77580092ddcda5530da88a3304fd2c467c0d5e70 |
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04-May-2015 |
Pyry Haulos <phaulos@google.com> |
Relax texture filtering precision requirements in ES2 tests Bug: 20818451 Change-Id: Ia81d90020ad0403ce3a60ec7799a415f1d458cc6
/external/deqp/modules/gles2/functional/es2fTextureFilteringTests.cpp
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469002caa1ccd58f59f53a1bf3dbac4cf6a5d817 |
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24-Feb-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Use TestLog, not TestContext, in gls::TextureTestUtil::TextureRenderer. Change-Id: I7307b039777a2fe041e41379712e4f66d4a5e440
/external/deqp/modules/gles2/functional/es2fTextureFilteringTests.cpp
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3c827367444ee418f129b2c238299f49d3264554 |
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02-Sep-2014 |
Jarkko Poyry <jpoyry@google.com> |
Import dEQP. Import drawElements Quality Program from an internal repository. Bug: 17388917 Change-Id: Ic109fe4a57e31b2a816113d90fbdf51a43e7abeb
/external/deqp/modules/gles2/functional/es2fTextureFilteringTests.cpp
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