RenderProxy.h revision be34f2f3b340196426bdf558b28951359a4d84fa
1/* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef RENDERPROXY_H_ 18#define RENDERPROXY_H_ 19 20#include "RenderTask.h" 21 22#include <cutils/compiler.h> 23#include <EGL/egl.h> 24#include <SkBitmap.h> 25#include <utils/Condition.h> 26#include <utils/Functor.h> 27#include <utils/Mutex.h> 28#include <utils/StrongPointer.h> 29#include <utils/Vector.h> 30 31namespace android { 32namespace uirenderer { 33 34class DeferredLayerUpdater; 35class DisplayList; 36class DisplayListData; 37class Layer; 38class Rect; 39 40namespace renderthread { 41 42class CanvasContext; 43class ErrorChannel; 44class RenderThread; 45class RenderProxyBridge; 46 47/* 48 * RenderProxy is strictly single threaded. All methods must be invoked on the owning 49 * thread. It is important to note that RenderProxy may be deleted while it has 50 * tasks post()'d as a result. Therefore any RenderTask that is post()'d must not 51 * reference RenderProxy or any of its fields. The exception here is that postAndWait() 52 * references RenderProxy fields. This is safe as RenderProxy cannot 53 * be deleted if it is blocked inside a call. 54 */ 55class ANDROID_API RenderProxy { 56public: 57 ANDROID_API RenderProxy(bool translucent); 58 ANDROID_API virtual ~RenderProxy(); 59 60 ANDROID_API bool initialize(EGLNativeWindowType window); 61 ANDROID_API void updateSurface(EGLNativeWindowType window); 62 ANDROID_API void setup(int width, int height); 63 ANDROID_API void setDisplayListData(DisplayList* displayList, DisplayListData* newData); 64 ANDROID_API void drawDisplayList(DisplayList* displayList, 65 int dirtyLeft, int dirtyTop, int dirtyRight, int dirtyBottom); 66 ANDROID_API void destroyCanvas(); 67 68 ANDROID_API void attachFunctor(Functor* functor); 69 ANDROID_API void detachFunctor(Functor* functor); 70 71 ANDROID_API void runWithGlContext(RenderTask* task); 72 73 ANDROID_API DeferredLayerUpdater* createDisplayListLayer(int width, int height); 74 ANDROID_API DeferredLayerUpdater* createTextureLayer(); 75 ANDROID_API bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap); 76 ANDROID_API void destroyLayer(DeferredLayerUpdater* layer); 77 78private: 79 RenderThread& mRenderThread; 80 CanvasContext* mContext; 81 82 Mutex mSyncMutex; 83 Condition mSyncCondition; 84 85 Vector<DeferredLayerUpdater*> mLayers; 86 87 void destroyContext(); 88 89 MethodInvokeRenderTask* createTask(RunnableMethod method); 90 void post(RenderTask* task); 91 void* postAndWait(MethodInvokeRenderTask* task); 92 93 // Friend class to help with bridging 94 friend class RenderProxyBridge; 95}; 96 97} /* namespace renderthread */ 98} /* namespace uirenderer */ 99} /* namespace android */ 100#endif /* RENDERPROXY_H_ */ 101