683ef52e19576f6e1263bc7d25fc9475c519eade |
|
10-Aug-2010 |
Marek Olšák <maraeo@gmail.com> |
r300g: implement gl_FrontFacing
/external/mesa3d/src/gallium/drivers/r300/r300_shader_semantics.h
|
dd029dcb144eaffead1d82599b45e06fcfe97b77 |
|
21-Apr-2010 |
Marek Olšák <maraeo@gmail.com> |
r300g: raise the max index for generic varyings to 32 This should fix an assertion failure in the game Heroes of Newearth. Yes, the game seems to generate semantic indices greater than 15.
/external/mesa3d/src/gallium/drivers/r300/r300_shader_semantics.h
|
bf60eb3fec844a7c3793aba0c70da56b74a17344 |
|
24-Dec-2009 |
Marek Olšák <maraeo@gmail.com> |
r300g: add WPOS
/external/mesa3d/src/gallium/drivers/r300/r300_shader_semantics.h
|
cb90235135ef7c657053657f3bdfbda7ca70d708 |
|
26-Nov-2009 |
Marek Olšák <maraeo@gmail.com> |
r300g: clean up derived states The state setups which aren't derived anymore have been moved to the VS and FS objects.
/external/mesa3d/src/gallium/drivers/r300/r300_shader_semantics.h
|