6b9454d1fee0347711af1746642aa7820b1ea04d |
|
08-Nov-2014 |
Dan Stoza <stoza@google.com> |
SurfaceFlinger: Do less work when using PTS Currently, SurfaceFlinger is very dumb about how it handles buffer updates at less than 60fps. If there is a new frame pending, but its timestamp says not to present it until later SurfaceFlinger will wake up every vsync until it is time to present it. Even worse, if SurfaceFlinger has woken up but nothing has changed, it still goes through the entire composition process. This change (mostly) fixes that inefficiency. SurfaceFlinger will still wake up every refresh period while there is a new frame pending, but if there is no work to do, it will almost immediately go back to sleep. Bug: 18111837 Change-Id: I7825bacd37f40bf26edcc6a5e0f051dce45291fb
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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3f121fc650d72d0103cef8e6a651093fb1589e0a |
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01-Oct-2014 |
Michael Lentine <mlentine@google.com> |
When eglMakeCurrent fails we need to fix the egl state. Bug: 16676660 Change-Id: Ie7bee9c78378b9e9206060444319e6ee35e1ab74
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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67d8bd66aaf04805cb8f2616ba964141b865e3b9 |
|
11-Sep-2014 |
Lajos Molnar <lajos@google.com> |
surfaceflinger: add getDisplayStats() method This is used by media service to schedule video frames at the proper time, based on precise vsync timings. Bug: 14659809 Change-Id: I1a90603f3dc09dca9aa4f90a3aa845fab56e0a5e
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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c3ebe66b49cfba035e1fd0e160a13db38eb81b0e |
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05-Sep-2014 |
Riley Andrews <riandrews@google.com> |
Add rotation to surfaceflingers screen cap. + This is needed so that activity manager does not have to do cpu side rotations when capturing recents thumbnails. Change-Id: If998008e675ad01305db8399fd643cf4608b7025
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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1f6078aef71b1d3f080cd565adbec350c71088dd |
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27-Jun-2014 |
Michael Wright <michaelwr@google.com> |
Have VirtualDisplays send SF resize messages when resizing Change-Id: I76d15b22099a659450ec875836c9bf2b6584838f
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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6c9e34a98a63033b80bd1c24c7aa1304f912f10a |
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14-Jul-2014 |
Michael Lentine <mlentine@google.com> |
Modified SurfaceFlinger to implment setActiveConfig and getActiveConfig. This can be used to change the current display mode of the device. Change-Id: Icdc3fb58389b861dc77b68102083da6f7a96eccb Tested: None (cherry picked from commit 2651fa94635a96d653038fb389a0dd827338f8d3)
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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03414a1cfe6c1222fd7723949bd622f9cba145aa |
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01-Jul-2014 |
Riley Andrews <riandrews@google.com> |
Turn on support for async cursor update in surfaceflinger. If available, surfaceflinger will use the hwc setCursorPositionAsync() api to change the position of supported cursor layers outside of the usual prepare/set loop. Change-Id: Ib3fc5c0c390b3489ddbba202379840a1d2748917
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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2c9b11f0291210c9b9513a1a0cce6afebd361b3b |
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25-May-2014 |
Prashant Malani <pmalani@google.com> |
surfaceflinger: Replace blank/unblank with setPowerMode We replace the blank/unblank calls in surfaceFlinger with a more generic setPowerMode() routine. Some displays support different power modes (for example, with reduced color palettes). Depending on the use case we should be able to toggle these modes, so as to achieve incremental power savings. Initially, three power modes will be supported: - HWC_POWER_MODE_OFF - HWC_POWER_MODE_DOZE - HWC_POWER_MODE_NORMAL HWC_POWER_MODE_OFF will correspond to blanking the display, while HWC_POWER_MODE_NORMAL will correspond to unblanking. HWC_POWER_MODE_DOZE will put the display into a low power setting, if it is supported in hardware. If such a low power mode is not supported, it should be treated as a call to set the mode to HWC_POWER_MODE_NORMAL. As a consequence of adding the mPowerMode field, the mScreenAcquired is no longer required, and thus references to it are removed and replaced equivalent references to mPowerMode. We also add the glue code to connect the services invocation of setting a power mode and the HAL implementation in HWComposer. Bug: 13472578 Change-Id: I431595ecf16d2f2c94259272db3dd42f29636204 Signed-off-by: Prashant Malani <pmalani@google.com>
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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c18790018be5d7ea7061ccbc81f3044e74adc823 |
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23-May-2014 |
Dan Stoza <stoza@google.com> |
SurfaceFlinger: Add sourceCrop to screenshot Adds a sourceCrop Rect parameter to screenshot commands, which allows clients to capture only a portion of the screen instead of the whole screen. Bug: 15137922 Change-Id: I629447573cd34ffb96334cde7ba02490b9ea06d8
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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7f7da32569f8e0b3d383a40b95f8ac1d55afd801 |
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03-May-2014 |
Dan Stoza <stoza@google.com> |
Enable changing display configuration This allows querying and switching display device configurations through the ISurfaceComposer/SurfaceComposerClient interface. Bug: 14320401 Change-Id: I8c22165698950e5da32204c1c4da92122f91a715
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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d85084b2b65828442eafaff9b811e9b6c9ca9fad |
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20-Mar-2014 |
Svetoslav <svetoslavganov@google.com> |
Adding render stats APIs to UiAutomation (framework native). bug:12927198 Change-Id: Ibb1c07f7d89e11281e5c1f27f412a29ac6f9c4ab
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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b9b088375d33a87b201cdbe18be71802e2607717 |
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13-Mar-2014 |
Dan Stoza <stoza@google.com> |
Remove deprecated BufferQueue constructor Bug: 13415624 Change-Id: I9fe15e45daa7351f1db34ee75bfee6f19cb347d3
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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29fa9590ad32d918cb32cc88898ec53d28e1ad5a |
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17-Mar-2014 |
Wonsik Kim <wonsik@google.com> |
Revert "Implement video plane layer" This reverts commit f837c93a1b392dbc4f7099d0c4fb723e32ca438e. Change-Id: I6a1aa9ad0aca023267dc53d19c950b1535123ca7
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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f837c93a1b392dbc4f7099d0c4fb723e32ca438e |
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24-Feb-2014 |
Wonsik Kim <wonsik@google.com> |
Implement video plane layer Binding with video source will follow. Change-Id: Ic14e9757f5b61f4055cbeda47c1bafae0a621abb
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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c701401f8cec2e5309f8b57e2b97baced5093274 |
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15-Feb-2014 |
Dan Stoza <stoza@google.com> |
Allow disabling layer rotation during screenshots Add the ability to ignore layers' transformation matrices during screenshot capture, which will allow the window manager to capture unrotated images for recents during the device rotation animation. Bug: 11805195 Change-Id: I854d87bc84ca06ef9a054a454af1c080ee66fbb8
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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10ca42cbdc75c6a36d0b72dadbe845d990e31e95 |
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03-Jan-2014 |
Jesse Hall <jessehall@google.com> |
am 4c37d088: am 6c7dcfa9: am 662d3134: Merge "Move EGLConfig selection to RenderEngine" * commit '4c37d0886ca06c290e205cad2798406361bbbf53': Move EGLConfig selection to RenderEngine
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05f8c703d4a050669ff8f406be3a9dc2357935f7 |
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24-Dec-2013 |
Jesse Hall <jessehall@google.com> |
Move EGLConfig selection to RenderEngine Bug: 12230666 Change-Id: I8d1111a7e0fd9d9e2525e6a80da8ce46d7dd085d Signed-off-by: Jesse Hall <jessehall@google.com>
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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cd65a2c51e2f0d7756274fad0ad2c2fe698d2229 |
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16-Oct-2013 |
Jamie Gennis <jgennis@google.com> |
am bbfbe93c: am 0a645cc5: SurfaceFlinger: give SF its own vsync phase * commit 'bbfbe93c0d2d6c7818e23219d2925f02ddf5bd92': SurfaceFlinger: give SF its own vsync phase
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5727fc08ba39bb53e9191447e1b3144ea244ae0e |
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16-Oct-2013 |
Jamie Gennis <jgennis@google.com> |
am 47c772e8: am d1700756: SurfaceFlinger: Add EventControlThread * commit '47c772e8ec28eb0a3df9c8edd252f292c7c8e152': SurfaceFlinger: Add EventControlThread
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c6694b4cb4829164cd490869c557103f310fd761 |
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16-Oct-2013 |
Jesse Hall <jessehall@google.com> |
resolved conflicts for merge of e94d204a to master Change-Id: Idb2030dbb25a2e4b972492587558b25a305e68bd
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0a645cc5a935e67a8d1effc7679a838160b971d8 |
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15-Oct-2013 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: give SF its own vsync phase This change allows SurfaceFlinger to run at a different vsync phase offset from that used by external listeners. Bug: 11175503 Change-Id: I561c53a5659fa6dc1e3e4ae30340f3c1a6adceb4
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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d1700756ec9520c3fba22f9a14fd064a6e288810 |
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14-Oct-2013 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: Add EventControlThread This change adds a new thread for calling HWComposer's eventControl asynchronously. The DispSync-based vsync approach ends up enabling and disabling HWComposer's vsync callbacks at arbitrary times, and some HWComposer implementations do not have these calls optimized. Bug: 11175503 Change-Id: I719be82bd200b391c61d40863b991c7b59acdfd6
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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948fe0ce74c13e1bbff233883c158519fa8fb293 |
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14-Oct-2013 |
Jesse Hall <jessehall@google.com> |
Disable hardware vsync when blanking the screen Bug: 11220224 Change-Id: I99d0a42e1a6bb0aaf89706f6d100e9ef2a5deaa4
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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b85d2cf0a20e46261db8fee4839840f0ef715c68 |
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09-Oct-2013 |
Jamie Gennis <jgennis@google.com> |
resolved conflicts for merge of 790b6d09 to master
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faf77cce9d9ec0238d6999b3bd0d40c71ff403c5 |
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31-Jul-2013 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: SW-based vsync events This change adds the DispSync class, which models the hardware vsync event times to allow vsync event callbacks to be done at an arbitrary phase offset from the hardware vsync. This can be used to reduce the minimum latency from Choreographer wake-up to on-screen image presentation. Bug: 10624956 Change-Id: I8c7a54ceacaa4d709726ed97b0dcae4093a7bdcf
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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0c6fd94c13402ef56010cc2f122768bf9bf35dd9 |
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02-Oct-2013 |
Jesse Hall <jessehall@google.com> |
am 92d7c3ee: am b65f32eb: Fix two EGLConfig selection bugs * commit '92d7c3ee03109cf2d465a103b828b7d7d3ee9848': Fix two EGLConfig selection bugs
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b65f32ebe2c86869b07ac1c986660dfb2187b7d3 |
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28-Sep-2013 |
Jesse Hall <jessehall@google.com> |
Fix two EGLConfig selection bugs This fixes two bugs introduced by Change-Id: Ia8cc084c02a0e3de910def024da8a08d02bbd89d (a) There is no invalid EGLConfig value, in particular zero is valid. Checking return values of eglGetConfigs and eglChooseConfig is the only way to determine success. (b) The "simple" EGLConfig query used as the emulator fallback should not include EGL_RECORDABLE; the emulator doesn't have it. Bug: 10935622 Change-Id: Ib798a24e7cf06a679811c46eaa45d39174a715ec
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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1c479c56da44c8942ab3d858ebcc19e4a6f76786 |
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20-Sep-2013 |
Mathias Agopian <mathias@google.com> |
am 754bad45: am d555684c: reinstate black-screenshot debugging code * commit '754bad4534e9a2de8b4e3ecbe097993c71246f91': reinstate black-screenshot debugging code
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4d5755389d111eb58ba5bdade84a39614dd222ed |
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20-Sep-2013 |
Mathias Agopian <mathias@google.com> |
am f589dd29: am e2a3e872: Merge "Fix GLES context version selection" into klp-dev * commit 'f589dd2915587994d3dd36eff2191962fe0b71c0': Fix GLES context version selection
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d555684cb36dfb959694db76962e570184f98838 |
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20-Sep-2013 |
Mathias Agopian <mathias@google.com> |
reinstate black-screenshot debugging code turned off by default. Bug: 10809349 Change-Id: I3e6b8c7860e6b0e122b8f07de4020967cd1f005c
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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2185f8b420ee1b150f761893a9c47cffff645cde |
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19-Sep-2013 |
Mathias Agopian <mathias@google.com> |
Fix GLES context version selection Explicitly selects an ES 2.0 config first, then an ES 1.x config, before attempting the fallback path for the emulator. Bug: 10820214 Change-Id: Ia8cc084c02a0e3de910def024da8a08d02bbd89d
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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9c5a3335110769993d3fe997bdf1d594954d4304 |
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13-Sep-2013 |
Alan Viverette <alanv@google.com> |
Add API for pushing color transforms to SurfaceFlinger BUG: 9057596 Change-Id: Iea0953366eac875b7968897a75472c25a137edb5
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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ff2ed70fa30f04b90dd1a2c06ec2319e157152d7 |
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02-Sep-2013 |
Mathias Agopian <mathias@google.com> |
color blindness enhancement This is an attempt at improving the experience of users with color vision impairement. At this time this feature can only be enabled for debugging: adb shell service call SurfaceFlinger 1014 i32 PARAM with PARAM: 0 : disabled 1 : protanomaly/protanopia simulation 2 : deuteranomaly/deuteranopia simulation 3 : tritanopia/tritanomaly simulation 11, 12, 13: same as above w/ attempted correction/enhancement The enhancement algorithm tries to spread the "error" such that tones that would otherwise appear similar can be distinguished. Bug: 9465644 Change-Id: I860f7eed0cb81f54ef9cf24ad78155b6395ade48
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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4f4f0943489d9113c66ac22b58cfba8c21dfa879 |
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20-Aug-2013 |
Mathias Agopian <mathias@google.com> |
SurfaceFlinger now runs in the process's main thread it used to spawn its own thread and return the main thread to the binder thread pool -- this was confusing the naming of things in the kernel. Bug: 10331839 Change-Id: I2d13a6d73409a38109300fcbe6a04b4c41cb5d00
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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9e663de4fe1dcc872373ee530c60a375624671c3 |
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16-Aug-2013 |
Jesse Hall <jessehall@google.com> |
Use new HWC display type/count constants. Change-Id: I774d0c68906ac6dc69268f708c30a6b0868b8816
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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3f84483382be2d528918cc1a6fbc6a7d68e0b181 |
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08-Aug-2013 |
Mathias Agopian <mathias@google.com> |
SurfaceFlinger now uses GLES 2.x when available Bug: 8679321 Change-Id: I2b152d01fb4e2de2ea9fe87f1ddbd6826d7520d7
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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6c913be9ca95fd6b556d056e165a4ba6dc69795b |
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08-Aug-2013 |
Jesse Hall <jessehall@google.com> |
Add ISurfaceComposer::destroyDisplay Bug: 10191053 Change-Id: Ia89286f95421344a60ffedaaca5825c4e3cd7f9e
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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3ca76f416bc8665a97636ca8a2d0128b9da9d92c |
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07-Aug-2013 |
Mathias Agopian <mathias@google.com> |
remove support for glReadPixels screenshot path this was only needed on some chipset we're not supporting in KLP. Change-Id: I2e8fc07f135030bd61d2e241a8e426f1a4316425
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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6547ff4327aa320fbc9635668d3fc66db7dd78f6 |
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17-Jul-2013 |
Jamie Gennis <jgennis@google.com> |
surfaceflinger: add frame duration logging Change-Id: Ib414a45e7e191f23a2726cbbbeb606e9ce68a3b5
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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547e98f33c829eb2e3948a57e491a9106afa1f5e |
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09-Jul-2013 |
Mathias Agopian <mathias@google.com> |
Merge "Refactor SF. Move all GL operations in their own class."
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fee2b463c5fbe8fa0132d03634ccc02ea55c1505 |
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03-Jul-2013 |
Mathias Agopian <mathias@google.com> |
Debug code for detecting all black pixels screenshots Bug: 9120292 Change-Id: If60db32524db973bb1f905ba3cb415c2a1cd7e71
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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875d8e1323536e16dcfc90c9674d7ad32116a69a |
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08-Jun-2013 |
Mathias Agopian <mathias@google.com> |
Refactor SF. Move all GL operations in their own class. this is the first step to add support for GLES 2.x, this change breaks the dependency of SF on GLES 1.x by moving all operation into their own class. Bug: 8679321 Change-Id: I0d2741eca2cefe67dfd9cf837cac10c4d126928b
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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29c3f352797d9d2ddf055d8f888e7694ef8b3947 |
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22-May-2013 |
Jesse Hall <jessehall@google.com> |
Prevent opaque windows from making framebuffer translucent To keep the code readable now that we have four different texenv configurations, this change separates the decisions about what configuration to use from the GL calls to set up the configuration. Bug: 8963244 Change-Id: Ia07a306a7809ba8f93493d0160ccbd509e948581
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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b6df7d0e4c2117ca476662bd52b6745b3d8a305f |
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09-May-2013 |
Mathias Agopian <mathias@google.com> |
make all libsurfaceflinger and libsensorservice symbols's visibility hidden we only export the main entry-point. this saves about 150KB. Change-Id: I55eb2b6705386fdfa43860deb62f9cdd2a0982aa
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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0aea53ff3f71f9f8df55d1cf58fd586442582643 |
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24-Apr-2013 |
Mathias Agopian <mathias@google.com> |
use a Framebuffer Object to render all screenshots this allows us to render into a buffer with a pixelformat of our own choice; this is much faster on all platform. Bug: 8582615 Change-Id: I61298fc8e43fa6f92044c5123955cb5c7897dab7
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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74d211ae26a0257c6075a823812e40b55aa1e653 |
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22-Apr-2013 |
Mathias Agopian <mathias@google.com> |
clean-up/simplify all dump() APIs remove the scratch buffer parameter and use String8::appendFormat() instead. Change-Id: Ib96c91617c8e7292de87433d15cf6232b7d591b0
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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180f10de6f504d2ba56ff32ae8ed53c58bb458e9 |
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11-Apr-2013 |
Mathias Agopian <mathias@google.com> |
Improve screenshot performance on some devices (DO NOT MERGE) this affects devices that need a glReadPixels(). We use a FBO instead of a GlConsumer as an intermediate render target, this saves 2 calls to eglMakeCurrent(). On Galaxy Nexus this allows us to go from ~135ms to ~35ms for recent's screenshots. Bug: 8582615 Change-Id: I6b25291ecc235f1927579bbb2db3c731e985c6e8
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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02d86567d95b99e1142941ed7ec23a4465822813 |
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25-Mar-2013 |
Jesse Hall <jessehall@google.com> |
Clean up HWC state when releasing a DisplayDevice DisplayDevices can be released when DisplayManager removes them from the display list, or (for virtual displays) when the surface is set to NULL. We were only cleaning up HWC resources associated with the display in the first case. Bug: 8384764 Change-Id: Id3d226dd7178fbe6d0a2ac4e2660b864ee073de3
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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48bc05b56df9919fc39c5f2e3ea6535560eec98f |
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21-Mar-2013 |
Jesse Hall <jessehall@google.com> |
Fix dump when virtual display exists SurfaceFlinger::getLayerSortedByZForHwcDisplay only worked for builtin displays. Bug: 8384764 Change-Id: I989275407fb2f06d166a6e70321c3211e27e562e
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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ed985574148a938bc3af24442eead313cc62521c |
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22-Mar-2013 |
Mathias Agopian <mathias@google.com> |
make sure screenshot are in a format supported by Bitmap.java Change-Id: I0fb9cc4088f9c1fd27e6c017b0a7c5617adb4660
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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b4b1730abb7824dc084468c4942f010d94a7e039 |
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21-Mar-2013 |
Mathias Agopian <mathias@google.com> |
only use glReadPixels() when needed when taking screenshots some drivers don't support this yet, so we use a system property to enable the glReadPixels "workaround" for them: ro.bq.gpu_to_cpu_unsupported=1 Change-Id: I74d6a3a8f0cee8d5a507b72c760cf247e39195e0
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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abe815dd6978b718c04f6e22e1a893d2b51d11a1 |
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20-Mar-2013 |
Mathias Agopian <mathias@google.com> |
rework how we take screenshots for a CPU consumer We're not using IMemoryHeap as a transport anymore, instead we're providing a CpuConsumer and use the IGraphicBufferProducer version of the screenshot API. However, some GPU drivers don't support properly a GPU to CPU path, to work around this, we use a temporary BufferQueue on the server side for the GL rendering, and we use glReadPixels into the CpuConsumer (we're now using a CPU to CPU path which is always supported). Currently this "wrapping" is always performed, but it can be bypassed on devices that support the GPU to CPU path. This also addresses a DoS attack vector on SurfaceFlinger, where an application could consume all of SF's filedescriptors by creating a lot of screenshots in a row. Bug: 8390553 Change-Id: I9e81514c2a7711b9bb393f74305be7d2abe08f1c
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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6710604286401d4205c27235a252dd0e5008cc08 |
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15-Mar-2013 |
Mathias Agopian <mathias@google.com> |
get rid of purgatory and fix QueuesToWindowComposer query the purgatory list wasn't needed anymore; in fact it had no effect as buffer life-time management is now handled by the BufferQueue. For QueuesToWindowComposer we keep a list of wp<> on the IBinder for IGraphicBufferProducers we hand over to clients so we can easily check if an IGraphicBufferProducer is ours. We clean-up the list when our IGraphicBufferProducer are destroyed. Bug: 8349142 Change-Id: I1aa06652ade8c72d0004a3f5e6c3d6e8a82fc2ae
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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4d9b822e2c18142e55fe2611aa6cd7dc7d4a62c6 |
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13-Mar-2013 |
Mathias Agopian <mathias@google.com> |
get rid of ISurface ISurface was only used to get the IGraphicBufferProducer from a Layer. It's now replaced by a BBinder subclass / IBinder and is only used as a handle to the surface, to both refer to it and manage its life-time. Also cleaned-up a bit the ISurfaceComposer interface and "create layer" code path. Change-Id: I68d0e02d57b862cffb31d5168c3bc10cea0906eb
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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13127d8921356dff794250e04208c3ed60b3a3df |
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06-Mar-2013 |
Mathias Agopian <mathias@google.com> |
Get rid of LayerBase. The functionality of LayerBase and Layer is folded into Layer. There wasn't a need for this abstraction anymore. Change-Id: I66511c08cc3d89009ba4deabf47e26cd4cfeaefb
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
b79f61d41ef053bee1087ec612896c59f95f9686 |
|
06-Mar-2013 |
Mathias Agopian <mathias@google.com> |
fold LayerBaseClient into LayerBase Change-Id: Ic745136522df59c42f0885fd969e75ea55d09f01
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
089a15298e045598bf15fd2a46284c34dd56384c |
|
05-Mar-2013 |
Mathias Agopian <mathias@google.com> |
Remove support for ScreenshotLayer Change-Id: I5b571a4cf3faa77d2c4aca916fa4bd00a1065bb9
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
2a9fc493dfdba67108e4335bb1fe931bc1e2a025 |
|
01-Mar-2013 |
Mathias Agopian <mathias@google.com> |
rework screenshot API and implementation - SurfaceFlinger now supports to take a screenshot directly into an IGraphicBufferProducer - reimplement the IMemoryHeap screenshot on top of the above - reimplement LayerScreenshot such that its BufferQueue is directly used as the destination of the screenshot. LayerScreenshot is now a thin wrapper around Layer Bug: 6940974 Change-Id: I69a2096b44b91acbb99eba16f83a9c78d94e0d10
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
e3c697fb929c856b59fa56a8e05a2a7eba187c3d |
|
15-Feb-2013 |
Mathias Agopian <mathias@google.com> |
Refactoring: Rename SurfaceTextureClient to Surface Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
ac9fa427d4a86745e60a5f7fd8e3ea340c4db907 |
|
12-Feb-2013 |
Mathias Agopian <mathias@google.com> |
get rid of Surface identity and token we use the IBinder instead. Change-Id: I4aa0b58869ba43f19980013620051e5a261b062d
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
4b0eba949cc026ffb2c75313042d8a7bcb3fcf86 |
|
05-Feb-2013 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: add win anim frame time tracking This change makes the 'dumpsys SurfaceFlinger --latency' command with no extra args dump the frame timestamp data for the most recent frames that SurfaceFlinger generated that included window animation transaction changes. Change-Id: I8bded1ea08a4cddefef0aa955401052bb9107c90
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
2adaf04fab35cf47c824d74d901b54094e01ccd3 |
|
18-Dec-2012 |
Andy McFadden <fadden@android.com> |
Rename ISurfaceTexture and SurfaceTexture The C++ class names don't match what the classes do, so rename ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to GLConsumer. Bug 7736700 Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
692c723e84e6f2747447d871d468ff50e5c73f19 |
|
09-Nov-2012 |
Jesse Hall <jessehall@google.com> |
Create builtin display tokens on demand For hotpluggable builtin displays (currently just HDMI), create the display device IBinder token when the display is connected and destroy it when the display is disconnected. Previously we created the tokens at startup and never changed them. This made it so that when comparing current and drawing state, we couldn't tell whether a display had been disconnected and reconnected. Bug: 7491120 Change-Id: I23b77037dc0f548d549abf580339edd0e3c626e9
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
dd3cb84cfbe8068790c6233b5829fae9c4a0ee93 |
|
20-Oct-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: add support for secure displays This change adds support for displays that are not allowed to display surfaces with the eSecure flag set. All non-virtual displays are considered secure, while virtual displays have their secure-ness specified at creation time. Bug: 7368436 Change-Id: I81ad535d2d1e5a7ff78269017e85b111f0098500
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
db9b41fd157279d1b988a854e0d7c5b43c2fac38 |
|
16-Oct-2012 |
Mathias Agopian <mathias@google.com> |
fix a corruption in blank/unblank we were holding a reference (ie: pointer) to a sp<DisplayDevice> while processing the message. Meanwhile the object itself could go away and we would end up accessing a dead object. the root cause of the problem is that we are accessing mDisplays[] in a few places outside of the main thread. Bug: 7352770 Change-Id: I89e35dd85fb30e9a6383eca9a0bbc7028363876c
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
2d5e230292c27d59f4c096bc742a0a19abf811c1 |
|
16-Oct-2012 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: add animation transactions This change adds a transaction flag for WindowManager to indicate that a transaction is being used to animate windows around the screen. SurfaceFlinger will not allow more than one of these transactions to be outstanding at a time to prevent the animation "frames" from being dropped. Bug: 7353840 Change-Id: I6488a6e0e1ed13d27356d2203c9dc766dc6b1759
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
cb55857bbde34a06c19dde3db5064d1717a0173e |
|
05-Oct-2012 |
Mathias Agopian <mathias@google.com> |
fix dumpsys Layer name when using multiple displays Bug: 7288401 Change-Id: I14beeef58fac5270cef3b611e18c163060efe6c3
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
81cd5d3b94d21253a0be925f4ae58cc7f4afeef7 |
|
04-Oct-2012 |
Mathias Agopian <mathias@google.com> |
make sure we don't call into the HWC HAL when not needed when enabling/disabling vsync we now make sure to not call into the HAL if the state wouldn't change. Bug: 7274951 Change-Id: Ie24a6d68888a51b577acf9c2a973d85437cbacaf
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
c01a79d77b829e7de86ef137694e8ad708470ca1 |
|
28-Sep-2012 |
Andy McFadden <fadden@android.com> |
Pass display arg to blank/unblank This allows us to blank and unblank displays other than the built-in display (e.g. HDMI). Bug: 7240511 Change-Id: I89ea13f9e497be74c3e1231d0c62fb558e93e0f8
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
722b98f9dfe8f04de8734630198b99a6cd024118 |
|
26-Sep-2012 |
Mathias Agopian <mathias@google.com> |
add support for EGL_FRAMEBUFFER_TARGET_ANDROID we now try first with EGL_FRAMEBUFFER_TARGET_ANDROID, and pick the first config we find. Otherwise, we revert to the old algorithm. Bug: 7232584 Change-Id: I8d5c5a4ce48420832c2e2828718a8f53325effb0
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
4803b74e2a12a508f7bbfde6f6a962fe3299c61c |
|
25-Sep-2012 |
Andy McFadden <fadden@android.com> |
Show build config in dumpsys SurfaceFlinger This adds a line to the "dumpsys SurfaceFlinger" output that shows build-time configuration values. Example: Build configuration: [sf HAS_CONTEXT_PRIORITY] [libui] \ [libgui USE_FENCE_SYNC] Bug 7206633 Change-Id: Ibe1856b459d34a4be6ee83a4ebfd2807e6cc68a0
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
148994e5f33ce240ff24ceb5bc0500b7f2001959 |
|
20-Sep-2012 |
Mathias Agopian <mathias@google.com> |
We now report hotplug events to the framework Change-Id: I2d6b7787d39e5929485a551e4982498c5053c211
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
f33e4b6f13bc3ee2d2a4e1abd1ada171c70d3492 |
|
21-Sep-2012 |
Mathias Agopian <mathias@google.com> |
GraphicBufferAlloc class was declared twice this was confusing because the one in FramebufferSurface wasn't in fact being used Change-Id: Ied45aec20d804cfbe52440f9b2f2852a85c757cf
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
8dfa92fef9759a881e96ee58d59875d35023aab9 |
|
18-Sep-2012 |
Andy McFadden <fadden@android.com> |
Plumb display name into SurfaceFlinger The Surface createDisplay() call takes a display name for debugging. This change carries it through SurfaceFlinger and displays it in the "dumpsys SurfaceFlinger" output. Bug 7058158 Change-Id: I79f3474a8656ff1beb7b478e0dbf2c5de666118a
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
cde87a3b9d3f8dc15232d927b56ee9e5e520f58d |
|
13-Sep-2012 |
Mathias Agopian <mathias@google.com> |
refactor things a bit - decouple GL and main display initialization - ensure that each "supported" display has its own FramebufferSurface - onScreenAcquired/Released now takes a display Change-Id: If34a05f3dea40f6c79db77f4dde283a2580daac4
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
ce3a0a541c3dde1330551bd7a048cd9d92335c00 |
|
13-Sep-2012 |
Mathias Agopian <mathias@google.com> |
don't call hwc with non-empty layer lists for blanked displays we now make sure to take the blanked state of a display into account when we build its list of visible layers, this ensures that we won't call prepare/set with a non-empty list when the display is blanked. Possibly fixes 7075380, 7103553, 7130187, 7016215 Bug: 7075380 Change-Id: I9fdd2e73d1b7621eaeca3d4ac2ae60d9fb1b3631
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
da8d0a5c0cf9d41915d3b106cad4aaec3e767c11 |
|
05-Sep-2012 |
Mathias Agopian <mathias@google.com> |
implement display viewport and frame note: viewport clipping is not implemented yet Change-Id: I7fde7c4de075d409d95c48bb20ba8ee017f6f00a
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
63f165fd6b86d04be94d4023e845e98560504a96 |
|
31-Aug-2012 |
Keun young Park <keunyoung@google.com> |
add libsurfaceflinger_ddmconnection for PDK build - the library is dlopened from libsurfaceflinger - the library built only when libnativehelper exists Bug: 7089510 Change-Id: Ib3ea1029d7e8f6e055f4b759d0bf68f5123fa8a1
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
55801e41e6d7306d75d8134dd69d7d8cbbfbc63c |
|
28-Aug-2012 |
Mathias Agopian <mathias@google.com> |
we were not always clearing the screen properly Change-Id: I269dd866e965aebd9b3c4667095818202982f4a3
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
3ee454a7bef8bd3d1c9cdd9d17108eb80ebadf2a |
|
28-Aug-2012 |
Mathias Agopian <mathias@google.com> |
Eradicate DisplayID. DisplayDevices are now keyed of the wp<IBinder> the client uses. DisplayID has now become DisplayType which is just used to identify physical displays (as opposed to virtual displays such as wifi displays). Change-Id: I0c5968f2c902dcd699a7e0afacf833ff070c12ea
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
9d4e3d2f42e93e2d12bacabe97d307d30c3c20dd |
|
25-Aug-2012 |
Jeff Brown <jeffbrown@google.com> |
Banish DisplayID from the SurfaceFlinger API. Use only display tokens in the API to refer to new displays. Don't require the caller to specify the display when creating a surface (since in general a surface could be shown on any display). This is intended to be a minimum change just to update the API. Note that SurfaceFlinger still uses DisplayID in a few places internally that might cause some features not to work properly when there are multiple displays (LayerScreenshot, for example). Change-Id: I3d91eec2da406eefd97bcd53655d403ad865a7e6
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
13a082e160c2d1d8006b93a555a57035213d568b |
|
24-Aug-2012 |
Andy McFadden <fadden@android.com> |
Added display initialization method The primary display device was being configured to "blank" by default, which prevented the boot animation from appearing (unless you got lucky with the hardware composer state). Bug 6975688 Change-Id: I0fa52e9e719c6e997c5725a7baf15d9718461b78
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
0bceb84773882b796d9dacbaf96167cb15928d78 |
|
24-Aug-2012 |
Jamie Gennis <jgennis@google.com> |
surfaceflinger: fix display id selection This change fixes display ID selection so that it never chooses negative numbers as display IDs. Change-Id: I5af1acc7b1270b371595e096b18e2a6ad250c7ba
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
9b6a395e65ff88ab79fe92d6f112c434441ca606 |
|
24-Aug-2012 |
Andy McFadden <fadden@android.com> |
Revert "Added display initialization method" Something doesn't seem right (again). This reverts commit 53ade0853ca003c9e917b5e7d34e1b1338d7b87d. Change-Id: Id5786997ca9dd2a447363e8ac95213ea37468504
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
53ade0853ca003c9e917b5e7d34e1b1338d7b87d |
|
24-Aug-2012 |
Andy McFadden <fadden@android.com> |
Added display initialization method The primary display device was being configured to "blank" by default, which prevented the boot animation from appearing (unless you got lucky with the hardware composer state). Bug 6975688 (This reverts an earlier revert.)
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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f1bf89dd88f3926faaec77b9322b2a580691960d |
|
22-Aug-2012 |
Ramanan Rajeswaran <ramanan@google.com> |
Revert "Added display initialization method" This reverts commit 3f3956236aac97b6aa25fa89f0983d5e9d065fdb Change-Id: Ia2a15d9a5db88add6019edf9d955cef1f73d432d
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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3f3956236aac97b6aa25fa89f0983d5e9d065fdb |
|
21-Aug-2012 |
Andy McFadden <fadden@android.com> |
Added display initialization method The primary display device was being configured to "blank" by default, which prevented the boot animation from appearing (unless you got lucky with the hardware composer state). Bug 6975688 Change-Id: Idaa0d0b98ebb331a17d1b16774c6b05bfa1e8728
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
cd60f99aba9e750700a967db30b74a29145739cf |
|
17-Aug-2012 |
Mathias Agopian <mathias@google.com> |
refactor compositing code to avoid multiple eglMakeCurrent() calls when multiple displays are connected, we ended-up having to call eglMakeCurrent() twice per display due to a limitation in EGL. this fixes that. Change-Id: I11e4584df50f8c24bbecee74e37b28b3ee031d2f
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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5f20e2d4462da3471f59152b32cd8640fa4a21da |
|
11-Aug-2012 |
Mathias Agopian <mathias@google.com> |
reimplement wifi display hack with new external display SF framework fix a few bugs with external displays - HWComposer doesn't really handle multiple displays yet so there is a lot of ugliness there - We also need to make sure that external displays are not blanked by default - due to some EGL limitations surfaces being swapped need to be current Change-Id: I82bff05b43bcebd8da863c7c76b4edbc3bc223a9
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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e57f292595bec48f65c8088b00ff6beea01217e9 |
|
10-Aug-2012 |
Mathias Agopian <mathias@google.com> |
make multi-display more real - displays are represented by a binder on the client side - c++ clients can now create and modify displays Change-Id: I203ea5b4beae0819d742ec5171c27568f4e8354b
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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4297734c1156fd8ede7e9c61b1e439f9e1c18cd9 |
|
05-Aug-2012 |
Mathias Agopian <mathias@google.com> |
turn DisplayDevice into a reference-counted object it's safer this way because this object owns an EGLSurface which cannot be easily reference-counted. it also gives us the ability to sub-class it, which we might want to do soon. Change-Id: I07358bb052dc5a13b4f2196b2c2b6e6e94c4bb4f
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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888c822c4cb6976aab9256c58bae9e17e3e55c5c |
|
05-Aug-2012 |
Mathias Agopian <mathias@google.com> |
remove a dependency of DisplayDevice on the refresh rate this remove a dependency (not all) on FramebufferSurface Change-Id: Ie07ce70760cdcedfb41b5b41bea8da45637bf474
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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92efd84f37ce5a8aae74dc9086f825a67b6894e9 |
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03-Aug-2012 |
Mathias Agopian <mathias@google.com> |
screen-off animation won't be handled by SF anymore Change-Id: Idc41386804ae7d7eb981c36e1bc55c270870c8d0
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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92a979a92c34b7de609ce2b1662c73bb8a2728b9 |
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03-Aug-2012 |
Mathias Agopian <mathias@google.com> |
We now have a real list of displays. displays can be dynamically added or removed, and the list is part of the SF's transaction. Change-Id: I4186ea39f1317c0e7c044f869004017738968fab
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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0f2f5ff75b7b48ceb64270655ee6b62d09bf4d00 |
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01-Aug-2012 |
Mathias Agopian <mathias@google.com> |
rename DisplayHardware to DisplayDevice Change-Id: I3f7250cd914e0da4f9ec2c9403587bbe12f3cc62
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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52bbb1ae239c8a4d05543a23fa8c08467d09c3b2 |
|
01-Aug-2012 |
Mathias Agopian <mathias@google.com> |
getting closer to final main composition loop Change-Id: Icd63782366ffd11d9ea00c925ae5783ed7440cdb
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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87baae104a3e4c2059990b01c393476065c558b0 |
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31-Jul-2012 |
Mathias Agopian <mathias@google.com> |
get rid of global regions that should be tracked per display Change-Id: I3b871860cc29f1b2fdcc22b0c577a6eae65d9296
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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34a09ba1efd706323a15633da5044b352988eb5f |
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30-Jul-2012 |
Jesse Hall <jessehall@google.com> |
Move eglSwapBuffers out of HWComposer Commit 8630320 moved the eglSwapBuffers fallback (for devices with no HWC implementation) from DisplayHardware to HWComposer. But HWComposer only knows about the framebuffer EGL display and surface handles if there is a HWC, so it was always passing bogus handles. This change moves the eglSwapBuffers fallback up to SurfaceFlinger, which has access to the framebuffer EGL handles. Bug: 6886613 Change-Id: Iad3f5ff7c90ee48d7053999e6a4548d6794b6ebd
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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c666cae2d5995097ec49a87e375e2afdd92802b7 |
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26-Jul-2012 |
Mathias Agopian <mathias@google.com> |
get rid of the shared-memory control block Change-Id: If814060aca1d2ff2619d4adcd57296983d207f7f
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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8630320433bd15aca239522e54e711ef6372ab07 |
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25-Jul-2012 |
Mathias Agopian <mathias@google.com> |
split HWComposer out of DisplayHardware we will only ever have a single instance of HWComposer, so it's now an attribute of SurfaceFlinger, instead of being part of DisplayHardware. DisplayHardware now just represents a "display" (it should be renamed). Change-Id: Iec191e57686868e1df6daa8b880a286c9fefde56
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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8b33f032327f8de0dcc0e6d0d43ed80f834b51f6 |
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25-Jul-2012 |
Mathias Agopian <mathias@google.com> |
update SF binder protocol to support setting display attributes no change of functionality -- the old behavior is implemented on top of this new protocol. this new protocol will allow, eventually, to pass informations about displays and layer stacks. Change-Id: Ic6c2295e61ec8ecbc8ce01ab7664e35d928202fc
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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921e6ac4b7610a178285898d191eb0e3afe906c0 |
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24-Jul-2012 |
Mathias Agopian <mathias@google.com> |
SurfaceFlinger cleanup mostly refactored SurfaceFlinger.h, but also removed dead code. cleaned-up a few includes as well. Change-Id: Ib15f4ffe567912b61ee98aa076c6a283b72811b5
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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a49126087b4494f4ef50873f3a3f6727265f6621 |
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12-Jul-2012 |
Mathias Agopian <mathias@google.com> |
factor EGL/GL and surface creation out of DisplayHardware Change-Id: Icd85a6a4caad06f056578008af3e21666fa8b1f4
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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3b1d2b6b2bbfb5df46b1059ec52360974e6f1428 |
|
11-Jul-2012 |
Mathias Agopian <mathias@google.com> |
mVisibleLayersSortedByZ is now maintained per display Change-Id: Idcdb77eba1a3f99b3e4b2150128a82acaffcd2a8
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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4fec873a98f7b4380720cd1ad006f74c8cdc73da |
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29-Jun-2012 |
Mathias Agopian <mathias@google.com> |
one more step towards multiple display support - remove dependency on cached state in validateVisibility - get rid of mVertices and mTransformedBounds - get rid of validateVisibility - get rid of unlockPageFlip - handleTransaction now returns a dirty region - computevisibileregion now uses window-manager space
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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1b03149f3533db04e72e088d3fdd09d0087ca594 |
|
21-Jun-2012 |
Mathias Agopian <mathias@google.com> |
get rid of GraphicPlane its functionality is now folded into DisplayHardware there will be more changes in that area.
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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3094df359d1e6e2ae8ca4e935cc093f563804c96 |
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19-Jun-2012 |
Mathias Agopian <mathias@google.com> |
First prototype atttempting to support an external display both API and implementation will change, this is just a prototype intended to show feasability. SurfaceFlinger is passed an ISurfaceTexture through a new callback, it is in turn used to create an EGLSurface which surfaceflinger will draw into in addition to the main screen. Change-Id: Id0bbb0b854bb7bae44d57246a90b65d4567f9a21
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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aa049f0d19684cf92f2f6510133a33138845dcd3 |
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20-Jun-2012 |
Mathias Agopian <mathias@google.com> |
am 8aaf3e47: am a67e418e: Exit boot animation cleanly. * commit '8aaf3e47a51aa0beebecc8c536504d310d07cda9': Exit boot animation cleanly.
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a67e418e1fda219f6cc0a7e420bcf5cc4f9fe710 |
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20-Jun-2012 |
Mathias Agopian <mathias@google.com> |
Exit boot animation cleanly. The desc.txt file can now mark parts as 'must finish cleanly' by using 'c' as the part line prefix rather than 'p'. If so indicated, if the bootanimation is asked to quit it will do so only after waiting to finish that part. I considered either making init.c service killing smarter or promoting bootanim to be a bindable service with a requestExit method. However, these changes are probably too big/risky given our ship date. So I used a property as a mailbox between SurfaceFlinger and bootanim. Bug: 6679877 Change-Id: Id7dca22caa50b450fff25ca94f7242d971034f41
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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db403e8ff0d7727015e1a5009bab20eb7ec205bc |
|
19-Jun-2012 |
Mathias Agopian <mathias@google.com> |
split-up Client.h out of SurfaceFlinger.h Change-Id: I1993bf23e417163749d886283563a93d50b361b4
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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8e533069e5721e55cb9768e140e16546c3a4a8b6 |
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07-Jun-2012 |
Colin Cross <ccross@android.com> |
surfaceflinger: replace early suspend with binder call from PowerManager SurfaceFlinger will no longer directly synchronize with early suspend. Instead, PowerManagerService will synchronize with SurfaceFlinger to ensure that a black frame has been drawn on the display, and then trigger all early suspend handlers. Change-Id: I07acdd628440d23fdb69db94319ec5d65d3f4919
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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b9494d5c9d44e4a59b6d510fea1665de434f3c6b |
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18-Apr-2012 |
Mathias Agopian <mathias@google.com> |
make sure to clear the framebuffer when using overlays Bug: 6354761, 6353719 Change-Id: I0739de3fee7c54c14b294ffd768b70ee1f541d9e
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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a2f4e56fec0fb36c4a370eb23d6e9dc57f250b59 |
|
16-Apr-2012 |
Mathias Agopian <mathias@google.com> |
get rid off preserve backbuffer optimization in SF this optimization didn't improve performance and in fact seemed to hurt more than anything else. it also made things a lot more complex as it introduced edges cases when switching to/from h/w composer. Change-Id: Iaafc235e175f5740cd98bff914d706e02ab88bb8
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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b60314a12f3336b27d73920805ab07cbc498d857 |
|
11-Apr-2012 |
Mathias Agopian <mathias@google.com> |
rework screen on/off code Change-Id: I13f71e850592a588bbd4805b1830c503bd4decb4
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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cb9732a951d20cacb7ebe2dab132b5738226b1b6 |
|
04-Apr-2012 |
Mathias Agopian <mathias@google.com> |
refactor / simplify EventThread Change-Id: I3981c6fba93b7b985174b2a7045e24db2c0b4428
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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90ac799241f077a7b7e6c1875fd933864c8dd2a7 |
|
26-Feb-2012 |
Mathias Agopian <mathias@google.com> |
fix libgui header location Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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99ce5cdeb383216dee95af4d90e47406b0948ea1 |
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01-Feb-2012 |
Mathias Agopian <mathias@google.com> |
separate transactions from updates with this changes, SF transactions are handled as soon as possible but do not trigger updates. the update is delayed until the next vsync. this allows us to work much better without requiring triple-buffering. Change-Id: I1fa10794d0cf742129f0877698b7b1e1f2ec7401
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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ad8d13c8858b33e3efef42086875c0b0836d2296 |
|
30-Jan-2012 |
Mathias Agopian <mathias@google.com> |
remove unneeded code Change-Id: I07e2fca7274d2e12bf5b4aee0050794bdb97a8b3
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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25e66fc324bbc004fa8902b2d4699e41bb601104 |
|
29-Jan-2012 |
Mathias Agopian <mathias@google.com> |
added a few more commands to SF's dumpsys --latency-clear [name] clears the latency data for the specified layer or for all layers if none is specified --list prints the list of all layers regardless of their visibility Change-Id: I7c07ae020f838c173b98ee50f3fb3e93da78acbb
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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82d7ab6c7e0cf971e515134ccf072682dd1a2cdb |
|
20-Jan-2012 |
Mathias Agopian <mathias@google.com> |
improve SurfaceFlinger dumpsys It is now possible to say: dumpsys SurfaceFlinger --latency to print latency information about all windows dumpsys SurfaceFlinger --latency window-name to print the latency stats of the specified window for instance: dumpsys SurfaceFlinger --latency SurfaceView The data consists of one line containing global stats, followed by 128 lines of tab separated timestamps in nanosecond. The first line currently contains the refresh period in nanosecond. Each 128 following line contains 3 timestamps, of respectively the app draw time, the vsync timestamp just prior the call to set and the timestamp of the call to set. Change-Id: Ib6b6da1d7e2e6ba49c282bdbc0b56a7dc203343a
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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55ef343331f5efbfe3e01bc9993d94faea236048 |
|
07-Jan-2012 |
Mathias Agopian <mathias@google.com> |
remove dead/usnused code Change-Id: I6fa2bc6ee01790abd2c1533f043d61a5e5c8d26e
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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99ed22412db547c59d3da08114d9d5a586442b30 |
|
15-Dec-2011 |
Glenn Kasten <gkasten@google.com> |
Use the standard CC_LIKELY and CC_UNLIKELY macros Several source files privately defined macros LIKELY and UNLIKELY in terms of __builtin_expect. But <cutils/compiler.h> already has CC_LIKELY and CC_UNLIKELY which are intended for this purpose. So rename the private uses to use the standard names. In addition, AudioFlinger was relying on the macro expanding to extra ( ). Change-Id: I2494e087a0c0cac0ac998335f5e9c8ad02955873
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
|
478ae5eb5a0047e1b2988c896cff6363b455ee50 |
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07-Dec-2011 |
Mathias Agopian <mathias@google.com> |
Improve the VSYNC api a bit. - add the ability to set the vsync delivery rate, when the rate is set to N>1 (ie: receive every N vsync), SF process' is woken up for all of vsync, but clients only see the every N events. - add the concept of one-shot vsync events, with a call-back to request the next one. currently the call-back is a binder IPC. Change-Id: I09f71df0b0ba0d88ed997645e2e2497d553c9a1b
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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43bfe7f047668a5b74fefb8cfecbf070f637201b |
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03-Dec-2011 |
Jesse Hall <jessehall@google.com> |
am a91e54fe: am f57c1388: Merge "SurfaceFlinger: fix layer removal race condition" into ics-mr1 * commit 'a91e54fed6a0690d59c97bab9b081b2614880563': SurfaceFlinger: fix layer removal race condition
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2f4b68d21c1a58cbcb1e6929fb241e425a8f7b5d |
|
02-Dec-2011 |
Jesse Hall <jessehall@google.com> |
SurfaceFlinger: fix layer removal race condition Layer::lockPageFlip() and layer::onRemove() could be called on different threads and race such that lockPageFlip() successfully called mSurfaceTexture->updateTexImage() but then gets NULL back from mSurfaceTexture->getCurrentBuffer(), leading to a crash. This change moves Layer::onRemove() calls to SurfaceFlinger::commitTransaction() so they happen after the Layer is done being drawn from and only happen on the main surfaceflinger thread. Change-Id: I4b550caadff4cc1878d7c3bca6129193fb0c713e
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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d0566bc26fcf6ca396118701fa11900b627f2c09 |
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18-Nov-2011 |
Mathias Agopian <mathias@google.com> |
Add support for sending VSYNC events to the framework use gui/DisplayEvent to receive the events. Events are dispatched through a unix pipe, so the API is compatible with utils/Looper. see gui/DisplayEvent.h for more info. Bug: 1475048 Change-Id: Ia720f64d1b950328b47b22c6a86042e481d35f09
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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439cf8576d3b846c0aa0944d84372259bf075d51 |
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29-Nov-2011 |
Mathias Agopian <mathias@google.com> |
Fix build. Revert "Add support for sending VSYNC events to the framework" This reverts commit f3918c5bd4bc9f02f74da42995564150ca2dd382. Change-Id: I998e3e1aa3fa310829ae973b64fe11b01f6f468f
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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461afeb9fde149f9455acbadf1257d08d33e8eb3 |
|
18-Nov-2011 |
Mathias Agopian <mathias@google.com> |
Add support for sending VSYNC events to the framework use gui/DisplayEvent to receive the events. Events are dispatched through a unix pipe, so the API is compatible with utils/Looper. see gui/DisplayEvent.h for more info. Bug: 1475048 Change-Id: If4126023fc9c067e56087ec7d16a8fd542ce1794
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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4a9ac37fe26644bb5253d15eec08be2edb896642 |
|
01-Nov-2011 |
Mathias Agopian <mathias@google.com> |
Fix rotation displays frame N-1 briefly while rotating The ScreenShot layer is now created hidden. The screenshot itself is aquired during the transaction when the layer is made visible. This guarantees the screenshot and the layer happen atomically with respect to screen updates. Bug: 5534521 Change-Id: Ida23e1f13d5716ec83b78a15712e0646d6cf8729
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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51726c381e23d148867c760d06306dfa940b4d15 |
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22-Oct-2011 |
Mathias Agopian <mathias@google.com> |
am aa938c8d: Merge "mDirtyRegion is single threaded, but could be accessed from a hwc thread" into ics-mr0 * commit 'aa938c8d9c0e71c9b556657cb33794210ce6ebf8': mDirtyRegion is single threaded, but could be accessed from a hwc thread
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0dfb7b73a468698622d6c0423f0d5471a6f5d375 |
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22-Oct-2011 |
Mathias Agopian <mathias@google.com> |
mDirtyRegion is single threaded, but could be accessed from a hwc thread We now have mInvalidateRegion which holds the region to invalidate, it can be set from any thread as long as mInvalidateLock is held. We use fine-grained locking here because mInvalidateRegion can be set from anywhere, in particular frmo HWC callbacks. Bug: 5466774 Change-Id: Iafca20aa3f5b25a87755e65bde7b769aa8f997bc
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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818fb243572f8e1f408ba9fc35ef61bbedbd9ce1 |
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19-Oct-2011 |
Dave Burke <daveburke@google.com> |
am 70ac412b: Merge "Add a LayerScreenshot" into ics-mr0 * commit '70ac412b2fe7be2507189a9fdfb30c43b36d56ac': Add a LayerScreenshot
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118d0245ee0a3b107055782aa8b555404b6f0280 |
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14-Oct-2011 |
Mathias Agopian <mathias@google.com> |
Add a LayerScreenshot A LayerScreenshot is a special type of layer that contains a screenshot of the screen acquired when its created. It works just like LayerDim. Make sure to call compositionComplete() after rendering into a FBO. Bug: 5446982, 5467587, 5466259 Change-Id: I5d8a1b4c327f9973d950cd4f4c0bca7f62825cd4
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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cdec8f01aae14ed59fbc57cb2ce97a6602f4b9a1 |
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17-Oct-2011 |
Mathias Agopian <mathias@google.com> |
am 840b8a67: Revert "Add a LayerScreenshot" * commit '840b8a678537519c27ddf2f818494eaa20a135d4': Revert "Add a LayerScreenshot"
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090cb44b945bfe2711344a5331814bd6412ab437 |
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17-Oct-2011 |
Elliott Hughes <enh@google.com> |
Merge branch 'master' of ssh://android-git:29418/platform/frameworks/base
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e9800c83114988b6f8cc25bb9d508ebb322f9903 |
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17-Oct-2011 |
Mathias Agopian <mathias@google.com> |
Revert "Add a LayerScreenshot" This reverts commit d6809f40cf61203573ec5dbc437f695cd132cc18.
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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a402c4c9913cfbc6c3da21719c57a93a11f091f0 |
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15-Oct-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: Remove display freezing code This change removes the dead code from SurfaceFlinger that resulted from disabling support for freezing the display. Change-Id: I4e5ff00c94b4c7a79af2f65c9850c135210068ed
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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28378392fd5aa3e0a392c9eb64634055678c3987 |
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13-Oct-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: make sync transactions explicit This change enables a layer or orientation update transaction sent to SurfaceFlinger to explicitly request a synchronous transaction. Change-Id: I97cbba610c13679849f66114b216fa6dbf12f2a9
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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f171ab6da9cf9793093e50947aacdab8f2b0c9b2 |
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14-Oct-2011 |
Mathias Agopian <mathias@google.com> |
Add a LayerScreenshot A LayerScreenshot is a special type of layer that contains a screenshot of the screen acquired when its created. It works just like LayerDim. Bug: 5446982 Change-Id: I7814aff2380e7e146937f2b641907be2a30c76cc
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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b8d69a55f1c187a35ac41e69de63251f5501b6f4 |
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11-Oct-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: update orientation via transactions This change merges the ISurfaceComposer::setOrientation functionality into ISurfaceComposer::setTransactionState. It enables the window manager to atomically update both the display orientation and the position and size of the windows in a single transaction with SurfaceFlinger. Bug: 5439574 Change-Id: I18a8ccc564d7d760ef8afb2d015ccdb7a7963900
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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f7cdd053fe1fee093f6b0973ad5723765f98a48d |
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11-Oct-2011 |
Mathias Agopian <mathias@google.com> |
fix an issue where the screen could stay off this would happen when toggling on/off/on very fast, the screen could stay black (while the panel is on). Bug: 5429724 Change-Id: Ic8aa6aff066e6267923c0d47ef65e314e7bb6d41
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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9575f60722f7a4f54384fe0be6938a8de48dc23a |
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07-Oct-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceFlinger: screenshots w/ protected buffers This change modifies SurfaceFlinger's screenshot behavior when a layer with a protected buffer is visible. The previous behavior was to simply fail the screenshot. The new behavior is to render the screenshot using a placeholder texture where the protected buffer would have been. Change-Id: I5e50cb2f3b31b2ea81cfe291c9b4a42e9ee71874
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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e2c2f9213f936f98db604dc9c126ff22f725a824 |
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06-Oct-2011 |
Mathias Agopian <mathias@google.com> |
Force a repaint when hwc invalidate hook is called without this prepare() would be called but not set() since the dirty region is empty. Change-Id: I038acfbdad4c16015357ccde4d1949391d6f989d
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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21230c6410bdab13cd2bd274da54b1e4061b6035 |
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21-Sep-2011 |
Jeff Brown <jeffbrown@google.com> |
Handle orientation changes more systematically. Bug: 4981385 Simplify the orientation changing code path in the WindowManager. Instead of the policy calling setRotation() when the sensor determined orientation changes, it calls updateRotation(), which figures everything out. For the most part, the rotation actually passed to setRotation() was more or less ignored and just added confusion, particularly when handling deferred orientation changes. Ensure that 180 degree rotations are disallowed even when the application specifies SCREEN_ORIENTATION_SENSOR_*. These rotations are only enabled when docked upside-down for some reason or when the application specifies SCREEN_ORIENTATION_FULL_SENSOR. Ensure that special modes like HDMI connected, lid switch, dock and rotation lock all cause the sensor to be ignored even when the application asks for sensor-based orientation changes. The sensor is not relevant in these modes because some external factor (or the user) is determining the preferred rotation. Currently, applications can still override the preferred rotation even when there are special modes in play that might say otherwise. We could tweak this so that some special modes trump application choices completely (resulting in a letter-boxed application, perhaps). I tested this sort of tweak (not included in the patch) and it seems to work fine, including transitions between applications with varying orientation. Delete dead code related to animFlags. Handle pausing/resuming orientation changes more precisely. Ensure that a deferred orientation change is performed when a drag completes, even if endDragLw() is not called because the drag was aborted before the drop happened. We pause the orientation change in register() and resume in unregister() because those methods appear to always be called as needed. Change-Id: If0a31de3d057251e581fdee64819f2b19e676e9a
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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9c6e297271ec9af9d974242d89cfa08cb6ceaa0a |
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21-Sep-2011 |
Mathias Agopian <mathias@google.com> |
fix transition from full overlays to fb we need to clear the whole framebuffer in that situation because we can't trust the content of the FB when partial (fb preserving) updates are used. Bug: 5318492 Change-Id: I3f0e01b0fb665a34e44d88ad9f0f54a5d990060b
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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0656a68380d01de4136933901b2c322cf9ab0d7e |
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21-Sep-2011 |
Mathias Agopian <mathias@google.com> |
rename mInvalidRegion to mSwapRegion Change-Id: I946cbc782c0c84645843ea44c3d8b04a0a2fe658
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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f9abeb956fb95682d77005ea0dc506a805f52a04 |
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09-Sep-2011 |
Mathias Agopian <mathias@google.com> |
Fix another problem with refreshing the screen when switching to/from overlay the previous fix was incorrect. See comment in setupHardwareComposer for full explanations. Change-Id: Ib24a9af000b8f95cf7319f9272d34997064ceb6d
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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f384cc3008a25ad1b00403aca0cc001547f029c6 |
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09-Sep-2011 |
Mathias Agopian <mathias@google.com> |
Fix an issue is SF that caused drawing artifacts when hwc changed mode we were not redrawing and/or clearing the FB properly when hwc moved a layer from/to FB to/from OVERLAY. In these cases we needed to expand the dirty region to include the layer that changed mode. Also split composeSurfaces() which was becoming quite large. Change-Id: Id6fa1acfc4ff694037fddf7efd037a4405732073
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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a45836466c301d49d8df286b5317dfa99cb83b70 |
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24-Aug-2011 |
Mathias Agopian <mathias@google.com> |
Add a debug option to turn the "transformation hint" off transformation hint is disabled with: adb shell service call SurfaceFlinger 1009 i32 1 Change-Id: I9aafe6f280f88ce41569ed69a06dc522b10e3a88
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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53331da007b56e0cb4201728de99c8c29bcfaa9a |
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23-Aug-2011 |
Mathias Agopian <mathias@google.com> |
fix "show screen update" debug option. Change-Id: I7d8b24124768b5f7d59d3bb0b019e9baaa0dfc4f NOTE: from now on, this also disable the h/w composer
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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582270d69db94286a248bd829f1ae6f910d45124 |
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18-Aug-2011 |
Jamie Gennis <jgennis@google.com> |
SurfaceTexture: fix queues-to-composer This change fixes the NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER query of Surface and SurfaceTextureClient. Surface now uses the inherited SurfaceTextureClient implementation of this query. SurfaceTextureClient now queries SurfaceFlinger to determine whether buffers that are queued to its ISurfaceTexture will be sent to SurfaceFlinger (as opposed to some other process). Change-Id: Iff187e72f30d454229f07f896b438198978270a8
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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8afb7e39a83a3e31170612d562eb08508e328388 |
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16-Aug-2011 |
Mathias Agopian <mathias@google.com> |
as a debug option SrufaceFlinger can now connect to DDMS this is disabled by default. To enable: setprop debug.sf.ddms 1 this debug option requires to restart SurfaceFlinger Change-Id: Ic2f8050b29911b55bcd21721648b6978700c277d
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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47d0812977b7acc4fed6a823203770a57f7a6b78 |
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12-Aug-2011 |
Mathias Agopian <mathias@google.com> |
SurfaceFlinger doesn't rely on having a custom RefBase destructor we just use a message to the main thread to destroy our GLES state.
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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7e918860f9d496bf0c4b7e1649216c9209c57850 |
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06-Jul-2011 |
Mathias Agopian <mathias@google.com> |
Merge "don't kill surfaceflinger when system process dies"
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1f339ff3875afad128a8e16ee6395c5fad295826 |
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02-Jul-2011 |
Mathias Agopian <mathias@google.com> |
don't kill surfaceflinger when system process dies Change-Id: I2d3ed87b590f9ccea3fa4af41d92911de070b315
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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d9e8c64c3dce1612eb948a5c16ba4ff62202b423 |
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01-Jul-2011 |
Mathias Agopian <mathias@google.com> |
return an error code with gralloc buffer allocation failures Change-Id: I471e5d37ea7a42fc8a0f93446ee3b4229da37807
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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698c0873cf2e07bdc7fd1e72169aee2a19fa40d7 |
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29-Jun-2011 |
Mathias Agopian <mathias@google.com> |
SF transactions are now O(1) wrt IPC instead of O(N). Change-Id: I57669852cbf6aabae244ea86940a08a5a27ffc43
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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99b49840d309727678b77403d6cc9f920111623f |
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28-Jun-2011 |
Mathias Agopian <mathias@google.com> |
PermissionCache caches permission checks This is intended to absorb the cost of the IPC to the permission controller. Cached permission checks cost about 3us, while full blown ones are two orders of magnitude slower. CAVEAT: PermissionCache can only handle system permissions safely for now, because the cache is not purged upon global permission changes. Change-Id: I8b8a5e71e191e3c01e8f792f253c379190eee62e
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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a67932fe6864ac346e7f78b86df11cf6c5344137 |
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20-Apr-2011 |
Mathias Agopian <mathias@google.com> |
unify SurfaceTexture and Surface Add the concept of synchronous dequeueBuffer in SurfaceTexture Implement {Surface|SurfaceTextureClient}::setSwapInterval() Add SurfaceTexture logging fix onFrameAvailable
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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ca4d3602c07837d0b2ac6878685a8e327b5f30f0 |
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20-May-2011 |
Mathias Agopian <mathias@google.com> |
Fix a race that could cause GL commands to be executed from the wrong thread. Change-Id: Ia3d407f7bf2f5553f46cfdade70b7b0badb35beb
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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dea20b1f343012d58ca9eb381684b26a168dc127 |
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04-May-2011 |
Mathias Agopian <mathias@google.com> |
Fix a race in SurfaceFlinger that could cause layers to be leaked forever. The transaction flags were atomically read-and-cleared to determine if a transaction was needed, in the later case, mStateLock was taken to keep the current state still during the transaction. This left a small window open, where a layer could be removed after the transaction flags were checked but before the transaction was started holding the lock. In that situation eTraversalNeeded would be set but only seen during the next transaction cycle; however, because we're handling this transaction (because of another flag) it will be commited, "loosing" the information about the layer being removed -- so when the next transaction cycle due to eTraversalNeeded starts, it won't notice that layers have been removed and won't populated the ditchedLayers array. Change-Id: Iedea9e25fee8dd98a0c5bd5ad41a20fcadf75b47
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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4f113740180b6512b43723c4728f262882dc9b45 |
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04-May-2011 |
Mathias Agopian <mathias@google.com> |
Fix a race-condtion in SurfaceFlinger that could lead to a crash. Client::mLayers could be accessed from different threads. On one side from Client::attachLayer() which is currently called from a binder thread; on the other side from Client::detachLayer() which is always called from the main thread. This could lead to a corruption of Client::mLayers. We fix this issue by adding an internal lock to Client. Change-Id: Ib1317d7750ed5030e6f577efe34b69fc10198bd3
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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0ef4e15a6c12778daf464a4953d7e15e651f49ac |
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20-Apr-2011 |
Mathias Agopian <mathias@google.com> |
Get rid of the "pid" parameter from createSurface Change-Id: I28635e3f803e6abe965d79998e305f54a202465d
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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4cb18881b55b82a24873ccd8e298bc2d5a9c17e5 |
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09-Apr-2011 |
Mathias Agopian <mathias@google.com> |
Fix a GraphicBuffer leak in SurfaceTexture This leak was intentional, it was there to deal with the fact that some gralloc implementations don't track buffer handles with file-descriptors so buffers needed to stay alive until there were registered, which is not guaranteed by binder transactions. In this new implementation, we use a small BBinder holding a reference to the buffer, which with tuck into the parcel. This forces the reference to stay alive until the parcel is destroyed, which is guaranteed (by construction) to happen after the buffer is registered. this allows the public facing API to not expose the previous hack. Change-Id: I1dd6cd83679a2b7457ad628169e2851acc027143
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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1bbafb96101de04c43adb5e3ca2494070d20a46a |
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12-Mar-2011 |
Mathias Agopian <mathias@google.com> |
Fix some const-ness and comments mDrawingState doesn't need to be accessed by the mStateLock, because by definition it's only accessed from the main thread. Similarily, the list of layers in the drawing state cannot change (ie: is const). Change-Id: I2e5da7f4d8caee7af7802b432cd45cc81c7c08b0
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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134f0422866e8985188ed10dfbdcb8e6c34b87f7 |
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08-Mar-2011 |
Jamie Gennis <jgennis@google.com> |
ANativeWindow: add queues-to-window-composer check. This change adds a new 'method' to the ANativeWindow interface to check whether buffers queued to the window will be sent directly to the system window compositor. Change-Id: I4d4b199e328c110b68b250029aea650f03c8724d Bug: 3495535
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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2bd1d95efecffad447afd682ffe605bbf8c79d62 |
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20-Jan-2011 |
Mathias Agopian <mathias@google.com> |
clean-up unneeded code now that we removed the notion of a "inUse" buffer in surfaceflinger a lot of code can be simplified / removed. noteworthy, the whole concept of "unlockClient" wrt. "compositionComplete" is also gone. Change-Id: I210413d4c8c0998dae05c8620ebfc895d3e6233d
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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0d3dcc4aab864e4e4086b070c08949d369239f22 |
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15-Jan-2011 |
Mathias Agopian <mathias@google.com> |
Merge "partially fix [3306150] HTML5 video with H/W acceleration blackout" into honeycomb
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76cd4ddc6ad664257739b3d3713fd9ebdc9a4ad9 |
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15-Jan-2011 |
Mathias Agopian <mathias@google.com> |
partially fix [3306150] HTML5 video with H/W acceleration blackout We used to guarantee that a layer in SurfaceFlinger would never be destroyed before all references (to its ISurface) on the client side would be released. At some point, this guarantee got relaxed to allow to free gralloc resources sooner. This last change was incorrect, because: - in implementations with reference-counting the gralloc resources wouldn't be released anyways, until all the mapping were gone - in implementations without ref counting, the client side would most likely crash or do something bad - it also caused the SharedBufferStack slot to be reallocated to another surface, which could be problematic if the client continued to use the surface after the window manager destroyed it. So, we essentially reinstate the guarantee that layers won't be destroyed until after all references to their ISurface are released. NOTE: This doesn't entirely fix 3306150 because there is another problem there where the Browser continues to use a surface after it has been destroyed. Change-Id: I305c830dd722b30a6d53cbf3a9c714fd3cf7eb06
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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a49576f06b73893fd957d974382390a47b44589e |
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14-Jan-2011 |
Mathias Agopian <mathias@google.com> |
Merge "fix [3312683] Camera mirroring problem after switching from back to front camera" into honeycomb
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ad456f9878ff7c176499e7b992f9ff1cb3e9cdee |
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14-Jan-2011 |
Mathias Agopian <mathias@google.com> |
fix [3312683] Camera mirroring problem after switching from back to front camera the crop as well as buffer orientation can change at every frame, when that happens we need to reset the hwc HAL (ie: set the GEOMETRY_CHANGED flag). currently we achieve this by taking the same code path than an actual geometry change which is a bit more heavy than necessary. Change-Id: I751f9ed1eeec0c27db7df2e77d5d17c6bcc17a24
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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9a78c90cd46b2a3bd637b056873149d3b94384b4 |
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13-Jan-2011 |
Jamie Gennis <jgennis@google.com> |
Fix remote GraphicBuffer allocation in SurfaceFlinger. This change fixes a horrible hack that I did to allow application processes to create GraphicBuffer objects by making a binder call to SurfaceFlinger. This change introduces a new binder interface specifically for doing this, and does it in such a way that SurfaceFlinger will maintain a reference to the buffers until the app is done with them. Change-Id: Icb240397c6c206d7f69124c1497a829f051cb49b
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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495633406580685dfaa41979bbae47fc5f77fefe |
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20-Dec-2010 |
Jamie Gennis <jgennis@google.com> |
Add the ISurfaceComposer::createGraphicBuffer IPC. This change adds a new binder method to the ISurfaceComposer interface. This IPC is intended to allow SurfaceFlinger clients to allocate gralloc buffers using SurfaceFlinger as a proxy to gralloc. Change-Id: Ide9fc283aec5da6268ba62cfed0c3319a50b640d
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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bf2c6a6c8f1df40ac94e28b948754bb9739daaca |
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11-Dec-2010 |
Mathias Agopian <mathias@google.com> |
[3258939] Need snapshot to limit which layers are included Change-Id: Id7351a0e3f53dde99b291cffba553d89fd4d7ca9
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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1293a8eb567fd63c072a6970fa9dcf37d076059f |
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09-Dec-2010 |
Mathias Agopian <mathias@google.com> |
More clean-up. Get rid off the "blur" effect in SurfaceFlinger For multiple reason, this effect is not maintainable and was never used due to its abysmal performance. it'll be resurected when it can be implemented efficiently. Change-Id: Id4222c9b86c629275cdec18873ef07be8723b6d2
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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a5529c8778c2f407f482fc12165aeb76c0f505c2 |
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08-Dec-2010 |
Mathias Agopian <mathias@google.com> |
remove support for PUSH_BUFFER surfaces and overlays the same functionality is now supported through the h/w composer HAL, and YUV support in the GPU. Change-Id: I8146605449954b8e8fd7f78810b7d873c2d8f5bf
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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fb3051b15e15b0f57196e0f2bc6ba8570f7ffe5e |
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16-Oct-2010 |
Mathias Agopian <mathias@google.com> |
am 7e9a54d4: am d4e03f37: addresses parts of 3096779 and 3097475 Merge commit '7e9a54d460030a871a4f05e61e943c6a694e9ef8' * commit '7e9a54d460030a871a4f05e61e943c6a694e9ef8': addresses parts of 3096779 and 3097475
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e33a35f02576b482a5ac4891a78f6e72fb4c0dea |
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15-Oct-2010 |
Mathias Agopian <mathias@google.com> |
am 5bfa3a34: am 011b5bcc: Merge "implement part of [3094280] New animation for screen on and screen off add support for screen on animation" into gingerbread Merge commit '5bfa3a34eaef759c3ec4def76f646eb1c0bf997f' * commit '5bfa3a34eaef759c3ec4def76f646eb1c0bf997f': implement part of [3094280] New animation for screen on and screen off
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abd671a08a41519a7ab3d438a500efe0ef0bfc1d |
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14-Oct-2010 |
Mathias Agopian <mathias@google.com> |
addresses parts of 3096779 and 3097475 3097475: Animation setting should control the screen on animation 3096779: CRT power-on animation can briefly show the top app instead of lockscreen There is now a parameter that controls wether the ON and/or OFF animation are performed. we also always clear the screen to black on power off, to make sure it won't briefly appear on power on. HOWEVER, 3096779 is not 100% fixed in the case where we're doing the animation because there is a race, where SF doesn't wait (b/c it doesn't know) for the framework to have redrawn the lockscreen. Change-Id: Ie0f02c9225fcdf24b1e8907e268eb7da2c5b0a03
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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503d2d4a08370209dc83330bd00997ba9512f46f |
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14-Oct-2010 |
Joe Onorato <joeo@google.com> |
am 9a12a3c8: am ba799098: Merge changes I76513387,I335fb671 into gingerbread Merge commit '9a12a3c8d4bb20042cf69e07d268e3a04ac71f96' * commit '9a12a3c8d4bb20042cf69e07d268e3a04ac71f96': Remove dead code, and make the animation a setting. turn off the electron beam
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9daa5c9b9dd286cbbf5d43f7e45a5e9e4048e855 |
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13-Oct-2010 |
Mathias Agopian <mathias@google.com> |
implement part of [3094280] New animation for screen on and screen off add support for screen on animation Change-Id: If50cf52ae04b95b42da7d74cf7fa96d5cb54d238
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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59119e658a12279e8fff508f8773843de2d90917 |
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11-Oct-2010 |
Mathias Agopian <mathias@google.com> |
turn off the electron beam Change-Id: I335fb6719f1d5a3f1c6f37a046fd1c2c4ed2bbc6
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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df85c455c34a920d22a8e3f7459a1cc615efcd27 |
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29-Sep-2010 |
Mathias Agopian <mathias@google.com> |
refactored screenshot code the core screenshot function now can capture the screen at any lower resolution performing bilinear filtering. we also now have some client code to interface with the screenshot service. it's now possible to request a screenshot at a lower resolution. Change-Id: I33689bba98507ab928d0898b21596d0d2fe4b953
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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74c40c0a273dbfd7d10617c4cc1b0c066bfc812e |
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29-Sep-2010 |
Mathias Agopian <mathias@google.com> |
refactored screenshot code the core screenshot function now can capture the screen at any lower resolution performing bilinear filtering. we also now have some client code to interface with the screenshot service. it's now possible to request a screenshot at a lower resolution. Change-Id: I5a3b0e431421800e3aad601d9af8f94adffbc71f
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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a3aefeb1c31618dcc897da22d2d2f741104e3fe3 |
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25-Sep-2010 |
Mathias Agopian <mathias@google.com> |
am 495ad4f2: am beabe75a: Merge changes I1f7c4535,I741c68a2 into gingerbread Merge commit '495ad4f22096aa172d025c16c25497e7dad8f2bd' * commit '495ad4f22096aa172d025c16c25497e7dad8f2bd': simple test app for screen capture API add support for [1974164] Be able to take a screen shot on the device
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1b0b30d04304392748a8a4ab5a69e52a19f51b3a |
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24-Sep-2010 |
Mathias Agopian <mathias@google.com> |
add support for [1974164] Be able to take a screen shot on the device screenshots are taken using ISurfaceComposer::captureScreen() which returns the size of the screenshot and an IMemoryHeap containing the data. screenshots have limitations: - they will always fail if a secure window is up on screen - require GL_OES_framebuffer_object extension - in some situation, video planes won't been captured Change-Id: I741c68a2d2984fb139039301c3349e6780e2cd58
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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73d3ba9e50be1014aa21ec4bbdc874be394accb4 |
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23-Sep-2010 |
Mathias Agopian <mathias@google.com> |
add a way to toggle the h/w composer at runtime to DISABLE the h/w composer: adb shell service call SurfaceFlinger 1008 i32 1 to ENABLE the h/w composer: adb shell service call SurfaceFlinger 1008 i32 0 the state is dumped in "dumpsys SurfaceFlinger" Change-Id: I23e2242d42c6e3fd5261a83332dd900b189e38ce
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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000ca8fa9a1a92aa2f132ba41d11ece6d01cdadd |
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18-Aug-2010 |
Mathias Agopian <mathias@google.com> |
revert hwcomposer HAL changes. DO NOT MERGE. This reverts commit: 94364b91a2894bf037b8beb027132fbb812e1434 f8e705dea48f77f1c2532fdbadd4997dd1851af0 b59beb5ca68d0228f60dda60d85e2d0226b33215 e0d5f5bcf5a8b26f4ad75f549cbf380b2c9faf20
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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a350ff98692b3a50cad5cc93f9f83221242ca86a |
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11-Aug-2010 |
Mathias Agopian <mathias@google.com> |
call into hwcomposer HAL when present Change-Id: I70f31c69a9436a43860e78977442863ecba6d27b
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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f6679fc6f70939643901f29a9a69e40c603e6e5f |
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11-Aug-2010 |
Mathias Agopian <mathias@google.com> |
get rid of our LayerVector implementation we now use SortedVector<> with a special compare implementation. Change-Id: I910459cf3b3c8993b55ad0786a8c348369262de5
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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4da751999358fffa4cefc4c8046dab72045925f6 |
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11-Aug-2010 |
Mathias Agopian <mathias@google.com> |
keep a list of visible sorted surfaces Change-Id: Ib815eeff894f8a3b1e79fbbf8186d5d91bb60285
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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a1e6bc864fb821c1b470b7aad9b75c441f54eeb4 |
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15-Jul-2010 |
Mathias Agopian <mathias@google.com> |
added BinderService<> template to help creating native binder services Change-Id: Id980899d2647b56479f8a27c89eaa949f9209dfe
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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81bac09fa6b01dd1495644d9c825c3666762fced |
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15-Jul-2010 |
Mathias Agopian <mathias@google.com> |
move native services under services/ moved surfaceflinger, audioflinger, cameraservice all native services should now reside in this location. Change-Id: Iee42b83dd2a94c3bf5107ab0895fe2dfcd5337a8
/frameworks/native/services/surfaceflinger/SurfaceFlinger.h
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