Searched defs:RUNNING (Results 1 - 12 of 12) sorted by relevance

/frameworks/base/core/java/android/os/
H A DSystemService.java37 RUNNING("running"), enum constant in enum:SystemService.State
96 * Check if given service is {@link State#RUNNING}.
99 return State.RUNNING.equals(getState(service));
H A DAsyncTask.java264 RUNNING, enum constant in enum:AsyncTask.Status
544 * {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}.
583 * {@link AsyncTask.Status#RUNNING} or {@link AsyncTask.Status#FINISHED}.
592 case RUNNING:
602 mStatus = Status.RUNNING;
/frameworks/base/services/core/java/com/android/server/notification/
H A DRankingReconsideration.java29 private static final int RUNNING = 1; field in class:RankingReconsideration
53 mState = RUNNING;
/frameworks/av/cmds/screenrecord/
H A DOverlay.h112 enum { UNINITIALIZED, INIT, RUNNING, STOPPING, STOPPED } mState; enumerator in enum:android::Overlay::__anon14
/frameworks/av/services/camera/libcameraservice/api1/client2/
H A DZslProcessor.h82 RUNNING, enumerator in enum:android::camera2::ZslProcessor::__anon787
H A DZslProcessor3.h89 RUNNING, enumerator in enum:android::camera2::ZslProcessor3::__anon789
/frameworks/support/v4/java/android/support/v4/content/
H A DModernAsyncTask.java98 RUNNING, enum constant in enum:ModernAsyncTask.Status
372 * {@link android.os.AsyncTask.Status#RUNNING} or
406 * {@link android.os.AsyncTask.Status#RUNNING}
413 case RUNNING:
423 mStatus = Status.RUNNING;
/frameworks/av/camera/tests/
H A DCameraBinderTests.cpp145 RUNNING, enumerator in enum:TestCameraDeviceCallbacks::Status
181 mLastStatus = RUNNING;
/frameworks/base/libs/hwui/
H A DAnimator.h62 ANDROID_API void start() { mStagingPlayState = RUNNING; onStagingPlayStateChanged(); }
71 bool isRunning() { return mPlayState == RUNNING; }
93 RUNNING, enumerator in enum:android::uirenderer::BaseRenderNodeAnimator::PlayState
/frameworks/base/core/java/android/animation/
H A DValueAnimator.java81 static final int RUNNING = 1; // Playing normally field in class:ValueAnimator
108 * when the animation playing state transitions from STOPPED to RUNNING or
189 * STOPPED, RUNNING, SEEKED.
635 if (mPlayingState != RUNNING) {
1179 return (mPlayingState == RUNNING || mRunning);
1197 if (mPlayingState == RUNNING) {
1312 mPlayingState = RUNNING;
1325 if (mPlayingState == RUNNING && adjustment > 0) {
1349 case RUNNING:
1399 mPlayingState = RUNNING;
[all...]
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DGraphRunner.java56 public static final int RUNNING = 4; field in class:GraphRunner.State
198 if (mState.check(State.RUNNING)) {
249 if (mState.current() == State.RUNNING) {
256 if (mState.addState(State.HALTED) && mState.check(State.RUNNING)) {
263 if (mState.current() == State.RUNNING) {
306 mState.setState(State.RUNNING);
326 if (mState.check(State.RUNNING)) {
347 if (mState.current() == State.RUNNING) {
/frameworks/data-binding/prebuilds/1.0-rc0/
H A Ddatabinding-studio-bundle.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/databinding/Bindable.class Bindable. ...

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