History log of /external/lldb/tools/debugserver/source/MacOSX/MachThreadList.h
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549ce88d2f36e4c0abd942c234761636cc5d5008 27-Feb-2013 Jason Molenda <jmolenda@apple.com> Fix one remaining mach port number/globally unique thread ID mixup which prevented queue names
from being fetched correctly. <rdar://problem/13290877>


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/external/lldb/tools/debugserver/source/MacOSX/MachThreadList.h
44eb9fb021023027159df55f91c3e95384088970 22-Feb-2013 Jason Molenda <jmolenda@apple.com> Change debugserver from using the mach port number (in debugserver's
own port namepsace) as the thread identifier to using the system-wide
globally unique thread id as the thread identifier number.

MachThread.cpp keeps both the unique id and the mach port number
for each thread. All layers outside MachThread class use the unique
id with three exceptions: (1) Mach exceptions come in with the port
number (thread_port) which needs to be translated, (2) any calls to
low-level thread_get_state/thread_set_state/thread_suspend etc need
to use the mach port number, (3) MachThreadList::UpdateThreadList
which creates the MachThread objects gets the unique id and passes
it to the MachThread ctor as an argument.

In general, any time nub_thread_t is used, it is now referring to a
unique thread id. Any time a thread_t is used, it is now referring
to a mach port number. There was some interchangability of these
types previously. nub_thread_t has also been changed to a 64-bit
type which necessitated some printf specification string changes.

I haven't been able to test these changes extensively yet but want
to checkpoint the work. The scenarios I've been testing are all
working correctly so while there may be some corner cases I haven't
hit yet, I think it is substantially correct.

<rdar://problem/12931414>



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@175870 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/tools/debugserver/source/MacOSX/MachThreadList.h
7cbdcfb0cefcfd877b507ff2d83e51a1bde3fcc7 23-May-2012 Johnny Chen <johnny.chen@apple.com> Add the capability to display the number of supported hardware watchpoints to the "watchpoint list" command.

Add default Process::GetWatchpointSupportInfo() impl which returns an error of "not supported".
Add "qWatchpointSupportInfo" packet to the gdb communication layer to support this, and modify TestWatchpointCommands.py to test it.


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/external/lldb/tools/debugserver/source/MacOSX/MachThreadList.h
9ace183f4dc5e6b6dae85ed0c197449c495007a2 24-Jan-2011 Greg Clayton <gclayton@apple.com> Added logging for threads that are spawned while we stop. We log their
existence if the "thread" log bit is enabled right before we resume.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@124110 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/tools/debugserver/source/MacOSX/MachThreadList.h
61468e816e879874ee8499ce5a1b4f1d6759b026 19-Jan-2011 Greg Clayton <gclayton@apple.com> Took the timeout for a ClangUserExpression down from a 10 second timeout to
500 ms.

Make MachThreadList more threadsafe.

Added code to make sure the thread register state was properly flushed for x86_64.

Fixed an missing return code for the current thread in the new thread suffix code.

Improved debugserver logging.



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/external/lldb/tools/debugserver/source/MacOSX/MachThreadList.h
20d338fad87eba91de65aa9bec76e01c04472848 18-Nov-2010 Greg Clayton <gclayton@apple.com> Fixed Process::Halt() as it was broken for "process halt" after recent changes
to the DoHalt down in ProcessGDBRemote. I also moved the functionality that
was in ProcessGDBRemote::DoHalt up into Process::Halt so not every class has
to implement a tricky halt/resume on the internal state thread. The
functionality is the same as it was before with two changes:
- when we eat the event we now just reuse the event we consume when the private
state thread is paused and set the interrupted bool on the event if needed
- we also properly update the Process::m_public_state with the state of the
event we consume.

Prior to this, if you issued a "process halt" it would eat the event, not
update the process state, and then produce a new event with the interrupted
bit set and send it. Anyone listening to the event would get the stopped event
with a process that whose state was set to "running".

Fixed debugserver to not have to be spawned with the architecture of the
inferior process. This worked fine for launching processes, but when attaching
to processes by name or pid without a file in lldb, it would fail.

Now debugserver can support multiple architectures for a native debug session
on the current host. This currently means i386 and x86_64 are supported in
the same binary and a x86_64 debugserver can attach to a i386 executable.
This change involved a lot of changes to make sure we dynamically detect the
correct registers for the inferior process.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@119680 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/tools/debugserver/source/MacOSX/MachThreadList.h
3b2c41c9d12bafdad87cc271fadd1f816081b9a8 18-Oct-2010 Greg Clayton <gclayton@apple.com> Still trying to get detach to work with debugserver. Got a bit closer,
but something is still killing our inferior.

Fixed an issue with darwin-debug where it wasn't passing all needed arguments
to the inferior.

Fixed a race condition with the attach to named process code.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@116697 91177308-0d34-0410-b5e6-96231b3b80d8
/external/lldb/tools/debugserver/source/MacOSX/MachThreadList.h
24943d2ee8bfaa7cf5893e4709143924157a5c1e 08-Jun-2010 Chris Lattner <sabre@nondot.org> Initial checkin of lldb code from internal Apple repo.


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/external/lldb/tools/debugserver/source/MacOSX/MachThreadList.h