()) {
4772        ALOGV("Record stopped OK");
4773        return true;
4774    }
4775    return false;
4776}
4777
4778bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4779{
4780    return false;
4781}
4782
4783status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4784{
4785#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4786    if (!isValidSyncEvent(event)) {
4787        return BAD_VALUE;
4788    }
4789
4790    int eventSession = event->triggerSession();
4791    status_t ret = NAME_NOT_FOUND;
4792
4793    Mutex::Autolock _l(mLock);
4794
4795    for (size_t i = 0; i < mTracks.size(); i++) {
4796        sp<RecordTrack> track = mTracks[i];
4797        if (eventSession == track->sessionId()) {
4798            (void) track->setSyncEvent(event);
4799            ret = NO_ERROR;
4800        }
4801    }
4802    return ret;
4803#else
4804    return BAD_VALUE;
4805#endif
4806}
4807
4808// destroyTrack_l() must be called with ThreadBase::mLock held
4809void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4810{
4811    track->terminate();
4812    track->mState = TrackBase::STOPPED;
4813    // active tracks are removed by threadLoop()
4814    if (mActiveTrack != track) {
4815        removeTrack_l(track);
4816    }
4817}
4818
4819void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4820{
4821    mTracks.remove(track);
4822    // need anything related to effects here?
4823}
4824
4825void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4826{
4827    dumpInternals(fd, args);
4828    dumpTracks(fd, args);
4829    dumpEffectChains(fd, args);
4830}
4831
4832void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4833{
4834    const size_t SIZE = 256;
4835    char buffer[SIZE];
4836    String8 result;
4837
4838    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4839    result.append(buffer);
4840
4841    if (mActiveTrack != 0) {
4842        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4843        result.append(buffer);
4844        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4845        result.append(buffer);
4846        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4847        result.append(buffer);
4848        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4849        result.append(buffer);
4850        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4851        result.append(buffer);
4852    } else {
4853        result.append("No active record client\n");
4854    }
4855
4856    write(fd, result.string(), result.size());
4857
4858    dumpBase(fd, args);
4859}
4860
4861void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4862{
4863    const size_t SIZE = 256;
4864    char buffer[SIZE];
4865    String8 result;
4866
4867    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4868    result.append(buffer);
4869    RecordTrack::appendDumpHeader(result);
4870    for (size_t i = 0; i < mTracks.size(); ++i) {
4871        sp<RecordTrack> track = mTracks[i];
4872        if (track != 0) {
4873            track->dump(buffer, SIZE);
4874            result.append(buffer);
4875        }
4876    }
4877
4878    if (mActiveTrack != 0) {
4879        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4880        result.append(buffer);
4881        RecordTrack::appendDumpHeader(result);
4882        mActiveTrack->dump(buffer, SIZE);
4883        result.append(buffer);
4884
4885    }
4886    write(fd, result.string(), result.size());
4887}
4888
4889// AudioBufferProvider interface
4890status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4891{
4892    size_t framesReq = buffer->frameCount;
4893    size_t framesReady = mFrameCount - mRsmpInIndex;
4894    int channelCount;
4895
4896    if (framesReady == 0) {
4897        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
4898        if (mBytesRead <= 0) {
4899            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4900                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4901                // Force input into standby so that it tries to
4902                // recover at next read attempt
4903                inputStandBy();
4904                usleep(kRecordThreadSleepUs);
4905            }
4906            buffer->raw = NULL;
4907            buffer->frameCount = 0;
4908            return NOT_ENOUGH_DATA;
4909        }
4910        mRsmpInIndex = 0;
4911        framesReady = mFrameCount;
4912    }
4913
4914    if (framesReq > framesReady) {
4915        framesReq = framesReady;
4916    }
4917
4918    if (mChannelCount == 1 && mReqChannelCount == 2) {
4919        channelCount = 1;
4920    } else {
4921        channelCount = 2;
4922    }
4923    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4924    buffer->frameCount = framesReq;
4925    return NO_ERROR;
4926}
4927
4928// AudioBufferProvider interface
4929void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4930{
4931    mRsmpInIndex += buffer->frameCount;
4932    buffer->frameCount = 0;
4933}
4934
4935bool AudioFlinger::RecordThread::checkForNewParameters_l()
4936{
4937    bool reconfig = false;
4938
4939    while (!mNewParameters.isEmpty()) {
4940        status_t status = NO_ERROR;
4941        String8 keyValuePair = mNewParameters[0];
4942        AudioParameter param = AudioParameter(keyValuePair);
4943        int value;
4944        audio_format_t reqFormat = mFormat;
4945        uint32_t reqSamplingRate = mReqSampleRate;
4946        uint32_t reqChannelCount = mReqChannelCount;
4947
4948        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4949            reqSamplingRate = value;
4950            reconfig = true;
4951        }
4952        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4953            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
4954                status = BAD_VALUE;
4955            } else {
4956                reqFormat = (audio_format_t) value;
4957                reconfig = true;
4958            }
4959        }
4960        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4961            reqChannelCount = popcount(value);
4962            reconfig = true;
4963        }
4964        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4965            // do not accept frame count changes if tracks are open as the track buffer
4966            // size depends on frame count and correct behavior would not be guaranteed
4967            // if frame count is changed after track creation
4968            if (mActiveTrack != 0) {
4969                status = INVALID_OPERATION;
4970            } else {
4971                reconfig = true;
4972            }
4973        }
4974        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4975            // forward device change to effects that have requested to be
4976            // aware of attached audio device.
4977            for (size_t i = 0; i < mEffectChains.size(); i++) {
4978                mEffectChains[i]->setDevice_l(value);
4979            }
4980
4981            // store input device and output device but do not forward output device to audio HAL.
4982            // Note that status is ignored by the caller for output device
4983            // (see AudioFlinger::setParameters()
4984            if (audio_is_output_devices(value)) {
4985                mOutDevice = value;
4986                status = BAD_VALUE;
4987            } else {
4988                mInDevice = value;
4989                // disable AEC and NS if the device is a BT SCO headset supporting those
4990                // pre processings
4991                if (mTracks.size() > 0) {
4992                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4993                                        mAudioFlinger->btNrecIsOff();
4994                    for (size_t i = 0; i < mTracks.size(); i++) {
4995                        sp<RecordTrack> track = mTracks[i];
4996                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4997                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4998                    }
4999                }
5000            }
5001        }
5002        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5003                mAudioSource != (audio_source_t)value) {
5004            // forward device change to effects that have requested to be
5005            // aware of attached audio device.
5006            for (size_t i = 0; i < mEffectChains.size(); i++) {
5007                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5008            }
5009            mAudioSource = (audio_source_t)value;
5010        }
5011        if (status == NO_ERROR) {
5012            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5013                    keyValuePair.string());
5014            if (status == INVALID_OPERATION) {
5015                inputStandBy();
5016                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5017                        keyValuePair.string());
5018            }
5019            if (reconfig) {
5020                if (status == BAD_VALUE &&
5021                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5022                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5023                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5024                            <= (2 * reqSamplingRate)) &&
5025                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5026                            <= FCC_2 &&
5027                    (reqChannelCount <= FCC_2)) {
5028                    status = NO_ERROR;
5029                }
5030                if (status == NO_ERROR) {
5031                    readInputParameters();
5032                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5033                }
5034            }
5035        }
5036
5037        mNewParameters.removeAt(0);
5038
5039        mParamStatus = status;
5040        mParamCond.signal();
5041        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5042        // already timed out waiting for the status and will never signal the condition.
5043        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5044    }
5045    return reconfig;
5046}
5047
5048String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5049{
5050    Mutex::Autolock _l(mLock);
5051    if (initCheck() != NO_ERROR) {
5052        return String8();
5053    }
5054
5055    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5056    const String8 out_s8(s);
5057    free(s);
5058    return out_s8;
5059}
5060
5061void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5062    AudioSystem::OutputDescriptor desc;
5063    void *param2 = NULL;
5064
5065    switch (event) {
5066    case AudioSystem::INPUT_OPENED:
5067    case AudioSystem::INPUT_CONFIG_CHANGED:
5068        desc.channelMask = mChannelMask;
5069        desc.samplingRate = mSampleRate;
5070        desc.format = mFormat;
5071        desc.frameCount = mFrameCount;
5072        desc.latency = 0;
5073        param2 = &desc;
5074        break;
5075
5076    case AudioSystem::INPUT_CLOSED:
5077    default:
5078        break;
5079    }
5080    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5081}
5082
5083void AudioFlinger::RecordThread::readInputParameters()
5084{
5085    delete[] mRsmpInBuffer;
5086    // mRsmpInBuffer is always assigned a new[] below
5087    delete[] mRsmpOutBuffer;
5088    mRsmpOutBuffer = NULL;
5089    delete mResampler;
5090    mResampler = NULL;
5091
5092    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5093    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5094    mChannelCount = popcount(mChannelMask);
5095    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5096    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5097        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5098    }
5099    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5100    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5101    mFrameCount = mBufferSize / mFrameSize;
5102    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5103
5104    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
5105    {
5106        int channelCount;
5107        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5108        // stereo to mono post process as the resampler always outputs stereo.
5109        if (mChannelCount == 1 && mReqChannelCount == 2) {
5110            channelCount = 1;
5111        } else {
5112            channelCount = 2;
5113        }
5114        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5115        mResampler->setSampleRate(mSampleRate);
5116        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5117        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5118
5119        // optmization: if mono to mono, alter input frame count as if we were inputing
5120        // stereo samples
5121        if (mChannelCount == 1 && mReqChannelCount == 1) {
5122            mFrameCount >>= 1;
5123        }
5124
5125    }
5126    mRsmpInIndex = mFrameCount;
5127}
5128
5129unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5130{
5131    Mutex::Autolock _l(mLock);
5132    if (initCheck() != NO_ERROR) {
5133        return 0;
5134    }
5135
5136    return mInput->stream->get_input_frames_lost(mInput->stream);
5137}
5138
5139uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5140{
5141    Mutex::Autolock _l(mLock);
5142    uint32_t result = 0;
5143    if (getEffectChain_l(sessionId) != 0) {
5144        result = EFFECT_SESSION;
5145    }
5146
5147    for (size_t i = 0; i < mTracks.size(); ++i) {
5148        if (sessionId == mTracks[i]->sessionId()) {
5149            result |= TRACK_SESSION;
5150            break;
5151        }
5152    }
5153
5154    return result;
5155}
5156
5157KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5158{
5159    KeyedVector<int, bool> ids;
5160    Mutex::Autolock _l(mLock);
5161    for (size_t j = 0; j < mTracks.size(); ++j) {
5162        sp<RecordThread::RecordTrack> track = mTracks[j];
5163        int sessionId = track->sessionId();
5164        if (ids.indexOfKey(sessionId) < 0) {
5165            ids.add(sessionId, true);
5166        }
5167    }
5168    return ids;
5169}
5170
5171AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5172{
5173    Mutex::Autolock _l(mLock);
5174    AudioStreamIn *input = mInput;
5175    mInput = NULL;
5176    return input;
5177}
5178
5179// this method must always be called either with ThreadBase mLock held or inside the thread loop
5180audio_stream_t* AudioFlinger::RecordThread::stream() const
5181{
5182    if (mInput == NULL) {
5183        return NULL;
5184    }
5185    return &mInput->stream->common;
5186}
5187
5188status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5189{
5190    // only one chain per input thread
5191    if (mEffectChains.size() != 0) {
5192        return INVALID_OPERATION;
5193    }
5194    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5195
5196    chain->setInBuffer(NULL);
5197    chain->setOutBuffer(NULL);
5198
5199    checkSuspendOnAddEffectChain_l(chain);
5200
5201    mEffectChains.add(chain);
5202
5203    return NO_ERROR;
5204}
5205
5206size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5207{
5208    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5209    ALOGW_IF(mEffectChains.size() != 1,
5210            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5211            chain.get(), mEffectChains.size(), this);
5212    if (mEffectChains.size() == 1) {
5213        mEffectChains.removeAt(0);
5214    }
5215    return 0;
5216}
5217
5218}; // namespace android
5219