d387899388bd7090bda50593e35f8ed3cb730c47 |
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20-Jan-2012 |
Matt Turner <mattst88@gmail.com> |
Remove src/mesa/ppc It didn't actually do anything except modify the GL_RENDERER string.
/external/mesa3d/src/mesa/math/m_xform.c
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987aedd7dc75c095a96cb20b21bbad2f71857776 |
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12-Feb-2009 |
Brian Paul <brianp@vmware.com> |
mesa: move _mesa_transform_vector() from m_xform.c to m_matrix.c m_xform.c is omitted from gallium builds but _mesa_transform_vector() is still needed.
/external/mesa3d/src/mesa/math/m_xform.c
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f45fa843199e86593126cb9e3b94621b31dd7589 |
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12-Feb-2009 |
Brian Paul <brianp@vmware.com> |
mesa: remove unused functions in m_xform.[ch] The functions are: _mesa_project_points() _mesa_transform_bounds3() _mesa_transform_bounds2() _mesa_transform_point_sz()
/external/mesa3d/src/mesa/math/m_xform.c
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9eff576c947bf4d1c487ec692e8b16aa198ac532 |
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12-Feb-2009 |
Brian Paul <brianp@vmware.com> |
mesa: remove empty, unneeded mathmod.h header
/external/mesa3d/src/mesa/math/m_xform.c
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2218592d47b963791105f5b8fa1a0b3f3a07f674 |
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11-Feb-2009 |
Brian Paul <brianp@vmware.com> |
mesa: get rid of _math_init() Only VBO uses the evaluator code so call _math_init_eval() there. Only TNL uses the transform/translate code so call _math_init_transformation() and _math_init_translate9) there. This is a step toward resolving some symbol collisions between Mesa's and gallium's x86 codegen. Have VBO and TNL modules call _math_init_transformation()
/external/mesa3d/src/mesa/math/m_xform.c
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c223c6b663cd5db39ba19c2be74b88cc3b8f53f3 |
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04-Jul-2007 |
Brian <brian.paul@tungstengraphics.com> |
Be more consistant with paths in #includes. Eventually, eliminate a bunch of -I flags.
/external/mesa3d/src/mesa/math/m_xform.c
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81a22ef53953d950052c7bd5a282e96107a25f24 |
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07-Oct-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
MATH_DEBUG changes from bug #4468.
/external/mesa3d/src/mesa/math/m_xform.c
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42fa81275c67d7d1ad8d255120af0ffeeb46b963 |
|
07-May-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
x86-64 transform optimizations (Mikko T.)
/external/mesa3d/src/mesa/math/m_xform.c
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447cdd536fe4539b724e8a7024659e3f4cd724d1 |
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13-Oct-2004 |
Ian Romanick <idr@us.ibm.com> |
Initial support for PowerPC specific code in Mesa and DRI drivers. DRI drivers built on PowerPC systems should now show things like "PowerPC" or "PowerPC/Altivec" in the GL_RENDERER string. The VMX moniker is used for Altivec/Velocity Engine/VMX SIMD additions. I chose this not because I work for IBM but because it's a LOT shorter to type. :)
/external/mesa3d/src/mesa/math/m_xform.c
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462183fe4cb6df6d90632d9e2cee881c8d26b1cb |
|
26-Apr-2004 |
Alan Hourihane <alanh@tungstengraphics.com> |
bring over build fixes from stable branch
/external/mesa3d/src/mesa/math/m_xform.c
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5f3439916b74ed792ad12d1e614a2a5bc0a94b3a |
|
10-Jun-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
fixes for x86 builds
/external/mesa3d/src/mesa/math/m_xform.c
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9ac51f57efe07ed43a1e4224a7f5daddec401b36 |
|
05-Jun-2003 |
Ian Romanick <idr@us.ibm.com> |
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
/external/mesa3d/src/mesa/math/m_xform.c
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27558a160a9fe91745728d7626995cd88f8fe339 |
|
01-Mar-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
/external/mesa3d/src/mesa/math/m_xform.c
|
3c63452e64df7e10aa073c6c3b9492b1d7dabbb8 |
|
25-Oct-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Header file clean-up: 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
/external/mesa3d/src/mesa/math/m_xform.c
|
8eaffa2a1c807f2f966f7f48c705c91fdd3b9ab5 |
|
10-Jul-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
re-enable X86 code
/external/mesa3d/src/mesa/math/m_xform.c
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4753d60dd070bb08d0116076bcc08025c86ce857 |
|
15-Jun-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Added ctx parameter to _mesa_debug() Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
/external/mesa3d/src/mesa/math/m_xform.c
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0a79baf1bff93718e50a3ba4bad6390ea1cfb01c |
|
09-Apr-2002 |
Keith Whitwell <keith@tungstengraphics.com> |
remove dead vertex assembly
/external/mesa3d/src/mesa/math/m_xform.c
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7943b349d696f8030f0d2f836ad42a762f4c6026 |
|
23-May-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
SPARC assembly optimizations from David Miller.
/external/mesa3d/src/mesa/math/m_xform.c
|
e7e38a47a8dd567fd5a848cbef09b14018fb2fe0 |
|
21-May-2001 |
Gareth Hughes <gareth@valinux.com> |
Initial commit of cliptest work. More to come shortly. - Add debug, benchmark code. - Change linux/x86 FAST_MATH code to GCC/x86, and clear FP exceptions before exiting the fast math block. - Remove divide-by-zero test in x86 cliptest, and set clipped vertices to [0,0,0,1] instead of leaving them uninitialized.
/external/mesa3d/src/mesa/math/m_xform.c
|
5e23af22f708a66695c0e44e599c26f02d8d4dcd |
|
30-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Remove all traces of CULL_MASK_ACTIVE.
/external/mesa3d/src/mesa/math/m_xform.c
|
22144ab7552f0799bcfca506bf4ffa7f70a06649 |
|
12-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/math/m_xform.c
|
188f2949eaf181f4aab041a6dad26fa76e746eee |
|
03-Mar-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
more namespace clean-ups
/external/mesa3d/src/mesa/math/m_xform.c
|
08836341788a9f9d638d9dc8328510ccd18ddeb5 |
|
03-Mar-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
lots of gl_*() to _mesa_*() namespace clean-up
/external/mesa3d/src/mesa/math/m_xform.c
|
fe69cb4b9bff800b6078ea7da5ea18bab05678d8 |
|
03-Feb-2001 |
Gareth Hughes <gareth@valinux.com> |
Some more work on interal debugging, timing routines for things that will have implementations in assembly code. To come: texture image conversions, more of internal T&L pipeline and so on.
/external/mesa3d/src/mesa/math/m_xform.c
|
321f67c4729adeebd7aa9ef9e22c95e709952851 |
|
13-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Fix crash in book/stencil. Allow drivers to perform the perspective divide themselves. Assembly to do cliptesting without perspective divide for size-4 vectors.
/external/mesa3d/src/mesa/math/m_xform.c
|
b980b2eeb62dc48101a7481d02d196c80b9da397 |
|
08-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out drivers that used to require a 'ReducedPrimitiveChange' callback. Various compilation fixes for XFree86. Reverted to the older version of glcore.h used internally in XFree86, and moved it to 'Mesa/include/GL/internal/glcore.h', for compatibility with XFree86.
/external/mesa3d/src/mesa/math/m_xform.c
|
cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 |
|
26-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Major rework of tnl module New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
/external/mesa3d/src/mesa/math/m_xform.c
|
ad2ac216fa0cbebc36530bf9e5256e902710b892 |
|
24-Nov-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Support for swappable t&l modules, including an example one in the FX driver (enable with FX_ALLOW_VTXFMT=t).
/external/mesa3d/src/mesa/math/m_xform.c
|
912d3a04c191b835be07b8f104eed240d6cf0ada |
|
18-Nov-2000 |
Jon Taylor <taylorj@ggi-project.org> |
* Auto* build fixes * Added missing includes to math/*
/external/mesa3d/src/mesa/math/m_xform.c
|
5a9026c65d260dc185e072163999f5d810015108 |
|
17-Nov-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
Minor header file changes to silence warnings. Added _mesa_enable_sw_extensions(), called by software-only drivers to enable all s/w-supported GL extensions.
/external/mesa3d/src/mesa/math/m_xform.c
|
23caf20169ac38436ee9c13914f1d6aa7cf6bb5e |
|
16-Nov-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Move the transform and lighting code to two new directories math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
/external/mesa3d/src/mesa/math/m_xform.c
|