rsDefines.h revision 9e913f4a5ab519af6c0c04f9b992d85f1c447d2d
1/* 2 * Copyright (C) 2007-2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef RENDER_SCRIPT_DEFINES_H 18#define RENDER_SCRIPT_DEFINES_H 19 20#include <stdint.h> 21#include <sys/types.h> 22 23#ifdef __cplusplus 24extern "C" { 25#endif 26 27////////////////////////////////////////////////////// 28// 29 30typedef void * RsAsyncVoidPtr; 31 32typedef void * RsAdapter1D; 33typedef void * RsAdapter2D; 34typedef void * RsAllocation; 35typedef void * RsAnimation; 36typedef void * RsContext; 37typedef void * RsDevice; 38typedef void * RsElement; 39typedef void * RsFile; 40typedef void * RsFont; 41typedef void * RsSampler; 42typedef void * RsScript; 43typedef void * RsScriptKernelID; 44typedef void * RsScriptFieldID; 45typedef void * RsScriptMethodID; 46typedef void * RsScriptGroup; 47typedef void * RsMesh; 48typedef void * RsPath; 49typedef void * RsType; 50typedef void * RsObjectBase; 51 52typedef void * RsProgram; 53typedef void * RsProgramVertex; 54typedef void * RsProgramFragment; 55typedef void * RsProgramStore; 56typedef void * RsProgramRaster; 57 58typedef void * RsNativeWindow; 59 60typedef void (* RsBitmapCallback_t)(void *); 61 62typedef struct { 63 float m[16]; 64} rs_matrix4x4; 65 66typedef struct { 67 float m[9]; 68} rs_matrix3x3; 69 70typedef struct { 71 float m[4]; 72} rs_matrix2x2; 73 74enum RsDeviceParam { 75 RS_DEVICE_PARAM_FORCE_SOFTWARE_GL, 76 RS_DEVICE_PARAM_COUNT 77}; 78 79typedef struct { 80 uint32_t colorMin; 81 uint32_t colorPref; 82 uint32_t alphaMin; 83 uint32_t alphaPref; 84 uint32_t depthMin; 85 uint32_t depthPref; 86 uint32_t stencilMin; 87 uint32_t stencilPref; 88 uint32_t samplesMin; 89 uint32_t samplesPref; 90 float samplesQ; 91} RsSurfaceConfig; 92 93enum RsMessageToClientType { 94 RS_MESSAGE_TO_CLIENT_NONE = 0, 95 RS_MESSAGE_TO_CLIENT_EXCEPTION = 1, 96 RS_MESSAGE_TO_CLIENT_RESIZE = 2, 97 RS_MESSAGE_TO_CLIENT_ERROR = 3, 98 RS_MESSAGE_TO_CLIENT_USER = 4 99}; 100 101enum RsAllocationUsageType { 102 RS_ALLOCATION_USAGE_SCRIPT = 0x0001, 103 RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE = 0x0002, 104 RS_ALLOCATION_USAGE_GRAPHICS_VERTEX = 0x0004, 105 RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS = 0x0008, 106 RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET = 0x0010, 107 RS_ALLOCATION_USAGE_IO_INPUT = 0x0020, 108 RS_ALLOCATION_USAGE_IO_OUTPUT = 0x0040, 109 RS_ALLOCATION_USAGE_SHARED = 0x0080, 110 111 RS_ALLOCATION_USAGE_ALL = 0x00FF 112}; 113 114enum RsAllocationMipmapControl { 115 RS_ALLOCATION_MIPMAP_NONE = 0, 116 RS_ALLOCATION_MIPMAP_FULL = 1, 117 RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE = 2 118}; 119 120enum RsAllocationCubemapFace { 121 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X = 0, 122 RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_X = 1, 123 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Y = 2, 124 RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Y = 3, 125 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Z = 4, 126 RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Z = 5 127}; 128 129enum RsDataType { 130 RS_TYPE_NONE, 131 RS_TYPE_FLOAT_16, 132 RS_TYPE_FLOAT_32, 133 RS_TYPE_FLOAT_64, 134 RS_TYPE_SIGNED_8, 135 RS_TYPE_SIGNED_16, 136 RS_TYPE_SIGNED_32, 137 RS_TYPE_SIGNED_64, 138 RS_TYPE_UNSIGNED_8, 139 RS_TYPE_UNSIGNED_16, 140 RS_TYPE_UNSIGNED_32, 141 RS_TYPE_UNSIGNED_64, 142 143 RS_TYPE_BOOLEAN, 144 145 RS_TYPE_UNSIGNED_5_6_5, 146 RS_TYPE_UNSIGNED_5_5_5_1, 147 RS_TYPE_UNSIGNED_4_4_4_4, 148 149 RS_TYPE_MATRIX_4X4, 150 RS_TYPE_MATRIX_3X3, 151 RS_TYPE_MATRIX_2X2, 152 153 RS_TYPE_ELEMENT = 1000, 154 RS_TYPE_TYPE, 155 RS_TYPE_ALLOCATION, 156 RS_TYPE_SAMPLER, 157 RS_TYPE_SCRIPT, 158 RS_TYPE_MESH, 159 RS_TYPE_PROGRAM_FRAGMENT, 160 RS_TYPE_PROGRAM_VERTEX, 161 RS_TYPE_PROGRAM_RASTER, 162 RS_TYPE_PROGRAM_STORE, 163 RS_TYPE_FONT, 164 165 RS_TYPE_INVALID = 10000, 166}; 167 168enum RsDataKind { 169 RS_KIND_USER, 170 171 RS_KIND_PIXEL_L = 7, 172 RS_KIND_PIXEL_A, 173 RS_KIND_PIXEL_LA, 174 RS_KIND_PIXEL_RGB, 175 RS_KIND_PIXEL_RGBA, 176 RS_KIND_PIXEL_DEPTH, 177 178 RS_KIND_INVALID = 100, 179}; 180 181enum RsSamplerParam { 182 RS_SAMPLER_MIN_FILTER, 183 RS_SAMPLER_MAG_FILTER, 184 RS_SAMPLER_WRAP_S, 185 RS_SAMPLER_WRAP_T, 186 RS_SAMPLER_WRAP_R, 187 RS_SAMPLER_ANISO 188}; 189 190enum RsSamplerValue { 191 RS_SAMPLER_NEAREST, 192 RS_SAMPLER_LINEAR, 193 RS_SAMPLER_LINEAR_MIP_LINEAR, 194 RS_SAMPLER_WRAP, 195 RS_SAMPLER_CLAMP, 196 RS_SAMPLER_LINEAR_MIP_NEAREST, 197 RS_SAMPLER_MIRRORED_REPEAT, 198 199 RS_SAMPLER_INVALID = 100, 200}; 201 202enum RsTextureTarget { 203 RS_TEXTURE_2D, 204 RS_TEXTURE_CUBE 205}; 206 207enum RsDimension { 208 RS_DIMENSION_X, 209 RS_DIMENSION_Y, 210 RS_DIMENSION_Z, 211 RS_DIMENSION_LOD, 212 RS_DIMENSION_FACE, 213 214 RS_DIMENSION_ARRAY_0 = 100, 215 RS_DIMENSION_ARRAY_1, 216 RS_DIMENSION_ARRAY_2, 217 RS_DIMENSION_ARRAY_3, 218 RS_DIMENSION_MAX = RS_DIMENSION_ARRAY_3 219}; 220 221enum RsDepthFunc { 222 RS_DEPTH_FUNC_ALWAYS, 223 RS_DEPTH_FUNC_LESS, 224 RS_DEPTH_FUNC_LEQUAL, 225 RS_DEPTH_FUNC_GREATER, 226 RS_DEPTH_FUNC_GEQUAL, 227 RS_DEPTH_FUNC_EQUAL, 228 RS_DEPTH_FUNC_NOTEQUAL 229}; 230 231enum RsBlendSrcFunc { 232 RS_BLEND_SRC_ZERO, // 0 233 RS_BLEND_SRC_ONE, // 1 234 RS_BLEND_SRC_DST_COLOR, // 2 235 RS_BLEND_SRC_ONE_MINUS_DST_COLOR, // 3 236 RS_BLEND_SRC_SRC_ALPHA, // 4 237 RS_BLEND_SRC_ONE_MINUS_SRC_ALPHA, // 5 238 RS_BLEND_SRC_DST_ALPHA, // 6 239 RS_BLEND_SRC_ONE_MINUS_DST_ALPHA, // 7 240 RS_BLEND_SRC_SRC_ALPHA_SATURATE, // 8 241 RS_BLEND_SRC_INVALID = 100, 242}; 243 244enum RsBlendDstFunc { 245 RS_BLEND_DST_ZERO, // 0 246 RS_BLEND_DST_ONE, // 1 247 RS_BLEND_DST_SRC_COLOR, // 2 248 RS_BLEND_DST_ONE_MINUS_SRC_COLOR, // 3 249 RS_BLEND_DST_SRC_ALPHA, // 4 250 RS_BLEND_DST_ONE_MINUS_SRC_ALPHA, // 5 251 RS_BLEND_DST_DST_ALPHA, // 6 252 RS_BLEND_DST_ONE_MINUS_DST_ALPHA, // 7 253 254 RS_BLEND_DST_INVALID = 100, 255}; 256 257enum RsTexEnvMode { 258 RS_TEX_ENV_MODE_NONE, 259 RS_TEX_ENV_MODE_REPLACE, 260 RS_TEX_ENV_MODE_MODULATE, 261 RS_TEX_ENV_MODE_DECAL 262}; 263 264enum RsProgramParam { 265 RS_PROGRAM_PARAM_INPUT, 266 RS_PROGRAM_PARAM_OUTPUT, 267 RS_PROGRAM_PARAM_CONSTANT, 268 RS_PROGRAM_PARAM_TEXTURE_TYPE, 269}; 270 271enum RsPrimitive { 272 RS_PRIMITIVE_POINT, 273 RS_PRIMITIVE_LINE, 274 RS_PRIMITIVE_LINE_STRIP, 275 RS_PRIMITIVE_TRIANGLE, 276 RS_PRIMITIVE_TRIANGLE_STRIP, 277 RS_PRIMITIVE_TRIANGLE_FAN, 278 279 RS_PRIMITIVE_INVALID = 100, 280}; 281 282enum RsPathPrimitive { 283 RS_PATH_PRIMITIVE_QUADRATIC_BEZIER, 284 RS_PATH_PRIMITIVE_CUBIC_BEZIER 285}; 286 287enum RsError { 288 RS_ERROR_NONE = 0, 289 RS_ERROR_BAD_SHADER = 1, 290 RS_ERROR_BAD_SCRIPT = 2, 291 RS_ERROR_BAD_VALUE = 3, 292 RS_ERROR_OUT_OF_MEMORY = 4, 293 RS_ERROR_DRIVER = 5, 294 295 RS_ERROR_FATAL_UNKNOWN = 0x1000, 296 RS_ERROR_FATAL_DRIVER = 0x1001, 297 RS_ERROR_FATAL_PROGRAM_LINK = 0x1002 298}; 299 300enum RsAnimationInterpolation { 301 RS_ANIMATION_INTERPOLATION_STEP, 302 RS_ANIMATION_INTERPOLATION_LINEAR, 303 RS_ANIMATION_INTERPOLATION_BEZIER, 304 RS_ANIMATION_INTERPOLATION_CARDINAL, 305 RS_ANIMATION_INTERPOLATION_HERMITE, 306 RS_ANIMATION_INTERPOLATION_BSPLINE 307}; 308 309enum RsAnimationEdge { 310 RS_ANIMATION_EDGE_UNDEFINED, 311 RS_ANIMATION_EDGE_CONSTANT, 312 RS_ANIMATION_EDGE_GRADIENT, 313 RS_ANIMATION_EDGE_CYCLE, 314 RS_ANIMATION_EDGE_OSCILLATE, 315 RS_ANIMATION_EDGE_CYLE_RELATIVE 316}; 317 318enum RsA3DClassID { 319 RS_A3D_CLASS_ID_UNKNOWN, 320 RS_A3D_CLASS_ID_MESH, 321 RS_A3D_CLASS_ID_TYPE, 322 RS_A3D_CLASS_ID_ELEMENT, 323 RS_A3D_CLASS_ID_ALLOCATION, 324 RS_A3D_CLASS_ID_PROGRAM_VERTEX, 325 RS_A3D_CLASS_ID_PROGRAM_RASTER, 326 RS_A3D_CLASS_ID_PROGRAM_FRAGMENT, 327 RS_A3D_CLASS_ID_PROGRAM_STORE, 328 RS_A3D_CLASS_ID_SAMPLER, 329 RS_A3D_CLASS_ID_ANIMATION, 330 RS_A3D_CLASS_ID_ADAPTER_1D, 331 RS_A3D_CLASS_ID_ADAPTER_2D, 332 RS_A3D_CLASS_ID_SCRIPT_C, 333 RS_A3D_CLASS_ID_SCRIPT_KERNEL_ID, 334 RS_A3D_CLASS_ID_SCRIPT_FIELD_ID, 335 RS_A3D_CLASS_ID_SCRIPT_METHOD_ID, 336 RS_A3D_CLASS_ID_SCRIPT_GROUP 337}; 338 339enum RsCullMode { 340 RS_CULL_BACK, 341 RS_CULL_FRONT, 342 RS_CULL_NONE, 343 RS_CULL_INVALID = 100, 344}; 345 346enum RsScriptIntrinsicID { 347 RS_SCRIPT_INTRINSIC_ID_UNDEFINED = 0, 348 RS_SCRIPT_INTRINSIC_ID_CONVOLVE_3x3 = 1, 349 RS_SCRIPT_INTRINSIC_ID_COLOR_MATRIX = 2, 350 RS_SCRIPT_INTRINSIC_ID_LUT = 3, 351 RS_SCRIPT_INTRINSIC_ID_CONVOLVE_5x5 = 4, 352 RS_SCRIPT_INTRINSIC_ID_BLUR = 5, 353 RS_SCRIPT_INTRINSIC_ID_YUV_TO_RGB = 6, 354 RS_SCRIPT_INTRINSIC_ID_BLEND = 7, 355 RS_SCRIPT_INTRINSIC_ID_3DLUT = 8 356}; 357 358typedef struct { 359 RsA3DClassID classID; 360 const char* objectName; 361} RsFileIndexEntry; 362 363enum RsForEachStrategy { 364 RS_FOR_EACH_STRATEGY_SERIAL = 0, 365 RS_FOR_EACH_STRATEGY_DONT_CARE = 1, 366 RS_FOR_EACH_STRATEGY_DST_LINEAR = 2, 367 RS_FOR_EACH_STRATEGY_TILE_SMALL = 3, 368 RS_FOR_EACH_STRATEGY_TILE_MEDIUM = 4, 369 RS_FOR_EACH_STRATEGY_TILE_LARGE = 5 370}; 371 372// Script to Script 373typedef struct { 374 enum RsForEachStrategy strategy; 375 uint32_t xStart; 376 uint32_t xEnd; 377 uint32_t yStart; 378 uint32_t yEnd; 379 uint32_t zStart; 380 uint32_t zEnd; 381 uint32_t arrayStart; 382 uint32_t arrayEnd; 383 384} RsScriptCall; 385 386#ifdef __cplusplus 387}; 388#endif 389 390#endif // RENDER_SCRIPT_DEFINES_H 391 392 393 394 395