SurfaceFlinger.h revision 3f84483382be2d528918cc1a6fbc6a7d68e0b181
18f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown/*
28f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown * Copyright (C) 2007 The Android Open Source Project
38f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown *
48f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown * Licensed under the Apache License, Version 2.0 (the "License");
58f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown * you may not use this file except in compliance with the License.
68f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown * You may obtain a copy of the License at
78f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown *
88f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown *      http://www.apache.org/licenses/LICENSE-2.0
98f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown *
108f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown * Unless required by applicable law or agreed to in writing, software
118f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown * distributed under the License is distributed on an "AS IS" BASIS,
128f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
138f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown * See the License for the specific language governing permissions and
148f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown * limitations under the License.
158f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown */
168f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
178f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#ifndef ANDROID_SURFACE_FLINGER_H
188f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#define ANDROID_SURFACE_FLINGER_H
198f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
208f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include <stdint.h>
218f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include <sys/types.h>
228f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
238f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include <EGL/egl.h>
248f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
258f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown/*
268f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown * NOTE: Make sure this file doesn't include  anything from <gl/ > or <gl2/ >
278f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown */
288f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
298f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include <cutils/compiler.h>
308f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
318f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include <utils/Atomic.h>
328f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include <utils/Errors.h>
338f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include <utils/KeyedVector.h>
348f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include <utils/RefBase.h>
358f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include <utils/SortedVector.h>
368f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include <utils/threads.h>
378f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
388f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include <binder/BinderService.h>
398f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include <binder/IMemory.h>
408f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
418f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include <ui/PixelFormat.h>
428f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
438f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include <gui/ISurfaceComposer.h>
448f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include <gui/ISurfaceComposerClient.h>
458f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
468f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include <hardware/hwcomposer_defs.h>
478f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
488f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include <private/gui/LayerState.h>
498f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
508f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include "Barrier.h"
518f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include "DisplayDevice.h"
528f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include "FrameTracker.h"
538f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include "MessageQueue.h"
548f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
558f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown#include "DisplayHardware/HWComposer.h"
568f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
578f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brownnamespace android {
588f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
598f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown// ---------------------------------------------------------------------------
608f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
618f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brownclass Client;
628f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brownclass DisplayEventConnection;
638f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brownclass EventThread;
648f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brownclass IGraphicBufferAlloc;
658f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brownclass Layer;
668f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brownclass LayerDim;
678f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brownclass Surface;
688f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brownclass RenderEngine;
698f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
708f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown// ---------------------------------------------------------------------------
718f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
728f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brownenum {
738f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    eTransactionNeeded        = 0x01,
748f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    eTraversalNeeded          = 0x02,
758f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    eDisplayTransactionNeeded = 0x04,
768f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    eTransactionMask          = 0x07
778f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown};
788f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
798f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brownclass SurfaceFlinger : public BinderService<SurfaceFlinger>,
808f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown                       public BnSurfaceComposer,
818f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown                       private IBinder::DeathRecipient,
828f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown                       private Thread,
838f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown                       private HWComposer::EventHandler
848f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown{
858f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brownpublic:
868f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    static char const* getServiceName() ANDROID_API {
878f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        return "SurfaceFlinger";
888f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    }
898f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
908f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    SurfaceFlinger() ANDROID_API;
918f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
928f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    enum {
938f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        EVENT_VSYNC = HWC_EVENT_VSYNC
948f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    };
958f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
968f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // post an asynchronous message to the main thread
978f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    status_t postMessageAsync(const sp<MessageBase>& msg, nsecs_t reltime = 0, uint32_t flags = 0);
988f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
998f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // post a synchronous message to the main thread
1008f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    status_t postMessageSync(const sp<MessageBase>& msg, nsecs_t reltime = 0, uint32_t flags = 0);
1018f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
1028f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // force full composition on all displays
1038f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void repaintEverything();
1048f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
1058f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // returns the default Display
1068f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    sp<const DisplayDevice> getDefaultDisplayDevice() const {
1078f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        return getDisplayDevice(mBuiltinDisplays[DisplayDevice::DISPLAY_PRIMARY]);
1088f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    }
1098f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
1108f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // utility function to delete a texture on the main thread
1118f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void deleteTextureAsync(uint32_t texture);
1128f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
1138f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // enable/disable h/w composer event
1148f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // TODO: this should be made accessible only to EventThread
1158f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void eventControl(int disp, int event, int enabled);
1168f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
1178f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // called on the main thread by MessageQueue when an internal message
1188f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // is received
1198f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // TODO: this should be made accessible only to MessageQueue
1208f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void onMessageReceived(int32_t what);
1218f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
1228f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // for debugging only
1238f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // TODO: this should be made accessible only to HWComposer
1248f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    const Vector< sp<Layer> >& getLayerSortedByZForHwcDisplay(int id);
1258f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
1268f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    RenderEngine& getRenderEngine() const {
1278f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        return *mRenderEngine;
1288f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    }
1298f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
1308f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brownprivate:
1318f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    friend class Client;
1328f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    friend class DisplayEventConnection;
1338f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    friend class Layer;
1348f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    friend class SurfaceTextureLayer;
1358f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
1368f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // This value is specified in number of frames.  Log frame stats at most
1378f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // every half hour.
1388f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    enum { LOG_FRAME_STATS_PERIOD =  30*60*60 };
1398f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
1408f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // We're reference counted, never destroy SurfaceFlinger directly
1418f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual ~SurfaceFlinger();
1428f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
1438f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    /* ------------------------------------------------------------------------
1448f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     * Internal data structures
1458f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     */
1468f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
1478f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    class LayerVector : public SortedVector< sp<Layer> > {
1488f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    public:
1498f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        LayerVector();
1508f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        LayerVector(const LayerVector& rhs);
1518f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        virtual int do_compare(const void* lhs, const void* rhs) const;
1528f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    };
1538f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
1548f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    struct DisplayDeviceState {
1558f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        DisplayDeviceState();
1568f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        DisplayDeviceState(DisplayDevice::DisplayType type);
1578f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        bool isValid() const { return type >= 0; }
1588f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        bool isMainDisplay() const { return type == DisplayDevice::DISPLAY_PRIMARY; }
1598f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        bool isVirtualDisplay() const { return type >= DisplayDevice::DISPLAY_VIRTUAL; }
1608f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        DisplayDevice::DisplayType type;
1618f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        sp<IGraphicBufferProducer> surface;
1628f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        uint32_t layerStack;
1638f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        Rect viewport;
1648f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        Rect frame;
1658f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        uint8_t orientation;
1668f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        String8 displayName;
1678f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        bool isSecure;
1688f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    };
1698f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
1708f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    struct State {
1718f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        LayerVector layersSortedByZ;
1728f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        DefaultKeyedVector< wp<IBinder>, DisplayDeviceState> displays;
1738f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    };
1748f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
1758f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    /* ------------------------------------------------------------------------
1768f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     * IBinder interface
1778f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     */
1788f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual status_t onTransact(uint32_t code, const Parcel& data,
1798f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        Parcel* reply, uint32_t flags);
1808f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual status_t dump(int fd, const Vector<String16>& args);
1818f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
1828f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    /* ------------------------------------------------------------------------
1838f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     * ISurfaceComposer interface
1848f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     */
1858f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual sp<ISurfaceComposerClient> createConnection();
1868f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc();
1878f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual sp<IBinder> createDisplay(const String8& displayName, bool secure);
1888f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual void destroyDisplay(const sp<IBinder>& display);
1898f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual sp<IBinder> getBuiltInDisplay(int32_t id);
1908f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual void setTransactionState(const Vector<ComposerState>& state,
1918f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown            const Vector<DisplayState>& displays, uint32_t flags);
1928f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual void bootFinished();
1938f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual bool authenticateSurfaceTexture(
1948f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown        const sp<IGraphicBufferProducer>& bufferProducer) const;
1958f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual sp<IDisplayEventConnection> createDisplayEventConnection();
1968f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual status_t captureScreen(const sp<IBinder>& display,
1978f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown            const sp<IGraphicBufferProducer>& producer,
1988f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown            uint32_t reqWidth, uint32_t reqHeight,
1998f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown            uint32_t minLayerZ, uint32_t maxLayerZ);
2008f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // called when screen needs to turn off
2018f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual void blank(const sp<IBinder>& display);
2028f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // called when screen is turning back on
2038f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual void unblank(const sp<IBinder>& display);
2048f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info);
2058f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
2068f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    /* ------------------------------------------------------------------------
2078f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     * DeathRecipient interface
2088f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     */
2098f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual void binderDied(const wp<IBinder>& who);
2108f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
2118f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    /* ------------------------------------------------------------------------
2128f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     * Thread interface
2138f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     */
2148f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual bool threadLoop();
2158f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual status_t readyToRun();
2168f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual void onFirstRef();
2178f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
2188f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    /* ------------------------------------------------------------------------
2198f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     * HWComposer::EventHandler interface
2208f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     */
2218f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual void onVSyncReceived(int type, nsecs_t timestamp);
2228f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    virtual void onHotplugReceived(int disp, bool connected);
2238f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
2248f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    /* ------------------------------------------------------------------------
2258f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     * Message handling
2268f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     */
2278f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void waitForEvent();
2288f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void signalTransaction();
2298f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void signalLayerUpdate();
2308f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void signalRefresh();
2318f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
2328f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // called on the main thread in response to initializeDisplays()
2338f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void onInitializeDisplays();
2348f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // called on the main thread in response to blank()
2358f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void onScreenReleased(const sp<const DisplayDevice>& hw);
2368f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    // called on the main thread in response to unblank()
2378f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void onScreenAcquired(const sp<const DisplayDevice>& hw);
2388f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
2398f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void handleMessageTransaction();
2408f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void handleMessageInvalidate();
2418f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void handleMessageRefresh();
2428f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
2438f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void handleTransaction(uint32_t transactionFlags);
2448f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void handleTransactionLocked(uint32_t transactionFlags);
2458f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
2468f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    /* handlePageFilp: this is were we latch a new buffer
2478f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     * if available and compute the dirty region.
2488f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     */
2498f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void handlePageFlip();
2508f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown
2518f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    /* ------------------------------------------------------------------------
2528f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     * Transactions
2538f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown     */
2548f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    uint32_t getTransactionFlags(uint32_t flags);
2558f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    uint32_t peekTransactionFlags(uint32_t flags);
2568f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    uint32_t setTransactionFlags(uint32_t flags);
2578f3b1307678fcd1896c7fb8ba4cc20553dc032e8Jeff Brown    void commitTransaction();
258    uint32_t setClientStateLocked(const sp<Client>& client, const layer_state_t& s);
259    uint32_t setDisplayStateLocked(const DisplayState& s);
260
261    /* ------------------------------------------------------------------------
262     * Layer management
263     */
264    status_t createLayer(const String8& name, const sp<Client>& client,
265            uint32_t w, uint32_t h, PixelFormat format, uint32_t flags,
266            sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp);
267
268    status_t createNormalLayer(const sp<Client>& client, const String8& name,
269            uint32_t w, uint32_t h, uint32_t flags, PixelFormat& format,
270            sp<IBinder>* outHandle, sp<IGraphicBufferProducer>* outGbp,
271            sp<Layer>* outLayer);
272
273    status_t createDimLayer(const sp<Client>& client, const String8& name,
274            uint32_t w, uint32_t h, uint32_t flags, sp<IBinder>* outHandle,
275            sp<IGraphicBufferProducer>* outGbp, sp<Layer>* outLayer);
276
277    // called in response to the window-manager calling
278    // ISurfaceComposerClient::destroySurface()
279    status_t onLayerRemoved(const sp<Client>& client, const sp<IBinder>& handle);
280
281    // called when all clients have released all their references to
282    // this layer meaning it is entirely safe to destroy all
283    // resources associated to this layer.
284    status_t onLayerDestroyed(const wp<Layer>& layer);
285
286    // remove a layer from SurfaceFlinger immediately
287    status_t removeLayer(const sp<Layer>& layer);
288
289    // add a layer to SurfaceFlinger
290    void addClientLayer(const sp<Client>& client,
291            const sp<IBinder>& handle,
292            const sp<IGraphicBufferProducer>& gbc,
293            const sp<Layer>& lbc);
294
295    /* ------------------------------------------------------------------------
296     * Boot animation, on/off animations and screen capture
297     */
298
299    void startBootAnim();
300
301    void renderScreenImplLocked(
302            const sp<const DisplayDevice>& hw,
303            uint32_t reqWidth, uint32_t reqHeight,
304            uint32_t minLayerZ, uint32_t maxLayerZ,
305            bool yswap);
306
307    status_t captureScreenImplLocked(
308            const sp<const DisplayDevice>& hw,
309            const sp<IGraphicBufferProducer>& producer,
310            uint32_t reqWidth, uint32_t reqHeight,
311            uint32_t minLayerZ, uint32_t maxLayerZ);
312
313    /* ------------------------------------------------------------------------
314     * EGL
315     */
316    static status_t selectConfigForAttribute(EGLDisplay dpy,
317        EGLint const* attrs, EGLint attribute, EGLint value, EGLConfig* outConfig);
318    static EGLConfig selectEGLConfig(EGLDisplay disp, EGLint visualId);
319    size_t getMaxTextureSize() const;
320    size_t getMaxViewportDims() const;
321
322    /* ------------------------------------------------------------------------
323     * Display and layer stack management
324     */
325    // called when starting, or restarting after system_server death
326    void initializeDisplays();
327
328    // Create an IBinder for a builtin display and add it to current state
329    void createBuiltinDisplayLocked(DisplayDevice::DisplayType type);
330
331    // NOTE: can only be called from the main thread or with mStateLock held
332    sp<const DisplayDevice> getDisplayDevice(const wp<IBinder>& dpy) const {
333        return mDisplays.valueFor(dpy);
334    }
335
336    // NOTE: can only be called from the main thread or with mStateLock held
337    sp<DisplayDevice> getDisplayDevice(const wp<IBinder>& dpy) {
338        return mDisplays.valueFor(dpy);
339    }
340
341    // mark a region of a layer stack dirty. this updates the dirty
342    // region of all screens presenting this layer stack.
343    void invalidateLayerStack(uint32_t layerStack, const Region& dirty);
344
345    // allocate a h/w composer display id
346    int32_t allocateHwcDisplayId(DisplayDevice::DisplayType type);
347
348    /* ------------------------------------------------------------------------
349     * H/W composer
350     */
351
352    HWComposer& getHwComposer() const { return *mHwc; }
353
354    /* ------------------------------------------------------------------------
355     * Compositing
356     */
357    void invalidateHwcGeometry();
358    static void computeVisibleRegions(
359            const LayerVector& currentLayers, uint32_t layerStack,
360            Region& dirtyRegion, Region& opaqueRegion);
361
362    void preComposition();
363    void postComposition();
364    void rebuildLayerStacks();
365    void setUpHWComposer();
366    void doComposition();
367    void doDebugFlashRegions();
368    void doDisplayComposition(const sp<const DisplayDevice>& hw, const Region& dirtyRegion);
369    void doComposeSurfaces(const sp<const DisplayDevice>& hw, const Region& dirty);
370
371    void postFramebuffer();
372    void drawWormhole(const sp<const DisplayDevice>& hw, const Region& region) const;
373
374    /* ------------------------------------------------------------------------
375     * Display management
376     */
377
378
379    /* ------------------------------------------------------------------------
380     * Debugging & dumpsys
381     */
382    void listLayersLocked(const Vector<String16>& args, size_t& index, String8& result) const;
383    void dumpStatsLocked(const Vector<String16>& args, size_t& index, String8& result) const;
384    void clearStatsLocked(const Vector<String16>& args, size_t& index, String8& result);
385    void dumpAllLocked(const Vector<String16>& args, size_t& index, String8& result) const;
386    bool startDdmConnection();
387    static void appendSfConfigString(String8& result);
388    void checkScreenshot(const sp<GraphicBuffer>& buf, void const* vaddr,
389            const sp<const DisplayDevice>& hw,
390            uint32_t minLayerZ, uint32_t maxLayerZ);
391
392    void logFrameStats();
393
394    /* ------------------------------------------------------------------------
395     * Attributes
396     */
397
398    // access must be protected by mStateLock
399    mutable Mutex mStateLock;
400    State mCurrentState;
401    volatile int32_t mTransactionFlags;
402    Condition mTransactionCV;
403    bool mTransactionPending;
404    bool mAnimTransactionPending;
405    Vector< sp<Layer> > mLayersPendingRemoval;
406    SortedVector< wp<IBinder> > mGraphicBufferProducerList;
407
408    // protected by mStateLock (but we could use another lock)
409    bool mLayersRemoved;
410
411    // access must be protected by mInvalidateLock
412    volatile int32_t mRepaintEverything;
413
414    // constant members (no synchronization needed for access)
415    HWComposer* mHwc;
416    RenderEngine* mRenderEngine;
417    nsecs_t mBootTime;
418    bool mGpuToCpuSupported;
419    sp<EventThread> mEventThread;
420    EGLContext mEGLContext;
421    EGLConfig mEGLConfig;
422    EGLDisplay mEGLDisplay;
423    EGLint mEGLNativeVisualId;
424    sp<IBinder> mBuiltinDisplays[DisplayDevice::NUM_DISPLAY_TYPES];
425
426    // Can only accessed from the main thread, these members
427    // don't need synchronization
428    State mDrawingState;
429    bool mVisibleRegionsDirty;
430    bool mHwWorkListDirty;
431    bool mAnimCompositionPending;
432
433    // this may only be written from the main thread with mStateLock held
434    // it may be read from other threads with mStateLock held
435    DefaultKeyedVector< wp<IBinder>, sp<DisplayDevice> > mDisplays;
436
437    // don't use a lock for these, we don't care
438    int mDebugRegion;
439    int mDebugDDMS;
440    int mDebugDisableHWC;
441    int mDebugDisableTransformHint;
442    volatile nsecs_t mDebugInSwapBuffers;
443    nsecs_t mLastSwapBufferTime;
444    volatile nsecs_t mDebugInTransaction;
445    nsecs_t mLastTransactionTime;
446    bool mBootFinished;
447
448    // these are thread safe
449    mutable MessageQueue mEventQueue;
450    mutable Barrier mReadyToRunBarrier;
451    FrameTracker mAnimFrameTracker;
452
453    // protected by mDestroyedLayerLock;
454    mutable Mutex mDestroyedLayerLock;
455    Vector<Layer const *> mDestroyedLayers;
456
457    /* ------------------------------------------------------------------------
458     * Feature prototyping
459     */
460
461    sp<IBinder> mExtDisplayToken;
462};
463
464// ---------------------------------------------------------------------------
465}; // namespace android
466
467#endif // ANDROID_SURFACE_FLINGER_H
468