f9995b30756140724f41daf963fa06167912be7f |
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12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/drivers/common/driverfuncs.h
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fd59f19cd2388519265dfba3d28e5281df6f4ba0 |
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19-May-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
Move _mesa_init_glsl_driver_functions() into shader_api.c This allows making a bunch of functions static, and removes a state tracker dependency on driverfuncs.c cherry-picked from gallium-0.1
/external/mesa3d/src/mesa/drivers/common/driverfuncs.h
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a99114a69f2b7963ca1f855a320aea8aa56755ac |
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23-May-2007 |
Brian <brian.paul@tungstengraphics.com> |
added _mesa_init_driver_state() to replace duplicated code in intel drivers
/external/mesa3d/src/mesa/drivers/common/driverfuncs.h
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0bf5dbe002a64e198f55724cc1542602c012490f |
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20-Dec-2006 |
Brian <brian@yutani.localnet.net> |
Overhaul of GLSL API functions, dispatching, etc.
/external/mesa3d/src/mesa/drivers/common/driverfuncs.h
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988a8862c8379c0312d40353ee4b35537dff59a1 |
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20-Jan-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
_mesa_init_driver_functions() to initialize dd_function_table
/external/mesa3d/src/mesa/drivers/common/driverfuncs.h
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