1/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
2 *
3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * All rights reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
26 *
27 * Authors:
28 *    Kevin E. Martin <martin@valinux.com>
29 *    Gareth Hughes <gareth@valinux.com>
30 *    Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33#ifndef __RADEON_DRM_H__
34#define __RADEON_DRM_H__
35
36/* WARNING: If you change any of these defines, make sure to change the
37 * defines in the X server file (radeon_sarea.h)
38 */
39#ifndef __RADEON_SAREA_DEFINES__
40#define __RADEON_SAREA_DEFINES__
41
42/* Old style state flags, required for sarea interface (1.1 and 1.2
43 * clears) and 1.2 drm_vertex2 ioctl.
44 */
45#define RADEON_UPLOAD_CONTEXT		0x00000001
46#define RADEON_UPLOAD_VERTFMT		0x00000002
47#define RADEON_UPLOAD_LINE		0x00000004
48#define RADEON_UPLOAD_BUMPMAP		0x00000008
49#define RADEON_UPLOAD_MASKS		0x00000010
50#define RADEON_UPLOAD_VIEWPORT		0x00000020
51#define RADEON_UPLOAD_SETUP		0x00000040
52#define RADEON_UPLOAD_TCL		0x00000080
53#define RADEON_UPLOAD_MISC		0x00000100
54#define RADEON_UPLOAD_TEX0		0x00000200
55#define RADEON_UPLOAD_TEX1		0x00000400
56#define RADEON_UPLOAD_TEX2		0x00000800
57#define RADEON_UPLOAD_TEX0IMAGES	0x00001000
58#define RADEON_UPLOAD_TEX1IMAGES	0x00002000
59#define RADEON_UPLOAD_TEX2IMAGES	0x00004000
60#define RADEON_UPLOAD_CLIPRECTS		0x00008000	/* handled client-side */
61#define RADEON_REQUIRE_QUIESCENCE	0x00010000
62#define RADEON_UPLOAD_ZBIAS		0x00020000	/* version 1.2 and newer */
63#define RADEON_UPLOAD_ALL		0x003effff
64#define RADEON_UPLOAD_CONTEXT_ALL       0x003e01ff
65
66/* New style per-packet identifiers for use in cmd_buffer ioctl with
67 * the RADEON_EMIT_PACKET command.  Comments relate new packets to old
68 * state bits and the packet size:
69 */
70#define RADEON_EMIT_PP_MISC                         0	/* context/7 */
71#define RADEON_EMIT_PP_CNTL                         1	/* context/3 */
72#define RADEON_EMIT_RB3D_COLORPITCH                 2	/* context/1 */
73#define RADEON_EMIT_RE_LINE_PATTERN                 3	/* line/2 */
74#define RADEON_EMIT_SE_LINE_WIDTH                   4	/* line/1 */
75#define RADEON_EMIT_PP_LUM_MATRIX                   5	/* bumpmap/1 */
76#define RADEON_EMIT_PP_ROT_MATRIX_0                 6	/* bumpmap/2 */
77#define RADEON_EMIT_RB3D_STENCILREFMASK             7	/* masks/3 */
78#define RADEON_EMIT_SE_VPORT_XSCALE                 8	/* viewport/6 */
79#define RADEON_EMIT_SE_CNTL                         9	/* setup/2 */
80#define RADEON_EMIT_SE_CNTL_STATUS                  10	/* setup/1 */
81#define RADEON_EMIT_RE_MISC                         11	/* misc/1 */
82#define RADEON_EMIT_PP_TXFILTER_0                   12	/* tex0/6 */
83#define RADEON_EMIT_PP_BORDER_COLOR_0               13	/* tex0/1 */
84#define RADEON_EMIT_PP_TXFILTER_1                   14	/* tex1/6 */
85#define RADEON_EMIT_PP_BORDER_COLOR_1               15	/* tex1/1 */
86#define RADEON_EMIT_PP_TXFILTER_2                   16	/* tex2/6 */
87#define RADEON_EMIT_PP_BORDER_COLOR_2               17	/* tex2/1 */
88#define RADEON_EMIT_SE_ZBIAS_FACTOR                 18	/* zbias/2 */
89#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT           19	/* tcl/11 */
90#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED   20	/* material/17 */
91#define R200_EMIT_PP_TXCBLEND_0                     21	/* tex0/4 */
92#define R200_EMIT_PP_TXCBLEND_1                     22	/* tex1/4 */
93#define R200_EMIT_PP_TXCBLEND_2                     23	/* tex2/4 */
94#define R200_EMIT_PP_TXCBLEND_3                     24	/* tex3/4 */
95#define R200_EMIT_PP_TXCBLEND_4                     25	/* tex4/4 */
96#define R200_EMIT_PP_TXCBLEND_5                     26	/* tex5/4 */
97#define R200_EMIT_PP_TXCBLEND_6                     27	/* /4 */
98#define R200_EMIT_PP_TXCBLEND_7                     28	/* /4 */
99#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0             29	/* tcl/7 */
100#define R200_EMIT_TFACTOR_0                         30	/* tf/7 */
101#define R200_EMIT_VTX_FMT_0                         31	/* vtx/5 */
102#define R200_EMIT_VAP_CTL                           32	/* vap/1 */
103#define R200_EMIT_MATRIX_SELECT_0                   33	/* msl/5 */
104#define R200_EMIT_TEX_PROC_CTL_2                    34	/* tcg/5 */
105#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL            35	/* tcl/1 */
106#define R200_EMIT_PP_TXFILTER_0                     36	/* tex0/6 */
107#define R200_EMIT_PP_TXFILTER_1                     37	/* tex1/6 */
108#define R200_EMIT_PP_TXFILTER_2                     38	/* tex2/6 */
109#define R200_EMIT_PP_TXFILTER_3                     39	/* tex3/6 */
110#define R200_EMIT_PP_TXFILTER_4                     40	/* tex4/6 */
111#define R200_EMIT_PP_TXFILTER_5                     41	/* tex5/6 */
112#define R200_EMIT_PP_TXOFFSET_0                     42	/* tex0/1 */
113#define R200_EMIT_PP_TXOFFSET_1                     43	/* tex1/1 */
114#define R200_EMIT_PP_TXOFFSET_2                     44	/* tex2/1 */
115#define R200_EMIT_PP_TXOFFSET_3                     45	/* tex3/1 */
116#define R200_EMIT_PP_TXOFFSET_4                     46	/* tex4/1 */
117#define R200_EMIT_PP_TXOFFSET_5                     47	/* tex5/1 */
118#define R200_EMIT_VTE_CNTL                          48	/* vte/1 */
119#define R200_EMIT_OUTPUT_VTX_COMP_SEL               49	/* vtx/1 */
120#define R200_EMIT_PP_TAM_DEBUG3                     50	/* tam/1 */
121#define R200_EMIT_PP_CNTL_X                         51	/* cst/1 */
122#define R200_EMIT_RB3D_DEPTHXY_OFFSET               52	/* cst/1 */
123#define R200_EMIT_RE_AUX_SCISSOR_CNTL               53	/* cst/1 */
124#define R200_EMIT_RE_SCISSOR_TL_0                   54	/* cst/2 */
125#define R200_EMIT_RE_SCISSOR_TL_1                   55	/* cst/2 */
126#define R200_EMIT_RE_SCISSOR_TL_2                   56	/* cst/2 */
127#define R200_EMIT_SE_VAP_CNTL_STATUS                57	/* cst/1 */
128#define R200_EMIT_SE_VTX_STATE_CNTL                 58	/* cst/1 */
129#define R200_EMIT_RE_POINTSIZE                      59	/* cst/1 */
130#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0       60	/* cst/4 */
131#define R200_EMIT_PP_CUBIC_FACES_0                  61
132#define R200_EMIT_PP_CUBIC_OFFSETS_0                62
133#define R200_EMIT_PP_CUBIC_FACES_1                  63
134#define R200_EMIT_PP_CUBIC_OFFSETS_1                64
135#define R200_EMIT_PP_CUBIC_FACES_2                  65
136#define R200_EMIT_PP_CUBIC_OFFSETS_2                66
137#define R200_EMIT_PP_CUBIC_FACES_3                  67
138#define R200_EMIT_PP_CUBIC_OFFSETS_3                68
139#define R200_EMIT_PP_CUBIC_FACES_4                  69
140#define R200_EMIT_PP_CUBIC_OFFSETS_4                70
141#define R200_EMIT_PP_CUBIC_FACES_5                  71
142#define R200_EMIT_PP_CUBIC_OFFSETS_5                72
143#define RADEON_EMIT_PP_TEX_SIZE_0                   73
144#define RADEON_EMIT_PP_TEX_SIZE_1                   74
145#define RADEON_EMIT_PP_TEX_SIZE_2                   75
146#define R200_EMIT_RB3D_BLENDCOLOR                   76
147#define R200_EMIT_TCL_POINT_SPRITE_CNTL             77
148#define RADEON_EMIT_PP_CUBIC_FACES_0                78
149#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0             79
150#define RADEON_EMIT_PP_CUBIC_FACES_1                80
151#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1             81
152#define RADEON_EMIT_PP_CUBIC_FACES_2                82
153#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2             83
154#define R200_EMIT_PP_TRI_PERF_CNTL                  84
155#define R200_EMIT_PP_AFS_0                          85
156#define R200_EMIT_PP_AFS_1                          86
157#define R200_EMIT_ATF_TFACTOR                       87
158#define R200_EMIT_PP_TXCTLALL_0                     88
159#define R200_EMIT_PP_TXCTLALL_1                     89
160#define R200_EMIT_PP_TXCTLALL_2                     90
161#define R200_EMIT_PP_TXCTLALL_3                     91
162#define R200_EMIT_PP_TXCTLALL_4                     92
163#define R200_EMIT_PP_TXCTLALL_5                     93
164#define R200_EMIT_VAP_PVS_CNTL                      94
165#define RADEON_MAX_STATE_PACKETS                    95
166
167/* Commands understood by cmd_buffer ioctl.  More can be added but
168 * obviously these can't be removed or changed:
169 */
170#define RADEON_CMD_PACKET      1	/* emit one of the register packets above */
171#define RADEON_CMD_SCALARS     2	/* emit scalar data */
172#define RADEON_CMD_VECTORS     3	/* emit vector data */
173#define RADEON_CMD_DMA_DISCARD 4	/* discard current dma buf */
174#define RADEON_CMD_PACKET3     5	/* emit hw packet */
175#define RADEON_CMD_PACKET3_CLIP 6	/* emit hw packet wrapped in cliprects */
176#define RADEON_CMD_SCALARS2     7	/* r200 stopgap */
177#define RADEON_CMD_WAIT         8	/* emit hw wait commands -- note:
178					 *  doesn't make the cpu wait, just
179					 *  the graphics hardware */
180#define RADEON_CMD_VECLINEAR	9       /* another r200 stopgap */
181
182typedef union {
183	int i;
184	struct {
185		unsigned char cmd_type, pad0, pad1, pad2;
186	} header;
187	struct {
188		unsigned char cmd_type, packet_id, pad0, pad1;
189	} packet;
190	struct {
191		unsigned char cmd_type, offset, stride, count;
192	} scalars;
193	struct {
194		unsigned char cmd_type, offset, stride, count;
195	} vectors;
196	struct {
197		unsigned char cmd_type, addr_lo, addr_hi, count;
198	} veclinear;
199	struct {
200		unsigned char cmd_type, buf_idx, pad0, pad1;
201	} dma;
202	struct {
203		unsigned char cmd_type, flags, pad0, pad1;
204	} wait;
205} drm_radeon_cmd_header_t;
206
207#define RADEON_WAIT_2D  0x1
208#define RADEON_WAIT_3D  0x2
209
210/* Allowed parameters for R300_CMD_PACKET3
211 */
212#define R300_CMD_PACKET3_CLEAR		0
213#define R300_CMD_PACKET3_RAW		1
214
215/* Commands understood by cmd_buffer ioctl for R300.
216 * The interface has not been stabilized, so some of these may be removed
217 * and eventually reordered before stabilization.
218 */
219#define R300_CMD_PACKET0		1
220#define R300_CMD_VPU			2	/* emit vertex program upload */
221#define R300_CMD_PACKET3		3	/* emit a packet3 */
222#define R300_CMD_END3D			4	/* emit sequence ending 3d rendering */
223#define R300_CMD_CP_DELAY		5
224#define R300_CMD_DMA_DISCARD		6
225#define R300_CMD_WAIT			7
226#	define R300_WAIT_2D		0x1
227#	define R300_WAIT_3D		0x2
228/* these two defines are DOING IT WRONG - however
229 * we have userspace which relies on using these.
230 * The wait interface is backwards compat new
231 * code should use the NEW_WAIT defines below
232 * THESE ARE NOT BIT FIELDS
233 */
234#	define R300_WAIT_2D_CLEAN	0x3
235#	define R300_WAIT_3D_CLEAN	0x4
236
237#	define R300_NEW_WAIT_2D_3D	0x3
238#	define R300_NEW_WAIT_2D_2D_CLEAN	0x4
239#	define R300_NEW_WAIT_3D_3D_CLEAN	0x6
240#	define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN	0x8
241
242#define R300_CMD_SCRATCH		8
243#define R300_CMD_R500FP                 9
244
245typedef union {
246	unsigned int u;
247	struct {
248		unsigned char cmd_type, pad0, pad1, pad2;
249	} header;
250	struct {
251		unsigned char cmd_type, count, reglo, reghi;
252	} packet0;
253	struct {
254		unsigned char cmd_type, count, adrlo, adrhi;
255	} vpu;
256	struct {
257		unsigned char cmd_type, packet, pad0, pad1;
258	} packet3;
259	struct {
260		unsigned char cmd_type, packet;
261		unsigned short count;	/* amount of packet2 to emit */
262	} delay;
263	struct {
264		unsigned char cmd_type, buf_idx, pad0, pad1;
265	} dma;
266	struct {
267		unsigned char cmd_type, flags, pad0, pad1;
268	} wait;
269	struct {
270		unsigned char cmd_type, reg, n_bufs, flags;
271	} scratch;
272	struct {
273		unsigned char cmd_type, count, adrlo, adrhi_flags;
274	} r500fp;
275} drm_r300_cmd_header_t;
276
277#define RADEON_FRONT			0x1
278#define RADEON_BACK			0x2
279#define RADEON_DEPTH			0x4
280#define RADEON_STENCIL			0x8
281#define RADEON_CLEAR_FASTZ		0x80000000
282#define RADEON_USE_HIERZ		0x40000000
283#define RADEON_USE_COMP_ZBUF		0x20000000
284
285#define R500FP_CONSTANT_TYPE  (1 << 1)
286#define R500FP_CONSTANT_CLAMP (1 << 2)
287
288/* Primitive types
289 */
290#define RADEON_POINTS			0x1
291#define RADEON_LINES			0x2
292#define RADEON_LINE_STRIP		0x3
293#define RADEON_TRIANGLES		0x4
294#define RADEON_TRIANGLE_FAN		0x5
295#define RADEON_TRIANGLE_STRIP		0x6
296
297/* Vertex/indirect buffer size
298 */
299#define RADEON_BUFFER_SIZE		65536
300
301/* Byte offsets for indirect buffer data
302 */
303#define RADEON_INDEX_PRIM_OFFSET	20
304
305#define RADEON_SCRATCH_REG_OFFSET	32
306#define R600_SCRATCH_REG_OFFSET         256
307
308#define RADEON_NR_SAREA_CLIPRECTS	12
309
310/* There are 2 heaps (local/GART).  Each region within a heap is a
311 * minimum of 64k, and there are at most 64 of them per heap.
312 */
313#define RADEON_LOCAL_TEX_HEAP		0
314#define RADEON_GART_TEX_HEAP		1
315#define RADEON_NR_TEX_HEAPS		2
316#define RADEON_NR_TEX_REGIONS		64
317#define RADEON_LOG_TEX_GRANULARITY	16
318
319#define RADEON_MAX_TEXTURE_LEVELS	12
320#define RADEON_MAX_TEXTURE_UNITS	3
321
322#define RADEON_MAX_SURFACES		8
323
324/* Blits have strict offset rules.  All blit offset must be aligned on
325 * a 1K-byte boundary.
326 */
327#define RADEON_OFFSET_SHIFT             10
328#define RADEON_OFFSET_ALIGN             (1 << RADEON_OFFSET_SHIFT)
329#define RADEON_OFFSET_MASK              (RADEON_OFFSET_ALIGN - 1)
330
331#endif				/* __RADEON_SAREA_DEFINES__ */
332
333typedef struct {
334	unsigned int red;
335	unsigned int green;
336	unsigned int blue;
337	unsigned int alpha;
338} radeon_color_regs_t;
339
340typedef struct {
341	/* Context state */
342	unsigned int pp_misc;	/* 0x1c14 */
343	unsigned int pp_fog_color;
344	unsigned int re_solid_color;
345	unsigned int rb3d_blendcntl;
346	unsigned int rb3d_depthoffset;
347	unsigned int rb3d_depthpitch;
348	unsigned int rb3d_zstencilcntl;
349
350	unsigned int pp_cntl;	/* 0x1c38 */
351	unsigned int rb3d_cntl;
352	unsigned int rb3d_coloroffset;
353	unsigned int re_width_height;
354	unsigned int rb3d_colorpitch;
355	unsigned int se_cntl;
356
357	/* Vertex format state */
358	unsigned int se_coord_fmt;	/* 0x1c50 */
359
360	/* Line state */
361	unsigned int re_line_pattern;	/* 0x1cd0 */
362	unsigned int re_line_state;
363
364	unsigned int se_line_width;	/* 0x1db8 */
365
366	/* Bumpmap state */
367	unsigned int pp_lum_matrix;	/* 0x1d00 */
368
369	unsigned int pp_rot_matrix_0;	/* 0x1d58 */
370	unsigned int pp_rot_matrix_1;
371
372	/* Mask state */
373	unsigned int rb3d_stencilrefmask;	/* 0x1d7c */
374	unsigned int rb3d_ropcntl;
375	unsigned int rb3d_planemask;
376
377	/* Viewport state */
378	unsigned int se_vport_xscale;	/* 0x1d98 */
379	unsigned int se_vport_xoffset;
380	unsigned int se_vport_yscale;
381	unsigned int se_vport_yoffset;
382	unsigned int se_vport_zscale;
383	unsigned int se_vport_zoffset;
384
385	/* Setup state */
386	unsigned int se_cntl_status;	/* 0x2140 */
387
388	/* Misc state */
389	unsigned int re_top_left;	/* 0x26c0 */
390	unsigned int re_misc;
391} drm_radeon_context_regs_t;
392
393typedef struct {
394	/* Zbias state */
395	unsigned int se_zbias_factor;	/* 0x1dac */
396	unsigned int se_zbias_constant;
397} drm_radeon_context2_regs_t;
398
399/* Setup registers for each texture unit
400 */
401typedef struct {
402	unsigned int pp_txfilter;
403	unsigned int pp_txformat;
404	unsigned int pp_txoffset;
405	unsigned int pp_txcblend;
406	unsigned int pp_txablend;
407	unsigned int pp_tfactor;
408	unsigned int pp_border_color;
409} drm_radeon_texture_regs_t;
410
411typedef struct {
412	unsigned int start;
413	unsigned int finish;
414	unsigned int prim:8;
415	unsigned int stateidx:8;
416	unsigned int numverts:16;	/* overloaded as offset/64 for elt prims */
417	unsigned int vc_format;	/* vertex format */
418} drm_radeon_prim_t;
419
420typedef struct {
421	drm_radeon_context_regs_t context;
422	drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
423	drm_radeon_context2_regs_t context2;
424	unsigned int dirty;
425} drm_radeon_state_t;
426
427typedef struct {
428	/* The channel for communication of state information to the
429	 * kernel on firing a vertex buffer with either of the
430	 * obsoleted vertex/index ioctls.
431	 */
432	drm_radeon_context_regs_t context_state;
433	drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
434	unsigned int dirty;
435	unsigned int vertsize;
436	unsigned int vc_format;
437
438	/* The current cliprects, or a subset thereof.
439	 */
440	struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
441	unsigned int nbox;
442
443	/* Counters for client-side throttling of rendering clients.
444	 */
445	unsigned int last_frame;
446	unsigned int last_dispatch;
447	unsigned int last_clear;
448
449	struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
450						       1];
451	unsigned int tex_age[RADEON_NR_TEX_HEAPS];
452	int ctx_owner;
453	int pfState;		/* number of 3d windows (0,1,2ormore) */
454	int pfCurrentPage;	/* which buffer is being displayed? */
455	int crtc2_base;		/* CRTC2 frame offset */
456	int tiling_enabled;	/* set by drm, read by 2d + 3d clients */
457} drm_radeon_sarea_t;
458
459/* WARNING: If you change any of these defines, make sure to change the
460 * defines in the Xserver file (xf86drmRadeon.h)
461 *
462 * KW: actually it's illegal to change any of this (backwards compatibility).
463 */
464
465/* Radeon specific ioctls
466 * The device specific ioctl range is 0x40 to 0x79.
467 */
468#define DRM_RADEON_CP_INIT    0x00
469#define DRM_RADEON_CP_START   0x01
470#define DRM_RADEON_CP_STOP    0x02
471#define DRM_RADEON_CP_RESET   0x03
472#define DRM_RADEON_CP_IDLE    0x04
473#define DRM_RADEON_RESET      0x05
474#define DRM_RADEON_FULLSCREEN 0x06
475#define DRM_RADEON_SWAP       0x07
476#define DRM_RADEON_CLEAR      0x08
477#define DRM_RADEON_VERTEX     0x09
478#define DRM_RADEON_INDICES    0x0A
479#define DRM_RADEON_NOT_USED
480#define DRM_RADEON_STIPPLE    0x0C
481#define DRM_RADEON_INDIRECT   0x0D
482#define DRM_RADEON_TEXTURE    0x0E
483#define DRM_RADEON_VERTEX2    0x0F
484#define DRM_RADEON_CMDBUF     0x10
485#define DRM_RADEON_GETPARAM   0x11
486#define DRM_RADEON_FLIP       0x12
487#define DRM_RADEON_ALLOC      0x13
488#define DRM_RADEON_FREE       0x14
489#define DRM_RADEON_INIT_HEAP  0x15
490#define DRM_RADEON_IRQ_EMIT   0x16
491#define DRM_RADEON_IRQ_WAIT   0x17
492#define DRM_RADEON_CP_RESUME  0x18
493#define DRM_RADEON_SETPARAM   0x19
494#define DRM_RADEON_SURF_ALLOC 0x1a
495#define DRM_RADEON_SURF_FREE  0x1b
496/* KMS ioctl */
497#define DRM_RADEON_GEM_INFO		0x1c
498#define DRM_RADEON_GEM_CREATE		0x1d
499#define DRM_RADEON_GEM_MMAP		0x1e
500#define DRM_RADEON_GEM_PREAD		0x21
501#define DRM_RADEON_GEM_PWRITE		0x22
502#define DRM_RADEON_GEM_SET_DOMAIN	0x23
503#define DRM_RADEON_GEM_WAIT_IDLE	0x24
504#define DRM_RADEON_CS			0x26
505#define DRM_RADEON_INFO			0x27
506#define DRM_RADEON_GEM_SET_TILING	0x28
507#define DRM_RADEON_GEM_GET_TILING	0x29
508#define DRM_RADEON_GEM_BUSY		0x2a
509
510#define DRM_IOCTL_RADEON_CP_INIT    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
511#define DRM_IOCTL_RADEON_CP_START   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_START)
512#define DRM_IOCTL_RADEON_CP_STOP    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
513#define DRM_IOCTL_RADEON_CP_RESET   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
514#define DRM_IOCTL_RADEON_CP_IDLE    DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
515#define DRM_IOCTL_RADEON_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_RESET)
516#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
517#define DRM_IOCTL_RADEON_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_SWAP)
518#define DRM_IOCTL_RADEON_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
519#define DRM_IOCTL_RADEON_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
520#define DRM_IOCTL_RADEON_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
521#define DRM_IOCTL_RADEON_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
522#define DRM_IOCTL_RADEON_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
523#define DRM_IOCTL_RADEON_TEXTURE    DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
524#define DRM_IOCTL_RADEON_VERTEX2    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
525#define DRM_IOCTL_RADEON_CMDBUF     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
526#define DRM_IOCTL_RADEON_GETPARAM   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
527#define DRM_IOCTL_RADEON_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_FLIP)
528#define DRM_IOCTL_RADEON_ALLOC      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
529#define DRM_IOCTL_RADEON_FREE       DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
530#define DRM_IOCTL_RADEON_INIT_HEAP  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
531#define DRM_IOCTL_RADEON_IRQ_EMIT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
532#define DRM_IOCTL_RADEON_IRQ_WAIT   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
533#define DRM_IOCTL_RADEON_CP_RESUME  DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
534#define DRM_IOCTL_RADEON_SETPARAM   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
535#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
536#define DRM_IOCTL_RADEON_SURF_FREE  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
537/* KMS */
538#define DRM_IOCTL_RADEON_GEM_INFO	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
539#define DRM_IOCTL_RADEON_GEM_CREATE	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
540#define DRM_IOCTL_RADEON_GEM_MMAP	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
541#define DRM_IOCTL_RADEON_GEM_PREAD	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
542#define DRM_IOCTL_RADEON_GEM_PWRITE	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
543#define DRM_IOCTL_RADEON_GEM_SET_DOMAIN	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
544#define DRM_IOCTL_RADEON_GEM_WAIT_IDLE	DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
545#define DRM_IOCTL_RADEON_CS		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
546#define DRM_IOCTL_RADEON_INFO		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
547#define DRM_IOCTL_RADEON_SET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
548#define DRM_IOCTL_RADEON_GET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
549#define DRM_IOCTL_RADEON_GEM_BUSY  DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
550
551typedef struct drm_radeon_init {
552	enum {
553		RADEON_INIT_CP = 0x01,
554		RADEON_CLEANUP_CP = 0x02,
555		RADEON_INIT_R200_CP = 0x03,
556		RADEON_INIT_R300_CP = 0x04,
557		RADEON_INIT_R600_CP = 0x05
558	} func;
559	unsigned long sarea_priv_offset;
560	int is_pci; /* for overriding only */
561	int cp_mode;
562	int gart_size;
563	int ring_size;
564	int usec_timeout;
565
566	unsigned int fb_bpp;
567	unsigned int front_offset, front_pitch;
568	unsigned int back_offset, back_pitch;
569	unsigned int depth_bpp;
570	unsigned int depth_offset, depth_pitch;
571
572	unsigned long fb_offset DEPRECATED;	/* deprecated, driver asks hardware */
573	unsigned long mmio_offset DEPRECATED;	/* deprecated, driver asks hardware */
574	unsigned long ring_offset;
575	unsigned long ring_rptr_offset;
576	unsigned long buffers_offset;
577	unsigned long gart_textures_offset;
578} drm_radeon_init_t;
579
580typedef struct drm_radeon_cp_stop {
581	int flush;
582	int idle;
583} drm_radeon_cp_stop_t;
584
585typedef struct drm_radeon_fullscreen {
586	enum {
587		RADEON_INIT_FULLSCREEN = 0x01,
588		RADEON_CLEANUP_FULLSCREEN = 0x02
589	} func;
590} drm_radeon_fullscreen_t;
591
592#define CLEAR_X1	0
593#define CLEAR_Y1	1
594#define CLEAR_X2	2
595#define CLEAR_Y2	3
596#define CLEAR_DEPTH	4
597
598typedef union drm_radeon_clear_rect {
599	float f[5];
600	unsigned int ui[5];
601} drm_radeon_clear_rect_t;
602
603typedef struct drm_radeon_clear {
604	unsigned int flags;
605	unsigned int clear_color;
606	unsigned int clear_depth;
607	unsigned int color_mask;
608	unsigned int depth_mask;	/* misnamed field:  should be stencil */
609	drm_radeon_clear_rect_t __user *depth_boxes;
610} drm_radeon_clear_t;
611
612typedef struct drm_radeon_vertex {
613	int prim;
614	int idx;		/* Index of vertex buffer */
615	int count;		/* Number of vertices in buffer */
616	int discard;		/* Client finished with buffer? */
617} drm_radeon_vertex_t;
618
619typedef struct drm_radeon_indices {
620	int prim;
621	int idx;
622	int start;
623	int end;
624	int discard;		/* Client finished with buffer? */
625} drm_radeon_indices_t;
626
627/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
628 *      - allows multiple primitives and state changes in a single ioctl
629 *      - supports driver change to emit native primitives
630 */
631typedef struct drm_radeon_vertex2 {
632	int idx;		/* Index of vertex buffer */
633	int discard;		/* Client finished with buffer? */
634	int nr_states;
635	drm_radeon_state_t __user *state;
636	int nr_prims;
637	drm_radeon_prim_t __user *prim;
638} drm_radeon_vertex2_t;
639
640/* v1.3 - obsoletes drm_radeon_vertex2
641 *      - allows arbitarily large cliprect list
642 *      - allows updating of tcl packet, vector and scalar state
643 *      - allows memory-efficient description of state updates
644 *      - allows state to be emitted without a primitive
645 *           (for clears, ctx switches)
646 *      - allows more than one dma buffer to be referenced per ioctl
647 *      - supports tcl driver
648 *      - may be extended in future versions with new cmd types, packets
649 */
650typedef struct drm_radeon_cmd_buffer {
651	int bufsz;
652	char __user *buf;
653	int nbox;
654	struct drm_clip_rect __user *boxes;
655} drm_radeon_cmd_buffer_t;
656
657typedef struct drm_radeon_tex_image {
658	unsigned int x, y;	/* Blit coordinates */
659	unsigned int width, height;
660	const void __user *data;
661} drm_radeon_tex_image_t;
662
663typedef struct drm_radeon_texture {
664	unsigned int offset;
665	int pitch;
666	int format;
667	int width;		/* Texture image coordinates */
668	int height;
669	drm_radeon_tex_image_t __user *image;
670} drm_radeon_texture_t;
671
672typedef struct drm_radeon_stipple {
673	unsigned int __user *mask;
674} drm_radeon_stipple_t;
675
676typedef struct drm_radeon_indirect {
677	int idx;
678	int start;
679	int end;
680	int discard;
681} drm_radeon_indirect_t;
682
683/* enum for card type parameters */
684#define RADEON_CARD_PCI 0
685#define RADEON_CARD_AGP 1
686#define RADEON_CARD_PCIE 2
687
688/* 1.3: An ioctl to get parameters that aren't available to the 3d
689 * client any other way.
690 */
691#define RADEON_PARAM_GART_BUFFER_OFFSET    1	/* card offset of 1st GART buffer */
692#define RADEON_PARAM_LAST_FRAME            2
693#define RADEON_PARAM_LAST_DISPATCH         3
694#define RADEON_PARAM_LAST_CLEAR            4
695/* Added with DRM version 1.6. */
696#define RADEON_PARAM_IRQ_NR                5
697#define RADEON_PARAM_GART_BASE             6	/* card offset of GART base */
698/* Added with DRM version 1.8. */
699#define RADEON_PARAM_REGISTER_HANDLE       7	/* for drmMap() */
700#define RADEON_PARAM_STATUS_HANDLE         8
701#define RADEON_PARAM_SAREA_HANDLE          9
702#define RADEON_PARAM_GART_TEX_HANDLE       10
703#define RADEON_PARAM_SCRATCH_OFFSET        11
704#define RADEON_PARAM_CARD_TYPE             12
705#define RADEON_PARAM_VBLANK_CRTC           13   /* VBLANK CRTC */
706#define RADEON_PARAM_FB_LOCATION           14   /* FB location */
707#define RADEON_PARAM_NUM_GB_PIPES          15   /* num GB pipes */
708#define RADEON_PARAM_DEVICE_ID             16
709#define RADEON_PARAM_NUM_Z_PIPES           17   /* num Z pipes */
710
711typedef struct drm_radeon_getparam {
712	int param;
713	void __user *value;
714} drm_radeon_getparam_t;
715
716/* 1.6: Set up a memory manager for regions of shared memory:
717 */
718#define RADEON_MEM_REGION_GART 1
719#define RADEON_MEM_REGION_FB   2
720
721typedef struct drm_radeon_mem_alloc {
722	int region;
723	int alignment;
724	int size;
725	int __user *region_offset;	/* offset from start of fb or GART */
726} drm_radeon_mem_alloc_t;
727
728typedef struct drm_radeon_mem_free {
729	int region;
730	int region_offset;
731} drm_radeon_mem_free_t;
732
733typedef struct drm_radeon_mem_init_heap {
734	int region;
735	int size;
736	int start;
737} drm_radeon_mem_init_heap_t;
738
739/* 1.6: Userspace can request & wait on irq's:
740 */
741typedef struct drm_radeon_irq_emit {
742	int __user *irq_seq;
743} drm_radeon_irq_emit_t;
744
745typedef struct drm_radeon_irq_wait {
746	int irq_seq;
747} drm_radeon_irq_wait_t;
748
749/* 1.10: Clients tell the DRM where they think the framebuffer is located in
750 * the card's address space, via a new generic ioctl to set parameters
751 */
752
753typedef struct drm_radeon_setparam {
754	unsigned int param;
755	int64_t value;
756} drm_radeon_setparam_t;
757
758#define RADEON_SETPARAM_FB_LOCATION    1	/* determined framebuffer location */
759#define RADEON_SETPARAM_SWITCH_TILING  2	/* enable/disable color tiling */
760#define RADEON_SETPARAM_PCIGART_LOCATION 3	/* PCI Gart Location */
761#define RADEON_SETPARAM_NEW_MEMMAP 4		/* Use new memory map */
762#define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5    /* PCI GART Table Size */
763#define RADEON_SETPARAM_VBLANK_CRTC 6           /* VBLANK CRTC */
764/* 1.14: Clients can allocate/free a surface
765 */
766typedef struct drm_radeon_surface_alloc {
767	unsigned int address;
768	unsigned int size;
769	unsigned int flags;
770} drm_radeon_surface_alloc_t;
771
772typedef struct drm_radeon_surface_free {
773	unsigned int address;
774} drm_radeon_surface_free_t;
775
776#define	DRM_RADEON_VBLANK_CRTC1		1
777#define	DRM_RADEON_VBLANK_CRTC2		2
778
779/*
780 * Kernel modesetting world below.
781 */
782#define RADEON_GEM_DOMAIN_CPU		0x1
783#define RADEON_GEM_DOMAIN_GTT		0x2
784#define RADEON_GEM_DOMAIN_VRAM		0x4
785
786struct drm_radeon_gem_info {
787	uint64_t	gart_size;
788	uint64_t	vram_size;
789	uint64_t	vram_visible;
790};
791
792#define RADEON_GEM_NO_BACKING_STORE 1
793
794struct drm_radeon_gem_create {
795	uint64_t	size;
796	uint64_t	alignment;
797	uint32_t	handle;
798	uint32_t	initial_domain;
799	uint32_t	flags;
800};
801
802#define RADEON_TILING_MACRO 0x1
803#define RADEON_TILING_MICRO 0x2
804#define RADEON_TILING_SWAP  0x4
805#define RADEON_TILING_SURFACE  0x8 /* this object requires a surface
806				    * when mapped - i.e. front buffer */
807
808struct drm_radeon_gem_set_tiling {
809	uint32_t	handle;
810	uint32_t	tiling_flags;
811	uint32_t	pitch;
812};
813
814struct drm_radeon_gem_get_tiling {
815	uint32_t	handle;
816	uint32_t	tiling_flags;
817	uint32_t	pitch;
818};
819
820struct drm_radeon_gem_mmap {
821	uint32_t	handle;
822	uint32_t	pad;
823	uint64_t	offset;
824	uint64_t	size;
825	uint64_t	addr_ptr;
826};
827
828struct drm_radeon_gem_set_domain {
829	uint32_t	handle;
830	uint32_t	read_domains;
831	uint32_t	write_domain;
832};
833
834struct drm_radeon_gem_wait_idle {
835	uint32_t	handle;
836	uint32_t	pad;
837};
838
839struct drm_radeon_gem_busy {
840	uint32_t	handle;
841	uint32_t	domain;
842};
843
844struct drm_radeon_gem_pread {
845	/** Handle for the object being read. */
846	uint32_t handle;
847	uint32_t pad;
848	/** Offset into the object to read from */
849	uint64_t offset;
850	/** Length of data to read */
851	uint64_t size;
852	/** Pointer to write the data into. */
853	/* void *, but pointers are not 32/64 compatible */
854	uint64_t data_ptr;
855};
856
857struct drm_radeon_gem_pwrite {
858	/** Handle for the object being written to. */
859	uint32_t handle;
860	uint32_t pad;
861	/** Offset into the object to write to */
862	uint64_t offset;
863	/** Length of data to write */
864	uint64_t size;
865	/** Pointer to read the data from. */
866	/* void *, but pointers are not 32/64 compatible */
867	uint64_t data_ptr;
868};
869
870#define RADEON_CHUNK_ID_RELOCS	0x01
871#define RADEON_CHUNK_ID_IB	0x02
872
873struct drm_radeon_cs_chunk {
874	uint32_t		chunk_id;
875	uint32_t		length_dw;
876	uint64_t		chunk_data;
877};
878
879struct drm_radeon_cs_reloc {
880	uint32_t		handle;
881	uint32_t		read_domains;
882	uint32_t		write_domain;
883	uint32_t		flags;
884};
885
886struct drm_radeon_cs {
887	uint32_t		num_chunks;
888	uint32_t		cs_id;
889	/* this points to uint64_t * which point to cs chunks */
890	uint64_t		chunks;
891	/* updates to the limits after this CS ioctl */
892	uint64_t		gart_limit;
893	uint64_t		vram_limit;
894};
895
896#define RADEON_INFO_DEVICE_ID		0x00
897#define RADEON_INFO_NUM_GB_PIPES	0x01
898#define RADEON_INFO_NUM_Z_PIPES 	0x02
899
900struct drm_radeon_info {
901	uint32_t		request;
902	uint32_t		pad;
903	uint64_t		value;
904};
905
906#endif
907