android_view_GLES20Canvas.cpp revision 06f96e2652e4855b6520ad9dd70583677605b79a
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include "jni.h" 20#include <nativehelper/JNIHelp.h> 21#include <android_runtime/AndroidRuntime.h> 22#include <utils/ResourceTypes.h> 23 24#include <SkBitmap.h> 25#include <SkCanvas.h> 26#include <SkMatrix.h> 27#include <SkPaint.h> 28#include <SkRegion.h> 29#include <SkScalerContext.h> 30#include <SkXfermode.h> 31 32#include <OpenGLRenderer.h> 33#include <SkiaShader.h> 34#include <Rect.h> 35#include <ui/Rect.h> 36 37#include "TextLayout.h" 38 39namespace android { 40 41using namespace uirenderer; 42 43// ---------------------------------------------------------------------------- 44// Java APIs 45// ---------------------------------------------------------------------------- 46 47static struct { 48 jclass clazz; 49 jmethodID set; 50} gRectClassInfo; 51 52// ---------------------------------------------------------------------------- 53// Constructors 54// ---------------------------------------------------------------------------- 55 56static OpenGLRenderer* android_view_GLES20Canvas_createRenderer(JNIEnv* env, jobject canvas) { 57 return new OpenGLRenderer; 58} 59 60static void android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject canvas, 61 OpenGLRenderer* renderer) { 62 delete renderer; 63} 64 65// ---------------------------------------------------------------------------- 66// Setup 67// ---------------------------------------------------------------------------- 68 69static void android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject canvas, 70 OpenGLRenderer* renderer, jint width, jint height) { 71 renderer->setViewport(width, height); 72} 73 74static void android_view_GLES20Canvas_prepare(JNIEnv* env, jobject canvas, 75 OpenGLRenderer* renderer) { 76 renderer->prepare(); 77} 78 79// ---------------------------------------------------------------------------- 80// State 81// ---------------------------------------------------------------------------- 82 83static jint android_view_GLES20Canvas_save(JNIEnv* env, jobject canvas, OpenGLRenderer* renderer, 84 jint flags) { 85 return renderer->save(flags); 86} 87 88static jint android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject canvas, 89 OpenGLRenderer* renderer) { 90 return renderer->getSaveCount(); 91} 92 93static void android_view_GLES20Canvas_restore(JNIEnv* env, jobject canvas, 94 OpenGLRenderer* renderer) { 95 renderer->restore(); 96} 97 98static void android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject canvas, 99 OpenGLRenderer* renderer, jint saveCount) { 100 renderer->restoreToCount(saveCount); 101} 102 103// ---------------------------------------------------------------------------- 104// Layers 105// ---------------------------------------------------------------------------- 106 107static jint android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject canvas, 108 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 109 SkPaint* paint, jint saveFlags) { 110 return renderer->saveLayer(left, top, right, bottom, paint, saveFlags); 111} 112 113static jint android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject canvas, 114 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 115 jint alpha, jint saveFlags) { 116 return renderer->saveLayerAlpha(left, top, right, bottom, alpha, saveFlags); 117} 118 119// ---------------------------------------------------------------------------- 120// Clipping 121// ---------------------------------------------------------------------------- 122 123static bool android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject canvas, 124 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 125 SkCanvas::EdgeType edge) { 126 return renderer->quickReject(left, top, right, bottom); 127} 128 129static bool android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject canvas, 130 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 131 SkRegion::Op op) { 132 return renderer->clipRect(left, top, right, bottom, op); 133} 134 135static bool android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject canvas, 136 OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, 137 SkRegion::Op op) { 138 return renderer->clipRect(float(left), float(top), float(right), float(bottom), op); 139} 140 141static bool android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject canvas, 142 OpenGLRenderer* renderer, jobject rect) { 143 const android::uirenderer::Rect& bounds(renderer->getClipBounds()); 144 145 env->CallVoidMethod(rect, gRectClassInfo.set, 146 int(bounds.left), int(bounds.top), int(bounds.right), int(bounds.bottom)); 147 148 return !bounds.isEmpty(); 149} 150 151// ---------------------------------------------------------------------------- 152// Transforms 153// ---------------------------------------------------------------------------- 154 155static void android_view_GLES20Canvas_translate(JNIEnv* env, jobject canvas, 156 OpenGLRenderer* renderer, jfloat dx, jfloat dy) { 157 renderer->translate(dx, dy); 158} 159 160static void android_view_GLES20Canvas_rotate(JNIEnv* env, jobject canvas, 161 OpenGLRenderer* renderer, jfloat degrees) { 162 renderer->rotate(degrees); 163} 164 165static void android_view_GLES20Canvas_scale(JNIEnv* env, jobject canvas, 166 OpenGLRenderer* renderer, jfloat sx, jfloat sy) { 167 renderer->scale(sx, sy); 168} 169 170static void android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject canvas, 171 OpenGLRenderer* renderer, SkMatrix* matrix) { 172 renderer->setMatrix(matrix); 173} 174 175static void android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject canvas, 176 OpenGLRenderer* renderer, SkMatrix* matrix) { 177 renderer->getMatrix(matrix); 178} 179 180static void android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject canvas, 181 OpenGLRenderer* renderer, SkMatrix* matrix) { 182 renderer->concatMatrix(matrix); 183} 184 185// ---------------------------------------------------------------------------- 186// Drawing 187// ---------------------------------------------------------------------------- 188 189static void android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject canvas, 190 OpenGLRenderer* renderer, SkBitmap* bitmap, float left, float top, SkPaint* paint) { 191 renderer->drawBitmap(bitmap, left, top, paint); 192} 193 194static void android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject canvas, 195 OpenGLRenderer* renderer, SkBitmap* bitmap, 196 float srcLeft, float srcTop, float srcRight, float srcBottom, 197 float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) { 198 renderer->drawBitmap(bitmap, srcLeft, srcTop, srcRight, srcBottom, 199 dstLeft, dstTop, dstRight, dstBottom, paint); 200} 201 202static void android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject canvas, 203 OpenGLRenderer* renderer, SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) { 204 renderer->drawBitmap(bitmap, matrix, paint); 205} 206 207static void android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject canvas, 208 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray chunks, 209 float left, float top, float right, float bottom, SkPaint* paint) { 210 jbyte* storage = env->GetByteArrayElements(chunks, NULL); 211 Res_png_9patch* patch = reinterpret_cast<Res_png_9patch*>(storage); 212 Res_png_9patch::deserialize(patch); 213 214 renderer->drawPatch(bitmap, patch, left, top, right, bottom, paint); 215 216 env->ReleaseByteArrayElements(chunks, storage, 0); 217} 218 219static void android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject canvas, 220 OpenGLRenderer* renderer, jint color, SkXfermode::Mode mode) { 221 renderer->drawColor(color, mode); 222} 223 224static void android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject canvas, 225 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 226 SkPaint* paint) { 227 renderer->drawRect(left, top, right, bottom, paint); 228} 229 230// ---------------------------------------------------------------------------- 231// Shaders 232// ---------------------------------------------------------------------------- 233 234static void android_view_GLES20Canvas_resetShader(JNIEnv* env, jobject canvas, 235 OpenGLRenderer* renderer) { 236 renderer->resetShader(); 237} 238 239static void android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject canvas, 240 OpenGLRenderer* renderer, SkiaShader* shader) { 241 renderer->setupShader(shader); 242} 243 244// ---------------------------------------------------------------------------- 245// Text 246// ---------------------------------------------------------------------------- 247 248static void renderText(OpenGLRenderer* renderer, const jchar* text, int count, 249 jfloat x, jfloat y, int flags, SkPaint* paint) { 250 const jchar *workText; 251 jchar* buffer = NULL; 252 int32_t workBytes; 253 if (TextLayout::prepareText(paint, text, count, flags, &workText, &workBytes, &buffer)) { 254 renderer->drawText((const char*) workText, workBytes, count, x, y, paint); 255 free(buffer); 256 } 257} 258 259static void android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject canvas, 260 OpenGLRenderer* renderer, jcharArray text, int index, int count, 261 jfloat x, jfloat y, int flags, SkPaint* paint) { 262 jchar* textArray = env->GetCharArrayElements(text, NULL); 263 renderText(renderer, textArray + index, count, x, y, flags, paint); 264 env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); 265} 266 267static void android_view_GLES20Canvas_drawText(JNIEnv* env, jobject canvas, 268 OpenGLRenderer* renderer, jstring text, int start, int end, 269 jfloat x, jfloat y, int flags, SkPaint* paint) { 270 const jchar* textArray = env->GetStringChars(text, NULL); 271 renderText(renderer, textArray + start, end - start, x, y, flags, paint); 272 env->ReleaseStringChars(text, textArray); 273} 274 275// ---------------------------------------------------------------------------- 276// JNI Glue 277// ---------------------------------------------------------------------------- 278 279const char* const kClassPathName = "android/view/GLES20Canvas"; 280 281static JNINativeMethod gMethods[] = { 282 { "nCreateRenderer", "()I", (void*) android_view_GLES20Canvas_createRenderer }, 283 { "nDestroyRenderer", "(I)V", (void*) android_view_GLES20Canvas_destroyRenderer }, 284 { "nSetViewport", "(III)V", (void*) android_view_GLES20Canvas_setViewport }, 285 { "nPrepare", "(I)V", (void*) android_view_GLES20Canvas_prepare }, 286 287 { "nSave", "(II)I", (void*) android_view_GLES20Canvas_save }, 288 { "nRestore", "(I)V", (void*) android_view_GLES20Canvas_restore }, 289 { "nRestoreToCount", "(II)V", (void*) android_view_GLES20Canvas_restoreToCount }, 290 { "nGetSaveCount", "(I)I", (void*) android_view_GLES20Canvas_getSaveCount }, 291 292 { "nSaveLayer", "(IFFFFII)I", (void*) android_view_GLES20Canvas_saveLayer }, 293 { "nSaveLayerAlpha", "(IFFFFII)I", (void*) android_view_GLES20Canvas_saveLayerAlpha }, 294 295 { "nQuickReject", "(IFFFFI)Z", (void*) android_view_GLES20Canvas_quickReject }, 296 { "nClipRect", "(IFFFFI)Z", (void*) android_view_GLES20Canvas_clipRectF }, 297 { "nClipRect", "(IIIIII)Z", (void*) android_view_GLES20Canvas_clipRect }, 298 299 { "nTranslate", "(IFF)V", (void*) android_view_GLES20Canvas_translate }, 300 { "nRotate", "(IF)V", (void*) android_view_GLES20Canvas_rotate }, 301 { "nScale", "(IFF)V", (void*) android_view_GLES20Canvas_scale }, 302 303 { "nSetMatrix", "(II)V", (void*) android_view_GLES20Canvas_setMatrix }, 304 { "nGetMatrix", "(II)V", (void*) android_view_GLES20Canvas_getMatrix }, 305 { "nConcatMatrix", "(II)V", (void*) android_view_GLES20Canvas_concatMatrix }, 306 307 { "nDrawBitmap", "(IIFFI)V", (void*) android_view_GLES20Canvas_drawBitmap }, 308 { "nDrawBitmap", "(IIFFFFFFFFI)V", (void*) android_view_GLES20Canvas_drawBitmapRect }, 309 { "nDrawBitmap", "(IIII)V", (void*) android_view_GLES20Canvas_drawBitmapMatrix }, 310 { "nDrawPatch", "(II[BFFFFI)V", (void*) android_view_GLES20Canvas_drawPatch }, 311 { "nDrawColor", "(III)V", (void*) android_view_GLES20Canvas_drawColor }, 312 { "nDrawRect", "(IFFFFI)V", (void*) android_view_GLES20Canvas_drawRect }, 313 314 { "nResetShader", "(I)V", (void*) android_view_GLES20Canvas_resetShader }, 315 { "nSetupShader", "(II)V", (void*) android_view_GLES20Canvas_setupShader }, 316 317 { "nDrawText", "(I[CIIFFII)V", (void*) android_view_GLES20Canvas_drawTextArray }, 318 { "nDrawText", "(ILjava/lang/String;IIFFII)V", 319 (void*) android_view_GLES20Canvas_drawText }, 320 321 { "nGetClipBounds", "(ILandroid/graphics/Rect;)Z", 322 (void*) android_view_GLES20Canvas_getClipBounds }, 323}; 324 325#define FIND_CLASS(var, className) \ 326 var = env->FindClass(className); \ 327 LOG_FATAL_IF(! var, "Unable to find class " className); \ 328 var = jclass(env->NewGlobalRef(var)); 329 330#define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) \ 331 var = env->GetMethodID(clazz, methodName, methodDescriptor); \ 332 LOG_FATAL_IF(! var, "Unable to find method " methodName); 333 334int register_android_view_GLES20Canvas(JNIEnv* env) { 335 FIND_CLASS(gRectClassInfo.clazz, "android/graphics/Rect"); 336 GET_METHOD_ID(gRectClassInfo.set, gRectClassInfo.clazz, "set", "(IIII)V"); 337 338 return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods)); 339} 340 341}; 342