Threads.cpp revision f777331418a86cd9fd709af898ef24a69967aeb4
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Whether to use fast mixer
113static const enum {
114    FastMixer_Never,    // never initialize or use: for debugging only
115    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
116                        // normal mixer multiplier is 1
117    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
118                        // multiplier is calculated based on min & max normal mixer buffer size
119    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    // FIXME for FastMixer_Dynamic:
122    //  Supporting this option will require fixing HALs that can't handle large writes.
123    //  For example, one HAL implementation returns an error from a large write,
124    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
125    //  We could either fix the HAL implementations, or provide a wrapper that breaks
126    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
127} kUseFastMixer = FastMixer_Static;
128
129// Priorities for requestPriority
130static const int kPriorityAudioApp = 2;
131static const int kPriorityFastMixer = 3;
132
133// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
134// for the track.  The client then sub-divides this into smaller buffers for its use.
135// Currently the client uses double-buffering by default, but doesn't tell us about that.
136// So for now we just assume that client is double-buffered.
137// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
138// N-buffering, so AudioFlinger could allocate the right amount of memory.
139// See the client's minBufCount and mNotificationFramesAct calculations for details.
140static const int kFastTrackMultiplier = 1;
141
142// ----------------------------------------------------------------------------
143
144#ifdef ADD_BATTERY_DATA
145// To collect the amplifier usage
146static void addBatteryData(uint32_t params) {
147    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
148    if (service == NULL) {
149        // it already logged
150        return;
151    }
152
153    service->addBatteryData(params);
154}
155#endif
156
157
158// ----------------------------------------------------------------------------
159//      CPU Stats
160// ----------------------------------------------------------------------------
161
162class CpuStats {
163public:
164    CpuStats();
165    void sample(const String8 &title);
166#ifdef DEBUG_CPU_USAGE
167private:
168    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
169    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
170
171    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
172
173    int mCpuNum;                        // thread's current CPU number
174    int mCpukHz;                        // frequency of thread's current CPU in kHz
175#endif
176};
177
178CpuStats::CpuStats()
179#ifdef DEBUG_CPU_USAGE
180    : mCpuNum(-1), mCpukHz(-1)
181#endif
182{
183}
184
185void CpuStats::sample(const String8 &title) {
186#ifdef DEBUG_CPU_USAGE
187    // get current thread's delta CPU time in wall clock ns
188    double wcNs;
189    bool valid = mCpuUsage.sampleAndEnable(wcNs);
190
191    // record sample for wall clock statistics
192    if (valid) {
193        mWcStats.sample(wcNs);
194    }
195
196    // get the current CPU number
197    int cpuNum = sched_getcpu();
198
199    // get the current CPU frequency in kHz
200    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
201
202    // check if either CPU number or frequency changed
203    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
204        mCpuNum = cpuNum;
205        mCpukHz = cpukHz;
206        // ignore sample for purposes of cycles
207        valid = false;
208    }
209
210    // if no change in CPU number or frequency, then record sample for cycle statistics
211    if (valid && mCpukHz > 0) {
212        double cycles = wcNs * cpukHz * 0.000001;
213        mHzStats.sample(cycles);
214    }
215
216    unsigned n = mWcStats.n();
217    // mCpuUsage.elapsed() is expensive, so don't call it every loop
218    if ((n & 127) == 1) {
219        long long elapsed = mCpuUsage.elapsed();
220        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
221            double perLoop = elapsed / (double) n;
222            double perLoop100 = perLoop * 0.01;
223            double perLoop1k = perLoop * 0.001;
224            double mean = mWcStats.mean();
225            double stddev = mWcStats.stddev();
226            double minimum = mWcStats.minimum();
227            double maximum = mWcStats.maximum();
228            double meanCycles = mHzStats.mean();
229            double stddevCycles = mHzStats.stddev();
230            double minCycles = mHzStats.minimum();
231            double maxCycles = mHzStats.maximum();
232            mCpuUsage.resetElapsed();
233            mWcStats.reset();
234            mHzStats.reset();
235            ALOGD("CPU usage for %s over past %.1f secs\n"
236                "  (%u mixer loops at %.1f mean ms per loop):\n"
237                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
238                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
239                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
240                    title.string(),
241                    elapsed * .000000001, n, perLoop * .000001,
242                    mean * .001,
243                    stddev * .001,
244                    minimum * .001,
245                    maximum * .001,
246                    mean / perLoop100,
247                    stddev / perLoop100,
248                    minimum / perLoop100,
249                    maximum / perLoop100,
250                    meanCycles / perLoop1k,
251                    stddevCycles / perLoop1k,
252                    minCycles / perLoop1k,
253                    maxCycles / perLoop1k);
254
255        }
256    }
257#endif
258};
259
260// ----------------------------------------------------------------------------
261//      ThreadBase
262// ----------------------------------------------------------------------------
263
264AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
265        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
266    :   Thread(false /*canCallJava*/),
267        mType(type),
268        mAudioFlinger(audioFlinger),
269        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
270        // are set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
271        mParamStatus(NO_ERROR),
272        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
273        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
274        // mName will be set by concrete (non-virtual) subclass
275        mDeathRecipient(new PMDeathRecipient(this))
276{
277}
278
279AudioFlinger::ThreadBase::~ThreadBase()
280{
281    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
282    for (size_t i = 0; i < mConfigEvents.size(); i++) {
283        delete mConfigEvents[i];
284    }
285    mConfigEvents.clear();
286
287    mParamCond.broadcast();
288    // do not lock the mutex in destructor
289    releaseWakeLock_l();
290    if (mPowerManager != 0) {
291        sp<IBinder> binder = mPowerManager->asBinder();
292        binder->unlinkToDeath(mDeathRecipient);
293    }
294}
295
296status_t AudioFlinger::ThreadBase::readyToRun()
297{
298    status_t status = initCheck();
299    if (status == NO_ERROR) {
300        ALOGI("AudioFlinger's thread %p ready to run", this);
301    } else {
302        ALOGE("No working audio driver found.");
303    }
304    return status;
305}
306
307void AudioFlinger::ThreadBase::exit()
308{
309    ALOGV("ThreadBase::exit");
310    // do any cleanup required for exit to succeed
311    preExit();
312    {
313        // This lock prevents the following race in thread (uniprocessor for illustration):
314        //  if (!exitPending()) {
315        //      // context switch from here to exit()
316        //      // exit() calls requestExit(), what exitPending() observes
317        //      // exit() calls signal(), which is dropped since no waiters
318        //      // context switch back from exit() to here
319        //      mWaitWorkCV.wait(...);
320        //      // now thread is hung
321        //  }
322        AutoMutex lock(mLock);
323        requestExit();
324        mWaitWorkCV.broadcast();
325    }
326    // When Thread::requestExitAndWait is made virtual and this method is renamed to
327    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
328    requestExitAndWait();
329}
330
331status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
332{
333    status_t status;
334
335    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
336    Mutex::Autolock _l(mLock);
337
338    mNewParameters.add(keyValuePairs);
339    mWaitWorkCV.signal();
340    // wait condition with timeout in case the thread loop has exited
341    // before the request could be processed
342    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
343        status = mParamStatus;
344        mWaitWorkCV.signal();
345    } else {
346        status = TIMED_OUT;
347    }
348    return status;
349}
350
351void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
352{
353    Mutex::Autolock _l(mLock);
354    sendIoConfigEvent_l(event, param);
355}
356
357// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
358void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
359{
360    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
361    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
362    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
363            param);
364    mWaitWorkCV.signal();
365}
366
367// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
368void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
369{
370    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
371    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
372    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
373          mConfigEvents.size(), pid, tid, prio);
374    mWaitWorkCV.signal();
375}
376
377void AudioFlinger::ThreadBase::processConfigEvents()
378{
379    Mutex::Autolock _l(mLock);
380    processConfigEvents_l();
381}
382
383void AudioFlinger::ThreadBase::processConfigEvents_l()
384{
385    while (!mConfigEvents.isEmpty()) {
386        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
387        ConfigEvent *event = mConfigEvents[0];
388        mConfigEvents.removeAt(0);
389        // release mLock before locking AudioFlinger mLock: lock order is always
390        // AudioFlinger then ThreadBase to avoid cross deadlock
391        mLock.unlock();
392        switch (event->type()) {
393        case CFG_EVENT_PRIO: {
394            PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
395            // FIXME Need to understand why this has be done asynchronously
396            int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
397                    true /*asynchronous*/);
398            if (err != 0) {
399                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
400                      prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
401            }
402        } break;
403        case CFG_EVENT_IO: {
404            IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
405            mAudioFlinger->mLock.lock();
406            audioConfigChanged_l(ioEvent->event(), ioEvent->param());
407            mAudioFlinger->mLock.unlock();
408        } break;
409        default:
410            ALOGE("processConfigEvents() unknown event type %d", event->type());
411            break;
412        }
413        delete event;
414        mLock.lock();
415    }
416}
417
418void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
419{
420    const size_t SIZE = 256;
421    char buffer[SIZE];
422    String8 result;
423
424    bool locked = AudioFlinger::dumpTryLock(mLock);
425    if (!locked) {
426        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
427        write(fd, buffer, strlen(buffer));
428    }
429
430    snprintf(buffer, SIZE, "io handle: %d\n", mId);
431    result.append(buffer);
432    snprintf(buffer, SIZE, "TID: %d\n", getTid());
433    result.append(buffer);
434    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
435    result.append(buffer);
436    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
437    result.append(buffer);
438    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
439    result.append(buffer);
440    snprintf(buffer, SIZE, "HAL buffer size: %u bytes\n", mBufferSize);
441    result.append(buffer);
442    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
443    result.append(buffer);
444    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
445    result.append(buffer);
446    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
447    result.append(buffer);
448    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
449    result.append(buffer);
450
451    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
452    result.append(buffer);
453    result.append(" Index Command");
454    for (size_t i = 0; i < mNewParameters.size(); ++i) {
455        snprintf(buffer, SIZE, "\n %02d    ", i);
456        result.append(buffer);
457        result.append(mNewParameters[i]);
458    }
459
460    snprintf(buffer, SIZE, "\n\nPending config events: \n");
461    result.append(buffer);
462    for (size_t i = 0; i < mConfigEvents.size(); i++) {
463        mConfigEvents[i]->dump(buffer, SIZE);
464        result.append(buffer);
465    }
466    result.append("\n");
467
468    write(fd, result.string(), result.size());
469
470    if (locked) {
471        mLock.unlock();
472    }
473}
474
475void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
476{
477    const size_t SIZE = 256;
478    char buffer[SIZE];
479    String8 result;
480
481    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
482    write(fd, buffer, strlen(buffer));
483
484    for (size_t i = 0; i < mEffectChains.size(); ++i) {
485        sp<EffectChain> chain = mEffectChains[i];
486        if (chain != 0) {
487            chain->dump(fd, args);
488        }
489    }
490}
491
492void AudioFlinger::ThreadBase::acquireWakeLock()
493{
494    Mutex::Autolock _l(mLock);
495    acquireWakeLock_l();
496}
497
498void AudioFlinger::ThreadBase::acquireWakeLock_l()
499{
500    if (mPowerManager == 0) {
501        // use checkService() to avoid blocking if power service is not up yet
502        sp<IBinder> binder =
503            defaultServiceManager()->checkService(String16("power"));
504        if (binder == 0) {
505            ALOGW("Thread %s cannot connect to the power manager service", mName);
506        } else {
507            mPowerManager = interface_cast<IPowerManager>(binder);
508            binder->linkToDeath(mDeathRecipient);
509        }
510    }
511    if (mPowerManager != 0) {
512        sp<IBinder> binder = new BBinder();
513        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
514                                                         binder,
515                                                         String16(mName),
516                                                         String16("media"));
517        if (status == NO_ERROR) {
518            mWakeLockToken = binder;
519        }
520        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
521    }
522}
523
524void AudioFlinger::ThreadBase::releaseWakeLock()
525{
526    Mutex::Autolock _l(mLock);
527    releaseWakeLock_l();
528}
529
530void AudioFlinger::ThreadBase::releaseWakeLock_l()
531{
532    if (mWakeLockToken != 0) {
533        ALOGV("releaseWakeLock_l() %s", mName);
534        if (mPowerManager != 0) {
535            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
536        }
537        mWakeLockToken.clear();
538    }
539}
540
541void AudioFlinger::ThreadBase::clearPowerManager()
542{
543    Mutex::Autolock _l(mLock);
544    releaseWakeLock_l();
545    mPowerManager.clear();
546}
547
548void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
549{
550    sp<ThreadBase> thread = mThread.promote();
551    if (thread != 0) {
552        thread->clearPowerManager();
553    }
554    ALOGW("power manager service died !!!");
555}
556
557void AudioFlinger::ThreadBase::setEffectSuspended(
558        const effect_uuid_t *type, bool suspend, int sessionId)
559{
560    Mutex::Autolock _l(mLock);
561    setEffectSuspended_l(type, suspend, sessionId);
562}
563
564void AudioFlinger::ThreadBase::setEffectSuspended_l(
565        const effect_uuid_t *type, bool suspend, int sessionId)
566{
567    sp<EffectChain> chain = getEffectChain_l(sessionId);
568    if (chain != 0) {
569        if (type != NULL) {
570            chain->setEffectSuspended_l(type, suspend);
571        } else {
572            chain->setEffectSuspendedAll_l(suspend);
573        }
574    }
575
576    updateSuspendedSessions_l(type, suspend, sessionId);
577}
578
579void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
580{
581    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
582    if (index < 0) {
583        return;
584    }
585
586    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
587            mSuspendedSessions.valueAt(index);
588
589    for (size_t i = 0; i < sessionEffects.size(); i++) {
590        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
591        for (int j = 0; j < desc->mRefCount; j++) {
592            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
593                chain->setEffectSuspendedAll_l(true);
594            } else {
595                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
596                    desc->mType.timeLow);
597                chain->setEffectSuspended_l(&desc->mType, true);
598            }
599        }
600    }
601}
602
603void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
604                                                         bool suspend,
605                                                         int sessionId)
606{
607    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
608
609    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
610
611    if (suspend) {
612        if (index >= 0) {
613            sessionEffects = mSuspendedSessions.valueAt(index);
614        } else {
615            mSuspendedSessions.add(sessionId, sessionEffects);
616        }
617    } else {
618        if (index < 0) {
619            return;
620        }
621        sessionEffects = mSuspendedSessions.valueAt(index);
622    }
623
624
625    int key = EffectChain::kKeyForSuspendAll;
626    if (type != NULL) {
627        key = type->timeLow;
628    }
629    index = sessionEffects.indexOfKey(key);
630
631    sp<SuspendedSessionDesc> desc;
632    if (suspend) {
633        if (index >= 0) {
634            desc = sessionEffects.valueAt(index);
635        } else {
636            desc = new SuspendedSessionDesc();
637            if (type != NULL) {
638                desc->mType = *type;
639            }
640            sessionEffects.add(key, desc);
641            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
642        }
643        desc->mRefCount++;
644    } else {
645        if (index < 0) {
646            return;
647        }
648        desc = sessionEffects.valueAt(index);
649        if (--desc->mRefCount == 0) {
650            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
651            sessionEffects.removeItemsAt(index);
652            if (sessionEffects.isEmpty()) {
653                ALOGV("updateSuspendedSessions_l() restore removing session %d",
654                                 sessionId);
655                mSuspendedSessions.removeItem(sessionId);
656            }
657        }
658    }
659    if (!sessionEffects.isEmpty()) {
660        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
661    }
662}
663
664void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
665                                                            bool enabled,
666                                                            int sessionId)
667{
668    Mutex::Autolock _l(mLock);
669    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
670}
671
672void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
673                                                            bool enabled,
674                                                            int sessionId)
675{
676    if (mType != RECORD) {
677        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
678        // another session. This gives the priority to well behaved effect control panels
679        // and applications not using global effects.
680        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
681        // global effects
682        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
683            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
684        }
685    }
686
687    sp<EffectChain> chain = getEffectChain_l(sessionId);
688    if (chain != 0) {
689        chain->checkSuspendOnEffectEnabled(effect, enabled);
690    }
691}
692
693// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
694sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
695        const sp<AudioFlinger::Client>& client,
696        const sp<IEffectClient>& effectClient,
697        int32_t priority,
698        int sessionId,
699        effect_descriptor_t *desc,
700        int *enabled,
701        status_t *status)
702{
703    sp<EffectModule> effect;
704    sp<EffectHandle> handle;
705    status_t lStatus;
706    sp<EffectChain> chain;
707    bool chainCreated = false;
708    bool effectCreated = false;
709    bool effectRegistered = false;
710
711    lStatus = initCheck();
712    if (lStatus != NO_ERROR) {
713        ALOGW("createEffect_l() Audio driver not initialized.");
714        goto Exit;
715    }
716
717    // Do not allow effects with session ID 0 on direct output or duplicating threads
718    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
719    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
720        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
721                desc->name, sessionId);
722        lStatus = BAD_VALUE;
723        goto Exit;
724    }
725    // Only Pre processor effects are allowed on input threads and only on input threads
726    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
727        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
728                desc->name, desc->flags, mType);
729        lStatus = BAD_VALUE;
730        goto Exit;
731    }
732
733    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
734
735    { // scope for mLock
736        Mutex::Autolock _l(mLock);
737
738        // check for existing effect chain with the requested audio session
739        chain = getEffectChain_l(sessionId);
740        if (chain == 0) {
741            // create a new chain for this session
742            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
743            chain = new EffectChain(this, sessionId);
744            addEffectChain_l(chain);
745            chain->setStrategy(getStrategyForSession_l(sessionId));
746            chainCreated = true;
747        } else {
748            effect = chain->getEffectFromDesc_l(desc);
749        }
750
751        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
752
753        if (effect == 0) {
754            int id = mAudioFlinger->nextUniqueId();
755            // Check CPU and memory usage
756            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
757            if (lStatus != NO_ERROR) {
758                goto Exit;
759            }
760            effectRegistered = true;
761            // create a new effect module if none present in the chain
762            effect = new EffectModule(this, chain, desc, id, sessionId);
763            lStatus = effect->status();
764            if (lStatus != NO_ERROR) {
765                goto Exit;
766            }
767            lStatus = chain->addEffect_l(effect);
768            if (lStatus != NO_ERROR) {
769                goto Exit;
770            }
771            effectCreated = true;
772
773            effect->setDevice(mOutDevice);
774            effect->setDevice(mInDevice);
775            effect->setMode(mAudioFlinger->getMode());
776            effect->setAudioSource(mAudioSource);
777        }
778        // create effect handle and connect it to effect module
779        handle = new EffectHandle(effect, client, effectClient, priority);
780        lStatus = effect->addHandle(handle.get());
781        if (enabled != NULL) {
782            *enabled = (int)effect->isEnabled();
783        }
784    }
785
786Exit:
787    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
788        Mutex::Autolock _l(mLock);
789        if (effectCreated) {
790            chain->removeEffect_l(effect);
791        }
792        if (effectRegistered) {
793            AudioSystem::unregisterEffect(effect->id());
794        }
795        if (chainCreated) {
796            removeEffectChain_l(chain);
797        }
798        handle.clear();
799    }
800
801    *status = lStatus;
802    return handle;
803}
804
805sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
806{
807    Mutex::Autolock _l(mLock);
808    return getEffect_l(sessionId, effectId);
809}
810
811sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
812{
813    sp<EffectChain> chain = getEffectChain_l(sessionId);
814    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
815}
816
817// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
818// PlaybackThread::mLock held
819status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
820{
821    // check for existing effect chain with the requested audio session
822    int sessionId = effect->sessionId();
823    sp<EffectChain> chain = getEffectChain_l(sessionId);
824    bool chainCreated = false;
825
826    if (chain == 0) {
827        // create a new chain for this session
828        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
829        chain = new EffectChain(this, sessionId);
830        addEffectChain_l(chain);
831        chain->setStrategy(getStrategyForSession_l(sessionId));
832        chainCreated = true;
833    }
834    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
835
836    if (chain->getEffectFromId_l(effect->id()) != 0) {
837        ALOGW("addEffect_l() %p effect %s already present in chain %p",
838                this, effect->desc().name, chain.get());
839        return BAD_VALUE;
840    }
841
842    status_t status = chain->addEffect_l(effect);
843    if (status != NO_ERROR) {
844        if (chainCreated) {
845            removeEffectChain_l(chain);
846        }
847        return status;
848    }
849
850    effect->setDevice(mOutDevice);
851    effect->setDevice(mInDevice);
852    effect->setMode(mAudioFlinger->getMode());
853    effect->setAudioSource(mAudioSource);
854    return NO_ERROR;
855}
856
857void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
858
859    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
860    effect_descriptor_t desc = effect->desc();
861    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
862        detachAuxEffect_l(effect->id());
863    }
864
865    sp<EffectChain> chain = effect->chain().promote();
866    if (chain != 0) {
867        // remove effect chain if removing last effect
868        if (chain->removeEffect_l(effect) == 0) {
869            removeEffectChain_l(chain);
870        }
871    } else {
872        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
873    }
874}
875
876void AudioFlinger::ThreadBase::lockEffectChains_l(
877        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
878{
879    effectChains = mEffectChains;
880    for (size_t i = 0; i < mEffectChains.size(); i++) {
881        mEffectChains[i]->lock();
882    }
883}
884
885void AudioFlinger::ThreadBase::unlockEffectChains(
886        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
887{
888    for (size_t i = 0; i < effectChains.size(); i++) {
889        effectChains[i]->unlock();
890    }
891}
892
893sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
894{
895    Mutex::Autolock _l(mLock);
896    return getEffectChain_l(sessionId);
897}
898
899sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
900{
901    size_t size = mEffectChains.size();
902    for (size_t i = 0; i < size; i++) {
903        if (mEffectChains[i]->sessionId() == sessionId) {
904            return mEffectChains[i];
905        }
906    }
907    return 0;
908}
909
910void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
911{
912    Mutex::Autolock _l(mLock);
913    size_t size = mEffectChains.size();
914    for (size_t i = 0; i < size; i++) {
915        mEffectChains[i]->setMode_l(mode);
916    }
917}
918
919void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
920                                                    EffectHandle *handle,
921                                                    bool unpinIfLast) {
922
923    Mutex::Autolock _l(mLock);
924    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
925    // delete the effect module if removing last handle on it
926    if (effect->removeHandle(handle) == 0) {
927        if (!effect->isPinned() || unpinIfLast) {
928            removeEffect_l(effect);
929            AudioSystem::unregisterEffect(effect->id());
930        }
931    }
932}
933
934// ----------------------------------------------------------------------------
935//      Playback
936// ----------------------------------------------------------------------------
937
938AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
939                                             AudioStreamOut* output,
940                                             audio_io_handle_t id,
941                                             audio_devices_t device,
942                                             type_t type)
943    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
944        mNormalFrameCount(0), mMixBuffer(NULL),
945        mSuspended(0), mBytesWritten(0),
946        // mStreamTypes[] initialized in constructor body
947        mOutput(output),
948        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
949        mMixerStatus(MIXER_IDLE),
950        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
951        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
952        mBytesRemaining(0),
953        mCurrentWriteLength(0),
954        mUseAsyncWrite(false),
955        mWriteBlocked(false),
956        mDraining(false),
957        mScreenState(AudioFlinger::mScreenState),
958        // index 0 is reserved for normal mixer's submix
959        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
960{
961    snprintf(mName, kNameLength, "AudioOut_%X", id);
962    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
963
964    // Assumes constructor is called by AudioFlinger with it's mLock held, but
965    // it would be safer to explicitly pass initial masterVolume/masterMute as
966    // parameter.
967    //
968    // If the HAL we are using has support for master volume or master mute,
969    // then do not attenuate or mute during mixing (just leave the volume at 1.0
970    // and the mute set to false).
971    mMasterVolume = audioFlinger->masterVolume_l();
972    mMasterMute = audioFlinger->masterMute_l();
973    if (mOutput && mOutput->audioHwDev) {
974        if (mOutput->audioHwDev->canSetMasterVolume()) {
975            mMasterVolume = 1.0;
976        }
977
978        if (mOutput->audioHwDev->canSetMasterMute()) {
979            mMasterMute = false;
980        }
981    }
982
983    readOutputParameters();
984
985    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
986    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
987    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
988            stream = (audio_stream_type_t) (stream + 1)) {
989        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
990        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
991    }
992    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
993    // because mAudioFlinger doesn't have one to copy from
994}
995
996AudioFlinger::PlaybackThread::~PlaybackThread()
997{
998    mAudioFlinger->unregisterWriter(mNBLogWriter);
999    delete[] mMixBuffer;
1000}
1001
1002void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1003{
1004    dumpInternals(fd, args);
1005    dumpTracks(fd, args);
1006    dumpEffectChains(fd, args);
1007}
1008
1009void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1010{
1011    const size_t SIZE = 256;
1012    char buffer[SIZE];
1013    String8 result;
1014
1015    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1016    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1017        const stream_type_t *st = &mStreamTypes[i];
1018        if (i > 0) {
1019            result.appendFormat(", ");
1020        }
1021        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1022        if (st->mute) {
1023            result.append("M");
1024        }
1025    }
1026    result.append("\n");
1027    write(fd, result.string(), result.length());
1028    result.clear();
1029
1030    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1031    result.append(buffer);
1032    Track::appendDumpHeader(result);
1033    for (size_t i = 0; i < mTracks.size(); ++i) {
1034        sp<Track> track = mTracks[i];
1035        if (track != 0) {
1036            track->dump(buffer, SIZE);
1037            result.append(buffer);
1038        }
1039    }
1040
1041    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1042    result.append(buffer);
1043    Track::appendDumpHeader(result);
1044    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1045        sp<Track> track = mActiveTracks[i].promote();
1046        if (track != 0) {
1047            track->dump(buffer, SIZE);
1048            result.append(buffer);
1049        }
1050    }
1051    write(fd, result.string(), result.size());
1052
1053    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1054    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1055    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1056            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1057}
1058
1059void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1060{
1061    const size_t SIZE = 256;
1062    char buffer[SIZE];
1063    String8 result;
1064
1065    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1066    result.append(buffer);
1067    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1068    result.append(buffer);
1069    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1070            ns2ms(systemTime() - mLastWriteTime));
1071    result.append(buffer);
1072    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1073    result.append(buffer);
1074    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1075    result.append(buffer);
1076    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1077    result.append(buffer);
1078    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1079    result.append(buffer);
1080    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1081    result.append(buffer);
1082    write(fd, result.string(), result.size());
1083    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1084
1085    dumpBase(fd, args);
1086}
1087
1088// Thread virtuals
1089
1090void AudioFlinger::PlaybackThread::onFirstRef()
1091{
1092    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1093}
1094
1095// ThreadBase virtuals
1096void AudioFlinger::PlaybackThread::preExit()
1097{
1098    ALOGV("  preExit()");
1099    // FIXME this is using hard-coded strings but in the future, this functionality will be
1100    //       converted to use audio HAL extensions required to support tunneling
1101    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1102}
1103
1104// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1105sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1106        const sp<AudioFlinger::Client>& client,
1107        audio_stream_type_t streamType,
1108        uint32_t sampleRate,
1109        audio_format_t format,
1110        audio_channel_mask_t channelMask,
1111        size_t frameCount,
1112        const sp<IMemory>& sharedBuffer,
1113        int sessionId,
1114        IAudioFlinger::track_flags_t *flags,
1115        pid_t tid,
1116        status_t *status)
1117{
1118    sp<Track> track;
1119    status_t lStatus;
1120
1121    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1122
1123    // client expresses a preference for FAST, but we get the final say
1124    if (*flags & IAudioFlinger::TRACK_FAST) {
1125      if (
1126            // not timed
1127            (!isTimed) &&
1128            // either of these use cases:
1129            (
1130              // use case 1: shared buffer with any frame count
1131              (
1132                (sharedBuffer != 0)
1133              ) ||
1134              // use case 2: callback handler and frame count is default or at least as large as HAL
1135              (
1136                (tid != -1) &&
1137                ((frameCount == 0) ||
1138                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1139              )
1140            ) &&
1141            // PCM data
1142            audio_is_linear_pcm(format) &&
1143            // mono or stereo
1144            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1145              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1146#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1147            // hardware sample rate
1148            (sampleRate == mSampleRate) &&
1149#endif
1150            // normal mixer has an associated fast mixer
1151            hasFastMixer() &&
1152            // there are sufficient fast track slots available
1153            (mFastTrackAvailMask != 0)
1154            // FIXME test that MixerThread for this fast track has a capable output HAL
1155            // FIXME add a permission test also?
1156        ) {
1157        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1158        if (frameCount == 0) {
1159            frameCount = mFrameCount * kFastTrackMultiplier;
1160        }
1161        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1162                frameCount, mFrameCount);
1163      } else {
1164        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1165                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1166                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1167                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1168                audio_is_linear_pcm(format),
1169                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1170        *flags &= ~IAudioFlinger::TRACK_FAST;
1171        // For compatibility with AudioTrack calculation, buffer depth is forced
1172        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1173        // This is probably too conservative, but legacy application code may depend on it.
1174        // If you change this calculation, also review the start threshold which is related.
1175        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1176        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1177        if (minBufCount < 2) {
1178            minBufCount = 2;
1179        }
1180        size_t minFrameCount = mNormalFrameCount * minBufCount;
1181        if (frameCount < minFrameCount) {
1182            frameCount = minFrameCount;
1183        }
1184      }
1185    }
1186
1187    if (mType == DIRECT) {
1188        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1189            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1190                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1191                        "for output %p with format %d",
1192                        sampleRate, format, channelMask, mOutput, mFormat);
1193                lStatus = BAD_VALUE;
1194                goto Exit;
1195            }
1196        }
1197    } else if (mType == OFFLOAD) {
1198        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1199            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1200                    "for output %p with format %d",
1201                    sampleRate, format, channelMask, mOutput, mFormat);
1202            lStatus = BAD_VALUE;
1203            goto Exit;
1204        }
1205    } else {
1206        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1207                ALOGE("createTrack_l() Bad parameter: format %d \""
1208                        "for output %p with format %d",
1209                        format, mOutput, mFormat);
1210                lStatus = BAD_VALUE;
1211                goto Exit;
1212        }
1213        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1214        if (sampleRate > mSampleRate*2) {
1215            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1216            lStatus = BAD_VALUE;
1217            goto Exit;
1218        }
1219    }
1220
1221    lStatus = initCheck();
1222    if (lStatus != NO_ERROR) {
1223        ALOGE("Audio driver not initialized.");
1224        goto Exit;
1225    }
1226
1227    { // scope for mLock
1228        Mutex::Autolock _l(mLock);
1229
1230        // all tracks in same audio session must share the same routing strategy otherwise
1231        // conflicts will happen when tracks are moved from one output to another by audio policy
1232        // manager
1233        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1234        for (size_t i = 0; i < mTracks.size(); ++i) {
1235            sp<Track> t = mTracks[i];
1236            if (t != 0 && !t->isOutputTrack()) {
1237                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1238                if (sessionId == t->sessionId() && strategy != actual) {
1239                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1240                            strategy, actual);
1241                    lStatus = BAD_VALUE;
1242                    goto Exit;
1243                }
1244            }
1245        }
1246
1247        if (!isTimed) {
1248            track = new Track(this, client, streamType, sampleRate, format,
1249                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1250        } else {
1251            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1252                    channelMask, frameCount, sharedBuffer, sessionId);
1253        }
1254
1255        // new Track always returns non-NULL,
1256        // but TimedTrack::create() is a factory that could fail by returning NULL
1257        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1258        if (lStatus != NO_ERROR) {
1259            track.clear();
1260            goto Exit;
1261        }
1262
1263        mTracks.add(track);
1264
1265        sp<EffectChain> chain = getEffectChain_l(sessionId);
1266        if (chain != 0) {
1267            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1268            track->setMainBuffer(chain->inBuffer());
1269            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1270            chain->incTrackCnt();
1271        }
1272
1273        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1274            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1275            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1276            // so ask activity manager to do this on our behalf
1277            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1278        }
1279    }
1280
1281    lStatus = NO_ERROR;
1282
1283Exit:
1284    *status = lStatus;
1285    return track;
1286}
1287
1288uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1289{
1290    return latency;
1291}
1292
1293uint32_t AudioFlinger::PlaybackThread::latency() const
1294{
1295    Mutex::Autolock _l(mLock);
1296    return latency_l();
1297}
1298uint32_t AudioFlinger::PlaybackThread::latency_l() const
1299{
1300    if (initCheck() == NO_ERROR) {
1301        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1302    } else {
1303        return 0;
1304    }
1305}
1306
1307void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1308{
1309    Mutex::Autolock _l(mLock);
1310    // Don't apply master volume in SW if our HAL can do it for us.
1311    if (mOutput && mOutput->audioHwDev &&
1312        mOutput->audioHwDev->canSetMasterVolume()) {
1313        mMasterVolume = 1.0;
1314    } else {
1315        mMasterVolume = value;
1316    }
1317}
1318
1319void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1320{
1321    Mutex::Autolock _l(mLock);
1322    // Don't apply master mute in SW if our HAL can do it for us.
1323    if (mOutput && mOutput->audioHwDev &&
1324        mOutput->audioHwDev->canSetMasterMute()) {
1325        mMasterMute = false;
1326    } else {
1327        mMasterMute = muted;
1328    }
1329}
1330
1331void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1332{
1333    Mutex::Autolock _l(mLock);
1334    mStreamTypes[stream].volume = value;
1335    signal_l();
1336}
1337
1338void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1339{
1340    Mutex::Autolock _l(mLock);
1341    mStreamTypes[stream].mute = muted;
1342    signal_l();
1343}
1344
1345float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1346{
1347    Mutex::Autolock _l(mLock);
1348    return mStreamTypes[stream].volume;
1349}
1350
1351// addTrack_l() must be called with ThreadBase::mLock held
1352status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1353{
1354    status_t status = ALREADY_EXISTS;
1355
1356    // set retry count for buffer fill
1357    track->mRetryCount = kMaxTrackStartupRetries;
1358    if (mActiveTracks.indexOf(track) < 0) {
1359        // the track is newly added, make sure it fills up all its
1360        // buffers before playing. This is to ensure the client will
1361        // effectively get the latency it requested.
1362        if (!track->isOutputTrack()) {
1363            TrackBase::track_state state = track->mState;
1364            mLock.unlock();
1365            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1366            mLock.lock();
1367            // abort track was stopped/paused while we released the lock
1368            if (state != track->mState) {
1369                if (status == NO_ERROR) {
1370                    mLock.unlock();
1371                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1372                    mLock.lock();
1373                }
1374                return INVALID_OPERATION;
1375            }
1376            // abort if start is rejected by audio policy manager
1377            if (status != NO_ERROR) {
1378                return PERMISSION_DENIED;
1379            }
1380#ifdef ADD_BATTERY_DATA
1381            // to track the speaker usage
1382            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1383#endif
1384        }
1385
1386        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1387        track->mResetDone = false;
1388        track->mPresentationCompleteFrames = 0;
1389        mActiveTracks.add(track);
1390        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1391        if (chain != 0) {
1392            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1393                    track->sessionId());
1394            chain->incActiveTrackCnt();
1395        }
1396
1397        status = NO_ERROR;
1398    }
1399
1400    ALOGV("mWaitWorkCV.broadcast");
1401    mWaitWorkCV.broadcast();
1402
1403    return status;
1404}
1405
1406bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1407{
1408    track->terminate();
1409    // active tracks are removed by threadLoop()
1410    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1411    track->mState = TrackBase::STOPPED;
1412    if (!trackActive) {
1413        removeTrack_l(track);
1414    } else if (track->isFastTrack() || track->isOffloaded()) {
1415        track->mState = TrackBase::STOPPING_1;
1416    }
1417
1418    return trackActive;
1419}
1420
1421void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1422{
1423    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1424    mTracks.remove(track);
1425    deleteTrackName_l(track->name());
1426    // redundant as track is about to be destroyed, for dumpsys only
1427    track->mName = -1;
1428    if (track->isFastTrack()) {
1429        int index = track->mFastIndex;
1430        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1431        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1432        mFastTrackAvailMask |= 1 << index;
1433        // redundant as track is about to be destroyed, for dumpsys only
1434        track->mFastIndex = -1;
1435    }
1436    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1437    if (chain != 0) {
1438        chain->decTrackCnt();
1439    }
1440}
1441
1442void AudioFlinger::PlaybackThread::signal_l()
1443{
1444    // Thread could be blocked waiting for async
1445    // so signal it to handle state changes immediately
1446    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1447    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1448    mSignalPending = true;
1449    mWaitWorkCV.signal();
1450}
1451
1452String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1453{
1454    Mutex::Autolock _l(mLock);
1455    if (initCheck() != NO_ERROR) {
1456        return String8();
1457    }
1458
1459    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1460    const String8 out_s8(s);
1461    free(s);
1462    return out_s8;
1463}
1464
1465// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1466void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1467    AudioSystem::OutputDescriptor desc;
1468    void *param2 = NULL;
1469
1470    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1471            param);
1472
1473    switch (event) {
1474    case AudioSystem::OUTPUT_OPENED:
1475    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1476        desc.channelMask = mChannelMask;
1477        desc.samplingRate = mSampleRate;
1478        desc.format = mFormat;
1479        desc.frameCount = mNormalFrameCount; // FIXME see
1480                                             // AudioFlinger::frameCount(audio_io_handle_t)
1481        desc.latency = latency();
1482        param2 = &desc;
1483        break;
1484
1485    case AudioSystem::STREAM_CONFIG_CHANGED:
1486        param2 = &param;
1487    case AudioSystem::OUTPUT_CLOSED:
1488    default:
1489        break;
1490    }
1491    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1492}
1493
1494void AudioFlinger::PlaybackThread::writeCallback()
1495{
1496    ALOG_ASSERT(mCallbackThread != 0);
1497    mCallbackThread->setWriteBlocked(false);
1498}
1499
1500void AudioFlinger::PlaybackThread::drainCallback()
1501{
1502    ALOG_ASSERT(mCallbackThread != 0);
1503    mCallbackThread->setDraining(false);
1504}
1505
1506void AudioFlinger::PlaybackThread::setWriteBlocked(bool value)
1507{
1508    Mutex::Autolock _l(mLock);
1509    mWriteBlocked = value;
1510    if (!value) {
1511        mWaitWorkCV.signal();
1512    }
1513}
1514
1515void AudioFlinger::PlaybackThread::setDraining(bool value)
1516{
1517    Mutex::Autolock _l(mLock);
1518    mDraining = value;
1519    if (!value) {
1520        mWaitWorkCV.signal();
1521    }
1522}
1523
1524// static
1525int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1526                                                void *param,
1527                                                void *cookie)
1528{
1529    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1530    ALOGV("asyncCallback() event %d", event);
1531    switch (event) {
1532    case STREAM_CBK_EVENT_WRITE_READY:
1533        me->writeCallback();
1534        break;
1535    case STREAM_CBK_EVENT_DRAIN_READY:
1536        me->drainCallback();
1537        break;
1538    default:
1539        ALOGW("asyncCallback() unknown event %d", event);
1540        break;
1541    }
1542    return 0;
1543}
1544
1545void AudioFlinger::PlaybackThread::readOutputParameters()
1546{
1547    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1548    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1549    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1550    if (!audio_is_output_channel(mChannelMask)) {
1551        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1552    }
1553    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1554        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1555                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1556    }
1557    mChannelCount = popcount(mChannelMask);
1558    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1559    if (!audio_is_valid_format(mFormat)) {
1560        LOG_FATAL("HAL format %d not valid for output", mFormat);
1561    }
1562    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1563        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1564                mFormat);
1565    }
1566    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1567    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1568    mFrameCount = mBufferSize / mFrameSize;
1569    if (mFrameCount & 15) {
1570        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1571                mFrameCount);
1572    }
1573
1574    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1575            (mOutput->stream->set_callback != NULL)) {
1576        if (mOutput->stream->set_callback(mOutput->stream,
1577                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1578            mUseAsyncWrite = true;
1579        }
1580    }
1581
1582    // Calculate size of normal mix buffer relative to the HAL output buffer size
1583    double multiplier = 1.0;
1584    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1585            kUseFastMixer == FastMixer_Dynamic)) {
1586        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1587        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1588        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1589        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1590        maxNormalFrameCount = maxNormalFrameCount & ~15;
1591        if (maxNormalFrameCount < minNormalFrameCount) {
1592            maxNormalFrameCount = minNormalFrameCount;
1593        }
1594        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1595        if (multiplier <= 1.0) {
1596            multiplier = 1.0;
1597        } else if (multiplier <= 2.0) {
1598            if (2 * mFrameCount <= maxNormalFrameCount) {
1599                multiplier = 2.0;
1600            } else {
1601                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1602            }
1603        } else {
1604            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1605            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1606            // track, but we sometimes have to do this to satisfy the maximum frame count
1607            // constraint)
1608            // FIXME this rounding up should not be done if no HAL SRC
1609            uint32_t truncMult = (uint32_t) multiplier;
1610            if ((truncMult & 1)) {
1611                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1612                    ++truncMult;
1613                }
1614            }
1615            multiplier = (double) truncMult;
1616        }
1617    }
1618    mNormalFrameCount = multiplier * mFrameCount;
1619    // round up to nearest 16 frames to satisfy AudioMixer
1620    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1621    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1622            mNormalFrameCount);
1623
1624    delete[] mMixBuffer;
1625    size_t normalBufferSize = mNormalFrameCount * mFrameSize;
1626    // For historical reasons mMixBuffer is int16_t[], but mFrameSize can be odd (such as 1)
1627    mMixBuffer = new int16_t[(normalBufferSize + 1) >> 1];
1628    memset(mMixBuffer, 0, normalBufferSize);
1629
1630    // force reconfiguration of effect chains and engines to take new buffer size and audio
1631    // parameters into account
1632    // Note that mLock is not held when readOutputParameters() is called from the constructor
1633    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1634    // matter.
1635    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1636    Vector< sp<EffectChain> > effectChains = mEffectChains;
1637    for (size_t i = 0; i < effectChains.size(); i ++) {
1638        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1639    }
1640}
1641
1642
1643status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1644{
1645    if (halFrames == NULL || dspFrames == NULL) {
1646        return BAD_VALUE;
1647    }
1648    Mutex::Autolock _l(mLock);
1649    if (initCheck() != NO_ERROR) {
1650        return INVALID_OPERATION;
1651    }
1652    size_t framesWritten = mBytesWritten / mFrameSize;
1653    *halFrames = framesWritten;
1654
1655    if (isSuspended()) {
1656        // return an estimation of rendered frames when the output is suspended
1657        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1658        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1659        return NO_ERROR;
1660    } else {
1661        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1662    }
1663}
1664
1665uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1666{
1667    Mutex::Autolock _l(mLock);
1668    uint32_t result = 0;
1669    if (getEffectChain_l(sessionId) != 0) {
1670        result = EFFECT_SESSION;
1671    }
1672
1673    for (size_t i = 0; i < mTracks.size(); ++i) {
1674        sp<Track> track = mTracks[i];
1675        if (sessionId == track->sessionId() && !track->isInvalid()) {
1676            result |= TRACK_SESSION;
1677            break;
1678        }
1679    }
1680
1681    return result;
1682}
1683
1684uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1685{
1686    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1687    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1688    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1689        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1690    }
1691    for (size_t i = 0; i < mTracks.size(); i++) {
1692        sp<Track> track = mTracks[i];
1693        if (sessionId == track->sessionId() && !track->isInvalid()) {
1694            return AudioSystem::getStrategyForStream(track->streamType());
1695        }
1696    }
1697    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1698}
1699
1700
1701AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1702{
1703    Mutex::Autolock _l(mLock);
1704    return mOutput;
1705}
1706
1707AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1708{
1709    Mutex::Autolock _l(mLock);
1710    AudioStreamOut *output = mOutput;
1711    mOutput = NULL;
1712    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1713    //       must push a NULL and wait for ack
1714    mOutputSink.clear();
1715    mPipeSink.clear();
1716    mNormalSink.clear();
1717    return output;
1718}
1719
1720// this method must always be called either with ThreadBase mLock held or inside the thread loop
1721audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1722{
1723    if (mOutput == NULL) {
1724        return NULL;
1725    }
1726    return &mOutput->stream->common;
1727}
1728
1729uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1730{
1731    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1732}
1733
1734status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1735{
1736    if (!isValidSyncEvent(event)) {
1737        return BAD_VALUE;
1738    }
1739
1740    Mutex::Autolock _l(mLock);
1741
1742    for (size_t i = 0; i < mTracks.size(); ++i) {
1743        sp<Track> track = mTracks[i];
1744        if (event->triggerSession() == track->sessionId()) {
1745            (void) track->setSyncEvent(event);
1746            return NO_ERROR;
1747        }
1748    }
1749
1750    return NAME_NOT_FOUND;
1751}
1752
1753bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1754{
1755    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1756}
1757
1758void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1759        const Vector< sp<Track> >& tracksToRemove)
1760{
1761    size_t count = tracksToRemove.size();
1762    if (count > 0) {
1763        for (size_t i = 0 ; i < count ; i++) {
1764            const sp<Track>& track = tracksToRemove.itemAt(i);
1765            if (!track->isOutputTrack()) {
1766                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1767#ifdef ADD_BATTERY_DATA
1768                // to track the speaker usage
1769                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1770#endif
1771                if (track->isTerminated()) {
1772                    AudioSystem::releaseOutput(mId);
1773                }
1774            }
1775        }
1776    }
1777}
1778
1779void AudioFlinger::PlaybackThread::checkSilentMode_l()
1780{
1781    if (!mMasterMute) {
1782        char value[PROPERTY_VALUE_MAX];
1783        if (property_get("ro.audio.silent", value, "0") > 0) {
1784            char *endptr;
1785            unsigned long ul = strtoul(value, &endptr, 0);
1786            if (*endptr == '\0' && ul != 0) {
1787                ALOGD("Silence is golden");
1788                // The setprop command will not allow a property to be changed after
1789                // the first time it is set, so we don't have to worry about un-muting.
1790                setMasterMute_l(true);
1791            }
1792        }
1793    }
1794}
1795
1796// shared by MIXER and DIRECT, overridden by DUPLICATING
1797ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1798{
1799    // FIXME rewrite to reduce number of system calls
1800    mLastWriteTime = systemTime();
1801    mInWrite = true;
1802    ssize_t bytesWritten;
1803
1804    // If an NBAIO sink is present, use it to write the normal mixer's submix
1805    if (mNormalSink != 0) {
1806#define mBitShift 2 // FIXME
1807        size_t count = mBytesRemaining >> mBitShift;
1808        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1809        ATRACE_BEGIN("write");
1810        // update the setpoint when AudioFlinger::mScreenState changes
1811        uint32_t screenState = AudioFlinger::mScreenState;
1812        if (screenState != mScreenState) {
1813            mScreenState = screenState;
1814            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1815            if (pipe != NULL) {
1816                pipe->setAvgFrames((mScreenState & 1) ?
1817                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1818            }
1819        }
1820        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1821        ATRACE_END();
1822        if (framesWritten > 0) {
1823            bytesWritten = framesWritten << mBitShift;
1824        } else {
1825            bytesWritten = framesWritten;
1826        }
1827    // otherwise use the HAL / AudioStreamOut directly
1828    } else {
1829        // Direct output and offload threads
1830        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1831        if (mUseAsyncWrite) {
1832            mWriteBlocked = true;
1833            ALOG_ASSERT(mCallbackThread != 0);
1834            mCallbackThread->setWriteBlocked(true);
1835        }
1836        bytesWritten = mOutput->stream->write(mOutput->stream,
1837                                                   mMixBuffer + offset, mBytesRemaining);
1838        if (mUseAsyncWrite &&
1839                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1840            // do not wait for async callback in case of error of full write
1841            mWriteBlocked = false;
1842            ALOG_ASSERT(mCallbackThread != 0);
1843            mCallbackThread->setWriteBlocked(false);
1844        }
1845    }
1846
1847    mNumWrites++;
1848    mInWrite = false;
1849
1850    return bytesWritten;
1851}
1852
1853void AudioFlinger::PlaybackThread::threadLoop_drain()
1854{
1855    if (mOutput->stream->drain) {
1856        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1857        if (mUseAsyncWrite) {
1858            mDraining = true;
1859            ALOG_ASSERT(mCallbackThread != 0);
1860            mCallbackThread->setDraining(true);
1861        }
1862        mOutput->stream->drain(mOutput->stream,
1863            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1864                                                : AUDIO_DRAIN_ALL);
1865    }
1866}
1867
1868void AudioFlinger::PlaybackThread::threadLoop_exit()
1869{
1870    // Default implementation has nothing to do
1871}
1872
1873/*
1874The derived values that are cached:
1875 - mixBufferSize from frame count * frame size
1876 - activeSleepTime from activeSleepTimeUs()
1877 - idleSleepTime from idleSleepTimeUs()
1878 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1879 - maxPeriod from frame count and sample rate (MIXER only)
1880
1881The parameters that affect these derived values are:
1882 - frame count
1883 - frame size
1884 - sample rate
1885 - device type: A2DP or not
1886 - device latency
1887 - format: PCM or not
1888 - active sleep time
1889 - idle sleep time
1890*/
1891
1892void AudioFlinger::PlaybackThread::cacheParameters_l()
1893{
1894    mixBufferSize = mNormalFrameCount * mFrameSize;
1895    activeSleepTime = activeSleepTimeUs();
1896    idleSleepTime = idleSleepTimeUs();
1897}
1898
1899void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1900{
1901    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1902            this,  streamType, mTracks.size());
1903    Mutex::Autolock _l(mLock);
1904
1905    size_t size = mTracks.size();
1906    for (size_t i = 0; i < size; i++) {
1907        sp<Track> t = mTracks[i];
1908        if (t->streamType() == streamType) {
1909            t->invalidate();
1910        }
1911    }
1912}
1913
1914status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1915{
1916    int session = chain->sessionId();
1917    int16_t *buffer = mMixBuffer;
1918    bool ownsBuffer = false;
1919
1920    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1921    if (session > 0) {
1922        // Only one effect chain can be present in direct output thread and it uses
1923        // the mix buffer as input
1924        if (mType != DIRECT) {
1925            size_t numSamples = mNormalFrameCount * mChannelCount;
1926            buffer = new int16_t[numSamples];
1927            memset(buffer, 0, numSamples * sizeof(int16_t));
1928            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1929            ownsBuffer = true;
1930        }
1931
1932        // Attach all tracks with same session ID to this chain.
1933        for (size_t i = 0; i < mTracks.size(); ++i) {
1934            sp<Track> track = mTracks[i];
1935            if (session == track->sessionId()) {
1936                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1937                        buffer);
1938                track->setMainBuffer(buffer);
1939                chain->incTrackCnt();
1940            }
1941        }
1942
1943        // indicate all active tracks in the chain
1944        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1945            sp<Track> track = mActiveTracks[i].promote();
1946            if (track == 0) {
1947                continue;
1948            }
1949            if (session == track->sessionId()) {
1950                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1951                chain->incActiveTrackCnt();
1952            }
1953        }
1954    }
1955
1956    chain->setInBuffer(buffer, ownsBuffer);
1957    chain->setOutBuffer(mMixBuffer);
1958    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1959    // chains list in order to be processed last as it contains output stage effects
1960    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1961    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1962    // after track specific effects and before output stage
1963    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1964    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1965    // Effect chain for other sessions are inserted at beginning of effect
1966    // chains list to be processed before output mix effects. Relative order between other
1967    // sessions is not important
1968    size_t size = mEffectChains.size();
1969    size_t i = 0;
1970    for (i = 0; i < size; i++) {
1971        if (mEffectChains[i]->sessionId() < session) {
1972            break;
1973        }
1974    }
1975    mEffectChains.insertAt(chain, i);
1976    checkSuspendOnAddEffectChain_l(chain);
1977
1978    return NO_ERROR;
1979}
1980
1981size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1982{
1983    int session = chain->sessionId();
1984
1985    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1986
1987    for (size_t i = 0; i < mEffectChains.size(); i++) {
1988        if (chain == mEffectChains[i]) {
1989            mEffectChains.removeAt(i);
1990            // detach all active tracks from the chain
1991            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1992                sp<Track> track = mActiveTracks[i].promote();
1993                if (track == 0) {
1994                    continue;
1995                }
1996                if (session == track->sessionId()) {
1997                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1998                            chain.get(), session);
1999                    chain->decActiveTrackCnt();
2000                }
2001            }
2002
2003            // detach all tracks with same session ID from this chain
2004            for (size_t i = 0; i < mTracks.size(); ++i) {
2005                sp<Track> track = mTracks[i];
2006                if (session == track->sessionId()) {
2007                    track->setMainBuffer(mMixBuffer);
2008                    chain->decTrackCnt();
2009                }
2010            }
2011            break;
2012        }
2013    }
2014    return mEffectChains.size();
2015}
2016
2017status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2018        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2019{
2020    Mutex::Autolock _l(mLock);
2021    return attachAuxEffect_l(track, EffectId);
2022}
2023
2024status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2025        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2026{
2027    status_t status = NO_ERROR;
2028
2029    if (EffectId == 0) {
2030        track->setAuxBuffer(0, NULL);
2031    } else {
2032        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2033        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2034        if (effect != 0) {
2035            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2036                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2037            } else {
2038                status = INVALID_OPERATION;
2039            }
2040        } else {
2041            status = BAD_VALUE;
2042        }
2043    }
2044    return status;
2045}
2046
2047void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2048{
2049    for (size_t i = 0; i < mTracks.size(); ++i) {
2050        sp<Track> track = mTracks[i];
2051        if (track->auxEffectId() == effectId) {
2052            attachAuxEffect_l(track, 0);
2053        }
2054    }
2055}
2056
2057bool AudioFlinger::PlaybackThread::threadLoop()
2058{
2059    Vector< sp<Track> > tracksToRemove;
2060
2061    standbyTime = systemTime();
2062
2063    // MIXER
2064    nsecs_t lastWarning = 0;
2065
2066    // DUPLICATING
2067    // FIXME could this be made local to while loop?
2068    writeFrames = 0;
2069
2070    cacheParameters_l();
2071    sleepTime = idleSleepTime;
2072
2073    if (mType == MIXER) {
2074        sleepTimeShift = 0;
2075    }
2076
2077    CpuStats cpuStats;
2078    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2079
2080    acquireWakeLock();
2081
2082    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2083    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2084    // and then that string will be logged at the next convenient opportunity.
2085    const char *logString = NULL;
2086
2087    while (!exitPending())
2088    {
2089        cpuStats.sample(myName);
2090
2091        Vector< sp<EffectChain> > effectChains;
2092
2093        processConfigEvents();
2094
2095        { // scope for mLock
2096
2097            Mutex::Autolock _l(mLock);
2098
2099            if (logString != NULL) {
2100                mNBLogWriter->logTimestamp();
2101                mNBLogWriter->log(logString);
2102                logString = NULL;
2103            }
2104
2105            if (checkForNewParameters_l()) {
2106                cacheParameters_l();
2107            }
2108
2109            saveOutputTracks();
2110
2111            if (mSignalPending) {
2112                // A signal was raised while we were unlocked
2113                mSignalPending = false;
2114            } else if (waitingAsyncCallback_l()) {
2115                if (exitPending()) {
2116                    break;
2117                }
2118                releaseWakeLock_l();
2119                ALOGV("wait async completion");
2120                mWaitWorkCV.wait(mLock);
2121                ALOGV("async completion/wake");
2122                acquireWakeLock_l();
2123                if (exitPending()) {
2124                    break;
2125                }
2126                if (!mActiveTracks.size() && (systemTime() > standbyTime)) {
2127                    continue;
2128                }
2129                sleepTime = 0;
2130            } else if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2131                                   isSuspended()) {
2132                // put audio hardware into standby after short delay
2133                if (shouldStandby_l()) {
2134
2135                    threadLoop_standby();
2136
2137                    mStandby = true;
2138                }
2139
2140                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2141                    // we're about to wait, flush the binder command buffer
2142                    IPCThreadState::self()->flushCommands();
2143
2144                    clearOutputTracks();
2145
2146                    if (exitPending()) {
2147                        break;
2148                    }
2149
2150                    releaseWakeLock_l();
2151                    // wait until we have something to do...
2152                    ALOGV("%s going to sleep", myName.string());
2153                    mWaitWorkCV.wait(mLock);
2154                    ALOGV("%s waking up", myName.string());
2155                    acquireWakeLock_l();
2156
2157                    mMixerStatus = MIXER_IDLE;
2158                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2159                    mBytesWritten = 0;
2160                    mBytesRemaining = 0;
2161                    checkSilentMode_l();
2162
2163                    standbyTime = systemTime() + standbyDelay;
2164                    sleepTime = idleSleepTime;
2165                    if (mType == MIXER) {
2166                        sleepTimeShift = 0;
2167                    }
2168
2169                    continue;
2170                }
2171            }
2172
2173            // mMixerStatusIgnoringFastTracks is also updated internally
2174            mMixerStatus = prepareTracks_l(&tracksToRemove);
2175
2176            // prevent any changes in effect chain list and in each effect chain
2177            // during mixing and effect process as the audio buffers could be deleted
2178            // or modified if an effect is created or deleted
2179            lockEffectChains_l(effectChains);
2180        }
2181
2182        if (mBytesRemaining == 0) {
2183            mCurrentWriteLength = 0;
2184            if (mMixerStatus == MIXER_TRACKS_READY) {
2185                // threadLoop_mix() sets mCurrentWriteLength
2186                threadLoop_mix();
2187            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2188                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2189                // threadLoop_sleepTime sets sleepTime to 0 if data
2190                // must be written to HAL
2191                threadLoop_sleepTime();
2192                if (sleepTime == 0) {
2193                    mCurrentWriteLength = mixBufferSize;
2194                }
2195            }
2196            mBytesRemaining = mCurrentWriteLength;
2197            if (isSuspended()) {
2198                sleepTime = suspendSleepTimeUs();
2199                // simulate write to HAL when suspended
2200                mBytesWritten += mixBufferSize;
2201                mBytesRemaining = 0;
2202            }
2203
2204            // only process effects if we're going to write
2205            if (sleepTime == 0) {
2206                for (size_t i = 0; i < effectChains.size(); i ++) {
2207                    effectChains[i]->process_l();
2208                }
2209            }
2210        }
2211
2212        // enable changes in effect chain
2213        unlockEffectChains(effectChains);
2214
2215        if (!waitingAsyncCallback()) {
2216            // sleepTime == 0 means we must write to audio hardware
2217            if (sleepTime == 0) {
2218                if (mBytesRemaining) {
2219                    ssize_t ret = threadLoop_write();
2220                    if (ret < 0) {
2221                        mBytesRemaining = 0;
2222                    } else {
2223                        mBytesWritten += ret;
2224                        mBytesRemaining -= ret;
2225                    }
2226                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2227                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2228                    threadLoop_drain();
2229                }
2230if (mType == MIXER) {
2231                // write blocked detection
2232                nsecs_t now = systemTime();
2233                nsecs_t delta = now - mLastWriteTime;
2234                if (!mStandby && delta > maxPeriod) {
2235                    mNumDelayedWrites++;
2236                    if ((now - lastWarning) > kWarningThrottleNs) {
2237                        ATRACE_NAME("underrun");
2238                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2239                                ns2ms(delta), mNumDelayedWrites, this);
2240                        lastWarning = now;
2241                    }
2242                }
2243}
2244
2245                mStandby = false;
2246            } else {
2247                usleep(sleepTime);
2248            }
2249        }
2250
2251        // Finally let go of removed track(s), without the lock held
2252        // since we can't guarantee the destructors won't acquire that
2253        // same lock.  This will also mutate and push a new fast mixer state.
2254        threadLoop_removeTracks(tracksToRemove);
2255        tracksToRemove.clear();
2256
2257        // FIXME I don't understand the need for this here;
2258        //       it was in the original code but maybe the
2259        //       assignment in saveOutputTracks() makes this unnecessary?
2260        clearOutputTracks();
2261
2262        // Effect chains will be actually deleted here if they were removed from
2263        // mEffectChains list during mixing or effects processing
2264        effectChains.clear();
2265
2266        // FIXME Note that the above .clear() is no longer necessary since effectChains
2267        // is now local to this block, but will keep it for now (at least until merge done).
2268    }
2269
2270    threadLoop_exit();
2271
2272    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2273    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2274        // put output stream into standby mode
2275        if (!mStandby) {
2276            mOutput->stream->common.standby(&mOutput->stream->common);
2277        }
2278    }
2279
2280    releaseWakeLock();
2281
2282    ALOGV("Thread %p type %d exiting", this, mType);
2283    return false;
2284}
2285
2286// removeTracks_l() must be called with ThreadBase::mLock held
2287void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2288{
2289    size_t count = tracksToRemove.size();
2290    if (count > 0) {
2291        for (size_t i=0 ; i<count ; i++) {
2292            const sp<Track>& track = tracksToRemove.itemAt(i);
2293            mActiveTracks.remove(track);
2294            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2295            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2296            if (chain != 0) {
2297                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2298                        track->sessionId());
2299                chain->decActiveTrackCnt();
2300            }
2301            if (track->isTerminated()) {
2302                removeTrack_l(track);
2303            }
2304        }
2305    }
2306
2307}
2308
2309// ----------------------------------------------------------------------------
2310
2311AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2312        audio_io_handle_t id, audio_devices_t device, type_t type)
2313    :   PlaybackThread(audioFlinger, output, id, device, type),
2314        // mAudioMixer below
2315        // mFastMixer below
2316        mFastMixerFutex(0)
2317        // mOutputSink below
2318        // mPipeSink below
2319        // mNormalSink below
2320{
2321    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2322    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2323            "mFrameCount=%d, mNormalFrameCount=%d",
2324            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2325            mNormalFrameCount);
2326    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2327
2328    // FIXME - Current mixer implementation only supports stereo output
2329    if (mChannelCount != FCC_2) {
2330        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2331    }
2332
2333    // create an NBAIO sink for the HAL output stream, and negotiate
2334    mOutputSink = new AudioStreamOutSink(output->stream);
2335    size_t numCounterOffers = 0;
2336    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2337    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2338    ALOG_ASSERT(index == 0);
2339
2340    // initialize fast mixer depending on configuration
2341    bool initFastMixer;
2342    switch (kUseFastMixer) {
2343    case FastMixer_Never:
2344        initFastMixer = false;
2345        break;
2346    case FastMixer_Always:
2347        initFastMixer = true;
2348        break;
2349    case FastMixer_Static:
2350    case FastMixer_Dynamic:
2351        initFastMixer = mFrameCount < mNormalFrameCount;
2352        break;
2353    }
2354    if (initFastMixer) {
2355
2356        // create a MonoPipe to connect our submix to FastMixer
2357        NBAIO_Format format = mOutputSink->format();
2358        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2359        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2360        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2361        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2362        const NBAIO_Format offers[1] = {format};
2363        size_t numCounterOffers = 0;
2364        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2365        ALOG_ASSERT(index == 0);
2366        monoPipe->setAvgFrames((mScreenState & 1) ?
2367                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2368        mPipeSink = monoPipe;
2369
2370#ifdef TEE_SINK
2371        if (mTeeSinkOutputEnabled) {
2372            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2373            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2374            numCounterOffers = 0;
2375            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2376            ALOG_ASSERT(index == 0);
2377            mTeeSink = teeSink;
2378            PipeReader *teeSource = new PipeReader(*teeSink);
2379            numCounterOffers = 0;
2380            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2381            ALOG_ASSERT(index == 0);
2382            mTeeSource = teeSource;
2383        }
2384#endif
2385
2386        // create fast mixer and configure it initially with just one fast track for our submix
2387        mFastMixer = new FastMixer();
2388        FastMixerStateQueue *sq = mFastMixer->sq();
2389#ifdef STATE_QUEUE_DUMP
2390        sq->setObserverDump(&mStateQueueObserverDump);
2391        sq->setMutatorDump(&mStateQueueMutatorDump);
2392#endif
2393        FastMixerState *state = sq->begin();
2394        FastTrack *fastTrack = &state->mFastTracks[0];
2395        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2396        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2397        fastTrack->mVolumeProvider = NULL;
2398        fastTrack->mGeneration++;
2399        state->mFastTracksGen++;
2400        state->mTrackMask = 1;
2401        // fast mixer will use the HAL output sink
2402        state->mOutputSink = mOutputSink.get();
2403        state->mOutputSinkGen++;
2404        state->mFrameCount = mFrameCount;
2405        state->mCommand = FastMixerState::COLD_IDLE;
2406        // already done in constructor initialization list
2407        //mFastMixerFutex = 0;
2408        state->mColdFutexAddr = &mFastMixerFutex;
2409        state->mColdGen++;
2410        state->mDumpState = &mFastMixerDumpState;
2411#ifdef TEE_SINK
2412        state->mTeeSink = mTeeSink.get();
2413#endif
2414        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2415        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2416        sq->end();
2417        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2418
2419        // start the fast mixer
2420        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2421        pid_t tid = mFastMixer->getTid();
2422        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2423        if (err != 0) {
2424            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2425                    kPriorityFastMixer, getpid_cached, tid, err);
2426        }
2427
2428#ifdef AUDIO_WATCHDOG
2429        // create and start the watchdog
2430        mAudioWatchdog = new AudioWatchdog();
2431        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2432        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2433        tid = mAudioWatchdog->getTid();
2434        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2435        if (err != 0) {
2436            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2437                    kPriorityFastMixer, getpid_cached, tid, err);
2438        }
2439#endif
2440
2441    } else {
2442        mFastMixer = NULL;
2443    }
2444
2445    switch (kUseFastMixer) {
2446    case FastMixer_Never:
2447    case FastMixer_Dynamic:
2448        mNormalSink = mOutputSink;
2449        break;
2450    case FastMixer_Always:
2451        mNormalSink = mPipeSink;
2452        break;
2453    case FastMixer_Static:
2454        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2455        break;
2456    }
2457}
2458
2459AudioFlinger::MixerThread::~MixerThread()
2460{
2461    if (mFastMixer != NULL) {
2462        FastMixerStateQueue *sq = mFastMixer->sq();
2463        FastMixerState *state = sq->begin();
2464        if (state->mCommand == FastMixerState::COLD_IDLE) {
2465            int32_t old = android_atomic_inc(&mFastMixerFutex);
2466            if (old == -1) {
2467                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2468            }
2469        }
2470        state->mCommand = FastMixerState::EXIT;
2471        sq->end();
2472        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2473        mFastMixer->join();
2474        // Though the fast mixer thread has exited, it's state queue is still valid.
2475        // We'll use that extract the final state which contains one remaining fast track
2476        // corresponding to our sub-mix.
2477        state = sq->begin();
2478        ALOG_ASSERT(state->mTrackMask == 1);
2479        FastTrack *fastTrack = &state->mFastTracks[0];
2480        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2481        delete fastTrack->mBufferProvider;
2482        sq->end(false /*didModify*/);
2483        delete mFastMixer;
2484#ifdef AUDIO_WATCHDOG
2485        if (mAudioWatchdog != 0) {
2486            mAudioWatchdog->requestExit();
2487            mAudioWatchdog->requestExitAndWait();
2488            mAudioWatchdog.clear();
2489        }
2490#endif
2491    }
2492    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2493    delete mAudioMixer;
2494}
2495
2496
2497uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2498{
2499    if (mFastMixer != NULL) {
2500        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2501        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2502    }
2503    return latency;
2504}
2505
2506
2507void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2508{
2509    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2510}
2511
2512ssize_t AudioFlinger::MixerThread::threadLoop_write()
2513{
2514    // FIXME we should only do one push per cycle; confirm this is true
2515    // Start the fast mixer if it's not already running
2516    if (mFastMixer != NULL) {
2517        FastMixerStateQueue *sq = mFastMixer->sq();
2518        FastMixerState *state = sq->begin();
2519        if (state->mCommand != FastMixerState::MIX_WRITE &&
2520                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2521            if (state->mCommand == FastMixerState::COLD_IDLE) {
2522                int32_t old = android_atomic_inc(&mFastMixerFutex);
2523                if (old == -1) {
2524                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2525                }
2526#ifdef AUDIO_WATCHDOG
2527                if (mAudioWatchdog != 0) {
2528                    mAudioWatchdog->resume();
2529                }
2530#endif
2531            }
2532            state->mCommand = FastMixerState::MIX_WRITE;
2533            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2534                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2535            sq->end();
2536            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2537            if (kUseFastMixer == FastMixer_Dynamic) {
2538                mNormalSink = mPipeSink;
2539            }
2540        } else {
2541            sq->end(false /*didModify*/);
2542        }
2543    }
2544    return PlaybackThread::threadLoop_write();
2545}
2546
2547void AudioFlinger::MixerThread::threadLoop_standby()
2548{
2549    // Idle the fast mixer if it's currently running
2550    if (mFastMixer != NULL) {
2551        FastMixerStateQueue *sq = mFastMixer->sq();
2552        FastMixerState *state = sq->begin();
2553        if (!(state->mCommand & FastMixerState::IDLE)) {
2554            state->mCommand = FastMixerState::COLD_IDLE;
2555            state->mColdFutexAddr = &mFastMixerFutex;
2556            state->mColdGen++;
2557            mFastMixerFutex = 0;
2558            sq->end();
2559            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2560            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2561            if (kUseFastMixer == FastMixer_Dynamic) {
2562                mNormalSink = mOutputSink;
2563            }
2564#ifdef AUDIO_WATCHDOG
2565            if (mAudioWatchdog != 0) {
2566                mAudioWatchdog->pause();
2567            }
2568#endif
2569        } else {
2570            sq->end(false /*didModify*/);
2571        }
2572    }
2573    PlaybackThread::threadLoop_standby();
2574}
2575
2576// Empty implementation for standard mixer
2577// Overridden for offloaded playback
2578void AudioFlinger::PlaybackThread::flushOutput_l()
2579{
2580}
2581
2582bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2583{
2584    return false;
2585}
2586
2587bool AudioFlinger::PlaybackThread::shouldStandby_l()
2588{
2589    return !mStandby;
2590}
2591
2592bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2593{
2594    Mutex::Autolock _l(mLock);
2595    return waitingAsyncCallback_l();
2596}
2597
2598// shared by MIXER and DIRECT, overridden by DUPLICATING
2599void AudioFlinger::PlaybackThread::threadLoop_standby()
2600{
2601    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2602    mOutput->stream->common.standby(&mOutput->stream->common);
2603    if (mUseAsyncWrite != 0) {
2604        mWriteBlocked = false;
2605        mDraining = false;
2606        ALOG_ASSERT(mCallbackThread != 0);
2607        mCallbackThread->setWriteBlocked(false);
2608        mCallbackThread->setDraining(false);
2609    }
2610}
2611
2612void AudioFlinger::MixerThread::threadLoop_mix()
2613{
2614    // obtain the presentation timestamp of the next output buffer
2615    int64_t pts;
2616    status_t status = INVALID_OPERATION;
2617
2618    if (mNormalSink != 0) {
2619        status = mNormalSink->getNextWriteTimestamp(&pts);
2620    } else {
2621        status = mOutputSink->getNextWriteTimestamp(&pts);
2622    }
2623
2624    if (status != NO_ERROR) {
2625        pts = AudioBufferProvider::kInvalidPTS;
2626    }
2627
2628    // mix buffers...
2629    mAudioMixer->process(pts);
2630    mCurrentWriteLength = mixBufferSize;
2631    // increase sleep time progressively when application underrun condition clears.
2632    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2633    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2634    // such that we would underrun the audio HAL.
2635    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2636        sleepTimeShift--;
2637    }
2638    sleepTime = 0;
2639    standbyTime = systemTime() + standbyDelay;
2640    //TODO: delay standby when effects have a tail
2641}
2642
2643void AudioFlinger::MixerThread::threadLoop_sleepTime()
2644{
2645    // If no tracks are ready, sleep once for the duration of an output
2646    // buffer size, then write 0s to the output
2647    if (sleepTime == 0) {
2648        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2649            sleepTime = activeSleepTime >> sleepTimeShift;
2650            if (sleepTime < kMinThreadSleepTimeUs) {
2651                sleepTime = kMinThreadSleepTimeUs;
2652            }
2653            // reduce sleep time in case of consecutive application underruns to avoid
2654            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2655            // duration we would end up writing less data than needed by the audio HAL if
2656            // the condition persists.
2657            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2658                sleepTimeShift++;
2659            }
2660        } else {
2661            sleepTime = idleSleepTime;
2662        }
2663    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2664        memset(mMixBuffer, 0, mixBufferSize);
2665        sleepTime = 0;
2666        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2667                "anticipated start");
2668    }
2669    // TODO add standby time extension fct of effect tail
2670}
2671
2672// prepareTracks_l() must be called with ThreadBase::mLock held
2673AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2674        Vector< sp<Track> > *tracksToRemove)
2675{
2676
2677    mixer_state mixerStatus = MIXER_IDLE;
2678    // find out which tracks need to be processed
2679    size_t count = mActiveTracks.size();
2680    size_t mixedTracks = 0;
2681    size_t tracksWithEffect = 0;
2682    // counts only _active_ fast tracks
2683    size_t fastTracks = 0;
2684    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2685
2686    float masterVolume = mMasterVolume;
2687    bool masterMute = mMasterMute;
2688
2689    if (masterMute) {
2690        masterVolume = 0;
2691    }
2692    // Delegate master volume control to effect in output mix effect chain if needed
2693    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2694    if (chain != 0) {
2695        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2696        chain->setVolume_l(&v, &v);
2697        masterVolume = (float)((v + (1 << 23)) >> 24);
2698        chain.clear();
2699    }
2700
2701    // prepare a new state to push
2702    FastMixerStateQueue *sq = NULL;
2703    FastMixerState *state = NULL;
2704    bool didModify = false;
2705    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2706    if (mFastMixer != NULL) {
2707        sq = mFastMixer->sq();
2708        state = sq->begin();
2709    }
2710
2711    for (size_t i=0 ; i<count ; i++) {
2712        const sp<Track> t = mActiveTracks[i].promote();
2713        if (t == 0) {
2714            continue;
2715        }
2716
2717        // this const just means the local variable doesn't change
2718        Track* const track = t.get();
2719
2720        // process fast tracks
2721        if (track->isFastTrack()) {
2722
2723            // It's theoretically possible (though unlikely) for a fast track to be created
2724            // and then removed within the same normal mix cycle.  This is not a problem, as
2725            // the track never becomes active so it's fast mixer slot is never touched.
2726            // The converse, of removing an (active) track and then creating a new track
2727            // at the identical fast mixer slot within the same normal mix cycle,
2728            // is impossible because the slot isn't marked available until the end of each cycle.
2729            int j = track->mFastIndex;
2730            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2731            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2732            FastTrack *fastTrack = &state->mFastTracks[j];
2733
2734            // Determine whether the track is currently in underrun condition,
2735            // and whether it had a recent underrun.
2736            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2737            FastTrackUnderruns underruns = ftDump->mUnderruns;
2738            uint32_t recentFull = (underruns.mBitFields.mFull -
2739                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2740            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2741                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2742            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2743                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2744            uint32_t recentUnderruns = recentPartial + recentEmpty;
2745            track->mObservedUnderruns = underruns;
2746            // don't count underruns that occur while stopping or pausing
2747            // or stopped which can occur when flush() is called while active
2748            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2749                    recentUnderruns > 0) {
2750                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2751                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2752            }
2753
2754            // This is similar to the state machine for normal tracks,
2755            // with a few modifications for fast tracks.
2756            bool isActive = true;
2757            switch (track->mState) {
2758            case TrackBase::STOPPING_1:
2759                // track stays active in STOPPING_1 state until first underrun
2760                if (recentUnderruns > 0 || track->isTerminated()) {
2761                    track->mState = TrackBase::STOPPING_2;
2762                }
2763                break;
2764            case TrackBase::PAUSING:
2765                // ramp down is not yet implemented
2766                track->setPaused();
2767                break;
2768            case TrackBase::RESUMING:
2769                // ramp up is not yet implemented
2770                track->mState = TrackBase::ACTIVE;
2771                break;
2772            case TrackBase::ACTIVE:
2773                if (recentFull > 0 || recentPartial > 0) {
2774                    // track has provided at least some frames recently: reset retry count
2775                    track->mRetryCount = kMaxTrackRetries;
2776                }
2777                if (recentUnderruns == 0) {
2778                    // no recent underruns: stay active
2779                    break;
2780                }
2781                // there has recently been an underrun of some kind
2782                if (track->sharedBuffer() == 0) {
2783                    // were any of the recent underruns "empty" (no frames available)?
2784                    if (recentEmpty == 0) {
2785                        // no, then ignore the partial underruns as they are allowed indefinitely
2786                        break;
2787                    }
2788                    // there has recently been an "empty" underrun: decrement the retry counter
2789                    if (--(track->mRetryCount) > 0) {
2790                        break;
2791                    }
2792                    // indicate to client process that the track was disabled because of underrun;
2793                    // it will then automatically call start() when data is available
2794                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2795                    // remove from active list, but state remains ACTIVE [confusing but true]
2796                    isActive = false;
2797                    break;
2798                }
2799                // fall through
2800            case TrackBase::STOPPING_2:
2801            case TrackBase::PAUSED:
2802            case TrackBase::STOPPED:
2803            case TrackBase::FLUSHED:   // flush() while active
2804                // Check for presentation complete if track is inactive
2805                // We have consumed all the buffers of this track.
2806                // This would be incomplete if we auto-paused on underrun
2807                {
2808                    size_t audioHALFrames =
2809                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2810                    size_t framesWritten = mBytesWritten / mFrameSize;
2811                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2812                        // track stays in active list until presentation is complete
2813                        break;
2814                    }
2815                }
2816                if (track->isStopping_2()) {
2817                    track->mState = TrackBase::STOPPED;
2818                }
2819                if (track->isStopped()) {
2820                    // Can't reset directly, as fast mixer is still polling this track
2821                    //   track->reset();
2822                    // So instead mark this track as needing to be reset after push with ack
2823                    resetMask |= 1 << i;
2824                }
2825                isActive = false;
2826                break;
2827            case TrackBase::IDLE:
2828            default:
2829                LOG_FATAL("unexpected track state %d", track->mState);
2830            }
2831
2832            if (isActive) {
2833                // was it previously inactive?
2834                if (!(state->mTrackMask & (1 << j))) {
2835                    ExtendedAudioBufferProvider *eabp = track;
2836                    VolumeProvider *vp = track;
2837                    fastTrack->mBufferProvider = eabp;
2838                    fastTrack->mVolumeProvider = vp;
2839                    fastTrack->mSampleRate = track->mSampleRate;
2840                    fastTrack->mChannelMask = track->mChannelMask;
2841                    fastTrack->mGeneration++;
2842                    state->mTrackMask |= 1 << j;
2843                    didModify = true;
2844                    // no acknowledgement required for newly active tracks
2845                }
2846                // cache the combined master volume and stream type volume for fast mixer; this
2847                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2848                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2849                ++fastTracks;
2850            } else {
2851                // was it previously active?
2852                if (state->mTrackMask & (1 << j)) {
2853                    fastTrack->mBufferProvider = NULL;
2854                    fastTrack->mGeneration++;
2855                    state->mTrackMask &= ~(1 << j);
2856                    didModify = true;
2857                    // If any fast tracks were removed, we must wait for acknowledgement
2858                    // because we're about to decrement the last sp<> on those tracks.
2859                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2860                } else {
2861                    LOG_FATAL("fast track %d should have been active", j);
2862                }
2863                tracksToRemove->add(track);
2864                // Avoids a misleading display in dumpsys
2865                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2866            }
2867            continue;
2868        }
2869
2870        {   // local variable scope to avoid goto warning
2871
2872        audio_track_cblk_t* cblk = track->cblk();
2873
2874        // The first time a track is added we wait
2875        // for all its buffers to be filled before processing it
2876        int name = track->name();
2877        // make sure that we have enough frames to mix one full buffer.
2878        // enforce this condition only once to enable draining the buffer in case the client
2879        // app does not call stop() and relies on underrun to stop:
2880        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2881        // during last round
2882        size_t desiredFrames;
2883        uint32_t sr = track->sampleRate();
2884        if (sr == mSampleRate) {
2885            desiredFrames = mNormalFrameCount;
2886        } else {
2887            // +1 for rounding and +1 for additional sample needed for interpolation
2888            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
2889            // add frames already consumed but not yet released by the resampler
2890            // because mAudioTrackServerProxy->framesReady() will include these frames
2891            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2892            // the minimum track buffer size is normally twice the number of frames necessary
2893            // to fill one buffer and the resampler should not leave more than one buffer worth
2894            // of unreleased frames after each pass, but just in case...
2895            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2896        }
2897        uint32_t minFrames = 1;
2898        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2899                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2900            minFrames = desiredFrames;
2901        }
2902        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2903        size_t framesReady;
2904        if (track->sharedBuffer() == 0) {
2905            framesReady = track->framesReady();
2906        } else if (track->isStopped()) {
2907            framesReady = 0;
2908        } else {
2909            framesReady = 1;
2910        }
2911        if ((framesReady >= minFrames) && track->isReady() &&
2912                !track->isPaused() && !track->isTerminated())
2913        {
2914            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
2915
2916            mixedTracks++;
2917
2918            // track->mainBuffer() != mMixBuffer means there is an effect chain
2919            // connected to the track
2920            chain.clear();
2921            if (track->mainBuffer() != mMixBuffer) {
2922                chain = getEffectChain_l(track->sessionId());
2923                // Delegate volume control to effect in track effect chain if needed
2924                if (chain != 0) {
2925                    tracksWithEffect++;
2926                } else {
2927                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2928                            "session %d",
2929                            name, track->sessionId());
2930                }
2931            }
2932
2933
2934            int param = AudioMixer::VOLUME;
2935            if (track->mFillingUpStatus == Track::FS_FILLED) {
2936                // no ramp for the first volume setting
2937                track->mFillingUpStatus = Track::FS_ACTIVE;
2938                if (track->mState == TrackBase::RESUMING) {
2939                    track->mState = TrackBase::ACTIVE;
2940                    param = AudioMixer::RAMP_VOLUME;
2941                }
2942                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2943            // FIXME should not make a decision based on mServer
2944            } else if (cblk->mServer != 0) {
2945                // If the track is stopped before the first frame was mixed,
2946                // do not apply ramp
2947                param = AudioMixer::RAMP_VOLUME;
2948            }
2949
2950            // compute volume for this track
2951            uint32_t vl, vr, va;
2952            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2953                vl = vr = va = 0;
2954                if (track->isPausing()) {
2955                    track->setPaused();
2956                }
2957            } else {
2958
2959                // read original volumes with volume control
2960                float typeVolume = mStreamTypes[track->streamType()].volume;
2961                float v = masterVolume * typeVolume;
2962                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
2963                uint32_t vlr = proxy->getVolumeLR();
2964                vl = vlr & 0xFFFF;
2965                vr = vlr >> 16;
2966                // track volumes come from shared memory, so can't be trusted and must be clamped
2967                if (vl > MAX_GAIN_INT) {
2968                    ALOGV("Track left volume out of range: %04X", vl);
2969                    vl = MAX_GAIN_INT;
2970                }
2971                if (vr > MAX_GAIN_INT) {
2972                    ALOGV("Track right volume out of range: %04X", vr);
2973                    vr = MAX_GAIN_INT;
2974                }
2975                // now apply the master volume and stream type volume
2976                vl = (uint32_t)(v * vl) << 12;
2977                vr = (uint32_t)(v * vr) << 12;
2978                // assuming master volume and stream type volume each go up to 1.0,
2979                // vl and vr are now in 8.24 format
2980
2981                uint16_t sendLevel = proxy->getSendLevel_U4_12();
2982                // send level comes from shared memory and so may be corrupt
2983                if (sendLevel > MAX_GAIN_INT) {
2984                    ALOGV("Track send level out of range: %04X", sendLevel);
2985                    sendLevel = MAX_GAIN_INT;
2986                }
2987                va = (uint32_t)(v * sendLevel);
2988            }
2989
2990            // Delegate volume control to effect in track effect chain if needed
2991            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2992                // Do not ramp volume if volume is controlled by effect
2993                param = AudioMixer::VOLUME;
2994                track->mHasVolumeController = true;
2995            } else {
2996                // force no volume ramp when volume controller was just disabled or removed
2997                // from effect chain to avoid volume spike
2998                if (track->mHasVolumeController) {
2999                    param = AudioMixer::VOLUME;
3000                }
3001                track->mHasVolumeController = false;
3002            }
3003
3004            // Convert volumes from 8.24 to 4.12 format
3005            // This additional clamping is needed in case chain->setVolume_l() overshot
3006            vl = (vl + (1 << 11)) >> 12;
3007            if (vl > MAX_GAIN_INT) {
3008                vl = MAX_GAIN_INT;
3009            }
3010            vr = (vr + (1 << 11)) >> 12;
3011            if (vr > MAX_GAIN_INT) {
3012                vr = MAX_GAIN_INT;
3013            }
3014
3015            if (va > MAX_GAIN_INT) {
3016                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3017            }
3018
3019            // XXX: these things DON'T need to be done each time
3020            mAudioMixer->setBufferProvider(name, track);
3021            mAudioMixer->enable(name);
3022
3023            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3024            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3025            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3026            mAudioMixer->setParameter(
3027                name,
3028                AudioMixer::TRACK,
3029                AudioMixer::FORMAT, (void *)track->format());
3030            mAudioMixer->setParameter(
3031                name,
3032                AudioMixer::TRACK,
3033                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3034            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3035            uint32_t maxSampleRate = mSampleRate * 2;
3036            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3037            if (reqSampleRate == 0) {
3038                reqSampleRate = mSampleRate;
3039            } else if (reqSampleRate > maxSampleRate) {
3040                reqSampleRate = maxSampleRate;
3041            }
3042            mAudioMixer->setParameter(
3043                name,
3044                AudioMixer::RESAMPLE,
3045                AudioMixer::SAMPLE_RATE,
3046                (void *)reqSampleRate);
3047            mAudioMixer->setParameter(
3048                name,
3049                AudioMixer::TRACK,
3050                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3051            mAudioMixer->setParameter(
3052                name,
3053                AudioMixer::TRACK,
3054                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3055
3056            // reset retry count
3057            track->mRetryCount = kMaxTrackRetries;
3058
3059            // If one track is ready, set the mixer ready if:
3060            //  - the mixer was not ready during previous round OR
3061            //  - no other track is not ready
3062            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3063                    mixerStatus != MIXER_TRACKS_ENABLED) {
3064                mixerStatus = MIXER_TRACKS_READY;
3065            }
3066        } else {
3067            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3068                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3069            }
3070            // clear effect chain input buffer if an active track underruns to avoid sending
3071            // previous audio buffer again to effects
3072            chain = getEffectChain_l(track->sessionId());
3073            if (chain != 0) {
3074                chain->clearInputBuffer();
3075            }
3076
3077            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3078            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3079                    track->isStopped() || track->isPaused()) {
3080                // We have consumed all the buffers of this track.
3081                // Remove it from the list of active tracks.
3082                // TODO: use actual buffer filling status instead of latency when available from
3083                // audio HAL
3084                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3085                size_t framesWritten = mBytesWritten / mFrameSize;
3086                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3087                    if (track->isStopped()) {
3088                        track->reset();
3089                    }
3090                    tracksToRemove->add(track);
3091                }
3092            } else {
3093                // No buffers for this track. Give it a few chances to
3094                // fill a buffer, then remove it from active list.
3095                if (--(track->mRetryCount) <= 0) {
3096                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3097                    tracksToRemove->add(track);
3098                    // indicate to client process that the track was disabled because of underrun;
3099                    // it will then automatically call start() when data is available
3100                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3101                // If one track is not ready, mark the mixer also not ready if:
3102                //  - the mixer was ready during previous round OR
3103                //  - no other track is ready
3104                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3105                                mixerStatus != MIXER_TRACKS_READY) {
3106                    mixerStatus = MIXER_TRACKS_ENABLED;
3107                }
3108            }
3109            mAudioMixer->disable(name);
3110        }
3111
3112        }   // local variable scope to avoid goto warning
3113track_is_ready: ;
3114
3115    }
3116
3117    // Push the new FastMixer state if necessary
3118    bool pauseAudioWatchdog = false;
3119    if (didModify) {
3120        state->mFastTracksGen++;
3121        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3122        if (kUseFastMixer == FastMixer_Dynamic &&
3123                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3124            state->mCommand = FastMixerState::COLD_IDLE;
3125            state->mColdFutexAddr = &mFastMixerFutex;
3126            state->mColdGen++;
3127            mFastMixerFutex = 0;
3128            if (kUseFastMixer == FastMixer_Dynamic) {
3129                mNormalSink = mOutputSink;
3130            }
3131            // If we go into cold idle, need to wait for acknowledgement
3132            // so that fast mixer stops doing I/O.
3133            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3134            pauseAudioWatchdog = true;
3135        }
3136    }
3137    if (sq != NULL) {
3138        sq->end(didModify);
3139        sq->push(block);
3140    }
3141#ifdef AUDIO_WATCHDOG
3142    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3143        mAudioWatchdog->pause();
3144    }
3145#endif
3146
3147    // Now perform the deferred reset on fast tracks that have stopped
3148    while (resetMask != 0) {
3149        size_t i = __builtin_ctz(resetMask);
3150        ALOG_ASSERT(i < count);
3151        resetMask &= ~(1 << i);
3152        sp<Track> t = mActiveTracks[i].promote();
3153        if (t == 0) {
3154            continue;
3155        }
3156        Track* track = t.get();
3157        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3158        track->reset();
3159    }
3160
3161    // remove all the tracks that need to be...
3162    removeTracks_l(*tracksToRemove);
3163
3164    // mix buffer must be cleared if all tracks are connected to an
3165    // effect chain as in this case the mixer will not write to
3166    // mix buffer and track effects will accumulate into it
3167    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3168            (mixedTracks == 0 && fastTracks > 0))) {
3169        // FIXME as a performance optimization, should remember previous zero status
3170        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3171    }
3172
3173    // if any fast tracks, then status is ready
3174    mMixerStatusIgnoringFastTracks = mixerStatus;
3175    if (fastTracks > 0) {
3176        mixerStatus = MIXER_TRACKS_READY;
3177    }
3178    return mixerStatus;
3179}
3180
3181// getTrackName_l() must be called with ThreadBase::mLock held
3182int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3183{
3184    return mAudioMixer->getTrackName(channelMask, sessionId);
3185}
3186
3187// deleteTrackName_l() must be called with ThreadBase::mLock held
3188void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3189{
3190    ALOGV("remove track (%d) and delete from mixer", name);
3191    mAudioMixer->deleteTrackName(name);
3192}
3193
3194// checkForNewParameters_l() must be called with ThreadBase::mLock held
3195bool AudioFlinger::MixerThread::checkForNewParameters_l()
3196{
3197    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3198    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3199    bool reconfig = false;
3200
3201    while (!mNewParameters.isEmpty()) {
3202
3203        if (mFastMixer != NULL) {
3204            FastMixerStateQueue *sq = mFastMixer->sq();
3205            FastMixerState *state = sq->begin();
3206            if (!(state->mCommand & FastMixerState::IDLE)) {
3207                previousCommand = state->mCommand;
3208                state->mCommand = FastMixerState::HOT_IDLE;
3209                sq->end();
3210                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3211            } else {
3212                sq->end(false /*didModify*/);
3213            }
3214        }
3215
3216        status_t status = NO_ERROR;
3217        String8 keyValuePair = mNewParameters[0];
3218        AudioParameter param = AudioParameter(keyValuePair);
3219        int value;
3220
3221        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3222            reconfig = true;
3223        }
3224        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3225            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3226                status = BAD_VALUE;
3227            } else {
3228                // no need to save value, since it's constant
3229                reconfig = true;
3230            }
3231        }
3232        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3233            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3234                status = BAD_VALUE;
3235            } else {
3236                // no need to save value, since it's constant
3237                reconfig = true;
3238            }
3239        }
3240        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3241            // do not accept frame count changes if tracks are open as the track buffer
3242            // size depends on frame count and correct behavior would not be guaranteed
3243            // if frame count is changed after track creation
3244            if (!mTracks.isEmpty()) {
3245                status = INVALID_OPERATION;
3246            } else {
3247                reconfig = true;
3248            }
3249        }
3250        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3251#ifdef ADD_BATTERY_DATA
3252            // when changing the audio output device, call addBatteryData to notify
3253            // the change
3254            if (mOutDevice != value) {
3255                uint32_t params = 0;
3256                // check whether speaker is on
3257                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3258                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3259                }
3260
3261                audio_devices_t deviceWithoutSpeaker
3262                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3263                // check if any other device (except speaker) is on
3264                if (value & deviceWithoutSpeaker ) {
3265                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3266                }
3267
3268                if (params != 0) {
3269                    addBatteryData(params);
3270                }
3271            }
3272#endif
3273
3274            // forward device change to effects that have requested to be
3275            // aware of attached audio device.
3276            if (value != AUDIO_DEVICE_NONE) {
3277                mOutDevice = value;
3278                for (size_t i = 0; i < mEffectChains.size(); i++) {
3279                    mEffectChains[i]->setDevice_l(mOutDevice);
3280                }
3281            }
3282        }
3283
3284        if (status == NO_ERROR) {
3285            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3286                                                    keyValuePair.string());
3287            if (!mStandby && status == INVALID_OPERATION) {
3288                mOutput->stream->common.standby(&mOutput->stream->common);
3289                mStandby = true;
3290                mBytesWritten = 0;
3291                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3292                                                       keyValuePair.string());
3293            }
3294            if (status == NO_ERROR && reconfig) {
3295                readOutputParameters();
3296                delete mAudioMixer;
3297                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3298                for (size_t i = 0; i < mTracks.size() ; i++) {
3299                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3300                    if (name < 0) {
3301                        break;
3302                    }
3303                    mTracks[i]->mName = name;
3304                }
3305                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3306            }
3307        }
3308
3309        mNewParameters.removeAt(0);
3310
3311        mParamStatus = status;
3312        mParamCond.signal();
3313        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3314        // already timed out waiting for the status and will never signal the condition.
3315        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3316    }
3317
3318    if (!(previousCommand & FastMixerState::IDLE)) {
3319        ALOG_ASSERT(mFastMixer != NULL);
3320        FastMixerStateQueue *sq = mFastMixer->sq();
3321        FastMixerState *state = sq->begin();
3322        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3323        state->mCommand = previousCommand;
3324        sq->end();
3325        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3326    }
3327
3328    return reconfig;
3329}
3330
3331
3332void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3333{
3334    const size_t SIZE = 256;
3335    char buffer[SIZE];
3336    String8 result;
3337
3338    PlaybackThread::dumpInternals(fd, args);
3339
3340    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3341    result.append(buffer);
3342    write(fd, result.string(), result.size());
3343
3344    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3345    const FastMixerDumpState copy(mFastMixerDumpState);
3346    copy.dump(fd);
3347
3348#ifdef STATE_QUEUE_DUMP
3349    // Similar for state queue
3350    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3351    observerCopy.dump(fd);
3352    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3353    mutatorCopy.dump(fd);
3354#endif
3355
3356#ifdef TEE_SINK
3357    // Write the tee output to a .wav file
3358    dumpTee(fd, mTeeSource, mId);
3359#endif
3360
3361#ifdef AUDIO_WATCHDOG
3362    if (mAudioWatchdog != 0) {
3363        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3364        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3365        wdCopy.dump(fd);
3366    }
3367#endif
3368}
3369
3370uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3371{
3372    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3373}
3374
3375uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3376{
3377    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3378}
3379
3380void AudioFlinger::MixerThread::cacheParameters_l()
3381{
3382    PlaybackThread::cacheParameters_l();
3383
3384    // FIXME: Relaxed timing because of a certain device that can't meet latency
3385    // Should be reduced to 2x after the vendor fixes the driver issue
3386    // increase threshold again due to low power audio mode. The way this warning
3387    // threshold is calculated and its usefulness should be reconsidered anyway.
3388    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3389}
3390
3391// ----------------------------------------------------------------------------
3392
3393AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3394        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3395    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3396        // mLeftVolFloat, mRightVolFloat
3397{
3398}
3399
3400AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3401        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3402        ThreadBase::type_t type)
3403    :   PlaybackThread(audioFlinger, output, id, device, type)
3404        // mLeftVolFloat, mRightVolFloat
3405{
3406}
3407
3408AudioFlinger::DirectOutputThread::~DirectOutputThread()
3409{
3410}
3411
3412void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3413{
3414    audio_track_cblk_t* cblk = track->cblk();
3415    float left, right;
3416
3417    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3418        left = right = 0;
3419    } else {
3420        float typeVolume = mStreamTypes[track->streamType()].volume;
3421        float v = mMasterVolume * typeVolume;
3422        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3423        uint32_t vlr = proxy->getVolumeLR();
3424        float v_clamped = v * (vlr & 0xFFFF);
3425        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3426        left = v_clamped/MAX_GAIN;
3427        v_clamped = v * (vlr >> 16);
3428        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3429        right = v_clamped/MAX_GAIN;
3430    }
3431
3432    if (lastTrack) {
3433        if (left != mLeftVolFloat || right != mRightVolFloat) {
3434            mLeftVolFloat = left;
3435            mRightVolFloat = right;
3436
3437            // Convert volumes from float to 8.24
3438            uint32_t vl = (uint32_t)(left * (1 << 24));
3439            uint32_t vr = (uint32_t)(right * (1 << 24));
3440
3441            // Delegate volume control to effect in track effect chain if needed
3442            // only one effect chain can be present on DirectOutputThread, so if
3443            // there is one, the track is connected to it
3444            if (!mEffectChains.isEmpty()) {
3445                mEffectChains[0]->setVolume_l(&vl, &vr);
3446                left = (float)vl / (1 << 24);
3447                right = (float)vr / (1 << 24);
3448            }
3449            if (mOutput->stream->set_volume) {
3450                mOutput->stream->set_volume(mOutput->stream, left, right);
3451            }
3452        }
3453    }
3454}
3455
3456
3457AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3458    Vector< sp<Track> > *tracksToRemove
3459)
3460{
3461    size_t count = mActiveTracks.size();
3462    mixer_state mixerStatus = MIXER_IDLE;
3463
3464    // find out which tracks need to be processed
3465    for (size_t i = 0; i < count; i++) {
3466        sp<Track> t = mActiveTracks[i].promote();
3467        // The track died recently
3468        if (t == 0) {
3469            continue;
3470        }
3471
3472        Track* const track = t.get();
3473        audio_track_cblk_t* cblk = track->cblk();
3474
3475        // The first time a track is added we wait
3476        // for all its buffers to be filled before processing it
3477        uint32_t minFrames;
3478        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3479            minFrames = mNormalFrameCount;
3480        } else {
3481            minFrames = 1;
3482        }
3483        // Only consider last track started for volume and mixer state control.
3484        // This is the last entry in mActiveTracks unless a track underruns.
3485        // As we only care about the transition phase between two tracks on a
3486        // direct output, it is not a problem to ignore the underrun case.
3487        bool last = (i == (count - 1));
3488
3489        if ((track->framesReady() >= minFrames) && track->isReady() &&
3490                !track->isPaused() && !track->isTerminated())
3491        {
3492            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3493
3494            if (track->mFillingUpStatus == Track::FS_FILLED) {
3495                track->mFillingUpStatus = Track::FS_ACTIVE;
3496                mLeftVolFloat = mRightVolFloat = 0;
3497                if (track->mState == TrackBase::RESUMING) {
3498                    track->mState = TrackBase::ACTIVE;
3499                }
3500            }
3501
3502            // compute volume for this track
3503            processVolume_l(track, last);
3504            if (last) {
3505                // reset retry count
3506                track->mRetryCount = kMaxTrackRetriesDirect;
3507                mActiveTrack = t;
3508                mixerStatus = MIXER_TRACKS_READY;
3509            }
3510        } else {
3511            // clear effect chain input buffer if the last active track started underruns
3512            // to avoid sending previous audio buffer again to effects
3513            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3514                mEffectChains[0]->clearInputBuffer();
3515            }
3516
3517            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3518            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3519                    track->isStopped() || track->isPaused()) {
3520                // We have consumed all the buffers of this track.
3521                // Remove it from the list of active tracks.
3522                // TODO: implement behavior for compressed audio
3523                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3524                size_t framesWritten = mBytesWritten / mFrameSize;
3525                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3526                    if (track->isStopped()) {
3527                        track->reset();
3528                    }
3529                    tracksToRemove->add(track);
3530                }
3531            } else {
3532                // No buffers for this track. Give it a few chances to
3533                // fill a buffer, then remove it from active list.
3534                // Only consider last track started for mixer state control
3535                if (--(track->mRetryCount) <= 0) {
3536                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3537                    tracksToRemove->add(track);
3538                } else if (last) {
3539                    mixerStatus = MIXER_TRACKS_ENABLED;
3540                }
3541            }
3542        }
3543    }
3544
3545    // remove all the tracks that need to be...
3546    removeTracks_l(*tracksToRemove);
3547
3548    return mixerStatus;
3549}
3550
3551void AudioFlinger::DirectOutputThread::threadLoop_mix()
3552{
3553    size_t frameCount = mFrameCount;
3554    int8_t *curBuf = (int8_t *)mMixBuffer;
3555    // output audio to hardware
3556    while (frameCount) {
3557        AudioBufferProvider::Buffer buffer;
3558        buffer.frameCount = frameCount;
3559        mActiveTrack->getNextBuffer(&buffer);
3560        if (buffer.raw == NULL) {
3561            memset(curBuf, 0, frameCount * mFrameSize);
3562            break;
3563        }
3564        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3565        frameCount -= buffer.frameCount;
3566        curBuf += buffer.frameCount * mFrameSize;
3567        mActiveTrack->releaseBuffer(&buffer);
3568    }
3569    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3570    sleepTime = 0;
3571    standbyTime = systemTime() + standbyDelay;
3572    mActiveTrack.clear();
3573}
3574
3575void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3576{
3577    if (sleepTime == 0) {
3578        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3579            sleepTime = activeSleepTime;
3580        } else {
3581            sleepTime = idleSleepTime;
3582        }
3583    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3584        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3585        sleepTime = 0;
3586    }
3587}
3588
3589// getTrackName_l() must be called with ThreadBase::mLock held
3590int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3591        int sessionId)
3592{
3593    return 0;
3594}
3595
3596// deleteTrackName_l() must be called with ThreadBase::mLock held
3597void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3598{
3599}
3600
3601// checkForNewParameters_l() must be called with ThreadBase::mLock held
3602bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3603{
3604    bool reconfig = false;
3605
3606    while (!mNewParameters.isEmpty()) {
3607        status_t status = NO_ERROR;
3608        String8 keyValuePair = mNewParameters[0];
3609        AudioParameter param = AudioParameter(keyValuePair);
3610        int value;
3611
3612        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3613            // do not accept frame count changes if tracks are open as the track buffer
3614            // size depends on frame count and correct behavior would not be garantied
3615            // if frame count is changed after track creation
3616            if (!mTracks.isEmpty()) {
3617                status = INVALID_OPERATION;
3618            } else {
3619                reconfig = true;
3620            }
3621        }
3622        if (status == NO_ERROR) {
3623            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3624                                                    keyValuePair.string());
3625            if (!mStandby && status == INVALID_OPERATION) {
3626                mOutput->stream->common.standby(&mOutput->stream->common);
3627                mStandby = true;
3628                mBytesWritten = 0;
3629                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3630                                                       keyValuePair.string());
3631            }
3632            if (status == NO_ERROR && reconfig) {
3633                readOutputParameters();
3634                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3635            }
3636        }
3637
3638        mNewParameters.removeAt(0);
3639
3640        mParamStatus = status;
3641        mParamCond.signal();
3642        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3643        // already timed out waiting for the status and will never signal the condition.
3644        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3645    }
3646    return reconfig;
3647}
3648
3649uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3650{
3651    uint32_t time;
3652    if (audio_is_linear_pcm(mFormat)) {
3653        time = PlaybackThread::activeSleepTimeUs();
3654    } else {
3655        time = 10000;
3656    }
3657    return time;
3658}
3659
3660uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3661{
3662    uint32_t time;
3663    if (audio_is_linear_pcm(mFormat)) {
3664        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3665    } else {
3666        time = 10000;
3667    }
3668    return time;
3669}
3670
3671uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3672{
3673    uint32_t time;
3674    if (audio_is_linear_pcm(mFormat)) {
3675        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3676    } else {
3677        time = 10000;
3678    }
3679    return time;
3680}
3681
3682void AudioFlinger::DirectOutputThread::cacheParameters_l()
3683{
3684    PlaybackThread::cacheParameters_l();
3685
3686    // use shorter standby delay as on normal output to release
3687    // hardware resources as soon as possible
3688    standbyDelay = microseconds(activeSleepTime*2);
3689}
3690
3691// ----------------------------------------------------------------------------
3692
3693AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3694        const sp<AudioFlinger::OffloadThread>& offloadThread)
3695    :   Thread(false /*canCallJava*/),
3696        mOffloadThread(offloadThread),
3697        mWriteBlocked(false),
3698        mDraining(false)
3699{
3700}
3701
3702AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3703{
3704}
3705
3706void AudioFlinger::AsyncCallbackThread::onFirstRef()
3707{
3708    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3709}
3710
3711bool AudioFlinger::AsyncCallbackThread::threadLoop()
3712{
3713    while (!exitPending()) {
3714        bool writeBlocked;
3715        bool draining;
3716
3717        {
3718            Mutex::Autolock _l(mLock);
3719            mWaitWorkCV.wait(mLock);
3720            if (exitPending()) {
3721                break;
3722            }
3723            writeBlocked = mWriteBlocked;
3724            draining = mDraining;
3725            ALOGV("AsyncCallbackThread mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3726        }
3727        {
3728            sp<AudioFlinger::OffloadThread> offloadThread = mOffloadThread.promote();
3729            if (offloadThread != 0) {
3730                if (writeBlocked == false) {
3731                    offloadThread->setWriteBlocked(false);
3732                }
3733                if (draining == false) {
3734                    offloadThread->setDraining(false);
3735                }
3736            }
3737        }
3738    }
3739    return false;
3740}
3741
3742void AudioFlinger::AsyncCallbackThread::exit()
3743{
3744    ALOGV("AsyncCallbackThread::exit");
3745    Mutex::Autolock _l(mLock);
3746    requestExit();
3747    mWaitWorkCV.broadcast();
3748}
3749
3750void AudioFlinger::AsyncCallbackThread::setWriteBlocked(bool value)
3751{
3752    Mutex::Autolock _l(mLock);
3753    mWriteBlocked = value;
3754    if (!value) {
3755        mWaitWorkCV.signal();
3756    }
3757}
3758
3759void AudioFlinger::AsyncCallbackThread::setDraining(bool value)
3760{
3761    Mutex::Autolock _l(mLock);
3762    mDraining = value;
3763    if (!value) {
3764        mWaitWorkCV.signal();
3765    }
3766}
3767
3768
3769// ----------------------------------------------------------------------------
3770AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3771        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3772    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3773        mHwPaused(false),
3774        mPausedBytesRemaining(0)
3775{
3776    mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
3777}
3778
3779AudioFlinger::OffloadThread::~OffloadThread()
3780{
3781    mPreviousTrack.clear();
3782}
3783
3784void AudioFlinger::OffloadThread::threadLoop_exit()
3785{
3786    if (mFlushPending || mHwPaused) {
3787        // If a flush is pending or track was paused, just discard buffered data
3788        flushHw_l();
3789    } else {
3790        mMixerStatus = MIXER_DRAIN_ALL;
3791        threadLoop_drain();
3792    }
3793    mCallbackThread->exit();
3794    PlaybackThread::threadLoop_exit();
3795}
3796
3797AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3798    Vector< sp<Track> > *tracksToRemove
3799)
3800{
3801    ALOGV("OffloadThread::prepareTracks_l");
3802    size_t count = mActiveTracks.size();
3803
3804    mixer_state mixerStatus = MIXER_IDLE;
3805    if (mFlushPending) {
3806        flushHw_l();
3807        mFlushPending = false;
3808    }
3809    // find out which tracks need to be processed
3810    for (size_t i = 0; i < count; i++) {
3811        sp<Track> t = mActiveTracks[i].promote();
3812        // The track died recently
3813        if (t == 0) {
3814            continue;
3815        }
3816        Track* const track = t.get();
3817        audio_track_cblk_t* cblk = track->cblk();
3818        if (mPreviousTrack != NULL) {
3819            if (t != mPreviousTrack) {
3820                // Flush any data still being written from last track
3821                mBytesRemaining = 0;
3822                if (mPausedBytesRemaining) {
3823                    // Last track was paused so we also need to flush saved
3824                    // mixbuffer state and invalidate track so that it will
3825                    // re-submit that unwritten data when it is next resumed
3826                    mPausedBytesRemaining = 0;
3827                    // Invalidate is a bit drastic - would be more efficient
3828                    // to have a flag to tell client that some of the
3829                    // previously written data was lost
3830                    mPreviousTrack->invalidate();
3831                }
3832            }
3833        }
3834        mPreviousTrack = t;
3835        bool last = (i == (count - 1));
3836        if (track->isPausing()) {
3837            track->setPaused();
3838            if (last) {
3839                if (!mHwPaused) {
3840                    mOutput->stream->pause(mOutput->stream);
3841                    mHwPaused = true;
3842                }
3843                // If we were part way through writing the mixbuffer to
3844                // the HAL we must save this until we resume
3845                // BUG - this will be wrong if a different track is made active,
3846                // in that case we want to discard the pending data in the
3847                // mixbuffer and tell the client to present it again when the
3848                // track is resumed
3849                mPausedWriteLength = mCurrentWriteLength;
3850                mPausedBytesRemaining = mBytesRemaining;
3851                mBytesRemaining = 0;    // stop writing
3852            }
3853            tracksToRemove->add(track);
3854        } else if (track->framesReady() && track->isReady() &&
3855                !track->isPaused() && !track->isTerminated()) {
3856            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
3857            if (track->mFillingUpStatus == Track::FS_FILLED) {
3858                track->mFillingUpStatus = Track::FS_ACTIVE;
3859                mLeftVolFloat = mRightVolFloat = 0;
3860                if (track->mState == TrackBase::RESUMING) {
3861                    if (mPausedBytesRemaining) {
3862                        // Need to continue write that was interrupted
3863                        mCurrentWriteLength = mPausedWriteLength;
3864                        mBytesRemaining = mPausedBytesRemaining;
3865                        mPausedBytesRemaining = 0;
3866                    }
3867                    track->mState = TrackBase::ACTIVE;
3868                }
3869            }
3870
3871            if (last) {
3872                if (mHwPaused) {
3873                    mOutput->stream->resume(mOutput->stream);
3874                    mHwPaused = false;
3875                    // threadLoop_mix() will handle the case that we need to
3876                    // resume an interrupted write
3877                }
3878                // reset retry count
3879                track->mRetryCount = kMaxTrackRetriesOffload;
3880                mActiveTrack = t;
3881                mixerStatus = MIXER_TRACKS_READY;
3882            }
3883        } else {
3884            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3885            if (track->isStopping_1()) {
3886                // Hardware buffer can hold a large amount of audio so we must
3887                // wait for all current track's data to drain before we say
3888                // that the track is stopped.
3889                if (mBytesRemaining == 0) {
3890                    // Only start draining when all data in mixbuffer
3891                    // has been written
3892                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
3893                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
3894                    sleepTime = 0;
3895                    standbyTime = systemTime() + standbyDelay;
3896                    if (last) {
3897                        mixerStatus = MIXER_DRAIN_TRACK;
3898                        if (mHwPaused) {
3899                            // It is possible to move from PAUSED to STOPPING_1 without
3900                            // a resume so we must ensure hardware is running
3901                            mOutput->stream->resume(mOutput->stream);
3902                            mHwPaused = false;
3903                        }
3904                    }
3905                }
3906            } else if (track->isStopping_2()) {
3907                // Drain has completed, signal presentation complete
3908                if (!mDraining || !last) {
3909                    track->mState = TrackBase::STOPPED;
3910                    size_t audioHALFrames =
3911                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3912                    size_t framesWritten =
3913                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3914                    track->presentationComplete(framesWritten, audioHALFrames);
3915                    track->reset();
3916                    tracksToRemove->add(track);
3917                }
3918            } else {
3919                // No buffers for this track. Give it a few chances to
3920                // fill a buffer, then remove it from active list.
3921                if (--(track->mRetryCount) <= 0) {
3922                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
3923                          track->name());
3924                    tracksToRemove->add(track);
3925                } else if (last){
3926                    mixerStatus = MIXER_TRACKS_ENABLED;
3927                }
3928            }
3929        }
3930        // compute volume for this track
3931        processVolume_l(track, last);
3932    }
3933    // remove all the tracks that need to be...
3934    removeTracks_l(*tracksToRemove);
3935
3936    return mixerStatus;
3937}
3938
3939void AudioFlinger::OffloadThread::flushOutput_l()
3940{
3941    mFlushPending = true;
3942}
3943
3944// must be called with thread mutex locked
3945bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
3946{
3947    ALOGV("waitingAsyncCallback_l mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3948    if (mUseAsyncWrite && (mWriteBlocked || mDraining)) {
3949        return true;
3950    }
3951    return false;
3952}
3953
3954// must be called with thread mutex locked
3955bool AudioFlinger::OffloadThread::shouldStandby_l()
3956{
3957    bool TrackPaused = false;
3958
3959    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
3960    // after a timeout and we will enter standby then.
3961    if (mTracks.size() > 0) {
3962        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
3963    }
3964
3965    return !mStandby && !TrackPaused;
3966}
3967
3968
3969bool AudioFlinger::OffloadThread::waitingAsyncCallback()
3970{
3971    Mutex::Autolock _l(mLock);
3972    return waitingAsyncCallback_l();
3973}
3974
3975void AudioFlinger::OffloadThread::flushHw_l()
3976{
3977    mOutput->stream->flush(mOutput->stream);
3978    // Flush anything still waiting in the mixbuffer
3979    mCurrentWriteLength = 0;
3980    mBytesRemaining = 0;
3981    mPausedWriteLength = 0;
3982    mPausedBytesRemaining = 0;
3983    if (mUseAsyncWrite) {
3984        mWriteBlocked = false;
3985        mDraining = false;
3986        ALOG_ASSERT(mCallbackThread != 0);
3987        mCallbackThread->setWriteBlocked(false);
3988        mCallbackThread->setDraining(false);
3989    }
3990}
3991
3992// ----------------------------------------------------------------------------
3993
3994AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3995        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3996    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3997                DUPLICATING),
3998        mWaitTimeMs(UINT_MAX)
3999{
4000    addOutputTrack(mainThread);
4001}
4002
4003AudioFlinger::DuplicatingThread::~DuplicatingThread()
4004{
4005    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4006        mOutputTracks[i]->destroy();
4007    }
4008}
4009
4010void AudioFlinger::DuplicatingThread::threadLoop_mix()
4011{
4012    // mix buffers...
4013    if (outputsReady(outputTracks)) {
4014        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4015    } else {
4016        memset(mMixBuffer, 0, mixBufferSize);
4017    }
4018    sleepTime = 0;
4019    writeFrames = mNormalFrameCount;
4020    mCurrentWriteLength = mixBufferSize;
4021    standbyTime = systemTime() + standbyDelay;
4022}
4023
4024void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4025{
4026    if (sleepTime == 0) {
4027        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4028            sleepTime = activeSleepTime;
4029        } else {
4030            sleepTime = idleSleepTime;
4031        }
4032    } else if (mBytesWritten != 0) {
4033        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4034            writeFrames = mNormalFrameCount;
4035            memset(mMixBuffer, 0, mixBufferSize);
4036        } else {
4037            // flush remaining overflow buffers in output tracks
4038            writeFrames = 0;
4039        }
4040        sleepTime = 0;
4041    }
4042}
4043
4044ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4045{
4046    for (size_t i = 0; i < outputTracks.size(); i++) {
4047        outputTracks[i]->write(mMixBuffer, writeFrames);
4048    }
4049    return (ssize_t)mixBufferSize;
4050}
4051
4052void AudioFlinger::DuplicatingThread::threadLoop_standby()
4053{
4054    // DuplicatingThread implements standby by stopping all tracks
4055    for (size_t i = 0; i < outputTracks.size(); i++) {
4056        outputTracks[i]->stop();
4057    }
4058}
4059
4060void AudioFlinger::DuplicatingThread::saveOutputTracks()
4061{
4062    outputTracks = mOutputTracks;
4063}
4064
4065void AudioFlinger::DuplicatingThread::clearOutputTracks()
4066{
4067    outputTracks.clear();
4068}
4069
4070void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4071{
4072    Mutex::Autolock _l(mLock);
4073    // FIXME explain this formula
4074    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4075    OutputTrack *outputTrack = new OutputTrack(thread,
4076                                            this,
4077                                            mSampleRate,
4078                                            mFormat,
4079                                            mChannelMask,
4080                                            frameCount);
4081    if (outputTrack->cblk() != NULL) {
4082        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4083        mOutputTracks.add(outputTrack);
4084        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4085        updateWaitTime_l();
4086    }
4087}
4088
4089void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4090{
4091    Mutex::Autolock _l(mLock);
4092    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4093        if (mOutputTracks[i]->thread() == thread) {
4094            mOutputTracks[i]->destroy();
4095            mOutputTracks.removeAt(i);
4096            updateWaitTime_l();
4097            return;
4098        }
4099    }
4100    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4101}
4102
4103// caller must hold mLock
4104void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4105{
4106    mWaitTimeMs = UINT_MAX;
4107    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4108        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4109        if (strong != 0) {
4110            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4111            if (waitTimeMs < mWaitTimeMs) {
4112                mWaitTimeMs = waitTimeMs;
4113            }
4114        }
4115    }
4116}
4117
4118
4119bool AudioFlinger::DuplicatingThread::outputsReady(
4120        const SortedVector< sp<OutputTrack> > &outputTracks)
4121{
4122    for (size_t i = 0; i < outputTracks.size(); i++) {
4123        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4124        if (thread == 0) {
4125            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4126                    outputTracks[i].get());
4127            return false;
4128        }
4129        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4130        // see note at standby() declaration
4131        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4132            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4133                    thread.get());
4134            return false;
4135        }
4136    }
4137    return true;
4138}
4139
4140uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4141{
4142    return (mWaitTimeMs * 1000) / 2;
4143}
4144
4145void AudioFlinger::DuplicatingThread::cacheParameters_l()
4146{
4147    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4148    updateWaitTime_l();
4149
4150    MixerThread::cacheParameters_l();
4151}
4152
4153// ----------------------------------------------------------------------------
4154//      Record
4155// ----------------------------------------------------------------------------
4156
4157AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4158                                         AudioStreamIn *input,
4159                                         uint32_t sampleRate,
4160                                         audio_channel_mask_t channelMask,
4161                                         audio_io_handle_t id,
4162                                         audio_devices_t outDevice,
4163                                         audio_devices_t inDevice
4164#ifdef TEE_SINK
4165                                         , const sp<NBAIO_Sink>& teeSink
4166#endif
4167                                         ) :
4168    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4169    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4170    // mRsmpInIndex set by readInputParameters()
4171    mReqChannelCount(popcount(channelMask)),
4172    mReqSampleRate(sampleRate)
4173    // mBytesRead is only meaningful while active, and so is cleared in start()
4174    // (but might be better to also clear here for dump?)
4175#ifdef TEE_SINK
4176    , mTeeSink(teeSink)
4177#endif
4178{
4179    snprintf(mName, kNameLength, "AudioIn_%X", id);
4180
4181    readInputParameters();
4182
4183}
4184
4185
4186AudioFlinger::RecordThread::~RecordThread()
4187{
4188    delete[] mRsmpInBuffer;
4189    delete mResampler;
4190    delete[] mRsmpOutBuffer;
4191}
4192
4193void AudioFlinger::RecordThread::onFirstRef()
4194{
4195    run(mName, PRIORITY_URGENT_AUDIO);
4196}
4197
4198bool AudioFlinger::RecordThread::threadLoop()
4199{
4200    AudioBufferProvider::Buffer buffer;
4201    sp<RecordTrack> activeTrack;
4202
4203    nsecs_t lastWarning = 0;
4204
4205    inputStandBy();
4206    acquireWakeLock();
4207
4208    // used to verify we've read at least once before evaluating how many bytes were read
4209    bool readOnce = false;
4210
4211    // start recording
4212    // FIXME Race here: exitPending could become true immediately after testing.
4213    //       It is only set to true while mLock held, but we don't hold mLock yet.
4214    //       Probably a benign race, but it would be safer to check exitPending with mLock held.
4215    while (!exitPending()) {
4216
4217        processConfigEvents();
4218
4219        Vector< sp<EffectChain> > effectChains;
4220        { // scope for mLock
4221            Mutex::Autolock _l(mLock);
4222            checkForNewParameters_l();
4223            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4224                standby();
4225
4226                if (exitPending()) {
4227                    break;
4228                }
4229
4230                releaseWakeLock_l();
4231                ALOGV("RecordThread: loop stopping");
4232                // go to sleep
4233                mWaitWorkCV.wait(mLock);
4234                ALOGV("RecordThread: loop starting");
4235                acquireWakeLock_l();
4236                continue;
4237            }
4238            if (mActiveTrack != 0) {
4239                if (mActiveTrack->isTerminated()) {
4240                    removeTrack_l(mActiveTrack);
4241                    mActiveTrack.clear();
4242                } else {
4243                    switch (mActiveTrack->mState) {
4244                    case TrackBase::PAUSING:
4245                        standby();
4246                        mActiveTrack.clear();
4247                        mStartStopCond.broadcast();
4248                        break;
4249
4250                    case TrackBase::RESUMING:
4251                        if (mReqChannelCount != mActiveTrack->channelCount()) {
4252                            mActiveTrack.clear();
4253                            mStartStopCond.broadcast();
4254                        } else if (readOnce) {
4255                            // record start succeeds only if first read from audio input
4256                            // succeeds
4257                            if (mBytesRead >= 0) {
4258                                mActiveTrack->mState = TrackBase::ACTIVE;
4259                            } else {
4260                                mActiveTrack.clear();
4261                            }
4262                            mStartStopCond.broadcast();
4263                        }
4264                        mStandby = false;
4265                        break;
4266
4267                    case TrackBase::ACTIVE:
4268                        break;
4269
4270                    case TrackBase::IDLE:
4271                        break;
4272
4273                    default:
4274                        LOG_FATAL("Unexpected mActiveTrack->mState %d", mActiveTrack->mState);
4275                    }
4276
4277                }
4278            }
4279            lockEffectChains_l(effectChains);
4280        }
4281
4282        // thread mutex is now unlocked
4283        // FIXME RecordThread::start assigns to mActiveTrack under lock, but we read without lock
4284        if (mActiveTrack != 0) {
4285            // FIXME RecordThread::stop assigns to mState under lock, but we read without lock
4286            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4287                mActiveTrack->mState != TrackBase::RESUMING) {
4288                unlockEffectChains(effectChains);
4289                usleep(kRecordThreadSleepUs);
4290                continue;
4291            }
4292            for (size_t i = 0; i < effectChains.size(); i ++) {
4293                // thread mutex is not locked, but effect chain is locked
4294                effectChains[i]->process_l();
4295            }
4296
4297            buffer.frameCount = mFrameCount;
4298            status_t status = mActiveTrack->getNextBuffer(&buffer);
4299            if (status == NO_ERROR) {
4300                readOnce = true;
4301                size_t framesOut = buffer.frameCount;
4302                if (mResampler == NULL) {
4303                    // no resampling
4304                    while (framesOut) {
4305                        size_t framesIn = mFrameCount - mRsmpInIndex;
4306                        if (framesIn > 0) {
4307                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4308                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4309                                    mActiveTrack->mFrameSize;
4310                            if (framesIn > framesOut) {
4311                                framesIn = framesOut;
4312                            }
4313                            mRsmpInIndex += framesIn;
4314                            framesOut -= framesIn;
4315                            if (mChannelCount == mReqChannelCount) {
4316                                memcpy(dst, src, framesIn * mFrameSize);
4317                            } else {
4318                                if (mChannelCount == 1) {
4319                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4320                                            (int16_t *)src, framesIn);
4321                                } else {
4322                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4323                                            (int16_t *)src, framesIn);
4324                                }
4325                            }
4326                        }
4327                        if (framesOut > 0 && mFrameCount == mRsmpInIndex) {
4328                            void *readInto;
4329                            if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4330                                readInto = buffer.raw;
4331                                framesOut = 0;
4332                            } else {
4333                                readInto = mRsmpInBuffer;
4334                                mRsmpInIndex = 0;
4335                            }
4336                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
4337                                    mBufferSize);
4338                            if (mBytesRead <= 0) {
4339                                // FIXME read mState without lock
4340                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4341                                {
4342                                    ALOGE("Error reading audio input");
4343                                    // Force input into standby so that it tries to
4344                                    // recover at next read attempt
4345                                    inputStandBy();
4346                                    // FIXME sleep with effect chains locked
4347                                    usleep(kRecordThreadSleepUs);
4348                                }
4349                                mRsmpInIndex = mFrameCount;
4350                                framesOut = 0;
4351                                buffer.frameCount = 0;
4352                            }
4353#ifdef TEE_SINK
4354                            else if (mTeeSink != 0) {
4355                                (void) mTeeSink->write(readInto,
4356                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4357                            }
4358#endif
4359                        }
4360                    }
4361                } else {
4362                    // resampling
4363
4364                    // resampler accumulates, but we only have one source track
4365                    memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4366                    // alter output frame count as if we were expecting stereo samples
4367                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4368                        framesOut >>= 1;
4369                    }
4370                    mResampler->resample(mRsmpOutBuffer, framesOut,
4371                            this /* AudioBufferProvider* */);
4372                    // ditherAndClamp() works as long as all buffers returned by
4373                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4374                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4375                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4376                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4377                        // the resampler always outputs stereo samples:
4378                        // do post stereo to mono conversion
4379                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4380                                framesOut);
4381                    } else {
4382                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4383                    }
4384                    // now done with mRsmpOutBuffer
4385
4386                }
4387                if (mFramestoDrop == 0) {
4388                    mActiveTrack->releaseBuffer(&buffer);
4389                } else {
4390                    if (mFramestoDrop > 0) {
4391                        mFramestoDrop -= buffer.frameCount;
4392                        if (mFramestoDrop <= 0) {
4393                            clearSyncStartEvent();
4394                        }
4395                    } else {
4396                        mFramestoDrop += buffer.frameCount;
4397                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4398                                mSyncStartEvent->isCancelled()) {
4399                            ALOGW("Synced record %s, session %d, trigger session %d",
4400                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4401                                  mActiveTrack->sessionId(),
4402                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4403                            clearSyncStartEvent();
4404                        }
4405                    }
4406                }
4407                mActiveTrack->clearOverflow();
4408            }
4409            // client isn't retrieving buffers fast enough
4410            else {
4411                if (!mActiveTrack->setOverflow()) {
4412                    nsecs_t now = systemTime();
4413                    if ((now - lastWarning) > kWarningThrottleNs) {
4414                        ALOGW("RecordThread: buffer overflow");
4415                        lastWarning = now;
4416                    }
4417                }
4418                // Release the processor for a while before asking for a new buffer.
4419                // This will give the application more chance to read from the buffer and
4420                // clear the overflow.
4421                // FIXME sleep with effect chains locked
4422                usleep(kRecordThreadSleepUs);
4423            }
4424        }
4425        // enable changes in effect chain
4426        unlockEffectChains(effectChains);
4427        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
4428    }
4429
4430    standby();
4431
4432    {
4433        Mutex::Autolock _l(mLock);
4434        mActiveTrack.clear();
4435        mStartStopCond.broadcast();
4436    }
4437
4438    releaseWakeLock();
4439
4440    ALOGV("RecordThread %p exiting", this);
4441    return false;
4442}
4443
4444void AudioFlinger::RecordThread::standby()
4445{
4446    if (!mStandby) {
4447        inputStandBy();
4448        mStandby = true;
4449    }
4450}
4451
4452void AudioFlinger::RecordThread::inputStandBy()
4453{
4454    mInput->stream->common.standby(&mInput->stream->common);
4455}
4456
4457sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
4458        const sp<AudioFlinger::Client>& client,
4459        uint32_t sampleRate,
4460        audio_format_t format,
4461        audio_channel_mask_t channelMask,
4462        size_t frameCount,
4463        int sessionId,
4464        IAudioFlinger::track_flags_t *flags,
4465        pid_t tid,
4466        status_t *status)
4467{
4468    sp<RecordTrack> track;
4469    status_t lStatus;
4470
4471    lStatus = initCheck();
4472    if (lStatus != NO_ERROR) {
4473        ALOGE("Audio driver not initialized.");
4474        goto Exit;
4475    }
4476
4477    // client expresses a preference for FAST, but we get the final say
4478    if (*flags & IAudioFlinger::TRACK_FAST) {
4479      if (
4480            // use case: callback handler and frame count is default or at least as large as HAL
4481            (
4482                (tid != -1) &&
4483                ((frameCount == 0) ||
4484                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
4485            ) &&
4486            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4487            // mono or stereo
4488            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4489              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4490            // hardware sample rate
4491            (sampleRate == mSampleRate) &&
4492            // record thread has an associated fast recorder
4493            hasFastRecorder()
4494            // FIXME test that RecordThread for this fast track has a capable output HAL
4495            // FIXME add a permission test also?
4496        ) {
4497        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4498        if (frameCount == 0) {
4499            frameCount = mFrameCount * kFastTrackMultiplier;
4500        }
4501        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4502                frameCount, mFrameCount);
4503      } else {
4504        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4505                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4506                "hasFastRecorder=%d tid=%d",
4507                frameCount, mFrameCount, format,
4508                audio_is_linear_pcm(format),
4509                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4510        *flags &= ~IAudioFlinger::TRACK_FAST;
4511        // For compatibility with AudioRecord calculation, buffer depth is forced
4512        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4513        // This is probably too conservative, but legacy application code may depend on it.
4514        // If you change this calculation, also review the start threshold which is related.
4515        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4516        size_t mNormalFrameCount = 2048; // FIXME
4517        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4518        if (minBufCount < 2) {
4519            minBufCount = 2;
4520        }
4521        size_t minFrameCount = mNormalFrameCount * minBufCount;
4522        if (frameCount < minFrameCount) {
4523            frameCount = minFrameCount;
4524        }
4525      }
4526    }
4527
4528    // FIXME use flags and tid similar to createTrack_l()
4529
4530    { // scope for mLock
4531        Mutex::Autolock _l(mLock);
4532
4533        track = new RecordTrack(this, client, sampleRate,
4534                      format, channelMask, frameCount, sessionId);
4535
4536        lStatus = track->initCheck();
4537        if (lStatus != NO_ERROR) {
4538            track.clear();
4539            goto Exit;
4540        }
4541        mTracks.add(track);
4542
4543        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4544        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4545                        mAudioFlinger->btNrecIsOff();
4546        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4547        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4548
4549        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4550            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4551            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4552            // so ask activity manager to do this on our behalf
4553            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4554        }
4555    }
4556    lStatus = NO_ERROR;
4557
4558Exit:
4559    *status = lStatus;
4560    return track;
4561}
4562
4563status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4564                                           AudioSystem::sync_event_t event,
4565                                           int triggerSession)
4566{
4567    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4568    sp<ThreadBase> strongMe = this;
4569    status_t status = NO_ERROR;
4570
4571    if (event == AudioSystem::SYNC_EVENT_NONE) {
4572        clearSyncStartEvent();
4573    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4574        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4575                                       triggerSession,
4576                                       recordTrack->sessionId(),
4577                                       syncStartEventCallback,
4578                                       this);
4579        // Sync event can be cancelled by the trigger session if the track is not in a
4580        // compatible state in which case we start record immediately
4581        if (mSyncStartEvent->isCancelled()) {
4582            clearSyncStartEvent();
4583        } else {
4584            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4585            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4586        }
4587    }
4588
4589    {
4590        // This section is a rendezvous between binder thread executing start() and RecordThread
4591        AutoMutex lock(mLock);
4592        if (mActiveTrack != 0) {
4593            if (recordTrack != mActiveTrack.get()) {
4594                status = -EBUSY;
4595            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4596                mActiveTrack->mState = TrackBase::ACTIVE;
4597            }
4598            return status;
4599        }
4600
4601        // FIXME why? already set in constructor, 'STARTING_1' would be more accurate
4602        recordTrack->mState = TrackBase::IDLE;
4603        mActiveTrack = recordTrack;
4604        mLock.unlock();
4605        status_t status = AudioSystem::startInput(mId);
4606        mLock.lock();
4607        // FIXME should verify that mActiveTrack is still == recordTrack
4608        if (status != NO_ERROR) {
4609            mActiveTrack.clear();
4610            clearSyncStartEvent();
4611            return status;
4612        }
4613        mRsmpInIndex = mFrameCount;
4614        mBytesRead = 0;
4615        if (mResampler != NULL) {
4616            mResampler->reset();
4617        }
4618        // FIXME hijacking a playback track state name which was intended for start after pause;
4619        //       here 'STARTING_2' would be more accurate
4620        mActiveTrack->mState = TrackBase::RESUMING;
4621        // signal thread to start
4622        ALOGV("Signal record thread");
4623        mWaitWorkCV.broadcast();
4624        // do not wait for mStartStopCond if exiting
4625        if (exitPending()) {
4626            mActiveTrack.clear();
4627            status = INVALID_OPERATION;
4628            goto startError;
4629        }
4630        // FIXME incorrect usage of wait: no explicit predicate or loop
4631        mStartStopCond.wait(mLock);
4632        if (mActiveTrack == 0) {
4633            ALOGV("Record failed to start");
4634            status = BAD_VALUE;
4635            goto startError;
4636        }
4637        ALOGV("Record started OK");
4638        return status;
4639    }
4640
4641startError:
4642    AudioSystem::stopInput(mId);
4643    clearSyncStartEvent();
4644    return status;
4645}
4646
4647void AudioFlinger::RecordThread::clearSyncStartEvent()
4648{
4649    if (mSyncStartEvent != 0) {
4650        mSyncStartEvent->cancel();
4651    }
4652    mSyncStartEvent.clear();
4653    mFramestoDrop = 0;
4654}
4655
4656void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4657{
4658    sp<SyncEvent> strongEvent = event.promote();
4659
4660    if (strongEvent != 0) {
4661        RecordThread *me = (RecordThread *)strongEvent->cookie();
4662        me->handleSyncStartEvent(strongEvent);
4663    }
4664}
4665
4666void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4667{
4668    if (event == mSyncStartEvent) {
4669        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4670        // from audio HAL
4671        mFramestoDrop = mFrameCount * 2;
4672    }
4673}
4674
4675bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4676    ALOGV("RecordThread::stop");
4677    AutoMutex _l(mLock);
4678    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4679        return false;
4680    }
4681    // note that threadLoop may still be processing the track at this point [without lock]
4682    recordTrack->mState = TrackBase::PAUSING;
4683    // do not wait for mStartStopCond if exiting
4684    if (exitPending()) {
4685        return true;
4686    }
4687    // FIXME incorrect usage of wait: no explicit predicate or loop
4688    mStartStopCond.wait(mLock);
4689    // if we have been restarted, recordTrack == mActiveTrack.get() here
4690    if (exitPending() || recordTrack != mActiveTrack.get()) {
4691        ALOGV("Record stopped OK");
4692        return true;
4693    }
4694    return false;
4695}
4696
4697bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4698{
4699    return false;
4700}
4701
4702status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4703{
4704#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4705    if (!isValidSyncEvent(event)) {
4706        return BAD_VALUE;
4707    }
4708
4709    int eventSession = event->triggerSession();
4710    status_t ret = NAME_NOT_FOUND;
4711
4712    Mutex::Autolock _l(mLock);
4713
4714    for (size_t i = 0; i < mTracks.size(); i++) {
4715        sp<RecordTrack> track = mTracks[i];
4716        if (eventSession == track->sessionId()) {
4717            (void) track->setSyncEvent(event);
4718            ret = NO_ERROR;
4719        }
4720    }
4721    return ret;
4722#else
4723    return BAD_VALUE;
4724#endif
4725}
4726
4727// destroyTrack_l() must be called with ThreadBase::mLock held
4728void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4729{
4730    track->terminate();
4731    track->mState = TrackBase::STOPPED;
4732    // active tracks are removed by threadLoop()
4733    if (mActiveTrack != track) {
4734        removeTrack_l(track);
4735    }
4736}
4737
4738void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4739{
4740    mTracks.remove(track);
4741    // need anything related to effects here?
4742}
4743
4744void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4745{
4746    dumpInternals(fd, args);
4747    dumpTracks(fd, args);
4748    dumpEffectChains(fd, args);
4749}
4750
4751void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4752{
4753    const size_t SIZE = 256;
4754    char buffer[SIZE];
4755    String8 result;
4756
4757    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4758    result.append(buffer);
4759
4760    if (mActiveTrack != 0) {
4761        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4762        result.append(buffer);
4763        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4764        result.append(buffer);
4765        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4766        result.append(buffer);
4767        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4768        result.append(buffer);
4769        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4770        result.append(buffer);
4771    } else {
4772        result.append("No active record client\n");
4773    }
4774
4775    write(fd, result.string(), result.size());
4776
4777    dumpBase(fd, args);
4778}
4779
4780void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4781{
4782    const size_t SIZE = 256;
4783    char buffer[SIZE];
4784    String8 result;
4785
4786    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4787    result.append(buffer);
4788    RecordTrack::appendDumpHeader(result);
4789    for (size_t i = 0; i < mTracks.size(); ++i) {
4790        sp<RecordTrack> track = mTracks[i];
4791        if (track != 0) {
4792            track->dump(buffer, SIZE);
4793            result.append(buffer);
4794        }
4795    }
4796
4797    if (mActiveTrack != 0) {
4798        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4799        result.append(buffer);
4800        RecordTrack::appendDumpHeader(result);
4801        mActiveTrack->dump(buffer, SIZE);
4802        result.append(buffer);
4803
4804    }
4805    write(fd, result.string(), result.size());
4806}
4807
4808// AudioBufferProvider interface
4809status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4810{
4811    size_t framesReq = buffer->frameCount;
4812    size_t framesReady = mFrameCount - mRsmpInIndex;
4813    int channelCount;
4814
4815    if (framesReady == 0) {
4816        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
4817        if (mBytesRead <= 0) {
4818            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4819                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4820                // Force input into standby so that it tries to
4821                // recover at next read attempt
4822                inputStandBy();
4823                usleep(kRecordThreadSleepUs);
4824            }
4825            buffer->raw = NULL;
4826            buffer->frameCount = 0;
4827            return NOT_ENOUGH_DATA;
4828        }
4829        mRsmpInIndex = 0;
4830        framesReady = mFrameCount;
4831    }
4832
4833    if (framesReq > framesReady) {
4834        framesReq = framesReady;
4835    }
4836
4837    if (mChannelCount == 1 && mReqChannelCount == 2) {
4838        channelCount = 1;
4839    } else {
4840        channelCount = 2;
4841    }
4842    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4843    buffer->frameCount = framesReq;
4844    return NO_ERROR;
4845}
4846
4847// AudioBufferProvider interface
4848void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4849{
4850    mRsmpInIndex += buffer->frameCount;
4851    buffer->frameCount = 0;
4852}
4853
4854bool AudioFlinger::RecordThread::checkForNewParameters_l()
4855{
4856    bool reconfig = false;
4857
4858    while (!mNewParameters.isEmpty()) {
4859        status_t status = NO_ERROR;
4860        String8 keyValuePair = mNewParameters[0];
4861        AudioParameter param = AudioParameter(keyValuePair);
4862        int value;
4863        audio_format_t reqFormat = mFormat;
4864        uint32_t reqSamplingRate = mReqSampleRate;
4865        audio_channel_mask_t reqChannelMask = audio_channel_in_mask_from_count(mReqChannelCount);
4866
4867        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4868            reqSamplingRate = value;
4869            reconfig = true;
4870        }
4871        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4872            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
4873                status = BAD_VALUE;
4874            } else {
4875                reqFormat = (audio_format_t) value;
4876                reconfig = true;
4877            }
4878        }
4879        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4880            audio_channel_mask_t mask = (audio_channel_mask_t) value;
4881            if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
4882                status = BAD_VALUE;
4883            } else {
4884                reqChannelMask = mask;
4885                reconfig = true;
4886            }
4887        }
4888        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4889            // do not accept frame count changes if tracks are open as the track buffer
4890            // size depends on frame count and correct behavior would not be guaranteed
4891            // if frame count is changed after track creation
4892            if (mActiveTrack != 0) {
4893                status = INVALID_OPERATION;
4894            } else {
4895                reconfig = true;
4896            }
4897        }
4898        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4899            // forward device change to effects that have requested to be
4900            // aware of attached audio device.
4901            for (size_t i = 0; i < mEffectChains.size(); i++) {
4902                mEffectChains[i]->setDevice_l(value);
4903            }
4904
4905            // store input device and output device but do not forward output device to audio HAL.
4906            // Note that status is ignored by the caller for output device
4907            // (see AudioFlinger::setParameters()
4908            if (audio_is_output_devices(value)) {
4909                mOutDevice = value;
4910                status = BAD_VALUE;
4911            } else {
4912                mInDevice = value;
4913                // disable AEC and NS if the device is a BT SCO headset supporting those
4914                // pre processings
4915                if (mTracks.size() > 0) {
4916                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4917                                        mAudioFlinger->btNrecIsOff();
4918                    for (size_t i = 0; i < mTracks.size(); i++) {
4919                        sp<RecordTrack> track = mTracks[i];
4920                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4921                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4922                    }
4923                }
4924            }
4925        }
4926        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4927                mAudioSource != (audio_source_t)value) {
4928            // forward device change to effects that have requested to be
4929            // aware of attached audio device.
4930            for (size_t i = 0; i < mEffectChains.size(); i++) {
4931                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4932            }
4933            mAudioSource = (audio_source_t)value;
4934        }
4935
4936        if (status == NO_ERROR) {
4937            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4938                    keyValuePair.string());
4939            if (status == INVALID_OPERATION) {
4940                inputStandBy();
4941                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4942                        keyValuePair.string());
4943            }
4944            if (reconfig) {
4945                if (status == BAD_VALUE &&
4946                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4947                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4948                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4949                            <= (2 * reqSamplingRate)) &&
4950                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4951                            <= FCC_2 &&
4952                    (reqChannelMask == AUDIO_CHANNEL_IN_MONO ||
4953                            reqChannelMask == AUDIO_CHANNEL_IN_STEREO)) {
4954                    status = NO_ERROR;
4955                }
4956                if (status == NO_ERROR) {
4957                    readInputParameters();
4958                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4959                }
4960            }
4961        }
4962
4963        mNewParameters.removeAt(0);
4964
4965        mParamStatus = status;
4966        mParamCond.signal();
4967        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4968        // already timed out waiting for the status and will never signal the condition.
4969        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4970    }
4971    return reconfig;
4972}
4973
4974String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4975{
4976    Mutex::Autolock _l(mLock);
4977    if (initCheck() != NO_ERROR) {
4978        return String8();
4979    }
4980
4981    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4982    const String8 out_s8(s);
4983    free(s);
4984    return out_s8;
4985}
4986
4987void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4988    AudioSystem::OutputDescriptor desc;
4989    void *param2 = NULL;
4990
4991    switch (event) {
4992    case AudioSystem::INPUT_OPENED:
4993    case AudioSystem::INPUT_CONFIG_CHANGED:
4994        desc.channelMask = mChannelMask;
4995        desc.samplingRate = mSampleRate;
4996        desc.format = mFormat;
4997        desc.frameCount = mFrameCount;
4998        desc.latency = 0;
4999        param2 = &desc;
5000        break;
5001
5002    case AudioSystem::INPUT_CLOSED:
5003    default:
5004        break;
5005    }
5006    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5007}
5008
5009void AudioFlinger::RecordThread::readInputParameters()
5010{
5011    delete[] mRsmpInBuffer;
5012    // mRsmpInBuffer is always assigned a new[] below
5013    delete[] mRsmpOutBuffer;
5014    mRsmpOutBuffer = NULL;
5015    delete mResampler;
5016    mResampler = NULL;
5017
5018    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5019    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5020    mChannelCount = popcount(mChannelMask);
5021    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5022    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5023        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5024    }
5025    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5026    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5027    mFrameCount = mBufferSize / mFrameSize;
5028    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5029
5030    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) {
5031        int channelCount;
5032        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5033        // stereo to mono post process as the resampler always outputs stereo.
5034        if (mChannelCount == 1 && mReqChannelCount == 2) {
5035            channelCount = 1;
5036        } else {
5037            channelCount = 2;
5038        }
5039        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5040        mResampler->setSampleRate(mSampleRate);
5041        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5042        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5043
5044        // optmization: if mono to mono, alter input frame count as if we were inputing
5045        // stereo samples
5046        if (mChannelCount == 1 && mReqChannelCount == 1) {
5047            mFrameCount >>= 1;
5048        }
5049
5050    }
5051    mRsmpInIndex = mFrameCount;
5052}
5053
5054unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5055{
5056    Mutex::Autolock _l(mLock);
5057    if (initCheck() != NO_ERROR) {
5058        return 0;
5059    }
5060
5061    return mInput->stream->get_input_frames_lost(mInput->stream);
5062}
5063
5064uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5065{
5066    Mutex::Autolock _l(mLock);
5067    uint32_t result = 0;
5068    if (getEffectChain_l(sessionId) != 0) {
5069        result = EFFECT_SESSION;
5070    }
5071
5072    for (size_t i = 0; i < mTracks.size(); ++i) {
5073        if (sessionId == mTracks[i]->sessionId()) {
5074            result |= TRACK_SESSION;
5075            break;
5076        }
5077    }
5078
5079    return result;
5080}
5081
5082KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5083{
5084    KeyedVector<int, bool> ids;
5085    Mutex::Autolock _l(mLock);
5086    for (size_t j = 0; j < mTracks.size(); ++j) {
5087        sp<RecordThread::RecordTrack> track = mTracks[j];
5088        int sessionId = track->sessionId();
5089        if (ids.indexOfKey(sessionId) < 0) {
5090            ids.add(sessionId, true);
5091        }
5092    }
5093    return ids;
5094}
5095
5096AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5097{
5098    Mutex::Autolock _l(mLock);
5099    AudioStreamIn *input = mInput;
5100    mInput = NULL;
5101    return input;
5102}
5103
5104// this method must always be called either with ThreadBase mLock held or inside the thread loop
5105audio_stream_t* AudioFlinger::RecordThread::stream() const
5106{
5107    if (mInput == NULL) {
5108        return NULL;
5109    }
5110    return &mInput->stream->common;
5111}
5112
5113status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5114{
5115    // only one chain per input thread
5116    if (mEffectChains.size() != 0) {
5117        return INVALID_OPERATION;
5118    }
5119    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5120
5121    chain->setInBuffer(NULL);
5122    chain->setOutBuffer(NULL);
5123
5124    checkSuspendOnAddEffectChain_l(chain);
5125
5126    mEffectChains.add(chain);
5127
5128    return NO_ERROR;
5129}
5130
5131size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5132{
5133    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5134    ALOGW_IF(mEffectChains.size() != 1,
5135            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5136            chain.get(), mEffectChains.size(), this);
5137    if (mEffectChains.size() == 1) {
5138        mEffectChains.removeAt(0);
5139    }
5140    return 0;
5141}
5142
5143}; // namespace android
5144