History log of /external/mesa3d/src/mesa/drivers/common/driverfuncs.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
f9995b30756140724f41daf963fa06167912be7f 12-Oct-2010 Kristian Høgsberg <krh@bitplanet.net> Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/drivers/common/driverfuncs.h
fd59f19cd2388519265dfba3d28e5281df6f4ba0 19-May-2008 Brian Paul <brian.paul@tungstengraphics.com> Move _mesa_init_glsl_driver_functions() into shader_api.c

This allows making a bunch of functions static, and removes a state
tracker dependency on driverfuncs.c

cherry-picked from gallium-0.1
/external/mesa3d/src/mesa/drivers/common/driverfuncs.h
a99114a69f2b7963ca1f855a320aea8aa56755ac 23-May-2007 Brian <brian.paul@tungstengraphics.com> added _mesa_init_driver_state() to replace duplicated code in intel drivers
/external/mesa3d/src/mesa/drivers/common/driverfuncs.h
0bf5dbe002a64e198f55724cc1542602c012490f 20-Dec-2006 Brian <brian@yutani.localnet.net> Overhaul of GLSL API functions, dispatching, etc.
/external/mesa3d/src/mesa/drivers/common/driverfuncs.h
988a8862c8379c0312d40353ee4b35537dff59a1 20-Jan-2004 Brian Paul <brian.paul@tungstengraphics.com> _mesa_init_driver_functions() to initialize dd_function_table
/external/mesa3d/src/mesa/drivers/common/driverfuncs.h