2e751e3e77060f699c560104e82379d3ce54f67a |
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25-Sep-2014 |
Pyry Haulos <phaulos@google.com> |
Import several fixes from main repo: * Rounding of overflowed operation results in shader precision tests * GL object leak in glu::ObjectVector * False negatives due to ambiguous cube corner texel selection * x11_glx build from this repo (bonus) Change-Id: Ifeb6570cad5dec961057decc4af85365c3054f1c
/external/deqp/modules/gles3/functional/es3fShaderTextureFunctionTests.cpp
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8852c82a1ffa4760985c17cc6875d5d521daf343 |
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11-Sep-2014 |
Jarkko Poyry <jpoyry@google.com> |
Update dEQP. Migrate drawElements Quality Program changes from an internal repository. Bug: 17388917 Change-Id: I21e3f7bc75813f0510025d697d91a2554dc995d4
/external/deqp/modules/gles3/functional/es3fShaderTextureFunctionTests.cpp
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3c827367444ee418f129b2c238299f49d3264554 |
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02-Sep-2014 |
Jarkko Poyry <jpoyry@google.com> |
Import dEQP. Import drawElements Quality Program from an internal repository. Bug: 17388917 Change-Id: Ic109fe4a57e31b2a816113d90fbdf51a43e7abeb
/external/deqp/modules/gles3/functional/es3fShaderTextureFunctionTests.cpp
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