Threads.cpp revision fe9a901a445633e70073b1b91fca3af34d8e8132
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include <math.h>
24#include <fcntl.h>
25#include <sys/stat.h>
26#include <cutils/properties.h>
27#include <cutils/compiler.h>
28#include <utils/Log.h>
29#include <utils/Trace.h>
30
31#include <private/media/AudioTrackShared.h>
32#include <hardware/audio.h>
33#include <audio_effects/effect_ns.h>
34#include <audio_effects/effect_aec.h>
35#include <audio_utils/primitives.h>
36
37// NBAIO implementations
38#include <media/nbaio/AudioStreamOutSink.h>
39#include <media/nbaio/MonoPipe.h>
40#include <media/nbaio/MonoPipeReader.h>
41#include <media/nbaio/Pipe.h>
42#include <media/nbaio/PipeReader.h>
43#include <media/nbaio/SourceAudioBufferProvider.h>
44
45#include <powermanager/PowerManager.h>
46
47#include <common_time/cc_helper.h>
48#include <common_time/local_clock.h>
49
50#include "AudioFlinger.h"
51#include "AudioMixer.h"
52#include "FastMixer.h"
53#include "ServiceUtilities.h"
54#include "SchedulingPolicyService.h"
55
56#undef ADD_BATTERY_DATA
57
58#ifdef ADD_BATTERY_DATA
59#include <media/IMediaPlayerService.h>
60#include <media/IMediaDeathNotifier.h>
61#endif
62
63// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
64#ifdef DEBUG_CPU_USAGE
65#include <cpustats/CentralTendencyStatistics.h>
66#include <cpustats/ThreadCpuUsage.h>
67#endif
68
69// ----------------------------------------------------------------------------
70
71// Note: the following macro is used for extremely verbose logging message.  In
72// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
73// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
74// are so verbose that we want to suppress them even when we have ALOG_ASSERT
75// turned on.  Do not uncomment the #def below unless you really know what you
76// are doing and want to see all of the extremely verbose messages.
77//#define VERY_VERY_VERBOSE_LOGGING
78#ifdef VERY_VERY_VERBOSE_LOGGING
79#define ALOGVV ALOGV
80#else
81#define ALOGVV(a...) do { } while(0)
82#endif
83
84namespace android {
85
86// retry counts for buffer fill timeout
87// 50 * ~20msecs = 1 second
88static const int8_t kMaxTrackRetries = 50;
89static const int8_t kMaxTrackStartupRetries = 50;
90// allow less retry attempts on direct output thread.
91// direct outputs can be a scarce resource in audio hardware and should
92// be released as quickly as possible.
93static const int8_t kMaxTrackRetriesDirect = 2;
94
95// don't warn about blocked writes or record buffer overflows more often than this
96static const nsecs_t kWarningThrottleNs = seconds(5);
97
98// RecordThread loop sleep time upon application overrun or audio HAL read error
99static const int kRecordThreadSleepUs = 5000;
100
101// maximum time to wait for setParameters to complete
102static const nsecs_t kSetParametersTimeoutNs = seconds(2);
103
104// minimum sleep time for the mixer thread loop when tracks are active but in underrun
105static const uint32_t kMinThreadSleepTimeUs = 5000;
106// maximum divider applied to the active sleep time in the mixer thread loop
107static const uint32_t kMaxThreadSleepTimeShift = 2;
108
109// minimum normal mix buffer size, expressed in milliseconds rather than frames
110static const uint32_t kMinNormalMixBufferSizeMs = 20;
111// maximum normal mix buffer size
112static const uint32_t kMaxNormalMixBufferSizeMs = 24;
113
114// Whether to use fast mixer
115static const enum {
116    FastMixer_Never,    // never initialize or use: for debugging only
117    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
118                        // normal mixer multiplier is 1
119    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
122                        // multiplier is calculated based on min & max normal mixer buffer size
123    // FIXME for FastMixer_Dynamic:
124    //  Supporting this option will require fixing HALs that can't handle large writes.
125    //  For example, one HAL implementation returns an error from a large write,
126    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
127    //  We could either fix the HAL implementations, or provide a wrapper that breaks
128    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
129} kUseFastMixer = FastMixer_Static;
130
131// Priorities for requestPriority
132static const int kPriorityAudioApp = 2;
133static const int kPriorityFastMixer = 3;
134
135// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
136// for the track.  The client then sub-divides this into smaller buffers for its use.
137// Currently the client uses double-buffering by default, but doesn't tell us about that.
138// So for now we just assume that client is double-buffered.
139// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
140// N-buffering, so AudioFlinger could allocate the right amount of memory.
141// See the client's minBufCount and mNotificationFramesAct calculations for details.
142static const int kFastTrackMultiplier = 2;
143
144// ----------------------------------------------------------------------------
145
146#ifdef ADD_BATTERY_DATA
147// To collect the amplifier usage
148static void addBatteryData(uint32_t params) {
149    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
150    if (service == NULL) {
151        // it already logged
152        return;
153    }
154
155    service->addBatteryData(params);
156}
157#endif
158
159
160// ----------------------------------------------------------------------------
161//      CPU Stats
162// ----------------------------------------------------------------------------
163
164class CpuStats {
165public:
166    CpuStats();
167    void sample(const String8 &title);
168#ifdef DEBUG_CPU_USAGE
169private:
170    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
171    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
172
173    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
174
175    int mCpuNum;                        // thread's current CPU number
176    int mCpukHz;                        // frequency of thread's current CPU in kHz
177#endif
178};
179
180CpuStats::CpuStats()
181#ifdef DEBUG_CPU_USAGE
182    : mCpuNum(-1), mCpukHz(-1)
183#endif
184{
185}
186
187void CpuStats::sample(const String8 &title) {
188#ifdef DEBUG_CPU_USAGE
189    // get current thread's delta CPU time in wall clock ns
190    double wcNs;
191    bool valid = mCpuUsage.sampleAndEnable(wcNs);
192
193    // record sample for wall clock statistics
194    if (valid) {
195        mWcStats.sample(wcNs);
196    }
197
198    // get the current CPU number
199    int cpuNum = sched_getcpu();
200
201    // get the current CPU frequency in kHz
202    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
203
204    // check if either CPU number or frequency changed
205    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
206        mCpuNum = cpuNum;
207        mCpukHz = cpukHz;
208        // ignore sample for purposes of cycles
209        valid = false;
210    }
211
212    // if no change in CPU number or frequency, then record sample for cycle statistics
213    if (valid && mCpukHz > 0) {
214        double cycles = wcNs * cpukHz * 0.000001;
215        mHzStats.sample(cycles);
216    }
217
218    unsigned n = mWcStats.n();
219    // mCpuUsage.elapsed() is expensive, so don't call it every loop
220    if ((n & 127) == 1) {
221        long long elapsed = mCpuUsage.elapsed();
222        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
223            double perLoop = elapsed / (double) n;
224            double perLoop100 = perLoop * 0.01;
225            double perLoop1k = perLoop * 0.001;
226            double mean = mWcStats.mean();
227            double stddev = mWcStats.stddev();
228            double minimum = mWcStats.minimum();
229            double maximum = mWcStats.maximum();
230            double meanCycles = mHzStats.mean();
231            double stddevCycles = mHzStats.stddev();
232            double minCycles = mHzStats.minimum();
233            double maxCycles = mHzStats.maximum();
234            mCpuUsage.resetElapsed();
235            mWcStats.reset();
236            mHzStats.reset();
237            ALOGD("CPU usage for %s over past %.1f secs\n"
238                "  (%u mixer loops at %.1f mean ms per loop):\n"
239                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
240                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
241                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
242                    title.string(),
243                    elapsed * .000000001, n, perLoop * .000001,
244                    mean * .001,
245                    stddev * .001,
246                    minimum * .001,
247                    maximum * .001,
248                    mean / perLoop100,
249                    stddev / perLoop100,
250                    minimum / perLoop100,
251                    maximum / perLoop100,
252                    meanCycles / perLoop1k,
253                    stddevCycles / perLoop1k,
254                    minCycles / perLoop1k,
255                    maxCycles / perLoop1k);
256
257        }
258    }
259#endif
260};
261
262// ----------------------------------------------------------------------------
263//      ThreadBase
264// ----------------------------------------------------------------------------
265
266AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
267        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
268    :   Thread(false /*canCallJava*/),
269        mType(type),
270        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
271        // mChannelMask
272        mChannelCount(0),
273        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
274        mParamStatus(NO_ERROR),
275        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
276        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
277        // mName will be set by concrete (non-virtual) subclass
278        mDeathRecipient(new PMDeathRecipient(this))
279{
280}
281
282AudioFlinger::ThreadBase::~ThreadBase()
283{
284    mParamCond.broadcast();
285    // do not lock the mutex in destructor
286    releaseWakeLock_l();
287    if (mPowerManager != 0) {
288        sp<IBinder> binder = mPowerManager->asBinder();
289        binder->unlinkToDeath(mDeathRecipient);
290    }
291}
292
293void AudioFlinger::ThreadBase::exit()
294{
295    ALOGV("ThreadBase::exit");
296    // do any cleanup required for exit to succeed
297    preExit();
298    {
299        // This lock prevents the following race in thread (uniprocessor for illustration):
300        //  if (!exitPending()) {
301        //      // context switch from here to exit()
302        //      // exit() calls requestExit(), what exitPending() observes
303        //      // exit() calls signal(), which is dropped since no waiters
304        //      // context switch back from exit() to here
305        //      mWaitWorkCV.wait(...);
306        //      // now thread is hung
307        //  }
308        AutoMutex lock(mLock);
309        requestExit();
310        mWaitWorkCV.broadcast();
311    }
312    // When Thread::requestExitAndWait is made virtual and this method is renamed to
313    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
314    requestExitAndWait();
315}
316
317status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
318{
319    status_t status;
320
321    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
322    Mutex::Autolock _l(mLock);
323
324    mNewParameters.add(keyValuePairs);
325    mWaitWorkCV.signal();
326    // wait condition with timeout in case the thread loop has exited
327    // before the request could be processed
328    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
329        status = mParamStatus;
330        mWaitWorkCV.signal();
331    } else {
332        status = TIMED_OUT;
333    }
334    return status;
335}
336
337void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
338{
339    Mutex::Autolock _l(mLock);
340    sendIoConfigEvent_l(event, param);
341}
342
343// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
344void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
345{
346    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
347    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
348    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
349            param);
350    mWaitWorkCV.signal();
351}
352
353// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
354void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
355{
356    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
357    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
358    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
359          mConfigEvents.size(), pid, tid, prio);
360    mWaitWorkCV.signal();
361}
362
363void AudioFlinger::ThreadBase::processConfigEvents()
364{
365    mLock.lock();
366    while (!mConfigEvents.isEmpty()) {
367        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
368        ConfigEvent *event = mConfigEvents[0];
369        mConfigEvents.removeAt(0);
370        // release mLock before locking AudioFlinger mLock: lock order is always
371        // AudioFlinger then ThreadBase to avoid cross deadlock
372        mLock.unlock();
373        switch(event->type()) {
374            case CFG_EVENT_PRIO: {
375                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
376                // FIXME Need to understand why this has be done asynchronously
377                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
378                        true /*asynchronous*/);
379                if (err != 0) {
380                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
381                          "error %d",
382                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
383                }
384            } break;
385            case CFG_EVENT_IO: {
386                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
387                mAudioFlinger->mLock.lock();
388                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
389                mAudioFlinger->mLock.unlock();
390            } break;
391            default:
392                ALOGE("processConfigEvents() unknown event type %d", event->type());
393                break;
394        }
395        delete event;
396        mLock.lock();
397    }
398    mLock.unlock();
399}
400
401void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
402{
403    const size_t SIZE = 256;
404    char buffer[SIZE];
405    String8 result;
406
407    bool locked = AudioFlinger::dumpTryLock(mLock);
408    if (!locked) {
409        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
410        write(fd, buffer, strlen(buffer));
411    }
412
413    snprintf(buffer, SIZE, "io handle: %d\n", mId);
414    result.append(buffer);
415    snprintf(buffer, SIZE, "TID: %d\n", getTid());
416    result.append(buffer);
417    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
418    result.append(buffer);
419    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
420    result.append(buffer);
421    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
422    result.append(buffer);
423    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
424    result.append(buffer);
425    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
426    result.append(buffer);
427    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
428    result.append(buffer);
429    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
430    result.append(buffer);
431    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
432    result.append(buffer);
433
434    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
435    result.append(buffer);
436    result.append(" Index Command");
437    for (size_t i = 0; i < mNewParameters.size(); ++i) {
438        snprintf(buffer, SIZE, "\n %02d    ", i);
439        result.append(buffer);
440        result.append(mNewParameters[i]);
441    }
442
443    snprintf(buffer, SIZE, "\n\nPending config events: \n");
444    result.append(buffer);
445    for (size_t i = 0; i < mConfigEvents.size(); i++) {
446        mConfigEvents[i]->dump(buffer, SIZE);
447        result.append(buffer);
448    }
449    result.append("\n");
450
451    write(fd, result.string(), result.size());
452
453    if (locked) {
454        mLock.unlock();
455    }
456}
457
458void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
459{
460    const size_t SIZE = 256;
461    char buffer[SIZE];
462    String8 result;
463
464    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
465    write(fd, buffer, strlen(buffer));
466
467    for (size_t i = 0; i < mEffectChains.size(); ++i) {
468        sp<EffectChain> chain = mEffectChains[i];
469        if (chain != 0) {
470            chain->dump(fd, args);
471        }
472    }
473}
474
475void AudioFlinger::ThreadBase::acquireWakeLock()
476{
477    Mutex::Autolock _l(mLock);
478    acquireWakeLock_l();
479}
480
481void AudioFlinger::ThreadBase::acquireWakeLock_l()
482{
483    if (mPowerManager == 0) {
484        // use checkService() to avoid blocking if power service is not up yet
485        sp<IBinder> binder =
486            defaultServiceManager()->checkService(String16("power"));
487        if (binder == 0) {
488            ALOGW("Thread %s cannot connect to the power manager service", mName);
489        } else {
490            mPowerManager = interface_cast<IPowerManager>(binder);
491            binder->linkToDeath(mDeathRecipient);
492        }
493    }
494    if (mPowerManager != 0) {
495        sp<IBinder> binder = new BBinder();
496        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
497                                                         binder,
498                                                         String16(mName),
499                                                         String16("media"));
500        if (status == NO_ERROR) {
501            mWakeLockToken = binder;
502        }
503        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
504    }
505}
506
507void AudioFlinger::ThreadBase::releaseWakeLock()
508{
509    Mutex::Autolock _l(mLock);
510    releaseWakeLock_l();
511}
512
513void AudioFlinger::ThreadBase::releaseWakeLock_l()
514{
515    if (mWakeLockToken != 0) {
516        ALOGV("releaseWakeLock_l() %s", mName);
517        if (mPowerManager != 0) {
518            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
519        }
520        mWakeLockToken.clear();
521    }
522}
523
524void AudioFlinger::ThreadBase::clearPowerManager()
525{
526    Mutex::Autolock _l(mLock);
527    releaseWakeLock_l();
528    mPowerManager.clear();
529}
530
531void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
532{
533    sp<ThreadBase> thread = mThread.promote();
534    if (thread != 0) {
535        thread->clearPowerManager();
536    }
537    ALOGW("power manager service died !!!");
538}
539
540void AudioFlinger::ThreadBase::setEffectSuspended(
541        const effect_uuid_t *type, bool suspend, int sessionId)
542{
543    Mutex::Autolock _l(mLock);
544    setEffectSuspended_l(type, suspend, sessionId);
545}
546
547void AudioFlinger::ThreadBase::setEffectSuspended_l(
548        const effect_uuid_t *type, bool suspend, int sessionId)
549{
550    sp<EffectChain> chain = getEffectChain_l(sessionId);
551    if (chain != 0) {
552        if (type != NULL) {
553            chain->setEffectSuspended_l(type, suspend);
554        } else {
555            chain->setEffectSuspendedAll_l(suspend);
556        }
557    }
558
559    updateSuspendedSessions_l(type, suspend, sessionId);
560}
561
562void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
563{
564    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
565    if (index < 0) {
566        return;
567    }
568
569    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
570            mSuspendedSessions.valueAt(index);
571
572    for (size_t i = 0; i < sessionEffects.size(); i++) {
573        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
574        for (int j = 0; j < desc->mRefCount; j++) {
575            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
576                chain->setEffectSuspendedAll_l(true);
577            } else {
578                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
579                    desc->mType.timeLow);
580                chain->setEffectSuspended_l(&desc->mType, true);
581            }
582        }
583    }
584}
585
586void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
587                                                         bool suspend,
588                                                         int sessionId)
589{
590    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
591
592    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
593
594    if (suspend) {
595        if (index >= 0) {
596            sessionEffects = mSuspendedSessions.valueAt(index);
597        } else {
598            mSuspendedSessions.add(sessionId, sessionEffects);
599        }
600    } else {
601        if (index < 0) {
602            return;
603        }
604        sessionEffects = mSuspendedSessions.valueAt(index);
605    }
606
607
608    int key = EffectChain::kKeyForSuspendAll;
609    if (type != NULL) {
610        key = type->timeLow;
611    }
612    index = sessionEffects.indexOfKey(key);
613
614    sp<SuspendedSessionDesc> desc;
615    if (suspend) {
616        if (index >= 0) {
617            desc = sessionEffects.valueAt(index);
618        } else {
619            desc = new SuspendedSessionDesc();
620            if (type != NULL) {
621                desc->mType = *type;
622            }
623            sessionEffects.add(key, desc);
624            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
625        }
626        desc->mRefCount++;
627    } else {
628        if (index < 0) {
629            return;
630        }
631        desc = sessionEffects.valueAt(index);
632        if (--desc->mRefCount == 0) {
633            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
634            sessionEffects.removeItemsAt(index);
635            if (sessionEffects.isEmpty()) {
636                ALOGV("updateSuspendedSessions_l() restore removing session %d",
637                                 sessionId);
638                mSuspendedSessions.removeItem(sessionId);
639            }
640        }
641    }
642    if (!sessionEffects.isEmpty()) {
643        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
644    }
645}
646
647void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
648                                                            bool enabled,
649                                                            int sessionId)
650{
651    Mutex::Autolock _l(mLock);
652    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
653}
654
655void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
656                                                            bool enabled,
657                                                            int sessionId)
658{
659    if (mType != RECORD) {
660        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
661        // another session. This gives the priority to well behaved effect control panels
662        // and applications not using global effects.
663        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
664        // global effects
665        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
666            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
667        }
668    }
669
670    sp<EffectChain> chain = getEffectChain_l(sessionId);
671    if (chain != 0) {
672        chain->checkSuspendOnEffectEnabled(effect, enabled);
673    }
674}
675
676// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
677sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
678        const sp<AudioFlinger::Client>& client,
679        const sp<IEffectClient>& effectClient,
680        int32_t priority,
681        int sessionId,
682        effect_descriptor_t *desc,
683        int *enabled,
684        status_t *status
685        )
686{
687    sp<EffectModule> effect;
688    sp<EffectHandle> handle;
689    status_t lStatus;
690    sp<EffectChain> chain;
691    bool chainCreated = false;
692    bool effectCreated = false;
693    bool effectRegistered = false;
694
695    lStatus = initCheck();
696    if (lStatus != NO_ERROR) {
697        ALOGW("createEffect_l() Audio driver not initialized.");
698        goto Exit;
699    }
700
701    // Do not allow effects with session ID 0 on direct output or duplicating threads
702    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
703    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
704        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
705                desc->name, sessionId);
706        lStatus = BAD_VALUE;
707        goto Exit;
708    }
709    // Only Pre processor effects are allowed on input threads and only on input threads
710    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
711        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
712                desc->name, desc->flags, mType);
713        lStatus = BAD_VALUE;
714        goto Exit;
715    }
716
717    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
718
719    { // scope for mLock
720        Mutex::Autolock _l(mLock);
721
722        // check for existing effect chain with the requested audio session
723        chain = getEffectChain_l(sessionId);
724        if (chain == 0) {
725            // create a new chain for this session
726            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
727            chain = new EffectChain(this, sessionId);
728            addEffectChain_l(chain);
729            chain->setStrategy(getStrategyForSession_l(sessionId));
730            chainCreated = true;
731        } else {
732            effect = chain->getEffectFromDesc_l(desc);
733        }
734
735        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
736
737        if (effect == 0) {
738            int id = mAudioFlinger->nextUniqueId();
739            // Check CPU and memory usage
740            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
741            if (lStatus != NO_ERROR) {
742                goto Exit;
743            }
744            effectRegistered = true;
745            // create a new effect module if none present in the chain
746            effect = new EffectModule(this, chain, desc, id, sessionId);
747            lStatus = effect->status();
748            if (lStatus != NO_ERROR) {
749                goto Exit;
750            }
751            lStatus = chain->addEffect_l(effect);
752            if (lStatus != NO_ERROR) {
753                goto Exit;
754            }
755            effectCreated = true;
756
757            effect->setDevice(mOutDevice);
758            effect->setDevice(mInDevice);
759            effect->setMode(mAudioFlinger->getMode());
760            effect->setAudioSource(mAudioSource);
761        }
762        // create effect handle and connect it to effect module
763        handle = new EffectHandle(effect, client, effectClient, priority);
764        lStatus = effect->addHandle(handle.get());
765        if (enabled != NULL) {
766            *enabled = (int)effect->isEnabled();
767        }
768    }
769
770Exit:
771    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
772        Mutex::Autolock _l(mLock);
773        if (effectCreated) {
774            chain->removeEffect_l(effect);
775        }
776        if (effectRegistered) {
777            AudioSystem::unregisterEffect(effect->id());
778        }
779        if (chainCreated) {
780            removeEffectChain_l(chain);
781        }
782        handle.clear();
783    }
784
785    if (status != NULL) {
786        *status = lStatus;
787    }
788    return handle;
789}
790
791sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
792{
793    Mutex::Autolock _l(mLock);
794    return getEffect_l(sessionId, effectId);
795}
796
797sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
798{
799    sp<EffectChain> chain = getEffectChain_l(sessionId);
800    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
801}
802
803// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
804// PlaybackThread::mLock held
805status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
806{
807    // check for existing effect chain with the requested audio session
808    int sessionId = effect->sessionId();
809    sp<EffectChain> chain = getEffectChain_l(sessionId);
810    bool chainCreated = false;
811
812    if (chain == 0) {
813        // create a new chain for this session
814        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
815        chain = new EffectChain(this, sessionId);
816        addEffectChain_l(chain);
817        chain->setStrategy(getStrategyForSession_l(sessionId));
818        chainCreated = true;
819    }
820    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
821
822    if (chain->getEffectFromId_l(effect->id()) != 0) {
823        ALOGW("addEffect_l() %p effect %s already present in chain %p",
824                this, effect->desc().name, chain.get());
825        return BAD_VALUE;
826    }
827
828    status_t status = chain->addEffect_l(effect);
829    if (status != NO_ERROR) {
830        if (chainCreated) {
831            removeEffectChain_l(chain);
832        }
833        return status;
834    }
835
836    effect->setDevice(mOutDevice);
837    effect->setDevice(mInDevice);
838    effect->setMode(mAudioFlinger->getMode());
839    effect->setAudioSource(mAudioSource);
840    return NO_ERROR;
841}
842
843void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
844
845    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
846    effect_descriptor_t desc = effect->desc();
847    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
848        detachAuxEffect_l(effect->id());
849    }
850
851    sp<EffectChain> chain = effect->chain().promote();
852    if (chain != 0) {
853        // remove effect chain if removing last effect
854        if (chain->removeEffect_l(effect) == 0) {
855            removeEffectChain_l(chain);
856        }
857    } else {
858        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
859    }
860}
861
862void AudioFlinger::ThreadBase::lockEffectChains_l(
863        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
864{
865    effectChains = mEffectChains;
866    for (size_t i = 0; i < mEffectChains.size(); i++) {
867        mEffectChains[i]->lock();
868    }
869}
870
871void AudioFlinger::ThreadBase::unlockEffectChains(
872        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
873{
874    for (size_t i = 0; i < effectChains.size(); i++) {
875        effectChains[i]->unlock();
876    }
877}
878
879sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
880{
881    Mutex::Autolock _l(mLock);
882    return getEffectChain_l(sessionId);
883}
884
885sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
886{
887    size_t size = mEffectChains.size();
888    for (size_t i = 0; i < size; i++) {
889        if (mEffectChains[i]->sessionId() == sessionId) {
890            return mEffectChains[i];
891        }
892    }
893    return 0;
894}
895
896void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
897{
898    Mutex::Autolock _l(mLock);
899    size_t size = mEffectChains.size();
900    for (size_t i = 0; i < size; i++) {
901        mEffectChains[i]->setMode_l(mode);
902    }
903}
904
905void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
906                                                    EffectHandle *handle,
907                                                    bool unpinIfLast) {
908
909    Mutex::Autolock _l(mLock);
910    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
911    // delete the effect module if removing last handle on it
912    if (effect->removeHandle(handle) == 0) {
913        if (!effect->isPinned() || unpinIfLast) {
914            removeEffect_l(effect);
915            AudioSystem::unregisterEffect(effect->id());
916        }
917    }
918}
919
920// ----------------------------------------------------------------------------
921//      Playback
922// ----------------------------------------------------------------------------
923
924AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
925                                             AudioStreamOut* output,
926                                             audio_io_handle_t id,
927                                             audio_devices_t device,
928                                             type_t type)
929    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
930        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
931        // mStreamTypes[] initialized in constructor body
932        mOutput(output),
933        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
934        mMixerStatus(MIXER_IDLE),
935        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
936        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
937        mScreenState(AudioFlinger::mScreenState),
938        // index 0 is reserved for normal mixer's submix
939        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
940{
941    snprintf(mName, kNameLength, "AudioOut_%X", id);
942    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
943
944    // Assumes constructor is called by AudioFlinger with it's mLock held, but
945    // it would be safer to explicitly pass initial masterVolume/masterMute as
946    // parameter.
947    //
948    // If the HAL we are using has support for master volume or master mute,
949    // then do not attenuate or mute during mixing (just leave the volume at 1.0
950    // and the mute set to false).
951    mMasterVolume = audioFlinger->masterVolume_l();
952    mMasterMute = audioFlinger->masterMute_l();
953    if (mOutput && mOutput->audioHwDev) {
954        if (mOutput->audioHwDev->canSetMasterVolume()) {
955            mMasterVolume = 1.0;
956        }
957
958        if (mOutput->audioHwDev->canSetMasterMute()) {
959            mMasterMute = false;
960        }
961    }
962
963    readOutputParameters();
964
965    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
966    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
967    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
968            stream = (audio_stream_type_t) (stream + 1)) {
969        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
970        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
971    }
972    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
973    // because mAudioFlinger doesn't have one to copy from
974}
975
976AudioFlinger::PlaybackThread::~PlaybackThread()
977{
978    mAudioFlinger->unregisterWriter(mNBLogWriter);
979    delete [] mMixBuffer;
980}
981
982void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
983{
984    dumpInternals(fd, args);
985    dumpTracks(fd, args);
986    dumpEffectChains(fd, args);
987}
988
989void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
990{
991    const size_t SIZE = 256;
992    char buffer[SIZE];
993    String8 result;
994
995    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
996    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
997        const stream_type_t *st = &mStreamTypes[i];
998        if (i > 0) {
999            result.appendFormat(", ");
1000        }
1001        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1002        if (st->mute) {
1003            result.append("M");
1004        }
1005    }
1006    result.append("\n");
1007    write(fd, result.string(), result.length());
1008    result.clear();
1009
1010    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1011    result.append(buffer);
1012    Track::appendDumpHeader(result);
1013    for (size_t i = 0; i < mTracks.size(); ++i) {
1014        sp<Track> track = mTracks[i];
1015        if (track != 0) {
1016            track->dump(buffer, SIZE);
1017            result.append(buffer);
1018        }
1019    }
1020
1021    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1022    result.append(buffer);
1023    Track::appendDumpHeader(result);
1024    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1025        sp<Track> track = mActiveTracks[i].promote();
1026        if (track != 0) {
1027            track->dump(buffer, SIZE);
1028            result.append(buffer);
1029        }
1030    }
1031    write(fd, result.string(), result.size());
1032
1033    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1034    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1035    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1036            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1037}
1038
1039void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1040{
1041    const size_t SIZE = 256;
1042    char buffer[SIZE];
1043    String8 result;
1044
1045    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1046    result.append(buffer);
1047    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1048            ns2ms(systemTime() - mLastWriteTime));
1049    result.append(buffer);
1050    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1051    result.append(buffer);
1052    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1053    result.append(buffer);
1054    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1055    result.append(buffer);
1056    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1057    result.append(buffer);
1058    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1059    result.append(buffer);
1060    write(fd, result.string(), result.size());
1061    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1062
1063    dumpBase(fd, args);
1064}
1065
1066// Thread virtuals
1067status_t AudioFlinger::PlaybackThread::readyToRun()
1068{
1069    status_t status = initCheck();
1070    if (status == NO_ERROR) {
1071        ALOGI("AudioFlinger's thread %p ready to run", this);
1072    } else {
1073        ALOGE("No working audio driver found.");
1074    }
1075    return status;
1076}
1077
1078void AudioFlinger::PlaybackThread::onFirstRef()
1079{
1080    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1081}
1082
1083// ThreadBase virtuals
1084void AudioFlinger::PlaybackThread::preExit()
1085{
1086    ALOGV("  preExit()");
1087    // FIXME this is using hard-coded strings but in the future, this functionality will be
1088    //       converted to use audio HAL extensions required to support tunneling
1089    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1090}
1091
1092// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1093sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1094        const sp<AudioFlinger::Client>& client,
1095        audio_stream_type_t streamType,
1096        uint32_t sampleRate,
1097        audio_format_t format,
1098        audio_channel_mask_t channelMask,
1099        size_t frameCount,
1100        const sp<IMemory>& sharedBuffer,
1101        int sessionId,
1102        IAudioFlinger::track_flags_t *flags,
1103        pid_t tid,
1104        status_t *status)
1105{
1106    sp<Track> track;
1107    status_t lStatus;
1108
1109    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1110
1111    // client expresses a preference for FAST, but we get the final say
1112    if (*flags & IAudioFlinger::TRACK_FAST) {
1113      if (
1114            // not timed
1115            (!isTimed) &&
1116            // either of these use cases:
1117            (
1118              // use case 1: shared buffer with any frame count
1119              (
1120                (sharedBuffer != 0)
1121              ) ||
1122              // use case 2: callback handler and frame count is default or at least as large as HAL
1123              (
1124                (tid != -1) &&
1125                ((frameCount == 0) ||
1126                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1127              )
1128            ) &&
1129            // PCM data
1130            audio_is_linear_pcm(format) &&
1131            // mono or stereo
1132            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1133              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1134#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1135            // hardware sample rate
1136            (sampleRate == mSampleRate) &&
1137#endif
1138            // normal mixer has an associated fast mixer
1139            hasFastMixer() &&
1140            // there are sufficient fast track slots available
1141            (mFastTrackAvailMask != 0)
1142            // FIXME test that MixerThread for this fast track has a capable output HAL
1143            // FIXME add a permission test also?
1144        ) {
1145        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1146        if (frameCount == 0) {
1147            frameCount = mFrameCount * kFastTrackMultiplier;
1148        }
1149        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1150                frameCount, mFrameCount);
1151      } else {
1152        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1153                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1154                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1155                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1156                audio_is_linear_pcm(format),
1157                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1158        *flags &= ~IAudioFlinger::TRACK_FAST;
1159        // For compatibility with AudioTrack calculation, buffer depth is forced
1160        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1161        // This is probably too conservative, but legacy application code may depend on it.
1162        // If you change this calculation, also review the start threshold which is related.
1163        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1164        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1165        if (minBufCount < 2) {
1166            minBufCount = 2;
1167        }
1168        size_t minFrameCount = mNormalFrameCount * minBufCount;
1169        if (frameCount < minFrameCount) {
1170            frameCount = minFrameCount;
1171        }
1172      }
1173    }
1174
1175    if (mType == DIRECT) {
1176        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1177            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1178                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1179                        "for output %p with format %d",
1180                        sampleRate, format, channelMask, mOutput, mFormat);
1181                lStatus = BAD_VALUE;
1182                goto Exit;
1183            }
1184        }
1185    } else {
1186        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1187        if (sampleRate > mSampleRate*2) {
1188            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1189            lStatus = BAD_VALUE;
1190            goto Exit;
1191        }
1192    }
1193
1194    lStatus = initCheck();
1195    if (lStatus != NO_ERROR) {
1196        ALOGE("Audio driver not initialized.");
1197        goto Exit;
1198    }
1199
1200    { // scope for mLock
1201        Mutex::Autolock _l(mLock);
1202
1203        // all tracks in same audio session must share the same routing strategy otherwise
1204        // conflicts will happen when tracks are moved from one output to another by audio policy
1205        // manager
1206        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1207        for (size_t i = 0; i < mTracks.size(); ++i) {
1208            sp<Track> t = mTracks[i];
1209            if (t != 0 && !t->isOutputTrack()) {
1210                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1211                if (sessionId == t->sessionId() && strategy != actual) {
1212                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1213                            strategy, actual);
1214                    lStatus = BAD_VALUE;
1215                    goto Exit;
1216                }
1217            }
1218        }
1219
1220        if (!isTimed) {
1221            track = new Track(this, client, streamType, sampleRate, format,
1222                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1223        } else {
1224            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1225                    channelMask, frameCount, sharedBuffer, sessionId);
1226        }
1227        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1228            lStatus = NO_MEMORY;
1229            goto Exit;
1230        }
1231        mTracks.add(track);
1232
1233        sp<EffectChain> chain = getEffectChain_l(sessionId);
1234        if (chain != 0) {
1235            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1236            track->setMainBuffer(chain->inBuffer());
1237            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1238            chain->incTrackCnt();
1239        }
1240
1241        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1242            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1243            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1244            // so ask activity manager to do this on our behalf
1245            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1246        }
1247    }
1248
1249    lStatus = NO_ERROR;
1250
1251Exit:
1252    if (status) {
1253        *status = lStatus;
1254    }
1255    return track;
1256}
1257
1258uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1259{
1260    return latency;
1261}
1262
1263uint32_t AudioFlinger::PlaybackThread::latency() const
1264{
1265    Mutex::Autolock _l(mLock);
1266    return latency_l();
1267}
1268uint32_t AudioFlinger::PlaybackThread::latency_l() const
1269{
1270    if (initCheck() == NO_ERROR) {
1271        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1272    } else {
1273        return 0;
1274    }
1275}
1276
1277void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1278{
1279    Mutex::Autolock _l(mLock);
1280    // Don't apply master volume in SW if our HAL can do it for us.
1281    if (mOutput && mOutput->audioHwDev &&
1282        mOutput->audioHwDev->canSetMasterVolume()) {
1283        mMasterVolume = 1.0;
1284    } else {
1285        mMasterVolume = value;
1286    }
1287}
1288
1289void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1290{
1291    Mutex::Autolock _l(mLock);
1292    // Don't apply master mute in SW if our HAL can do it for us.
1293    if (mOutput && mOutput->audioHwDev &&
1294        mOutput->audioHwDev->canSetMasterMute()) {
1295        mMasterMute = false;
1296    } else {
1297        mMasterMute = muted;
1298    }
1299}
1300
1301void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1302{
1303    Mutex::Autolock _l(mLock);
1304    mStreamTypes[stream].volume = value;
1305}
1306
1307void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1308{
1309    Mutex::Autolock _l(mLock);
1310    mStreamTypes[stream].mute = muted;
1311}
1312
1313float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1314{
1315    Mutex::Autolock _l(mLock);
1316    return mStreamTypes[stream].volume;
1317}
1318
1319// addTrack_l() must be called with ThreadBase::mLock held
1320status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1321{
1322    status_t status = ALREADY_EXISTS;
1323
1324    // set retry count for buffer fill
1325    track->mRetryCount = kMaxTrackStartupRetries;
1326    if (mActiveTracks.indexOf(track) < 0) {
1327        // the track is newly added, make sure it fills up all its
1328        // buffers before playing. This is to ensure the client will
1329        // effectively get the latency it requested.
1330        track->mFillingUpStatus = Track::FS_FILLING;
1331        track->mResetDone = false;
1332        track->mPresentationCompleteFrames = 0;
1333        mActiveTracks.add(track);
1334        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1335        if (chain != 0) {
1336            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1337                    track->sessionId());
1338            chain->incActiveTrackCnt();
1339        }
1340
1341        status = NO_ERROR;
1342    }
1343
1344    ALOGV("mWaitWorkCV.broadcast");
1345    mWaitWorkCV.broadcast();
1346
1347    return status;
1348}
1349
1350// destroyTrack_l() must be called with ThreadBase::mLock held
1351void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1352{
1353    track->mState = TrackBase::TERMINATED;
1354    // active tracks are removed by threadLoop()
1355    if (mActiveTracks.indexOf(track) < 0) {
1356        removeTrack_l(track);
1357    }
1358}
1359
1360void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1361{
1362    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1363    mTracks.remove(track);
1364    deleteTrackName_l(track->name());
1365    // redundant as track is about to be destroyed, for dumpsys only
1366    track->mName = -1;
1367    if (track->isFastTrack()) {
1368        int index = track->mFastIndex;
1369        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1370        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1371        mFastTrackAvailMask |= 1 << index;
1372        // redundant as track is about to be destroyed, for dumpsys only
1373        track->mFastIndex = -1;
1374    }
1375    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1376    if (chain != 0) {
1377        chain->decTrackCnt();
1378    }
1379}
1380
1381String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1382{
1383    String8 out_s8 = String8("");
1384    char *s;
1385
1386    Mutex::Autolock _l(mLock);
1387    if (initCheck() != NO_ERROR) {
1388        return out_s8;
1389    }
1390
1391    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1392    out_s8 = String8(s);
1393    free(s);
1394    return out_s8;
1395}
1396
1397// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1398void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1399    AudioSystem::OutputDescriptor desc;
1400    void *param2 = NULL;
1401
1402    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1403            param);
1404
1405    switch (event) {
1406    case AudioSystem::OUTPUT_OPENED:
1407    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1408        desc.channels = mChannelMask;
1409        desc.samplingRate = mSampleRate;
1410        desc.format = mFormat;
1411        desc.frameCount = mNormalFrameCount; // FIXME see
1412                                             // AudioFlinger::frameCount(audio_io_handle_t)
1413        desc.latency = latency();
1414        param2 = &desc;
1415        break;
1416
1417    case AudioSystem::STREAM_CONFIG_CHANGED:
1418        param2 = &param;
1419    case AudioSystem::OUTPUT_CLOSED:
1420    default:
1421        break;
1422    }
1423    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1424}
1425
1426void AudioFlinger::PlaybackThread::readOutputParameters()
1427{
1428    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1429    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1430    mChannelCount = (uint16_t)popcount(mChannelMask);
1431    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1432    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1433    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1434    if (mFrameCount & 15) {
1435        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1436                mFrameCount);
1437    }
1438
1439    // Calculate size of normal mix buffer relative to the HAL output buffer size
1440    double multiplier = 1.0;
1441    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1442            kUseFastMixer == FastMixer_Dynamic)) {
1443        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1444        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1445        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1446        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1447        maxNormalFrameCount = maxNormalFrameCount & ~15;
1448        if (maxNormalFrameCount < minNormalFrameCount) {
1449            maxNormalFrameCount = minNormalFrameCount;
1450        }
1451        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1452        if (multiplier <= 1.0) {
1453            multiplier = 1.0;
1454        } else if (multiplier <= 2.0) {
1455            if (2 * mFrameCount <= maxNormalFrameCount) {
1456                multiplier = 2.0;
1457            } else {
1458                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1459            }
1460        } else {
1461            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1462            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1463            // track, but we sometimes have to do this to satisfy the maximum frame count
1464            // constraint)
1465            // FIXME this rounding up should not be done if no HAL SRC
1466            uint32_t truncMult = (uint32_t) multiplier;
1467            if ((truncMult & 1)) {
1468                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1469                    ++truncMult;
1470                }
1471            }
1472            multiplier = (double) truncMult;
1473        }
1474    }
1475    mNormalFrameCount = multiplier * mFrameCount;
1476    // round up to nearest 16 frames to satisfy AudioMixer
1477    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1478    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1479            mNormalFrameCount);
1480
1481    delete[] mMixBuffer;
1482    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
1483    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
1484
1485    // force reconfiguration of effect chains and engines to take new buffer size and audio
1486    // parameters into account
1487    // Note that mLock is not held when readOutputParameters() is called from the constructor
1488    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1489    // matter.
1490    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1491    Vector< sp<EffectChain> > effectChains = mEffectChains;
1492    for (size_t i = 0; i < effectChains.size(); i ++) {
1493        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1494    }
1495}
1496
1497
1498status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1499{
1500    if (halFrames == NULL || dspFrames == NULL) {
1501        return BAD_VALUE;
1502    }
1503    Mutex::Autolock _l(mLock);
1504    if (initCheck() != NO_ERROR) {
1505        return INVALID_OPERATION;
1506    }
1507    size_t framesWritten = mBytesWritten / mFrameSize;
1508    *halFrames = framesWritten;
1509
1510    if (isSuspended()) {
1511        // return an estimation of rendered frames when the output is suspended
1512        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1513        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1514        return NO_ERROR;
1515    } else {
1516        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1517    }
1518}
1519
1520uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1521{
1522    Mutex::Autolock _l(mLock);
1523    uint32_t result = 0;
1524    if (getEffectChain_l(sessionId) != 0) {
1525        result = EFFECT_SESSION;
1526    }
1527
1528    for (size_t i = 0; i < mTracks.size(); ++i) {
1529        sp<Track> track = mTracks[i];
1530        if (sessionId == track->sessionId() && !track->isInvalid()) {
1531            result |= TRACK_SESSION;
1532            break;
1533        }
1534    }
1535
1536    return result;
1537}
1538
1539uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1540{
1541    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1542    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1543    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1544        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1545    }
1546    for (size_t i = 0; i < mTracks.size(); i++) {
1547        sp<Track> track = mTracks[i];
1548        if (sessionId == track->sessionId() && !track->isInvalid()) {
1549            return AudioSystem::getStrategyForStream(track->streamType());
1550        }
1551    }
1552    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1553}
1554
1555
1556AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1557{
1558    Mutex::Autolock _l(mLock);
1559    return mOutput;
1560}
1561
1562AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1563{
1564    Mutex::Autolock _l(mLock);
1565    AudioStreamOut *output = mOutput;
1566    mOutput = NULL;
1567    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1568    //       must push a NULL and wait for ack
1569    mOutputSink.clear();
1570    mPipeSink.clear();
1571    mNormalSink.clear();
1572    return output;
1573}
1574
1575// this method must always be called either with ThreadBase mLock held or inside the thread loop
1576audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1577{
1578    if (mOutput == NULL) {
1579        return NULL;
1580    }
1581    return &mOutput->stream->common;
1582}
1583
1584uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1585{
1586    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1587}
1588
1589status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1590{
1591    if (!isValidSyncEvent(event)) {
1592        return BAD_VALUE;
1593    }
1594
1595    Mutex::Autolock _l(mLock);
1596
1597    for (size_t i = 0; i < mTracks.size(); ++i) {
1598        sp<Track> track = mTracks[i];
1599        if (event->triggerSession() == track->sessionId()) {
1600            (void) track->setSyncEvent(event);
1601            return NO_ERROR;
1602        }
1603    }
1604
1605    return NAME_NOT_FOUND;
1606}
1607
1608bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1609{
1610    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1611}
1612
1613void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1614        const Vector< sp<Track> >& tracksToRemove)
1615{
1616    size_t count = tracksToRemove.size();
1617    if (CC_UNLIKELY(count)) {
1618        for (size_t i = 0 ; i < count ; i++) {
1619            const sp<Track>& track = tracksToRemove.itemAt(i);
1620            if ((track->sharedBuffer() != 0) &&
1621                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
1622                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1623            }
1624        }
1625    }
1626
1627}
1628
1629void AudioFlinger::PlaybackThread::checkSilentMode_l()
1630{
1631    if (!mMasterMute) {
1632        char value[PROPERTY_VALUE_MAX];
1633        if (property_get("ro.audio.silent", value, "0") > 0) {
1634            char *endptr;
1635            unsigned long ul = strtoul(value, &endptr, 0);
1636            if (*endptr == '\0' && ul != 0) {
1637                ALOGD("Silence is golden");
1638                // The setprop command will not allow a property to be changed after
1639                // the first time it is set, so we don't have to worry about un-muting.
1640                setMasterMute_l(true);
1641            }
1642        }
1643    }
1644}
1645
1646// shared by MIXER and DIRECT, overridden by DUPLICATING
1647void AudioFlinger::PlaybackThread::threadLoop_write()
1648{
1649    // FIXME rewrite to reduce number of system calls
1650    mLastWriteTime = systemTime();
1651    mInWrite = true;
1652    int bytesWritten;
1653
1654    // If an NBAIO sink is present, use it to write the normal mixer's submix
1655    if (mNormalSink != 0) {
1656#define mBitShift 2 // FIXME
1657        size_t count = mixBufferSize >> mBitShift;
1658        ATRACE_BEGIN("write");
1659        // update the setpoint when AudioFlinger::mScreenState changes
1660        uint32_t screenState = AudioFlinger::mScreenState;
1661        if (screenState != mScreenState) {
1662            mScreenState = screenState;
1663            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1664            if (pipe != NULL) {
1665                pipe->setAvgFrames((mScreenState & 1) ?
1666                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1667            }
1668        }
1669        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
1670        ATRACE_END();
1671        if (framesWritten > 0) {
1672            bytesWritten = framesWritten << mBitShift;
1673        } else {
1674            bytesWritten = framesWritten;
1675        }
1676    // otherwise use the HAL / AudioStreamOut directly
1677    } else {
1678        // Direct output thread.
1679        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
1680    }
1681
1682    if (bytesWritten > 0) {
1683        mBytesWritten += mixBufferSize;
1684    }
1685    mNumWrites++;
1686    mInWrite = false;
1687}
1688
1689/*
1690The derived values that are cached:
1691 - mixBufferSize from frame count * frame size
1692 - activeSleepTime from activeSleepTimeUs()
1693 - idleSleepTime from idleSleepTimeUs()
1694 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1695 - maxPeriod from frame count and sample rate (MIXER only)
1696
1697The parameters that affect these derived values are:
1698 - frame count
1699 - frame size
1700 - sample rate
1701 - device type: A2DP or not
1702 - device latency
1703 - format: PCM or not
1704 - active sleep time
1705 - idle sleep time
1706*/
1707
1708void AudioFlinger::PlaybackThread::cacheParameters_l()
1709{
1710    mixBufferSize = mNormalFrameCount * mFrameSize;
1711    activeSleepTime = activeSleepTimeUs();
1712    idleSleepTime = idleSleepTimeUs();
1713}
1714
1715void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1716{
1717    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1718            this,  streamType, mTracks.size());
1719    Mutex::Autolock _l(mLock);
1720
1721    size_t size = mTracks.size();
1722    for (size_t i = 0; i < size; i++) {
1723        sp<Track> t = mTracks[i];
1724        if (t->streamType() == streamType) {
1725            t->invalidate();
1726        }
1727    }
1728}
1729
1730status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1731{
1732    int session = chain->sessionId();
1733    int16_t *buffer = mMixBuffer;
1734    bool ownsBuffer = false;
1735
1736    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1737    if (session > 0) {
1738        // Only one effect chain can be present in direct output thread and it uses
1739        // the mix buffer as input
1740        if (mType != DIRECT) {
1741            size_t numSamples = mNormalFrameCount * mChannelCount;
1742            buffer = new int16_t[numSamples];
1743            memset(buffer, 0, numSamples * sizeof(int16_t));
1744            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1745            ownsBuffer = true;
1746        }
1747
1748        // Attach all tracks with same session ID to this chain.
1749        for (size_t i = 0; i < mTracks.size(); ++i) {
1750            sp<Track> track = mTracks[i];
1751            if (session == track->sessionId()) {
1752                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1753                        buffer);
1754                track->setMainBuffer(buffer);
1755                chain->incTrackCnt();
1756            }
1757        }
1758
1759        // indicate all active tracks in the chain
1760        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1761            sp<Track> track = mActiveTracks[i].promote();
1762            if (track == 0) {
1763                continue;
1764            }
1765            if (session == track->sessionId()) {
1766                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1767                chain->incActiveTrackCnt();
1768            }
1769        }
1770    }
1771
1772    chain->setInBuffer(buffer, ownsBuffer);
1773    chain->setOutBuffer(mMixBuffer);
1774    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1775    // chains list in order to be processed last as it contains output stage effects
1776    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1777    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1778    // after track specific effects and before output stage
1779    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1780    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1781    // Effect chain for other sessions are inserted at beginning of effect
1782    // chains list to be processed before output mix effects. Relative order between other
1783    // sessions is not important
1784    size_t size = mEffectChains.size();
1785    size_t i = 0;
1786    for (i = 0; i < size; i++) {
1787        if (mEffectChains[i]->sessionId() < session) {
1788            break;
1789        }
1790    }
1791    mEffectChains.insertAt(chain, i);
1792    checkSuspendOnAddEffectChain_l(chain);
1793
1794    return NO_ERROR;
1795}
1796
1797size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1798{
1799    int session = chain->sessionId();
1800
1801    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1802
1803    for (size_t i = 0; i < mEffectChains.size(); i++) {
1804        if (chain == mEffectChains[i]) {
1805            mEffectChains.removeAt(i);
1806            // detach all active tracks from the chain
1807            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1808                sp<Track> track = mActiveTracks[i].promote();
1809                if (track == 0) {
1810                    continue;
1811                }
1812                if (session == track->sessionId()) {
1813                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1814                            chain.get(), session);
1815                    chain->decActiveTrackCnt();
1816                }
1817            }
1818
1819            // detach all tracks with same session ID from this chain
1820            for (size_t i = 0; i < mTracks.size(); ++i) {
1821                sp<Track> track = mTracks[i];
1822                if (session == track->sessionId()) {
1823                    track->setMainBuffer(mMixBuffer);
1824                    chain->decTrackCnt();
1825                }
1826            }
1827            break;
1828        }
1829    }
1830    return mEffectChains.size();
1831}
1832
1833status_t AudioFlinger::PlaybackThread::attachAuxEffect(
1834        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1835{
1836    Mutex::Autolock _l(mLock);
1837    return attachAuxEffect_l(track, EffectId);
1838}
1839
1840status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
1841        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1842{
1843    status_t status = NO_ERROR;
1844
1845    if (EffectId == 0) {
1846        track->setAuxBuffer(0, NULL);
1847    } else {
1848        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
1849        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
1850        if (effect != 0) {
1851            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1852                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
1853            } else {
1854                status = INVALID_OPERATION;
1855            }
1856        } else {
1857            status = BAD_VALUE;
1858        }
1859    }
1860    return status;
1861}
1862
1863void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
1864{
1865    for (size_t i = 0; i < mTracks.size(); ++i) {
1866        sp<Track> track = mTracks[i];
1867        if (track->auxEffectId() == effectId) {
1868            attachAuxEffect_l(track, 0);
1869        }
1870    }
1871}
1872
1873bool AudioFlinger::PlaybackThread::threadLoop()
1874{
1875    Vector< sp<Track> > tracksToRemove;
1876
1877    standbyTime = systemTime();
1878
1879    // MIXER
1880    nsecs_t lastWarning = 0;
1881
1882    // DUPLICATING
1883    // FIXME could this be made local to while loop?
1884    writeFrames = 0;
1885
1886    cacheParameters_l();
1887    sleepTime = idleSleepTime;
1888
1889    if (mType == MIXER) {
1890        sleepTimeShift = 0;
1891    }
1892
1893    CpuStats cpuStats;
1894    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
1895
1896    acquireWakeLock();
1897
1898    // mNBLogWriter->log can only be called while thread mutex mLock is held.
1899    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
1900    // and then that string will be logged at the next convenient opportunity.
1901    const char *logString = NULL;
1902
1903    while (!exitPending())
1904    {
1905        cpuStats.sample(myName);
1906
1907        Vector< sp<EffectChain> > effectChains;
1908
1909        processConfigEvents();
1910
1911        { // scope for mLock
1912
1913            Mutex::Autolock _l(mLock);
1914
1915            if (logString != NULL) {
1916                mNBLogWriter->logTimestamp();
1917                mNBLogWriter->log(logString);
1918                logString = NULL;
1919            }
1920
1921            if (checkForNewParameters_l()) {
1922                cacheParameters_l();
1923            }
1924
1925            saveOutputTracks();
1926
1927            // put audio hardware into standby after short delay
1928            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
1929                        isSuspended())) {
1930                if (!mStandby) {
1931
1932                    threadLoop_standby();
1933
1934                    mStandby = true;
1935                }
1936
1937                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
1938                    // we're about to wait, flush the binder command buffer
1939                    IPCThreadState::self()->flushCommands();
1940
1941                    clearOutputTracks();
1942
1943                    if (exitPending()) {
1944                        break;
1945                    }
1946
1947                    releaseWakeLock_l();
1948                    // wait until we have something to do...
1949                    ALOGV("%s going to sleep", myName.string());
1950                    mWaitWorkCV.wait(mLock);
1951                    ALOGV("%s waking up", myName.string());
1952                    acquireWakeLock_l();
1953
1954                    mMixerStatus = MIXER_IDLE;
1955                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
1956                    mBytesWritten = 0;
1957
1958                    checkSilentMode_l();
1959
1960                    standbyTime = systemTime() + standbyDelay;
1961                    sleepTime = idleSleepTime;
1962                    if (mType == MIXER) {
1963                        sleepTimeShift = 0;
1964                    }
1965
1966                    continue;
1967                }
1968            }
1969
1970            // mMixerStatusIgnoringFastTracks is also updated internally
1971            mMixerStatus = prepareTracks_l(&tracksToRemove);
1972
1973            // prevent any changes in effect chain list and in each effect chain
1974            // during mixing and effect process as the audio buffers could be deleted
1975            // or modified if an effect is created or deleted
1976            lockEffectChains_l(effectChains);
1977        }
1978
1979        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
1980            threadLoop_mix();
1981        } else {
1982            threadLoop_sleepTime();
1983        }
1984
1985        if (isSuspended()) {
1986            sleepTime = suspendSleepTimeUs();
1987            mBytesWritten += mixBufferSize;
1988        }
1989
1990        // only process effects if we're going to write
1991        if (sleepTime == 0) {
1992            for (size_t i = 0; i < effectChains.size(); i ++) {
1993                effectChains[i]->process_l();
1994            }
1995        }
1996
1997        // enable changes in effect chain
1998        unlockEffectChains(effectChains);
1999
2000        // sleepTime == 0 means we must write to audio hardware
2001        if (sleepTime == 0) {
2002
2003            threadLoop_write();
2004
2005if (mType == MIXER) {
2006            // write blocked detection
2007            nsecs_t now = systemTime();
2008            nsecs_t delta = now - mLastWriteTime;
2009            if (!mStandby && delta > maxPeriod) {
2010                mNumDelayedWrites++;
2011                if ((now - lastWarning) > kWarningThrottleNs) {
2012                    ATRACE_NAME("underrun");
2013                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2014                            ns2ms(delta), mNumDelayedWrites, this);
2015                    lastWarning = now;
2016                }
2017            }
2018}
2019
2020            mStandby = false;
2021        } else {
2022            usleep(sleepTime);
2023        }
2024
2025        // Finally let go of removed track(s), without the lock held
2026        // since we can't guarantee the destructors won't acquire that
2027        // same lock.  This will also mutate and push a new fast mixer state.
2028        threadLoop_removeTracks(tracksToRemove);
2029        tracksToRemove.clear();
2030
2031        // FIXME I don't understand the need for this here;
2032        //       it was in the original code but maybe the
2033        //       assignment in saveOutputTracks() makes this unnecessary?
2034        clearOutputTracks();
2035
2036        // Effect chains will be actually deleted here if they were removed from
2037        // mEffectChains list during mixing or effects processing
2038        effectChains.clear();
2039
2040        // FIXME Note that the above .clear() is no longer necessary since effectChains
2041        // is now local to this block, but will keep it for now (at least until merge done).
2042    }
2043
2044    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2045    if (mType == MIXER || mType == DIRECT) {
2046        // put output stream into standby mode
2047        if (!mStandby) {
2048            mOutput->stream->common.standby(&mOutput->stream->common);
2049        }
2050    }
2051
2052    releaseWakeLock();
2053
2054    ALOGV("Thread %p type %d exiting", this, mType);
2055    return false;
2056}
2057
2058
2059// ----------------------------------------------------------------------------
2060
2061AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2062        audio_io_handle_t id, audio_devices_t device, type_t type)
2063    :   PlaybackThread(audioFlinger, output, id, device, type),
2064        // mAudioMixer below
2065        // mFastMixer below
2066        mFastMixerFutex(0)
2067        // mOutputSink below
2068        // mPipeSink below
2069        // mNormalSink below
2070{
2071    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2072    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2073            "mFrameCount=%d, mNormalFrameCount=%d",
2074            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2075            mNormalFrameCount);
2076    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2077
2078    // FIXME - Current mixer implementation only supports stereo output
2079    if (mChannelCount != FCC_2) {
2080        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2081    }
2082
2083    // create an NBAIO sink for the HAL output stream, and negotiate
2084    mOutputSink = new AudioStreamOutSink(output->stream);
2085    size_t numCounterOffers = 0;
2086    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2087    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2088    ALOG_ASSERT(index == 0);
2089
2090    // initialize fast mixer depending on configuration
2091    bool initFastMixer;
2092    switch (kUseFastMixer) {
2093    case FastMixer_Never:
2094        initFastMixer = false;
2095        break;
2096    case FastMixer_Always:
2097        initFastMixer = true;
2098        break;
2099    case FastMixer_Static:
2100    case FastMixer_Dynamic:
2101        initFastMixer = mFrameCount < mNormalFrameCount;
2102        break;
2103    }
2104    if (initFastMixer) {
2105
2106        // create a MonoPipe to connect our submix to FastMixer
2107        NBAIO_Format format = mOutputSink->format();
2108        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2109        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2110        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2111        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2112        const NBAIO_Format offers[1] = {format};
2113        size_t numCounterOffers = 0;
2114        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2115        ALOG_ASSERT(index == 0);
2116        monoPipe->setAvgFrames((mScreenState & 1) ?
2117                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2118        mPipeSink = monoPipe;
2119
2120#ifdef TEE_SINK
2121        if (mTeeSinkOutputEnabled) {
2122            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2123            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2124            numCounterOffers = 0;
2125            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2126            ALOG_ASSERT(index == 0);
2127            mTeeSink = teeSink;
2128            PipeReader *teeSource = new PipeReader(*teeSink);
2129            numCounterOffers = 0;
2130            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2131            ALOG_ASSERT(index == 0);
2132            mTeeSource = teeSource;
2133        }
2134#endif
2135
2136        // create fast mixer and configure it initially with just one fast track for our submix
2137        mFastMixer = new FastMixer();
2138        FastMixerStateQueue *sq = mFastMixer->sq();
2139#ifdef STATE_QUEUE_DUMP
2140        sq->setObserverDump(&mStateQueueObserverDump);
2141        sq->setMutatorDump(&mStateQueueMutatorDump);
2142#endif
2143        FastMixerState *state = sq->begin();
2144        FastTrack *fastTrack = &state->mFastTracks[0];
2145        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2146        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2147        fastTrack->mVolumeProvider = NULL;
2148        fastTrack->mGeneration++;
2149        state->mFastTracksGen++;
2150        state->mTrackMask = 1;
2151        // fast mixer will use the HAL output sink
2152        state->mOutputSink = mOutputSink.get();
2153        state->mOutputSinkGen++;
2154        state->mFrameCount = mFrameCount;
2155        state->mCommand = FastMixerState::COLD_IDLE;
2156        // already done in constructor initialization list
2157        //mFastMixerFutex = 0;
2158        state->mColdFutexAddr = &mFastMixerFutex;
2159        state->mColdGen++;
2160        state->mDumpState = &mFastMixerDumpState;
2161#ifdef TEE_SINK
2162        state->mTeeSink = mTeeSink.get();
2163#endif
2164        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2165        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2166        sq->end();
2167        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2168
2169        // start the fast mixer
2170        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2171        pid_t tid = mFastMixer->getTid();
2172        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2173        if (err != 0) {
2174            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2175                    kPriorityFastMixer, getpid_cached, tid, err);
2176        }
2177
2178#ifdef AUDIO_WATCHDOG
2179        // create and start the watchdog
2180        mAudioWatchdog = new AudioWatchdog();
2181        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2182        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2183        tid = mAudioWatchdog->getTid();
2184        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2185        if (err != 0) {
2186            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2187                    kPriorityFastMixer, getpid_cached, tid, err);
2188        }
2189#endif
2190
2191    } else {
2192        mFastMixer = NULL;
2193    }
2194
2195    switch (kUseFastMixer) {
2196    case FastMixer_Never:
2197    case FastMixer_Dynamic:
2198        mNormalSink = mOutputSink;
2199        break;
2200    case FastMixer_Always:
2201        mNormalSink = mPipeSink;
2202        break;
2203    case FastMixer_Static:
2204        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2205        break;
2206    }
2207}
2208
2209AudioFlinger::MixerThread::~MixerThread()
2210{
2211    if (mFastMixer != NULL) {
2212        FastMixerStateQueue *sq = mFastMixer->sq();
2213        FastMixerState *state = sq->begin();
2214        if (state->mCommand == FastMixerState::COLD_IDLE) {
2215            int32_t old = android_atomic_inc(&mFastMixerFutex);
2216            if (old == -1) {
2217                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2218            }
2219        }
2220        state->mCommand = FastMixerState::EXIT;
2221        sq->end();
2222        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2223        mFastMixer->join();
2224        // Though the fast mixer thread has exited, it's state queue is still valid.
2225        // We'll use that extract the final state which contains one remaining fast track
2226        // corresponding to our sub-mix.
2227        state = sq->begin();
2228        ALOG_ASSERT(state->mTrackMask == 1);
2229        FastTrack *fastTrack = &state->mFastTracks[0];
2230        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2231        delete fastTrack->mBufferProvider;
2232        sq->end(false /*didModify*/);
2233        delete mFastMixer;
2234#ifdef AUDIO_WATCHDOG
2235        if (mAudioWatchdog != 0) {
2236            mAudioWatchdog->requestExit();
2237            mAudioWatchdog->requestExitAndWait();
2238            mAudioWatchdog.clear();
2239        }
2240#endif
2241    }
2242    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2243    delete mAudioMixer;
2244}
2245
2246
2247uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2248{
2249    if (mFastMixer != NULL) {
2250        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2251        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2252    }
2253    return latency;
2254}
2255
2256
2257void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2258{
2259    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2260}
2261
2262void AudioFlinger::MixerThread::threadLoop_write()
2263{
2264    // FIXME we should only do one push per cycle; confirm this is true
2265    // Start the fast mixer if it's not already running
2266    if (mFastMixer != NULL) {
2267        FastMixerStateQueue *sq = mFastMixer->sq();
2268        FastMixerState *state = sq->begin();
2269        if (state->mCommand != FastMixerState::MIX_WRITE &&
2270                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2271            if (state->mCommand == FastMixerState::COLD_IDLE) {
2272                int32_t old = android_atomic_inc(&mFastMixerFutex);
2273                if (old == -1) {
2274                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2275                }
2276#ifdef AUDIO_WATCHDOG
2277                if (mAudioWatchdog != 0) {
2278                    mAudioWatchdog->resume();
2279                }
2280#endif
2281            }
2282            state->mCommand = FastMixerState::MIX_WRITE;
2283            sq->end();
2284            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2285            if (kUseFastMixer == FastMixer_Dynamic) {
2286                mNormalSink = mPipeSink;
2287            }
2288        } else {
2289            sq->end(false /*didModify*/);
2290        }
2291    }
2292    PlaybackThread::threadLoop_write();
2293}
2294
2295void AudioFlinger::MixerThread::threadLoop_standby()
2296{
2297    // Idle the fast mixer if it's currently running
2298    if (mFastMixer != NULL) {
2299        FastMixerStateQueue *sq = mFastMixer->sq();
2300        FastMixerState *state = sq->begin();
2301        if (!(state->mCommand & FastMixerState::IDLE)) {
2302            state->mCommand = FastMixerState::COLD_IDLE;
2303            state->mColdFutexAddr = &mFastMixerFutex;
2304            state->mColdGen++;
2305            mFastMixerFutex = 0;
2306            sq->end();
2307            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2308            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2309            if (kUseFastMixer == FastMixer_Dynamic) {
2310                mNormalSink = mOutputSink;
2311            }
2312#ifdef AUDIO_WATCHDOG
2313            if (mAudioWatchdog != 0) {
2314                mAudioWatchdog->pause();
2315            }
2316#endif
2317        } else {
2318            sq->end(false /*didModify*/);
2319        }
2320    }
2321    PlaybackThread::threadLoop_standby();
2322}
2323
2324// shared by MIXER and DIRECT, overridden by DUPLICATING
2325void AudioFlinger::PlaybackThread::threadLoop_standby()
2326{
2327    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2328    mOutput->stream->common.standby(&mOutput->stream->common);
2329}
2330
2331void AudioFlinger::MixerThread::threadLoop_mix()
2332{
2333    // obtain the presentation timestamp of the next output buffer
2334    int64_t pts;
2335    status_t status = INVALID_OPERATION;
2336
2337    if (mNormalSink != 0) {
2338        status = mNormalSink->getNextWriteTimestamp(&pts);
2339    } else {
2340        status = mOutputSink->getNextWriteTimestamp(&pts);
2341    }
2342
2343    if (status != NO_ERROR) {
2344        pts = AudioBufferProvider::kInvalidPTS;
2345    }
2346
2347    // mix buffers...
2348    mAudioMixer->process(pts);
2349    // increase sleep time progressively when application underrun condition clears.
2350    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2351    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2352    // such that we would underrun the audio HAL.
2353    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2354        sleepTimeShift--;
2355    }
2356    sleepTime = 0;
2357    standbyTime = systemTime() + standbyDelay;
2358    //TODO: delay standby when effects have a tail
2359}
2360
2361void AudioFlinger::MixerThread::threadLoop_sleepTime()
2362{
2363    // If no tracks are ready, sleep once for the duration of an output
2364    // buffer size, then write 0s to the output
2365    if (sleepTime == 0) {
2366        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2367            sleepTime = activeSleepTime >> sleepTimeShift;
2368            if (sleepTime < kMinThreadSleepTimeUs) {
2369                sleepTime = kMinThreadSleepTimeUs;
2370            }
2371            // reduce sleep time in case of consecutive application underruns to avoid
2372            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2373            // duration we would end up writing less data than needed by the audio HAL if
2374            // the condition persists.
2375            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2376                sleepTimeShift++;
2377            }
2378        } else {
2379            sleepTime = idleSleepTime;
2380        }
2381    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2382        memset (mMixBuffer, 0, mixBufferSize);
2383        sleepTime = 0;
2384        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2385                "anticipated start");
2386    }
2387    // TODO add standby time extension fct of effect tail
2388}
2389
2390// prepareTracks_l() must be called with ThreadBase::mLock held
2391AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2392        Vector< sp<Track> > *tracksToRemove)
2393{
2394
2395    mixer_state mixerStatus = MIXER_IDLE;
2396    // find out which tracks need to be processed
2397    size_t count = mActiveTracks.size();
2398    size_t mixedTracks = 0;
2399    size_t tracksWithEffect = 0;
2400    // counts only _active_ fast tracks
2401    size_t fastTracks = 0;
2402    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2403
2404    float masterVolume = mMasterVolume;
2405    bool masterMute = mMasterMute;
2406
2407    if (masterMute) {
2408        masterVolume = 0;
2409    }
2410    // Delegate master volume control to effect in output mix effect chain if needed
2411    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2412    if (chain != 0) {
2413        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2414        chain->setVolume_l(&v, &v);
2415        masterVolume = (float)((v + (1 << 23)) >> 24);
2416        chain.clear();
2417    }
2418
2419    // prepare a new state to push
2420    FastMixerStateQueue *sq = NULL;
2421    FastMixerState *state = NULL;
2422    bool didModify = false;
2423    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2424    if (mFastMixer != NULL) {
2425        sq = mFastMixer->sq();
2426        state = sq->begin();
2427    }
2428
2429    for (size_t i=0 ; i<count ; i++) {
2430        sp<Track> t = mActiveTracks[i].promote();
2431        if (t == 0) {
2432            continue;
2433        }
2434
2435        // this const just means the local variable doesn't change
2436        Track* const track = t.get();
2437
2438        // process fast tracks
2439        if (track->isFastTrack()) {
2440
2441            // It's theoretically possible (though unlikely) for a fast track to be created
2442            // and then removed within the same normal mix cycle.  This is not a problem, as
2443            // the track never becomes active so it's fast mixer slot is never touched.
2444            // The converse, of removing an (active) track and then creating a new track
2445            // at the identical fast mixer slot within the same normal mix cycle,
2446            // is impossible because the slot isn't marked available until the end of each cycle.
2447            int j = track->mFastIndex;
2448            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2449            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2450            FastTrack *fastTrack = &state->mFastTracks[j];
2451
2452            // Determine whether the track is currently in underrun condition,
2453            // and whether it had a recent underrun.
2454            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2455            FastTrackUnderruns underruns = ftDump->mUnderruns;
2456            uint32_t recentFull = (underruns.mBitFields.mFull -
2457                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2458            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2459                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2460            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2461                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2462            uint32_t recentUnderruns = recentPartial + recentEmpty;
2463            track->mObservedUnderruns = underruns;
2464            // don't count underruns that occur while stopping or pausing
2465            // or stopped which can occur when flush() is called while active
2466            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2467                track->mUnderrunCount += recentUnderruns;
2468            }
2469
2470            // This is similar to the state machine for normal tracks,
2471            // with a few modifications for fast tracks.
2472            bool isActive = true;
2473            switch (track->mState) {
2474            case TrackBase::STOPPING_1:
2475                // track stays active in STOPPING_1 state until first underrun
2476                if (recentUnderruns > 0) {
2477                    track->mState = TrackBase::STOPPING_2;
2478                }
2479                break;
2480            case TrackBase::PAUSING:
2481                // ramp down is not yet implemented
2482                track->setPaused();
2483                break;
2484            case TrackBase::RESUMING:
2485                // ramp up is not yet implemented
2486                track->mState = TrackBase::ACTIVE;
2487                break;
2488            case TrackBase::ACTIVE:
2489                if (recentFull > 0 || recentPartial > 0) {
2490                    // track has provided at least some frames recently: reset retry count
2491                    track->mRetryCount = kMaxTrackRetries;
2492                }
2493                if (recentUnderruns == 0) {
2494                    // no recent underruns: stay active
2495                    break;
2496                }
2497                // there has recently been an underrun of some kind
2498                if (track->sharedBuffer() == 0) {
2499                    // were any of the recent underruns "empty" (no frames available)?
2500                    if (recentEmpty == 0) {
2501                        // no, then ignore the partial underruns as they are allowed indefinitely
2502                        break;
2503                    }
2504                    // there has recently been an "empty" underrun: decrement the retry counter
2505                    if (--(track->mRetryCount) > 0) {
2506                        break;
2507                    }
2508                    // indicate to client process that the track was disabled because of underrun;
2509                    // it will then automatically call start() when data is available
2510                    android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
2511                    // remove from active list, but state remains ACTIVE [confusing but true]
2512                    isActive = false;
2513                    break;
2514                }
2515                // fall through
2516            case TrackBase::STOPPING_2:
2517            case TrackBase::PAUSED:
2518            case TrackBase::TERMINATED:
2519            case TrackBase::STOPPED:
2520            case TrackBase::FLUSHED:   // flush() while active
2521                // Check for presentation complete if track is inactive
2522                // We have consumed all the buffers of this track.
2523                // This would be incomplete if we auto-paused on underrun
2524                {
2525                    size_t audioHALFrames =
2526                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2527                    size_t framesWritten = mBytesWritten / mFrameSize;
2528                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2529                        // track stays in active list until presentation is complete
2530                        break;
2531                    }
2532                }
2533                if (track->isStopping_2()) {
2534                    track->mState = TrackBase::STOPPED;
2535                }
2536                if (track->isStopped()) {
2537                    // Can't reset directly, as fast mixer is still polling this track
2538                    //   track->reset();
2539                    // So instead mark this track as needing to be reset after push with ack
2540                    resetMask |= 1 << i;
2541                }
2542                isActive = false;
2543                break;
2544            case TrackBase::IDLE:
2545            default:
2546                LOG_FATAL("unexpected track state %d", track->mState);
2547            }
2548
2549            if (isActive) {
2550                // was it previously inactive?
2551                if (!(state->mTrackMask & (1 << j))) {
2552                    ExtendedAudioBufferProvider *eabp = track;
2553                    VolumeProvider *vp = track;
2554                    fastTrack->mBufferProvider = eabp;
2555                    fastTrack->mVolumeProvider = vp;
2556                    fastTrack->mSampleRate = track->mSampleRate;
2557                    fastTrack->mChannelMask = track->mChannelMask;
2558                    fastTrack->mGeneration++;
2559                    state->mTrackMask |= 1 << j;
2560                    didModify = true;
2561                    // no acknowledgement required for newly active tracks
2562                }
2563                // cache the combined master volume and stream type volume for fast mixer; this
2564                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2565                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2566                ++fastTracks;
2567            } else {
2568                // was it previously active?
2569                if (state->mTrackMask & (1 << j)) {
2570                    fastTrack->mBufferProvider = NULL;
2571                    fastTrack->mGeneration++;
2572                    state->mTrackMask &= ~(1 << j);
2573                    didModify = true;
2574                    // If any fast tracks were removed, we must wait for acknowledgement
2575                    // because we're about to decrement the last sp<> on those tracks.
2576                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2577                } else {
2578                    LOG_FATAL("fast track %d should have been active", j);
2579                }
2580                tracksToRemove->add(track);
2581                // Avoids a misleading display in dumpsys
2582                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2583            }
2584            continue;
2585        }
2586
2587        {   // local variable scope to avoid goto warning
2588
2589        audio_track_cblk_t* cblk = track->cblk();
2590
2591        // The first time a track is added we wait
2592        // for all its buffers to be filled before processing it
2593        int name = track->name();
2594        // make sure that we have enough frames to mix one full buffer.
2595        // enforce this condition only once to enable draining the buffer in case the client
2596        // app does not call stop() and relies on underrun to stop:
2597        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2598        // during last round
2599        uint32_t minFrames = 1;
2600        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2601                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2602            if (t->sampleRate() == mSampleRate) {
2603                minFrames = mNormalFrameCount;
2604            } else {
2605                // +1 for rounding and +1 for additional sample needed for interpolation
2606                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2607                // add frames already consumed but not yet released by the resampler
2608                // because cblk->framesReady() will include these frames
2609                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2610                // the minimum track buffer size is normally twice the number of frames necessary
2611                // to fill one buffer and the resampler should not leave more than one buffer worth
2612                // of unreleased frames after each pass, but just in case...
2613                ALOG_ASSERT(minFrames <= cblk->frameCount_);
2614            }
2615        }
2616        if ((track->framesReady() >= minFrames) && track->isReady() &&
2617                !track->isPaused() && !track->isTerminated())
2618        {
2619            ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
2620                    this);
2621
2622            mixedTracks++;
2623
2624            // track->mainBuffer() != mMixBuffer means there is an effect chain
2625            // connected to the track
2626            chain.clear();
2627            if (track->mainBuffer() != mMixBuffer) {
2628                chain = getEffectChain_l(track->sessionId());
2629                // Delegate volume control to effect in track effect chain if needed
2630                if (chain != 0) {
2631                    tracksWithEffect++;
2632                } else {
2633                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2634                            "session %d",
2635                            name, track->sessionId());
2636                }
2637            }
2638
2639
2640            int param = AudioMixer::VOLUME;
2641            if (track->mFillingUpStatus == Track::FS_FILLED) {
2642                // no ramp for the first volume setting
2643                track->mFillingUpStatus = Track::FS_ACTIVE;
2644                if (track->mState == TrackBase::RESUMING) {
2645                    track->mState = TrackBase::ACTIVE;
2646                    param = AudioMixer::RAMP_VOLUME;
2647                }
2648                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2649            } else if (cblk->server != 0) {
2650                // If the track is stopped before the first frame was mixed,
2651                // do not apply ramp
2652                param = AudioMixer::RAMP_VOLUME;
2653            }
2654
2655            // compute volume for this track
2656            uint32_t vl, vr, va;
2657            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2658                vl = vr = va = 0;
2659                if (track->isPausing()) {
2660                    track->setPaused();
2661                }
2662            } else {
2663
2664                // read original volumes with volume control
2665                float typeVolume = mStreamTypes[track->streamType()].volume;
2666                float v = masterVolume * typeVolume;
2667                ServerProxy *proxy = track->mServerProxy;
2668                uint32_t vlr = proxy->getVolumeLR();
2669                vl = vlr & 0xFFFF;
2670                vr = vlr >> 16;
2671                // track volumes come from shared memory, so can't be trusted and must be clamped
2672                if (vl > MAX_GAIN_INT) {
2673                    ALOGV("Track left volume out of range: %04X", vl);
2674                    vl = MAX_GAIN_INT;
2675                }
2676                if (vr > MAX_GAIN_INT) {
2677                    ALOGV("Track right volume out of range: %04X", vr);
2678                    vr = MAX_GAIN_INT;
2679                }
2680                // now apply the master volume and stream type volume
2681                vl = (uint32_t)(v * vl) << 12;
2682                vr = (uint32_t)(v * vr) << 12;
2683                // assuming master volume and stream type volume each go up to 1.0,
2684                // vl and vr are now in 8.24 format
2685
2686                uint16_t sendLevel = proxy->getSendLevel_U4_12();
2687                // send level comes from shared memory and so may be corrupt
2688                if (sendLevel > MAX_GAIN_INT) {
2689                    ALOGV("Track send level out of range: %04X", sendLevel);
2690                    sendLevel = MAX_GAIN_INT;
2691                }
2692                va = (uint32_t)(v * sendLevel);
2693            }
2694            // Delegate volume control to effect in track effect chain if needed
2695            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2696                // Do not ramp volume if volume is controlled by effect
2697                param = AudioMixer::VOLUME;
2698                track->mHasVolumeController = true;
2699            } else {
2700                // force no volume ramp when volume controller was just disabled or removed
2701                // from effect chain to avoid volume spike
2702                if (track->mHasVolumeController) {
2703                    param = AudioMixer::VOLUME;
2704                }
2705                track->mHasVolumeController = false;
2706            }
2707
2708            // Convert volumes from 8.24 to 4.12 format
2709            // This additional clamping is needed in case chain->setVolume_l() overshot
2710            vl = (vl + (1 << 11)) >> 12;
2711            if (vl > MAX_GAIN_INT) {
2712                vl = MAX_GAIN_INT;
2713            }
2714            vr = (vr + (1 << 11)) >> 12;
2715            if (vr > MAX_GAIN_INT) {
2716                vr = MAX_GAIN_INT;
2717            }
2718
2719            if (va > MAX_GAIN_INT) {
2720                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2721            }
2722
2723            // XXX: these things DON'T need to be done each time
2724            mAudioMixer->setBufferProvider(name, track);
2725            mAudioMixer->enable(name);
2726
2727            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2728            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2729            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2730            mAudioMixer->setParameter(
2731                name,
2732                AudioMixer::TRACK,
2733                AudioMixer::FORMAT, (void *)track->format());
2734            mAudioMixer->setParameter(
2735                name,
2736                AudioMixer::TRACK,
2737                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2738            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
2739            uint32_t maxSampleRate = mSampleRate * 2;
2740            uint32_t reqSampleRate = track->mServerProxy->getSampleRate();
2741            if (reqSampleRate == 0) {
2742                reqSampleRate = mSampleRate;
2743            } else if (reqSampleRate > maxSampleRate) {
2744                reqSampleRate = maxSampleRate;
2745            }
2746            mAudioMixer->setParameter(
2747                name,
2748                AudioMixer::RESAMPLE,
2749                AudioMixer::SAMPLE_RATE,
2750                (void *)reqSampleRate);
2751            mAudioMixer->setParameter(
2752                name,
2753                AudioMixer::TRACK,
2754                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2755            mAudioMixer->setParameter(
2756                name,
2757                AudioMixer::TRACK,
2758                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2759
2760            // reset retry count
2761            track->mRetryCount = kMaxTrackRetries;
2762
2763            // If one track is ready, set the mixer ready if:
2764            //  - the mixer was not ready during previous round OR
2765            //  - no other track is not ready
2766            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
2767                    mixerStatus != MIXER_TRACKS_ENABLED) {
2768                mixerStatus = MIXER_TRACKS_READY;
2769            }
2770        } else {
2771            // clear effect chain input buffer if an active track underruns to avoid sending
2772            // previous audio buffer again to effects
2773            chain = getEffectChain_l(track->sessionId());
2774            if (chain != 0) {
2775                chain->clearInputBuffer();
2776            }
2777
2778            ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
2779                    cblk->server, this);
2780            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
2781                    track->isStopped() || track->isPaused()) {
2782                // We have consumed all the buffers of this track.
2783                // Remove it from the list of active tracks.
2784                // TODO: use actual buffer filling status instead of latency when available from
2785                // audio HAL
2786                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
2787                size_t framesWritten = mBytesWritten / mFrameSize;
2788                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
2789                    if (track->isStopped()) {
2790                        track->reset();
2791                    }
2792                    tracksToRemove->add(track);
2793                }
2794            } else {
2795                track->mUnderrunCount++;
2796                // No buffers for this track. Give it a few chances to
2797                // fill a buffer, then remove it from active list.
2798                if (--(track->mRetryCount) <= 0) {
2799                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
2800                    tracksToRemove->add(track);
2801                    // indicate to client process that the track was disabled because of underrun;
2802                    // it will then automatically call start() when data is available
2803                    android_atomic_or(CBLK_DISABLED, &cblk->flags);
2804                // If one track is not ready, mark the mixer also not ready if:
2805                //  - the mixer was ready during previous round OR
2806                //  - no other track is ready
2807                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
2808                                mixerStatus != MIXER_TRACKS_READY) {
2809                    mixerStatus = MIXER_TRACKS_ENABLED;
2810                }
2811            }
2812            mAudioMixer->disable(name);
2813        }
2814
2815        }   // local variable scope to avoid goto warning
2816track_is_ready: ;
2817
2818    }
2819
2820    // Push the new FastMixer state if necessary
2821    bool pauseAudioWatchdog = false;
2822    if (didModify) {
2823        state->mFastTracksGen++;
2824        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
2825        if (kUseFastMixer == FastMixer_Dynamic &&
2826                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
2827            state->mCommand = FastMixerState::COLD_IDLE;
2828            state->mColdFutexAddr = &mFastMixerFutex;
2829            state->mColdGen++;
2830            mFastMixerFutex = 0;
2831            if (kUseFastMixer == FastMixer_Dynamic) {
2832                mNormalSink = mOutputSink;
2833            }
2834            // If we go into cold idle, need to wait for acknowledgement
2835            // so that fast mixer stops doing I/O.
2836            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2837            pauseAudioWatchdog = true;
2838        }
2839    }
2840    if (sq != NULL) {
2841        sq->end(didModify);
2842        sq->push(block);
2843    }
2844#ifdef AUDIO_WATCHDOG
2845    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
2846        mAudioWatchdog->pause();
2847    }
2848#endif
2849
2850    // Now perform the deferred reset on fast tracks that have stopped
2851    while (resetMask != 0) {
2852        size_t i = __builtin_ctz(resetMask);
2853        ALOG_ASSERT(i < count);
2854        resetMask &= ~(1 << i);
2855        sp<Track> t = mActiveTracks[i].promote();
2856        if (t == 0) {
2857            continue;
2858        }
2859        Track* track = t.get();
2860        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
2861        track->reset();
2862    }
2863
2864    // remove all the tracks that need to be...
2865    count = tracksToRemove->size();
2866    if (CC_UNLIKELY(count)) {
2867        for (size_t i=0 ; i<count ; i++) {
2868            const sp<Track>& track = tracksToRemove->itemAt(i);
2869            mActiveTracks.remove(track);
2870            if (track->mainBuffer() != mMixBuffer) {
2871                chain = getEffectChain_l(track->sessionId());
2872                if (chain != 0) {
2873                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2874                            track->sessionId());
2875                    chain->decActiveTrackCnt();
2876                }
2877            }
2878            if (track->isTerminated()) {
2879                removeTrack_l(track);
2880            }
2881        }
2882    }
2883
2884    // mix buffer must be cleared if all tracks are connected to an
2885    // effect chain as in this case the mixer will not write to
2886    // mix buffer and track effects will accumulate into it
2887    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
2888            (mixedTracks == 0 && fastTracks > 0)) {
2889        // FIXME as a performance optimization, should remember previous zero status
2890        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2891    }
2892
2893    // if any fast tracks, then status is ready
2894    mMixerStatusIgnoringFastTracks = mixerStatus;
2895    if (fastTracks > 0) {
2896        mixerStatus = MIXER_TRACKS_READY;
2897    }
2898    return mixerStatus;
2899}
2900
2901// getTrackName_l() must be called with ThreadBase::mLock held
2902int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
2903{
2904    return mAudioMixer->getTrackName(channelMask, sessionId);
2905}
2906
2907// deleteTrackName_l() must be called with ThreadBase::mLock held
2908void AudioFlinger::MixerThread::deleteTrackName_l(int name)
2909{
2910    ALOGV("remove track (%d) and delete from mixer", name);
2911    mAudioMixer->deleteTrackName(name);
2912}
2913
2914// checkForNewParameters_l() must be called with ThreadBase::mLock held
2915bool AudioFlinger::MixerThread::checkForNewParameters_l()
2916{
2917    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
2918    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
2919    bool reconfig = false;
2920
2921    while (!mNewParameters.isEmpty()) {
2922
2923        if (mFastMixer != NULL) {
2924            FastMixerStateQueue *sq = mFastMixer->sq();
2925            FastMixerState *state = sq->begin();
2926            if (!(state->mCommand & FastMixerState::IDLE)) {
2927                previousCommand = state->mCommand;
2928                state->mCommand = FastMixerState::HOT_IDLE;
2929                sq->end();
2930                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2931            } else {
2932                sq->end(false /*didModify*/);
2933            }
2934        }
2935
2936        status_t status = NO_ERROR;
2937        String8 keyValuePair = mNewParameters[0];
2938        AudioParameter param = AudioParameter(keyValuePair);
2939        int value;
2940
2941        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
2942            reconfig = true;
2943        }
2944        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
2945            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
2946                status = BAD_VALUE;
2947            } else {
2948                reconfig = true;
2949            }
2950        }
2951        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
2952            if (value != AUDIO_CHANNEL_OUT_STEREO) {
2953                status = BAD_VALUE;
2954            } else {
2955                reconfig = true;
2956            }
2957        }
2958        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2959            // do not accept frame count changes if tracks are open as the track buffer
2960            // size depends on frame count and correct behavior would not be guaranteed
2961            // if frame count is changed after track creation
2962            if (!mTracks.isEmpty()) {
2963                status = INVALID_OPERATION;
2964            } else {
2965                reconfig = true;
2966            }
2967        }
2968        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
2969#ifdef ADD_BATTERY_DATA
2970            // when changing the audio output device, call addBatteryData to notify
2971            // the change
2972            if (mOutDevice != value) {
2973                uint32_t params = 0;
2974                // check whether speaker is on
2975                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
2976                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
2977                }
2978
2979                audio_devices_t deviceWithoutSpeaker
2980                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
2981                // check if any other device (except speaker) is on
2982                if (value & deviceWithoutSpeaker ) {
2983                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
2984                }
2985
2986                if (params != 0) {
2987                    addBatteryData(params);
2988                }
2989            }
2990#endif
2991
2992            // forward device change to effects that have requested to be
2993            // aware of attached audio device.
2994            if (value != AUDIO_DEVICE_NONE) {
2995                mOutDevice = value;
2996                for (size_t i = 0; i < mEffectChains.size(); i++) {
2997                    mEffectChains[i]->setDevice_l(mOutDevice);
2998                }
2999            }
3000        }
3001
3002        if (status == NO_ERROR) {
3003            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3004                                                    keyValuePair.string());
3005            if (!mStandby && status == INVALID_OPERATION) {
3006                mOutput->stream->common.standby(&mOutput->stream->common);
3007                mStandby = true;
3008                mBytesWritten = 0;
3009                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3010                                                       keyValuePair.string());
3011            }
3012            if (status == NO_ERROR && reconfig) {
3013                delete mAudioMixer;
3014                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3015                mAudioMixer = NULL;
3016                readOutputParameters();
3017                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3018                for (size_t i = 0; i < mTracks.size() ; i++) {
3019                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3020                    if (name < 0) {
3021                        break;
3022                    }
3023                    mTracks[i]->mName = name;
3024                }
3025                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3026            }
3027        }
3028
3029        mNewParameters.removeAt(0);
3030
3031        mParamStatus = status;
3032        mParamCond.signal();
3033        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3034        // already timed out waiting for the status and will never signal the condition.
3035        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3036    }
3037
3038    if (!(previousCommand & FastMixerState::IDLE)) {
3039        ALOG_ASSERT(mFastMixer != NULL);
3040        FastMixerStateQueue *sq = mFastMixer->sq();
3041        FastMixerState *state = sq->begin();
3042        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3043        state->mCommand = previousCommand;
3044        sq->end();
3045        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3046    }
3047
3048    return reconfig;
3049}
3050
3051
3052void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3053{
3054    const size_t SIZE = 256;
3055    char buffer[SIZE];
3056    String8 result;
3057
3058    PlaybackThread::dumpInternals(fd, args);
3059
3060    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3061    result.append(buffer);
3062    write(fd, result.string(), result.size());
3063
3064    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3065    FastMixerDumpState copy = mFastMixerDumpState;
3066    copy.dump(fd);
3067
3068#ifdef STATE_QUEUE_DUMP
3069    // Similar for state queue
3070    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3071    observerCopy.dump(fd);
3072    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3073    mutatorCopy.dump(fd);
3074#endif
3075
3076#ifdef TEE_SINK
3077    // Write the tee output to a .wav file
3078    dumpTee(fd, mTeeSource, mId);
3079#endif
3080
3081#ifdef AUDIO_WATCHDOG
3082    if (mAudioWatchdog != 0) {
3083        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3084        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3085        wdCopy.dump(fd);
3086    }
3087#endif
3088}
3089
3090uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3091{
3092    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3093}
3094
3095uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3096{
3097    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3098}
3099
3100void AudioFlinger::MixerThread::cacheParameters_l()
3101{
3102    PlaybackThread::cacheParameters_l();
3103
3104    // FIXME: Relaxed timing because of a certain device that can't meet latency
3105    // Should be reduced to 2x after the vendor fixes the driver issue
3106    // increase threshold again due to low power audio mode. The way this warning
3107    // threshold is calculated and its usefulness should be reconsidered anyway.
3108    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3109}
3110
3111// ----------------------------------------------------------------------------
3112
3113AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3114        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3115    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3116        // mLeftVolFloat, mRightVolFloat
3117{
3118}
3119
3120AudioFlinger::DirectOutputThread::~DirectOutputThread()
3121{
3122}
3123
3124AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3125    Vector< sp<Track> > *tracksToRemove
3126)
3127{
3128    size_t count = mActiveTracks.size();
3129    mixer_state mixerStatus = MIXER_IDLE;
3130
3131    // find out which tracks need to be processed
3132    for (size_t i = 0; i < count; i++) {
3133        sp<Track> t = mActiveTracks[i].promote();
3134        // The track died recently
3135        if (t == 0) {
3136            continue;
3137        }
3138
3139        Track* const track = t.get();
3140        audio_track_cblk_t* cblk = track->cblk();
3141
3142        // The first time a track is added we wait
3143        // for all its buffers to be filled before processing it
3144        uint32_t minFrames;
3145        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3146            minFrames = mNormalFrameCount;
3147        } else {
3148            minFrames = 1;
3149        }
3150        if ((track->framesReady() >= minFrames) && track->isReady() &&
3151                !track->isPaused() && !track->isTerminated())
3152        {
3153            ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3154
3155            if (track->mFillingUpStatus == Track::FS_FILLED) {
3156                track->mFillingUpStatus = Track::FS_ACTIVE;
3157                mLeftVolFloat = mRightVolFloat = 0;
3158                if (track->mState == TrackBase::RESUMING) {
3159                    track->mState = TrackBase::ACTIVE;
3160                }
3161            }
3162
3163            // compute volume for this track
3164            float left, right;
3165            if (mMasterMute || track->isPausing() || mStreamTypes[track->streamType()].mute) {
3166                left = right = 0;
3167                if (track->isPausing()) {
3168                    track->setPaused();
3169                }
3170            } else {
3171                float typeVolume = mStreamTypes[track->streamType()].volume;
3172                float v = mMasterVolume * typeVolume;
3173                uint32_t vlr = track->mServerProxy->getVolumeLR();
3174                float v_clamped = v * (vlr & 0xFFFF);
3175                if (v_clamped > MAX_GAIN) {
3176                    v_clamped = MAX_GAIN;
3177                }
3178                left = v_clamped/MAX_GAIN;
3179                v_clamped = v * (vlr >> 16);
3180                if (v_clamped > MAX_GAIN) {
3181                    v_clamped = MAX_GAIN;
3182                }
3183                right = v_clamped/MAX_GAIN;
3184            }
3185            // Only consider last track started for volume and mixer state control.
3186            // This is the last entry in mActiveTracks unless a track underruns.
3187            // As we only care about the transition phase between two tracks on a
3188            // direct output, it is not a problem to ignore the underrun case.
3189            if (i == (count - 1)) {
3190                if (left != mLeftVolFloat || right != mRightVolFloat) {
3191                    mLeftVolFloat = left;
3192                    mRightVolFloat = right;
3193
3194                    // Convert volumes from float to 8.24
3195                    uint32_t vl = (uint32_t)(left * (1 << 24));
3196                    uint32_t vr = (uint32_t)(right * (1 << 24));
3197
3198                    // Delegate volume control to effect in track effect chain if needed
3199                    // only one effect chain can be present on DirectOutputThread, so if
3200                    // there is one, the track is connected to it
3201                    if (!mEffectChains.isEmpty()) {
3202                        // Do not ramp volume if volume is controlled by effect
3203                        mEffectChains[0]->setVolume_l(&vl, &vr);
3204                        left = (float)vl / (1 << 24);
3205                        right = (float)vr / (1 << 24);
3206                    }
3207                    mOutput->stream->set_volume(mOutput->stream, left, right);
3208                }
3209
3210                // reset retry count
3211                track->mRetryCount = kMaxTrackRetriesDirect;
3212                mActiveTrack = t;
3213                mixerStatus = MIXER_TRACKS_READY;
3214            }
3215        } else {
3216            // clear effect chain input buffer if the last active track started underruns
3217            // to avoid sending previous audio buffer again to effects
3218            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3219                mEffectChains[0]->clearInputBuffer();
3220            }
3221
3222            ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3223            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3224                    track->isStopped() || track->isPaused()) {
3225                // We have consumed all the buffers of this track.
3226                // Remove it from the list of active tracks.
3227                // TODO: implement behavior for compressed audio
3228                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3229                size_t framesWritten = mBytesWritten / mFrameSize;
3230                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3231                    if (track->isStopped()) {
3232                        track->reset();
3233                    }
3234                    tracksToRemove->add(track);
3235                }
3236            } else {
3237                // No buffers for this track. Give it a few chances to
3238                // fill a buffer, then remove it from active list.
3239                // Only consider last track started for mixer state control
3240                if (--(track->mRetryCount) <= 0) {
3241                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3242                    tracksToRemove->add(track);
3243                } else if (i == (count -1)){
3244                    mixerStatus = MIXER_TRACKS_ENABLED;
3245                }
3246            }
3247        }
3248    }
3249
3250    // remove all the tracks that need to be...
3251    count = tracksToRemove->size();
3252    if (CC_UNLIKELY(count)) {
3253        for (size_t i = 0 ; i < count ; i++) {
3254            const sp<Track>& track = tracksToRemove->itemAt(i);
3255            mActiveTracks.remove(track);
3256            if (!mEffectChains.isEmpty()) {
3257                ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3258                      track->sessionId());
3259                mEffectChains[0]->decActiveTrackCnt();
3260            }
3261            if (track->isTerminated()) {
3262                removeTrack_l(track);
3263            }
3264        }
3265    }
3266
3267    return mixerStatus;
3268}
3269
3270void AudioFlinger::DirectOutputThread::threadLoop_mix()
3271{
3272    AudioBufferProvider::Buffer buffer;
3273    size_t frameCount = mFrameCount;
3274    int8_t *curBuf = (int8_t *)mMixBuffer;
3275    // output audio to hardware
3276    while (frameCount) {
3277        buffer.frameCount = frameCount;
3278        mActiveTrack->getNextBuffer(&buffer);
3279        if (CC_UNLIKELY(buffer.raw == NULL)) {
3280            memset(curBuf, 0, frameCount * mFrameSize);
3281            break;
3282        }
3283        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3284        frameCount -= buffer.frameCount;
3285        curBuf += buffer.frameCount * mFrameSize;
3286        mActiveTrack->releaseBuffer(&buffer);
3287    }
3288    sleepTime = 0;
3289    standbyTime = systemTime() + standbyDelay;
3290    mActiveTrack.clear();
3291
3292}
3293
3294void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3295{
3296    if (sleepTime == 0) {
3297        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3298            sleepTime = activeSleepTime;
3299        } else {
3300            sleepTime = idleSleepTime;
3301        }
3302    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3303        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3304        sleepTime = 0;
3305    }
3306}
3307
3308// getTrackName_l() must be called with ThreadBase::mLock held
3309int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3310        int sessionId)
3311{
3312    return 0;
3313}
3314
3315// deleteTrackName_l() must be called with ThreadBase::mLock held
3316void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3317{
3318}
3319
3320// checkForNewParameters_l() must be called with ThreadBase::mLock held
3321bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3322{
3323    bool reconfig = false;
3324
3325    while (!mNewParameters.isEmpty()) {
3326        status_t status = NO_ERROR;
3327        String8 keyValuePair = mNewParameters[0];
3328        AudioParameter param = AudioParameter(keyValuePair);
3329        int value;
3330
3331        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3332            // do not accept frame count changes if tracks are open as the track buffer
3333            // size depends on frame count and correct behavior would not be garantied
3334            // if frame count is changed after track creation
3335            if (!mTracks.isEmpty()) {
3336                status = INVALID_OPERATION;
3337            } else {
3338                reconfig = true;
3339            }
3340        }
3341        if (status == NO_ERROR) {
3342            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3343                                                    keyValuePair.string());
3344            if (!mStandby && status == INVALID_OPERATION) {
3345                mOutput->stream->common.standby(&mOutput->stream->common);
3346                mStandby = true;
3347                mBytesWritten = 0;
3348                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3349                                                       keyValuePair.string());
3350            }
3351            if (status == NO_ERROR && reconfig) {
3352                readOutputParameters();
3353                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3354            }
3355        }
3356
3357        mNewParameters.removeAt(0);
3358
3359        mParamStatus = status;
3360        mParamCond.signal();
3361        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3362        // already timed out waiting for the status and will never signal the condition.
3363        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3364    }
3365    return reconfig;
3366}
3367
3368uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3369{
3370    uint32_t time;
3371    if (audio_is_linear_pcm(mFormat)) {
3372        time = PlaybackThread::activeSleepTimeUs();
3373    } else {
3374        time = 10000;
3375    }
3376    return time;
3377}
3378
3379uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3380{
3381    uint32_t time;
3382    if (audio_is_linear_pcm(mFormat)) {
3383        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3384    } else {
3385        time = 10000;
3386    }
3387    return time;
3388}
3389
3390uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3391{
3392    uint32_t time;
3393    if (audio_is_linear_pcm(mFormat)) {
3394        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3395    } else {
3396        time = 10000;
3397    }
3398    return time;
3399}
3400
3401void AudioFlinger::DirectOutputThread::cacheParameters_l()
3402{
3403    PlaybackThread::cacheParameters_l();
3404
3405    // use shorter standby delay as on normal output to release
3406    // hardware resources as soon as possible
3407    standbyDelay = microseconds(activeSleepTime*2);
3408}
3409
3410// ----------------------------------------------------------------------------
3411
3412AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3413        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3414    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3415                DUPLICATING),
3416        mWaitTimeMs(UINT_MAX)
3417{
3418    addOutputTrack(mainThread);
3419}
3420
3421AudioFlinger::DuplicatingThread::~DuplicatingThread()
3422{
3423    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3424        mOutputTracks[i]->destroy();
3425    }
3426}
3427
3428void AudioFlinger::DuplicatingThread::threadLoop_mix()
3429{
3430    // mix buffers...
3431    if (outputsReady(outputTracks)) {
3432        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3433    } else {
3434        memset(mMixBuffer, 0, mixBufferSize);
3435    }
3436    sleepTime = 0;
3437    writeFrames = mNormalFrameCount;
3438    standbyTime = systemTime() + standbyDelay;
3439}
3440
3441void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3442{
3443    if (sleepTime == 0) {
3444        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3445            sleepTime = activeSleepTime;
3446        } else {
3447            sleepTime = idleSleepTime;
3448        }
3449    } else if (mBytesWritten != 0) {
3450        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3451            writeFrames = mNormalFrameCount;
3452            memset(mMixBuffer, 0, mixBufferSize);
3453        } else {
3454            // flush remaining overflow buffers in output tracks
3455            writeFrames = 0;
3456        }
3457        sleepTime = 0;
3458    }
3459}
3460
3461void AudioFlinger::DuplicatingThread::threadLoop_write()
3462{
3463    for (size_t i = 0; i < outputTracks.size(); i++) {
3464        outputTracks[i]->write(mMixBuffer, writeFrames);
3465    }
3466    mBytesWritten += mixBufferSize;
3467}
3468
3469void AudioFlinger::DuplicatingThread::threadLoop_standby()
3470{
3471    // DuplicatingThread implements standby by stopping all tracks
3472    for (size_t i = 0; i < outputTracks.size(); i++) {
3473        outputTracks[i]->stop();
3474    }
3475}
3476
3477void AudioFlinger::DuplicatingThread::saveOutputTracks()
3478{
3479    outputTracks = mOutputTracks;
3480}
3481
3482void AudioFlinger::DuplicatingThread::clearOutputTracks()
3483{
3484    outputTracks.clear();
3485}
3486
3487void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3488{
3489    Mutex::Autolock _l(mLock);
3490    // FIXME explain this formula
3491    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3492    OutputTrack *outputTrack = new OutputTrack(thread,
3493                                            this,
3494                                            mSampleRate,
3495                                            mFormat,
3496                                            mChannelMask,
3497                                            frameCount);
3498    if (outputTrack->cblk() != NULL) {
3499        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3500        mOutputTracks.add(outputTrack);
3501        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3502        updateWaitTime_l();
3503    }
3504}
3505
3506void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3507{
3508    Mutex::Autolock _l(mLock);
3509    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3510        if (mOutputTracks[i]->thread() == thread) {
3511            mOutputTracks[i]->destroy();
3512            mOutputTracks.removeAt(i);
3513            updateWaitTime_l();
3514            return;
3515        }
3516    }
3517    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3518}
3519
3520// caller must hold mLock
3521void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3522{
3523    mWaitTimeMs = UINT_MAX;
3524    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3525        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3526        if (strong != 0) {
3527            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3528            if (waitTimeMs < mWaitTimeMs) {
3529                mWaitTimeMs = waitTimeMs;
3530            }
3531        }
3532    }
3533}
3534
3535
3536bool AudioFlinger::DuplicatingThread::outputsReady(
3537        const SortedVector< sp<OutputTrack> > &outputTracks)
3538{
3539    for (size_t i = 0; i < outputTracks.size(); i++) {
3540        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3541        if (thread == 0) {
3542            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
3543                    outputTracks[i].get());
3544            return false;
3545        }
3546        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3547        // see note at standby() declaration
3548        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3549            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
3550                    thread.get());
3551            return false;
3552        }
3553    }
3554    return true;
3555}
3556
3557uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3558{
3559    return (mWaitTimeMs * 1000) / 2;
3560}
3561
3562void AudioFlinger::DuplicatingThread::cacheParameters_l()
3563{
3564    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3565    updateWaitTime_l();
3566
3567    MixerThread::cacheParameters_l();
3568}
3569
3570// ----------------------------------------------------------------------------
3571//      Record
3572// ----------------------------------------------------------------------------
3573
3574AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
3575                                         AudioStreamIn *input,
3576                                         uint32_t sampleRate,
3577                                         audio_channel_mask_t channelMask,
3578                                         audio_io_handle_t id,
3579                                         audio_devices_t outDevice,
3580                                         audio_devices_t inDevice
3581#ifdef TEE_SINK
3582                                         , const sp<NBAIO_Sink>& teeSink
3583#endif
3584                                         ) :
3585    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
3586    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
3587    // mRsmpInIndex and mInputBytes set by readInputParameters()
3588    mReqChannelCount(popcount(channelMask)),
3589    mReqSampleRate(sampleRate)
3590    // mBytesRead is only meaningful while active, and so is cleared in start()
3591    // (but might be better to also clear here for dump?)
3592#ifdef TEE_SINK
3593    , mTeeSink(teeSink)
3594#endif
3595{
3596    snprintf(mName, kNameLength, "AudioIn_%X", id);
3597
3598    readInputParameters();
3599
3600}
3601
3602
3603AudioFlinger::RecordThread::~RecordThread()
3604{
3605    delete[] mRsmpInBuffer;
3606    delete mResampler;
3607    delete[] mRsmpOutBuffer;
3608}
3609
3610void AudioFlinger::RecordThread::onFirstRef()
3611{
3612    run(mName, PRIORITY_URGENT_AUDIO);
3613}
3614
3615status_t AudioFlinger::RecordThread::readyToRun()
3616{
3617    status_t status = initCheck();
3618    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
3619    return status;
3620}
3621
3622bool AudioFlinger::RecordThread::threadLoop()
3623{
3624    AudioBufferProvider::Buffer buffer;
3625    sp<RecordTrack> activeTrack;
3626    Vector< sp<EffectChain> > effectChains;
3627
3628    nsecs_t lastWarning = 0;
3629
3630    inputStandBy();
3631    acquireWakeLock();
3632
3633    // used to verify we've read at least once before evaluating how many bytes were read
3634    bool readOnce = false;
3635
3636    // start recording
3637    while (!exitPending()) {
3638
3639        processConfigEvents();
3640
3641        { // scope for mLock
3642            Mutex::Autolock _l(mLock);
3643            checkForNewParameters_l();
3644            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3645                standby();
3646
3647                if (exitPending()) {
3648                    break;
3649                }
3650
3651                releaseWakeLock_l();
3652                ALOGV("RecordThread: loop stopping");
3653                // go to sleep
3654                mWaitWorkCV.wait(mLock);
3655                ALOGV("RecordThread: loop starting");
3656                acquireWakeLock_l();
3657                continue;
3658            }
3659            if (mActiveTrack != 0) {
3660                if (mActiveTrack->mState == TrackBase::PAUSING) {
3661                    standby();
3662                    mActiveTrack.clear();
3663                    mStartStopCond.broadcast();
3664                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3665                    if (mReqChannelCount != mActiveTrack->channelCount()) {
3666                        mActiveTrack.clear();
3667                        mStartStopCond.broadcast();
3668                    } else if (readOnce) {
3669                        // record start succeeds only if first read from audio input
3670                        // succeeds
3671                        if (mBytesRead >= 0) {
3672                            mActiveTrack->mState = TrackBase::ACTIVE;
3673                        } else {
3674                            mActiveTrack.clear();
3675                        }
3676                        mStartStopCond.broadcast();
3677                    }
3678                    mStandby = false;
3679                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
3680                    removeTrack_l(mActiveTrack);
3681                    mActiveTrack.clear();
3682                }
3683            }
3684            lockEffectChains_l(effectChains);
3685        }
3686
3687        if (mActiveTrack != 0) {
3688            if (mActiveTrack->mState != TrackBase::ACTIVE &&
3689                mActiveTrack->mState != TrackBase::RESUMING) {
3690                unlockEffectChains(effectChains);
3691                usleep(kRecordThreadSleepUs);
3692                continue;
3693            }
3694            for (size_t i = 0; i < effectChains.size(); i ++) {
3695                effectChains[i]->process_l();
3696            }
3697
3698            buffer.frameCount = mFrameCount;
3699            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
3700                readOnce = true;
3701                size_t framesOut = buffer.frameCount;
3702                if (mResampler == NULL) {
3703                    // no resampling
3704                    while (framesOut) {
3705                        size_t framesIn = mFrameCount - mRsmpInIndex;
3706                        if (framesIn) {
3707                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3708                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
3709                                    mActiveTrack->mFrameSize;
3710                            if (framesIn > framesOut)
3711                                framesIn = framesOut;
3712                            mRsmpInIndex += framesIn;
3713                            framesOut -= framesIn;
3714                            if (mChannelCount == mReqChannelCount ||
3715                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
3716                                memcpy(dst, src, framesIn * mFrameSize);
3717                            } else {
3718                                if (mChannelCount == 1) {
3719                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
3720                                            (int16_t *)src, framesIn);
3721                                } else {
3722                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
3723                                            (int16_t *)src, framesIn);
3724                                }
3725                            }
3726                        }
3727                        if (framesOut && mFrameCount == mRsmpInIndex) {
3728                            void *readInto;
3729                            if (framesOut == mFrameCount &&
3730                                (mChannelCount == mReqChannelCount ||
3731                                        mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
3732                                readInto = buffer.raw;
3733                                framesOut = 0;
3734                            } else {
3735                                readInto = mRsmpInBuffer;
3736                                mRsmpInIndex = 0;
3737                            }
3738                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
3739                                    mInputBytes);
3740                            if (mBytesRead <= 0) {
3741                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
3742                                {
3743                                    ALOGE("Error reading audio input");
3744                                    // Force input into standby so that it tries to
3745                                    // recover at next read attempt
3746                                    inputStandBy();
3747                                    usleep(kRecordThreadSleepUs);
3748                                }
3749                                mRsmpInIndex = mFrameCount;
3750                                framesOut = 0;
3751                                buffer.frameCount = 0;
3752                            }
3753#ifdef TEE_SINK
3754                            else if (mTeeSink != 0) {
3755                                (void) mTeeSink->write(readInto,
3756                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
3757                            }
3758#endif
3759                        }
3760                    }
3761                } else {
3762                    // resampling
3763
3764                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3765                    // alter output frame count as if we were expecting stereo samples
3766                    if (mChannelCount == 1 && mReqChannelCount == 1) {
3767                        framesOut >>= 1;
3768                    }
3769                    mResampler->resample(mRsmpOutBuffer, framesOut,
3770                            this /* AudioBufferProvider* */);
3771                    // ditherAndClamp() works as long as all buffers returned by
3772                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
3773                    if (mChannelCount == 2 && mReqChannelCount == 1) {
3774                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3775                        // the resampler always outputs stereo samples:
3776                        // do post stereo to mono conversion
3777                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
3778                                framesOut);
3779                    } else {
3780                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3781                    }
3782
3783                }
3784                if (mFramestoDrop == 0) {
3785                    mActiveTrack->releaseBuffer(&buffer);
3786                } else {
3787                    if (mFramestoDrop > 0) {
3788                        mFramestoDrop -= buffer.frameCount;
3789                        if (mFramestoDrop <= 0) {
3790                            clearSyncStartEvent();
3791                        }
3792                    } else {
3793                        mFramestoDrop += buffer.frameCount;
3794                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
3795                                mSyncStartEvent->isCancelled()) {
3796                            ALOGW("Synced record %s, session %d, trigger session %d",
3797                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
3798                                  mActiveTrack->sessionId(),
3799                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
3800                            clearSyncStartEvent();
3801                        }
3802                    }
3803                }
3804                mActiveTrack->clearOverflow();
3805            }
3806            // client isn't retrieving buffers fast enough
3807            else {
3808                if (!mActiveTrack->setOverflow()) {
3809                    nsecs_t now = systemTime();
3810                    if ((now - lastWarning) > kWarningThrottleNs) {
3811                        ALOGW("RecordThread: buffer overflow");
3812                        lastWarning = now;
3813                    }
3814                }
3815                // Release the processor for a while before asking for a new buffer.
3816                // This will give the application more chance to read from the buffer and
3817                // clear the overflow.
3818                usleep(kRecordThreadSleepUs);
3819            }
3820        }
3821        // enable changes in effect chain
3822        unlockEffectChains(effectChains);
3823        effectChains.clear();
3824    }
3825
3826    standby();
3827
3828    {
3829        Mutex::Autolock _l(mLock);
3830        mActiveTrack.clear();
3831        mStartStopCond.broadcast();
3832    }
3833
3834    releaseWakeLock();
3835
3836    ALOGV("RecordThread %p exiting", this);
3837    return false;
3838}
3839
3840void AudioFlinger::RecordThread::standby()
3841{
3842    if (!mStandby) {
3843        inputStandBy();
3844        mStandby = true;
3845    }
3846}
3847
3848void AudioFlinger::RecordThread::inputStandBy()
3849{
3850    mInput->stream->common.standby(&mInput->stream->common);
3851}
3852
3853sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
3854        const sp<AudioFlinger::Client>& client,
3855        uint32_t sampleRate,
3856        audio_format_t format,
3857        audio_channel_mask_t channelMask,
3858        size_t frameCount,
3859        int sessionId,
3860        IAudioFlinger::track_flags_t flags,
3861        pid_t tid,
3862        status_t *status)
3863{
3864    sp<RecordTrack> track;
3865    status_t lStatus;
3866
3867    lStatus = initCheck();
3868    if (lStatus != NO_ERROR) {
3869        ALOGE("Audio driver not initialized.");
3870        goto Exit;
3871    }
3872
3873    // FIXME use flags and tid similar to createTrack_l()
3874
3875    { // scope for mLock
3876        Mutex::Autolock _l(mLock);
3877
3878        track = new RecordTrack(this, client, sampleRate,
3879                      format, channelMask, frameCount, sessionId);
3880
3881        if (track->getCblk() == 0) {
3882            lStatus = NO_MEMORY;
3883            goto Exit;
3884        }
3885        mTracks.add(track);
3886
3887        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
3888        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
3889                        mAudioFlinger->btNrecIsOff();
3890        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
3891        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
3892    }
3893    lStatus = NO_ERROR;
3894
3895Exit:
3896    if (status) {
3897        *status = lStatus;
3898    }
3899    return track;
3900}
3901
3902status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
3903                                           AudioSystem::sync_event_t event,
3904                                           int triggerSession)
3905{
3906    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
3907    sp<ThreadBase> strongMe = this;
3908    status_t status = NO_ERROR;
3909
3910    if (event == AudioSystem::SYNC_EVENT_NONE) {
3911        clearSyncStartEvent();
3912    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
3913        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
3914                                       triggerSession,
3915                                       recordTrack->sessionId(),
3916                                       syncStartEventCallback,
3917                                       this);
3918        // Sync event can be cancelled by the trigger session if the track is not in a
3919        // compatible state in which case we start record immediately
3920        if (mSyncStartEvent->isCancelled()) {
3921            clearSyncStartEvent();
3922        } else {
3923            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
3924            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
3925        }
3926    }
3927
3928    {
3929        AutoMutex lock(mLock);
3930        if (mActiveTrack != 0) {
3931            if (recordTrack != mActiveTrack.get()) {
3932                status = -EBUSY;
3933            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3934                mActiveTrack->mState = TrackBase::ACTIVE;
3935            }
3936            return status;
3937        }
3938
3939        recordTrack->mState = TrackBase::IDLE;
3940        mActiveTrack = recordTrack;
3941        mLock.unlock();
3942        status_t status = AudioSystem::startInput(mId);
3943        mLock.lock();
3944        if (status != NO_ERROR) {
3945            mActiveTrack.clear();
3946            clearSyncStartEvent();
3947            return status;
3948        }
3949        mRsmpInIndex = mFrameCount;
3950        mBytesRead = 0;
3951        if (mResampler != NULL) {
3952            mResampler->reset();
3953        }
3954        mActiveTrack->mState = TrackBase::RESUMING;
3955        // signal thread to start
3956        ALOGV("Signal record thread");
3957        mWaitWorkCV.broadcast();
3958        // do not wait for mStartStopCond if exiting
3959        if (exitPending()) {
3960            mActiveTrack.clear();
3961            status = INVALID_OPERATION;
3962            goto startError;
3963        }
3964        mStartStopCond.wait(mLock);
3965        if (mActiveTrack == 0) {
3966            ALOGV("Record failed to start");
3967            status = BAD_VALUE;
3968            goto startError;
3969        }
3970        ALOGV("Record started OK");
3971        return status;
3972    }
3973
3974startError:
3975    AudioSystem::stopInput(mId);
3976    clearSyncStartEvent();
3977    return status;
3978}
3979
3980void AudioFlinger::RecordThread::clearSyncStartEvent()
3981{
3982    if (mSyncStartEvent != 0) {
3983        mSyncStartEvent->cancel();
3984    }
3985    mSyncStartEvent.clear();
3986    mFramestoDrop = 0;
3987}
3988
3989void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
3990{
3991    sp<SyncEvent> strongEvent = event.promote();
3992
3993    if (strongEvent != 0) {
3994        RecordThread *me = (RecordThread *)strongEvent->cookie();
3995        me->handleSyncStartEvent(strongEvent);
3996    }
3997}
3998
3999void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4000{
4001    if (event == mSyncStartEvent) {
4002        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4003        // from audio HAL
4004        mFramestoDrop = mFrameCount * 2;
4005    }
4006}
4007
4008bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
4009    ALOGV("RecordThread::stop");
4010    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4011        return false;
4012    }
4013    recordTrack->mState = TrackBase::PAUSING;
4014    // do not wait for mStartStopCond if exiting
4015    if (exitPending()) {
4016        return true;
4017    }
4018    mStartStopCond.wait(mLock);
4019    // if we have been restarted, recordTrack == mActiveTrack.get() here
4020    if (exitPending() || recordTrack != mActiveTrack.get()) {
4021        ALOGV("Record stopped OK");
4022        return true;
4023    }
4024    return false;
4025}
4026
4027bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4028{
4029    return false;
4030}
4031
4032status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4033{
4034#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4035    if (!isValidSyncEvent(event)) {
4036        return BAD_VALUE;
4037    }
4038
4039    int eventSession = event->triggerSession();
4040    status_t ret = NAME_NOT_FOUND;
4041
4042    Mutex::Autolock _l(mLock);
4043
4044    for (size_t i = 0; i < mTracks.size(); i++) {
4045        sp<RecordTrack> track = mTracks[i];
4046        if (eventSession == track->sessionId()) {
4047            (void) track->setSyncEvent(event);
4048            ret = NO_ERROR;
4049        }
4050    }
4051    return ret;
4052#else
4053    return BAD_VALUE;
4054#endif
4055}
4056
4057// destroyTrack_l() must be called with ThreadBase::mLock held
4058void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4059{
4060    track->mState = TrackBase::TERMINATED;
4061    // active tracks are removed by threadLoop()
4062    if (mActiveTrack != track) {
4063        removeTrack_l(track);
4064    }
4065}
4066
4067void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4068{
4069    mTracks.remove(track);
4070    // need anything related to effects here?
4071}
4072
4073void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4074{
4075    dumpInternals(fd, args);
4076    dumpTracks(fd, args);
4077    dumpEffectChains(fd, args);
4078}
4079
4080void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4081{
4082    const size_t SIZE = 256;
4083    char buffer[SIZE];
4084    String8 result;
4085
4086    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4087    result.append(buffer);
4088
4089    if (mActiveTrack != 0) {
4090        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4091        result.append(buffer);
4092        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4093        result.append(buffer);
4094        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4095        result.append(buffer);
4096        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4097        result.append(buffer);
4098        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4099        result.append(buffer);
4100    } else {
4101        result.append("No active record client\n");
4102    }
4103
4104    write(fd, result.string(), result.size());
4105
4106    dumpBase(fd, args);
4107}
4108
4109void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4110{
4111    const size_t SIZE = 256;
4112    char buffer[SIZE];
4113    String8 result;
4114
4115    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4116    result.append(buffer);
4117    RecordTrack::appendDumpHeader(result);
4118    for (size_t i = 0; i < mTracks.size(); ++i) {
4119        sp<RecordTrack> track = mTracks[i];
4120        if (track != 0) {
4121            track->dump(buffer, SIZE);
4122            result.append(buffer);
4123        }
4124    }
4125
4126    if (mActiveTrack != 0) {
4127        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4128        result.append(buffer);
4129        RecordTrack::appendDumpHeader(result);
4130        mActiveTrack->dump(buffer, SIZE);
4131        result.append(buffer);
4132
4133    }
4134    write(fd, result.string(), result.size());
4135}
4136
4137// AudioBufferProvider interface
4138status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4139{
4140    size_t framesReq = buffer->frameCount;
4141    size_t framesReady = mFrameCount - mRsmpInIndex;
4142    int channelCount;
4143
4144    if (framesReady == 0) {
4145        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4146        if (mBytesRead <= 0) {
4147            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4148                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4149                // Force input into standby so that it tries to
4150                // recover at next read attempt
4151                inputStandBy();
4152                usleep(kRecordThreadSleepUs);
4153            }
4154            buffer->raw = NULL;
4155            buffer->frameCount = 0;
4156            return NOT_ENOUGH_DATA;
4157        }
4158        mRsmpInIndex = 0;
4159        framesReady = mFrameCount;
4160    }
4161
4162    if (framesReq > framesReady) {
4163        framesReq = framesReady;
4164    }
4165
4166    if (mChannelCount == 1 && mReqChannelCount == 2) {
4167        channelCount = 1;
4168    } else {
4169        channelCount = 2;
4170    }
4171    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4172    buffer->frameCount = framesReq;
4173    return NO_ERROR;
4174}
4175
4176// AudioBufferProvider interface
4177void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4178{
4179    mRsmpInIndex += buffer->frameCount;
4180    buffer->frameCount = 0;
4181}
4182
4183bool AudioFlinger::RecordThread::checkForNewParameters_l()
4184{
4185    bool reconfig = false;
4186
4187    while (!mNewParameters.isEmpty()) {
4188        status_t status = NO_ERROR;
4189        String8 keyValuePair = mNewParameters[0];
4190        AudioParameter param = AudioParameter(keyValuePair);
4191        int value;
4192        audio_format_t reqFormat = mFormat;
4193        uint32_t reqSamplingRate = mReqSampleRate;
4194        uint32_t reqChannelCount = mReqChannelCount;
4195
4196        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4197            reqSamplingRate = value;
4198            reconfig = true;
4199        }
4200        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4201            reqFormat = (audio_format_t) value;
4202            reconfig = true;
4203        }
4204        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4205            reqChannelCount = popcount(value);
4206            reconfig = true;
4207        }
4208        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4209            // do not accept frame count changes if tracks are open as the track buffer
4210            // size depends on frame count and correct behavior would not be guaranteed
4211            // if frame count is changed after track creation
4212            if (mActiveTrack != 0) {
4213                status = INVALID_OPERATION;
4214            } else {
4215                reconfig = true;
4216            }
4217        }
4218        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4219            // forward device change to effects that have requested to be
4220            // aware of attached audio device.
4221            for (size_t i = 0; i < mEffectChains.size(); i++) {
4222                mEffectChains[i]->setDevice_l(value);
4223            }
4224
4225            // store input device and output device but do not forward output device to audio HAL.
4226            // Note that status is ignored by the caller for output device
4227            // (see AudioFlinger::setParameters()
4228            if (audio_is_output_devices(value)) {
4229                mOutDevice = value;
4230                status = BAD_VALUE;
4231            } else {
4232                mInDevice = value;
4233                // disable AEC and NS if the device is a BT SCO headset supporting those
4234                // pre processings
4235                if (mTracks.size() > 0) {
4236                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4237                                        mAudioFlinger->btNrecIsOff();
4238                    for (size_t i = 0; i < mTracks.size(); i++) {
4239                        sp<RecordTrack> track = mTracks[i];
4240                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4241                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4242                    }
4243                }
4244            }
4245        }
4246        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4247                mAudioSource != (audio_source_t)value) {
4248            // forward device change to effects that have requested to be
4249            // aware of attached audio device.
4250            for (size_t i = 0; i < mEffectChains.size(); i++) {
4251                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4252            }
4253            mAudioSource = (audio_source_t)value;
4254        }
4255        if (status == NO_ERROR) {
4256            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4257                    keyValuePair.string());
4258            if (status == INVALID_OPERATION) {
4259                inputStandBy();
4260                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4261                        keyValuePair.string());
4262            }
4263            if (reconfig) {
4264                if (status == BAD_VALUE &&
4265                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4266                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4267                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4268                            <= (2 * reqSamplingRate)) &&
4269                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4270                            <= FCC_2 &&
4271                    (reqChannelCount <= FCC_2)) {
4272                    status = NO_ERROR;
4273                }
4274                if (status == NO_ERROR) {
4275                    readInputParameters();
4276                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4277                }
4278            }
4279        }
4280
4281        mNewParameters.removeAt(0);
4282
4283        mParamStatus = status;
4284        mParamCond.signal();
4285        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4286        // already timed out waiting for the status and will never signal the condition.
4287        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4288    }
4289    return reconfig;
4290}
4291
4292String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4293{
4294    char *s;
4295    String8 out_s8 = String8();
4296
4297    Mutex::Autolock _l(mLock);
4298    if (initCheck() != NO_ERROR) {
4299        return out_s8;
4300    }
4301
4302    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4303    out_s8 = String8(s);
4304    free(s);
4305    return out_s8;
4306}
4307
4308void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4309    AudioSystem::OutputDescriptor desc;
4310    void *param2 = NULL;
4311
4312    switch (event) {
4313    case AudioSystem::INPUT_OPENED:
4314    case AudioSystem::INPUT_CONFIG_CHANGED:
4315        desc.channels = mChannelMask;
4316        desc.samplingRate = mSampleRate;
4317        desc.format = mFormat;
4318        desc.frameCount = mFrameCount;
4319        desc.latency = 0;
4320        param2 = &desc;
4321        break;
4322
4323    case AudioSystem::INPUT_CLOSED:
4324    default:
4325        break;
4326    }
4327    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4328}
4329
4330void AudioFlinger::RecordThread::readInputParameters()
4331{
4332    delete mRsmpInBuffer;
4333    // mRsmpInBuffer is always assigned a new[] below
4334    delete mRsmpOutBuffer;
4335    mRsmpOutBuffer = NULL;
4336    delete mResampler;
4337    mResampler = NULL;
4338
4339    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4340    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4341    mChannelCount = (uint16_t)popcount(mChannelMask);
4342    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4343    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4344    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4345    mFrameCount = mInputBytes / mFrameSize;
4346    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
4347    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4348
4349    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4350    {
4351        int channelCount;
4352        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4353        // stereo to mono post process as the resampler always outputs stereo.
4354        if (mChannelCount == 1 && mReqChannelCount == 2) {
4355            channelCount = 1;
4356        } else {
4357            channelCount = 2;
4358        }
4359        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4360        mResampler->setSampleRate(mSampleRate);
4361        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4362        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4363
4364        // optmization: if mono to mono, alter input frame count as if we were inputing
4365        // stereo samples
4366        if (mChannelCount == 1 && mReqChannelCount == 1) {
4367            mFrameCount >>= 1;
4368        }
4369
4370    }
4371    mRsmpInIndex = mFrameCount;
4372}
4373
4374unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4375{
4376    Mutex::Autolock _l(mLock);
4377    if (initCheck() != NO_ERROR) {
4378        return 0;
4379    }
4380
4381    return mInput->stream->get_input_frames_lost(mInput->stream);
4382}
4383
4384uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
4385{
4386    Mutex::Autolock _l(mLock);
4387    uint32_t result = 0;
4388    if (getEffectChain_l(sessionId) != 0) {
4389        result = EFFECT_SESSION;
4390    }
4391
4392    for (size_t i = 0; i < mTracks.size(); ++i) {
4393        if (sessionId == mTracks[i]->sessionId()) {
4394            result |= TRACK_SESSION;
4395            break;
4396        }
4397    }
4398
4399    return result;
4400}
4401
4402KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
4403{
4404    KeyedVector<int, bool> ids;
4405    Mutex::Autolock _l(mLock);
4406    for (size_t j = 0; j < mTracks.size(); ++j) {
4407        sp<RecordThread::RecordTrack> track = mTracks[j];
4408        int sessionId = track->sessionId();
4409        if (ids.indexOfKey(sessionId) < 0) {
4410            ids.add(sessionId, true);
4411        }
4412    }
4413    return ids;
4414}
4415
4416AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
4417{
4418    Mutex::Autolock _l(mLock);
4419    AudioStreamIn *input = mInput;
4420    mInput = NULL;
4421    return input;
4422}
4423
4424// this method must always be called either with ThreadBase mLock held or inside the thread loop
4425audio_stream_t* AudioFlinger::RecordThread::stream() const
4426{
4427    if (mInput == NULL) {
4428        return NULL;
4429    }
4430    return &mInput->stream->common;
4431}
4432
4433status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
4434{
4435    // only one chain per input thread
4436    if (mEffectChains.size() != 0) {
4437        return INVALID_OPERATION;
4438    }
4439    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
4440
4441    chain->setInBuffer(NULL);
4442    chain->setOutBuffer(NULL);
4443
4444    checkSuspendOnAddEffectChain_l(chain);
4445
4446    mEffectChains.add(chain);
4447
4448    return NO_ERROR;
4449}
4450
4451size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
4452{
4453    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
4454    ALOGW_IF(mEffectChains.size() != 1,
4455            "removeEffectChain_l() %p invalid chain size %d on thread %p",
4456            chain.get(), mEffectChains.size(), this);
4457    if (mEffectChains.size() == 1) {
4458        mEffectChains.removeAt(0);
4459    }
4460    return 0;
4461}
4462
4463}; // namespace android
4464