History log of /external/mesa3d/src/glx/singlepix.c
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99fee476a102be898a1a093c037e06382f90a5b9 01-Aug-2012 Ian Romanick <ian.d.romanick@intel.com> glx: Don't use glapitable.h at all

When --enable-shared-glapi is used, all non-ABI entries in the table are
lies. Avoiding the use of glapitable.h avoids the lies. The only
entries used in this code are entries that are ABI. For these, the ABI
offset can be used directly.

Since this code is in src/glx, it can't use src/mesa/main/dispatch.h to
get the pretty names for these offsets.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/glx/singlepix.c
e4dbfa44ed018d124e1531077d506c8c914c1a51 25-Oct-2010 Chia-I Wu <olv@lunarg.com> glapi: Do not use glapioffsets.h.

glapioffsets.h exists for the same reason as glapidispatch.h does. It
is of no use to glapi. This commit also drops the use of glapioffsets.h
in glx as glx is considered an extension to glapi when it comes to
defining public GL entries.
/external/mesa3d/src/glx/singlepix.c
b5022ad03584f119b27c143b53e7ed80e8c12ffb 25-Oct-2010 Chia-I Wu <olv@lunarg.com> glapi: Do not use glapidispatch.h.

glapidispatch.h exists so that core mesa (libmesa.a) can be built for
DRI drivers or for non-DRI drivers as a compile time decision (whether
IN_DRI_DRIVER is defined). It is of no use to glapi. This commit also
drops the use of glapidispatch.h in glx and libgl-xlib as they are
considered extensions to glapi when it comes to defining public GL
entries.
/external/mesa3d/src/glx/singlepix.c
c491e585e43d48a2aeec96ccc4008da6c443fb42 28-Jul-2010 Kristian Høgsberg <krh@bitplanet.net> glx: Move bind and unbind to context vtable
/external/mesa3d/src/glx/singlepix.c
c356f5867f2c1fad7155df538b9affa8dbdcf869 28-Jul-2010 Kristian Høgsberg <krh@bitplanet.net> glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types.
/external/mesa3d/src/glx/singlepix.c
80b280db883edc9550484dba03bd5c124b6a9bf9 02-Apr-2010 Jeremy Huddleston <jeremyhu@apple.com> apple: Change ifdefs for DRI to be DRI && !APPLE

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/singlepix.c
115203281cf791221f586f03c14cfe4e0a44dd7a 02-Apr-2010 Jeremy Huddleston <jeremyhu@apple.com> Revert accidental commits from the xquartz tree

This reverts commit 9aadc793f3db64cefa0b08f18abad424a659dacc.
This reverts commit 69ea4e7718efb60b6b0d795a355cebd6712ceac1.
This reverts commit dbe8b013936d977ec63d6607bfd2fc6772d29787.
This reverts commit 23215ef4d60a86d9f3b3fdc08e3fdadc59e98890.
This reverts commit 9495e3703062d1ddaf3161f4efc23f0b51284d9b.
This reverts commit 0594cf70883b64692ba617d85f4f9b4e636e5c2b.
This reverts commit 86a7978d37393ee34f876569ac06ffdb8d7289ae.
This reverts commit 437902ce978cde9a0e1aa260f12dc232a8501c42.
/external/mesa3d/src/glx/singlepix.c
23215ef4d60a86d9f3b3fdc08e3fdadc59e98890 01-Apr-2010 Jeremy Huddleston <jeremyhu@apple.com> apple: Change ifdefs for DRI to be DRI && !APPLE

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/singlepix.c
6e8897ff9f90601ebf6eed500ad942c11b54d1f7 09-Feb-2010 Kristian Høgsberg <krh@bitplanet.net> Retire miniglx and move the actual glx code up to src/glx
/external/mesa3d/src/glx/singlepix.c