rsAllocation.h revision b89b0b7dd8199967502c92fe5c8f57c3bc255e1c
1326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams/* 2326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Copyright (C) 2009 The Android Open Source Project 3326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * 4326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Licensed under the Apache License, Version 2.0 (the "License"); 5326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * you may not use this file except in compliance with the License. 6326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * You may obtain a copy of the License at 7326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * 8326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * http://www.apache.org/licenses/LICENSE-2.0 9326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * 10326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * Unless required by applicable law or agreed to in writing, software 11326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * distributed under the License is distributed on an "AS IS" BASIS, 12326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * See the License for the specific language governing permissions and 14326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams * limitations under the License. 15326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams */ 16326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 17326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#ifndef ANDROID_STRUCTURED_ALLOCATION_H 18326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#define ANDROID_STRUCTURED_ALLOCATION_H 19326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 20326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#include "rsType.h" 21326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 22326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams// --------------------------------------------------------------------------- 23326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsnamespace android { 24326e0ddf89e8df2837752fbfd7a014814b32082cJason Samsnamespace renderscript { 25326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 265c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Samsclass Program; 27326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 28afb743aca56c18beb7ab924e75cb6e070ef3e55aAlex Sakhartchoukclass Allocation : public ObjectBase { 29326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // The graphics equilivent of malloc. The allocation contains a structure of elements. 30326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 31326e0ddf89e8df2837752fbfd7a014814b32082cJason Samspublic: 32366c9c85196675437a8dd74c1cf6b63ddbde3d6aJason Sams Allocation(Context *rsc, const Type *, uint32_t usages); 33fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams 34326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams virtual ~Allocation(); 35326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 36326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams void setCpuWritable(bool); 37326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams void setGpuWritable(bool); 38326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams void setCpuReadable(bool); 39326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams void setGpuReadable(bool); 40326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 41326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams bool fixAllocation(); 42326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 43326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams void * getPtr() const {return mPtr;} 44326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams const Type * getType() const {return mType.get();} 45326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 46366c9c85196675437a8dd74c1cf6b63ddbde3d6aJason Sams void syncAll(Context *rsc, RsAllocationUsageType src); 47366c9c85196675437a8dd74c1cf6b63ddbde3d6aJason Sams 48b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams void deferedUploadToTexture(const Context *rsc); 49cf4c7c9b2f513be77a5b9853319ca82ac2b128edJason Sams void uploadToTexture(const Context *rsc); 50326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams uint32_t getTextureID() const {return mTextureID;} 51326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 5284e4027f83b20af59f5b1fc52be6e45f159d3970Alex Sakhartchouk uint32_t getGLTarget() const; 5384e4027f83b20af59f5b1fc52be6e45f159d3970Alex Sakhartchouk 54cf4c7c9b2f513be77a5b9853319ca82ac2b128edJason Sams void deferedUploadToBufferObject(const Context *rsc); 55cf4c7c9b2f513be77a5b9853319ca82ac2b128edJason Sams void uploadToBufferObject(const Context *rsc); 56326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams uint32_t getBufferObjectID() const {return mBufferID;} 57326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 5896abf819e50b59ba8cf886c13f894633eb0a24baJason Sams void copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len); 5996abf819e50b59ba8cf886c13f894633eb0a24baJason Sams 6096abf819e50b59ba8cf886c13f894633eb0a24baJason Sams void resize1D(Context *rsc, uint32_t dimX); 6196abf819e50b59ba8cf886c13f894633eb0a24baJason Sams void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY); 62326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 635f0c84cf464dda719cef65fdc9b4d0980e86b98fJason Sams void data(Context *rsc, const void *data, uint32_t sizeBytes); 645f0c84cf464dda719cef65fdc9b4d0980e86b98fJason Sams void subData(Context *rsc, uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes); 655f0c84cf464dda719cef65fdc9b4d0980e86b98fJason Sams void subData(Context *rsc, uint32_t xoff, uint32_t yoff, 669397e30ce5fe3f6af9212a93b490836b04fdfffaJason Sams uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes); 675f0c84cf464dda719cef65fdc9b4d0980e86b98fJason Sams void subData(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, 689397e30ce5fe3f6af9212a93b490836b04fdfffaJason Sams uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes); 69326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 705f0c84cf464dda719cef65fdc9b4d0980e86b98fJason Sams void subElementData(Context *rsc, uint32_t x, 715f0c84cf464dda719cef65fdc9b4d0980e86b98fJason Sams const void *data, uint32_t elementOff, uint32_t sizeBytes); 725f0c84cf464dda719cef65fdc9b4d0980e86b98fJason Sams void subElementData(Context *rsc, uint32_t x, uint32_t y, 735f0c84cf464dda719cef65fdc9b4d0980e86b98fJason Sams const void *data, uint32_t elementOff, uint32_t sizeBytes); 745f0c84cf464dda719cef65fdc9b4d0980e86b98fJason Sams 75e579df42e85d9e00f53c42ef1b78dbd209dba989Jason Sams void read(void *data); 76e579df42e85d9e00f53c42ef1b78dbd209dba989Jason Sams 77e5ffb879ae535a899a486285a23bea05e912480fJason Sams void enableGLVertexBuffers() const; 78e5ffb879ae535a899a486285a23bea05e912480fJason Sams void setupGLIndexBuffers() const; 79e5ffb879ae535a899a486285a23bea05e912480fJason Sams 805c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams void addProgramToDirty(const Program *); 815c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams void removeProgramToDirty(const Program *); 82e5ffb879ae535a899a486285a23bea05e912480fJason Sams 833dd429cc32388ca0c3d7a9368ed2e348b8fdaab1Jason Sams virtual void dumpLOGV(const char *prefix) const; 84fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk virtual void serialize(OStream *stream) const; 85b825f67adb5d1e1751fe108e6dbf9c6f2555c283Alex Sakhartchouk virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ALLOCATION; } 86fb6b614bcea88a587a7ea4530be45ff0ffa0210eAlex Sakhartchouk static Allocation *createFromStream(Context *rsc, IStream *stream); 87e5ffb879ae535a899a486285a23bea05e912480fJason Sams 88366c9c85196675437a8dd74c1cf6b63ddbde3d6aJason Sams virtual void uploadCheck(Context *rsc); 89cf4c7c9b2f513be77a5b9853319ca82ac2b128edJason Sams 90b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams bool getIsScript() const { 91b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams return (mUsageFlags & RS_ALLOCATION_USAGE_SCRIPT) != 0; 92b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams } 93ebc5019400a129b1f1e57bd1fe8200a21f8da00bJason Sams bool getIsTexture() const { 94ebc5019400a129b1f1e57bd1fe8200a21f8da00bJason Sams return (mUsageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) != 0; 95ebc5019400a129b1f1e57bd1fe8200a21f8da00bJason Sams } 96ebc5019400a129b1f1e57bd1fe8200a21f8da00bJason Sams bool getIsBufferObject() const { 97ebc5019400a129b1f1e57bd1fe8200a21f8da00bJason Sams return (mUsageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) != 0; 98ebc5019400a129b1f1e57bd1fe8200a21f8da00bJason Sams } 99760f1f7335ad0c5aee59ca829a40bbf6e3328a1bJason Sams 10096abf819e50b59ba8cf886c13f894633eb0a24baJason Sams void incRefs(const void *ptr, size_t ct, size_t startOff = 0) const; 10196abf819e50b59ba8cf886c13f894633eb0a24baJason Sams void decRefs(const void *ptr, size_t ct, size_t startOff = 0) const; 102e3929c9bc6f3897e132304faf1b40c3cf1f47474Jason Sams 1035c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams void sendDirty() const; 104b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams bool getHasGraphicsMipmaps() const { 105b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams return mMipmapControl != RS_ALLOCATION_MIPMAP_NONE; 106b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams } 107b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams 108b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams void upload2DTexture(bool isFirstUpload, const void *ptr); 1095c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams 1101e5168d113ccdcf9fe1b817dcbf2f7f476d36c74Alex Sakhartchoukprotected: 111326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams ObjectBaseRef<const Type> mType; 112326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams void * mPtr; 113326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 1145c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams Vector<const Program *> mToDirtyList; 1155c3e3bc8af6de6be5e6bd68e1d5168496f99e6cfJason Sams 116fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams // Is we have a non-null user bitmap callback we do not own the bits and 117fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams // instead call this function to free the memort when its time. 118fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams RsBitmapCallback_t mUserBitmapCallback; 119fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams void *mUserBitmapCallbackData; 120fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams 121326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // Usage restrictions 122326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams bool mCpuWrite; 123326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams bool mCpuRead; 124326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams bool mGpuWrite; 125326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams bool mGpuRead; 126326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 127366c9c85196675437a8dd74c1cf6b63ddbde3d6aJason Sams uint32_t mUsageFlags; 128ebc5019400a129b1f1e57bd1fe8200a21f8da00bJason Sams RsAllocationMipmapControl mMipmapControl; 129366c9c85196675437a8dd74c1cf6b63ddbde3d6aJason Sams 130326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // more usage hint data from the application 131326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // which can be used by a driver to pick the best memory type. 132326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // Likely ignored for now 133326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams float mReadWriteRatio; 134326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams float mUpdateSize; 135326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 136326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 137326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // Is this a legal structure to be used as a texture source. 138326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // Initially this will require 1D or 2D and color data 139326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams uint32_t mTextureID; 140326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 141326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // Is this a legal structure to be used as a vertex source. 142326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // Initially this will require 1D and x(yzw). Additional per element data 143326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams // is allowed. 144326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams uint32_t mBufferID; 145cf4c7c9b2f513be77a5b9853319ca82ac2b128edJason Sams 146cf4c7c9b2f513be77a5b9853319ca82ac2b128edJason Sams bool mUploadDefered; 147fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams 148fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Samsprivate: 149fa84da2cbc271f855b3b1ec75bb688abdf1d1d01Jason Sams void init(Context *rsc, const Type *); 15084e4027f83b20af59f5b1fc52be6e45f159d3970Alex Sakhartchouk void uploadCubeTexture(bool isFirstUpload); 151b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams 152b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams void allocScriptMemory(); 153b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams void freeScriptMemory(); 154b89b0b7dd8199967502c92fe5c8f57c3bc255e1cJason Sams 155326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams}; 156326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 157326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 158326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams} 159326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams#endif 160326e0ddf89e8df2837752fbfd7a014814b32082cJason Sams 161