IGraphicBufferProducer.h revision 2adaf04fab35cf47c824d74d901b54094e01ccd3
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H 18#define ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H 19 20#include <stdint.h> 21#include <sys/types.h> 22 23#include <utils/Errors.h> 24#include <utils/RefBase.h> 25 26#include <binder/IInterface.h> 27 28#include <ui/Fence.h> 29#include <ui/GraphicBuffer.h> 30#include <ui/Rect.h> 31 32namespace android { 33// ---------------------------------------------------------------------------- 34 35class SurfaceTextureClient; 36 37/* 38 * This class defines an interface that is implemented by classes that 39 * produce buffers of graphics data. For example, a class that decodes 40 * video for playback might use this to provide frames. This is 41 * typically done indirectly, through SurfaceTextureClient. 42 * 43 * The underlying mechanism is a BufferQueue. In normal operation, the 44 * producer calls dequeueBuffer() to get an empty buffer, fills it with 45 * data, then calls queueBuffer() to make it available to the consumer. 46 * 47 * The BnGraphicBufferProducer and BpGraphicBufferProducer classes provide 48 * the Binder IPC implementation. 49 * 50 * This class was previously called ISurfaceTexture. 51 */ 52class IGraphicBufferProducer : public IInterface 53{ 54public: 55 DECLARE_META_INTERFACE(GraphicBufferProducer); 56 57 enum { 58 BUFFER_NEEDS_REALLOCATION = 0x1, 59 RELEASE_ALL_BUFFERS = 0x2, 60 }; 61 62 // requestBuffer requests a new buffer for the given index. The server (i.e. 63 // the IGraphicBufferProducer implementation) assigns the newly created 64 // buffer to the given slot index, and the client is expected to mirror the 65 // slot->buffer mapping so that it's not necessary to transfer a 66 // GraphicBuffer for every dequeue operation. 67 virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0; 68 69 // setBufferCount sets the number of buffer slots available. Calling this 70 // will also cause all buffer slots to be emptied. The caller should empty 71 // its mirrored copy of the buffer slots when calling this method. 72 virtual status_t setBufferCount(int bufferCount) = 0; 73 74 // dequeueBuffer requests a new buffer slot for the client to use. Ownership 75 // of the slot is transfered to the client, meaning that the server will not 76 // use the contents of the buffer associated with that slot. The slot index 77 // returned may or may not contain a buffer. If the slot is empty the client 78 // should call requestBuffer to assign a new buffer to that slot. The client 79 // is expected to either call cancelBuffer on the dequeued slot or to fill 80 // in the contents of its associated buffer contents and call queueBuffer. 81 // If dequeueBuffer return BUFFER_NEEDS_REALLOCATION, the client is 82 // expected to call requestBuffer immediately. 83 // 84 // The fence parameter will be updated to hold the fence associated with 85 // the buffer. The contents of the buffer must not be overwritten until the 86 // fence signals. If the fence is NULL, the buffer may be written 87 // immediately. 88 virtual status_t dequeueBuffer(int *slot, sp<Fence>& fence, 89 uint32_t w, uint32_t h, uint32_t format, uint32_t usage) = 0; 90 91 // queueBuffer indicates that the client has finished filling in the 92 // contents of the buffer associated with slot and transfers ownership of 93 // that slot back to the server. It is not valid to call queueBuffer on a 94 // slot that is not owned by the client or one for which a buffer associated 95 // via requestBuffer. In addition, a timestamp must be provided by the 96 // client for this buffer. The timestamp is measured in nanoseconds, and 97 // must be monotonically increasing. Its other properties (zero point, etc) 98 // are client-dependent, and should be documented by the client. 99 // 100 // outWidth, outHeight and outTransform are filled with the default width 101 // and height of the window and current transform applied to buffers, 102 // respectively. 103 104 struct QueueBufferInput : public Flattenable { 105 inline QueueBufferInput(const Parcel& parcel); 106 inline QueueBufferInput(int64_t timestamp, 107 const Rect& crop, int scalingMode, uint32_t transform, 108 sp<Fence> fence) 109 : timestamp(timestamp), crop(crop), scalingMode(scalingMode), 110 transform(transform), fence(fence) { } 111 inline void deflate(int64_t* outTimestamp, Rect* outCrop, 112 int* outScalingMode, uint32_t* outTransform, 113 sp<Fence>* outFence) const { 114 *outTimestamp = timestamp; 115 *outCrop = crop; 116 *outScalingMode = scalingMode; 117 *outTransform = transform; 118 *outFence = fence; 119 } 120 121 // Flattenable interface 122 virtual size_t getFlattenedSize() const; 123 virtual size_t getFdCount() const; 124 virtual status_t flatten(void* buffer, size_t size, 125 int fds[], size_t count) const; 126 virtual status_t unflatten(void const* buffer, size_t size, 127 int fds[], size_t count); 128 129 private: 130 int64_t timestamp; 131 Rect crop; 132 int scalingMode; 133 uint32_t transform; 134 sp<Fence> fence; 135 }; 136 137 // QueueBufferOutput must be a POD structure 138 struct QueueBufferOutput { 139 inline QueueBufferOutput() { } 140 inline void deflate(uint32_t* outWidth, 141 uint32_t* outHeight, 142 uint32_t* outTransformHint, 143 uint32_t* outNumPendingBuffers) const { 144 *outWidth = width; 145 *outHeight = height; 146 *outTransformHint = transformHint; 147 *outNumPendingBuffers = numPendingBuffers; 148 } 149 inline void inflate(uint32_t inWidth, uint32_t inHeight, 150 uint32_t inTransformHint, uint32_t inNumPendingBuffers) { 151 width = inWidth; 152 height = inHeight; 153 transformHint = inTransformHint; 154 numPendingBuffers = inNumPendingBuffers; 155 } 156 private: 157 uint32_t width; 158 uint32_t height; 159 uint32_t transformHint; 160 uint32_t numPendingBuffers; 161 }; 162 163 virtual status_t queueBuffer(int slot, 164 const QueueBufferInput& input, QueueBufferOutput* output) = 0; 165 166 // cancelBuffer indicates that the client does not wish to fill in the 167 // buffer associated with slot and transfers ownership of the slot back to 168 // the server. 169 virtual void cancelBuffer(int slot, sp<Fence> fence) = 0; 170 171 // query retrieves some information for this surface 172 // 'what' tokens allowed are that of android_natives.h 173 virtual int query(int what, int* value) = 0; 174 175 // setSynchronousMode set whether dequeueBuffer is synchronous or 176 // asynchronous. In synchronous mode, dequeueBuffer blocks until 177 // a buffer is available, the currently bound buffer can be dequeued and 178 // queued buffers will be retired in order. 179 // The default mode is asynchronous. 180 virtual status_t setSynchronousMode(bool enabled) = 0; 181 182 // connect attempts to connect a client API to the IGraphicBufferProducer. 183 // This must be called before any other IGraphicBufferProducer methods are 184 // called except for getAllocator. 185 // 186 // This method will fail if the connect was previously called on the 187 // IGraphicBufferProducer and no corresponding disconnect call was made. 188 // 189 // outWidth, outHeight and outTransform are filled with the default width 190 // and height of the window and current transform applied to buffers, 191 // respectively. 192 virtual status_t connect(int api, QueueBufferOutput* output) = 0; 193 194 // disconnect attempts to disconnect a client API from the 195 // IGraphicBufferProducer. Calling this method will cause any subsequent 196 // calls to other IGraphicBufferProducer methods to fail except for 197 // getAllocator and connect. Successfully calling connect after this will 198 // allow the other methods to succeed again. 199 // 200 // This method will fail if the the IGraphicBufferProducer is not currently 201 // connected to the specified client API. 202 virtual status_t disconnect(int api) = 0; 203}; 204 205// ---------------------------------------------------------------------------- 206 207class BnGraphicBufferProducer : public BnInterface<IGraphicBufferProducer> 208{ 209public: 210 virtual status_t onTransact( uint32_t code, 211 const Parcel& data, 212 Parcel* reply, 213 uint32_t flags = 0); 214}; 215 216// ---------------------------------------------------------------------------- 217}; // namespace android 218 219#endif // ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H 220