IGraphicBufferProducer.h revision 9f3053de78630815d60cf48a2cf2348cc5867c45
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H
18#define ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <utils/Errors.h>
24#include <utils/RefBase.h>
25
26#include <binder/IInterface.h>
27
28#include <ui/Fence.h>
29#include <ui/GraphicBuffer.h>
30#include <ui/Rect.h>
31
32namespace android {
33// ----------------------------------------------------------------------------
34
35class Surface;
36
37/*
38 * This class defines the Binder IPC interface for the producer side of
39 * a queue of graphics buffers.  It's used to send graphics data from one
40 * component to another.  For example, a class that decodes video for
41 * playback might use this to provide frames.  This is typically done
42 * indirectly, through Surface.
43 *
44 * The underlying mechanism is a BufferQueue, which implements
45 * BnGraphicBufferProducer.  In normal operation, the producer calls
46 * dequeueBuffer() to get an empty buffer, fills it with data, then
47 * calls queueBuffer() to make it available to the consumer.
48 *
49 * This class was previously called ISurfaceTexture.
50 */
51class IGraphicBufferProducer : public IInterface
52{
53public:
54    DECLARE_META_INTERFACE(GraphicBufferProducer);
55
56    enum {
57        // A flag returned by dequeueBuffer when the client needs to call
58        // requestBuffer immediately thereafter.
59        BUFFER_NEEDS_REALLOCATION = 0x1,
60        // A flag returned by dequeueBuffer when all mirrored slots should be
61        // released by the client. This flag should always be processed first.
62        RELEASE_ALL_BUFFERS       = 0x2,
63    };
64
65    // requestBuffer requests a new buffer for the given index. The server (i.e.
66    // the IGraphicBufferProducer implementation) assigns the newly created
67    // buffer to the given slot index, and the client is expected to mirror the
68    // slot->buffer mapping so that it's not necessary to transfer a
69    // GraphicBuffer for every dequeue operation.
70    //
71    // The slot must be in the range of [0, NUM_BUFFER_SLOTS).
72    //
73    // Return of a value other than NO_ERROR means an error has occurred:
74    // * NO_INIT - the buffer queue has been abandoned.
75    // * BAD_VALUE - one of the two conditions occurred:
76    //              * slot was out of range (see above)
77    //              * buffer specified by the slot is not dequeued
78    virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0;
79
80    // setBufferCount sets the number of buffer slots available. Calling this
81    // will also cause all buffer slots to be emptied. The caller should empty
82    // its mirrored copy of the buffer slots when calling this method.
83    //
84    // This function should not be called when there are any dequeued buffer
85    // slots, doing so will result in a BAD_VALUE error returned.
86    //
87    // The buffer count should be at most NUM_BUFFER_SLOTS (inclusive), but at least
88    // the minimum undequeued buffer count (exclusive). The minimum value
89    // can be obtained by calling query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS).
90    // In particular the range is (minUndequeudBuffers, NUM_BUFFER_SLOTS].
91    //
92    // The buffer count may also be set to 0 (the default), to indicate that
93    // the producer does not wish to set a value.
94    //
95    // Return of a value other than NO_ERROR means an error has occurred:
96    // * NO_INIT - the buffer queue has been abandoned.
97    // * BAD_VALUE - one of the below conditions occurred:
98    //              * bufferCount was out of range (see above)
99    //              * client has one or more buffers dequeued
100    virtual status_t setBufferCount(int bufferCount) = 0;
101
102    // dequeueBuffer requests a new buffer slot for the client to use. Ownership
103    // of the slot is transfered to the client, meaning that the server will not
104    // use the contents of the buffer associated with that slot.
105    //
106    // The slot index returned may or may not contain a buffer (client-side).
107    // If the slot is empty the client should call requestBuffer to assign a new
108    // buffer to that slot.
109    //
110    // Once the client is done filling this buffer, it is expected to transfer
111    // buffer ownership back to the server with either cancelBuffer on
112    // the dequeued slot or to fill in the contents of its associated buffer
113    // contents and call queueBuffer.
114    //
115    // If dequeueBuffer returns the BUFFER_NEEDS_REALLOCATION flag, the client is
116    // expected to call requestBuffer immediately.
117    //
118    // If dequeueBuffer returns the RELEASE_ALL_BUFFERS flag, the client is
119    // expected to release all of the mirrored slot->buffer mappings.
120    //
121    // The fence parameter will be updated to hold the fence associated with
122    // the buffer. The contents of the buffer must not be overwritten until the
123    // fence signals. If the fence is Fence::NO_FENCE, the buffer may be written
124    // immediately.
125    //
126    // The async parameter sets whether we're in asynchronous mode for this
127    // dequeueBuffer() call.
128    //
129    // The width and height parameters must be no greater than the minimum of
130    // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
131    // An error due to invalid dimensions might not be reported until
132    // updateTexImage() is called.  If width and height are both zero, the
133    // default values specified by setDefaultBufferSize() are used instead.
134    //
135    // The pixel formats are enumerated in <graphics.h>, e.g.
136    // HAL_PIXEL_FORMAT_RGBA_8888.  If the format is 0, the default format
137    // will be used.
138    //
139    // The usage argument specifies gralloc buffer usage flags.  The values
140    // are enumerated in <gralloc.h>, e.g. GRALLOC_USAGE_HW_RENDER.  These
141    // will be merged with the usage flags specified by
142    // IGraphicBufferConsumer::setConsumerUsageBits.
143    //
144    // This call will block until a buffer is available to be dequeued. If
145    // both the producer and consumer are controlled by the app, then this call
146    // can never block and will return WOULD_BLOCK if no buffer is available.
147    //
148    // A non-negative value with flags set (see above) will be returned upon
149    // success.
150    //
151    // Return of a negative means an error has occurred:
152    // * NO_INIT - the buffer queue has been abandoned.
153    // * BAD_VALUE - both in async mode and buffer count was less than the
154    //               max numbers of buffers that can be allocated at once.
155    // * INVALID_OPERATION - cannot attach the buffer because it would cause
156    //                       too many buffers to be dequeued, either because
157    //                       the producer already has a single buffer dequeued
158    //                       and did not set a buffer count, or because a
159    //                       buffer count was set and this call would cause
160    //                       it to be exceeded.
161    // * WOULD_BLOCK - no buffer is currently available, and blocking is disabled
162    //                 since both the producer/consumer are controlled by app
163    // * NO_MEMORY - out of memory, cannot allocate the graphics buffer.
164    //
165    // All other negative values are an unknown error returned downstream
166    // from the graphics allocator (typically errno).
167    virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, bool async,
168            uint32_t w, uint32_t h, uint32_t format, uint32_t usage) = 0;
169
170    // detachBuffer attempts to remove all ownership of the buffer in the given
171    // slot from the buffer queue. If this call succeeds, the slot will be
172    // freed, and there will be no way to obtain the buffer from this interface.
173    // The freed slot will remain unallocated until either it is selected to
174    // hold a freshly allocated buffer in dequeueBuffer or a buffer is attached
175    // to the slot. The buffer must have already been dequeued, and the caller
176    // must already possesses the sp<GraphicBuffer> (i.e., must have called
177    // requestBuffer).
178    //
179    // Return of a value other than NO_ERROR means an error has occurred:
180    // * NO_INIT - the buffer queue has been abandoned.
181    // * BAD_VALUE - the given slot number is invalid, either because it is
182    //               out of the range [0, NUM_BUFFER_SLOTS), or because the slot
183    //               it refers to is not currently dequeued and requested.
184    virtual status_t detachBuffer(int slot) = 0;
185
186    // attachBuffer attempts to transfer ownership of a buffer to the buffer
187    // queue. If this call succeeds, it will be as if this buffer was dequeued
188    // from the returned slot number. As such, this call will fail if attaching
189    // this buffer would cause too many buffers to be simultaneously dequeued.
190    //
191    // If attachBuffer returns the RELEASE_ALL_BUFFERS flag, the caller is
192    // expected to release all of the mirrored slot->buffer mappings.
193    //
194    // A non-negative value with flags set (see above) will be returned upon
195    // success.
196    //
197    // Return of a negative value means an error has occurred:
198    // * NO_INIT - the buffer queue has been abandoned.
199    // * BAD_VALUE - outSlot or buffer were NULL or invalid combination of
200    //               async mode and buffer count override.
201    // * INVALID_OPERATION - cannot attach the buffer because it would cause
202    //                       too many buffers to be dequeued, either because
203    //                       the producer already has a single buffer dequeued
204    //                       and did not set a buffer count, or because a
205    //                       buffer count was set and this call would cause
206    //                       it to be exceeded.
207    // * WOULD_BLOCK - no buffer slot is currently available, and blocking is
208    //                 disabled since both the producer/consumer are
209    //                 controlled by the app.
210    virtual status_t attachBuffer(int* outSlot,
211            const sp<GraphicBuffer>& buffer) = 0;
212
213    // queueBuffer indicates that the client has finished filling in the
214    // contents of the buffer associated with slot and transfers ownership of
215    // that slot back to the server.
216    //
217    // It is not valid to call queueBuffer on a slot that is not owned
218    // by the client or one for which a buffer associated via requestBuffer
219    // (an attempt to do so will fail with a return value of BAD_VALUE).
220    //
221    // In addition, the input must be described by the client (as documented
222    // below). Any other properties (zero point, etc)
223    // are client-dependent, and should be documented by the client.
224    //
225    // The slot must be in the range of [0, NUM_BUFFER_SLOTS).
226    //
227    // Upon success, the output will be filled with meaningful values
228    // (refer to the documentation below).
229    //
230    // Return of a value other than NO_ERROR means an error has occurred:
231    // * NO_INIT - the buffer queue has been abandoned.
232    // * BAD_VALUE - one of the below conditions occurred:
233    //              * fence was NULL
234    //              * scaling mode was unknown
235    //              * both in async mode and buffer count was less than the
236    //                max numbers of buffers that can be allocated at once
237    //              * slot index was out of range (see above).
238    //              * the slot was not in the dequeued state
239    //              * the slot was enqueued without requesting a buffer
240    //              * crop rect is out of bounds of the buffer dimensions
241
242    struct QueueBufferInput : public Flattenable<QueueBufferInput> {
243        friend class Flattenable<QueueBufferInput>;
244        inline QueueBufferInput(const Parcel& parcel);
245        // timestamp - a monotonically increasing value in nanoseconds
246        // isAutoTimestamp - if the timestamp was synthesized at queue time
247        // crop - a crop rectangle that's used as a hint to the consumer
248        // scalingMode - a set of flags from NATIVE_WINDOW_SCALING_* in <window.h>
249        // transform - a set of flags from NATIVE_WINDOW_TRANSFORM_* in <window.h>
250        // async - if the buffer is queued in asynchronous mode
251        // fence - a fence that the consumer must wait on before reading the buffer,
252        //         set this to Fence::NO_FENCE if the buffer is ready immediately
253        inline QueueBufferInput(int64_t timestamp, bool isAutoTimestamp,
254                const Rect& crop, int scalingMode, uint32_t transform, bool async,
255                const sp<Fence>& fence)
256        : timestamp(timestamp), isAutoTimestamp(isAutoTimestamp), crop(crop),
257          scalingMode(scalingMode), transform(transform), async(async),
258          fence(fence) { }
259        inline void deflate(int64_t* outTimestamp, bool* outIsAutoTimestamp,
260                Rect* outCrop, int* outScalingMode, uint32_t* outTransform,
261                bool* outAsync, sp<Fence>* outFence) const {
262            *outTimestamp = timestamp;
263            *outIsAutoTimestamp = bool(isAutoTimestamp);
264            *outCrop = crop;
265            *outScalingMode = scalingMode;
266            *outTransform = transform;
267            *outAsync = bool(async);
268            *outFence = fence;
269        }
270
271        // Flattenable protocol
272        size_t getFlattenedSize() const;
273        size_t getFdCount() const;
274        status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
275        status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
276
277    private:
278        int64_t timestamp;
279        int isAutoTimestamp;
280        Rect crop;
281        int scalingMode;
282        uint32_t transform;
283        int async;
284        sp<Fence> fence;
285    };
286
287    // QueueBufferOutput must be a POD structure
288    struct __attribute__ ((__packed__)) QueueBufferOutput {
289        inline QueueBufferOutput() { }
290        // outWidth - filled with default width applied to the buffer
291        // outHeight - filled with default height applied to the buffer
292        // outTransformHint - filled with default transform applied to the buffer
293        // outNumPendingBuffers - num buffers queued that haven't yet been acquired
294        //                        (counting the currently queued buffer)
295        inline void deflate(uint32_t* outWidth,
296                uint32_t* outHeight,
297                uint32_t* outTransformHint,
298                uint32_t* outNumPendingBuffers) const {
299            *outWidth = width;
300            *outHeight = height;
301            *outTransformHint = transformHint;
302            *outNumPendingBuffers = numPendingBuffers;
303        }
304        inline void inflate(uint32_t inWidth, uint32_t inHeight,
305                uint32_t inTransformHint, uint32_t inNumPendingBuffers) {
306            width = inWidth;
307            height = inHeight;
308            transformHint = inTransformHint;
309            numPendingBuffers = inNumPendingBuffers;
310        }
311    private:
312        uint32_t width;
313        uint32_t height;
314        uint32_t transformHint;
315        uint32_t numPendingBuffers;
316    };
317
318    virtual status_t queueBuffer(int slot,
319            const QueueBufferInput& input, QueueBufferOutput* output) = 0;
320
321    // cancelBuffer indicates that the client does not wish to fill in the
322    // buffer associated with slot and transfers ownership of the slot back to
323    // the server.
324    //
325    // The buffer is not queued for use by the consumer.
326    //
327    // The buffer will not be overwritten until the fence signals.  The fence
328    // will usually be the one obtained from dequeueBuffer.
329    virtual void cancelBuffer(int slot, const sp<Fence>& fence) = 0;
330
331    // query retrieves some information for this surface
332    // 'what' tokens allowed are that of NATIVE_WINDOW_* in <window.h>
333    //
334    // Return of a value other than NO_ERROR means an error has occurred:
335    // * NO_INIT - the buffer queue has been abandoned.
336    // * BAD_VALUE - what was out of range
337    virtual int query(int what, int* value) = 0;
338
339    // connect attempts to connect a client API to the IGraphicBufferProducer.
340    // This must be called before any other IGraphicBufferProducer methods are
341    // called except for getAllocator. A consumer must be already connected.
342    //
343    // This method will fail if the connect was previously called on the
344    // IGraphicBufferProducer and no corresponding disconnect call was made.
345    //
346    // The token needs to be any opaque binder object that lives in the
347    // producer process -- it is solely used for obtaining a death notification
348    // when the producer is killed.
349    //
350    // The api should be one of the NATIVE_WINDOW_API_* values in <window.h>
351    //
352    // The producerControlledByApp should be set to true if the producer is hosted
353    // by an untrusted process (typically app_process-forked processes). If both
354    // the producer and the consumer are app-controlled then all buffer queues
355    // will operate in async mode regardless of the async flag.
356    //
357    // Upon success, the output will be filled with meaningful data
358    // (refer to QueueBufferOutput documentation above).
359    //
360    // Return of a value other than NO_ERROR means an error has occurred:
361    // * NO_INIT - one of the following occurred:
362    //             * the buffer queue was abandoned
363    //             * no consumer has yet connected
364    // * BAD_VALUE - one of the following has occurred:
365    //             * the producer is already connected
366    //             * api was out of range (see above).
367    //             * output was NULL.
368    // * DEAD_OBJECT - the token is hosted by an already-dead process
369    //
370    // Additional negative errors may be returned by the internals, they
371    // should be treated as opaque fatal unrecoverable errors.
372    virtual status_t connect(const sp<IBinder>& token,
373            int api, bool producerControlledByApp, QueueBufferOutput* output) = 0;
374
375    // disconnect attempts to disconnect a client API from the
376    // IGraphicBufferProducer.  Calling this method will cause any subsequent
377    // calls to other IGraphicBufferProducer methods to fail except for
378    // getAllocator and connect.  Successfully calling connect after this will
379    // allow the other methods to succeed again.
380    //
381    // This method will fail if the the IGraphicBufferProducer is not currently
382    // connected to the specified client API.
383    //
384    // The api should be one of the NATIVE_WINDOW_API_* values in <window.h>
385    //
386    // Disconnecting from an abandoned IGraphicBufferProducer is legal and
387    // is considered a no-op.
388    //
389    // Return of a value other than NO_ERROR means an error has occurred:
390    // * BAD_VALUE - one of the following has occurred:
391    //             * the api specified does not match the one that was connected
392    //             * api was out of range (see above).
393    // * DEAD_OBJECT - the token is hosted by an already-dead process
394    virtual status_t disconnect(int api) = 0;
395};
396
397// ----------------------------------------------------------------------------
398
399class BnGraphicBufferProducer : public BnInterface<IGraphicBufferProducer>
400{
401public:
402    virtual status_t    onTransact( uint32_t code,
403                                    const Parcel& data,
404                                    Parcel* reply,
405                                    uint32_t flags = 0);
406};
407
408// ----------------------------------------------------------------------------
409}; // namespace android
410
411#endif // ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H
412