a2e623054b5d8eafebc7499efe93e4bceae16ead |
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06-Apr-2012 |
Ian Romanick <ian.d.romanick@intel.com> |
glsl: Set initial values for uniforms in the linker v2: Fix handling of arrays-of-structure. Thanks to Eric Anholt for pointing this out. v3: Minor comment change based on feedback from Ken. Fixes piglit glsl-1.20/execution/uniform-initializer/fs-structure-array and glsl-1.20/execution/uniform-initializer/vs-structure-array. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/glsl/link_uniform_initializers.cpp
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