36352bf5e38f45a70ee4f4fc132a38048d38206d |
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26-Mar-2015 |
mtklein <mtklein@chromium.org> |
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} NOPRESUBMIT=true BUG=skia: DOCS_PREVIEW= https://skia.org/?cl=1037793002 Review URL: https://codereview.chromium.org/1037793002
/external/skia/bench/ColorCubeBench.cpp
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72c9faab45124e08c85f70ca38536914862d947c |
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09-Jan-2015 |
mtklein <mtklein@chromium.org> |
Fix up all the easy virtual ... SK_OVERRIDE cases. This fixes every case where virtual and SK_OVERRIDE were on the same line, which should be the bulk of cases. We'll have to manually clean up the rest over time unless I level up in regexes. for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end BUG=skia: Review URL: https://codereview.chromium.org/806653007
/external/skia/bench/ColorCubeBench.cpp
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12b1831ea49f3d88e93b7d2793d94852d03813e8 |
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09-Oct-2014 |
sugoi <sugoi@chromium.org> |
Attempt at fixing color cube bench The original bench was hitting the cache since it was using the same color filter for all loops. By creating a new color filter within the loop, at least this part of it is solved. I'm not 100% sure this is the right way, but at least the numbers are a bit more reasonable and are affected by the output resolution. BUG=skia: Review URL: https://codereview.chromium.org/648483002
/external/skia/bench/ColorCubeBench.cpp
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ce686270f533b9d741ef85661ef9d78517a01b86 |
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09-Oct-2014 |
sugoi <sugoi@chromium.org> |
Adding 3D lut color filter Included in this cl is support for 3D textures. BUG=skia: Review URL: https://codereview.chromium.org/580863004
/external/skia/bench/ColorCubeBench.cpp
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