/frameworks/base/core/jni/ |
H A D | android_hardware_SoundTrigger.cpp | 77 jfieldID locale; member in struct:__anon849 614 jstring jLocale = (jstring)env->GetObjectField(jPhrase, gKeyphraseFields.locale); 616 strncpy(phraseModel->phrases[i].locale, 629 ALOGV("loadSoundModel phrases %zu text %s locale %s", 630 i, phraseModel->phrases[i].text, phraseModel->phrases[i].locale); 839 gKeyphraseFields.locale = GetFieldIDOrDie(env, keyphraseClass, "locale", "Ljava/lang/String;");
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H A D | android_util_AssetManager.cpp | 551 jstring locale) 553 ScopedUtfChars locale8(env, locale); 598 jstring locale, jint orientation, 616 const char* locale8 = locale != NULL ? env->GetStringUTFChars(locale, NULL) : NULL; 648 if (locale != NULL) env->ReleaseStringUTFChars(locale, locale8); 550 android_content_AssetManager_setLocale(JNIEnv* env, jobject clazz, jstring locale) argument 596 android_content_AssetManager_setConfiguration(JNIEnv* env, jobject clazz, jint mcc, jint mnc, jstring locale, jint orientation, jint touchscreen, jint density, jint keyboard, jint keyboardHidden, jint navigation, jint screenWidth, jint screenHeight, jint smallestScreenWidthDp, jint screenWidthDp, jint screenHeightDp, jint screenLayout, jint uiMode, jint sdkVersion) argument
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/frameworks/base/libs/androidfw/ |
H A D | AssetManager.cpp | 70 * Names for default app, locale, and vendor. We might want to change 71 * these to be an actual locale, e.g. always use en-US as the default. 364 * Set the current locale. Use NULL to indicate no locale. 367 * information in the locale-specific sections of the tree. 369 void AssetManager::setLocale(const char* locale) argument 372 setLocaleLocked(locale); 384 void AssetManager::setLocaleLocked(const char* locale) argument 393 // If we're attempting to set a locale that starts with "fil", 399 if (strncmp(locale, kFilPrefi 454 setConfiguration(const ResTable_config& config, const char* locale) argument 945 openInLocaleVendorLocked(const char* fileName, AccessMode mode, const asset_path& ap, const char* locale, const char* vendor) argument 1080 createPathNameLocked(const asset_path& ap, const char* locale, const char* vendor) argument 1795 fncScanAndMergeDirLocked( SortedVector<AssetDir::FileInfo>* pMergedInfo, const asset_path& ap, const char* locale, const char* vendor, const char* dirName) argument [all...] |
H A D | ResourceTypes.cpp | 1863 if (l.locale != r.locale) { 1867 return l.locale - r.locale; 1995 if (locale || o.locale) { 2041 if (locale || o.locale) { 2181 if (locale || o.locale) { 5712 char locale[RESTABLE_MAX_LOCALE_LEN]; local [all...] |
/frameworks/base/media/java/android/media/ |
H A D | MediaScanner.java | 1859 public native void setLocale(String locale); argument
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/frameworks/base/telephony/java/android/telephony/ |
H A D | PhoneNumberUtils.java | 1103 /** The current locale is unknown, look for a country code or don't format */ 1175 * Returns the phone number formatting type for the given locale. 1177 * @param locale The locale of interest, usually {@link Locale#getDefault()} 1178 * @return The formatting type for the given locale, or FORMAT_UNKNOWN if the formatting 1179 * rules are not known for the given locale 1184 public static int getFormatTypeForLocale(Locale locale) { argument 1185 String country = locale.getCountry(); 2052 Locale locale = context.getResources().getConfiguration().locale; [all...] |
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | Paint_Delegate.java | 948 /*package*/ static void native_setTextLocale(long native_object, String locale) { argument 955 delegate.setTextLocale(locale); 1324 private void setTextLocale(String locale) { argument 1325 mLocale = new Locale(locale);
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/frameworks/base/core/java/android/widget/ |
H A D | NumberPicker.java | 171 final Locale locale = Locale.getDefault(); 172 init(locale); 175 private void init(Locale locale) { argument 176 mFmt = createFormatter(locale); 177 mZeroDigit = getZeroDigit(locale); 191 private static char getZeroDigit(Locale locale) { argument 192 return LocaleData.get(locale).zeroDigit; 195 private java.util.Formatter createFormatter(Locale locale) { argument 196 return new java.util.Formatter(mBuilder, locale);
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H A D | TextView.java | 2822 * @param locale the {@link Locale} for drawing text, must not be null. 2826 public void setTextLocale(Locale locale) { argument 2828 mTextPaint.setTextLocale(locale); 8660 // Start fetching the text services locale asynchronously. 8662 // If !allowNullLocale and there is no cached text services locale, just return the default 8663 // locale. 8669 * This is a temporary method. Future versions may support multi-locale text. 8670 * Caveat: This method may not return the latest text services locale, but this should be 8673 * @return The locale that should be used for a word iterator 8675 * the current IME's locale, o [all...] |
/frameworks/base/core/jni/android/graphics/ |
H A D | Paint.cpp | 366 // generate bcp47 identifier for the supplied locale 368 const char* locale) { 372 if (locale == NULL) { 378 uloc_canonicalize(locale, canonicalChars, ULOC_FULLNAME_CAPACITY, 399 ALOGD("uloc_canonicalize(\"%s\") failed: %s", locale, 406 static void setTextLocale(JNIEnv* env, jobject clazz, jlong objHandle, jstring locale) { argument 408 ScopedUtfChars localeChars(env, locale); 367 toLanguageTag(char* output, size_t outSize, const char* locale) argument
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Paint.java | 1186 * Set the text locale. 1188 * The text locale affects how the text is drawn for some languages. 1190 * For example, if the locale is {@link Locale#CHINESE} or {@link Locale#CHINA}, 1192 * if the locale is {@link Locale#JAPANESE} or {@link Locale#JAPAN}, then the text 1199 * By default, the text locale is initialized to the system locale (as returned 1206 * the text locale here. Specifying the text locale just helps it do a better 1209 * @param locale the paint's locale valu 1211 setTextLocale(Locale locale) argument 2474 native_setTextLocale(long native_object, String locale) argument [all...] |
/frameworks/base/include/androidfw/ |
H A D | ResourceTypes.h | 881 // The most specific locale can consist of: 952 uint32_t locale; member in union:android::ResTable_config::__anon944 1128 // the locale field. 1132 // chars. Interpreted in conjunction with the locale field. 1211 // Get the string representation of the locale component of this 1219 // locale component of this Config. If the locale is only country 1225 // well formed BCP-47 locale contained in |in|. The input locale is 1230 locale [all...] |
/frameworks/base/tools/aapt/ |
H A D | ResourceTable.cpp | 590 return config.locale == 0; 902 curParams.locale == pseudoParams.locale) || 904 curParams.locale == pseudoBidiParams.locale)) { 1349 // Note the existence and locale of every string we process 1352 String8 locale(rawLocale); 1371 if (locale.size() == 0) { 1376 // Untranslatable strings must only exist in the default [empty] locale 1377 if (locale 2711 addLocalization(const String16& name, const String8& locale, const SourcePos& src) argument 2761 AaptLocaleValue locale; local [all...] |
/frameworks/data-binding/prebuilds/1.0-rc0/ |
H A D | databinding-studio-bundle.jar | META-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/databinding/Bindable.class Bindable. ... |