7dfdf3a5b74d3498a98f71d18eb2e706f2fedd04 |
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13-Jun-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
Rename some functions/macros to better reflect their behaviour: 3F -> 3FN because integer types are normalized 4FC -> 3FN because we can normalize non-color attributes
/external/mesa3d/src/mesa/math/m_trans_tmp.h
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12c037dbff3d5a812e31624645d577413cd54122 |
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20-Aug-2003 |
Keith Whitwell <keith@tungstengraphics.com> |
Use correct conversions when translating array colors.
/external/mesa3d/src/mesa/math/m_trans_tmp.h
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d18c08fe890e100269be8d5cccbaf7cd7bf9916d |
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28-May-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
silence some warnings (Evgeny Kotsuba)
/external/mesa3d/src/mesa/math/m_trans_tmp.h
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eae38ca1b23cb78d0130d8b30d167a9d12b9f4b2 |
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30-Jan-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
replace GLushort w/ GLubyte in DEST_4US template (fixes 16-bit GLchan problem
/external/mesa3d/src/mesa/math/m_trans_tmp.h
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c6182ab54c6d11371ad523a89e22380996cf0742 |
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08-Aug-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
fixed bug in DEST_4F template function
/external/mesa3d/src/mesa/math/m_trans_tmp.h
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79b2d13ae2280650070d5a0f157afecbfa02f9e6 |
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12-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
- Add -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L to linux builds, we've been using it with the DRI for long enough without any issues and we need it to include the katmai functions. - Make katmai assembly work with the debug tests. - A few general cleanups.
/external/mesa3d/src/mesa/math/m_trans_tmp.h
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22144ab7552f0799bcfca506bf4ffa7f70a06649 |
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12-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/math/m_trans_tmp.h
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74b493a5e61237de081a438e774e5d8139d4c6b7 |
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24-Jan-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
Lots of GLchan datatype changes. Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
/external/mesa3d/src/mesa/math/m_trans_tmp.h
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3041d05bbcccfddba01a1eeaba01e5da0e1e99af |
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02-Jan-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h) Clean-up of color conversion macros. New mmath.h macros (IROUND, IFLOOR, ICEIL, FRAC) used in various places.
/external/mesa3d/src/mesa/math/m_trans_tmp.h
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23caf20169ac38436ee9c13914f1d6aa7cf6bb5e |
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16-Nov-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Move the transform and lighting code to two new directories math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
/external/mesa3d/src/mesa/math/m_trans_tmp.h
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