1/* 2// Copyright (c) 2014 Intel Corporation 3// 4// Licensed under the Apache License, Version 2.0 (the "License"); 5// you may not use this file except in compliance with the License. 6// You may obtain a copy of the License at 7// 8// http://www.apache.org/licenses/LICENSE-2.0 9// 10// Unless required by applicable law or agreed to in writing, software 11// distributed under the License is distributed on an "AS IS" BASIS, 12// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13// See the License for the specific language governing permissions and 14// limitations under the License. 15*/ 16#ifndef PIXEL_FORMAT_H 17#define PIXEL_FORMAT_H 18 19namespace android { 20namespace intel { 21 22class PixelFormat 23{ 24public: 25 enum { 26 PLANE_PIXEL_FORMAT_BGRX565 = 0x14000000UL, 27 PLANE_PIXEL_FORMAT_BGRX8888 = 0x18000000UL, 28 PLANE_PIXEL_FORMAT_BGRA8888 = 0x1c000000UL, 29 PLANE_PIXEL_FORMAT_RGBX8888 = 0x38000000UL, 30 PLANE_PIXEL_FORMAT_RGBA8888 = 0x3c000000UL, 31 }; 32 33 // convert gralloc color format to IP specific sprite pixel format. 34 // See DSPACNTR (Display A Primary Sprite Control Register for more information) 35 static bool convertFormat(uint32_t grallocFormat, uint32_t& spriteFormat, int& bpp); 36}; 37 38} // namespace intel 39} // namespace android 40 41#endif /*PIXEL_FORMAT_H*/ 42