History log of /external/skia/gm/dcshader.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
3ffa126066542590dc7430514a1174e49191b875 30-Apr-2015 bungeman <bungeman@google.com> Move resource fonts to common location.

Move resource fonts to resources/fonts, add a destortable font for
testing, and clean up how the tests create fonts from resources.

R=joshualitt@google.com

Review URL: https://codereview.chromium.org/1120823002
/external/skia/gm/dcshader.cpp
29bee0fe657fabf7c396502b69c9167fba13eaaa 29-Apr-2015 egdaniel <egdaniel@google.com> Make XPFragmentBuilder only Builder with access to DstCopy.
Plus a bunch of renaming.

BUG=skia:

Review URL: https://codereview.chromium.org/1110033004
/external/skia/gm/dcshader.cpp
cfc18867d982119d9dc2888bf09f1093012daadd 28-Apr-2015 jvanverth <jvanverth@google.com> Use GLSLCaps for creating processor keys and GLSL-specific programs

Effectively all this does is future-proof any GLSL-specific code, as
GLSLCaps is just a typedef of GLCaps.

BUG=skia:

Review URL: https://codereview.chromium.org/1109863004
/external/skia/gm/dcshader.cpp
36352bf5e38f45a70ee4f4fc132a38048d38206d 26-Mar-2015 mtklein <mtklein@chromium.org> C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}

NOPRESUBMIT=true

BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=1037793002

Review URL: https://codereview.chromium.org/1037793002
/external/skia/gm/dcshader.cpp
b62da80cbf6643c1944d3ebf8df233f286bd3fde 31-Jan-2015 bsalomon <bsalomon@google.com> Add standard way to indicate GM is GPU-only.

TBR=egdaniel@google.com,mtklein@google.com

Review URL: https://codereview.chromium.org/869393007
/external/skia/gm/dcshader.cpp
42dbfa8651861f2f686879c996aab9f9f82277dd 26-Jan-2015 robertphillips <robertphillips@google.com> Add patheffects to debugger printout

TBR=bsalomon@google.com

Review URL: https://codereview.chromium.org/872043002
/external/skia/gm/dcshader.cpp
1c4029296f518a84ef90095243ba210163a1e1f9 23-Jan-2015 mtklein <mtklein@chromium.org> remove unused GM flags

Depends on https://codereview.chromium.org/873753002/

Thumbs up to CLion for refactoring this for me.

BUG=skia:

Review URL: https://codereview.chromium.org/867963004
/external/skia/gm/dcshader.cpp
a1193e4b0e34a7e4e1bd33e9708d7341679f8321 21-Jan-2015 scroggo <scroggo@google.com> Make SkStream *not* ref counted.

SkStream is a stateful object, so it does not make sense for it to have
multiple owners. Make SkStream inherit directly from SkNoncopyable.

Update methods which previously called SkStream::ref() (e.g.
SkImageDecoder::buildTileIndex() and SkFrontBufferedStream::Create(),
which required the existing owners to call SkStream::unref()) to take
ownership of their SkStream parameters and delete when done (including
on failure).

Switch all SkAutoTUnref<SkStream>s to SkAutoTDelete<SkStream>s. In some
cases this means heap allocating streams that were previously stack
allocated.

Respect ownership rules of SkTypeface::CreateFromStream() and
SkImageDecoder::buildTileIndex().

Update the comments for exceptional methods which do not affect the
ownership of their SkStream parameters (e.g.
SkPicture::CreateFromStream() and SkTypeface::Deserialize()) to be
explicit about ownership.

Remove test_stream_life, which tested that buildTileIndex() behaved
correctly when SkStream was a ref counted object. The test does not
make sense now that it is not.

In SkPDFStream, remove the SkMemoryStream member. Instead of using it,
create a new SkMemoryStream to pass to fDataStream (which is now an
SkAutoTDelete).

Make other pdf rasterizers behave like SkPDFDocumentToBitmap.

SkPDFDocumentToBitmap delete the SkStream, so do the same in the
following pdf rasterizers:

SkPopplerRasterizePDF
SkNativeRasterizePDF
SkNoRasterizePDF

Requires a change to Android, which currently treats SkStreams as ref
counted objects.

Review URL: https://codereview.chromium.org/849103004
/external/skia/gm/dcshader.cpp
3f43f8ab9cd3ba0ea83f5ae0659c21f101dfca7a 21-Jan-2015 reed <reed@chromium.org> remove dead SkPersp macros

BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/864713002
/external/skia/gm/dcshader.cpp
36a364a846dd5cee382069430f376286fe6c3af5 07-Jan-2015 mtklein <mtklein@chromium.org> Make DCShader serializable.

This allows a test pipeline like dcshader GM -> pipe -> gpu backend.

BUG=skia:

Review URL: https://codereview.chromium.org/816403007
/external/skia/gm/dcshader.cpp
50b9307e96064637b10b6f070a807e320c45a005 05-Jan-2015 halcanary <halcanary@google.com> Correctly declare skiagm::DCShader to be not flattenable.

Motivation: As part of my testing I serialize all of our GMs to SKP
files. This was breaking my code.

Review URL: https://codereview.chromium.org/832393002
/external/skia/gm/dcshader.cpp
b0ae649b7ebda86ef53bf913798b809d500973ed 29-Dec-2014 bsalomon <bsalomon@google.com> Add device space skshader GM to test kDevice_GrCoordSet

Review URL: https://codereview.chromium.org/816003002
/external/skia/gm/dcshader.cpp